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#based off my actual experiences playing this fucking game
cainware · 2 years
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*while playing UNO*
Dick, placing another +4: I'm so sorry.
Steph, stacking another on top: get shit on, Jay
Tim, wheezing: oh my god, Jason has 37 cards
Jason, slowly drawing another 8 cards to add to the pile in his hands: and they're all Steph's fucking fault!!
Duke, watching from across the table as Jason lays his head down: I feel like this is personal at this point.
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leebrontide · 1 year
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Every single time I see a take that amounts to "if you write about X happening, or like fiction where X happens, you like X" I'm reminded of this one time I was at a casual friends house as a young kid. We were in her room, pretending to "be orphans" escaping from an evil orphanage and having to take care of each other and fend for ourselves. It was all very Little Orphan Annie/All Dogs Go to Heaven and based on the 80s pop media.
And this girl's mom comes in, hears what we're playing and gets all MAD and UPSET. She says that if we play act something, it's because we want it to happen. So her daughter must WANT HER TO DIE.
First off lady, we were 6 year year olds, so take it down several notches. We barely had a concept of mortality for fucks sake. She made us feel so guilty and ashamed, because she was taking our game personally.
Now I have a 5 year old. And sometimes she looks at me and says "pretend you're dead, and I have to -" Whatever it is. Some adult task she's assigned herself.
And it's just so transparently obvious that she's practicing the idea of having to do things on her own. Which is exactly what 5 year olds are supposed to do. I actually find it very flattering that the only way she can envision me not being available to help her is to be literally deceased. Otherwise, obviously, she wouldn't have to do scary hard things alone.
It's a natural coping mechanism. She's self-soothing about what would happen if I wasn't there by play-acting independence in a perfectly safe environment. She's also practicing skills she needs, and making up excuses for practicing them on her own, without taking on the responsibility of being able to do them by herself all the time yet.
Humans mentally rehearse bad this in their brains all the time. We can do that by ruminating- going over worries over and over again, which tends to lead to anxiety and helplessness and depression. Or we can do it with a sense of play- by recognizing that the fiction is fiction and we can dip our toe into these experiences and expose ourselves to bad things without actually being injured.
My daughter does not want me dead. And I don't want bad things to happen in real life. But fiction and pretend help me face the horrors of the world and think about them without collapsing or messing myself up mentally.
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gubsbuubs · 5 months
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Trophy wife
Pt. 2 is out - It´s Mutual
Pairing: Spencer Reid x Female!Reader
Word Count: ~ 4.5K
Warnings: Typical case descriptions, kissing and petting, enemies to lovers, a set up for a smut. Summary: When an unsub targets trophy wives, (Y/N) is asked to go undercover with her nemesis, Spencer Reid, posing as a couple to lure the killer. As they navigate a high-stakes operation, tensions escalate, blurring the lines between their professional and personal animosity.
Preview: "All this animosity, the bickering... we don't actually hate each other; we want each other.” He stared into my eyes before continuing, “And I don't think I can go another day without tasting you."
A/N: Hi everyone, this is my first-ever fanfiction. I initially wanted to write smut, but to add depth, I decided to craft this background story. English is not my first language. I hope you all enjoy it, and any and all comments are appreciated 🍒
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“Are those poker chips?” Derek asked as the images from the most recent crime scene appeared on the screen behind Garcia.
"Bingo, my lucky charm! Those are poker chips, and you've hit the jackpot," Garcia continued. “This is the second woman to be found in a motel room stabbed and extremely beaten in the last two weeks.”
“The Vegas police have requested our help,” Hotch informed as he analyzed the pictures.
Ross quirked up his eyebrows as an amused smile played on his lips. "Well, either he really likes poker, or he's on a mission to prove that crime can be a high-stakes game…"
"Well, he's certainly raising the stakes in our investigation," I added, my remark eliciting another round of chuckles.
"Children, behave, please," JJ attempted to redirect the team's focus to the situation at hand.
As I scanned the pictures, my index finger reached above the image on the table. "The persistent appearance of poker chips as a signature strongly suggests a connection to the unsub’s personal experiences, perhaps indicating a deep involvement with poker, possibly even as a player. Maybe…”
“While symbolism is intriguing, we should prioritize empirical evidence. Jumping to conclusions based on perceived patterns might lead us astray." My brows furrowed in annoyance as I turned my head, hearing him cut off my train of thought. His tone carried a subtle bitterness, as if questioning the validity of my analysis.
And there he fucking was again, Dr. Spencer Reid, incessantly questioning my every move, as if my mere presence irked him to no end.
Our "relationship," if you could really call it that, was basically just a constant back-and-forth of arguing, interruptions, and tension you could practically cut with a knife. We tried to keep it professional for the team's sake, but it was obvious we weren't exactly best buds.
And what kept his skepticism going wasn't just about work competition; it was personal. He had this lingering grudge because I had stepped in after his buddy, Alex Blake, bailed on the BAU, leaving him behind.
To be honest, his animosity seemed mostly one-sided. At first, I admired Spencer's intellect and respected his dedication to the job. Plus, let's be real, I wasn't blind—I definitely noticed he was a good-looking guy. But his hostility kind of pushed me to throw up walls and respond with a guarded attitude. And then, well, naturally, I found some twisted enjoyment in getting under his skin and making him lose his cool.
"How can you have an IQ of 182 and yet be so clueless?" I scoffed, laughing. "Sure, you're intelligent, but common sense seems to elude you at times."
Reid stared for a moment, a mix of shock and rage flickering across his otherwise monotone, expressionless face. His eyes narrowed, and he responded curtly, "It's 187, and (Y/N), I would advise you to mind your manners when addressing me. My intelligence surpasses yours by far more than a number could explain." As he stood there, staring into my eyes, arms crossed by the presentation board, a surge of irritation pulsed through me. I was poised to respond, the words itching at the tip of my tongue, but before I could unleash them, Derek intervened. With a subtle shift in his posture, he leaned in towards the table, effectively redirecting our focus. A deliberate clearing of his throat signaled the shift in conversation. "The sheer brutality of these killings unmistakably points to an unsub fueled by intense rage. The way the victims were forcefully and repeatedly stabbed suggests a perpetrator with considerable physical strength and stamina.”
"The messy and disorganized scene adds another layer to the unsub's profile. Women just tend to be cleaner, so we are definitely dealing with a man,” JJ added.
“They are waiting for us, we can discuss the rest of the preliminary profile on the jet, wheels up in thirty,” Hotch said as he stood up, the team following right after.
--x--
As I focused on the files spread out in front of me, the sound of the door swinging open abruptly pulled my attention away. "We've got another body," Hotch announced, his voice cutting through the silence that lingered in the small meeting room lent to us by the Las Vegas police.
By now, we had successfully linked the unsub to the world of poker. Our victims, all married, had been last seen with their partners at casinos during poker nights, forming a clear pattern. Despite our breakthroughs, the mystery surrounding his identity and motive remained unsolved.
"Rebecca Miller, 29 years old, was last seen with her husband at Riverside Casino," Hotch added, his tone steady as he placed the picture of the victim on the board. "Witnesses report they were very affectionate. Her husband mentioned she went to get them drinks before she disappeared," he continued, his gaze scanning the room, inviting any additional insights or comments from the team.
"She definitely fits the victimology—young, beautiful, and married to an avid poker player," JJ remarked casually as she got up to take a closer look at the picture.
Rossi gazed into the distance, lost in thought. "They must be raking in serious cash playing poker. Why else would these stunners be tying the knot with someone clearly out of their league?" he mused aloud.
As I scanned the pictures of the victims, a realization began to form in my mind. Each photograph depicted a strikingly beautiful woman, always beside her husband, who often appeared much older or less attractive in comparison. "They're trophy wives," I exclaimed, the pieces of the puzzle falling into place.
I glanced to my left, where Reid stood, scoffing and shaking his head. "Trophy wives?" he immediately questioned, his focus remaining fixed on the board as he continued drawing lines for the geographical profile.
"Well, think about it," I elaborated, gesturing toward the pictures of the women. "These women, young and beautiful, carefully curated for a certain image, accompanying their husbands to the poker games, spending the entire night all over them. How had we not seen this glaring pattern before?"
"That's a rather simplistic and uninformed view, (Y/LN)," he countered. "These women had successful careers. Assuming they're merely trophy wives diminishes their individuality."
"Just because they have successful careers doesn't negate the potential of being used as accessories," I countered, locking eyes with Reid as he turned to face me. "It's not about undermining their achievements but acknowledging the potential for a specific dynamic in their relationships. We need to explore all possibilities, not just those that fit neatly into your rational worldview."
"Acknowledging possibilities is one thing, but chasing baseless theories is another," Reid retorted, his tone measured. "We can't afford to indulge in wild conjectures without solid evidence."
"Sometimes you're so buried in your 'facts' that you miss the human element of the cases," I remarked, chuckling dismissively as I shook my head to the side.
"It's called objectivity, (Y/LN)," he asserted, stepping closer until he stood before me, his hands slipping into his pockets in a gesture of dominance. "Something you might want to consider before letting personal biases cloud your judgment."
"I'm the one who lets personal biases cloud my judgment?!" I retorted, my voice rising as frustration bubbled up within me.
He remained silent for a moment, his expression unreadable.
"You've got to be kidding me," I continued, my tone escalating gradually. "You're the one who's been acting like a little bitch to me since I joined the team, so don't lecture me about taking things personally here."
Still, he said nothing, his hands now clenched into fists at his sides.
"You've had a problem with me from day one," I pressed on, "and it's about damn time you admit it instead of acting like such a child about it."
"This is about doing our job objectively," Reid retorted, a hint of defensiveness creeping into his voice. "Your presence doesn't change the standards we uphold in the BAU, but clearly you don’t meet them."
"That's enough!" Hotch's voice boomed, commanding attention as he intervened. His gaze shifted from Reid to me, a subtle warning in his eyes. "I think we should explore that possibility," he acknowledged, nodding towards my earlier suggestion. "It seems reasonable. Apart from that, are there any more leads we need to consider?"
Spencer turned on his feet, his movements purposeful as he approached the board. "Actually, I've been working on the geographical profile," he began "And it seems that, looking at the last victim’s place of abduction, he is moving in a straight line." With a marker in hand, he started drawing on the board, "Look at this: the first victim was last seen at the Lotus Casino Central, the second victim at the Charlaton, and now Rebecca at the Riverside. It's a straight line, which means..."
"He's heading for the Bellagio next," JJ chimed in, seamlessly connecting the dots of Spencer's thoughts. Spencer nodded in confirmation, acknowledging her insight.
Rossi rose from his seat and joined Spencer by the board. "Now that we know where he's likely to strike next, perhaps we can set up an operation to catch him; he’s been striking on poker nights."
Hotch leaned forward, his brow furrowed in concentration as he considered the strategy. After a moment of contemplation, he straightened up and cleared his throat, drawing the attention of the team. "Yes, an undercover op might be our next chance." His gaze fell on me, lingering for a moment as he addressed me directly. "Y/n," he began,"You have experience as an undercover agent, and you actually resemble the victims," he observed, "Would you mind going in?" The room fell silent as the weight of the proposition settled among us.
"Yeah… sure," I responded quietly, my voice barely above a whisper.
Derek immediately sensed my apprehension and offered reassurance with a comforting hand on my shoulder. "Hey, it's okay," he said softly. "You're not going in alone. It has to be a couple, so you'll have someone to have your back."
"Can you come with me?" I asked, my voice tinged with a mix of vulnerability and hope.
"Actually," Hotch interrupted, straightening in his chair, "I want Reid to go with you." My head fell into my hands as I sighed, dreading the complications that might arise. The weight of Hotch's decision settled heavily on my shoulders, and I couldn't help but feel a sense of unease at the thought of partnering with Reid for this undercover operation.
"Sir, with due respect," Spencer began, but Hotch raised his hand to stop him from continuing.
"(Y/N) needs a poker player husband; you’re the only one who could actually pass as an avid poker player," Hotch explained simply, as if it were that straightforward. "I trust you can both behave professionally and put your differences aside?" His tone sounded more like an order than a question.
"Let's get to work then," Rossi said, his tone decisive, as I let my head rest on the table. It dawned on me that this was the only option to ever catch this guy.
--x--
JJ pulled out all the strings, ensuring we had everything necessary to play our roles seamlessly. With meticulous attention to detail, she provided a stunning black dress that hugged my curves perfectly, matching pumps that elongated my legs, and exquisite jewelry that added a touch of elegance to the ensemble. Among the glittering gems, she placed an engagement ring and wedding band, enhancing the authenticity of our charade.
As I admired my reflection in the mirror, a wave of mixed emotions washed over me. The thought of spending the upcoming night with Spencer made my heart race, a strange feeling stirring within me.
My mind constantly drifted towards the way we were supposed to behave, thoughts swirling with anticipation. I imagined his touch, knowing that as a couple, he would have to be close, his hands possibly lingering on my body. How would it feel? Would I be able to maintain eye contact as he stared me down during our conversations?
I sighed heavily, the weight of the situation pressing down on me. Despite this being an undercover mission, it felt strangely intimate, as if I was gearing up for a date with him. The prospect of going out and spending time with Spencer was something I'd never experienced before, and it left me feeling nervous, even though I couldn't quite admit it to myself.
Maybe if things hadn't unfolded as they did, Spencer and I could've found common ground. Perhaps we could've forged a genuine connection, evolving into friends, or even something more meaningful. But fate had a different plan for us.
From the moment we crossed paths, our destinies seemed entwined in conflict rather than harmony, and I remember the day I met him all too well. We had just finished the tour, and Derek was now showing me to my desk.The ding of the elevator caught my attention, and there he stood. I've heard of Dr. Reid, everyone talked about him – his genius IQ of 187, his remarkable accomplishments at such a young age. But amidst all the praise for his intellect, no one ever mentioned how good-looking he actually was.
"Pretty boy," Derek exclaimed with a grin as he welcomed him. I couldn't help but agree silently. It was indeed a fitting nickname, Spencer was undeniably attractive. "Come meet our new member, Y/n Y/Ln."
With a smile I reached out my hand instinctively, ready to greet him, but to my surprise, he took a light step back. "Sorry, I don't shake hands," he said dismissively, his tone somewhat curt. "Did you know that the average person carries about 4,000 bacteria on their hands? It's a breeding ground for germs. It's actually safer to touch a toilet seat."
I stood there, utterly dumbfounded. Did he genuinely suggest that touching a toilet seat is cleaner than shaking my hand? "You really know how to make a girl feel special, Agent Reid," I retorted, rolling my eyes as Derek chuckled at the situation.
"It's Doctor, not Agent," he corrected, his tone matter-of-fact as he swiftly made his way to his desk. My mind raced, attempting to conjure a response, but he had already moved on, leaving me standing there, still processing what had just happend.
"Are you ready, or should I tell the unsub to wait because you need to keep fixing your lipstick?" a voice spoke from the darkness of my room.
“Jesus fucking Christ Reid, what the fuck is wrong with you?" I jumped from my place, surprised to see him standing there, leaning on the frame of my bathroom door. "No one ever taught you how to knock on a door?" I muttered under my breath.
"First of all, your door was unlocked, and second of all," he shook his head disapprovingly. "That's a very foul mouth you have, you should really watch your tongue," he chided. I felt his gaze lingering appreciatively on how the dress hugged my curves and accentuated my breasts.
From the corner of my eye, I lightly took in his appearance. The tailored suit fit him like a glove, different from what he wore every day. He looked more relaxed, better, hotter.
I was taken aback when I saw him move and enter the bathroom. My heart started racing as he stood by my side, exchanging a glance with me in the mirror.
"Honestly?I don't think he'd mind waiting for me” I straightened up, finally satisfied with my lipstick.
"Too bad he won't get to see it," he said, chuckling. His left hand met my hip, swiftly turning me around, and I gasped as the small of my back hit the bathroom counter. His own body caged me in, his intense gaze never leaving mine as I looked at him, confused yet strangely drawn to him. His right hand reached for a wipe, and he gently cleared any remnants of the red lipstick. I felt the cold, wet cloth on my lips, erasing any traces of the vivid stain. "If we're going to act like a couple, I don't want your lipstick all over me," Spencer remarked dryly, his expression unamused. "It's not my fault you don't know how to kiss a girl with lipstick, Doctor," I retorted, my annoyance evident in my tone.
"You look good enough," Spencer remarked with a smirk. "I'll be waiting for you in the car." With that, he turned and headed out, leaving me to gather my thoughts before joining him. "Well, this is going to be a long night," I sighed.
--x--
As Spencer drove us to the casino, we found ourselves going over the details of the plan. It was simple; our initial objective was to seamlessly integrate into the casino's scene, mirroring the couples we were emulating.
The plan dictated that Spencer and I had to project the image of a couple deeply in love, sharing glances, engaging in affectionate gestures, and creating an atmosphere that would draw the unsub's attention. Spencer would transition to the poker tables, just as the husbands of the previous victims had, all while showcasing his "trophy wife."
As the night progressed, I would strategically separate from Spencer to lure the unsub into action.
Inside the casino, Rossi and Morgan were playing their part as players, keeping an eye out. The rest of the team was in a van, ready to jump in if things went south.
The objective was clear – act like a couple. How hard could that be?
The tension in the car was palpable, and we exchanged glances, silently acknowledging the complexity of our roles. The success of the operation hinged on our ability to draw the unsub's attention, making him believe we were just another couple enjoying a night out.
The atmosphere in the casino buzzed with energy as Spencer and I entered. The dim lights, the soft murmur of conversations, and the distant chiming of slot machines created a captivating ambiance.
As we made our way to the bar, I reached for Spencer's hand and intertwined my fingers with his.
His eyebrows immediately shot up, a silent question evident in his expression as he glanced at me, perhaps surprised by the sudden display of affection.
"The more convincing we are, the more it'll attract the unsub's attention," I replied, my voice hushed but determined.
His gaze flickerd between our intertwined hands and my face. "Yeah," a small grin playing on his lips. "Just make sure you don't take it too far and end up falling for me."
"That's a good one, Dr. Reid," I chuckled softly, a hint of sarcasm lacing my words. "I'll try to contain myself."
We approached the bar, and Spencer took a seat on a stool. As I moved to stand by his side, he surprised me by pulling me closer, guiding me between his legs. His arm wrapped around my waist, pulling me snug against him. I was taken aback, but I didn't say a word. Acting like a couple—that was the plan. It was just all part of the plan.
"So what should I call you?" Spencer cut through our silence, his gaze focused on mine. "What should you call me?" I echoed, my voice filled with confusion as I furrowed my brows.
"I'm not going to address you by your real name," Spencer said matter-of-factly, as if it were the most obvious thing in the world. "We need undercover names. So, what's it going to be?"
His eyes scanned my features, awaiting my response, while I took a moment to ponder. "How about pretty girl?" he proposed with a smirk, his gaze lingering on me. My expression must have betrayed my surprise, but before I could respond, he continued, "Or how about Angel?" The endearing term rolled off his tongue, and I felt a flutter in my chest at the sound.
"Angel seems to resonate with you," he teased, a chuckle escaping his lips, his eyes twinkling with mischief as he awaited my reaction. I felt the heat rising to my cheeks, rendering me momentarily speechless.
I closed my eyes, disbelief washing over me. Was this real? Was Spencer really saying these things to me? And during a mission, no less?
"You seem awfully quiet for someone who doesn't know how to shut the fuck up," he said, his lips brushing against the side of my neck. "If I'd known all I had to do was call you angel, I would've done it sooner."
"Sweet names will only get you so far," I said softly, my voice barely above a whisper. Despite the warmth spreading through me at his words, I couldn't shake off the sense of disbelief at the way he was acting. "Oh yeah?" Spencer asked, his tone amused, as I felt his breath tickling my neck before his lips brushed against my skin, leaving a small kiss on my pulse point. My breath caught in my throat, and my heart pounded in my chest as he slowly moved his hands along my waist and lower back. I couldn't focus on anything but the warmth of his body pressed against mine, sending shivers down my spine.
"Doctor Reid, this is highly inappropriate," I managed to utter.
“On the contrary, my sweet Angel," he spoke softly as his small kisses traveled up my neck. "See, this mission requires us to act like a couple, so I'm simply enjoying my time with my wife,” he lightly chuckled as he reached my jawline. “As you said, the more convincing we are, the more it'll attract the unsub's attention”
Suddenly, Hotch's voice disrupted the moment as he barked over the wire in my ear, "Guys, great job. We've got a male in his late 30s to early 40s staring at you; he's moved closer since you arrived. He could be our unsub."
I heard Hotch's words, but my brain struggled to process them as I was too focused on Spencer's eyes, his gaze fixed on mine while his hands lightly pressed me closer.
"Come on, Angel, let's give him a show," Spencer pleaded, his voice laced with a confidence that both shocked and intrigued me. It was unexpected to witness this side of him, but there was something undeniably exciting about it. Perhaps it was his confidence and assertiveness, or maybe it was the way he was taking control and leading the interaction. "Yeah.... let´s.... let´s do it" I lightly nodded my head, I swear he could feel the pounding of my heart against my chest from how close he stood to me.
His right hand reached my face, his touch gentle against my skin. "Angel," he spoke quietly against my lips, his voice barely a whisper. "I'll only keep going if you give me permission."
His eyes were dark, his lips plump, inviting, calling for my attention. I couldn't even form a "yes," but he knew what I wanted. I pulled him closer by his tie, and our lips collided in a hot, messy kiss. I was taken aback by his skill and technique, completely unable to resist him as the heat between us intensified.
Spencer pulled away and wrapped his arms around my body, embracing me in a hug. His warmth was comforting, and I felt a sense of security in his embrace. "He's standing right behind you, gray suit, red tie, black hair," he whispered in my ear, his voice low enough not to be noticed by anyone standing nearby. Suddenly, I was snapped back to reality. The mission. The unsub. He was standing right behind me
"Should we join them?" I asked softly, glancing over toward the tables of poker and motioning for Spencer to start playing, continuing with the plan. He was supposed to hit the games, and I needed to find a way to get myself alone.
"Absolutely, my love," Spencer said with a smile as he rose from his seat.
Still a little dazed from that kiss, my mind was on fire, and my panties were ruined. How was I supposed to continue my life after knowing the effect Spencer had on me? My racing thoughts were only interrupted by the sight of the suspect following us to the tables. Instinctively, my body reacted, and I found myself clinging to Spencer's arm, seeking comfort and reassurance in his presence.
As planned, Spencer sat down at the closest table and began playing, our actions subtly conveying intimacy to onlookers. I wrapped my arms around his neck, planting kisses occasionally, making it clear to everyone that I was his prize, and he was proudly showing me off as his trophy wife.
As he played, I showered him with praise and encouragement. "You're doing so well, baby," I whispered, my words laced with admiration. It was evident that he was enjoying the attention, his gameplay slightly faltering under the distraction of my praise. Despite being a skilled and experienced player, known for his prowess and banned from multiple casinos, he seemed momentarily thrown off his rhythm by my words of encouragement. It was a small victory, a slight advantage gained in my favour.
Feeling the need to draw the unsub away, I leaned in close to Spencer and murmured, "I'm going to step out for some fresh air on the balcony, honey. I'll be back soon."
Spencer nodded, his attention still on the cards. "Okay, sweetheart," he replied with a smile, not once lifting his gaze.
Before I turned to leave, I couldn't resist the urge to plant a quick kiss on his lips, just as part of the plan, playing my role as the devoted wife. After all, that's what a wife would do, right?
The fresh air hit my face, sending shivers down my arms. I didn't need to turn to know he had followed me outside; I could feel his presence on my right side. When I glanced over, he gestured to a drink in his hand, offering it to me. "You look like you could use a drink," he said.
My heart raced, and my breathing quickened as he got closer, but I kept a cool, confident attitude, determined not to let him see my nerves.
"(Y/N), don't drink that. It's laced," Morgan's urgent voice snapped through the wire, jolting me into alertness. "Just keep him talking so Garcia can check him."
My blood ran cold as I registered Morgan's warning. Without missing a beat, I forced a smile and nodded, "Thank you, handsome, but I've had enough tonight," I replied smoothly, declining the drink with a casual wave of my hand.
"That's a big rock on your finger," he pointed out, glancing at my, unknowingly, fake engagement ring. "Why are you here all alone? Where's your husband?" he continued, raising an eyebrow and asking the question directly, as if he didn't already know the answer.
"Well…" I laughed, injecting a flirtatious edge into my voice. "I could ask the same thing," I continued, "Where is Mrs…?"
"Mrs. Desmond? She stayed at home; she doesn't really like poker," he replied nonchalantly. "I'm Steve, by the way," he added, reaching out to shake my hand.
I shook his hand, my heart quickening as I heard Garcia speak from my wire: "Steve Desmond, a 39-year-old banker, is divorced; according to court files, his wife left him after he lost all of their money on poker.” The sound of clicking keyboards could be heard in the background. "The divorce dates coincide with the killings,” Garcia added.
“That sounds like a trigger,” Hotch's voice chimed in.
"Holy moly, he also assaulted a prostitute a couple of years ago, but the charges were dropped and he was never convicted," Garcia spoke nervously.
"That's our guy, (Y/N). Keep him talking; we're on our way,” Hotch said, his voice steady and authoritative.
"Is everything okay?" Steve spoke, his tone taking on a hint of aggression as he grabbed my attention. "Maybe you should take that drink."
“I'm not thirsty, thanks,” I replied firmly, stepping back in an attempt to keep my distance. However, he refused, reaching out and gripping my arm to keep me from moving.
"I'm telling you," he said angrily, his grip tightening. "You're clearly nervous. Just a tiny sip won't hurt." I tried to break free of his grasp, but he was stronger than me and refused to let go
"FBI!" Suddenly, I saw Spencer coming up behind him, his fist connecting with the guy's face with a solid punch, knocking him back into the wall. He was strong and quick; the unsub didn't stand a chance against him. Spencer swiftly pulled out his handcuffs, cuffing him without even breaking a sweat.
"Steve Desmond, you're under arrest for the killings of Amanda Crane, Juliet Sand, and Rebecca Miller,” Spencer announced, his voice firm and authoritative.
Morgan and Rossi soon appeared, Morgan helping the unsub up from the ground and carrying him out as he spoke, "Steve Desmond, you have the right to remain silent. Anything you say can and will be used against you in a court of law. You have the right to talk to an attorney for advice before we ask you any questions. You have the right to have an attorney present during questioning. If you cannot afford it…” His voice faded as they left, escorting the suspect away from the scene.
Once they were out of sight, Spencer came up to me and reached for my arm, his expression filled with concern. I winced as he touched the red marks left behind by the unsub's grip.
"Are you okay?" he asked, his voice full of concern and care, his eyes searching mine for any sign of distress.
"Um, yeah…" I replied softly, my voice shaky. "I just need a moment to process this." My heart was still racing from the encounter, and I needed a moment to collect myself. Why did he step in like that? I thought to myself, a mixture of gratitude and confusion washed over me. I could've handled the situation on my own—I was trained for this, after all. Yet, there he was, interfering in my work.
After the quiet ride back to the motel, Spencer led me to the door of my room. As we stood there, I realized I could no longer contain the annoyance for how he had handled the situation. The tension of the evening had been building inside me, and I needed to let it out. "Spencer," I began, my voice tinged with frustration. "I appreciate that you were trying to help, but I had it under control. I didn't need you to intervene so quickly," the frustration bubbled inside me, I couldn't help but wonder why Spencer felt the need to intervene. I felt like I had done a great job handling the situation, and his actions made me feel as though he had robbed me of an opportunity to take down the unsub myself.
Spencer's eyes widened in shock as he opened his mouth to speak. "Oh, really?" he said incredulously. "I didn't realize you had everything under control. I just figured that the guy having his hands all over you and aggressively grabbing your arm was cause for concern. But clearly, you didn't need any help."
"Oh, right, because clearly, I was in so much danger," I snapped sarcastically.
"I'm not going to sit around and watch some creepy-as-hell psychopath put his hands all over you," Spencer said firmly, shaking his head in disbelief. His brows furrowed in concern, his eyes reflecting a mix of frustration and genuine worry. "I won't let him put you at risk of being hurt … or worse." His tone was sharp "Get it through your head; I'm not going to let that happen."
"Oh, right, I wasn't aware this situation called for a 'white knight' to swoop in and save me from myself," I retorted, my tone laced with bitterness. Crossing my arms defensively, I met his gaze head-on. "Since when did my safety become your problem?"
"Since the moment we met, you stubborn brat," Spencer snapped back, his frustration evident in his tone.
"Since the moment we met? That's so much bullshit," I shot back, my voice rising with indignation. "Since when did you care about my safety so much?" I challenged him, my eyes narrowing in disbelief. "You've never shown me any compassion before, so why now? Hun?"
And then, suddenly, his lips crashed against mine, his body pressing mine firmly against the door with a resounding thud. I felt the heat of his body press on mine, the tension that had been building between us explode in an instant.
His kiss was messy and sloppy, but damn, it was hot. There was an urgency in the way our lips crashed together, fueled by a raw desire that couldn't be tamed. As the kiss deepened, the air grew thin, and I felt myself getting breathless. With a gasp, I had to pull away,
“What the fuck was that about?” I whispered, not being able to back away from his hold.
"When I kissed you at the casino, I finally understood," he muttered, his forehead resting against mine. "All this animosity, the bickering... we don't actually hate each other; we want each other.” He stared into my eyes before continuing, “I don't think I can go another day without tasting you."
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prokopetz · 1 year
Text
One of the more frequent anecdotes you'll hear from Dungeons & Dragons podcasters is that any time they switch to a system other than D&D, even for a one-off arc, they immediately experience a large drop in listenership – sometimes up to eighty percent! – only to see most of those listeners come back once they switch back to D&D.
What's interesting about this is that the greater part of D&D podcast listeners do not play Dungeons & Dragons. They might have a general idea of what the game's rules look like based on what they've been able to passively absorb from listening to the podcast, but they don't have regular groups, they don't own the rulebooks or maintain subscriptions to the e-book service, and many of them have never rolled a d20 in their lives.
How, then, do we account for that sudden drop in listenership? Why does which system a tabletop roleplaying podcast is using matter so much if most listeners neither know nor care about the rules?
The answer is, unfortunately, quite simple.
In many ways, advocacy for indie RPGs has never moved past Ron Edwards' infamous argument that playing Dungeons & Dragons causes actual, physical brain damage. Deep down, a lot of indie RPG advocacy seems to believe there's something sinister in the structure of D&D that's responsible for what they regard as its unaccountable popularity. You can see this in everything from the casual assumption that D&D players aren't "really" having fun (and all that's needed to convert them to other systems is to show them they've been tricked into falsely believing they're enjoying an objectively un-fun activity), to the rambling thinkpieces that talk about getting folks to try other games like they're liberating people from the fucking Matrix.
Yet we come back to the same problem: how can the mechanical structure of D&D be implicated for its culturally dominant position in the minds of those who've never picked up a twenty-sided die?
The truth is that Dungeons & Dragons enjoys cultural dominance, both within the hobby and elsewhere, because it's owned by the same multinational corporation that owns Monopoly and My Little Pony, and benefits from all the marketing strength its owner can bring to bear. The problem, in brief, is brand loyalty. The aforementioned podcasts lose listeners in droves whenever they give a non-D&D system a spin because all most of those departing listeners care about is whether the thing that they're listening to is called "Dungeons & Dragons". The structural particulars of the mechanics are irrelevant.
The bitter pill we've got to swallow as indie RPG authors is that we can't fix brand loyalty in tabletop RPGs by fucking around with the shape of the dice. There are lots of productive causes we can support to help address the problem, but they mostly have do to with intellectual property and antitrust regulations and such, which are areas where our finely honed ability to debate the correct way to pretend to be an elf is of very limited utility.
Like, I enjoy an abstruse argument about the ideology of dice-rolling as much as the next nerd, but let's not fool ourselves that we're speaking truth to power here. The gamer who just wants to roll dice to hit the dragon with their sword is not your enemy.
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txttletale · 3 months
Note
any particular favorite more niche games? trying to take advantage of the spring sale to play new things, and you have really good taste in media that looks extremely cool but that ive never heard of
i have a top 50 list here if you want a detailed list of games i really like -- going off a vague vibes-based idea of what's 'more niche', i'd really recommend:
pyre: the most underrated and best supergiant game. puts you in a visually stunning totally unique world where criminals are banished to an underground wasteland where they play basketball against each other to decide who's allowed to return to the surface. incredible characters brimming with personality and a world that really comes alive.
dujanah: a claymation walkaround rpg about conflict in the middle east. surreal and tonally dissonant and dreamlike. fascinating and thought provoking and really impressive.
if not us: i don't know if this is on steeam actually but it's like. a heartbreaking piece of interactive fiction about five world-saving heroes who fail to save the world. Tragedy in the truest sense
secret little haven: about being a young closeted trans girl figuring herself out on the internet. spoke v. personally to me -- obviously i can't necessarily say the same for you, but it's still great.
the big con: it's like if a saturday morning 90s kid's cartoon with a clearly broadcasted moral had the moral 'stealing is awesome'. cute and fun and pretty funny
black book: a clearly lovingly researched showcase of russian folklore and history cleverly disguised as a deckbuilder
silicon dreams: blade runner simulator. you interview robots to figure out if they're defective or not -- some genuine fucking moral dilemmas and a difficult game with smart dialogue puzzles to boot. you really gotta figure out how these people tick and the process is really fun
these are 'niche' in the sense that even people who talk a lot about indie games and gay shit don't really bring them up in my experience, but if you check out my top 50 i think most of the things on it are 'niche' in the sense of being indie games or low-profile releases
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satansdarlin · 11 months
Note
can i request headcanons for the monster trio plus ace with a Fem!reader on her period?
Sure! Some of these are based off of personal experience of what my boyfriend does for me
Period headcanons (monster trio, plus ace)
Warnings: talk of blood (obv), slightly suggestive in ace's part.
Masterlist
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Luffy
Man does not get it at first. Straight up thought you were dying.
But after some explanation from Robin, you, and Nami beating him, he finally gets it.
Still doesn't understand it in full but gets the most part
This man is now glued to you hip, even going as far as to deny playing games with usopp and chopper.
He kinda treats it like you are recovering from a injury
So obviously you need help with everything in his mind
Taking a bath? Now luffy has to sit in the bathroom and make sure you don't hurt yourself
Hungry? Omg so is he!
You wanna lay in bed all day? He's gonna cuddle you for most of it
Once he discovered the chocolate thing he made sure you had what kind you wanted.
In short luffy is the kind of boyfriend to constantly be beside you during your period if he can help it.
"Y/N can bleed for days and still be able to work! She's so cool right?!"
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Sanji
Ngl man has been prepared for this day
He knows your cycle better than you do man
Like he is prepared with extra blankets
Red meats to help you recover the iron you loose
Mentally prepared for any mood swings you might have
And has stocked up on a stash of snacks just for you during this time
While he is the most attentive and loving during this he is also the absolute worst in the best way possible
He's just trying to be helpful and you know that
But he is also making you eat liver and kidneys because you need the protein and iron
Also the type to just straight up scream at anyone who bothers you during this
You are his baby. Gotta keep you safe and happy especially when you are aching
"Come on, sugar. Eat the kidneys it's good for you- LUFFY DONT YOU DARE EAT THAT"
"But she doesn't want it"
"Shut up stupid. Come on now honey eat the food I even have some chocolate chip cookies waiting after you finish this"
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Zoro
Unbothered king
Straight up just doesn't care about bloody sheets or mood swings
He kinda thought you had a wound at first that you had hidden from him and freaked the fuck out
But after some explanation and him examining you just to be sure, he understood.
Makes you drink water the whole time
Does not care if you complain about being bloated. you are drinking those eight glasses a day
Naps with you during your sleepytimes
Will hold his hand on your stomach to apply pressure when you ask
But will also make jokes about you being his ketchup packet
Will go shopping for your tampons, pads, period cups. Doesn't know what any of them are so he asks Nami and robin for help
Comes back with something from every brand he could find and is now deeper in debt to Nami
Also straight up growled at someone when he could see they were annoying you???
He is now your social shield. Will tell someone where they can shove it if they don't fuck off and let you rest.
"607...608...609....610- oh. Nap time already? Alright alright I'm coming woman- did you just call me your cuddle bear? No I'm not blushing shut up"
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Ace
Ahem. Ace? More like living heating pad.
More than happy to hold you the whole time
Nice and cozy against those warm man titties 🤌
Anyway. He is absolutely one of the best about things
Completely indifferent if you snap at him. Understands that you are just easily frustrated and also sympathizes with you cause he can't imagine feeling like he wasn't in control of his own emotions
Nap time? Great! He sleeps more than you.. actually he might have a iron deficiency now that I think about it
Warm hands on belly at all times
Will knead at your belly to help soothe out any cramps
None of these men care about blood. It's just the pirate way.
Has his red wings. You know what I mean ;)
"Here, lemme warm you up. Sh sh don't cry, you aren't bothering me at all baby"
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meanbossart · 4 months
Note
Alright, I am like 90% sure there is ONE line in A Novel Experience touching on Gale GTFOing rapidly, so I don't think there are answers in there for me. So I come to you and ask-WTF went on between Gale and Drow???
Alright, so
There are two versions to what happened to Gale in my first campaign (the OG DU drow campaign that this whole universe is based around), lets begin with the technical version. As I've only somewhat recently come to understand, my Gale was bugged. I had 1 interaction early in the game that slightly veered into romance which didn't go anywhere, and first chance I had I clarified that I was not interested in him that way (the whole reason why It happened in the first place was because i misunderstood his dialogue). Despite this, and despite me turning him down in every romantic interaction following, I kept getting them and my interactions with him were as if we were romantically involved. I even got one exchange (the one about muscles glistening and cheeks flushed) twice, and rejected him both times.
So, later in the game once DU drow and Astarion sucessfully 5d chess-ed their way into falling In love, I was surprised to still be informed i had to "break things off" with Gale if I wanted to get with him. Which I did. And he gave me a whole spiel about it.
Now it's crucial you understand this was early in the game's release, I went into it completely blind and I had never played a game like Baldur's Gate before, so I was not familiar with the mechanics at all, which... Kind of led me to believe Gale was just like that normally.
From that point on I was highly amused, but for roleplaying purposes I decided my drow would have been highly annoyed and a little creeped out. And so I proceeded to be extremely rude to the guy at every chance I got. This eventually resulted In him pursuing the crown of Karsus despite me (rudely) telling him that was a very dumb idea.
The second version of what happened, as I already touched on above a little bit, Is the Narrative one. As I mentioned I had no clue what was and wasn't supposed to happen, so I just... Went along with it within the role-play.
So our beloved DU drow gets worms. He goes on a grand adventure with this weird possy of people to find a cure. When the tiefling party comes everybody except Astarion wants to get into his pants (because I left him on the beach for like a week and then proceeded to be The Rudest to him, sorry babe, I didn't see your pale ass and the asshole dialogue options were Really funny).
Someone else who Didn't seem to wanna fuck him was the wizard. He said he just wanted to show him a magic trick and he (and, I'll admit, me) really thought that was just that. The scene unfolds, Gale tries to teach DU Drow to cast a spell but his 9 intelligence says No. The unsolicited date ends abruptly because Gale is upset that a champion fighter without a single cantrip makes for a shitty wizard. DU Drow thinks thats the end of that - It's Not.
Then what proceeds to happen is a long, annoying, somewhat unsettling dynamic where Gale continually tries to pursue him throughout the game, coming to the point where the guy I'm Actually interested in thinks we are together - and when DU drow tells him verbatim that he had no idea they were even a thing in Gale's mind, he has to hear him whine about it. Add to that the fact that all Gale talks about is his ex-girlfriend, DU drow is (kind of justifiably) led to believe he must be a Profound weirdo to whom he cannot ever say even a Neutral word to again lest he becomes any more infatuated with him - 0r whatever the hell is going on.
Whether it be DU drow's own inflated ego or the actual truth, when Gale begins to pursue the crown he also assumes he's just doing it to spite him - so he isn't the kindest to him about that either.
And within this narrative that I concocted around a simple bug that didn't let me end a romance, I cannot imagine Anyone getting on particularly well with Gale within my main party. Drow thinks he's madly in love with him, Shadowheart is probably a little confused but she trusts DU Drow's word on the matter more than the Wizard's, Astarion thinks... What Astarion thinks.
So, no, they didn't part on the best of terms.
Before anyone gets mad, I assure you - I've completed the game again since then, I realize this is Not the intended Gale experience. He's a hysterical and deeply interesting character and only Slightly clingy and weird.
But, you gotta admit, this is way funnier.
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theresattrpgforthat · 3 months
Note
any recommendations for time loop games? or if not anything involving time travel?
thanks :)
THEME: Time Loops
Hello friend! Fear not, I have a good number of time loop and time-loop adjacent games for you!
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Project ECCO, by Elliot Davis.
Project ECCO is a game of time travel and cosmic horror—a solo journaling game with a twist. Time travel across the pages of a planner, writing in and marking up the dates based on prompts as you go, ultimately creating an artifact of your travels through time. 
You work for the mysterious organization known only as The Agency , tasked with tracking a time-consuming entity throughout an entire year. 
In the end, will you destroy the Entity? Do you dare question the Agency? Can you find yourself?
As a solo roleplaying game, Project ECCO is great if you can’t get a group together or if you want more narrative control over your story. This game involves travelling back and forth through time, but there’s also the possibility of ending up in a time loop. You can use different kinds of resolution mechanics to represent different kinds of time-travelling technology, such as a d6, a pack of tarot cards, and a coin.
If you want to listen to a dramatized play of this game, you can listen to the actual play of this as recorded by My First Dungeon!
Reset, by Alfredo Tarancón.
THE END IS NIGH. AGAIN. 
You're trapped. But not in a place, exactly, but in a moment. Something terrible is about to happen, and your mission is to prevent it. Unfortunately, every time you try, something goes wrong. Something changes. And you fail. Over and over again. You're caught in a time loop, and the only way out is to prevent the Event. But you're at your breakng point, and you won't be able to endure many more cycles. The human mind isn't prepared for something like this.
How many Resets do you have left before succumbing
WELCOME TO THE LOOP
RESET is a role-playing game in which you play as time travelers who must prevent a terrible Event from taking place. You belong to an organization that has the ability to send a team to Key Moments in history to try to prevent them from occurring. But it's not easy. The technology allows you to create temporal loops that help you decipher the mysteries behind the Events, but there's a limit to the number of times a person can experience the process. If you fail to decipher the events that converge to trigger the Event, your mind will end up being destroyed, as well as your body, jsut another victim of the Event. You can only exit the loop by preventing the Event… or by dying.
Breathless games are great for setting tension, using dwindling resources represented by different-sided dice. These dwindling resources alongside a time loop that can only go on for so many repetitions means that this is likely a good candidate for game groups that want suspense, and high stakes.
Time To Drop, by Marn S.
YOU are a member of a heist crew about to pull off ONE LAST JOB. You and your crew are under the impression that you only have 24 HOURS left with one another - 12 to finalize your preparation, and 12 to pull off the heist itself.
You and your crew are wrong.
You are about to find yourselves trapped in a loop of those same 24 hours, living and reliving them as many times as it takes to identify every complication, refine your plan, and get it right. No one besides your crew will remember the previous loops as clear as day, but make a strong enough impression on someone in one loop and it might carry to the next. What you do here matters. What you do here has to matter, if you ever want to say your final goodbyes and get out of the game for good.
Time to drop. Fuck shit up.
Time To Drop is a GM-less tabletop game where you and your friends take on the roles of a heist crew trapped in a time loop, trying to get their final job right and ride off into the sunset with the goods. You'll use dice and a tarot/oracle deck to determine and overcome Complications such as your Mark, and the Guard of the goods you're after, ally with NPCs, and spend downtime phases working through your feelings about the crew splitting up.
You’re going to need dice and a tarot deck to play this one. Time to Drop combines heist fiction with time loop fiction, putting a series of complications in front of your team that they’ll have to overcome if they want to get away scot-free. If you want an action-packed game with just enough structure to help you get from one point to the next, this might be the game for you.
What’s So Cool About Time Loops? By Max Kämmerer.
“What’s so cool about time loops?” Lots of things, honestly. But what is cool about your time loop? Play to find out! Climb out the trenches of a war. Celebrate a family holiday. Take your final exams. Experience the day a meteor crashes into the city. Play the championship-winning game. Or witness the assassination of a politician. Again, and again, and again…
At least until you manage to break the loop…
To do something in this game, you start with 2d6 and add or subtract dice according to helpful and unhelpful circumstances. Roll an 8 or higher and you succeed! For the GMs, there’s a page of advice as well as a roll table of suggestions as to scenarios that might be taking place or various reasons why the time loop started in the first place.
WSCA games are usually pretty simple, which means that you can make the stakes as big or a small as you like. If your group wants to navigate a small-stakes, everyday complication, you can do that, but you could also use this game to tell a story about highly-trained professionals in a doomsday situation.
Thrown for a Loop, by DMan1198.
Your players live in a highly advanced town filled with brilliant scientists and a state of the art super-collider, that seems to be having an issue. Now the day keeps resetting, and your players are the only ones that seem to be aware of it. Can they find the answer to why the day is resetting, or are they doomed to relive this day forever?
This is a pretty bare-bones document, but the premise is interesting. You are all citizens of a little town, with various roles that may help you figure out how to stop the time loop. The game relies on d100 rolls, so you’ll probably need a couple of d10s and that’s about it.
This is a game for folks who either want to collaboratively create their own town or have the GM come up with a town for the group to explore. The document has the basic rules of how to resove actions and a list of character types, but not much else.
Too O’Clock, by Xander Hinners.
Hey! Have you ever seen a sitcom or cartoon bottle episode where all its wacky hijinks are based on the main character being trapped in a time loop? TOO O'CLOCK is made specifically to model those episodes! You and a friend toss coins to shape your show's antics around the weekly aeso--
Hey! Have you ever seen in a story where a character trapped in a time loop uses their infinite redos to their advantage, to (re-re-re-)try achieving a goal with another character? TOO O'CLOCK is made specifically to model those scenes! You and a friend toss and collect coins to disco--
Hey! Have you ever been stuck repeating your life, trapped for what feels like a trillion seconds, echoing your experience over and over until every detail is etched into your skull and eroded again by its endless tides? I have. It's why I wrote TOO O'CLOCK; part memoir, part warning.
Too O-Clock follows the story of a single character as they try to navigate a time loop, using coins or another binary form of resolution. The story is a collaborative narrative, with the players able to take on different roles at different points. The game has 7 different iterations, with the 7th iteration looking very very different from the 1st. This game is a great candidate for a table that really loves the tactile sensation of moving tokens, flipping coins, and keeping track of stacks to help you map how far you’ve gone.
You Might Also Want to Check Out...
My Time Travel rec post!
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balis77 · 5 months
Text
Limbus Faust Theory Time
Ok, so I've been thinking about this for a while. Ever since someone on Limbus' TvTropes page pointed out some Faust (Book) symbolism in Faust's base ego I've had this big fucking theory about Faust that I already know can't be confirmed until her Canto. And considering that (By the current order) that's gonna take like 2 years, I'm just gonna say it now.
Faust is actually a clone of the original Faust.
My evidence
Faust's symbol is a Flask. Now while Play!Faust (and the actual guy he was partially based on) was an alchemist, a flask specifically is a symbol of one character in the whole book/play; the Homunculus. The Homunculus is born as a small flame inside of a glass flask (And yes this is what Father from FMA's initial form was based on), created by Faust's (pre-deal with the devil) assistant Wagner who wishes to see the world. To this end, the Homunculus accompanies Faust and Mephistopheles to a Walpurgis Night (Sound familiar?) where they discover the wonders of nature. At the end of their segment, they shatter their flask and become one with the ocean.
It's weird that Project Moon would give Faust, based on a character who's literally the namesake for the term Faustian bargain, a symbol based on the flask instead of say, a demon. Not to mention Faust's sword saying Walpurgisnacht and her association with the in-game event. Unless of course, Faust isn't supposed to represent Faust himself, but rather the Homunculus. And that word almost universally regarded as a term for an artificial approximation of a human.
Every base EGO (Other than Rodion and Mersault for whatever reason) has a shadow across it that correlates to their respective Sinner's backstory in some way. Of the ones we have so far; Yi Sang's is a wing (Representing the wings he saw on his other self in the mirror and his status as a wing asset), Ishmael's is an anchor (Her previous status as a sailor and metaphorically her weighing herself to getting revenge on Ahab), Gregor's is a bunch of grasping hands (His experiences during the Smoke war), and Sinclair's is a tree with a snake going around it (Representing the temptation Kromer gave him that he gave into, which resulted in his family being slaughtered by her).
Faust's base EGO has the shadow of three separate people standing around her. Going off the original story, these would correlate to Faust, Wagner, and Mephistopheles standing around the Homunculus' flask. This is the specific bit pointed out by TvTropes that gave birth to this whole theory.
The abnormality EGO each character gets also tends to relate to them in some way, on a similar level to how each EGO used in a realization in Library of Ruina represented certain experiences. For example, as of the time of this writing Ishmael has Roseate Desire, Blind Obsession (Both relating to obsession and refusal to let go), Capote (Blind rage), and Ardor Blossom Star (Guidance or the lack thereof without a goal).
Faust's current EGO as of this writing include 9:2 (Forbidden knowledge), Telepole (experimentation), Hexnail (Abandonment), and Fluid Sack (Lack of direction), which in my opinion fits more with a creation trying to find their purpose in life after being free of their creator than someone willing to sell their soul for infinite knowledge.
It's mentioned that Faust rarely sleeps, and she rarely seems to be as affected by things like motion sickness or exhaustion as the other Sinners, which points towards her having some kind of inherent enhancement in some way.
The backstory of the homunculus matches with a shared desire among a lot of the other Sinners who we do know the backstory of; namely the idea of exploring the world and finding people you can truly call companions along the way.
Now, why do I think Faust is specifically a clone of the original and not say, a lab-created experiment? Well:
When we see Yi Sang's flashback to him agreeing to join the Company, we see him being recruited by someone who has to be Faust. She has the same voice actor and character name color... except we also never see her face, and the figure notably isn't identified as Faust and is instead credited as ???. Not only does the game usually explicitly identify a character as long as they've been properly introduced, but even the "But Yi Sang didn't know who it was at the time" doesn't work considering he's remembering and knows who Faust is now.
Faust is Sinner #2 instead of Sinner #1. While we can't be certain that Sinner numbers are based on recruitment order (Though there does seem to be some precedence in that Heathcliff seems to have been around when Ishmael was recruited, and he's #7 to her #8, and #10 Dante may have been recruited in their original self before Sinclair, Outis, and Gregor and simply never introduced to the group) it's odd that someone who otherwise acts as the head of the company (Recruiting Vergilius and Yi Sang, making the bus, etc.) would only be #2. In fact it's odd for that person to be in the field in the first place.
We know cloning is possible in the City, enough so that the Head outright has a law governing it. Namely, that only one copy of a person can exist within the City after week's time period. Note how that's worded. Only one copy of a person can exist within the City after a week's time period.
Conveniently, we now know the inner workings of the bus just so happen to have a portal that leads to different parts of the Outskirts.
Faust has a habit of referring to herself in third person, but she's a bit inconsistent about it. In fact, a lot of the time it happens when she's boasting of knowledge specifically. But maybe she's not saying things in third person. Maybe she's intentionally saying "Faust is a well-renowned genius" instead of "I am a well-renowned genius".
Faust being a clone would also fit with who actually runs the company itself. It doesn't seem to be the Purple Tear (The three who attack Dante in the prologue seem to be her agents) and Faust is the one who seems to give everyone instructions, including both Dante and Vergilius, yet there has to be someone coordinating all the other aspects of the company like arranging travel and the Before and After teams. But maybe it is Faust doing everything. Just not the same Faust we're interacting with.
To sum it up, I think Faust is the one running the company, but not the same Faust who's part of the Sinners. I think she made a clone of herself, imparting all her knowledge into it before going to the Outskirts to run the company from there (Just like how Ayin and Carmen had their original facility there), leaving the clone to fulfill its own desire to see the world and also take the risk involved with becoming a Sinner in her place. The reason Vergilius gives so much respect to Faust? Because she's a proxy of the original, the original who recruited him and the other Sinners in the first place. The various shady shit Faust does? All on orders from the original. Faust's constant boasting of her own knowledge in third person? She's trying to convince herself that she's as good as the original Faust instead of just a copy.
If anyone has any evidence they can think of, feel free to reblog with it.
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ezdotjpg · 4 months
Note
I have a silly little question about your silly little comic!! I love your versions of the Links so much. Loft is such a mood FOR REAL!!
anywho,
How did you come up with the original concept? If this is somewhat spoilery- then don’t answer it. But i’m more so wondering what let you to go
“i want to make a comic about the silly links accidentally breaking and fucking everything up. also trauma lots of trauma”
Did you come to the understanding of, looking at other peoples AU’s? Or was it something in the games itself? I’m just curious on what your thought process was when brainstorming originally yk?
Also, small bonus question/comment thingy
when making backgrounds- like Zelda and Wilds house or Lofts home with Zelda and Groose- did you base the backgrounds on your own ideas of what the characters would live in? Like if they’d have clutter or silly little notes in the background. I love how your backgrounds are just- chefs kiss- so simple but shows us a glimpse into the characters mental state (as all good rooms do *stares at my messy one*)
that is all, i very much so enjoy your comic. it’s gotten me through the bad Wednesdays of highschool. Keep going!!! i am excited to see it’s conclusion.
waugh thank you so much!!!!!
And I guess the answer to that first question is all of them above? Bonus Links is, of course, an extremely derivative work. LU was my first introduction to the links-meet-au format, so I’d be remiss not to give credit where credit is due! Probably many ideas I’ve absorbed from fics I’ve read, and headcanons I vibe with that come from the wider fandom. The idea for Bonus Link’s actual plot though originally started from my fascination with Skyward Sword’s lore. I know not everyone’s a huge fan of how much that game retconned, Demise’s “curse” in particular, but there’s a lot of ideas in that game that I find REALLY interesting, especially in ways that the game doesn’t really acknowledge at all. How would Skyward Sword Link feel, if he found out he truly didn’t finish the job? That the cycle continues on and on beyond him? That was the jumping off point.
Because it’s a cycle, I get a lot of ideas from like, which Links have experienced similar events, and how their experiences compare and contrast. What becomes history, and what actually happened? And I also use a lot of my own experiences playing the games as inspiration! I’d played as many as I had access to when I started the au in 2021, but I’ve made it my mission to play every single game a Link is featured in before they get introduced in the comic lol. Still got a few more to go, but I’m almost there!
As for the second question, absolutely! If I’m showing someone’s home in the comic, I try really hard to add details that tell you something about them. At the very least, I want them to look lived in lol
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like, Slate still having the champion’s weapons on display in his house. Zelda’s mostly taken over the first floor as her workshop, even adding a Sheikah tech furnace somehow. She’s filled her room with pictures she’s taken on the walls. She’s got a sand seal plush from Riju, a Sheikah jacket from Impa. Her workspace is a little cluttered!
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On the other hand, Slate’s room upstairs looks a little less personal. He’s got some pictures on the wall, and some plants growing from around hyrule (that Zelda has kind of commandeered for research lol) but otherwise he’s left it how Bolson and co furnished it. If anything, it’s mostly just for storage. He doesn’t actually spend much time sleeping here, but Zelda still doesn’t want to take it from him.
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Loft, Groose and Zelda’s room is very cozy ( I should have added more blankets. Imagine like 4 times the amount of pillows and blankets) and tidy, but there’s still a little mess— shoes left out, basket of poorly folded clothes, etc. Cute knickknacks, mostly made by loft and groose! It’s not in this sc but groose’s comb is somewhere I think lol
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Idk if iced shared this detail before, but Loft put a lot of effort into designing and carving (probably with some assistance) these columns for the house! Even though carving’s hard for him these days. It was his biggest contribution.
anyway, those are some of my thoughts!! I’m so happy to hear you’ve been enjoying the comic! Thanks for reading!!
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illubean · 4 months
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Valorant Protocol as Highschool Stereotypes
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Characters: Chamber, Gekko, Iso, Jett, Killjoy, Neon, Phoenix, Raze, Sage, Skye, Viper, Yoru Type: Headcanons
HAHA help me valorant brainrot >.< also this is based off of my hs experience soooo yeah
Warnings: none
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Chamber
your typical pretty boy
all the girls love him all the boys hate him
well...most of the girls love him
they follow him around to classes or offer him gifts or ask to sit with him at lunch etc.
and he eats up the attention every time
he's lab partners with Viper in Environmental Sciences and he likes trying to flirt with her
she actually hates him btw
Gekko
canonically he skateboards
but honestly? I can see him being on the dance team
he's so high energy, he needs some sort of outlet
he never misses an opportunity to show off his dance moves
homecoming? prom? he is the center of the dance circle
like Raze, he doesn't know how popular he is
he's just happy to have so many good friends that it doesn't even actually occur to him that he's considered "popular"
Iso
he's an ap art kid
like he walks around with a big ass sketchbook every day
always talking about his portfolio
Iso baby ily but please shut the fuck up about oil paints <3
he probably volunteered part of his summer break to come in and paint a mural for the school
I think he'd also take a piano class as like a schedule filler but he actually gets crazy good at it
Jett
pe tryhard
if you end up on the opposite team as her while playing dodge ball good luck 😓
she's always picked as team captain because literally no one else is excited as she is
she's sorta like Hairo from Saiki K 💀
she gets a lil mad when her teammates don't try
Killjoy
she's in robotics club
she's not very popular but that doesn't bother her at all
she heads straight to and from every class and spends her lunch period in the workshop unless Raze drags her off somewhere
not a lot of people actually know who she is, and if they do they just know her as 'Raze's Friend'
i think she'd remind the teacher about the homework and hit you with the "erm actually 🤓" tbh
Neon
she's on track and field/cross country
after every meet you can find her laying on the floor somewhere ready to puke bc she tries so hard to win 😭
she always ends up top 5 tho
she complains about practice but joins the team every year anyways
she carries her bag around all the time and if you open it there's like 10 water bottles in there
#hydratedqueen
Phoenix
theater kid DUHH
he's probably drama club president or sumn
bro will NOT let go of a specific song from a musical he was in his freshman year and it wasn't even his song 💀
he's been in every show every year and somehow he manages to land every role he wants
he's insanely good at the game 'bang' (mostly because he's louder than everyone else...)
he probably plans/hosts the cast parties too
Raze
she doesn't care much about her grades
she does the bare minimum and gets straight Cs
she's just here to have fun
everyone likes her because of her approachable personality
she doesn't think she's popular but she is
Sage
she's in the medical assistant class
she takes it very seriously, as she plans on going to medical school
even before taking the class she carries a first aid kit and other essentials everywhere she goes
you need a bandaid? ibuprofen? a pad or tampon? she has it all
she's also ASB president
school events literally would not be able to run without her
lets just say her college applications/resume will look REALLY good...
Skye
she also took medical assistant but was less crazy about it than Sage
she just follows her friend's lead
she thinks the skills are useful but she doesn't see herself making it her career
but also I think she would play volleyball
she's a well rounded player but specializes most in defense
still, don't underestimate her bc this girl can SPIKE
Viper
she took every ap science class offered without taking the general ones first
she complains about getting any grade below an A...
"What are you talking about? That test was easy"
sorry not everyone is as smart as you Sabine 😑
she spends all her free time at chem tutoring (even though she doesn't need it)
Yoru
he thinks he looks cool and mysterious when he walks down the halls but he doesn't
everyone just thinks his mad all the time and stay out of his way 😭
randos try to pick fights with him bc he "looked at them wrong" (Yoru wins every time)
he's not exactly a 'quiet kid' but he does lay low when it comes to the social part of school
despite his 'bad boy' look, he has pretty good grades
he's also probably one of those guys that a handful of girls have a crush on but he has no idea
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wen-kexing-apologist · 7 months
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Last Twilight, Ep. 1 Thoughts
Full disclosure, I am very neutral about JimmySea as a pairing, and literally the only reason I am watching Last Twilight is to see how Aof Handles Disability: Round 2. While I certainly had quibbles with some stuff in Moonlight Chicken, I was generally impressed by the way Aof navigated that storyline both on and off-screen. And seeing characters with disabilities in BL has been extremely rare. 
So, I just want to share my thoughts on the first episode of Last Twilight because there was not enough going on in it for me to personally write an actual analysis. I also want to make it clear that I am not blind, and do not know how accurate an experience any of what is going on may be to blind people. 
BUT! I will say that I was desperately in love with the way they opened the entire show. And I don’t mean like the intro, I mean the “this is a fictional series///raikon dopini” announcement at the beginning because they blurred it at the beginning (and let it become clear over time). Aof and co are getting a lot of mileage with their use of Day’s level of vision, but I personally think it is important to periodically remind the audience of what Day’s working with:
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OH ALSO, CONTENT WARNING FOR STROBE EFFECTS FROM TIME 0:18-0:34 IN PART ONE. 
That said, there were a few aspects of Day’s disability storyline that I found interesting. 
I loved watching everybody interview for the caretaker position, it was really fun to see the comedy and ridiculousness of some of the common sentiments (shout out to Mr. “I’m not helping him, he’s helping me”, worst anyone has ever done it, buddy: 12/10) being played for the absurdities they are.
I loved some of the set dressing, even if it feels a little obvious. The painting in Day’s house with like four or five heads being split by one giant eye in the center is a fucking brilliant choice. (and this is not related to the disability aspect, but the little bandaid Rung put on her car absolutely killed me, what an adorably tragic detail). 
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3. I already said it, but I loved the way that Aof and co cuts between their normal sharpness and Day’s level of vision. Especially because Aof is using Sea, who I feel like most of the fan base knows, and has seen very much be Not Blind. I think stories that center around disability should actually be spending time showing the audience the difficulties that can stem from disability. It was extremely helpful, to me at least, to know what and how Day sees, you get a much better sense of danger when he walks in to the street, when you know how he is trying to navigate. I loved how impossible it was to differentiate the shuttlecock from the ground during the badminton game. And, I think they got the balance right, and didn’t over use that tactic in the first episode, but I will be interested to see if they continue to use it throughout the show
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4. The semi-infantilization of Day by his family. This feels so similar to some aspects of Heart’s family dynamics and so different in others. Both families are very protective of their disabled child in the sense that they (in my mind) overestimate their child’s limitations. But, where Heart’s family was more detached from him: leaving him alone in the house so often, not learning sign language, etc. Day’s mother won’t even let Day stand up and walk like…30 feet in a straight line. Day’s brother, Night, yells at Day for getting out of the car and going up to the Society for the Blind so he can search for music to listen to. It is really fascinating actually, having just wrapped up Unit 2: Race, Class, and Disability from @bengiyo’s queer cinema syllabus, to compare the way Day, a grown adult man, is being treated by his family, compared to say, Leo from The Way He Looks. There are definitely intersections of concern and tighter leashes around these characters than I think either Day or Leo would like. But, because Leo has been blind his entire life, there are aspects of his blindness that are normalized and integrated in his family that are not present in Day’s because…they are new to the whole blindness thing.  __
Something I am iffy about as this progresses is the conversation around eye transplants for Day.  Of course, everyone has the right to choose how to handle their disability, but in a story that from my own interpretation feels like it is partially about accepting new realities, I am waiting to see how that particular story element shapes up. I also think there is/was an opportunity to play with sound in thai show, and I do not know if they are going to do that. But, GMMTV and sound design have never really gone hand in hand.  __
One thing I very much did not like about Day’s disability storyline: 
THE FUCKING CENTER FOR THE BLIND DOES NOT HAVE BRAILLE
ANYWHERE!
I don’t know where they shot this, if it was at an actual center or if it was a set/made to be a center for the blind but…
There is no braille on the elevator 
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There is no braille on the books
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There is no way to easily know what CDs are on that table. 
And like, I have no clue as of yet if braille is something that Day has learned (and I did look it up there is both Thai and Lao braille). It’s been a year since he started losing his vision, so he would have had time to learn. But this center does not revolve around Day, so either way, WHY THE FUCK IS THERE NO BRAILLE? I have to assume this is a place they just dressed as a center for the blind, and that there were limited changes they could make to the space or something to justify the fact that this society for the blind is not accessible for the blind. 
Also, everybody in the center was staring at Day trying to find the CD that he dropped, and like…y’all are staff at a center for the blind, why are you acting so surprised? 
Curious to see how this show continues. 
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vesemirsexual · 8 months
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What is even more disappointing about how game!Ciri is written is that CDPR Can give us compelling and complex “ trauma and grief can cause you to repeat the cycle of violence” arcs for characters like Syanna and Lambert but apparently completely forgot what a huge part of Ciri’s character that is
the first time I played I thought she got amnesia as well because of how much of her fiery temper was toned down, and how her trauma is hardly mentioned ( and it's not like the characters in this game trauma are completely ignored it is talked about in some quests) I wanna see what she really would have done had she seen Emhyr again
I feel like game Ciri had two distinct groups they were aiming for: people who found Geralt even more appealing because of the fatherhood angle so they had to work his actual kid in AND hot girl fan service.
The thing is, if they gave her too much personality or depth, she wouldn’t have fit into these groups well and therefore people would’ve found her annoying and/or off-putting. People already do sometimes but not to the degree that they would’ve if they even BEGAN to touch on the absolute shitstorm that is Ciris psyche after everything.
Also realistically, they made the Witcher games centre about Geralt bc he appeals to their large majority male fan base: combatant, dark mysterious tragic past, ripped, attractive, fucks hot women, is a good guy while still also getting to do badass things and beat people up. If you look in depth at Witcher fans on different platforms when they talk about him, a lot of dudes are very much “oh my god he’s literally me”. Ciri could never be the focus because she wouldn’t appeal to that same group, and we know that every time a game is released people throw the weirdest bitch fits about female characters, especially main ones.
This is also why Ciri is made an attractive character, when realistically that tiny little facial scar they’ve given her is nothing, she’s spent her developmental years on the run/being attacked/under extreme stress so I honestly can’t imagine her being a tall skinny but also hourglass woman with one or two scars, and put her in a cropped shirt (such a bad choice it’s mildly hysterical).
I think Lambert and Syanna are also a really good example of how people handle angry traumatised characters too, because Lambert gets a lot more leeway than Syanna (and I say this as a big fan of both!) Like there are literally people out there and on this webbed site who say she is pure evil, one of the evilest people in the Witcher for being a fucked up mean trauma victim who hurt a Poor Little Meow Meow (Higher vampire with decades of life experience more than her, incredibly possessive, responded to emotional manipulation by violently attacking an entire city). Like Lambert literally brags about axii’ing a guy to shoot himself in the head with his own crossbow.
Ciri got done very dirty, but I see how and why it happened. Book Ciri deserves rights but unfortunately I think Games Ciri will always be how people perceive her, and therefore portray her in fic, art and other work predominantly (praying same doesn’t happen with TWN Ciri). We’ve been robbed of such a complex, angry young woman and I mourn it 🙏
Edit: I can’t even touch on the Emhyr thing because the fact she can reconcile with him is honestly mildly fucking horrific. Like even if they’ve removed the nasty ass incest factor, that man quite literally destroyed her entire world and was willing to do so further in order to get his way. The fact she can call him father in one ending is genuinely vomit inducing and so disrespectful to Ciri as a character (also the audacity to play down that Ciri literally sees Yen as her mama WHILE playing devils advocate for War McCrime is a whole choice).
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twilightprince101 · 13 days
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Played Indigo Park chapter 1 last night. It was a pleasant little experience, got some thoughts about it
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-So, first off. It's very clear all the designs here were done by a furry. Which I'll admit gives some extra points in my book. I am not immune to the Glamrock Lion Lloyd. Though the models themselves were kind of lacking. It's clear that this is the dev's first game, which he admits to, so I'm willing to give it a pass in exchange for the vision he's going for.
-This is Pure Uncut Mascot Horror. Chapter-based release system, heavy focus on the central characters/monsters, an innocent place is now abandoned and full of said monsters, already there's merch of these guys despite it being released ten days ago. Which can be fine, but considering that the creator said that "his ambition for the game's scope will grow in response to attention Indigo Park gets" can be a rocky road, as that's what Bendy went through (and it wasn't really that fun for me).
-I also don't know if it was intentional or not but. Thank you for clearly telegraphing the scares in advance? And not having sudden SCREAM IN YOUR FACE type jumpscares. As someone who struggles with those, they can be Not Fun
-Rambley is clearly the main attraction for this whole ride, and I'll admit he's got some charm. The game makes a clear effort to show that he is a sentient A.I., one that can make mistakes but is nonetheless genuine (mixes up directions, drives away during Lloyd's segment, "COME ON IN NEW STAFF!"), and also very much lonely. From what little we get of him in chapter one, he has a clear character and planned character development route and that's something people can latch onto in terms of engagement and story, which is something a LOT more games like this need to do
-That being said, I hope he *stays* an A.I. From FNAF to Bendy to Poppy, there almost seems to be this like, underlying desire to do a twist where "they were actually real people the whole time!" And again, that CAN work. But I feel there's unmarked territory for exploring sentient and existential A.I. stories. That one scene of Glam Freddy getting existential in the Endoskeleton room is still circulating in my brain and all my friends KNOW my thoughts about Security Breach.
-Considering that Molly fucking Gets Beheaded And Bleeds in the Act 1 finale it's very likely there's some sinister stuff going on in the park, perhaps pulling a Bendy and making Real Life Characters. That's fine. It can work. But if they're showing that Rambley and his struggles with isolation/loneliness is the main focus, then I hope they deliver. This game doesn't need a climactic "good vs evil" ending with whatever's going on with Salem. As long as they suitably explore Rambley as a character, that will be fine in my book
-Just. Please. No more momentum-based stuff with the trampolines. I was stuck in that chase scene for like eight minutes because I couldn't figure those out. Take away the jump button if you must, that did functionally nothing except mess me up.
So yeah. 7/10, decent experience and good potential. Here's hoping it delivers on that
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hardboiledleggs · 1 year
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Sneeze Hairybuns the Bard
Quick Steddie oneshot based on this post by @sharpbutsoft - Fair warning this probably won't be accurate to the D&D version they play in the show because I have the most experience with 5e and can't be bothered to look up the other editions for a tiny little ficlet like this lol. Also the poem Steve reads is "To Live Of Love" by St. Therese of Lisieux. Let me know if you'd like to be added to my permanent Steddie fic tag list :)
"D&D is Eddie's love language, Steve. You can't just Farrah Fawcett your way into his heart like you're used to doing."
Steve frowns at Dustin, causing his eyebrows to pull together.
"First off, the Fawcett Method is tried and true, don't you dare knock it. Secondly, I have literally never touched that game, how am I supposed to woo him with something I suck at?" His fingers are twisting furiously in his hair as he paces around his friend.
"Then we'll pick something you won't suck at," Dustin crows, wiggling his eyebrows. "You, Steve Harrington, will play a bard!"
"You know I don't know what that is," Steve grumbles in a flat tone. He wants to kick himself for ever having started this conversation in the first place, but even if this is a total dead-end, at least Dustin will stop trying to get him to confess his undying love for Robin.
Dustin is already rummaging through his unbelievably cluttered desk and emerges with several sheets of paper and a pencil that he has absolutely chewed the eraser off of.
"Dude, I am not fucking using your snack pencil! What the fuck did you do to that thing?"
The younger boy rolls his eyes and finds a different pencil, thankfully unchewed, and Steve grabs everything and sits on the floor with a huff.
"Fine, tell me what to do. You better not make me look stupid, Henderson. I still have that baseball bat in my car."
Steve jumps to his feet when he hears a car door slam outside. He has spent the last hour sitting on his couch and picking a nervous hole through one of the couch cushions. He makes a mental note to flip that cushion over before his parents come home next and opens his front door, bowing extravagantly to Eddie and the rest of the Party.
"Alright nerds, let's get this shit started!" Eddie squawks as he bounces through the door and shoves past Steve. "Remember kiddos, piss now because you lose two hit points every time you take a bathroom break!"
The kids file in behind him with El and Max bringing up the rear. Steve grins at the two of them.
"Don't you worry, ladies, I made snacks."
"They better not be pretzels again," Max sniffs as she drags El into the kitchen, El waving at Steve as they pass. He shuts the door and takes a deep breath, shuffling his feet on the tiled floor before following the boys into the living room where he had set up a passable D&D table.
Steve picks his way between the chairs and sweaty teenage boys to take a seat on Eddie's right, directly across from Dustin. He peers at Eddie from under his eyelashes as the Dungeon Master shuffles through his papers and jots down a few last-minute notes. Steve tries (and fails) to ignore the way Eddie's shirt is riding up and exposing his hipbones. Dustin coughs, but it sounds suspiciously like the word "Slut!" and Steve glares at him before letting his gaze fall to the character sheet he and Dustin had worked on last week.
"Alright, are we all ready?" Eddie asks as everyone files in and takes their seats. A general murmur of assent filters through the room, and Steve fights down the nausea that has suddenly crawled into his throat.
"Weary travelers! We have a new face amongst our number," Eddie begins with vigor. "Steve here will be playing..." He nudges Steve with an elbow and he jumps.
"Oh, uh, I am an elven bard named Sneeze Hairybuns." Steve fights the urge to glare at Dustin, who is giggling with Lucas across the table. "I was orphaned when I was ten and lived off the streets with just a guitar to try to make money."
"Excellent!" Eddie says, ignoring Dustin. "Let us begin."
Eddie begins to paint a picture with just his words. Steve finds himself utterly entranced with him: the way his eyes sparkle, the curve of his mouth around the word "dragon," and how sinful his hands looked as he drummed his fingers restlessly on the table and fidgeted with his dice. He's pretty sure his mouth is gaping like a damn fish when Eddie turns to him, and he snaps it shut quickly.
"Sneeze, what do you want to do? You can talk to anyone in the tavern, investigate anything you think is suspicious, or anything else you can think of."
Steve makes eye contact with Dustin, who nods, and turns back to Eddie. "I go up to the bartender to talk to him."
"Hello, young traveler. Can I offer you a strong glass of mead? We just did our monthly washing of the glasses so it should taste better than usual," Eddie barks in a gruff voice very different from his own. Steve tamps down on his anxious butterflies and leans casually against the table as if it was a bartop.
"Hiya, handsome. I think I can think of someone that sounds a little better than mead. Care to give me a taste?" Steve purrs in a sultry tone, puncturing his words with a rather gratuitous wink.
There is a chorus of whoops and "GROSS, Steve!" from around the table, but Steve keeps his eyes on Eddie. His face is rapidly changing colors, going from a pale pink to a deep almost-burgundy in less than five seconds as he chokes on the Coke he'd been in the middle of sipping from. Dustin stands up to give him a few thwacks on his back, shooting Steve a wink as he does so and mouthing "Exactly like that!" behind Eddie's back.
Eddie sucks in a deep breath with his eyes resolutely fixed on the table in front of him. His voice sounds much more like the usual Eddie as he replies, "Flattery will get you nowhere with me, traveler. What brings you and your companions to my tavern?"
"We're looking for information on the dragon that is terrorizing your village," Mike interrupts, scooting his minifigure toward the bar on Eddie's map. Eddie turns to him in relief and regales their group with tales of a monstrous beast that has been killing their livestock and kidnapping their children, and Steve shoots an anxious glance at Dustin. The younger boy shoots him a subtle thumbs up and turns back to Eddie.
Much of the game continues in this fashion. After the third or fourth time Steve opens the Party's dialogue with an NPC with a disgustingly-cheesy line about getting lost in their eyes or attempting to roll to seduce them, Erica throws her hands up and cries, "My gods, Sneeze, you can't flirt your way through a dragon fight!"
Dustin cackled, earning himself a smack on the back of the head from Max, who was observing while she devoured the bowl of popcorn she and El were passing back and forth.
"Says you, Sinclair. Our Dungeon Master hasn't stopped me yet. Speaking of, I believe I still have an action this turn?" Steve turns to Eddie, whose face has remained bright red throughout most of the campaign. Eddie nods once without looking at him.
"In that case, I would like to perform a poem I wrote for the Light Fairy." He clears his throat.
"To live of love, it is to know no fear. No memory of past faults can I recall. No imprint of my sins remaineth here. The fire of love divine effaces all. O sacred flames! O furnace of delight! I sing my safe sweet happiness to prove, in these mild fires I dwell by day, by night. I live of love!"
Steve, of course, hadn't actually written any poetry for this, but he'd read this poem in an English textbook his senior year and had liked it enough to tear it out and keep it. Mike wolf-whistles, and Dustin shoots another conspicuous wink toward Steve, but Steve hardly notices. Their Dungeon Master looks like his head might just spontaneously combust.
"Bathroom break!" Eddie's voice cracks through an entire octave as he shoots out of his seat and shuffles toward the stairs. His footsteps thump above their heads as he takes the steps three at a time.
"Maybe I'd better..." Steve trails off as he hops up and follows him. "Don't break anything or pee on the walls while I'm gone, please."
Ignoring the scuffle that immediately breaks out behind him, Steve jogs up the stairs and stops in front of the closed bathroom door. He can hear the water running inside, but not much else. Steeling himself, he knocks once and murmurs, "Hey, Eds? You alright?"
A hasty shuffling sound escapes under the door before it opens slightly, revealing a very pink-faced and ruffled Eddie Munson. Steve, mentally cursing whatever gods allowed him to think Dustin's plan wouldn't be a complete disaster, rubs the back of his neck awkwardly.
"Why are you doing this to me? Did Little Sinclair put you up to this? Because whatever she told you, it isn't true, and honestly this is just the tiniest bit cruel because I don't ev-hhrmmMPH!"
Whatever Eddie was planning on saying is lost as Steve grabs him by the hips and shoves him backward against the ugly yellow sink before pressing their mouths together. Eddie's hands flutter uselessly against Steve's chest before finally winding their way into his ridiculous, puffy hair with a broken moan that Steve swallows greedily into his own mouth. Steve presses him further back into the counter, needing to be closer, needing to feel Eddie, and peppers his lips and his throat with kisses and bites and little licks that are driving both of them insane.
Steve gathers a handful of Eddie's curly hair and yanks his head back, giving him uninterrupted access to Eddie's throat and collarbones, which he wastes no time in completely covering with purpling lovebites. Eddie is grinding against him, hands still in Steve's hair, making the most obscene noises Steve has ever heard in his life. Neither can slow down long enough to catch their breath, and their needy pants and gasps of air are filling the room with heat.
It's only when Eddie registers the sound of footsteps on the stairs that the two men break apart in a panic. Eddie is trying desperately to arrange his curls to cover his neck and Steve is still adjusting the collar of his shirt when Will rounds the corner. He looks at them for one beat, two beats, then turns on his heel and walks back down the stairs, shouting to the rest of the group that it'll just be another second.
Breathing hard, they just stare at each other for a few seconds. Eddie is, for once, completely speechless, and Steve is just too dumbfounded that Henderson's stupid plan had worked to form a coherent thought. Eddie is the one to break the silence.
"Right-o. Cool. I'll just head back to the game, shall I?"
Steve stares after him completely dumbfounded. He gives himself another few seconds to will his traitorous body into submission before following. It takes about 10 seconds after he sits down for Dustin to make eye contact with him, and Steve tries his best to keep his face neutral, but-
"I KNEW IT! You owe me BIG, Harrington!"
"I knew it, too, you dweeb! I told Eddie like, two entire months ago to make his move. You're not special, Dustybuns," Erica snorts.
Steve sighs and puts his head in his hands, but he still locks his ankle around Eddie's under the table as he tries halfheartedly to fight the secret, pleased smile that's making its way to his face. He can't see it, but Eddie wears the exact same smile.
Tag list - @aghostcup @ask-canon-and-fanon-personified @brassreign (you said you wanted to see anything of mine that was Steddie so no take-backs)
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esther-dot · 9 months
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The debate about the appropriateness of Jonsa overshadows the political/feudal argument. Unless you can make a convincing case Sansa is going to run away and become a peasant with Sandor (didn't GRRM literally mock that...), or that she can singlehandedly Elizabeth the first it, then you need to be thinking about marriage. Marriage is just as important as war in GRRM's books, if not moreso, and it's a symbolic struggle at that.
Of course Stumpy has searched for Sansa's husband and applied this thinking, but it's one that's otherwise severely lacking. GRRM would go there. We know he'd go there, cousins or not. The question is, why?
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Stumpy's Find Sansa's Husband is one of my favs!
No worries! Each of us has a fandom pet peeve we need to rant about. And you're right about Martin's criticism of the "running off with a stable boy trope," in fact, it sounds like the idea really annoys him (his quote below the cut)
And then there are some things that are just don’t square with history. In some sense I’m trying to respond to that. [For example] the arranged marriage, which you see constantly in the historical fiction and television show, almost always when there’s an arranged marriage, the girl doesn’t want it and rejects it and she runs off with the stable boy instead. This never fucking happened. It just didn’t. There were thousands, tens of thousand, perhaps hundreds of thousands of arranged marriages in the nobility through the thousand years of Middle Ages and people went through with them. That’s how you did it. It wasn’t questioned. Yeah, occasionally you would want someone else, but you wouldn’t run off with the stable boy. And that’s another of my pet peeves about fantasies. The bad authors adopt the class structures of the Middle Ages; where you had the royalty and then you had the nobility and you had the merchant class and then you have the peasants and so forth. But they don’t’ seem to realize what it actually meant. They have scenes where the spunky peasant girl tells off the pretty prince. The pretty prince would have raped the spunky peasant girl. He would have put her in the stocks and then had garbage thrown at her. You know. I mean, the class structures in places like this had teeth. They had consequences. And people were brought up from their childhood to know their place and to know that duties of their class and the privileges of their class. It was always a source of friction when someone got outside of that thing. And I tried to reflect that.
I think the issue is, S*nsans and people who shipped Sansa with LF were some of the first to write real meta on her (from what I've heard), so certain fans/perceptions got pretty firmly established, and then a new generation of Sansa fan came along who rejected the Sansa x adult man/molester ships, but it was pretty easy for them to assume that due to Sansa's age, Martin would leave her marriage to the future.
Also, a lot of people don't expect Sansa to be QitN, so the succession issue isn't putting pressure on the marriage timeline, and if you're someone who thinks Bran will actually be king over all Westeros or Rickon will be KitN etc etc, you can imagine Sansa's endgame is safety in Winterfell, not a romance or marriage.
Personally, I think Sansa's interactions with Cersei and LF indicate that she wants to be the right kind of queen (in defiance of Cersei's advice) and is being equipped with tools to achieve her own ends / play the game, for the right reasons, to good ends, but being handed tools nonetheless. She is so unfocused on her birthright and power, it seemed like she was meant to be contrasted with Cersei and Dany. The natural endpoint of that imo would be her becoming queen. And, if she is queen, I've argued that based on other queen's experiences, we must see her married as being a queen is a whole new set of risks, not a happy ending in and of itself.
Of course, some have speculated that the endgame will be indicated, not actually chronicled on the page, as in, Jon and Sansa fall in love, but Jon does get sent to the wall or goes into exile for a callback of what Sansa imagined she could do to save Ned, and we end kinda knowing, eventually they'll get back together, but the actual happy ending isn't on the page. Or the alternative scenario is that Jon is named KitN because of Robb's Will and marries Sansa to resolve all the chaos after parentage reveal. That's where your thoughts on the political aspect of marriage comes in because that would be very tidy. Actually, whoever is recognized by the Northern Lords, whether it’s my preference of Sansa or Jon, the heir issue was a big deal for Robb, so marriage / heirs will certainly come up and impact the plot.
As for Jonsa itself and it being icky to some, I've said before, I think Martin must have something he wants to do with incest beyond showcasing how toxic it is. As in, that is not a way to challenge the reader, by saying something we all know, and his whole shtick is to write complexity into every relationship, every hero, even many villains, so I don't for a minute believe that's he's introduced this topic without planning to ask the audience to think a little more deeply on it. To force us to look at it from a different angle. The way he does that is to give us heroes who are tempted and make us squirm until we get parentage reveal.
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