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#monster city vice
space-dragon14 · 5 months
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After seeing the running scene in Godzilla X Kong I just had to bring em back 'Make sure to look cool when running away from explosions'
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I think this was the original soul ending, before it was swapped to the city of vice
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valkyrievanessa · 1 year
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final de city of vice com tudo completo!!! Esse jogo é incrivel hahaha. eu já tinha feito a missão de city of vice uma vez, mas não deu em nada porque não consegui chegar no local e tals, o evento é divertido, o jogo de cartas de taró hahaha. A Hope é muito legal, fiquei feliz com o anuncio de que ela vai ser a nova hitchhiker gratis e isso me deixou muito feliz, eu adoro o coven e é legal vendo cada uma delas se tornando parceiras potenciais.
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Eu obviamente terminei esse evento com a Vera, mulher perfeita shishishi, ela é muito linda e eu particulamente shippo ela com a Vicky, as duas são tão lindas juntas
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e se eu já achava o final basico de City of Vice um pandemonio, o final completo hahahaha Ninguem sequer se lembra do que rolou, nem a Vera hahaha, esse jogo é perfeito
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bom, segunda vez que termino a historia com a Vera no monster Roadtrip, o que é legal, amo ela. A Vicky e a Vera juntas são muito fofas, fofas demais, é dificil não ficar encantada e shippar as duas shishishi (e a ending com essa cena fofinha demais, é tão lindinha essa cena que ela mora na minha cabeça praticamente)
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mcyt-hc-writing · 6 months
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The Artificial Structures of Minecraft: An Attempted Chronology
Artificial structures in Minecraft range from the modern to the ancient. What structures are newer and which are older? It's hard to say. But here are my thoughts:
Modern - These structures are in use and new ones are likely being actively created
Villages: Actively inhabited by villagers
Woodland mansions: Actively inhabited by illagers
Pillager outposts: Actively inhabited by pillagers
Witch huts: Actively inhabited by witches
Igloos: No indication of owners, but the captive villager is still alive
Player-made structures: Self-explanatory
*Abandoned villages: Not actively in use, but new ones are likely being created
Recent - Not known to be in use, but have few signs of decay or geological changes
Abandoned villages: Explained above
Mineshafts: No signs of decay, despite wooden structures decaying easily
Desert wells: Cannot be proved to be in use, but have no signs of decay
Ocean monuments: No signs of decay, built after change in water levels (ref. ocean ruins)
End cities: No signs of decay, though in the end this may be hard to determine
*Shipwrecks: Some shipwrecks have few signs of decay or burial, indicating they are likely recent, especially given how fast wood can decay in water
*Ancient city illager structures: Structures in ancient cities made of dark oak wood and blue wool, appearing to be made by illagers. Illagers are active in the world, so it is likely that the structures are recent
Old - Structure shows signs of overgrowth or being partially buried, but no significant structural decay or changes in local geography
Jungle temples: Overgrown but structure and redstone intact
Desert pyramids: May be buried, and the secret room is entirely buried, but they are still near the surface and show little signs of decay
Dungeons/monster rooms: Cobblestone is overgrown bu structure is otherwise intact
*Shipwrecks: More decayed or buried shipwrecks likely belong in this category
Decayed - Structure has decayed or been damaged, but intact segments maintain integrity. Unclear if these are actually older than the previous category or if they were simply more prone to damage due to being larger
Strongholds: Have some cracked and overgrown bricks, and structures may have gaps. However, other than the gaps, rooms retain their shape and may even contain intact furnishings
Nether fortresses: Some bridges may be broken, but the rest of the structures have no obvious rubble or even cracks
Ancient - Structure is entirely decayed. Massive structural damage. Indications of geographic shifts since construction
Bastion remnants: Despite active habitation, they are in ruins. Some parts of the structures resemble natural caves more than artificial construction
Ruined portals: Wrecked and broken structures, often buried or flooded. Crying obsidian appears to be in an advanced stage of decay
Ancient cities: A majority of structures are in ruins. It is unclear if cities are supposed to be buried deep underground with little to no connection to the surface
Ocean ruins: In ruins. Some contain eggs of extinct animals. Evidently built before a sea level rise
Trail ruins: Likely the oldest artificial structures in the game. Almost entirely buried, with no structural integrity remaining
Conclusions:
Piglin civilization was ancient. Considering how ruined bastion remnants are, in comparison with nether fortresses, it seems unlikely that they competed with the fortress builders at the height of their civilization. It is likely that the fortress builders arrived in the nether only after the piglins had regressed to tribalism. If we assume Minecraft Legends to be canon, this likely means that fortresses (and strongholds, by extension) did not exist in the time period of Minecraft Legends
The advanced decay of ruined portals seems to indicate their extreme antiquity. Combined with their peculiar generation (generating nether terrain in the overworld, but not vice-versa) it seems likely that they are also from the Minecraft Legends time period - this makes a great deal of sense in my opinion, considering how they work in that game
Trail ruins indicate that villager civilization is likely just as old, if not older, than piglin civilization. This is consistent with Minecraft Legends, but the difference in architecture indicates that villagers may have been responsible for a lot of different kinds of structures
Nether fortresses and strongholds have similar levels of decay, indicating they may be from the same time period. This makes sense considering the ender eye crafting recipe
It is likely that the treasure maps in shipwrecks were obtained from ocean ruins
Igloos are likely owned by illagers
Abandoned mineshafts were likely made by villagers - badlands mineshafts may have been made by illagers, as they share their wood type with other illager structures
It is likely that the magic of totems of undying is related to the magic of golden apples. They have similar colours, illagers are the most likely to be responsible for igloos (where they experiment with golden apples and reversing death), they likely have mineshafts in badlands (where they find lots of gold), and they seem to have an interest in ancient cities (the best place in the game to find enchanted golden apples)
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yourplayersaidwhat · 7 months
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Player 1: Okay, so Nation 1 is kept in check on the global stage by Nation 2 and vice versa. We actually really dislike Nation 2, so let's sell mass produced versions of our artifcer's mech suit to Nation 1!
DM: The nation I described two sentences ago as "proto-fascist?"
Player 1: Okay fair, bad idea.
*two minutes later in this conversation*
Player 1: Okay, so how about we sell the mech suits to Nation 3?
DM: Which faction? They're in a civil war right now.
Player 1: The relatively nice faction.
DM: Well, it's a morally superior option to Nations 1 or 2, but they're relatively nice *for now.* You could easily be creating a monster.
Player 1: Alright, probably a bad idea too.
*another two minutes later, same conversation*
Player 1: Okay, so how about we sell the mech suits to Nation 4? Help them in their war against Nation 2 and help them liberate their occupied territory?
DM: Actually pretty cool thing to do and way less likely to blow up in the world's face within your lifetime, but the operative word there is "sell." You already know Nation 4 is actually a hippy dippy collective of independent cities and temples with no actual formal currency between them. They can't *pay* you except in trade goods you'd have to go through the trouble of selling.
Player 1: God dammit! War profiteering is *hard!*
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rochasaurusrex · 4 months
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Monster City Vice. Wanted to revisit this idea after shootin' the shit with @space-dragon14
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worldsewage · 3 months
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what's the home run au?? pretty please infodump!! /genpos /nf
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The HOMERUN au is what I want to call a Salmonid and Inkling swap au, but eventually became so convoluted it’s now it’s own separate thing.
I’m glad this ask exists because I will be using it as a pseudo pinned… until I get that… figured out… ⛩️ thank you! I’ll be splitting the main ideas into parts, (and chances are any unanswered questions will be answered later! I want to explore this au in little lore tidbits, so please be patient with me! But don’t be afraid to ask!)
Idol / Agent lore will be explained in mini comics and posts… :] but as for what the Homerun au actually is…?
I’ll explain everything under the cut!
THE GREAT TURF WAR:
During the Great Turf War— inklings and octolings were at a horrible stand still, resources and morale is low due to the two warring species exhausting themselves. The waterline rises high (WAY higher then canon) wiping out the lands they’re fighting for and reducing the habitable lands into waterlogged territories that are too dangerous and flood-prone for either species to survive… the war ended with Salmonids on the rise, dominating the lands, and nearly wiping out both species thanks to the ocean and the brute strength and resources they had.
Because of this inkling territory is very small— but still succeeded in claiming land, unlike the Octarian, which were forced to retreat to the wastelands— the wastelands are devoid of life, but worse, flooded and horribly weathered.
Relationships between the warring species goes as this: Politically, all of the species are enemies, but at this current state, have no real reasons to continue fighting.
Salmonoids are trying to “mend the relations between Cephalopods and Salmonids”— at least that’s what they’re saying. They make efforts such as propaganda pieces, but their biology(see “anatomy” column) Is far too different from cephalopods to properly live together. They mostly push this effort towards Inklings— half because they are the species that utterly despises them, and the other half as a power play. A few Salmonid Company’s that control the local politics have a few ideas they want to use to control inklings, but it’s no use if they’re not allies.
Octarians still see inklings as the species that drove them out, despite salmonids being the unlikely winner of the war, Inklings are the ones that claimed the only slightly habitable lands, so they are the adversary.
Octarians are still an ally to the salmonids, their industrial mega cities are often seen as “barbaric” or “frightening” to most species, but the Octarian see them as war-strong allies who they desperately need to learn off of. Octarian culture has vastly evolved to accommodate Salmonids— this has changed most Salmonid’s(within the public) understanding of inkling/octoling biology for the better. Having survived off their trade / resources, every Octarian issue becomes a Salmonid issue, and vice versa, these two groups are closely intertwined.
Inklings are enemies with the Salmonids, but due to their loss in the war they were forced to truce— Inklings are the only species that do salmon runs, so they see Salmons at their most aggressive, and in turn are taught to view them as monsters, despite the species affinity towards politics, business, and other relations they’ve made public— they only see them as language-less inkling-murdering monsters. Because of their hatred of salmonids— they yearn to rekindle the relationship with Octarians.
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It’s a real “be my ally” love triangle. But truly, Octarians and Salmonids are BUDDIES!
THE MAP
Inklings are doing better, they still construct Inkopolis in this au. Inkopolis is prone to flooding, but it’s still plenty safer and operates much like it does in canon (with the same stores and such!). The city is now equipped with many functions that keep it’s citizens safe from flooding. Flooding is less common in the plaza as opposed to the outskirts of the city. Inkopolis is a staple location, proof of survival and glory, the place every kid said they wanted to move to when they got older.
The Octo-Canyon + Domes still exist here, but the surrounding area is nearly all water, so resources are scarce and its difficult for them to survive on their own. They thrive on trade, and what can only be described as “for-hire agent work” for salmonoids and other wasteland neighboring species. Their technology was forced to rapidly advance to accommodate for this.
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The area right to Inkopolis, where Calimari County would lie, are sandy (sort of beach-swamp esque) farm lands. The towns are rural distant areas, perpetually flooded, sort of resembling low tidepools, it’s pretty gorgeous lands . They primarily farm seaweed here, as well as cultivating other sea animals and rice grain.
The area above New Inkadia— in the Wastelands— is similar, farm lands and small villages, but to note: more Salmonids are here, and the inklings here speak Salsegal (the language salmonids speak) and here Salmonids and Cephalopods engage in this reverse salmon run.
The Wasteland inklings cultivate and raise Zapfish, most are young and unable to power full cities, and so Cephalopods in this zone have (as a result of water damage affecting HOW they retain ink) developed a new type of ink that is able to act as an electrical current— these types of inklings/octolings are known as KRAKENS, and Salmonids occasionally enter these areas and capture this electric ink technology since it’s on their turf, and they can’t use their eggs out of respect, Zapfish are in low supply, and in turn, Inklings collect power eggs.
AC TOKYO is a city built on the idea of mending the relationships and creating a society where all species can thrive! And oddly enough, the city and decor is described as historic… due to all of the designs looking very… human. The reason for this is unknown. (Wink.) (DEEPSEA METRO rests underneath it.)
NEW INKADIA is where splatoon 3’s locations lie! Though under a different name, and a very different appearance, and ALTERNA is a secret project that has created an entirely new society that consists of both Cephalopods and Salmonids… at the expense of changing them.
Alterna is where DEEPCUT appear.
ANATOMY
How salmonids and inklings function is plenty different from canon
Inkling’s skin is incredibly paper-thin fragile, but extremely reliable, it is made up of trillions of individual parts that collapse into a thin membrane that essentially splits all of the insides into even tinier parts when coming into contact with a certain chemical signal that triggers the “transformation reaction”, allowing their skin to collapse into Ink Puddles, and as a result allowing it to reform into the Swim Form. So essentially, when Inklings are in the “puddle form”, they are a super thin nearly invisible sac carrying all of their super small broken apart organs, and reforming is just these broken apart cells very quickly attaching back together to either shape into Kid or Squid.
When a cephalopod gets “splatted”— all that’s happening is that there’s either too much stress, or too many injuries, or there’s a drastic shift in the amount of ink the subject is currently carrying, causing them to Self Destruct, as inklings are safer when the cells are broken apart, it’s harder to damage larger parts of the inkling IF they are broken into tiny parts that cant be broken apart any further.
“RESPAWNERS” aren’t actually “a place for the ghosts of inklings to land to revive”— this is a myth, and plenty easier to explain.
Respawners are attached onto the ground in inky turf grounds, and they cycle through ink at an extremely fast rate. Most turf battles have a very small layer of water or ink on the ground to allow respawner to filter ink— in doing this, the respawner are drinking in a shit tone of ink in order to suck up inkling puddles that carry near invisible flesh sacs thanks to Inkling’s weird skin membrane. And in the respawner, they’re refreshed with new ink and injected with a chemical that shakes them awake, quickly waking up a splatted inkling inside the respawner.
During Salmon Runs, the sight of Inklings who are missing limbs on the battlefield returning the next day to attend a shift with no visible injuries isn’t uncommon. As long as the cells still exist within the membrane, they can be rapidly rebuilt and regenerate.
But, despite all of this, Inkling skin is incredibly weak to water, this membrane that can carry collapsed organs, severed limbs, and gives the signal that allows inklings to transform— can melt and collapse and can permanently damage if coming into contact with too much water. Water against this skin-membrane is similar to water on a tissue, melting into it, and splatting the inkling— but because there is now a tear in the membrane— it affects how the inkling is able to heal, how quickly the inkling can recover, how much ink the inkling can now retain, or if it’s possible to transform after the injury. Membrane Water-Damage scars can vary, but they are all regarded as dangerous if left untreated too long. Since small holes can be treated and taught to heal over, but left in water, can cause these holes to grow too large for the membrane to function as intended.
In fact, even overly HUMID environments can wear on inkling skin overtime; which is a problem for cephalopods and salmonid relations.
Salmonids have gills, but are amphibious, and in the adult (not spawning, spawning Salmons have very different anatomy, I will go into salmonid life cycles below) stage of their growth, they require air to thrive. Hence, needing land, but because they have gills, they require humid environments or close by water in order to keep the gills moist. Or else they could dehydrate and suffocate.
TLDR: inklings+octolings need dry environments so they don’t die from overexposure to humidity/water, Salmonids need wet humid environments so they don’t suffocate to the lack of water.
SALMON RUNS, and the LIFE CYCLE:
During salmon runs, you collect eggs, and in the warehouse, fertile eggs are seperated from infertile eggs, and are shipped back to Salmonid cities.
In salmonid cities, the eggs are sorted, genetically tested, and are given a name— the reason why salmonids have such long names is because the eggs are named by the title of the clans of their origin, and the families then extend the titles via new names or traits.
Having children isn’t a decision that can be made on a whim, since it requires traveling to a salmon run grounds in a race to these lands that allow both parents to officially breed in what’s known as a “HOMERUN,” but unlike IRL salmon, the need to return home is NOT a requirement or a hormonal change, but rather a decision, and the transformation into spawning-forms is a result of the journey.
Most parents have hundreds of eggs, and hundreds of children, but most of the time— in salmonid culture, only those who are considered “high status” are selected to “bring glory to the clan name” and go on these homeruns, most common folk don’t.
Salmonids are in a way socially (a tad culturally) aromantic, in a way, since they don’t have any desire to find a special someone never sprung into existence, especially since relationships initially begin as a concept due to the act of having children, but to salmons, it is viewed as a business decision. So romance is nearly non existent. (Again, socially, not emotionally, but the concept is still very much foreign.)
All salmonids are orphans in some way or another due to the parents dying in the Homerun (it’s extremely rare for a parent to return, if they do, it’s most likely they won’t survive the transformation back into a non-spawning form— which is why those who do survive usually remain in homerun grounds.)
The offspring are given back to the clans of parents of the children, not as eggs, they leave them to develop and once they become “SMALL FRY” they are given to the families.
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THE EGG- power eggs, power houses, even infertile eggs are still high wattage batteries.
ALEVINS- you will most likely never see these few, in the wild, they grow up in the water and feed off the power egg.
FRY- they begin to grow lungs and muscle, they start to come onto land and use their fins as hands, if only slightly. They still are stronger swimmers than they are walkers. This is the stage in which they begin to swim home, they aren’t very good learners due to this form expending all energy in strength in order to travel and survive.
AWKWARD TADPOLE PHASE! - their fins grow into hands, and they slowly learn to walk. You see this stage at around four or five years old. This is considered the most important time in thier lives, because as FRY, they were running on instinct more than anything, so this is the time when their brains truly start to develop. Their head fins sort of fray, splitting into a growing head fin and a dorsal fin.
SMOLT- The phase between Tadpole and Nearly fully fledged salmon, their hands begin to fully form, they have more canine teeth that begin to grow in as teenagers. Fingers are webbed! The dorsal fin grows in. Most teenagers are still a tad hunched, but otherwise have no issues standing upright.
MATURE SALMON- Dorsal fin is fully developed, and they stand without a hunch.
In order to have offspring, they HOMERUN, and doing this transforms them back into waterborne species to accommodate for the vast journey. Their arms turn into fins, this change is far too jarring and aggressive for the species to live long after this.
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SALMON RUNS ONLY EXIST BECAUSE INKLINGS HAVE DISTURBED THE NATURAL PATH THAT SALMONIDS NEED TO TAKE IN ORDER TO HAVE OFFSPRING. They intend to enter the aggressive phase at the river, before reaching the end mid land, but because inklings occupy this land, they’re forced to remain in these aggressive stages.
The slaughter of the spawning season salmonids is not a part of the cycle that salmonids worship so thoroughly. But, Salmonids were designed to die during this phase, and they never grew to be revolted by this idea— but that is not the reason why.
A Grizzco partner company named SENSHINCORP. that specializes in Cephalopod/Salmonid Trade, Safety, and Relations has taken control of the public’s opinion of the neighboring species.
(it’s a persuasive warning shot that makes every species doubt the opinions they feel they should have. It’s the reason why new paths weren’t created for Homerun Salmonids, POWEREGGS are big buck business, and it’s best you don’t pry.)
Okay, final section:
GRIZZCO. (+SENSHINCORP.)
Grizzco functions the same, a company that thrives on exploiting desperate job hunting inklings, and exploiting a culture that relies on the glory of dying.
But, this time, Mr. Grizz remains in contact with Senshin Corp, a salmon operated company that thrives on the tension between salmonids and cephalopods.
Salmo-San owns Senshin Corp, he’s a friend. He only wishes the best.
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lizzaneia-elizalde · 2 months
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sooo.. what was the aftermath w king soma?*flutters invisible lashes desperately*
Yandere! Male! King x Gn! Spy! Reader part 2
Same warnings as the first part. This one is short!
Tw/notes: rape, coercion, mind break, impreg, a/b/o for non-fem reader, soft nsfw/lime, Queen in this case is gender neutral
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How many days has it been since you got caught by Soma?
You watched as the sun sets and the moon rises, and vice versa over and over again by how much time passed inside your luxury cage.
Every night, Soma would come in and fuck you senseless, like a wild animal driven from lust and anger.
But there are also times where he weeps and cries on your lap, begging for you to love him as you took in his "love".
Every day was suffering, and every day was a chance slipped by to escape from his thorny grasps.
As the king, Soma knew you can't escape his clutches that easily. Despite being a spy of the Empire, you were dropped by Emperor Callisto once he knew that you were caught.
As a courtesy too, he won't attack the kingdom since Callisto got the information he wanted, and fled to raise hell to other cities/towns/kingdoms.
You mindlessly wandered around the room, getting antsy and restless from the unchanging environment you're in.
You want out, you want to get out of here.
"My Queen." A voice emitted out from the rumpled bed sheets, being illuminated by the sun rays of dawn. "You're awake."
Soma sat up, yawning. His chiseled visage of what was once perfection in your eyes, but now a portrait of a monster long gone faced you.
"you're not thinking of escaping, are you?" His voice, laced with anger yet a twinge of fear wafted through the air and into your ear, making you shiver.
You shook your head.
You can't even get the windows to open. It felt so suffocating.
Betrayed by your Emperor, and imprisoned to abuse by your King. You're not winning in life at all as Soma got off the bed, naked and approaching you.
"it's cold, my queen. You're only wearing thin garments, you need to warm up." His sultry voice, now filling with lust again, is making you groan inwardly. This man's stamina is something.
As he put a robe on your frame, he can't help but hungrily look down at your belly.
Your 5 month old pregnant belly.
Yes, you've been imprisoned for half a year now. With Soma making sure to impregnate you to make sure you know who you belong to.
Looking down at your stomach, you gulped a bit and wondered what your life is going to be with child.
Also, the fact that you retreated to the back of your mind shouts warnings to your body, wanting to escape at all.
But without your primary consciousness on the forefront, all your body could do was move to the window longingly. An instinct to run freely, and out of Soma's grasp.
Soma relished in this new you. Only letting your body speak, and your lips singing sweet melodies of your moans and whimpers.
But sometimes, he missed your spice, your anger and rage.
But most of all, he wants you to be fully his. Not just body, but mind and soul.
Soma kneeled in front of you, kissing your hands and looking at you with such love and care.
What a hypocrite.
"I will bring you back, my Queen." He whispered. "I want you to be mine completely. So come out of your mind, my love. Don't be afraid."
He coaxed you gently, nudging you while rubbing his cheeks on your palm.
And he smirks as he saw your pupils tremble.
Just a bit more.
Just a scoot, and you will be back.
"You'll be back. Soon you'll see..." He whispers, a promise left on his lips spoken on a threat and love. "You'll remember you belong to me."
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LMAO SORRY I CAN'T HELP IT I NEED TO INSERT THE LAST LINE.
I went back to my Hamilton brain rot after all 😔
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"missed my touch, did you?" with astarion please <3
i really enjoy your writing!!
*Sobs* <3
Send asks using this prompt
Ascended!Astarion post breakup
Rated M
Warning: blood drinking, manipulation, evil astarion
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"Missed my touch, did you?" Oh, he is quite proud of himself as you turn your head that hangs low, "Go on say it." Sitting on the bed, a proper fucking bed, as he leans back with his legs wide open.
You snarl as your hands make tight fists, "Astarion."
"I do so enjoy how you say my name, dear. Especially when you are about to beg for me." Open legs rest on top of the other as he leads forward with both hands on his knee. "All you have to do is be honest." Enjoying how your pride will be the cause of your fall. "Running away from me when you know I am the only one who can give you what you truly want."
"I…" Your jaw hurts, your fangs begging to feast on something, "This was a waste of time." Turning to leave.
"You won't be able to catch so much as a rat in this state, little love."
You shiver, the beast is clawing at the very pit of your stomach, "I will take my chances." A few more steps, swaying as you leave. You should have never gone to him, Gods, why did you even go to the one person who benefits to see you desperate and alone?! 
"Stop." His voice commands you, stealing your control, you hold your head as your legs refuse to move, "Goodness, you are a stubborn pup." He sighs, "The second you leave this palace, that beast of yours will unleash itself upon my city." You fall to your knees as the beast is trying so hard to crawl its way to the surface. "I can feed you."
"You want me to grovel!" Looking behind you to see Astarion standing over you with a hurt expression, as if you would believe he actually cares. "Release me!" Shouting at him.
"No, a starved vampire, especially one like you, is dangerous." He crouches down as you turn your head forward as a cry of pain escapes those lips, "Say it."
You nearly break when his lips touch the back of your neck, nearly seeming to be enough as the beast's claws have a vice on your heart. "I miss you."
Astarion tugs you into his arms, "I told you," His fangs pierce his flesh and offer it to you. "You would regret leaving me more than anything in your life."
Your eyes become completely red as you drink from the wound on his wrist. Drinking the blood that will strengthen his hold over you. Still a spawn… Just with a wild monstrous bat inside of you.
He gives you enough to please the beast but not satisfy the hunger completely.
Astarion'd blood on your lips is soon met by his lips, you try not to care— Be indifferent— To his touch but you fail. You miss him, miss his touch, miss Astarion even if he is a monster now.
So are you… Kanchelsis' corruption of you is complete even as you had to deny yourself.
In the end, you sought out Astarion despite his warning after you left him: he will not let you go a second time.
The first time was simply a game, a test to see if you were serious and he saw you were.
There will be no second time, clearly, you need him. He clearly sees you are still dependent on him and you will only bring harm upon yourself as you refuse to feed.
Astarion's fangs bite into your neck, marking you. You close your eyes, giving up.
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Blessed Heir of the Abyss (Abyssal Prince Childe x Reader)
Synopsis: After centuries of conflict, Teyvat and the Abyss are attempting to make peace with one another. To solidify new alliances and let go of past grudges, the Abyssal Prince Tartaglia will choose a spouse from the people above to rule over the Abyss with him.
That spouse happens to be you, an ordinary, Visionless citizen of Liyue.
Prologue: His Royal Highness
Next
Warnings: Mentions of panicking, Zhongli being protective, Childe doesn’t care about you in the beginning, Hu Tao cries, an Abyss Herald calls you “it” at one point, SLOW BURN
~ * ~ Once upon a time, a shining kingdom was constructed under the earth. Lit by starlight and shrouded in darkness, it became known as the Abyss, and was ruled by whoever the monsters favored. In an effort to end the eternal conflict, the Heir shall travel to the land above to witness the sea, and join hands with the sun. Liyue is beautiful today. You’ve never seen such a blue sky, nor such a brilliant sun- it beckons you outside for errands and chores, things you normally loathe to do but now you step outside with a smile, squinting happily up at the light. It’s the weekend- shopping day- and you’re looking for sunsettias and spices at the market. In the distance you can see Zhongli, a friend and family, and he lifts a hand in greeting before falling in step beside you. An ageless soul, the funeral parlor consultant always has a new story to amaze you with, and today is no exception as he weaves the tale of Azhdaha the Geovishap Lord as you walk the streets. Hu Tao’s waiting at the market, her perpetual grin only widening as she darts over and snags your hand, swinging it back and forth with a bubbling laugh. It draws a chuckle from you as well, and Zhongli smiles fondly at your antics with the young director. She practically drags you down the street, leaving Zhongli in the dust as she talks a mile a minute- rumors and gossip, gossip and rumors, there’s seemingly nothing that she doesn’t know or hasn’t heard of. “Sooo? Are you coming tonight?” She looks at you with an impish twinkle in her eye and you simply shrug. “Aw, come on! It’s not everyday I get to have a poetry battle with Xingqiu! Yanfei is the judge!” Hu Tao giggles in mischievous delight and eventually you can’t keep your own smile from blooming across your face, the parlor director’s joy contagious. Zhongli’s caught up to you by now, tapping lightly on Hu Tao’s hand clasped around your wrist with a stern look. “Director Hu, you’re going to injure them, pulling like that.” With a pout she releases you from her bruising grip and skips on ahead, you and Zhongli following close at her heels, a tender look shining in his golden eyes- ah, he adores the parlor director like a daughter, despite how he chastises her, and with one glance you know the sentiment is extended to you as well. You incline your head with a small smile, but it quickly fades when the oppressing sound of silence hits your ears, the streets backed up by people yet making no noise, no small talk about the weather or trade commerce or anything else that might catch their interest. The only sounds are frightened whispers, and you crane your neck in an attempt to see what’s going on, glancing at Hu Tao in confusion. Heavy footsteps, metallic and foreboding, march down the street, and immediately you feel goosebumps rise on the back of your neck as inhumanly tall figures come into view. An Abyssal entourage parts the crowd like a sea, the people of Liyue edging away in fear. The Lady Ningguang stands to the side, looking small and dainty compared to the height of Abyss Heralds and Lectors, and stares resolutely ahead, not daring to spare a single glance towards anyone but the distant horizon as a tense hush settles over the city. Hu Tao encircles your arm in a vice grip, scarlet eyes blown wide and Vision aglow, ready for battle despite her lack of a weapon while Zhongli holds a comforting hand to your back, normally calm demeanor betrayed by his stiff shoulders, as even he cannot feel safe when creatures from the Abyss are near. No one in Teyvat feels safe in the presence of the Abyss, despite the best efforts of the nations to set aside their differences after centuries of war. Even the late Geo Archon had returned, you’ve heard, having faked his death at the last Rite of Descension, and yet still relations remained tense or worse. You’ve heard that people used to go missing wherever the Abyss would begin creeping into Teyvat, and would crawl back out tainted and warped. You shiver, and Zhongli’s palm pushes against your spine in reassurance. From the midst of the monstrous ambassadors a young man emerges, strikingly human in comparison to the Lectors and Heralds who step aside and bow to him, surveying the gathered citizens with boredom. He’s certainly handsome, with copper-colored hair and fine clothing, but his brilliant blue eyes are so lightless and dim that it feels like you’re outside in the dead of night, not a moon or star in the sky. For a split second, his eyes lock onto yours, and you dig your nails into your palm. It’s like you’re staring at a corpse. An elegant hand extends from his richly-made cloak and points, at random, into the crowd. “That one.” Your blood turns to ice and your body goes rigid as Hu Tao lets out a horrified shriek, because he’s pointing at you. “No!” Zhongli steps forward, rage alight in his eyes and glaring furiously at the strange man, shoving you and Hu Tao behind him. His gaze snaps to Ningguang, “Lady Tianquan, what is the meaning of this?” But she doesn’t speak, merely averting her gaze towards the ground, shame finally showing through the cracks in her facade. A Herald approaches, surveying your shell-shocked figure with distaste but nodding anyway. “It’ll do,” With a single, swift motion the Abyss Herald snatches your wrist and pulls you away from Hu Tao, nearly dislocating your shoulder in the process when you struggle desperately against his grip. He brings you to stand beside the ginger-haired man, sharp claws leaving tears in the sleeves of your shirt. With a dry throat you gulp down your fear, trying to steady your shaking voice, “What do you want?” The mysterious man looks at you, eyes flat and lifeless, “You’re my spouse.” The world goes silent around you. “...What?” “My spouse. It’s part of the agreement,” he says, turning away. “Agreement…?” You twist your head to Ningguang, and she closes her eyes, as if to confirm what he said. You blink, mouth open in shock, and stumble backwards a few steps. Your vision begins to blur and swim, tension tightening in your chest and turning everything into vague smears of color as the concept of safety begins to slip through your fingers like sand. “No. I won’t allow it,” Zhongli’s deep voice cuts through your daze like a knife and brings you back to reality. He’s nearly snarling at the strangers, looking more enraged than you’ve ever seen him with his polearm already in hand. Hu Tao’s slightly behind him, torn between seeming annoyed or confused and settling on a middle ground of both, hands on her hips. A low, snakelike hiss rises in one of the Lector’s throats, “Show more respect to Prince Tartaglia, lest you desire to break the contract between Liyue and the Abyss.” Zhongli grits his teeth hard enough to crack, and you swear the tips of his hair glow bright gold, then he exhales slowly and crosses his arms, fury simmering just beneath the surface, “And why was this not discussed with the Harbor beforehand?” The Lector simply levels Zhongli with a chilly stare. “It’s His Royal Highness’s right.” And with that you’re pushed into a walk, the Abyss surrounding you as you trip over your own feet, ripping you away from your peaceful life, away from your little house with its sunlit rooms and vases on the windowsill, away from the city you were born and raised in. Away from friends and family; the people you love. You cast a silent, pleading glance towards the man- the Prince Tartaglia, begging for him to let you go. But he simply stares back at you, azure blue eyes blank and unfeeling, and involuntarily you shiver. He feels nothing towards you- not happiness, curiosity, disgust, hatred- nothing, and somehow that’s more frightening than if he did despise you. The Prince feels nothing towards you, because you’re just a pawn in a celestial game. Zhongli and Hu Tao can only watch in despair, paying no mind to the people in the streets beginning to resume their daily activities, simply grateful that it wasn’t them who was chosen. Ningguang steps closer, regret laced in her voice. “My Lord, I’m sorry-” “Don’t,” Zhongli says sharply, eyes flaring with hardened grief. “An apology means nothing.” And he’s right, for only he has seen what the Abyss does to people, corroding their sense of being and mind until they give in and become one with the starlit waves. “Zhongli…” Hu Tao looks up, scarlet eyes swimming with tears. “They’ll… they’ll be okay, right? I mean,” she lets out a humorless laugh, “I might be a funeral parlor director, but…” she shakes her head to clear it and scrubs her cheeks. “Director, I do not lie. For your own sake, perhaps that question should remain unanswered,” Zhongli lets out a sigh, giving the young director’s hat a few pats as she mourns the loss of her best friend. His own unease settles, hanging in the air like a sickly haze, the answer to Hu Tao’s question ringing clear despite his refusal. I don’t know.
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thelittlestspider · 9 months
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horror themed writing ask game
🧭 - what would your character do if they got lost in another dimension/world/universe/timeline? do they try to go home? do they even want to?
🏚 - what would your character do if their house was haunted? are they haunting their house? does the house reflect their state of mind, or does the house love/hate them and vice versa?
🪞 - what would your character do if faced with an evil doppelganger? would they run away, fight? is the doppelganger a reflection of their inner fears?
☄️ - what would your character do in an apocalyptic event?
🌃 - what would your character do if they were trapped in a labyrinthine city that's alive?
🔮 - if your character had a dream they or a loved one was going to die a horrible death (that is probably inevitable), what would they do?
📼 - if your character found a cursed videotape, would they play it? how would they get rid of the curse? can they?
⚰️ - if your character lost a loved one, what would they do? would they grieve and move on? try to bring them back? cling to their remains?
🔦 - would your character go investigate that spooky noise? the local ghost story? cryptid? that rash of murders in town?
🩸 - if confronted with a monster, would they romance them, befriend them, fight them, run away, kill them? something else?
🏕 - if there was a camp or woods infamous for a string of murders or disappearances, would your character still go camping there? or are they there to investigate? why are they investigating? (documentary, former survivor, etc.)
🕰 - what would your character do if they were stuck in a time loop?
🪚 - what would happen if you put two of your characters in a saw trap maze together?
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space-dragon14 · 1 month
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Back with another #MinillaMonday This time, A family photo Minilla says: ''Mom took this photo while papa wasn't looking, I love this photo because I love donuts and I love my dad and I love my donut shirt and when I grow up I wanna be strong like papa''
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hamliet · 10 months
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Kinnporsche: The Symbolism
Not really a meta. More a collection of baby meta ideas I have and/or symbolism I noticed watching the series that didn't make it into my review.
Oh How The Tables...
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I'm just saying that it's certainly ironic that Kim's first scene in the show is him mocking Big for his unrequited love for Kinn. He asks Big if he should write Big a song about heartbreak, and ends the series writing a song about his own heartbreak and begging Chay to take him back.
Big and Tawan
In general, I think Big and Tawan were the best done minor characters, and the best done characters in the series, if you look at their complete arcs, after Vegas and Pete (Kim and Chay would be next, but their arcs aren't entirely complete and never will be).
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The same episode where Tawan concludes "if I can't be happy, then no one can," and commits suicide (intended murder suicide at that), Big sacrifices his life to save Porsche's, not because of Porsche, but because he loves Kinn. He dies assuring Porsche how much Kinn loves him.
In other words, Big reached the opposite conclusion of Tawan: even if it means he can't be happy, he wants Kinn to be happy. However, the story actually takes a nuanced, complex look at it and doesn't code it as Big=good Tawan=bad; Tawan is framed as tragic instead and you're meant to feel sad over his patheticism, not feel gleeful.
Portraits
Tankhun, Kim, and Vegas all have self-portraits in their rooms, and these portraits are all kind of symbolic of how they see themselves--though not necessarily accurate perceptions.
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Well, except Tankhun's. Tankhun's just just a neon portrait that fits with his flamboyant decor. It's in the corner near where he watches his series, and is very straightforward because Tankhun, himself, is pretty straightforward. He's not hiding the same way the others are.
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Kim's self-portrait is a watercolor of himself, but you can't any discernible features. Of course, this symbolizes how he hides himself behind many masks.
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Behind that portrait, though, is his bulletin board of his family and all the players. Because no matter how Kim acts distant and aloof, he's actually always strategizing and planning to thwart any threats to his family.
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Vegas's self portrait is in a secret room that can only be entered via a passcode, symbolic of how it's really hard to reach the true Vegas because he keeps his vulnerabilities locked up. But when you do enter that room, you see a portrait of a misshapen man that looks more monster than human. That's how Vegas sees himself.
Kinn notably does not have a portrait (that I saw), but his walls are instead windows that overlook Bangkok, which can be symbolic as well: that he doesn't see himself fully as a person, but instead as someone who's supposed to be controlling and surveying something much, much bigger than himself.
Kinnporsche Sexy Times
The idea for symbolism here wasn't fully developed, but it's there, so.
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The first two times Kinn and Porsche have sex mirror the first sexual encounters with others we see them engaging in. The first scene is the Bad Scene, or really, where Kinn basically assaults Porsche since Porsche is way too out of it to consent. But during this scene, Porsche draws attention to the beauty of the city view, which is a callback to how Kinn's hired prostitute remarked that he wanted to see the entire view (and then opened the curtains to find Porsche there, because Kinn's answer to who he is is more adequately found in Porsche than the city).
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Of course it's also kind of a comment on how Kinn views himself in terms of the city, which is not entirely a good understanding lol.
The next time they have sex--and the first time it's consensual--is in the backroom of a club, which mirrors where we see Porsche having sex with the two girls in the series. I'd argue this is probably supposed to be seen as Kinn meeting Porsche where he's at, and to a degree vice versa, but also Kinn's is more morally questionable than Porsche's in terms of consent and power.
Kimchay - The Little Mermaid
I talked a little about the fairy tale motif that was never actually explored in the story despite it having a ton of potential in my review, and I'm going to talk more about it now because I can.
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Listen, if Vegaspete and Kinnporsche are both loosely based on Beauty and the Beast (Vegaspete more directly a retelling, right down to resurrection), Kimchay is probably based on "The Little Mermaid," the other story that gets a direct shout-out in text. Here, both characters are both mermaid and prince.
Kim wants to live a life as part of a different world, and uses his voice to get there. In the end, just like the mermaid in the original tale, he loves the prince (Chay) too much to risk him coming to harm, even if that means his own doom. However, it's precisely that selflessness that helps him live above a filthy world.
Chay also wants to live in a different world and uses his voice to get there. Only, despite all he risks to get there, it doesn't quite work out. The prince (Kim) doesn't return his feelings... well, except he does, but he sure made Chay feel like he didn't for awhile there.
Succession: Kinnporsche Version
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The novel apparently mentions this but I'm not interested in reading it for Reasons, but I did find it intriguing that the mafia family isn't exactly going to continue considering all five of the current generation (Khun, Kinn, Kim, Vegas, and Macau) are all gay. For all the talk about being an heir and succeeding Papa Korn, it's not gonna go for another generation. I actually like this and think it could be a major thematic point if emphasized appropriately, or brought up at all in the series.
Like. The family burdens the kids because of mafia stuff, trying to pit them against one another and using them to solve their grievances... but love can save the day, and also give life, and quite literally stop the cycle--but it's love that isn't traditional, in a sense. It's queer. This also doesn't mean the characters can't have kids, obviously, but symbolically they have to come up with different, nontraditional ways to do so if they do, symbolic of having to like... break from the traditional patriarchal violence of their mafia upbringings.
The ingredients are there! It could have been a thing!
Namphueng: The King
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Namphueng's room has a chessboard pattern on the floor, which ties into the chess motif that Korn was always messing around with. While the audience was led to believe the queen was Porsche in all Korn's playing scenes--and they were right--they were also led to believe the king was either Kinn or Korn. Incorrect. The king was Namphueng, not Kinn or Korn.
The king, after all, isn't really free to move. It theoretically can move in any direction, but only one space at a time. It's quite limited.
I do wonder--not that this will ever be answered--if Namphueng's story is intended a lot more important than just "foster sister." Like maybe her family was wiped out because she was the heir of a far more important family or something.
The Victor Writes History
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Or so Korn said. Again, not that we'll ever get it cleared up, and I personally like the ambiguity wherein we don't know precisely what happened between Namphueng, her husband, Korn, and Gun. I wouldn't actually have wanted it perfectly cleared up. Thematic! Complexity!
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Gun's memories match better with Porsche's than Korn's do--the cabinet where Porsche hid is open in Gun's memories, but not in Korn's, and Porsche remembers Korn standing while Gun sits, which is what happens in Gun's version. However, whenever there are multiple versions of a story, the truth is probably in the middle, and it's hard to believe Gun, of all people, had purely selfless motives.
My personal guess is Korn did kill Namphueng's husband, but it was less about "how dare you not come back!" cruelty and more a long-game plan to get his and Gun's father to spare Namphueng and fake her death to protect her. I think this fits best thematically with the story and the characters as present in the series, in that Korn's motives can be both caring and selfish and power-seeking at the same time. It's also tragic, because killing someone loved by someone to protect them actually has a way of killing them even if you didn't plan on it. Someone can still be alive but have lost everything, a statement that multiple characters made in the show.
It would also fit that Korn misunderstood the power of love, because he definitely doesn't get it. But he didn't ruin every love story, because Kinn and Porsche end up together.
Whose Handprints?
I am annoyed i never got the answer to whose finger paintings Korn had in his desk drawer (the ones Kim found). I presume it's Porsche and Chay's given that there are two handprints, not three, and one is far larger than the other (plus the emphasis on Namphueng and art) but who knows.
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disneytva · 2 days
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Disney Television Animation Starts 40th Anniversary Celebration At Annecy Film Festival
There's so much to do, getting ready just for you to celebrate #DisneyTVA40 at Annecy Film Festival.
For this year’s ever-inspiring Annecy International Animated Film Festival, Walt Disney Animation Studios, Pixar Animation Studios and Disney Television Animation, Disney Junior Educational Resource Group, Disney EMEA Animation, 20th Television Animation will unveil a handpicked selection of new releases that promise to bring fresh, captivating adventures to all the family.
 Disney Branded Television will present “40 Years of Disney Television Animation: Past, Present, and Future” — a look at how, since its launch in 1984, Disney Television Animation has been at the forefront of creating iconic animated content for kids. The panels and screenings are to honor the studio's 40th anniversary which will happen on December.
“40 Years of Disney Television Animation: Past, Present, and Future” 
Tuesday, June 11
A look at how, since its launch in 1984, Disney Television Animation has been at the forefront of creating iconic animated content for kids. The panel will feature previews of the "Phineas And Ferb" revival, "Primos", "Zombies: The Re-Animated Series", "Mickey Mouse Clubhouse 2.0" and Disney Television Animation's 100th show "StuGo". The panel will have a showcase of upcoming NDA content for Disney Channel, Disney Junior and Disney+ for the next 100 shows.
The panel will feature:
-Meredith Roberts Disney Television Animation CEO and Disney Branded Television VP of Animation
-Rob LaDuca ("Mickey Mouse Mixed-Up Adventures", "Mickey's Tale Of Two Witches","Mickey and Mickey and Minnie Wish Upon a Christmas", "Mickey Mouse Clubhouse 2.0")
-Dan Povenmire ("Phineas And Ferb","Milo Murphy's Law","Hamster & Gretel")
-Jeff Swampy Marsh ("Phineas And Ferb","Milo Murphy's Law", Disney Junior Educational Resource Group "Hey A.J!")
-Stevie Wermers-Skelton ("Monsters At Work")
-Kevin Deters ("Monsters at Work")
-Bruce W. Smith ("The Proud Family", "The Proud Family Movie", "The Proud Family: Louder And Prouder", "La Familia Avenúñez")
-Ralph Farquhar ("The Proud Family: Louder And Prouder", "La Familia Avenúñez")
“Storytelling Through Music,”
Thursday, June 13
The panel will feature a discussion on how music sparks happiness and joy in kids and family content across the studio's 40th anniversary.
This panel will feature:
Jay Stutler - Senior Vice President, Music, Disney Television Animation
Lynne Southerland ("Ariel")
Aliki Theofilopoulos ("Descendants: Wicked World", "Zombies: The Re-Animated Series")
Chris Houghton ("Big City Greens" franchise, "Welcome To Simpleton") @chrishoughton
Nic Smal ("Kiff", "NDA - Disney Channel Series")
Kay Hanley (Disney Junior Educational Resource Group "Kindergarten The Musical")
Big City Greens The Movie: Spacecation SCREENING
Friday, June 14
An open-air screening of the new movie, Big City Greens The Movie: Spacecation. based on the Disney Channel hit series Big City Greens
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Note
So, if Azul is in the City of Flowers, and the twins are off in Playful Land, who would be taking care of the Mostro Lounge, or Octavinelle in general?
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Glorious Masquerade and Stage in Playful Land actually do not occur simultaneously. The former takes place during Halloween itself and the latter is set BEFORE Halloween. This is confirmed by Ortho in 1-1 of Playful Land; he indicates that they have to “prep for Halloween”, meaning it is not the holiday yet.
It is not clear if the Halloween they’re preparing for in Playful Land is the same Halloween that occurs in GloMas. (The first two Halloween events, Scary Monsters and Endless Halloween Night, do appear to occur sequentially.) However, even if the Playful Land and GloMas Halloweens were the same one, the events of Playful Land would have been wrapped up and the students safely returned to campus before the start of GloMas. This is because the Playful Land students are shown (specifically in 4-8) on campus running the usual Halloween festivities while the GloMas boys attend a conference for young mages in the City of Flowers.
Azul would be in the City of Flowers for GloMas while the twins help out with Halloween at NRC. Prior to this, the twins snuck off to Playful Land to goof around while Azul was fast asleep and then attending classes without them (having turned down the twins’ offer to join them at the park). There isn’t overlap, otherwise Azul would probably mention that he has more important matters to tend to, like preparing for that important conference.
… But in the case where both Azul and and twins were busy, I’d assume they’d find some other Octavinelle student they trust to oversee the lounge for them. The mob students might clamor to prove their worth since this would put them in the dorm leader’s good graces and put them in a more favorable position when asking for favors or even when being considered for a promotion to vice or straight up dorm leader. The art of kissing ass— It’s either that or close up the place for a little while, but I’d think temporarily closing is a last resort since Azul loves money too much for that/j.
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twistedintern · 3 months
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Navigating Twst JP & JP-EN Term Listing (Updated)
Dorm & Character JP Name Abbreviation and Emoji Index
Heartslabyul > 🃏 ビュル Riddle Rosehearts > 🌹 リド Ace Trappola > ❤️ エー Deuce Spade > ♠️ デュ Trey Clover > ♣️ トレ Cater Diamond > ♦️ ケイ
Savanaclaw > 🏜️ サバナ Leona Kingscholar > 🦁 レオ Ruggie Bucchi > 🐆 / 🍩 ��ギ Jack Howl > 🐺 ジャク
Octavinelle > 🐚 オクタ Azul Ashengrotto > 🐙 アズ Jade Leech > 🐬 ジェイ Floyd Leech > 🦈 フロ Tweels > イド
Scarabia > 🕌 / 🧞‍♂️ スカラ Kalim Al-Asim > 🦂 / ☀️ / 🦦 カリ Jamil Viper > 🐍 ジャミ
Pomefiore > 🍏 / 👸‍ ポメ Vil Schoenheit > 👑 ヴ���(ル) Rook Hunt > 🏹 ルク Epel Felmier > 🍎 エペ
Ignihyde > ⚙️ / 🔥 イグニ Idia Shroud > 💀 イデ Ortho Shroud > 🤖 オル
Diasomnia > 🐉 ディア Malleus Draconia > 🐲 マレ Lilia Vanrouge > 🦇 リリ Silver > ⚔️ シル Sebek Zigvolt > ⚡ セベ
Ramshackle > 👻 オンボロ Prefect > 🌸 / 🦐 / 🍊 (♀️/🚺 or ♂️/🚹 will sometimes follow) 監 / ユウ Enma Yuuken > 🦞 コミ監 Grim > 🐱 / 🐈‍⬛ グリ
NRC Staff > 🎓 / 🐦 NRC(の)職員 Dire Crowley > 🎭 クロ Divus Crewel > ⚗️ / 🐶 クル Mozus Trein > 📚 / 📖 モゼ Ashton Vargas > 💪‍‍ バル Sam > ☠️ / 🎩 サム Lucius > 🐾 ルチウス
Others Rollo > 🔔 ロロ Fellow > 🦊 フェロ Gidel > 🔨 ギデル Baul > 🐊 バウル Che’nya > 😺 チェーニャ Cheka > 🧶 チェカ Neige > ❄️ ネイジュ Ambrose > 🧙‍ ア ン Najma > 💫 ナジュ(マ) Marja > マルヤ Dylla > ディラ Kifaji > キファジ Maleanor > マレノア Ace’s older brother > 兄ッポラ Farena > ファレ
Glossary
The following list is in no way all-inclusive. I will do my utmost to update this section as the EN server progresses in story and translations become known.
(If I’ve overlooked anything, don’t hesitate to message me about it!)
Night Raven College
Mage Training Academy - “Wizarding Boarding School” (lit., no one uses this term, though)
Headmage - Headmaster
Housewarden - Dorm Head, Dorm Leader
Vice Housewarden - Vice Dorm Head, Vice Dorm Leader
History of Magic - Magic History
Flight - Flying
Freshman/Sophomore/Junior(/Senior) - First-/Second-/Third-(/Fourth-)Year
Potionology - Potions
Flora Element - Tree Element
Cosmic Element - Null Element
Objects and Activities
Thaumarks - Madol (Magic Dollars) There is no equivalent for “Sorcents” in the original canon, as Madol more closely converts to Japanese yen, whereas Thaumarks seem to reflect United States dollar values. The “cent” of Japanese currency (sen) has been obsolete for decades.
Blastcycles - Magicwheel
Spelldrive - Magift (Magic Shift)
Locations, Countries, and Regions
Queendom of Roses - Rose Kingdom
Shaftlands - Land of Pyroxene (Pyroxene)
Harveston - Village of Harvest
Sunset Savanna - Afterglow Savannah
Island of Woe - Island of Lamentation
Briar Valley - Valley of Thorns
Fleur City - City of Flowers
Event Names
Culinary Crucible - Master Chef
Beanfest - Happy Beans Day
Joint Exams - Unified Exams
The Phantom Bride - Ghost Marriage
Wish Upon A Star - Dance and Wishes
Camp Vargas - Vargas Camp
(A Twisted Halloween) Terror is Trending - (Scary Monsters) Screaming Halloween Show
(A Twisted Halloween) Spectral Soiree - (Scary Monsters) Endless Halloween Night
A Firelit Sky Over the Sands - Scalding Sands's Al'ab Nariya
Harveston's Sledathon - Harveston's Kelkkarotu
Twisted Tsumderland - Welcome to Tsumsted Wonderland
Fairy Gala Remix - Fairy Gala If
Limited Card Names
Apprentice Chef - Chef-in-Training
Suitor Suit - Groom-for-a-Day
Starry Robes - Star-sending Robes
Halloween - Scary Dress
Silk Adorned - Jasmine (Yasmina) Silk
Applepom - Apple Boa
Tsumsitter - Tsumsted
New Year's Attire - New Year's Yukata
Masquerade - Masquerade Dress
Birthday Boy - Birthday Suit-Up
Birthday Jacket - Union Birthday
Birthday Bloom - Bloom (Broom) Birthday
All club outfits - Club Wear
JP Monikers ~ Floyd
(Floyd uses specific suffixes depending on his perceived relationship with individuals–i.e., diminutive/pejorative/etc.)
MC = Shrimp (koebi) Grim = Seal (azarashi) Riddle = Goldfish (kingyo) Ace = Crab (kani) Deuce = Mackerel (saba) Trey = Sea Turtle (umigame) Cater = Sea Bass (hanadai) Leona = Sea Lion (todo) Ruggie = Remora (kobanzame) [changed in EN] Jack = Sea Urchin (uni) Kalim = Otter (rakko) Jamil = Sea Snake (umihebi) Vil = Beta Fish (beta) Rook = Seagull (umineko) Epel = Guppy (guppi) Idia = Firefly Squid (hotaruika) Ortho = Sea Angel (kurione) Malleus = Sea Slug (umiushi) Lilia = Flapjack Octopus (mentako) [changed in EN] Silver = Jellyfish (kurage) Sebek = Crocodile (wani)* Crowley = Manta Ray (manta) Crewel = Striped Beakfish (ishidai) Trein = Red Squid (akaika) Vargas = Lobster (robusutaa) Sam = Seahorse (umiuma) Fellow = Foxfish (kitsunebera) Gidel = Cat Shark (nekozame) *Leona also refers to him as a “crocodile”
JP Monikers ~ Rook
Rook uses a combination of Japanese, French, and English variously; I have attempted to render the names in the simplest manner possible. (Those with names I cannot find in-game at the time of posting are marked accordingly and will hopefully be updated in the future.)
MC = Trickster Grim = Monsieur Hirsute (Mister Shaggy) Riddle = Roi de Roses (King of Roses) Ace = Monsieur Heart (Mister Heart) Deuce = Monsieur Spade (Mister Spade) Trey = Chevalier de Roses (Rose Knight) Cater = Monsieur Magicam (Mister Magicam) Leona = Roi de Leon (King of Lions) Ruggie = Monsieur Tanpopo (Mister Dandelion) Jack = Monsieur Tough Guy (Mister Tough Guy) Azul = Roi d’Effort (King of Effort) Jade = Monsieur Mastermind^ (Mister Mastermind) Floyd = Monsieur Yukaihan (Mister Joyous Offender) Kalim = Roi d’Or (King of Gold) Jamil = Monsieur Multi (Mister Multi) Vil = Roi de Poison (King of Poison) Epel = Monsieur Himeringo (Mister Lady Apple) Idia = Roi de Ta Chambre (King of [Your] Room) Ortho = Monsieur Doll (Mister Doll), “Miracle Boy”^ Malleus = Roi de Dragon (King of Dragons) Lilia = Monsieur Curiosity^ (Mister Curiosity) Silver = Monsieur Sleepyhead^ (Mister Sleepyhead) Sebek = Monsieur Crocodile^ (Mister Crocodile) Sam = Monsieur Mysterious (Mister Mysterious) Rollo = Monsieur du Mouchoir (Mister Handkerchief)
Monikers ~ Other/General
・MC > Malleus ~ Hornton - Tsunotarou ・Malleus > Humans ~ Child of Man (hito no ko) ・Leona > Azul ~ Tako-yarou ・Leona > Idia ~ Kaiware daikon ・Leona > Humans ~ “Herbivore” >>> Additionally, Leona often tags -yarou onto names when speaking of people he doesn’t think highly of ・Vil > Sebek ~ “Cucumber” ・Sebek > Malleus ~ Young Master (waka-sama) ・Cheka > Leona ~ Unca’ Leona - (Leona-)ojitan ・Neige > Vil ~ Vi-kun ・Vil > a great many students his junior ~ “Potato” ・Crewel > Students ~ “Puppies” (koinu-domo) ・Rollo > Trein ~ “Professor Mozus” (Mozus-sensei) ・Sam > Customers/Students > Little Imp ~ lit. “Little Demon” (ko-oni) >>> Sam sometimes will add a descriptor to distinguish between “demons”–examples being Kalim’s kin no oni and Rook’s okappa oni
Unique Magic (Signature Spells)
Below is a comprehensive list of romanized furigana (that is, the intended/spoken) readings of Unique Magic names as they appear in the original Japanese version of the game.
Riddle Rosehearts - Off With Your Head Deuce Spade - Bet the Limit Cater Diamond - Split Card Trey Clover - Doodle Suit Leona Kingscholar - King’s Roar Jack Howl - Unleash the Beast Ruggie Bucchi - Laugh With Me Azul Ashengrotto - It’s A Deal Jade Leech - Shock The Heart Floyd Leech - Bind The Heart Kalim Al-Asim - Oasis Maker Jamil Viper - Snake Whisper Vil Schoenheit - Fairest One Of All Epel Felmier - Sleep Kiss Rook Hunt - I See You Idia Shroud - Gate To The Underworld Malleus Draconia - Fae of Maleficence Silver - Meet In A Dream Sebek Zigvolt - Living Bolt Lilia Vanrouge - Far Cry Cradle Rollo Flamme - Dark Fire Fellow Honest - Life is Fun
Other Notes
+ Che’nya’s full name is rendered differently between the EN and JP versions.
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