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#but just another little detail that gives more character to mario - that he loves and adores his brother ❤💚
multicolour-ink · 1 year
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Little detail i noticed when looking at these.
When the Bros are side-hugging each other at the beginning, Mario squeezes his brother's shoulder and brings him in closer 🥺
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slaybestieslay946 · 3 months
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Your last uncle!percy fic was EVERYTHING and I was wondering if you could write another one in the same universe where reader and Luke go out on a date so Percy and annabeth babysit? And maybe more interaction with Percy and reader? Feel free to make it your own juts thanks so so much for your contribution to the Luke lovers with that last one you posted haha
Date Night
MASTERLIST
word count: 1000
pairing: luke castellan x posiedon!reader
warnings: none!
a/n: icl Luke is kinda a minor character in this one, and i chose to just have Percy in it coz i felt like it made more sense?? idk hope you enjoyed love u anon
“Ok, so, dinner’s in the fridge, as well as formula for Violet. James normally goes to bed at 8, but I told him he can stay up later if he wants.” 
You explained, as you flitted around the kitchen with a list in one hand and a clutch in the other. Your brother followed after you with an attentive expression on his face. 
Tonight was you and Luke’s first date night since Violet was born, and you had been looking forward to it for weeks. You’d spent the last two hours getting ready, and now it was just a matter of making sure everything was prepared for your favourite babysitter, Percy. 
You stood at the door, peering down at the list while you husband sat on the stairs, tying his shoelaces. 
“Honey, did I forget anything?”
“Hm, did you tell him about the thermostat?”
“Oh, shit yeah.” You turned to Percy, “The thermostat is broken, so if you need to turn on the radiators or anything you’ll have to do it by hand, but I mean, it’s summer so you shouldn’t need to.” 
“Ok cool. Sounds good.” 
“Alright. I think that’s everything. You have a good night, and call if you need anything or have any questions-!”
You were about to go on another spiel about caring for your youngest daughter's specific needs when your husband swept an arm around your waist and practically dragged you out of the apartment. 
“Thanks man, see you at 11!” Luke shouted, giving Percy a quick thumbs up before shutting the door behind you both. 
“Why’d you push me out!” You asked as you both began making your way down the stairs.
“Coz you need to trust your little brother and relax. He’s a good guy.” 
“I know that.” You pouted, “But I also know that he can be a bit scatterbrained sometimes, the boy needs detailed instructions.”
“That’s exactly my point babe. He’s not a boy anymore.”
“God don’t remind me. It makes me feel old.” 
“Sorry. You're not old. Now, stop stressing about Percy and enjoy the date night you incredible husband has so kindly planned out.”
You giggled lightly, rolling your eyes, but agreeing nonetheless.
*
The date went perfectly, and you were back by 10. When you walked inside the house, you were pleasantly surprised to see that it was still standing, and your son hadn’t managed to cause a mess while you were gone like he usually did. 
Luke went up to check on Violet, meanwhile you made your way into the living room, where you could still hear the low hum of the TV in the background. 
In the room, you could see your brother, and your son curled up on the sofa, both of them fast asleep, and snoring slightly. On the TV Cars were playing (James’ favourite), and on the table there were a few mostly empty bowls of snacks. 
You laughed quietly, remembering the movie nights you and Percy had had all those years ago. 
After you left Camp half blood to go to college, he’d come over to your house a few times during the school year, in which you’d have movie marathons, pillow fights, and intense mario kart competitions. 
It’d always end the same, with the both of you passing out on the couch at 2 in the morning, cheeto dust covering your fingers and popcorn kernels all over the floor. 
They were some of your favourite times with your half-brother, when you could forget the worry of getting killed by monsters or the like, and have fun with your only sibling. 
“Hey, Perce.” You whispered, shaking him slightly. It didn’t take much to wake him, and soon his eyes were fluttering open. 
“Oh, Y/N. You’re back already?” 
“Yeah, it’s 11:30.”
“Really?!” He asked, loudly, and you quickly shushed him, pointing to the sleeping child beside him. 
Percy slapped his hand over his mouth, mumbling apologies. You rolled your eyes at him, helping the man off the sofa and leading him out of the living room and towards the spare bedroom (aka Luke’s office).
“You can stay here tonight if you want? It’s pretty late.” 
Your statement was confirmed by a loud yawn from Percy, to which he begrudgingly nodded. 
You directed him to sit in the nearby armchair whilst you grabbed the sheets from the cupboard and began to make up the bed for him. 
“How was James?” 
“We had a great time. He’s a good kid y’know?”
“Yeah.”
“It reminds me of our old movie nights.” He said, his voice slightly wistful. He had always been so sentimental, just like you. 
“Funny. I was thinking the same thing.” 
“Do you remember that time we got snowed in?” He asked, laughing lightly at the memory. 
“Of course! And the snow was so high the pizza delivery man had to climb in through the window!”
You both erupted into fits of giggles and you had to pause in your bed-making to finish laughing. 
“I really appreciate everything you did for me, Y/N.” He declared suddenly, staring off into space. 
“I didn’t do that much Perce. You give me too much credit.” 
“No, I really mean it. You did your best to give me a normal childhood, and looked after me like I was your real brother.” 
You frowned, “You are my real brother. Just like James is your real nephew. And I helped you because you were a good kid who deserved it. You earned the life you have now. We all did.” 
He broke into a bright grin at that, standing up from the armchair to give you a big hug. You could still remember when he was so much smaller than you, just a kid. Now he was an adult, and taller than you (although that mop of curly hair gave him some extra height). Still, despite how tall he got, you were certain he’d always be your little brother.
“Thanks Y/N.”
“No problem kid.”
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factual-fantasy · 2 months
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25 ASKS!! THANKS U GUYS!! 🤶
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@elegysonnet (In response to this post)
Ok so to explain Lolbit, you'll need a little background--
In my sister location AU I was thinking that William uses the circus as a front to go from town to town killing kids. He takes the remnant of his victims and puts them in the animatronics. This remnant is making the animatronics more "human". Its giving them the ability to feel things like love, hate.. and fear..
Another detail is my animatronics do not move their face plates to appear more life like. The face plates are there for easy access to the endo skeleton and for easy make up changes and replacement. While the animatronic is in use, the faceplates are clamped shut. They are never meant to open them and are not supposed to see each other with them open.
This then leads us to Funtime Foxy. He went into a parts and service tent he wasn't supposed to go in.. and on a table he saw a set of purple and orange Foxy faceplates. But having been programmed to never remove the faceplates and having the remnant in his system.. he just.. couldn't understand what he saw.
It was his face.. but.. also not him? It had no eyes, no teeth, its jaw sat at a bizarre angle. It was.. horrifying. The remnant is really messing with Foxy's head after seeing that. He cant understand what he saw and is basically having "nightmares" about it. Seeing himself in the mirror as this "other Foxy" with missing eyes and a black mouth. With black sludge dripping from his eye sockets..
So "Lolbit" doesn't.. really exist..? Its more like a nightmare concept that Foxy created in his own head. And he just doesn't have the means to understand what he saw.
Yendo has a very similar story..
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Oh yeah.. I'm aware.😔 Remember folks, all reposted artwork is stolen. All.
(Also thank you! I'm glad you liked my FNAF stuff! :}} )
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AAA THANK YOU SO MUCH!! :DD As for the fusion idea, I love those names!! :DD And I was leaning towards it being a separate AU of sorts. Since the ability to fuse would change A LOT about my characters stories and personalities--
XD And don't worry, that was a good read! Though I believe I had already planned an encounter with King Boo.? Well, "encounter", they never saw him face to face--
I couldn't find the original post talking about this, but if I remember correctly..
Mario and Luigi had found the mansion on one of their adventures and went inside. In which the boos locked the doors and turned out all the lanterns. The boos then proceeded to play tricks on the bros and got them separated. I think King Boo was watching the other boos from the shadows..?
Now Mario had gone into one of the rooms and there was a fire flower in a plant pot. Mario grabbed the flower and created a fireball in his hands so he could see. Immediately after that the entire mansion went completely silent. The Boos were all stunned. Someone absorbing a power up was so foreign, so terrifying... so.. so impossible, that all the boos were immediately terrified of them.
All the lights leading to the front doors lit up and the doors swung open. Mario and Luigi followed the lights, reunited and left the mansion. As soon as they stepped out, the doors and windows all slammed shut. Basically saying "DO NOT COME BACK IN HERE-"
Then the bros went home! Shaken, but safe and sound <XDD
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(Referencing this post)
XDD Not exactly, my sona comes in all shapes and sizes. I just drew myself looking more human/"put together" in that post because I was resting on the couch XDD
Plus its only 1 drawing! I tend to put a lot more details into the characters I draw if I'm only drawing them once. :0
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@2006-stupid-thatsme (Referencing this post)
Oooo I've never heard of empanadas until now! They look delicious!! :DD
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(Referencing this post)
"What's a stomach ache??"
XD Ah don't worry about her! Lucky for Cici, her and the gang cannot get stomach aches. Mostly becuase I've dealt with them enough to know that they are the worst things ever! And I would never wish stomach aches upon even my worst enemy. :')💔
Sooo since I have full control over this universe, I have decided that there will never be any consequences to eating food! They can eat as much as they want, whenever they want, however they want, and they will never suffer any ill effects! No stomach aches, no gas, no uncomfortable fullness, no weight gain- no mess?? Once Cici is done chowing down on that cake the frosting will suddenly vanish from her face and hands. Cuz who likes to clean up after eating??
So don't worry bout her, anyone in the factual fam could eat that entire cake and come out absolutely thriving XDD
..Lucky aren't they.. :/
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Yes! Though its only really a moustache-
I pictured that they're basically just straight up tentacles and there's a set number of how many can grown out of his head at once.
He can grab things with them too! And I imagined that they can fully grow back if cut off and the longest they can grow is down to Octo's knees. Once they get that long they kind'a stop growing.
Though Octo has never grown them out that long before <XDD
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WAAAATHANK YOIUUUU SO MUSHCHCH!!!!! 💖💖😭💖😭😭💖
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@tmelvinborg31
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I DIDN'T KNOW THEY COULD BE SO LARG??
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@minnesotamedic186 (Post in question)
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These past few weeks/months(??) have not been my best
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"The Jar".. how can a name be so haunting and creepy yet so funny at the same time? XD
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Thank you, <:} I'm sure that I'll peek into the fandom every now and again.. becuase I cant escape my love for Octonauts. But I'm rethinking how I'll approach the fandom next time around-
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<XD What can I say, I'm a wizard ✨✨ Though some parts have been spoiled but that's my own fault tbh.
As for why I haven't watched it, its just really hard for me to switch gears for some reason. All I gotta do is sit down, and watch the movie. But my brain just cannot seem to do that, it makes it seem like its this huge task/activity that will be a drag to go through. Its really hard to explain.. I guess I'd much rather just sit in my room an draw and not interrupt the usual flow/pattern of my day-
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(In response to this post)
:DD Thank you so much!! And yeah Luigi could probably use a hug or at least a friendly pat on the shoulder <XDD 💔
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@whereismycupofcoffee
XDD Not just when I wanna draw. This is my mood like 75% of the time-
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For ME??? THANK YOU!! :))))) 💖💖💖
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@blade-liger-4ever
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Its all ups and downs, not quite sure where I am rn but it don't feel great so it must be a down :(
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I don't know much about those characters or the relationship they have.. but Blue and Seafoam have been compared to them in the past. They must be really similar! :0
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OH! <:DD Whelp I guess they're not saying there long!!- <XD
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@whateverdraws1008
Tucked away deeeep within my brain goo. Its a rarity that I have the motivation to return to that fandom :( the characters are just so hard to draw! 💔💔
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@beryl-shade
Ooooo this is so clever!! :D I can totally see this being apart of the actual games too!
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YOO I LOVE SURFACE PRESSURE!! :DD I'll have to look into the other songs too! :00
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@beryl-shade
I cant remember much of Chef Saltbaker.. he's from the Cuphead DLC right? I imagine he's giant to them, maybe they'd be afraid? DD:
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(Related to this post) (I cant find the ask post- but this is in response to someone saying "what about Cici?" And I commented that the mic simply wasn't offered to her-)
Bibi picks up an absolutely miniscule Cici and she squeaks out a tiny;
" ᴵ ᶜᵃⁿ ᵃᶜᶜᵒᵐᵖˡᶦˢʰ ᵃⁿʸᵗʰᶦⁿᵍ >:³ "
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ganondoodle · 5 months
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I was at first in love with totk, and I still think mechanical wise, its quite impressive
And when I collected all the tears and saw the "story" I genuinely got upset in a good way (at first), because man! Did they really got the balls to go that far? Is there nothing I can do for her? Now I MUST do all the temples, see how it plays out and --oh, I've got this cutscene already. Why are all the people so dumb about Zelda, I KNOW where she is, Link say something-- Link??
After finishing all the temples and almost falling asleep, I stopped playing the game, looked up the last boss and remaining cutscenes and went "Thats it?"
Watching other people (including you) being critically about so many things, both character and mechanical wise, I've almost startled myself with a realization what the gnawing feeling I constantly had, actually was.
Totk feels like a fanfic.
And don't get me wrong, I love fanfiction, I think its great and important, I adore fanfic writers, I love finding gems, I love reading self indulgent stories, see new spins and interpretation of characters. I love the casual, the passion, the creativity!
But totk gives me the same feeling everytime I am reminded that Fifty Shades is a Twillight fanfic.
The world is there. The faces I know and grew to love are there. But everything is ever so slightly different, uncannily so. Just how some characters talk, how they act, how they were placed in the story. The Zonai appearing out of nowhere, but no, they always had been there you see, they were these super magical advanced people but they all died, the king is so tragic. And you see, the king is super cool and powerful and-- oh I dont get to interact with him outside of the tutorial. Did they try to do another King Rhoam-- but wait, that only worked because we didn't knew he was a ghost-- totk wait stop why do you take him out of the story, why couldn't he be a companion, he IS ABLE TO TALK THROUGH THE ARM LET THE OLD GOAT COMMENT ON STUFF?? If you bring up all this ancient stuff and you still got a ghost lingering, let him talk?? (I never ended up getting Mineru but I smell wasted potential as well)
Im not even mad, I am disappointed. It feels like the devs saw what all the lore hunters got attached to and talked about and then just... took the "cool". All the Zonai stuff could've easily been Sheikah tech, but got just reskinned to look more exciting instead of being its own thing.
Like... at this point I prefer what fans are doing over what Totk gave us. The characterization of Rauru (and everything Zonai), projects like you do of what totk couldve been, the little nuggets of actual highlights and details of love fans find in the game. I found much more enjoyment in these concepts than I got from a 70bucks game. And thats depressing.
I love fanfiction. I dont love it when my corporate 70 dollar, six year development, console exclusive game feels like a story that passionate fan couldve written miles better in a week (and I've already seen much cooler and interesting rewrites and ideas).
Zelda has been a huge part of my childhood and its depressing seeing it treated like that. It always was about the story, the epic, its The Legend of Zelda for crying out loud. To be courageous to enter a dungeon, to be wise and solve all the riddles. To become powerful over the journey you embarked on. Zelda to me is the campfire story you tell to others and go into the woods or the beach and imagine what monsters you would slay. Zelda is not the sandcastle you build in the sandbox and then add dinosaurs and star wars ships because you didn't had any other toys, and just stumble into and over some story to entertain yourself until lunch is ready.
I'd have an oracle of seasons over another totk any day at this point. They should've just make the mechanics of totk its own thing, but I guess they were scared it wouldn't sell if it doesn't have a Mario or Zelda skin straped over it.
Anyways, sorry for the mini rant - love your art, love your thoughts and insights, and I am looking forward to see more of it - Zelda related or not (your original characters look amazing, I adore your style sm)
Hope you have a great rest of the day!
*nods along through this entire rant*
idk how many of my rants you have read but yeah ... yeah ... and the further you think about it the further it all falls apart, the wasted potential of it all and the goddamn audacity of them to do those interviews in which they make it EVEN WORSE is just
i know the expectation for a direct sequel to botw was huge and understandbly so but i really REALLY think it would not have been that hard to make it a good follow up even taking into account that totk was originally a DLC, pretty much all of botws aspects could have been developed further, i dont know what could have happened to make totk have turned out like this .. literally it feels like something had to have gone wrong, its like someone who doesnt know zelda nor botw at all was given a few prompts and then just made some generic fantasy story while the rest worked on ultrahand for 5 years
the technical impressive things ARE technical impressive, but i dont think it was necessary nor served the game well in any way (and i LOVE building games- however totk is neither a building game nor a story game nor a zelda game nor an exploration game nor a sequel imo) but zelda, this zelda, is not made for that and i cant help but think it was mainly to encourage people to make some ridiculous mechs so it can go viral on tiktok (not trying to discredit them, it IS cool what they are doing but i .... have my doubts if zelda is the right place for that)
ill stop there bc i have ranted so much about everything i dont wanna repeat it here again; it just doesnt feel like a real game (derogatory), it feels extra bad bc i was not really into zelda when botw came out and while i did get it as soon as i could (months after release since i just started a minijob and didnt have the money) i only over time grew to love zelda this much again, devouring any theories and anything about it bc i loved it so much- i was never into it like this when a new title was announced and dont own any special editions so i bought the totk collectors bc i was just so damn excited for it after the 2019 trailer dropped (god i want that time back ... it looked so much more like it was going to be an actual sequel) even if i was already worried it wouldnt be good at that point given how much i started to sense stuff i dont like about the newer trailers
i recently sold it at our local gameshop bc it was like a thorn in my side given how expensive it was and how dissapointed i was in the game, i genuinely think that, technical impressiveness aside, totk is the onyl zelda i truly cannot stand (for alot of reasons) and im genuinely worried for the future of the franchise
i bought an Oki (Okami) figurine for what i got back and i feel much happier with that :3
(also on a note, i did finish the game two weeks after release but stopped playing it right then and hadnt touched it since, i also streamed all of what i played and its still up if you want to see my slow descend into madness fjkdhkdhjk though its been a long while since then and i by far did not talk about everything back then, just what my most immediate frustrations were while still playing)
(also the gameplay isnt as good as people make it out to be, so much is so frustrating and punishing to use i am kinda baffled it got through like that and most people call that its best aspect ..... though i guess if the rest is so much worse even mid gameplay can seem good ooooooooh how dare i)
also thank you for liking what i do!!! <3 it means alot to know it is appreciated by someone :D
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honoka-marierose · 7 months
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In 2010, Rayman was dead. After two popular minigame collections with his then-co-stars, the Rabbids, Rayman was usurped from his throne as Ubisoft’s mascot and relegated to cameo appearances in games like Academy of Champions: Soccer. Sam Fisher has suffered a similar fate recently.
Then, a miracle - Ubisoft released Rayman Origins, a gorgeous 2D platformer with excellent movement, incredible music, and enough charm to make you forget all about the limbless wonder getting kicked out of his own series. Not a Rabbid in sight.
Origins was an incredible new beginning for Rayman, but it was only the beginning. Two years later, Ubisoft Montpellier did it again with Rayman Legends. Not content to simply be an improvement on the first game, Legends was one of the best 2D platforming games of all time. It looked like things were only going to get better.
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Unfortunately, despite massive critical success, Rayman faded into the background once more, with only a few minor mobile games since then. Now, his long decade of silence is finally over thanks to Ubisoft Milan who, ironically enough, have brought Rayman back in a game that stars the very creatures who originally kicked him out.
“I would say that I started thinking about the DLC as soon as I saw the work on Sparks of Hope going in the right direction,” Sparks of Hope’s creative director Davide Solani tells me. “I loved the idea of closing this fantastic journey of Sparks of Hope with Rayman, as Rabbids were originally introduced in a Rayman game. I felt it was the correct thing to do”.
Rayman in the Phantom Show marks Rayman’s first appearance in a game in some time, which gave Ubisoft Milan the opportunity to redesign the character for his reintroduction, which also marks the first time he’s been in 3D since his Super Smash Bros. Trophy model in 2014.
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Solani tells me that extensive work went into designing Rayman’s new look for the game, with the idea being to aim for something “new, current, and fitting for our universe”. Specific effort went into Rayman’s facial expressions and the body and shoes, for which the team challenged themselves to “dare a little” by introducing pockets and a larger hood to give the limbless wonder more comfort and a sense of identity outside of adventuring.
Of course, one of the most important elements of Rayman’s design is his hair which, beyond the whole lack of limbs thing he’s got going on, is one of the key parts of the character’s identity. Rayman’s hair is used both to fly and to look fly, and it’s a core part of this look.
“[It’s] one of the most 'representative' parts of the character,” Solani says. “We wanted to avoid just an indistinct mass, but also not to go overboard with details. We therefore focused on creating this balance between volume and details. A fully animatable tuft that would help to underline the character's charisma and emotions.”
Rayman may have a new design this time around, but Sparks of Hope isn’t above referencing the hero’s past. The Phantom Show is stuffed with nods to Rayman’s history, including reworked versions of his combat fatigues from Hoodlum Havoc, a cutout of Globox and some plum juice from the same game, a cardboard recreation of the first level from the adventure that started it all, and even some shoutouts to the pirates from Rayman 2.
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Another Easter Egg Solani points out is Rayman’s weapon in the game, which resembles the plunger gun that he used in Raving Rabbids. You’d think that Rayman would want to avoid memories of that particular encounter considering everything that happened after, but he’s rocking a brand-new one in the Phantom Show.
“I loved the idea of paying a tribute to the plunger, in a way,” Solani tells me. “With my team, we’ve imagined how a new plunger could look like years later, and how this new basic weapon could be transformed through the various costume transformations, and what special ability could result from each. It was a fun process for us.”
It’s not just Rayman himself who returns for the Phantom Show, as the DLC also sees the return of David Gasman, the voice of the limbless wonder for nearly all of the games in the series before Douglas Rand took over the role for Origins, Legends, and the mobile spin-offs.
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“Like many players, for me, David Gasman is Rayman’s voice. Also, we did use David as Rabbid Mario in Sparks of Hope, and it was a tremendously fun experience working with him. The idea of having him going crazy to voice both Rayman and Rabbid Mario was too good to miss. “
One of the most interesting things about the DLC is that it’s not just a reunion between Rayman and the player, it’s a reunion between Rayman and the Rabbids as well. The limbless wonder hasn’t been on-screen with them properly since TV Party, with only a small cameo from the screaming nuisances in Rayman Adventures between then and now.
The DLC plays into this time gap, with Rayman holding a grudge against the Rabbids when he first runs into them. Solani says that this was one of the ideas that the team worked with and that they loved seeing Rayman and the Rabbids bickering, but that they start to work together across the expansion, as Rayman quickly gets over his grudges in the name of being a hero.
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Rayman in the Phantom Show closes the door on Rayman’s past while being brutally honest about the hero’s long absence. It has fans wondering if the DLC opens another door for his future, one that many want Ubisoft Milan to be involved with.
“We don’t know yet what we’ll do in the future,” Solani says. “But I can assure you that working on Rayman was a true honour for all of us.”
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harleyification · 1 year
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I've been in a Batfamily mood again, and now I wanna remake my Moon Knight x Batman crossover AU cause it has been rotting my brain since November and THIS was the only thing I have ever made for it, asjdksajdkla
(Based off of this post)
Some details, to let my Brainrot Out:
Listen, I know we all love adding our favorite characters into the Batfamily because that group ABSOLUTELY needs more trouble and unhinged behavior, but like. This isn't just adding another kid into the family. This is adding Marc, Steven, AND Jake.
Why does every crossover character have to be the youngest addition?? Why Not the OLDEST addition?? Revoke that Eldest Child License from Dick, imagine THIS: Marc would be around three years older than Dick, and while he would be Bruce's second ward, he would throw that shit around like the law. "Well, I'm older, so I get to pick the first character for Mario Party, and screw YOU, *I'M* choosing Peach!" type behavior
Dick: "Well, Bruce adopted me first so I was here before you, I get to play Peach!!"
Bruce is having a hard time figuring out how to go about this
Marc/Steve/Jake all adore Dick and would die for him. Killing is off of the table, unfortunately.
Everyone is supportive of Steven and Jake, treating Marc’s alters with respect! I love the idea of Bruce or Alfred giving them a journal so that they can keep up with which alter did what that day, and Dick giving them different colored bracelets so that they can tell which alter is fronting at the moment. The three of them actually having parental and sibling support, can I get a HELL YEAH!!
Marc/Steven/Jake being adopted by billionaire Bruce Wayne after running away from home and not having any upfront memories of how he got to Gotham, but knowing that he doesn’t want to go back to his abusive mom and his negligent dad. Emergency Custody is a hell of a drug!
I have no idea how stuff goes down until Jason gets taken in, so consider this instead: Jake and Jason arguing about the morality of killing. Steven and Jason reading together. Marc and Jason doing competitive training. Think about it. Let the thoughts infest you.
Marc and Jake: "I'm not doing free babysitting!"
Steven: "I will, though!"
Steven and Alfred bonding while cooking and Steve is infodumping about his current research project, doN'T TOUCH ME
Cass joins the family early too, because I say so. And Cass wouldn't need the bracelets to see who is fronting in that moment, she would KNOW, and she will either: pester Marc, love on Steven, or pester Jake.
Cass would adore Steven.
We don't talk about the big explosive Elephant in the Room just yet, nope, so instead consider this: Tim coming in and realizing that Moon Knight really is just Like That. Marc would say, "Another one?? Really??" Steve would say "This one is smart and adds onto my research and just spoke to me for 8 hours straight about arthropods, I have found my new real brother", Jake would say "He's a little stalking freak, I like him already"
Jake and Damian is a brotherly match made in hell. Watch the fuck out.
Just. Just Listen to me...just listen...why wouldn’t a morally grey vigilante by the name of Moon Knight NOT fit the bat motif???
Also, Marc/Steve/Jake would get the Moon Knight powers either as a meta-human with a connection to the Egyptian god, Avatars being able to be chosen at birth, or getting them super early through weird means! I think it'd be neat!
Thank you for listening, I hope I gave you Moon Son brainrot
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bacidipesca · 11 months
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my au headcanons
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Essentially, this is the universe in my head whenever I write for Mareach. Some details may differ from story to story and I’ll probably forget quite a few, but largely this is how I imagine the world works/the backstory informing my characters’ decisions. Behind a cut because this got so, so long out of literally nowhere.
I want to just say first au takes some inspiration out of @elitadream ‘s ideas but hopefully with enough distinction to make it unique.
The specific details I’ve borrowed or plan to thus far from elitadream: Mario being Peach’s guard in an official capacity, the chain chomp incident*, and staying in the castle/Toad’s quarters/workshop. (I was also planning on using their art as partial inspiration for their first meeting for my own AU as well but if they don’t want me to, I will do my best to come up with an alternative.)
*kind of, I explain that later.
I have a timeline in my head of several (like 5+) different encounters with Bowser plus other enemies sprinkled in, a distinct cast of toad ocs I’ve been building, I have a backstory for why Mario has super strength (Luigi has his own distinct power also), I’m pulling inspiration from the new Mario movie for my backstories for Peach and Daisy, I’m planning on possibly involving time travel in the future. I’m hoping that the differences will make themselves clearer as I go on here. If there’s anything here that I haven’t correctly given credit on, or that needs to be removed because the person who inspired it isn’t comfortable, let me know.
If you see anything as a part of this au that you would like to use or borrow for your own fic or art or au, go for it! I would love to see the result, so feel free to tag me, but also feel free not to. While some of my ideas are unique I think a lot of them just ‘make sense’ for the sandbox we’re all playing in.
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- Mario and Luigi were born in Brooklyn to a really insular Italian-American community (their grandparents were the ones who came over from Italy) where they spent most of their time in their own neighborhood speaking Italian with family members and friends, which is what gives them their slight but noticeable Italian accents when speaking English.
- If you got them around someone like Pauline or another Brooklyner, though, you might hear them start to pick up on some of those vocal tics because it’s also ingrained in them from growing up in that area.
- Also this is where my (possible, eventual) time travel nonsense comes in—Baby Mario and Baby Luigi go on an adventure that ends with them getting Firebrand and Thunderhand powers, but it’s because of Kamek and his interference after already having met the brothers as adults who fell into the Mushroom Kingdom. So, as of everything I’m currently writing, Mario and Luigi have no recollection of that adventure because it technically hasn’t happened for them yet.
- But because time is so very rarely linear, or even circular, the Firebrand and Thunderhand powers are kind of hardwired into them now. They just discover having them at the same time they would have gotten them (and eventually will get them, because time travel) as babies.
- Does that make sense? No? Okay good, we’re all on the same page then.
- This is why it’s eventually maybe a possibility and not a hard and fast thing. Just accept that Mario and Luigi were born in Brooklyn with mystical powers.
- Accept it.
- Anyway—
- Firebrand powers! This is why Mario has super strength. He also has extra endurability, can withstand and collect heat/fire in his body, or generate it at a cost of energy to himself. Mario’s fire can be controlled much, much more precisely than he lets on, allowing him to even write or draw with it (hence the brand part of it). Because his powers are linked to Luigi’s, Mario’s fire does not burn him. Mario is very warm to the touch and doesn’t get cold very easily, and can even get a little overheated if he layers up too much and doesn’t let off any additional heat.
- Thunderhand powers! Luigi has super speed and extra stamina, can withstand and collect electricity in his body same as Mario, and generate it the same way as well. He can also produce thunderclap-like screams, but usually under high stress rather than on command. Mario can’t be shocked by Luigi’s electricity. Luigi’s constant fidgeting and his jumpiness can be partially attributed to his need to let off excess energy, and he has a tendency to give people a little static shock when he touches them. He wears gloves to try to mitigate it but it doesn’t help much.
- Luigi can jump higher than Mario.
- They are fraternal twins, and where Mario is right-handed, Luigi is left-handed. Their powers are stronger coming from their dominant hands.
- Peach and Daisy are from the same place but not necessarily related. They were both displaced by a war that caused them to be, essentially, sent out as a last hope for survival into the unknown. They were discovered by the people in their kingdoms and raised by the people in authority.
- I haven’t decided yet if I want either of the princesses to have powers of their own. If I did, I would like to give a healing/soothing ability to Peach like I’ve seen some others ( @drones-of-innocence , @elitadream ) do.
- What brought Peach (and the others) to the Mushroom Kingdom is what is called a warp event. There are large, naturally occurring pipes in this universe that occasionally spit out things and people from other worlds. The Toads have studied them for centuries and eventually managed to reverse engineer all of their modern pipe technology from that knowledge. No one can say for sure what causes them but they can be predicted from the Mushroom Kingdom’s end, at least, as they’re usually heralded by thunderstorms gathering around the natural pipe in distinct formations.
- Peach was raised by Toadsworth (and a relative of Toadette called Toadanne, who eventually retired and was replaced by Toadette), at first just with the intent to look after her, but then with the intent to put her on the throne when she showed incredible intelligence and empathy from a young age. She has a constant drive to prove that her people made the right choice to make her their princess, and will do or sacrifice anything of herself to keep them safe and happy.
- Peach is capable of defending herself, but if she can avoid collateral damage she will always take the more peaceful option. Even if that means going quietly when she’d much rather be screaming.
- I’m borrowing heavily from the new movie with this, but I want Mario and Luigi to be small-time plumbers from Brooklyn who used to work for Spike’s wrecking crew. After Luigi hurt his knees in a work accident (don’t @ me over that one, it’s a popular headcanon), they split off to do their own thing, but in the end they stumbled into a pipe that took them to the Mushroom Kingdom
- It was the stormy season when they first came through so there wasn’t a team to greet them like there was when Peach arrived—instead they were discovered by Toad
- Now, the thing with Toad is I know that there’s like. So many ways to depict him, and there’s so many versions, and are they all the same guy or different guys or what
- But I loved the depiction of Toad in the movie as kind of a mix of Chef Toad and Captain Toad with a little dash of unhinged and undyingly supportive, so I’m adopting that into my personal headcanon and saying that the Toad that finds the brothers is also slightly unhinged but the best friend you’ll ever meet. He immediately pledges himself to helping the brothers out and helps them find their way through the mushroom forest to Toad Town.
- I think the Mushroom Kingdom kind of anticipates things like this to happen now and then, or at least they have systems in place to help people who have been displaced like this, so the boys are set up with a place to stay almost immediately and promised an audience with the princess so she can help with their dilemma—it’s not known to the average Mushroom Kingdom citizen that natural warp pipes are inactive outside of events and it’s impossible to predict when the next event will be or if the boys will have an opportunity to use it.
- They do end up having a really lovely permanent house in Toad Town with two bedrooms, one of which they share (FIGHT me it was so cute they still shared in the movie), and the other of which is a workspace/crash pad for Toad.
- Which means to me that Mario is invited to crash with Toad at the castle when he’s been given guest quarters there and he can’t sleep because his bed is too big.
- Mario doesn’t know what Toad actually does for work, or if he does work, except he has a space at the castle and he always seems to be tinkering with something when Mario comes to visit him there.
- (I don’t know what Toad does either.)
- Mario and Peach fall in love at first sight, but not at the same time.
- Peach is fascinated by seeing other humans (there are others in this world aside from Daisy, but they’re rare, usually nomadic/adventuring types, and Peach doesn’t get to leave the kingdom much) at first, but then quickly grows fond of the brothers once she gets to talk to them and even though she knows she shouldn’t, she takes a personal interest in helping them get established in the kingdom.
- Afterwards is not my own official canon, that’s more explicitly set in elitadream’s AU because of the Bowser portrayal (we’ll get to my Bowser don’t worry), tho to be fair I don’t know that it’s official to their canon either because the original art was also a what-if scenario
- I would love to call First Rescue canon to me but it borrows super heavily from the original fanart so we can just say Mario displayed his super strength in an effort to save the princess’s life. She had invited him up to the castle to check on him and his brother, to see what could be done about helping them find work or projects they might enjoy
- (In my head the Mushroom Kingdom is like kind of utopian and people dont always NEED to work and can be provided for by the community if they’re unable or they have Something Going On)
- But then he saved her and she was like ‘I need a way to make sure I see him as often as possible’ and asking him to be her guard was just the most natural thing
- Mario declines at first, mostly because he’s worried he won’t actually be qualified but also because he doesn’t want to be given special treatment over his brother, who he says is just as good as him
- (And he is!!!!!)
- Peach is more than happy to employ them both, especially when Mario explains that he and Luigi are plumbers in their own world. All of the castle’s defenses run on pipe technology, after all! Luigi heads hands-on teams that work around Toad Town to fix security issues, and Mario is made captain of the princess’s royal guard.
- Now here I want to pause and address the boys having the Firebrand and Thunderhand powers again, because it kind of affects their work, and also how power-ups work in this world.
- (Yes, I have plans for power-ups!! Get excited!!)
- The boys never revealed to anyone outside of one another that they had these powers. They discovered and developed them late enough that they managed to keep them hidden from their parents, though they surely always suspected something was different about their sons. The boys were savvy enough from growing up in Brooklyn to know not to tell about those gifts unless they had to, for their own good, because they were just too different from anything else on Earth.
- It was different when they got to the Mushroom Kingdom, though. They saw folks whizzing through pipes, turtles that talked, flowers that made people spit ice out of their hands. Though they were still wary, it was enough for Mario to let down his guard and save the princess.
- They still plan on holding some powers close to their chest, just for the sake of surprising potential threats
- I was planning on hopefully doing some training/research scenes with the toad guards, or at least doing some more in-depth headcanons at some point, because I believe power-ups work differently for the twins than they do for other people
- Power-ups are either naturally occurring, like mushrooms or flowers, or hand-made, like lucky bells. Different kingdoms in the land export different power-ups and they’re a big part of a kingdom’s trade.
- The Mushroom Kingdom specializes in mushrooms, obviously, and shares a border with one of the kingdoms of Sarasaland that spills fire flowers into their territory.
- On the opposite side of Sarasaland (which is saying a lot, it’s a big empire) is the Ice Kingdom, which exports ice flowers.
- Lucky bells and tanuki leaves and other power-ups that provide a suit/costume change are either handmade or altered by the kingdom that exports them to provide that costume. They are rarer than other power ups for this reason. It is a kingdom of furries, you get to decide who lives there and who rules it, have fun.
- It bothered me that super mushrooms in the movie only gave Mario like 2 feet of height and then the minis made him almost microscopic so when Mario has a super mushroom he gets to be Big. No, I haven’t decided how big that is yet.
- This is just something for me personally, don’t @ me.
- Oh shit right I promised I would talk about Bowser, let’s talk about Bowser
- I want to say on a scale from like Heinz Doofenshmirtz at 0% to Thanos at 100%, my Bowser is probably at like a 39%?
- Which is to say: he is capable, he is strong, he is dastardly, and he’s motivated by wanting to expand and legitimize his territory rather than feelings for Peach; by the same token, he’s not the brightest villain, he relies a lot on brute strength, he heavily underestimates his opponents, and he’s also being manipulated by people around him.
- His people follow him out of genuine loyalty, not fear. He’s very much a king of misfit toys, but they take their righteous anger a step too far in many cases and that’s where the problems with the Koopa Kingdom lie.
- If he killed someone by accident he would be really messed up about it.
- Tbh if he killed someone on purpose he’d still be a bit messed up about it
- At first he was targeting the Mushroom Kingdom for land and power, but after a few encounters with Mario his beef became very, very personal and now he’s pretty much out to ‘destroy’ Mario—everyone assumes that means he wants to torture him, kill him, rip him to pieces, but to be honest even Bowser doesn’t know what he would actually do if he got his hands on him
- Possibly maybe there will be a bigger bad to fight someday and that’s why I don’t want to commit to Bowser fully wanting to murder this plumber in particular
- (Look maybe someday they can race gokarts together okay?)
- This is why I say, again, that Afterwards is not canon to this au, I was using a Bowser who’s a little harsher than mine for it.
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I thiiiiiink that’s all I really planned to say here? I’m hoping I didn’t forget anything, but I guess I can always make another post later. If anyone has any questions, my ask box is always open. I’d always love love love to talk about my ideas or the Mario characters 🩷
I’m writing a fic right now about Peach being sick and Mario coming to take care of her (shock and awe, something not inspired by someone else’s fanart??), let’s see if I finish it or give in to the urge to post this to tumblr first. ✌️
Oh shit I did manage to finish the fic!! That’s cool, you should read it if you liked this post. :O
(I’m afraid to put links on this rn in case tumblr nixes it from showing up in tags lol, I’ll add some later 🩷)
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www-librarytearoom-com · 11 months
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the incredible writing, characters, and setting to set-up the Raising Luigi AU aside, i also love the tiny changes, or rather additions, you've made for the story so far! because thank you, THANK YOU for putting Toadsworth in i was so glad he's included that it got me grinning until it hurt. i was so pissed off with the movie for replacing him with a generic blue toad with glasses, then have the gall to try and give Princess Peach a backstory yet remove someone as important as her FATHER FIGURE. and i also love the relationship the bros have with Spike, how it's more mature but still being the boss and employer to Mario. and i'm sure i forgot a couple of other things but these are the ones i can remember from the top of my head but if you're okay with receiving another long ass ask, i can try to send them to you later lmao. anyway, yeah i just love these little details that makes up feel good stories!!
PLEASE SEND AS LONG AS AN ASK AS YOU WANT I LOVE ANSWERING THEM!
I'm so happy you enjoy my AU as I'm having such a good time writing it! There will be so many more additions as we move more into the fanfiction so stay tuned for them! ALSO I KNOW!
Ever since I saw Toadsworth in superstar saga I believe it was, I've been so happy seeing him in various fanarts and aus and I was so surprised that he wasn't in the movie! Peach needs that stabilising figure in her life so I am here to deliver.
Spike will be having so much more development later on so stay tuned for that.
Thank you so much for leaving an ask!! ♡
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thejasondogman · 2 years
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Opinions on The Super Mario Bros. Movie teaser
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     Ok so, I never spoke publibly anything regarding this movie is gonna be a thing, nor keep super tuned with every news regarding it, but I had my doubts ever since a heard Nintendo confirmed they are collabing with Illumination do an animated Mario movie. I’m a big fan animation since I was a kid. So even tho I only fully watched 6 of the 12 movies Illumination currently as I’m speaking has realised, I have over the years formed my opinions about the studio itself and have heard others opinions about their movies. And mine is not different from everyone else. I don’t find none of their movies bad but they do feel very..... hit or miss. They always do a very good job on the visuals and animation but the writing and jokes always fell unappealing. So outside from Despicable Me 1, which is the only movie from them I like a lot, I find most of their movies very uninteresting.
     As for the Super Mario series, it’s tied with Donkey Kong as my favorite video game franchise of all time. It was (and still is) a big part of my life as a gamer. So at the time I found out Nintendo was producing another attemp of a Mario movie after years in collab with Illumination I got a little worried. But of course, I and everyone else would only be sure to get to our conclusions once a trailer was launched. And yesterday was finally the day.
     So now time to give a few of my opinions: 
Character Designs and Visuals
     Honestly, I feel the same with every character. They feel weird due to some design choices and a few details on proportions in comperison to their original designs.
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     But despite that, they're WAAAY far from being bad designs or being on the same level of "ugly Sonic". In fact, I actually liked the designs and I'm starting to get used to them. I like a lot how they are so expressive and faithful to the original designs. Especially Bowser. He’s still my favorite design.
(Also, Bowser's design reminded me a lot of his design in SSB4 and SSBU)
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The Writing
     Can’t say too much because not much of the writing has been show but some of the dialogue and jokes gave me the same vibes from the other Illumination movies’ writing. Just hit or miss. But really, there’s only been 4 jokes on the teaser so, I’m not gonna judge it fast.
The Voice Acting
      Now for the aspect everyone was more worried about (myself included). The voice acting. I liked Bowser’s voice. Didn’t love it, nor I think if Nintendo attempted to make him speak fully sentences again in the games I would choose this voice, but at least fits the character. I’m kinda mixed with Toad’s voice. It’s not bad but I don’t think it really fits the character. And now the most controversial one, Mario.... I don’t like it at all. Like, I was already aware that he wouldn’t have his italian accent but like, no offense to Chris Patt, it doesn’t feel like he even tried to replicate that jolly tone Mario is known for. And it just makes me find even more stupid and sad that they didn’t put Charles Martinet in the role despite still being in the cast. Anyway, as for the rest of the characters I just felt it was mostly ok honestly. Kamek’s voice fits with him, very surprised the penguins appeared in the trailer and how they sound and even tho Luigi didn’t speak full sentences in that last scene he sounded a little like the original voice. So yeah, overall I found the voice acting very avarege. Definitly my least favorite aspect of the trailer.
     I really want to say this too. I also watched the trailer dubbed in my home language (brazlilan portuguese) and I gotta say, the voice acting there was so better for me. They don’t sound 100% excatly like the voices from the games, but it fit the characters more than the US voices. They also feel more alive, expressive and the way they talk in certain scenes match more with how they are reacting in the animation. The guy who voiced Mario even did the italian accent.
I really hope they don't change the voices when the movie releases and I'm happy to know some people from other countries also liked the brazilian dub voice.
Conclusion
     I think they should have showed more stuff in the trailer and I still have my worries regarding the orginal voice acting and the overall writing, But despite these, I actually think the movie looks promising. I’m very excited to see more of it. How the other characters will look like, which other characters will appear, the fanserve, who will voice who else in the brazilian dub, etc. As I’m writing this, it’s been one day since the trailer dropped and it still feels SO surreal this movie is actually a thing. I haven’t decide yet if I’ll watch it at the theaters or via streaming (pirated or not) but I really hope I'm gonna enjoy this movie when it releases.
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dwtsfun · 2 years
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Dancing with the Stars Season 3 Rewatch: Week 4
Monique and Louis- Waltz (Judges' Score=24, My Score=9)- I actually cannot find the whole video that has the best quality, so I'm working with very little here. I'm actually not sure why they only got a 24 for this dance. From what I could see, everything was executed incredibly well. I guess maybe her frame could use more work and there seemed to be a small problem halfway through (it may have been a stumble). But otherwise, straight 8s was too low. Just another clear example of the women (especially Monique) getting judged on a harsher scale during this season.
Emmitt and Cheryl- Paso Doble (Judges' Score=24, My Score=8)- This was much better. Emmitt looked more confident this week. His shaping was really nice. I loved his posture. I did think his footwork got a little tangled up toward the end and his hands need work. They were an eyesore. But, I was happy with what they churned out.
Willa and Maks- Waltz (Judges' Score=28, My Score=10)- Finally! Willa finally delivered in a way that I knew she was capable of. This dance was gorgeous. Her frame was stunning. I loved the rise an fall. Her technique was really on point. It was polished. She was super elegant. I just loved it.
Sara and Tony- Paso Doble (Judges' Score=20, My Score=7)- Okay, so technically this dance was not bad. In fact, the technique was very very sound. But, the performance was lacking. She did not have the attitude or the attack that is necessary for a good to great paso. It was very pedestrian and considering how her dance was last week, that was very disappointing. And I have to blame Tony for this as well. His choreo is just so soft and a lot of times, comes off as pedestrian and weak. This is especially true when his partners aren't ringers (even if they are capable of doing way more).
Jerry and Kym- Waltz (Judges' Score=22, My Score=7)- I have to say that this was Jerry's best dance so far. Easily. You could tell how much this dance meant to him. You could see all the attention to detail. And of course, you could see all the emotions. 22 may have been too high. But considering the context of it all, I don't have any gripes with it.
Vivica and Nick- Paso Doble (Judges' Score=24, My Score=8)- I kind of went back and forth between an 8 and 9 for this dance. I ended up giving it an 8 because even though the performance was great, I think I felt the shaping and the technique got a little sloppy here and there. She needed just a bit more refinement for this dance to have been taken to the next level. I hate that this was her last dance though. She had so much more to give.
Joey and Edyta- Waltz (Judges' Score=27, My Score=8)- Joey has been scored extremely leniently during this competition. I don't think this was 27 worthy. I think 24/25 would be best. It wasn't very smooth. The rise and fall was lacking. And I think his arms went past the plane that they were suppose to be in.
Mario and Karina- Paso Doble (Judges' Score=29, My Score=9)- This was a great dance. Mario was super clean and sharp. He was in character. I saw the attack. But I actually completely agreed with Len here. It was a bit wild and he lacked posture.
My Rankings and Scores Out of 30:
1 Willa and Maks- 29 2 Mario and Karina- 27 3 Monique and Louis- 25 4 Emmitt and Cheryl- 24 =Vivica and Nick- 24 =Joey and Edyta- 24 7 Jerry and Kym- 21 8 Sara and Tony- 20
Unfortunately the bottom 2 this week was Monique and Vivica. I hate that either one had to go so soon. If I had to pick one person to leave, it would've been Sara. But Vivica left. And I hate that because she was improving so much and really embraced the competition. Again, we see the judges kind of overscore the men while underscoring the women. That theme is definitely going to go on for the entire season and we will probably see it the next few seasons tbh. Let me know you all's thoughts on this if you have any and I will talk to you all next week for sure.
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rek1s-headband · 3 years
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hi! figured i’d drop a request for you :))! Maybe some general bf hcs for reki and langa? Just in general how they would be as a boyfriend or how they would act in a relationship?
Hi!! Thank you so much for your request, I’ve been excited to do one of these. I hope you enjoy it!
➯ random boyfriend headcannons
➯ characters: Reki Kyan and Langa Hasegawa x gn reader
➯ warnings: none! Just some fluff for these two boys:)
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Reki:
-Literally the most enthusiastic person you’ve ever seen. He’d be happy to just sit in silence with you because come on, it’s YOU. There’s no one he’d rather be wasting the hours away with.
-Your biggest hype man, EVER. You post something on Instagram? Get ready for a flood of comments, all from him. You could put your phone down for two minutes after posting, and you’ll come back to 99+ notifications of just reki commenting along the lines of “woah suddenly I’m on one knee” “DAMNNNN” and many, many more.
-Never leave your phone unattended around him. He won’t snoop, but be prepared to come back to your camera roll flooded with just zoomed in pictures of his face, his mouth, his eye, ANYWHERE. Mf is spamming your whole phone with pictures of him for you to come back to.
-He has to always be touching you in some way. Whether it’s holding your hand, your waist, a casual arm around your shoulder, there has to be something. He’ll put his hand on your ass sometimes while you walk in public.
-Honestly doesn’t even think PDA is anything out of the ordinary. Like, you’re his s/o??? Yes you’re in his lap, yes you’re in the middle of the skatepark, so what? You’re his, and he’s happy he can make everyone aware of that.
-I saw a post on here that said he would peel stickers off fruit and stick them to peoples’ foreheads, and I fully stand by this. However, it doesn’t just stop at fruit stickers. Anything remotely sticky, whether it’s tags from clothes, tape from a food box, even random sequins and bits of glitter he finds around, it’s immediately being stuck to some part of your face.
-Loves casual dates. Stopping by food stalls, browsing in clothes and game stores for a few hours, and skating around with you until it’s time to go home is a dream for him. Be prepared for day-long dates, because he will clear his entire schedule just to spend the day with you.
-His family adores you. His mother is always goading him to bring you over more, complaining that she misses her "honorary son/daughter/child". His sisters love you too. Any time you come over there’s immediately three tiny bodies shooting at you, grabbing you by the waist and dragging you over to wherever they’re playing. Reki tries to drag you away, wanting to have you for himself, but you always try and stay for at least five or ten minutes. Secretly, he loves that you get along so well with his siblings, going soft at the thought of how you would act with children of your own.
-He loves playing video games with you. Sitting in his lap, the two of you could spend hours switching from game to game. One minute you could be burning down a village in Minecraft, the next complaining while Reki whoops your ass in Mario Kart. His mom brings you food for your breaks between games, and she’ll even stay for a few minutes to talk to you while Reki shifts underneath you, glowing red from embarassment.
-If you can’t skate, he would beg to teach you. If you accept, he goes all out. He’ll make you your own customised board just for practicing, making sure it’s absolutely perfert for you to learn on. But if you can skate, get ready for endless races and competitions to see who can nail a new trick the quickest.
-Adores when you come to S to support him. He loves looking into the crowd and seeing you there cheering him on before he goes into a beef. If he wins, he’ll race over to where you are in the crowd, picking you up and spinning you around, kissing you without a care in the world. However, if he loses he’s thankful you’re always there to pick him back up and make him feel better afterwards.
-Loves cleaning you up after a big fall, kissing your bruises and cuts better. He’ll carefully wrap each injury with care, telling you how brave you are, no matter how small the cut. Secretly, he loves when you baby him after he falls himself. Seeing you wipe away the blood from a new cut and place a small plaster on it with such tenderness melts his heart in a way only you could.
-Speaking of plasters, this man has one for every occasion. Princesses, pirates, aliens, cats, dogs, sparkles, stripes, you name it, he’s got it.
-The type to sneak you out at two in the morning to get a slushee with him. Honestly, he’s up so late making boards for people he just has no perception of time.
-Spams your phone with TikToks or other funny things that reminds him of you. It could be a very specific thing, or a flower or cloud. If he thinks of you when he sees it(which is fairly often), it gets sent to you.
-Talks with his hands a lot. He’s a very expressive talker, so when he’s telling you a story it feels like you’re right there in the story with him.
-Please just kiss him. His cheeks, his forehead, his hand, his shoulder, his temples, his lips. Anywhere, he’ll melt under you. Mf is touch starved to the max.
-Always knows how to make you laugh. His laugh is infectious, it could get you out of your darkest moods.
-Sleeps with his head on your chest, and one hand in your shirt little perv.
-His social media is like a SHRINE for you. His highlights, his posts, his stories, EVERYWHERE. He’s just so proud to be able to call you his that he wants the whole world to know.
-Kisses in the rain while you run home, skateboards in your hands after the weather forecast failed you once again. He’s just so happy in the moment that he can’t contain himself, so he’s pulling you into him in the pouring rain, kissing you hard while your hair gets drenched.
-You don’t need to steal his clothes, he will literally give them to you because “you just look so cute wearing them”. Occasionally, he’ll take one of your hoodies, and even if it doesn’t exactly fit him, he’ll still keep it near him while he sleeps so he can keep your scent close to him.
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Langa:
-This man is so oblivious to obvious hints, but still manages to pick up on the smallest of details? It’s incredible, honestly. He could describe the exact colour of your eyes with the most insane detail, but he still won’t notice when you try and hint that you like him in the first place!
-You two have a bit more of a low-key relationship, but you’ll make your usual appearance in his Instagram posts, or on his Snapchat story with a casual caption like a simple heart, or “my love<3”
-Not very big on PDA, not because he doesn’t like it, but because he doesn’t think of it. However, when he does feel like he’s being too physically distant, he’ll link pinkies with you as you walk along, or rest his head on your shoulder while you watch a video on your phone.
-His mom adores you, which is why Langa despises bringing you to his house. You always seem to leave with seven of his baby photos from his time snowboarding in Canada, a new recipe from his mother that you complimented, another one of his hoodies, and more miscellaneous stuff that you don’t even know how it ended up in your bag. He has a little shelf in your room specifically for this random stuff, and he always adds to the collection when he comes to your house. He’ll leave a keyring, a small toy, a Polaroid, anything honestly.
-Loves dates that you can experience. The movies, aquariums, museums and the zoo are common dates for the two of you to go on, but other than that, he adores going skateboarding with you. He’s been improving, and he loves when you notice little things he’s been picking up on, whether it be a new trick or simply how he balances himself on the board.
-Adores old Disney movies. Yall will binge a ton of them in one day, having full-blown musicals in Langa’s living room. When any of the romantic songs come on, like “So this is Love” from Cinderella, Langa will stand up and offer his hand to you, as the two of you waltz around his sitting room, humming the tune of the song.
-Study dates are frequent with the two of you. If you happen to stay up late studying and fall asleep on each other, his mother will cover the two of you with a blanket, tidying some of your books and leaving with a smile, happy with the knowledge you were making her son the happiest he’s been in quite a while.
-Slow dancing in the kitchen while you cook is a regular. When a particularly sappy love song comes on while he stirs the pot, he’ll turn around and hold you close to him, twirling you around the kitchen.
-Reki constantly jokes that he is a third wheel, poking fun at the two of you, Cherry and Joe, and Shadow and “his little girlfriend back at the flower shop”. He’ll hang out of Miya, whining about them having to stick together since they’re the only two “lone wolves”. He’ll usually get a well-earned thump into the back of the head from Miya, but it’s still funny to watch the whole thing go down.
-Tends to be shy when giving you clothes, so instead of asking you to wear them he’ll leave them out in places he knows you’ll find them, or he’ll come up behind you and plop it in your lap, murmuring about how cute it would look on you.
-Please do this man’s makeup. He will sit so still for you, waiting patiently while you dab eyeshadow at his eyes, trying not to blink so you don’t mess up his mascara. He’ll sit there mesmerised for a few minutes, taking in how he looks, and simply whisper “you do this every day?”
-Evem though he’s not a very openly affectionate person, he is stuck to your hip behind closed doors. He’ll lie in your lap for hours, staring up at you while you mess with his hair, pulling it into little plaits and pigtails.
-I can’t even describe how the two of you sleep. It’s simply a mass of limbs, and no one knows exactly what belongs to who. Somehow one of yall will end up upside down, and-why is Langa on the floor??
-He could talk about his time in Canada for hours, and you’d just lie on his chest and listen to him. Every once in a while he’ll look down at you to see if you’re still listening, and his heart will melt a little every time he sees you staring back up at him, eyes wide with interest.
-This man NEVER gets jealous. You’d literally have to cling to another man for it to click in his brain that Oh. He doesn’t like that.
-He’s not big on texting, but if you call him he will stay on that call with you for hours, even after the two of you fall asleep.
-Whenever he falls(which is quite often), you’ll always have plasters on hand to help fix him up. He always flushes bright red when you kiss his cuts better, and never knows just what to do with himself afterwards.
-When he skates against tough opponents, you’ll always give him a kiss for good luck. Of course, this doesn’t stop you worrying, but you know Langa wouldn’t go out of his way to get injured. And if he does, well, at least he’ll have you there to kiss his bruises better.
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ch1giri · 3 years
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heyy!! I found your blog recently and I really enjoy reading your writings! You’re an amazing writer! I’m really happy to see more Blue Lock content as well! Blue Lock is such an awesome manga and I love it so much! I look forward to more of your works! 💘
Could I also request maybe First Date headcanons with Sae, Rin, Nagi, Chigiri, Reo, Kunigami, Isagi, or any of the Blue Lock boys? Thank you!
Hi anon you are such a sweetheart thank you so much! This made my day (*≧з≦) I apologise for making you wait too long, I hope you'll like it! Also, sorry some of them were much longer than the others
First date headcanons
Characters: Sae Itoshi, Rin Itoshi, Nagi Seishiro, Reo Mikage, Chigiri Hyoma, Kunigami Rensuke and Isagi Yoichi
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Sae Itoshi
• You have to be very special to catch his eye. He doesn't go just for anyone, but you, you're definitely special
• And once he confirms his feelings for you he confidently asks you out. Bonus points if you get flustered a bit, he thinks it's cute that he has that effect on you.
• Once you guys agree to go on a date this boy immediately rearranges his schedule around the date
• He tried suggesting that you two go on your first date in Spain or France. But you politely shut down his idea down, saying that he doesn't need to go overboard for your first date
• So you guys settle for a nice restaurant in Japan, he was a little bummed that he had to stay here but it's with you so he will manage
• Sae is a true gentleman, opens the door for you, pulls you out a chair, compliments you and pays for the meal
• If someone happens to see you two outside on a date tho, rumours will start immediately. But he couldn't give two shits tbh
• He would enjoy listening to your interests, Sae loves watching that spark light up in your eyes he knows the feeling of happiness that rushes through you when you talk about your interests.
• If they do happen to ask him about you on some press conferences he would just say: "Yes I'm currently dating someone, I don't get how is that related to my career."
• After your date, he would drive/walk you home and kiss you on your forehead. And when he comes back home he would have to fight the urge of buying some tickets for a foreign country to take you on your next date.
Rin Itoshi
• Like his brother, Rin seems very cold and calculated. So you have to be super interesting to catch his fancy
• Rin is introverted, so he wouldn't like to go out to some fancy restaurant. So he would take you out to the movies! He enjoys horror films so I feel like he would pick out a really good one
• After movies you guys would get ice cream and walk around, talking about anything and everything
• He would complain about all the lukewarm people he met in blue lock. And he would offer an ear to your complaints.
• He is so cute I swear, Rin is trying so hard to hide the smile that is stubbornly trying to show on his face. He doesn't want to blow his "cool guy" persona yet.
• He would walk you home and you would walk you home, but you would have to be one to initiate something. He wants to hug you, but the poor boy is just super embarrassed.
• When you hug him, or kiss him on the cheek. You can definitely see the red color creeping on his ears. When you two finally part your ways. Rin is letting that simle show, just this time it's much bigger and the pink dusting his cheeks is much more visible. But when he gets back home he puts on his cold facade
• He is not into PDA, so on your next date I feel like you two would walk around with your pinkies intertwined
Nagi Seishiro
• This one is a given, Nagi would totally take you out on an arcade date! He could effortlessly impress you, plus who doesn't love arcades?
• You two would play few intense rounds of air hockey. After the fifth time that you lost he let you win one round, just to see you jump around in victory
• After that you guys played some co op games, Mario Bros, Bubble Bobble and other classic
• Your small rivalry will continue as you guys start playing vs games like Street Fighter, Tekken and Mortal Kombat if you main Kitana you are immediately attractive idc again he will let you win just to see that cute smile on your face
• Please if you have the willpower make him play Taiko or DDR. At first he would be hesitant, because he thinks that it would require so much effort but if you bat your eyelashes he might just fall for your trap
• What can he say it's hard to resist when it comes to you. Surprisingly he is really good at Taiko, which of course earned a compliment from you "You should consider becoming a drummer." please just imagine drummer!Nagi what a concept
• Nagi saw you eyeing one of the toys in the claw machine and he just had to jump at the opportunity. So here you were with two milkshakes in your hands cheering Nagi on
• It took him a while but he got it in the end! He knows that you will treasure it, and the huge smile on your face was totally worth it
• You two walk to your house hand in hand and talk about all the games that you played you leave him with a kiss on the cheek and a promise to beat him fair and square next time
Reo Mikage
• This guy goes all out, like it's unreal how much effort he put in. The second you agreed to go out on a date with him he started planning everything out to the smallest detail
• A limo was waiting outside for you, I mean he did tell you to wear something nice, but you didn't expect this much
• He bought you flowers, he went as far as renting out the whole restaurant. Which is one of the most expensive in town.
• At first you felt kinda awkward, I mean isn't he going a bit too far? He probably spent a lot of money on this. But he reassured you that you deserve to be spoiled
• After some time you get much more comfortable, and you stop caring. You don't feel uncomfortable and out of place because Reo is there, and that's the only thing that matters
• After a very nice dinner made by the best cook in the country. You guys went on top of a tall building and just talked your hearts out, admiring the beautiful navy sky
• The limo took you guys back to your place and you were standing on your doorstep hoping that Reo would do something and he did!
• He kissed you! And you had to hold in a scream of happiness, after he left you ran into your room to let out that happiness by screaming into your pillow
Chigiri Hyoma
• Okay, you two would go on a study date! He feels like that's the best option, it's lowkey and he wouldn't feel as stressed to actually ask you out
• But just because the date seems casual, it doesn't mean he didn't carefully chose the location you two would go to. He checked all the local cafés and what food and drinks they serve
• He would choose the most beautiful café, a beautiful slow melody is bouncing around the room. The whole café was decorated with wood and plants, making it look like a whimsical forest
• You two ordered tea and got two Strawberry Shortcakes, Chigiri and you opened your books, you guys talked a bit about the harder subjects you have to get to eventually
• But as the conversation started to flow, you two kinda forgot about the pile of books you had on the table
• You talked about your favorite writers, and other hobbies you share, the tea was great and so was the Shortcake
• After a long talk, it was time to part your ways. Chigiri walked you home, and you guys just couldn't stop talking about everything and anything
• You didn't want to go and neither did he, so he immediately asked you out on a another date, and of course you were so excited
• When he left he just couldn't stop thinking about you, so he called you and the two of you talked for so long.
• Both of you couldn't wait to see each other again
Kunigami Rensuke
• The two of you would go to an amusement park! Eating delicious, colourful cotton candy as you guys talked about all the ride you want to go on
• Kunigami would win so many games, you would have so many stuffed animals by the end of it
• Like his hands were full and you were carrying two stuffed bears each settled into your hands
• You guys would ride the fastest, highest roller coasters. But if you are afraid of heights, that's okay too. There is a lot of other fun rides and games you can try
• You would go on the teacups and you would ride a carousel giggling like little children throughout all of it
• Kunigami suggested that you should visit the Haunted mansion, everything was fine at first, but then a second jump scare happened and then out of reflex Kunigami hit the poor worker in the head
• When the sun started to fall asleep and the sky splashed with orange gradients. The two of you went to a farriers wheel
• Walking home still laughing about the aftermath of the punch Kunigami accidentally landed and your hands full with the stuffed prizes, he asked you out on a next date
Isagi Yoichi
• Isagi took you out on a picnic! At first he was kinda hesitant to ask you out. He can get really insecure at times and you are just so perfect he thought you were way out of his league
• When you said yes, he was the happiest he ever felt it's the same feeling he gets when he scores a goal
• In an attempt to surprise Isagi, you decided to make some sandwiches
• Isagi had the same idea tho, so when you two met up, both of you were holding baskets full of food earning an angelic laugh from Isagi
• The field looked beautiful, it was filled with flowers and some kids were running around. The two of you sat on a blanket right under a blossoming cherry tree
• Munching on some sandwiches, you talked about anything and everything
• After you stuffed your faces with food, Isagi suggested that you two play football. And you eagerly agreed
• Sure, maybe you aren't the best football player. But seeing the spark that is dancing in his eyes is totally worth running around trying to kick a ball
• To your surprise, you played football for hours laughing and playfully bickering
• And everything was fine until the rain began to fall. Quickly starting to pack your things up, Isagi looked for the shelter
• The two of you ran to safety, never dropping your smiles, your hair and clothes totally wet by now
• Your house was closer so that's where you went. You begged Isagi to stay until the rain stopped. And he oh was he embarrassed, he's never been in a girl's room and now here he is. Changing into some clothes you had laying around while you were making tea for the both of you
• After some time passed, Isagi finally got comfortable and you laughed the whole situation off
• When the rain stopped, it was time for him to go even though you didn't want him to
• He thanked you for the stuff you lent him. Promising to return them on the next date
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year2000electronics · 3 years
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good morning. so every member in team bleck has a member that sort of ‘parallels’ the five member ensemble of the heroes and tippi. bleck parallels mario as the leader, mimi and peach are the girly girls, o’chunks and bowser are the muscle, and that leaves the last two-
(long post incoming)
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the fact that 8-3 and 8-4 have luigi and dimentio paired off with eachother pretty much implies that he’s intended to be luigis parallel, and that nastasia and tippi are also parallels. not to be overly thorough again but i’m gonna spell out a lot of the ways both these parallels work
luigi and dimentio:
- have matching colour schemes (luigis inverted green and blue becomes purple and yellow, and vice versa)
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- have the obvious parallels thanks to moments like in 6-1, 8-3 and 8-4 where dimentio and luigi/mr l have extended dialogues alone
- on the topic of mr l and dimentio, both of their major design traits are their masks and how one can’t be recognized with it on, and one’s true intentions can’t be recognized thanks to their mask always smiling
- carson mentions that dimentio was turned away once by the count before seeing that he had potential, much like luigi wasn’t allowed to come on adventures in pm64 until mario saw him handle himself in ttyd (this ones a bit of a stretch admittedly)
and just overall the fact that luigi and dimentio are the only remaining pair means they’re obvious parallels
tippi and nastasia:
- have mirroring but similar form transformations (tippi from human to flying creature, nastasia was implied to change from a flying creature to a humanoid)
- both are from blecks past, but only one of them was his love
- both of them sacrifice themselves in the name of love for the count (nastasias may have been platonic or familial), but only nastasia lives to see the end of the ordeal
- both are the one ‘non playable’ character in the group- you cant REALLY play as tippi and nastasia doesn’t get a boss fight
- pretty much the ‘brains’ of the group, the one that speaks on behalf of bleck/mario a lot of the time
HOWEVER. what if i told you i could also make the argument that THIS is also an equally valid interpretation.
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now obviously the game pretty much confirms that luigi and dimentio are parallels through their fights but i could also argue that luigi/nastasia and tippi/dimentio have some parallels of their own, and why i wanna highlight this i’ll talk about later
tippi and dimentio:
- unlike the other parallels, tippi and dimentio are actively made so that dimentio can’t be tattled. he is literally the only miniboss or major npc like this (aside from maybe nastasia as she has no true overworld encounter)
- at the beginning of the game, both of them are the characters with the most mysterious pasts, as in little to no information is given (tippis gets given later, again i’ll come back to this)- dimentio is the only bar story that doesn’t help out much in terms of his past or lack thereof
- both of them have teleported a character to the safety of flipside in the events of the story (tippi in ch 4 and dimentio in the ch 2 interlude, though teleporting is part of his niche in general)
- have elements that may or may not hide a “true” face (is dimentio’s mask his face or is he just like that?)
- tippi and dimentio’s “moments” together are a bit fewer and far between compared to the others, like her strange out of place “i know you. you’re that...” and the fact that she’s the only one who survives dimentio’s ch 7 nuke (when he tells her directly he’s her enemy) and the fact that despite luigi being onscreen and PLENTY mouthy in his actual fight with dimentio, TIPPI is the one who talks back to you in dimentio’s optional game over
- this ones a bit of a stretch as it’s heavily based on theories that i don’t even believe myself but if you believe dimentio is the magicians son then both tippi and dimentio have a pseudo connection to pixls
luigi and nastasia:
- both are seen as the ‘right hand’ or ‘number two’ for their respective ‘number ones’ (mario and bleck) and generally play off of more subdued versions of their designs (nastasias glasses vs blecks monocle, her white clothes vs his beige cape and hat, her light blue vs his dark blue, luigis proportions being a bit more average compared to mario and a more subdued green colour scheme)
- both have a deep affection for bleck/mario and this is largely in part due to their pasts with them, where seeing their ability and kindness made them believe bleck/mario was truly brilliant (nastasias lines and backstory imply that she was around to see bleck as blumiere which would imply she knew him just as long or longer as tippi did), they also have spent more time by bleck/marios side than the others, comparatively
- both almost never have things on their own, their escapades are mostly ‘side stories’ (but they still DO happen: i’ll give tippi and nastasia the fact that they do hover around mario/bleck more than luigi hovers around mario BUT nastasia isn’t always around bleck, does her own thing, and is even in a meeting when bleck isnt vs tippi only ever leaving marios side when she’s forcibly removed)
- much like luigi and dimentio have their moments, nastasia and luigi also share moments (mostly in the first part of the game, keep it in mind): the most pivotal part of the direction luigi goes in this game is when he gets caught by nastasia, and nastasia is the one who tells him not to mess with the wedding
- in addition, many times throughout the game nastasia details to count bleck each minions defeat, often just telling him the messages they relay or punishing them herself, but specifically when it comes to mr. l’s disappearance, she says she’s the one at fault
- you could also make another design argument that mr l’s mask could also be a parallel to nastasias glasses as a large part of her character also comes from her glasses as they do the fact that mr l can’t be recognized- theyre her weapon (the red rims are also a bit of a gut punch when it comes to that)
- both of them wind up ‘taking count blecks place’ (as the final boss, and as the one to get hit by dimentio’s fatal blow) (interestingly this also puts them both out of commission for the final boss)
- this ones a big stretch but nastasia is seen openly sobbing at the end and luigi is the one of the four heroes who’s the most prone to tears (according to tv tropes at least)
so with all that being said, Why. why did i make this post. i’m sure i could draw comparisons to fuckin uhhh luigi and idk BONECHILL if i had the time on my hands. well the reason why is because i wanted to think about... what if we all looked at spm like this.
in the beginning, nastasia and luigi are in fact eachothers parallels, nastasias logic vs luigis emotion nastasia being the villain to defeat luigis hero yadda yadda yadda. but as the story goes on more and more of the luigi/dimentio parallel begins to happen. and this is because starting with chapter 5, dimentio begins to show his hand- to the heroes, but also to the audience. more of his plan is succeeding, and as count bleck grows more reluctant, this story becomes less and less about how to defeat him and more about how to stop the chaos heart from doing its thing.
we all know how that story goes though, how dimentio usurps the count and takes luigi with his little pizza hands. but i’m thinking that luigis parallels, luigis villains are really supposed to represent the arc 1 villain and the arc 2 villain- both nastasia and dimentio are the ones who are trying to make the man in green choose the dark prognosticus as the true prophecy, it’s just that as the story goes on, dimentio is the one who seizes control of the story. even to the effect that he’ll shift the very structure of the team around so that HE will do battle with luigi. so that HE is the one who is the obvious representative of the ideal host for the chaos heart.
cos who ELSE would it be, right??? :o)
*and here comes the obligatory disclaimer that obviously i’m not trying to say that THIS is concrete 100% what the writers meant. i just think this is an interesting interpretation i’d like to explore
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daleisgreat · 3 years
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30 Years of Super Nintendo - Flashback Special
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The Super Nintendo Entertainment System (SNES) recently celebrated its 30th anniversary of the North American launch, so it seems the perfect time to post a Flashback Special honoring it! Suppose you have not perused a past Flashback Special of mine (all linked at the bottom of this entry). In that case, they are essentially my history with the platform over the years, with a little bit of history thrown in, and recounting all my favorite games, accessories, memories, and moments with the system.
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Odds are for the average gaming enthusiast reading this, and you probably are familiar with the core details of the SNES launch stateside (if not, then I highly recommend CGQ’s video on it for a quick breakdown). The SNES launched in 1991 when I was eight. I did not have a subscription to any gaming magazines yet, so I most likely first found out about the system around that time from classmates at the time at school, the infamous Paul Rudd commercial, and the fourth season of Roseanne that transpired from 1991-92. I vividly remember the Roseanne episode with her son, DJ, pleading with his parents for the brand new SNES for his birthday gift and how his parents dreaded not being able to afford the system. I covered that episode when I did my Roseanne complete series re-watch here in the year leading up to the relaunch of the show several years ago. It brought back memories of how that was the story with my parents also denying me the much sought-after SNES, saying it cost too much and that I already have an NES to tide me over. ”But mommmmm, the SNES is 16-bits!!!!” Yeah….playing that angle got me nowhere. Kiosks & Friends The first couple of years for the SNES, I mostly remember playing at store kiosks. Super Mario World blew me away from the brief time I played it with it being such a leap from the NES installments. I always ate up the precious few minutes I could procure at a store kiosk if no one were playing Super Mario Kart. One last store kiosk memory was eye-gazing over the impressive WWF Royal Rumble. I loved WWF WrestleFest in the arcade, and for a couple of years, it was the only WWF game that offered up WWF’s marquee over-the-top rope elimination match, the Royal Rumble, and it was endlessly fun to play in the arcade. Fast-forward to playing it on console kiosks around its 1993 release, and I could not eat up enough of that game’s Royal Rumble mode either, and at the time, the graphics seemed like a huge step up from the wrestling games on NES. One of my favorite issues of Nintendo Power is the 50th issue that did a several-page spread on WWF Royal Rumble that I must have thoroughly re-read at least a dozen times.
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I read this NP spread of WWF Royal Rumble many times, and it was one of my initially most desired SNES games! Around 1993/94, a couple of friends and classmates started to get the Super Nintendo. An early SNES memory that stuck with me all these years is my grade school friend, Jon-Paul, having me over for his birthday where he rented a SNES console and Street Fighter II: Turbo from the video store, and we played it for several hours straight. Another is spending a lot of 1994 at my neighborhood friend’s place, where we played countless sessions of NBA Jam and Mortal Kombat II. Both games were big on codes and secrets and perfect two-player games. I was just regularly getting into video game magazines at this time and ate up issues of Tips & Tricks, Game Players, and Electronic Gaming Monthly to see what kind of hidden character and other much-rumored codes were making the waves each month for both of these games. Mortal Kombat II especially dominated the code-fervor that season with trying to uncover how to face off against secret characters like Jade, Noob Saibot, and Smoke, and trying to memorize all the input sequences for the game’s infamous Fatalities. Fast forward to late 1995/early 1996, and I still did not have a SNES, but a new neighborhood friend, Rich, just got one and the next several months at his place introduced me to so many SNES games. Rich kind of got me somewhat into RPGs at the time, and while it may not sound fun on paper, there were many times I recall just kind of embracing the role of “armchair gamer.” I did this for games like EVO: Search for Eden, and Eye of the Beholder while keeping an eye out during gameplay to offer whatever suggestions seemed viable.
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FFVI was eye-opening to me at the time of what video game narratives were capable of, and I devoured the latest secrets for FFVI discovered in the latest issue of my Game Players subscription that was delivered. The RPG I felt like that I contributed something to was the game that was originally released as Final Fantasy III. That game featured two-player support for battles only, so it was refreshing to help Rich with progressing through the game finally. My two favorite characters to use were Sabin and Cyan. That game especially blew me away with its larger-than-life story with two different game worlds, the momentous opera scene with Celes, the dazzling mode-seven graphics when traveling via airship or Chocobo, constantly getting irked at Shadow whenever he deserted the party, and so many other priceless moments. Over the years, I tried restarting the GBA version on a couple of occasions and regrettably have yet to finish it. Finally Owning a SNES….in 1996
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Growing up with divorced parents put me in a unique childhood when it came to gaming. I lived with my mom, who provided for us as best as possible for the three siblings I grew up with, so we only had an NES for us for the longest time. However, when visiting my dad on weekends, he would always be big on hitting up as many garage sales and second-hand stores as possible and would acquire whatever he thought seemed like a bargain. Games-wise, this usually meant he lagged behind a generation because everyone was offloading their Atari VCS/2600s at garage sales for cheap when the NES was king, so I could have a great couple of years to become familiar with the pioneering-era of games on Atari. He then got into the NES scene when the SNES hit in 1991. Sure enough, the same month the N64 launched in America in September 1996 was when he bought a Super Nintendo for the family used at our local Premiere Video. The game we picked up with it was Street Fighter II: Turbo. My dad instantly remarked upon booting it up the noticeable jump in graphics. We played nothing but Capcom’s second Street Fighter game on SNES for a few weekends. I could only finish that game by button mashing into a victory against the final boss, M. Bison, once….with M. Bison. I still have a lot of love for this era of Street Fighter - whether it be for the roster, every character’s stage and theme music, and receiving Nintendo Power’s strategy guide for the game for Christmas and studying it regularly to improve.
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After a few weeks, we realized we needed something else than a fighting game, and after another trip to Premiere Video, we came home with Super Mario All-Stars. It felt like the easy choice to go with 16-bit remakes of all four 8-bit versions of the core Mario Bros. games. Every game felt like a whole different game with all-new graphics and sound, and more importantly, being able to save progress midgame. This was a bigger hit with the entire family, and it provided many days of taking turns in its alternating two-player mode to see who could get the farthest in the four Mario games included.
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Make sure to have some tissues by your side as you witness FFIII/VI's infamous "opera" scene. Seriously, this was mind-blowing stuff to 13-year old Dale in 1996. 16-bit Sportsball Fun
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After playing a lot of those first two SNES games, I went into this stretch for the next several years, where most of what I played was sports and wrestling games. I attribute this to many multiplayer sessions with Rich, my brother, Joe, and my dad. I know my dad was not all that into sports other than a passing interest in rooting on hometown Minnesota pro-sports teams. Still, I have to give him credit for spending as much time with us and taking the time to learn and become a pretty solid player at teaming up with me in many sports games. It is worth noting that I feel the 16-bit era is probably the last-gen where most of its library of sports games had a relatively simple pick-up-and-play feel that NES games had. That changed a little bit in the final SNES years, where it was usually EA’s games that started to incorporate more realism in their sports games and make use of most of the buttons of the SNES controller. For football, Madden NFL ‘97 was the one I played the most. I played plenty of the Genesis version at Rich's place, so much so that I noticed too many little differences with the SNES version to make it stand out on its own. For 16-bit sports nuts that want to know, the Genesis version had the better playing version, but the SNES had a better overall presentation and more popping audio and visuals. I was part of a small slice of sports gamers big into NES Play Action Football, and the 16-bit version played almost exactly like the NES version, but with a 16-bit upgrade and also has a nifty feature to play games at the high school, college, or NFL level.
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NBA Jam and NBA Hangtime dominated my 16-bit sports lineup. The code scene for these games were so intense at the time I had to keep my own binder of notes on them all that I still have today as seen above! As I alluded to earlier, when it came to hoops, I played way too much NBA Jam the first year it was out at my friend’s place. However, the arcade hoops game I played the most on SNES was NBA Hangtime, which was developed by the same people who made Jam. I got that game new for Christmas in 1996 and must have played it regularly with Rich for nearly a year straight. I do not hear that game receive the same level of praise as Jam, but it added a few new fun layers to freshen up the gameplay, like being able to do co-op dunks and earn “Team Fire,” and being able to create players. For more simulation-focused hoops, I played a lot of NBA Live ’96 with my dad, in addition to Nintendo’s NCAA Basketball which appeared like a technical marvel to me that was ahead of its time with the mode-seven camera allowing constant 3D rotation whenever possession of the ball changed and foreshadowed what would become the go-to camera perspective for the next-gen of basketball games. Finally, I will cherish my time with Bill Laimbeer’s Combat Basketball for it being the only hoops game I ever had to consult a guide to figure out how to shoot the damn ball….and for its surprisingly rocking soundtrack. Find out all about it when I broke that game down with the Your Parents Basement crew on their penultimate podcast.
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Nintendo incorporated the same camera style into its hockey game, NHL Stanley Cup. Its graphics also impressed me, but it was rather challenging to score a goal, and I did not have as much fun with it. I played EA’s hockey games more on Genesis than SNES, but EA’s baseball game, MLBPA Baseball, was the hardball game I spent the most time with on Super Nintendo. Many years later, I picked up Nintendo’s Ken Griffey Jr. Presents: Major League Baseball, and had some fun with it, but already played the Game Boy version of it to death by the time I picked up the SNES version, and thus did not invest as much time with it as I did with EA’s game. Wanna Wrassle!?
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I must have read through this review of WWF RAW countless times in my youth, and seeing how this essentially is a bigger and better version of Royal Rumble only increased my desire to one day own a SNES! The North American wrestling library was a significant step up from the bottom of the stairwell where most of the NES games hung out….but on the SNES, it only made it roughly halfway up the stairs. The aforementioned WWF Royal Rumble provided many hours of fun for its day, but it has not stood the test of time with the button-mashing grapple meter it featured that will obliterate thumbs on the normal difficulty level! Its sequel, WWF RAW, was noteworthy for having more match types available and being one of the first games to have a selectable female wrestler in Luna Vachon, but it too used that same ill-fated grapple meter that has not aged well. WWF Wrestlemania: The Arcade Game is a fun little hybrid of Mortal Kombat and wrestling, but the SNES version is notorious for lacking two wrestlers compared to all other home versions.
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For non-WWF games, WCW SuperBrawl Wrestling is rather unremarkable….except for its exceptional wrestler select screen.There were a few interesting unlicensed wrestling games in America. Natsume Championship Wrestling featured a solid wrestling engine but removed/altered the AJPW wrestlers from the Japanese version of the game. Hammerlock had a promising concept of having part of the screen dedicated to nonstop Tecmo-esque cinematics. In contrast, the other half of the screen featured 2D gameplay, but the cameras constantly flipped on screen, to which half was dedicated to cinematics or gameplay. It resulted in it being a jarring mess. Saturday Night Slam Masters is no such mess, however, and is a better hybrid of fighting game meets wrestling game, with this one done by Capcom. It features larger-than-life character sprites, full-on ring entrances with laser lights, and is a fun-playing combination of wrestling and Street Fighter. To top it off, Slam Masters has Final Fight’s Mike Haggar on the roster to boot!
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Joey Pink does a fine job detailing why Capcom's "Street Fighter" in a wrestling ring should not be missed! Ensuring RPGs are here to Stay Aside from watching Rich play some of the RPGs I listed above, and of course, playing Final Fantasy VI with him, I did get a chance to play a few other RPGs on the SNES over the years, and it was not until the last few years that I finally finished a couple of them. In the late 1990s I first started two RPGs that stood out to me at the time because they broke out of the medieval fantasy mold most other RPGs at the time took place in. Shadowrun on the SNES was drastically different from the Genesis version I first encountered at Rich’s. This one still had the same futuristic cyberpunk world setting and terminology, but there were many more dialog options with NPCs that were pivotal in asking the right questions to progress the story. Additionally, the hacking games played out differently and had more of a puzzle theme to them than the action-oriented ones in the Genesis version, and the combat had kind a PC interface where a cursor had to be dragged across the screen on which target to aim at. I still wound up being totally into it and became stuck in the back half of the game before my save data became corrupted. I thought that would end my days with Shadowrun…
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SNES Shadowrun remains one of my all-time favorite RPGs as of this writing! The final gauntlet tower was an ordeal and a half to work through, only to face off against a dragon as the final boss! …until nearly two decades later in 2016. I mentioned on past flashback specials how I occasionally guest host on the Your Parents Basement podcast, where they cover a random retro game per episode. In 2016 they asked me if there were any games I had in mind to cover, and Shadowrun felt like worth revisiting and possibly knocking off the “must beat this game” bucket list. I progressed until about a little over halfway through by the time we all met to record and broke down the game, but by that point, I just started to make further progress than my last effort and was determined to see this one through! I was playing on actual SNES hardware and was surprised that the battery still held a save but ran into trouble in the final tower with a gauntlet of enemies on each floor to overcome before the final boss. I looked up a walkthrough and discovered an exploit to grind experience to beef up my character. Eventually, I managed to persevere and finally conquer the final boss, a fire-breathing dragon, to cross finishing Shadowrun off my bucket list! I had a riot podcasting with the YPB crew about it too, so please click or press here to give it a listen if you want to know more about this under-the-radar 16-bit RPG.
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Fast forward three years later in 2019, and the awesome YPB hosts of Steve, Huell, and Todd helped me once again restart and finish another SNES RPG that I came close to finishing in the late 1990s before evil corrupt save data reared its ugly head again. This time the game of choice is the uber-expensive Earthbound. Like Shadowrun, that game stood out to me because its setting went against the grain of fantasy settings and instead took place in modern times as grade school kids. The opening levels felt like getting lost in your neighborhood and using childlike items as weapons like Yo-Yos and baseball bats. I do not own that ridiculously expensive game, but by 2019 I did own a SNES Mini (more on that in a bit) that I made sure to abuse the save state and the rewind functions it provided to overcome some troubling bosses in the back half of the game. That final act of the game certainly goes places with its sci-fi twists and feels like an entirely different game, but I still loved it all the same! It felt exhilarating to finally knock this one off my “to do” list as well, and I had just as much fun dissecting it to pieces with the YPB crew that you can check out by click or pressing here. Unfortunately, this is where my extensive hands-on time with SNES RPGs comes to an end. I played a lot of FFIII/VI, and finished Earthbound, and Shadowrun. Sure, I dabbled in several other games but did not put more than an hour or two into them. One of those games is the much-heralded, Legend of Zelda: A Link to the Past, and I have no excuse for never sticking with it because I loved the NES original. It was the GBA re-release I played, and I think I was spreading myself thin while playing and reviewing too many games simultaneously. Lufia and Breath of Fire II were another pair of RPGs I put a couple of hours into that both left me with promising first impressions, but there was a whole other reason why I did not go back to those again, and that is because then I was waist-deep at the time in….. Discovering Emulation Right around the time my family acquired its first computer in the fall of 1997 was when I found out about emulation. It seemed way too good to be true to easily download and play games right on the computer, especially when factoring in the SNES was at the tail end of its lifecycle, and there were still new games releasing for it. As an unemployed 9th grader at the time, I sampled countless 8- and 16-bit ROMs with the SNES games I was the most curious about. A few of the RPGs in the previous paragraph being prime examples of the ones I invested the most time into. It proved to be overwhelming with so many choices, but I took a long sabbatical after a year or so of taking in the emulation scene after the family computer crashed and I lost all the save data I had amassed in so many games.
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It has been interesting to see how emulation has evolved over the years from programs like SNES9X and Retroarch to being incorporated into machines like the MISTer, RetroPi, and Retron 5. Nintendo has learned to embrace official, legal emulation over the years with purchasable digital classic games on systems such as the Wii, WiiU, and 3DS. Having a stable income as an adult now many years later, I feel guilty for embracing the emulation scene so hard in my teenage years, so much so that whenever Nintendo re-releases one of its classic hits several times over, I choose to purchase it again (well…usually at a sale price) to redeem myself. Keeping SNES Alive Today
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Over the years, I find myself diving into retro games versus the latest and greatest coming out. I am a fan of the various SNES hardware updates/clones, both officially from Nintendo and unofficially from other companies, which has kept my SNES and other retro game fandom blood flowing over the decades. I am unsure if it feels right to lump it in here, but the Super Game Boy lead to me getting a lot of extra life out of my SNES. Playing Game Boy games on the big screen was a big deal to me back then, considering it was always a pain to make out what was happening on the non-backlit handheld. For some reason, those special border screens that would eventually have funny animations after being left idle for so long made an impression on me. Game Boy games with the “Super Game Boy Enhanced” logo on the front of the box usually have their own exclusive border and special color palette. I loved the Mole Mania and Donkey Kong Land borders the most! I thought it was rad that around 15-20 special enhanced Super Game Boy titles featured multiplayer support with two SNES controllers. They consisted almost entirely of Bomberman and fighting games, but it was still a cool feature nonetheless. The handheld Hyperkin SupaBoy is the unauthorized SNES take on the Sega Nomad by having a portable SNES. It is a bit on the bulky side, but it has a rechargeable battery, and its support has been flawless with my entire SNES library. Another Hyperkin product I got a lot of use out of is the Retron 5. I know that particular clone system is controversial with retro game enthusiasts based on the unauthorized emulators it implements. However, the user interface and emulation support made it possible for me to make record progress in many SNES games by taking advantage of save states and its optional Game Genie-esque cheats library. The SNES Classic Edition is an excellent official piece of hardware from Nintendo that has the pint-sized SNES pre-installed with 21 SNES games, one of which is previously unreleased Star Fox 2. It has an adorably intuitive interface and supports game rewinding and save states, which made it the way I was finally able to finish Earthbound. It was also surprisingly not-so-difficult to plug into a PC and import a bunch of SNES ROMs into. Other companies like 8bitdo made that system extra convenient by making their recommended wireless controllers compatible with it!
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If you did not grow up with the SNES, then both of these options are great entry points for those looking to move on beyond emulators. The Analogue Super NT may have been pushing it too much price-wise. When it comes down to the nuts and bolts of emulation tech, I am not a wizard by any means, except that by all sources, it sounds like the Super NT offers the best hardware emulation with its FPGA technology. It makes SNES games appear as pristine as possible on an HD/4KTV without any or as minimal of the fuzziness that happens whenever I try plugging in the composite/RCA cables from a base SNES system into a 4K/HDTV. For those unfamiliar with the Super NT, this video from the My Life in Gaming crew does a thorough dissection of everything it has to offer. The list of options in there is intimidating to mess around with, but this sounds like the way to go if one wants to keep playing their cartridges……although I have to admit I am pretty satisfied currently with the Retron 5 and SNES Classic Edition.
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Odds are some of you are quite a bit younger than me and grew up post-SNES lifecycle. Not interested in going down the pricey road of hunting down old cartridges and hardware, and do not want to dabble on the dark side of illegal emulation? Then a terrific alternative is if you have a Switch with Nintendo’s $20/year online service membership and taking advantage of the Nintendo Switch Online and Super Nintendo Switch Online digital game portals. It has unlimited access to the slate of games on there, along with save points as long as your membership remains active. The implementation of save states and the user interface has also improved noticeably over the emulation used for NES & SNES Classic Editions. More importantly, it adds the feature to play online with a friend. Last year I played online SNES games with my nephew, who was wrapping up 6th grade at the time, and this was his first time playing SNES games. He loves Mario Kart 8 on Switch, and so when the first game we played was the original Super Mario Kart, I could not help but crack up when he instantly remarked, “Dale, this looks old!” He eventually came around, and then we had some fun playing co-op , Joe & Mac . A couple of years ago, on my Genesis Flashback Special, I made sure to reminisce of my fond memories of the summer I spent playing nonstop Sega Channel. These NES/SNES Switch portals are essentially the Sega Channel, but far better because it does not cost $15 a month (in 1994 dollars which equals $27.63 today per Google), offers multiple save states, and ability to play online for only $20 a year!!! Kids, get your parents to hook you up now!!! Miscellaneous Quick Hits
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SNES games were the most common denominator on six of the 13 episodes I guest hosted on the retro game podcast, Your Parents Basement. Check out their full archives by click or pressing here. -Turns out I did quite a few guest hosting spots on Your Parents Basement Podcast for SNES games. For those that are podcasting fiends and dug the three episodes I linked to already, then I will link you to three more SNES themed episodes I appeared on where I breathed in the Mode 7 skies of Pilotwings, embraced Capcom’s action-platformer prowess in X-Men: Mutant Apocalypse, and made sure not to miss any Gatorade and Wheaties health pick-ups in Michael Jordan: Chaos in the Windy City.
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-The SNES controller is my favorite pre-disc console era controller. It kept the similar button layout of the NES controller but rounded off the edges into its iconic “dog bone” feel so the controller no longer cramped in your hands! Throw in the two extra face buttons and two additional shoulder buttons, and it opened up all kinds of deeper gameplay possibilities! It made it perfect for most fighting games that used almost all the face and shoulder buttons. I found the shoulder buttons were also smartly implemented in NBA Jam/Hangtime for being assigned to use for turbo speed functionality. As far as other SNES controllers/peripherals go, since I loved the NES Zapper, I always wanted to try the Super Scope, but as a kiddo, its bazooka-sized proportions were kind of intimidating. It still kind of bums me out all these years I never got to experience it with epics like Yoshi’s Safari, T2: The Arcade Game, and Tin Star. I never had an opportunity to use the SNES mouse either, which I kind of regret all these years later after seeing all the marvelous creations from experts at Mario Paint, and it was cool to see some PC ports like Civilization, Doom, and Wolfenstein 3D take advantage of SNES Mouse compatibility.
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-The 16-bit era was when fighting games exploded, and as you can tell above, I spent a lot of time with Street Fighter II: Turbo, and the first two Mortal Kombat games. Other than that, though, the only other fighting game on SNES I put significant time into was TMNT Tournament Fighters. It was released at the tail end of the TMNT-mania when the cartoon peaked at its popularity. The game itself was a surprisingly competent licensed fighting game from Konami, and tried its best to feel like a solid Street Fighter-clone. Speaking of them pesky turtles… -…TMNT IV: Turtles in Time was the only beat-em-up brawler I put considerable time into on the SNES. I have vague memories of trying others out once or twice like The Peace Keepers, and Super Double Dragon, but Turtles in Time was the one I frequently revisited over the years. It is a superb rendition of the arcade game, with SNES-exclusive levels like the Technodrome that had a fantastic first-person boss fight against Shredder, where lowly Foot Soldiers had to be chucked right at him to defeat Shredder. The soundtrack is one of my favorite SNES scores, so much so that I went all-in to get the for it! I have so many great memories of this game, with the highlight being my friend Matt and I revisiting this for complete runs of it once every year or two for about a dozen years.
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Turtles in Time and FFIII/VI are my favorite SNES soundtracks, but Turtles in Time I own on vinyl so I will embed it here in all its glory for you to enjoy as well!
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-The SNES library had a quality slate of racing games. Super Mario Kart quickly rose to the top of the ranks and was always fun to bust through a GP with a friend. Street Racer was one of the first kart-clones to hit in 1994, and for some reason, that one always stuck with me. As did it being one of the few games to have four-player split-screen support with all four screens being horizontal! Rock ‘n Roll Racing is another killer arcade racer on SNES; think of a more beefed up RC Pro-AM, but with a good dose of heavy metal mixed in. This past year saw it re-released as part of the Blizzard Arcade Collection for everyone to experience it! I remember trying out F-Zero at a store kiosk around SNES launch, but was too young at eight years old at the time to fully grasp its style of futuristic racing (or that the name was a riff on F1 racing until a couple of years ago). I was more into a game similar to its style that was the trilogy of Top Gear titles. Uniracers was a quirky racer I enjoyed with its unique aesthetic and one-wheeled racers taking advantage of their nature in races filled with jumps and loop-de-loops….too bad about Pixar holding a grudge against Nintendo and legally forcing them to yank it off shelves. Nintendo’s other racer, Stunt Race FX, was ahead of its time with the polygonal FX-based graphics running pretty chunky on the SNES. Still, it is a commendable piece of 16-bit tech they were just barely able to keep running at a passable-enough framerate. Another FX-chip game that did not originally gel with me was…
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-…the original Star Fox. Being 10 when it released in 1993, I thought those polygonal graphics looked blocky and horrendous and would have none of it! Many years later, I would revisit it and rightfully come around on it! -Another Nintendo-published game that received a lot of hype was Donkey Kong Country with its cutting-edge 3D models. They were plastered all over gaming mags at the time. I briefly recall trying out the first and second of the three Donkey Kong Country games on SNES. However, I did not put more time into them because I beat Donkey Kong Land on Game Boy before our family got a SNES, which was just a watered-down port with some remixed levels for the handheld. I enjoyed my time with it, but its disappointingly blunt “congratulations” ending left a bad impression on me, and I never felt like giving the other entries a serious go all these years.
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-Some may be wondering why there has yet not been anything dedicated to the pair of Super Mario World titles and Super Mario RPG? Super Mario World was probably one of the first SNES games I tried when I visited my older brother at his first apartment in the early 90s. I think the heavy-duty graphics and trying to comprehend attacking with Yoshi proved to be too much for eight or nine-year-old me at the time. I played it a few other times in my 20s, hanging out with coworkers on retro game nights, and had fun with it, but I think since I was exposed to the NES trilogy more and played the hell out of All-Stars, that those were the versions I preferred more. I appreciated how Nintendo stepped up to Sega’s edgier marketing at the time with Nintendo’s “Play it Loud” marketing campaign. Unfortunately, I think their ad for Super Mario World 2: Yoshi’s Island was a bit too extreme for 12-year old Dale at the time. That ad (click here for it if you are feeling daring)was forever planted in my subconscious and always crossed my mind and indirectly caused me to avoid Yoshi’s Island for all these years. I did pick up Super Mario RPG and it is on my “bucket list” of games to play as well. I am holding off on it all these years because I was hanging out with Matt one day, and he explained how he was having a tough time with the final boss, Smithy. Well, he wanted to give me a quick demo to show how unforgiving of a challenge the boss was….but for some reason his clutch gaming skills kicked in right then, and he beat Smithy and was exposed to the ending right then and there!
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-As far as other tough SNES games go, the two most challenging for me are easily Contra III: The Alien Wars and Zombie Ate My Neighbors. Contra III is like the first two games on steroids. I love the boss battles and intense walk-n-shoot chaos, but do not love constantly dying in one shot! Zombies Ate My Neighbors is another fun action-platformer that is also equally tough to make it farther than a few levels in unless you seriously dedicate yourself to it. Hey, both of these games also saw re-releases this past year on current consoles with the Contra Anniversary Collection and Zombies Ate My Neighbors & Ghoul Patrol set for those wanting to experience 16-bit nail-biting difficulty (but with save state support!).
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I hope this excellent video review from the quintessential retro video game source, Jeremy Parish, suffices for my lack of any meaningful Super Mario World memories here. -In 1997, I was hyped for a late SNES release, the original Harvest Moon. The farm/life/dating-sim series is still around today from publisher Natsume (as well as the original developers parting ways with Natsume and delivering their own competing Story of Seasons series). During the SNES era, I spent several summers out on a farm. I appreciated rural life's solitude and free spirit lifestyle, and that first Harvest Moon game perfectly encapsulated that. Trying to determine the best way to spend the day tending to the fields, livestock and managing a social/family life was surprisingly fun and engaging! Harvest Moon remain one of two games that I submitted a blurry Polaroid photo to Nintendo Power’s “Arena” high score section. I cannot recall if my score got posted or not.
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-The original Sim City port on SNES received a lot of love around the SNES launch window, with Nintendo giving it a unique makeover with bonus Nintendo characters in it and an exclusive tutor in the form of Dr. Wright to ease everyone into the simulation gameplay. I never played too much of that version, but one night at Rich’s, the game we decided to rent that night was Sim City 2000. That one was released way late into the SNES lifecycle and lacked any Nintendo extras the first SNES game had. Still, we stayed up all night playing it and looking at our daily news recap and mayor approval ratings and trying to figure out where to stop underwater pipe blockages! It ran slowwww on the SNES, but we tolerated it fine enough at the time because I had yet to play the PC version. Eventually, I would check out the PC version and came away surprised with so much I had to put up within the SNES game. -For those wanting to dare the Super Famicom scene, there are a plethora of great games that never made their way stateside, and better yet, a hearty chunk of them have received English fan translations. I am partial to the FirePro wrestling games that never made it here that are vastly superior to all the American wrestling games I broke down above, BS Out of Bounds Golf is an addicting take on miniature golf, the original Star Ocean, and the Back to the Future platformer that was not a five-star classic by any means, but blew away the poor NES and Genesis games that did release here. If you are not that familiar with the Super Famicom library, this top 50 list from RVG Fanatic is a great place to start your research and very much helped clueing me into a bunch of Super Famicom games I had little-to-no knowledge of. Conclusion
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If you are around my age reading this, you may be wondering why I have not gone on about the fabled “16-bit Wars” by now. Rest assured, I experienced it in the lunchroom and at recess and in gaming magazines at the time. I devoured all the side-by-side screenshots in gaming mags of dual-platform releases to see if I could spot which version was better. I want to say back then, I sided with the SNES because I grew up with the NES, but that does not seem like a fair choice since I did not own a SNES until 1996. Reflecting on it, although I experienced a fair amount of RPGs and other games on SNES with Rich, I primarily played endless hours of Genesis games with him back at the time. So whenever I hung out with Rich, I considered myself a Genesis fan, and when I finally got a SNES and grew my SNES library, I considered myself a SNES fan and avoided a lot of the “console wars” trash talk. For younger readers here who want to learn more about the fervor of the 16-bit wars, the book, Console Wars, and its corresponding documentary (which is currently only available on Paramount+/CBS All Access sadly) are my recommended ways to absorb all that hoopla. I will cherish all of the past 30 years of SNES memories and hope you have enjoyed reminiscing with me for the last several thousand words. If you want to hear more of my SNES memories in podcast form, I have a few SNES-centric episodes of my old podcast I recently un-vaulted and have embedded below for your pleasure. They have some of the friends I repeatedly mentioned above as co-hosts that share their SNES experiences and memories, so please load up a random SNES “podcast game” and boot one of these podcasts up for fitting background noise….
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10 years ago I did a 20th anniversary SNES special with Matt!
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Here is the history of RPG series episode dedicated to the 16-bit era.
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Finally, here is Matt and I hosting the 16-bit installment of our history of comic book games series. Bonus Overtime
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It would not be a Flashback Special without one random oddball bonus story to wrap it up with. The only Kirby game I ever finished receives that honor. One day, my brother and his friend Jake were over at my place. We were discussing SNES games at some point, and Jake mentioned how Kirby Super Star is his all-time favorite. I said how I never played it and did not think anything of it at the time, but the next time I met up with him and my brother, Jake had the copy of that game with him and insisted on borrowing it to me and said not to give it back until I finished it. I felt this sudden obligation to play through it as a priority, so I did not feel like I was keeping his game hostage. Luckily, Kirby Super Star is a damn fun game, which the front of the box labels as “8 Games in One!” Most of the games are abbreviated-length adventures of only a handful of missions in their unique theme of levels, and a few of the games are mini-games like a race against King DeDeDe. Regardless, almost every game provided that trademark Kirby lighthearted fun and was hard to put down! Kirby’s Dream Course is also a lot of fun on SNES, and is an interesting take of Kirby meets miniature golf! With that anecdote, I will wrap up yet another Flashback Special. Thank you for sticking with me this far, and If you dug reading about my trials and tribulations with Nintendo’s 16-bit machine, please take a look at the other Flashbacks I have linked below!
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My Other Gaming Flashbacks Dreamcast 20th Anniversary GameBoy 30th Anniversary Genesis 30th Anniversary NES 35th Anniversary PSone 25th Anniversary PS2 20th Anniversary PSP 15th Anniversary and Neo-Geo 30th Anniversary Saturn and Virtual Boy 25th Anniversaries TurboGrafX-16 30th and 32-X 25th Anniversaries Xbox 360 15th Anniversary
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marmett · 2 years
Note
For ur send me a character:
Majima
Fenris
-BisexualKiryu’s main blog
Majima:
My favorite thing about them
ogghghgohgh i dont think i can pick ONE thing so im just gonna talk abt why i like him c:
majima is just a rlly compelling character to me bc he is so dynamic, he changes a lot over the course of the series but he still just has that core majima-ness so hes still recognizably himself despite it all. but i played y0 first so what made me rlly like him outta the gate was his character arc, its just sooo interesting bc in some ways he does develop in positive ways, but in others he gets worse <3
My least favorite thing about them
they made an absolute BANGER of a character with majima but then floundered to do ANYTHING w/ the depth they gave him. this is esp apparent in kiwami when instead of like,,,, capitalizing on anything they set up w/ shimano or his internal struggles they just... tossed majima everywhere in.
My favorite canon relationship
kiryu (oh my god they were narrative foils)
his relationship w/ saejima is also so fun! just bros hanging out, wish majima would get help for his codependency but whatever, theyre still a couple of cute old man besties.
and for these next two i dont mean theyre my favorite relationships in the sense that theyre GOOD but the sense that its interesting
but i do rlly like the relationship dynamic btwn majima and sagawa and what they set up for him w/ shimano in y0.
My favorite non-canon relationship
i think a lot abt how majima and haruka would interact under the circumstances of majima being a trusted person to kiryu. bc i dont think they ever actually interact on screen? but i just think abt it a lot and how messy it would be lol.
The sexuality I headcanon for them
majima is bisexual he told me himself :)
What I’d do if I could spend the day with them
i want him to teach me sick knife tricks so i can b half as cool as he is
Random fact about them I like
smth i rlly love abt any media is when they give the characters little hobbies and fun personal details, so i love that majima is canonically super into zombie movies and baseball. like, thats just such a cute lil detail that makes him seem more real
Fenris
My favorite thing about them
fenris has a pretty monotone way of speaking yeah? so he usually gets mistaken for being serious and brooding all the time, but then when he starts talking its like oh, this guy is a RIOT. its just so funny how in one of the first convos he has w/ varric, varric is surprised when fenris starts cracking jokes. its just a very endearing character trait to have, and also relatable to me, personally, bc i also have a monotone voice but im an absolute CLOWN.
My least favorite thing about them
when hes mean to merrill ;_;
like listen, i love my pack of petty, mean bisexuals, but merrill does not deserve this. go get into another slappy fight w/ anders or something.
My favorite canon relationship
isabela! idk why, but the lil relationship they have if hawke doesnt date either of them means a lot to me? its just the idea of them being together and maybe isabela helping fenris explore his sexuality in a way he was never rlly able to before is just so sweet. from what i remember it seemed like it was a bit more of a casual arrangement? but im glad they had fun...
my other favorite is hawke ofc. fenris and both of my hawkes were just friends, but the friendship route is still very good.
My favorite non-canon relationship
this isnt smth ive rlly thought much abt, but u know what my warden mahariel would def be besties w/ him bc he already likes to befriend/adopt city elves who dont have a family.
The sexuality I headcanon for them
i dont have to HC anything bc hes canonically bisexual uwu
What I’d do if I could spend the day with them
man i dunno. do u think he'd like mario kart?
Random fact about them I like
im obsessed w/ the time he offered to kill javaris for the arishok after he wasted all our time like. you know i was thinkin that too but he really said it. idk if thats rlly a fact tho...
i also like that he invites the lads over for cards, idk who all is invited, but its funny they banned aveline for being a cop a sore loser.
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cupidcreates · 3 years
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akdsfjkdksj I wasn’t expecting you to churn all this content out so quick (´∀`)♡ omgosh you went above and beyond with the love language ask!! I love to see your interpretation of these characters so what do the cast consider the perfect date to be? low key vs high key? local vs out of town? -😌✨
Thank you! I’m glad you liked the love language post, sorry it took so long lol. As for their favorite dates I think I’ll do the same characters here:
Katsuki Bakugou
Rock Climbing/Hiking Dates
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Canonically one of Katsuki’s favorite things to do is go rock climbing so he’d definitely want to bring a SO along every so often. If you’re an athletic person and enjoy being outdoors this will be a very fun date! If you’re not a very athletic person (as many of us aren’t) Katsuki will settle for just going for a short hike along a trail. Katsuki gets super talkative on hikes as well, as you’re walking he’ll just be talking about literally anything! From Hero work to his friends/family, to things that have been bothering him lately. Whatever is on his mind he’ll share with you while you’re both out, which is incredibly helpful as he doesn’t ever discuss his feelings at any other point in time. Plus it gives him a chance to show off how fit he is in front of you, which you both always consider a plus.
Izuku Midoriya
Movie Dates
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A Classic, perhaps a little plain even, but Izuku absolutely loves to take you to the movies. He loves everything about the date, from discussing what you’re about to watch, to getting the snacks, to whispering in the back row (if you’re the type to get annoyed by talking during a movie he’ll keep this to a bare minimum). He loves being able to snuggle up next to you and hold your hand while discussing the finer points of the plot (If you’ll tolerate talking of course). Don’t think he’s being innocent here though, he definitely uses the darkness surrounding you as cover as he runs his hands up your thighs. Unbeknownst to most, Izuku is actually very much a horndog. He conceals it very well but he’s only barely capable of keeping his hands to himself when it comes to his SO. Any chance he gets to touch you he’ll take it, more than likely this is why his second favorite type of date is usually a stay-in date...
Shoto Todoroki
Dinner Dates
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Another Classic, Shoto loves to treat his SO to expensive treats with his favorite being food-related dates at lavish restaurants. Not a week goes by that he doesn’t take you out on the town for the night at some place you’re sure you couldn’t even afford a glass of water at. It’s almost never the same place twice either, Shoto is actually a foodie and enjoys trying new types of cuisine whenever he can. He’s got a whole list of places he wants to take you, and if they require reservations he’s already got them locked down. If you love eating Shoto is your man, he’ll make sure you’re set with a wide variety of foods to choose from and always remembers any place you happen to be partial to.
Denki Kaminari
Amusement/Water Park Dates
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Denki is a fun-loving guy through and through, he knows how to have a good time and wherever you happen to go he makes sure you do too. That being said, his absolute favorite place to take you is to an amusement or water park. It’s not often you two get to go, as you’re both very busy with your respective hero work most days, but when you do it’s a day-long affair. You’re there from the minute the park opens to the second it shuts down, riding as many rides as you can manage, eating greasy garbage food, and making sure to strike the dumbest poses for any rides that take pictures. You’ve got a whole scrapbook of these photos by now, their ridiculousness increasing with each new one added.
Eijirou Kirishima
Beach Dates
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You wouldn’t expect Eijirou Kirishima to be a Thalassophile (Def. Person who loves the ocean) but he is. He adores being on the beach and it’s his preferred location for a date. You’ve spent many a sunny afternoon seaside with Eijirou, building sandcastles, chasing crabs, and just enjoying the ocean. One memorable afternoon you found yourselves right next to a sea turtles nest and you got to watch the babies pop out of the sand and scurry towards the ocean, assisted by Eijirou as he chased off the seagulls looking to make them a meal. Eijirou also enjoys surfing, and if you know how to do so he’ll get you matching boards so you can ride the waves together. If you’re not partial to surfing he’ll be sure to pull out all his tricks while you watch him, he’ll even let you onto his board with him so you two can just float together by the shore. Of course you two can’t go to the beach year round, but when you can you’re both sure to make the most of these sunny days, even if he does get an awful sunburn by the end of it. 
Hitoshi Shinsou
Gaming Dates
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Hitoshi isn’t what one would call ‘social’ when given the choice between going out for a night and staying home he’ll almost always choose the latter. So it’s expected that his favorite type of date is one where you two can stay inside and enjoy each others company. You both work so hard as Heros, why not spend your days off relaxing with one another? He can spend hours alone with you, preferably kicking your ass at Mario Party or some other multiplayer game. He doesn’t need anything except you, his consoles, and a pile of your favorite snacks to have a good time. That being said, if you want him to go out for a date the best way to convince him is to take him to some kind of arcade, especially if it’s a VR arcade. He feels a kind of nostalgic joy for these places and won’t hesitate to return and feel like a kid again. Plus it’s always nice to repeatedly prove to you that yes he is the champion of Dance Dance Revolution and you will never usurp this title from him.
Tamaki Amajiki
Park/Picnic Dates
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As I’ve mentioned in a previous post, Tamaki loves spending time outdoors; surrounded by and in awe of nature and it’s complex inner workings. He enjoys just taking time to appreciate the world around him, so dates where you can both relax outside and enjoy each other’s company are his favorite kind. He has a specific hill at his favorite park he likes to take you, bringing a lunch of all your favorite foods he sets you both up under the biggest shade tree for an afternoon. You both lay back on your worn picnic blanket and just cloudgaze, talking for hours about anything and everything. Much like Bakugou, Tamaki gets very talkative on these dates, discussing his week with you and anything new he might have learned over the course of it. He’s so very endearing on these dates its easy to fall silent and just listen to him for hours.
Mirio Togata
Crafting Dates
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Mirio likes to have memorabilia from your dates, so you can expect a lot of dates to center around making things. More than just your average painting classes Mirio has also taken you to sculpting, woodworking, and glass blowing classes to name a few. At the end of your dates you both exchange what you’ve made and Mirio absolutely adores anything you craft, regardless of its quality in your eyes. He puts his heart and soul into making you something and more often than not it turns out spectacularly. Mirio wasn’t as good with the ceramics class, but you love the warped vase he made (even if it was technically supposed to be a cup at the start, we’ve all been there). Mirio’s kept everything you made him and even has a shelf in his house just dedicated to what you’ve made, it makes him so happy to come home after a hard day of work and see physical memories of his time with you.
Keigo Takami
Aquarium/Zoo Dates
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Underneath Keigo’s charming and charismatically upbeat personality lies a bitter and broken man, drained by his role in Hero Society and left an empty shell of his former self. Underneath that personality lies a kid who never got to have a proper childhood and desperately wants to make up for it. He now uses his dates with you to do just that; not that you mind of course, dates with Keigo are always fun and lighthearted and you love to see him truly enjoy himself for once. Keigo’s favorite places to go are definitely large and intricately designed Zoos and Aquariums. He loves to look at the painstakingly accurate and detailed natural habitats, make fun of the stranger animal names you find, and learn new information about foreign bird species. Loves to mimic their calls too, much to the irritation of the birds and the zoo employees. He makes it a point to always get you a stuffed animal at the end of the date, ensuring that you now have a massive collection of them sitting all around your room. You’re always kept up to date on any Zoo or Aquarium events thanks to Keigo, as he has a calendar dedicated to all the unique events they have going on throughout the year.
Touya Todoroki
Crash Dates
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Dabi is...well he’s unpredictable at the best of times and it’s very rare that you two have time for anything even resembling a date (being an S class villain does make it hard to exist normally in society and do normal couple things but it ees what it ees). However, when he can take you one a date --well the term “date” is generous here- it’s never a dull one. You’re not sure how he does it but when you go out you always manage to end up somewhere Dabi could never get into naturally. From sold-out concerts, to stand up shows, to parties at lavish houses belonging to people you’ve never even heard of let alone met before; dates with Dabi are always somewhere you two definitely shouldn’t be. One memorable morning he took you to a country club where you got to each fancy exclusive rich people food and play a horrible facsimile of golf before you were eventually found and chased out. It’s always fun to see how long you two can crash an even before being found out.
Tomura Shigaraki
Cemetery/Haunted Places Dates
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Tomura Shigaraki is a man who enjoys his space from other people, in his opinion the only good person is a dead one (unless he’s talking about you, of course). So it’s not abnormal for your dates to be in a place far away from others. Again the term “date” is being very generous, more often than not he’ll approach you, tell you to follow him, and you’ll wind up in some abandoned building or graveyard. Normally this would be cause for concern, as this is exactly what happens in horror movies before someone gets killed, but Tomura has a soft spot for you so your safety is ensured. Tomura loves to see a place reclaimed by nature, vines growing over a run down house or worn out gravestones breaking apart into chunks of marble with barely legible words on them. He doesn’t talk much on your dates, but will often give you a random bit of insight about him; like on one date where you both walked alongside abandoned train tracks at dusk and he told you about the dog he had as a child. He seeks no pity from you, and these dates are not the conventionally romantic type, but you enjoy being able to be with Tomura in a way no one else ever has or ever will.
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