A trope I adore: not only a drugged Whumpee, but the act of drugging Whumpee.
Pinning Whumpee’s arm to the ground or a table, keeping them still enough to push the needle into their arm
Causing a sharp, sudden pain that makes Whumpee cry out, their mouth opened just long enough to shove a pill inside—then holding a hand over Whumpee’s nose and mouth until they swallow or suffocate
Forcing Whumpee to drink something they know is laced (or don’t)
Waving a strong chemical beneath an unconscious or exhausted Whumpee’s nose, and watching the effects hit their system almost immediately
Making Whumpee finish a suspiciously chalky meal
Restraining Whumpee and hooking them up to a constant drip of fluids meant to keep them docile. Bonus: Whumpee fighting tooth and nail to keep the needle from their arm because they know—once it’s in, there’s no chance to escape
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I think a part of the reason I feel so connected to JGY and XY is that I, too, think everyone is lying about what a good person they are. Sure, there may be a few genuinely good people, but those are in the minority and never claim the title.
I don't know about never; some people are pretty straightforward.
And in some ways the whole point of the concept of 'a good person' is that the feeling of losing the right to consider yourself one can impose instinctive recoil from doing wrong, in situations where you don't have the leisure of working your way through an ethics diagram and choosing the logically moral path before reacting to a situation. It has practical utility.
But that system can backfire pretty horribly too, in a lot of ways. It can be hijacked by definitions of 'good' that actually make you recoil from ethical acts because they're deviant. It can lead to disappearing up your own ass lmao.
And definitely the threshold for 'talking about how you're a good person' enough that it makes you suspect as either a) a liar or b) someone who values that self-image over objective reality and other people's wellbeing is. Not very high.
Jin Guangyao, ironically, is one of those people who's so performatively A Good Person in his public life that in retrospect it looks like a red flag. Which knowing this about himself in an ongoing fashion ofc just reinforces his own cynicism about everyone else lmao.
Even Lan Xichen, who I think he may see as a genuinely good person, he also sees as an easy mark who will reliably choose what is comfortable over what is 'right,' if you just structure the scenario to make that an easy choice that's easy for him to justify.
Xue Yang's bitterness is in many ways more exciting than Jin Guangyao's because he has a way more unusual relationship to reality, but it does share a lot of notes.
The role of deception in his psychology fascinates me because as far as I can tell he's as instinctively straightforward a person as Lan Wangji, albeit along quite different lines involving a total lack of impulse control, but has adopted 'deceit' as a weapon against the wicked world in the same way he has adopted 'murder.'
But when he feels someone is not merely lying but papering over bad behavior with principles they are not living up to he is livid.
People claiming to be better than him because they're 'good' when 'good' is a construct of privilege, is the underlying idea he's not equipped to articulate. Except he takes that and applies it to 'hitting me to interrupt my random murder of some guy who happened to be within arm's reach when I wanted to hurt someone.'
Which isn't like philosophically perfect, but the underlying problem he's actually reacting to is that he understands the social contract as a lie that has never protected him but seeks to control him, while protecting rich men it has no power to control.
Which it is fair to be mad about, but then his feeling is that since that's the nature of the world and all people, he is entitled to amass for himself the power to inflict hurt without consequences as much as he possibly can, and to use it against the vulnerable for fun, and no one is entitled to interfere.
Which brings him to a place where he is violently angry at anyone talking about trying to treat other people well as a value, because either they're a hypocrite and a liar or they threaten his entire system of rationalization for why he can be The Worst and still In The Right.
'Everyone is equally bad, actually' is like, an understandable take for anyone who's had cause to become embittered. Everyone is free to make whatever philosophical peace they can with the world and by and large there's no ethical weight to any such opinion, in itself.
But it's an ideological crutch people tend to wind up leaning on very heavily when they can't or don't want to take responsibility for their own behavior.
Which is an approach that Xue Yang, Jin Guangyao, and Su She all share, and which not only is shitty of them, it...traps them in a wheel of doubling down on their own worst impulses because rather than going 'that was bad and I shouldn't do it again' they've repeatedly invested all this energy into making what they did actually the correct thing, according to their interpretation of the context. Which means they're more likely to do it again.
(I think this is how Jin Guangyao became a serial killer, for example. He followed a doing-a-murder-impulse and then internally doubled down on how he had nothing to be ashamed of, so he was more likely to do it again, every time.
Wei Wuxian's strain of self-righteousness about his revenge was less...thorough than Jin Guangyao's, because he had the benefit of going after people on the opposite side of a war from him while Meng Yao's first known murder plot was against a shitty boss. But it probably didn't help him not try to solve army-shaped problems with mass murder, even after that stopped being allowed.)
If any of them had just like, zero moral sensibilities they would have created very different problems, and very possibly fewer of them. It's making a central goal of your operations 'self-vindication in your own internal narrative, created retroactively via reframing' rather than 'figuring out what I think I should do and trying to do that' that traps them in the self-reinforcing murder pissbaby vortex.
So if you look at it one way, these three villains are themselves perfect examples of how pursuit of the 'feeling of being good' (or at least 'not the bad guy') can make you worse.
Notably Wei Wuxian was also extremely sensitive to hypocrisy in his youth; it was the only part of Madam Yu's behavior he was ever shown objecting to. But he's sufficiently mellow and cynical from regret and burnout by the 'present' timespan after his resurrection to just get disgusted and alienated about it, rather than outraged.
He wasn't even all that mad at Xue Yang, though honestly that may be partly because he stopped entirely characterizing him as a person at some point during their interaction. Like, there's no point being angry at someone whose moral sensibilities operate exclusively on the plane of 'is this unfair to me' for manipulating and destroying people who were good to him, and then getting obsessed with his own self-pity about it. This is not a person who understands how not to be, metaphorically speaking, a cannibal.
And Wei Wuxian did know better and still got roughly the same result, so what business does he have getting angry?
Anyway yeah those two villains are both delightfully relatable if you sit down and put their perspectives together; they are clearly operating with the same basic suite of human needs and emotions as everybody else, without that being in itself particularly exculpatory, which is honestly refreshing. They've just got the most fantastically toxic interpersonal habits that knowing them counts as some level of Suffering A Curse.
Jin Guangyao and Xue Yang do both stand as scathing rebukes of the society that created them. But within the narrative, wherein they're people, the fact is that each of them had agency and one of the things they chose to do with it was develop rationales for why they were the most special little guy and everything was someone else's fault.
And their moral nihilisms, while also grounded in serious trauma, ping me as emotional masturbation of this variety.
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The brothers, Day's anger, and Night & Mork
Disclaimer: not a native Thai speaker, still learning 🙏
This is in part inspired (brainrot-induced? brainrot-fuelled?) by @chalkrevelations's post about the brothers and Day's behavior (go read it first if you're reading this!!) and in part just my usual language rambles observations.
Let's establish a few facts first
(all pronouns presented as A/B are to be understood as I/you)
Night is older than Day - by enough that he's older even than Mork! (Mork and Porjai both call Night พี่ /phi/ while referring to Day as น้อง /nong/)
The brothers use กู/มึง /guu, mueng/ with each other, despite their age gap. These are informal pronouns that are actually pretty rude outside of using them with people you're close to because they're overly familiar
-> for reference, Day, Gee and August all use these with each other, and Mork and Porjai use them with each other
Between ep. 1 and 2, Night and Mork go from the polite formal ผม/คุณ /pom, khun/ in both directions to Night using กู/มึง /guu, mueng/ and Mork using ผม/พี่ /pom, phi/ - they're friendly with each other!
-> for reference, that's the exact same as you hear P'Aof and JimmySea using in the bts- P'Aof uses กู/มึง /guu, mueng/ while Jimmy and Sea use ผม/พี่ /pom, phi/ with him
Same as I've said that Mork and Day's way of speaking is getting sweeter, Day and Night are. uh. kind of the opposite. But also, they barely talk directly to each other anyway.
So let's look at that fight in the car in ep. 8
Night tries to engage Day and an awkwardly-caught-in-the-middle Mork takes up the speaking instead. When Day opts to use Mork as a middleman (just one of many instances of both brothers not speaking directly with each other), Night keeps on trying to engage him to no success. And then he just kinda- 🥴
ส่วนห้องน้ำคนพิการอยู่ทางขวา /suan haawng naam khohn phi gaan yuu thaang khwaa/
-> คนพิการ /khohn phi gaan/ = disabled/handicapped person (don't let the /phi/ in the romanization fool you, it has nothing to do with the pronoun พี่ /phi/)
I wonder since when they've been this distant because Night here isn't looking at Day like he's a person, he's almost looking at Day only through the lens of 'person I need to take care of' - because of the responsibility their mom has put upon him and because he's the older brother - anyone who's the eldest child among siblings and feels seen please raise your hand 🙋♀️
Night means well, he cares about his brother - but he's also ignorant and a bit of a klutz with his words. It's being singled out as disabled and the implication of needing special treatment in everything that tick Day off enough to speak directly to Night and start getting rude:
The word here is เหี้ย /hiia/ and it won't be the last time or the only curse word he uses.
Night is saying all the wrong things of course, while Mork is sitting in the back having to witness it all (and maybe being reminded of fights he's had with his own sister).
มึงรู้ปะ ตอนนี้กูเห็นเหี้ยไร /mueng ruu bpa, dtaawn nee guu hen hiia rai/ = You know what the fuck I see right now?
กูไม่เห็นเหี้ยไรสักอย่างไง /guu mai hen hiia rai sak yaang ngai/ = I don't see a fucking thing!
แล้วทุกอย่างแม่งก็หนักขึ้นเรื่อย ๆ /laaeo tuk yaang maaeng gaaw nak khuen reuuay reuuay/ = And it's all damn getting worse.
แล้วเพราะกูรู้ว่าแม่งแค่ฝันเนี่ยะ /laaeo phraw guu ruu waa maaeng khaae fan nia/ = And because I know it's just a damn dream,
แม่งยิ่งเหี้ย /maaeng ying hiia/ = that's even more fucking shit.
Oof. Calm down, kiddo, this is your brother ;;
Day speaks with bitterness and resentment and viciousness. I don't think this started when Day started losing his sight but long before that, the way Day talks to and about his brother:
The only one who's looking out for Night is Mork
We actually get a lot of reaction shots of Mork silently watching and trying to parse the family dynamics, reaction shots of Night looking melancholic because of or happy for his brother, and sometimes it even looks like Night and Mork make sympathetic eye contact via reaction shots:
Night defends Mork several times in front of their mother and later tells Mork that they're grateful to him for making Day happier! And Mork does the same, he mentions Night to Day positively. Day doesn't realize it, for some reason, but Mork and Night talk to each other. And they see how Day interacts with the other one.
So it didn't surprise me at all to find out that Mork had gone behind Day's back yet again, after the brothers had that huge fight in the car. Of course Night knows where they are and that Day is safe. Of course Night knows. Night is constantly making sure that Day is okay without actually showing his involvement - he is just as invisible as Day and Mork were in parts of the story.
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How you'd rewrite Dishonored death of the outsider if it was fully fledged game with 10 missions? (like Dishonored or Dishonored 2)
Oooh!! Enrichment in my enclosure - thank you for asking! Thinking about a total rewrite was a great exercise. Fair disclaimer: I haven’t read the books & their canon-status can’t hurt me. To me, the Dishonored games stand out due to their immsim design philosophy, and thinking about some of the industry reasons for DotO’s departure from that, if I could make a standalone game with ~ten levels I would, but with the same budget I’d also happily make two DLCs made slowly over a longer timeframe with greater attention to detail.
Game structure
Finding Daud // Billie’s past
The fate of the Outsider // Billie’s future
Game story
Setting & Characters
Billie: What has Billie been doing since she’s returned to Serkonos? Knowing the Dreadful Wale will sink, she’s sold it for scrap & has set up an agency in Lower Aventa. She’s something of a detective/odd-jobs man (& assassin when it suits her). Business is booming, life is good. I think a long-running implication that she's becoming Daud in some ways would make for an interesting subplot.
Karnaca: a city that unfolds. In the first levels, Billie feels like a forgotten woman, a ghost slipped through the cracks, but as levels progress there are hints & references to how her past actions have affected others & shaped the city
Alignments: Witches, gangs, religion, industry; missions for clients who can’t necessarily pay their way. Missions that allow the player to explore/understand Karnaca in a deeper way.
Daud: Billie is unsure if Daud again will bring her any closure. She’s been thinking of him since her time with Emily, and his name keeps popping up.
Deirdre: the charm is a more functional heart, similar to Jessamine, as well as her own character design. Perhaps she doesn’t see Deirdre until she chooses the powers, or until she’s in the void (see next point)
First arc: Finding Daud // Billie’s past
Powers: the Outsider offers Billie powers even though her life is finally, actually good, so she’s pissed off. A choice - she can take them, or play no powers mode.
Breanna Ashworth is this arc’s villain - she wants Delilah back, and knows that Daud has banished her before, wants to know how he did it. Grief & desperation has changed her, and she no longer has her high society veneer. The remnants of the Karnaca coven, now powerless, have stolen from the Overseers to arm themselves to the teeth, and to neutralise Daud’s powers, in addition to black bonecharms.
Billie’s in a race against time against Breanna to find Daud, but by the last level it becomes clear that Breanna *has* found Daud, and has been torturing him for information about the void. Her dynamic with Billie is complicated by their past.
I think betrayal would be an interesting theme, so maybe one of the levels gives you the option to ally yourself with Breanna under false pretences.
Second arc: choosing the fate of the Outsider // Billie’s future
Delilah is the core villain, but she’s obsessed with killing the Outsider so she can take his place, having been violently ripped from her perfect world in her own painting by Breanna (who meant well), & knowing the Empire doesn’t hold her interest... but a perfectly mouldable void & infinite power does take her fancy.
As remorseful Daud is obsessing about preventing Delilah from taking power, Billie’s doing some detective work and learns more about the Outsider (he’s not showing up and monologuing - she’s finding this out herself. A level idea could be a raid on a ‘haunted’ houses where the void is thin)
Delilah succeeds in taking the Outsider's place, leaving the Outsider dead or mortal depending on if you are able to save him. Delilah has split her soul from herself before and she’s very much clever enough to learn the Outsider’s name to render him mortal.
Daud knows he’s dying, though, and it might be an ultimate sacrifice to save both Billie’s life, and the Outsider’s.
So during the final battle, there’s an option to make Daud the Outsider, because Daud wants Billie and the Outsider to have a shot at a normal life, and his life was forfeit in his own mind…
… or, reluctantly accepting the Outsider’s help, Billie finds a way to cut the void’s access to the world, rendering Delilah an all powerful god over a dead & silent world.
Because of the past/present focus of this you could even have levels set in the past - missions with Billie & Daud. Perhaps Billie as POV character, and Daud dropping by the way that Billie did in Knife of Dunwall. That’d be neat.
A heap of ideas here, hope there was something you liked :)
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