Efreeti are people, too.
I'm currently in limbo between a two-part session wherein the gang and I are trying to find and rescue Ezra's mother from this big-dick wizard who has her bound as a servant against her will (i.e. enslaved).
Ezra is a fire genasi. His mother is efreeti.
Ezra said something about stopping this asshole from kidnapping people, and one of my party members apparently skipped over the part about preventing a guy from doing more bad things and went straight into his own semantic idea of the term "people".
He didn't think efreeti counted as people (the most generic word for a collection of sentient beings I could probably have used).
At the time, I just gaped at him.
Look me in the eyes, man, and tell me again that my mother is not a person.
My brain had kind of bluescreened at that moment, but if I'd had the wherewithal to do so, I would have said it.
At least he viewed the glass half-full and seemed to consider the elven part of my blood enough to make me a person?
Which is pretty rich, coming from a dwarf, if that's how we're gonna do this? (idk what the deal is with elves and dwarves—Is that even a thing in D&D or just LotR?)
Grasping at straws, I amended the word choice to "humanoid" but that seemed to only make matters more confusing. Because, by the book, efreeti fall into the category of Elemental, and Humanoid is a different creature type. (Because we're Pokémon now I guess.)
But in the sense of "humanoid" being a word meaning "human-shaped" or "resembling a human"... they've seen Ezra's mother, at least at a glance. She's undoubtedly human-shaped, whether that form is 100% corporeal or not.
There are a hundred branching issues that we could dive into with whatever box of particulars my party member was holding at that moment.
But none of that is really the point.
Genasi are so rare. The region Ezra grew up in had exactly one, and that big majority—the humans—didn't know what to do with him. It was bad, okay? Ezra had a terrible childhood.
He ran away from it. But he was still alone, and still afraid, because he didn't know any better. Afraid he was a monster, that no one would ever care about him. Afraid that he would never have friends, never be loved.
So this guy he's been travelling with for a year, who's supposed to be, finally, some kind of friend, off-handedly confirms and reinforces that what Ezra is and where he comes from does not qualify as people.
Maybe some folks just don't get quite as deep into their characters as I do, but damn.
That was some kind of betrayal.
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GRAY & LUCY HCS !!
intended platonic, but romantic is also *chefs kiss*
when the team first formed they didnt hang out one on one very often; but when they started they just,,, clicked???
they ARE each others ride or dies
They are mutually very protective of one another
theyd rather die than let the other go through something alone
Lucy is the first person to actually realize and take action against juvias harassment
while he knows Lucy can take care of herself, Gray has and will again put a man thrice his size in his place for her
random deep lore drops
dead silence between them , then out of nowhere—
“this reminds me of when i almost went to prison”
“pris-WH— HUH?????”
“oh yeah, dw tho i was framed”
“EXCUSE ME???”
their contacts for each other are impressively humiliating for both of them
* babe, sweetheart, honey (condescending) cunt, bitch, whore (affectionate)
ppl who dont know them think theyre dating
or they hate eachother
which is funny to the ppl who DO know them bc they’re literally two of the only ppl who you fr cant hate
theyre the type to just know each other
they also cant take each other seriously
theyll be on opposite side of the guild and catch one look at each other and deadass can NOT hold in their laughter
also, their drama debriefs are EVERYTHING
Gray is the only one in the team to have a key to Lucys apartment
like an actual, physical key
she went through the trouble of copying one for him even though she knew he could make his own whenever he wants
it was a very important moment in their friendship
Lucy will back him up in a lie on instinct
wont ask questions, just does it
(this has gotten them in trouble multiple times)
if one of them hates someone, the other will also, regardless of reasoning
bonding over mutual hatred is their love language
if one threatens the other they will respond with some variation of “promises, promises”, “kinky”, or “oh, please do”
they love flirting with each other in public
theyre both very pretty and they know it, and they will use it to their advantage
“i need to make someone jealous, be my bf for a couple pics”
“if im gonna do this, we’re gonna really sell it”
(they made fake accounts and backstories that day (and multiple others))
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What could be consider laws of the multiverse?
Or is there no such thing?
Aight aight
Let's go, explanation for time
For this one I will speak as creator
This is infos I've shared before on my site, and I got the greenlight to share it here !
Reminder that @neonross was the og creator of Out of Bounds and I am merely one of the artist and writers ( and alternatively the lore gremlin that make sure everything is smooth good lore lol ( so for lore clarification yeh I'm the good person to ask haha))
So here are the "laws" of the multiverse and how it works in wttmv specifically !
Those rules apply only in our story, but anyone who wants to use those concepts are welcome, of course ! Neon Ross's og intent was to have rules flexible enough for people to make characters and have fun with the concepts, but we don't mean to be an autority of any kind and ruin people's fun... Anyway, explanation time
It's not really "laws" so much as rules for ourselves and for our story, to give it nuances and stakes and the right amount of lore scratching complexity
Some characters however might tell you that these are laws lmao
✨Out of Bounds ✨
___-Lore Guide-___
Out of Bounds (OOB) is a realm existing beyond the multiverse, operating by its own rules and devoid of time. This guide provides insight into OOB's nature, its role in the multiverse, and the mechanics governing its interactions.
Nature of Out of Bounds
Definition :
• OOB is a space outside of alternate universes, akin to the Void Realm in Towags where forgotten characters and places reside.
• Awareness of this space is limited, known only to those who reside within or encounter its inhabitants.
Television :
• Floating televisions within OOB display AUs, acting as viewports or portals for interaction.
• Televisions serve as a primary means for Multiversers to observe and interact with AUs. ( While it is the primary way, note that there are exceptions and other ways to travel )
Shows :
• We call "show" the stories within the multiverse. Includes the Original, Variants, Alternate Universes.
• The Original cannot be touched or interacted with by anyone.
• Variants are copies of the original with very minor changes (art style, design, head canons). They can be interacted with on varrying degree, depending on the creator of the variant will.
• AUs are copies of Welcome Home with major or noticeable changes, from the story, to the characters and their designs.
Vintage Tapes :
• AUs are stored within vintage tapes, with the film inside representing the universe's timeline.
• Tapes categorize AUs into Fixed and Flexible, depending on the level of interaction allowed by the creators of each AUs.
Interference Mechanics :
• Interfering with Fixed AUs poses risks, as altering their storylines can lead to universe corrupt and/or collapse.
• Flexible AUs allow more interaction, often featuring crossovers and Y/N scenarios.
Out of Bound Spaces
Channels :
• Spaces integral to the multiverse system, including the Observer's TV room, the Archives, and Admin's film room.
Shows :
• The AUs themselves, contained in the multiverse, then OOB
Lost Media :
• Spaces not categorized as channels or tapes, such as the Keeper's domaine, Trader's space, and Stitcher's atelier. (Often time those are kind of like shells of dead/collapsed/modified AU, or pocket dimensions)
Pillars of Creation :
• Vast space outside of the multiverse, a galaxy-like zone full of stars, that is said to be where the creators of AUs reside. Very few characters go so far in the OOB.
In between :
• The void between the AUs. It is devoid of breathable air, often dark and lightless as well. Some multiversers are unaffected by the lack of air, but stay careful ! We don't know what lurks or leaks in the in-between
Diagram made by Bloomenvogel and Neon Ross for the Out of Bound as we see it in WTTMV
Note : this diagram applies to wttmv, but feel free to use I with your characters if you want ! Just like all of those rules, we made those to help make the story as a whole
Out of Bound Inhabitants
Natives of OOB :
• The Out of Bound is often said to have a mind of its own... It will sometimes create its own variants of the core cast, for reasons still obscures to this day. Notable characters born from the OOB : Observer, Courier, Messenger
"Refugies"
• Cast or OC characters that had their worlds destroyed/corrupted/collapsed, and who are left to wander in the multiverse. Most often they will end up in Peacekeeper's domaine until they can be rehomed in a flexible tape or new universe, or adapt to the Out of Bounds.
• A character that adapts to the Out of Bounds will then be called "Multiverser" along with the native of OOB
• Characters considered "refugies turned multiverser" in wttmv : Peacekeeper, Filante, Trader, ShopKeeper, Watcheye, Stitcher, Croupier
Multiversers :
• Multiversers are the inhabitants of the Out of Bounds. Often times, they are anomalies that have developped specific abilities allowing them to reside or survive in the Out of Bounds. Those abilities often includes being able to travel to multiple flexible tapes, but not always. A multiverser will almost always be a variant of a cast character, and rarely, if not ever, a y/n or fan oc. (If you wonder why y/n and ocs are excluded from being multiversers specifically, it's because Y/N is at its core a you self insert, but *you* are supposed to be viewers in the story. It's fine when in a pocket universe like Keeper's and Trader, a y/n can exist there, but in the oob it could causes some problems of logic with viewer influence and control, or the focus of the story could go astray to fit a y/n, which is not a story we want to tell. It kinda goes for ocs too)
__________________
I tried to say as much as I could without much spoilers... For the reminder, I already explained the main, general chronology of wttmv on the site
Ik, ik, it's a bit of a hassle to go search and look and all. Tbh the site is kind of a way to give a bit of a treat for the really big fans who are ready to go on a separate site to get lore lmao /lh
But now I get to ramble here too ! Hurray !
TLDR :
OOB is big and weird. The AUs and Variants can be interacted with only if allowed by the creators. Multiversers are the weird cast variants living in the oob. The OOB is kinda like an onion, it has layers. Most characters always stay in the multiverse part.
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