Jumpscare warning for old art x3
(2/5/24) - (1/15/21)
Mfer's hair is full of secrets in the old art lmao x3 Also, pls excuse any errors you see in the new art. It's been a long while since I've actually drawn passionately. And it was trip looking through Lucifer Magne vs Lucifer Morningstar. I suggest ppl go through both tags bc they are not the same character anymore lmfao xD
(Also, Luci is singing What's This from TNBC like a mad scientist)
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‘Love is the one thing that we’re capable of perceiving that transcends dimensions of time and space.’
“Eulogy from a Physicist” by Aaron Freeman, with quotes from Interstellar by Christopher Nolan, and images from NASA, Interstellar, Getty, Petrichara, and Reuters.
1- NASA: GOODS-South.
2- NASA: NGC 1850.
3- NASA: Iberian Peninsula.
4- Christopher Nolan: Interstellar.
5- NASA: From the Earth to the Moon.
6- Hannah La Folette Ryan: Subway Hands.
7- Adams Evans: Heart Nebula.
8- NASA: Exploring the Antennae.
9- NASA: Crescent Moon from the International Space Station.
10- Petrichara.
11- Getty Images.
12- NASA: SMACS 0723.
13- Reuters
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FNAF SPOILERS! SCROLL! TALKING ABOUT THE SPRINGLOCK SCENE!
i’ve seen so many people discussing the springlock scene in both negative and positive ways and i think it brings up really cool points about how matthew played that scene and balanced fan expectations with his own characterisation.
i think the discussions around this movie have rlly exposed the disconnect between fanon and canon in fnaf, especially talking abt the core games in isolation, bc frankly in the game universe (ignoring the books) we get Very Little characterisation for William other than the obvious, but Matthew managed to add so much in the way he talks and his body language.
in the reveal scene, we see afton at arguably his peak. in his first scene, he comes off as somewhat demeaning and judgemental until he recognises mike’s name, at which point he seems to have this nervous energy, rushing to cover it up but stumbling slightly, his reaction to the tables being turned even slightly is massive.
this is a man who committed multiple mrdrs in essentially broad daylight, hid the bodies in the most obvious place, and still got away with it, and then kept the crime scene as a trophy of his actions, and an ongoing prison sentence for his victims. he has been in complete control for decades, and is confident that he can deal with any kind of threat quickly. his confidence in his reveal is palpable
it changes when vanessa shoots him. the whole parallel with vanessa and the animatronics is hugely interesting too- how william refers to the animatronics almost endearingly as “kids” when he wants them to obey, how both vanny and the animatronics have an unearned loyalty to him, almost a pseudo-adoption through what he did to them, taking them from their parents and keeping them under his thumb, forever stuck as naive, forgiving, obedient children. vanessa breaking from that control shakes him, but the mask slips back into place almost immediately.
then, he’s outsmarted by the brother of one of his victims, and the child he planned to end next. his pseudo-children turn on him and he can no longer manipulate his appearance or shed his skin to escape. he explodes on them, and his language is incredibly telling that he is being dishonest.
he calls them small, trying to belittle them into submission, even though they are ten feet tall metal animatronics powered by rage. he is grasping at straws to regain control, and failing miserably.
finally, the springlocks go off. the locks in the movie look more like a ribcage, so the first two likely puncture his lungs. they’re slow, and painful, but he doesn’t scream or beg or sob. he grunts and groans, gritting his teeth and only letting out sounds of pain that sound almost involuntary. there is no way in hell he would visibly let himself show weakness or pain in front of these creatures that he believes he has control over. he isn’t brought to his knees until there are eight metal spikes embedded in his abdomen. he doesn’t let the mask fall for even a second, until he literally PUTS THE ACTUAL MASK ON and finally collapses. even then, he’s fighting for consciousness, twitching and writhing with no control over his body. william afton thrives on control, and his soul will not rest until he gets it back.
it’s why he keeps the pizzeria- he always comes back. he can’t help but return to the scene of the crime, putting on his old costume, continuing his killings. he revels in being a constant threat on the horizon. and now, he knows he is going to die, and he knows the suit will bring him back, and noone will be able to get rid of him then. so he puts the mask back on, and waits.
in terms of the sfx- they’re pretty accurate. with stab wounds, you need to leave the knife in the wound as long as possible for best chance of survival, as it stops the blood from escaping. in terms of the springlocks, there wouldn’t be copious amounts of blood as the locks are keeping the wounds filled- which is good because it means a slower, more painful death.
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Touchy subject
"The 501st was one of the best legions during the war. I've lost a lot of good men over the years - some of them would have given even you Mandos a run for your credits. And my general... My general was a good man too, but that's enough of that, I thought you were too old for bedtime stories by now."
Din just tried to figure out what the colour of the clones' armor paint meant, and why he's never heard Rex mention his CO during all the wartime stories and lectures; whereas he's already got to meet Wolffe and his general and even heard Cody mention his every once in a blue moon. (Special thanks to @witchydom for helping with the "dialogue" :3)
The rest of my Star Wars meets Hades AU project is here
I'll take a bit of your time to give a bit of an explanation why I decided to put Rex in Skelly's spot:
During a playthrough when I was looking for screenshots to use as backgrounds the first thing that greeted me was Zagreus calling Skelly "Captain" upon entering the armoury, or whatever that chamber is called. And that really decided it, let's be honest. Rex is Captain, and that is the Captain's spot. End of story.
Reading "still got it" by qigiined even before I got into watching TCW was such a personality defining experience (seriously, this fic lives forever rent free in my brain), that I really had no other option but to put the few clones that I'm willing to work into this AU somewhere around home base (the covert) - so you can guess where Cody and Wolffe are situated. Or will be, hopefully soon enough. Rex needs to be able to hang out with Cody, that's just how it is. (Rebels and TBB canon who?)
Rex deserves to teach some uppity Mando bounty hunters and other warriors who think too much of themselves a few lessons in humility and some crafty tricks. I think it would be very good for him.
As a throwaway note since we are already under the read more section, I've been thinking about sigils and keepsakes (trinkets) and cthonic companions (I know that over a year ago I inaccurately but very self indulgently designed one for Din, Boba and Cobb, that is not the point now) and while Cody can have one shaped like Boga, and Wolffe can obviously get a stuffed loth wolf (and Bo-Katan a very squishy owl)... I have no idea what shaped companion Rex could have. If anyone has any suggestions and would love to share it with me, I'd be very grateful!
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I MADE MY IDEA! Spitfire AU
So this has been rattling around in my head for a while. Essentially it’s and AU based on the idea of the RISE boys having Nepo dragons as a fun combo between the 2003 dragon forms and the mystic magic of the RISE universe
I tried to take inspiration from the 2003 designs but also alter them to fit the RISE turtles personalities and powers
I’m working on developing this idea more (things like names and how this would run in the RISE universe) but I’m so happy I actually got to draw them ( ´ ▽ ` )
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