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#things i keep forgetting about
babydarkstar · 2 months
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honestly no wonder harrow forced ianthe to lobotomize her so she could save gideon. listen…LISTEN…if i was a secret-war-crime cult nunlet princess worshipped by my entire planet and the only person that (barely) kept me in check was my childhood nemesis—a butch a year older than me, towering over me in stature and physical prowess, and so hot it made my teeth hurt from how hard my jaw clenched in her presence, who wielded a two-handed seven-foot sword and had irritatingly huge biceps and told very lewd stupid jokes and also learned how to wield an entirely new weapon and be my bodyguard with startling accuracy in three months—only to have us finally learn to trust each other because we got invited to a magic murder mystery and then before the bubble burst i spilled the worst secret about myself that i was born because my parents murdered an entire generation and tried to Kill Her along with them and she just wouldnt die, and i told her this expecting a swift death i believed i deserved, only for her to fucking cradle me in her big butch arms and kiss me on my forehead with her soft butch mouth and just. forgive me for a shameful weight ive carried my entire life and then MAKE AN ACTUAL NECRO/CAV VOW with me despite every evil thing i have done to her……to have her tell me, in the end, bleeding and broken after putting up the most beautiful and glorious fight of her life, that she understands purpose and she understands duty and she knows loyalty more fiercely than ever now, that she knows who she is to me, that there is no her without me….to have her backed into a corner and make the ultimate sacrifice…..for me…..to recite scriptural wedding vows of eternity to me in her last wisps of soul-consciousness…..if i thought there was even a snowflake’s chance in the pyre that i could save her by turning myself into her very own locked tomb, i’d be begging ianthe tridentweirdius to crack my skull open and turn me to mush too, goddamn. i understand you harrowhark girl you don’t have to explain a thing to me. god said you couldn’t undo the lyctor’s bond bc it’d kill you. you told god and his angels that not even a lyctor’s bond could outshine the power of female spite and lesbianism and they didn’t listen. they didn’t believe you. but i heard you loud and clear and i was 17 and hormonal and hopelessly romantic not too long ago unlike those fucking dinosaurs and i’m saying it’s valid it’s what i would have done and really everyone should be thanking you for not being worse and more wretched about it, all things considered
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azulhood · 23 hours
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Conversations between best friends has often led to some reckless/stupid/not thought out at all decisions. Like one conversation the amity park trio had where Danny said that he couldn't see Tucker as a doctor (the medical kind) to which Tucker responded with "Alright, bet." and enrolled in medical school. ----------------------------------------------------------------- Bruce Wayne and Tucker Foley somehow by coincidence *cough* clockwork* became friends. And stayed friends even after Bruce dropped out and Tucker went on to finish med school. It was a strange friendship that was mainly just Bruce calling Tucker from the weirdest locations and asking things "Out of curiosity, if an immortal nutjob wanted you to marry his daughter and become his heir what would you do? uh-huh, uh-huh, really? ok, thanks." and meeting up for coffee every now and then. It was during one of these coffee meet-ups that Bruce confessed that he wanted to adopt a recently orphaned child by the name of Richard. There was currently push back from people who didn't think 'Brucie Wayne' would be a good parent and from others who didn't want a random kid having a chance to inherit the Wayne fortune, the media was also having a field day. Everyone kept asking him to "reconsider" and doing everything they can to stall/stop the adoption process. Tucker, being the good friend he was, said "Don't worry, I got this" Stood up from the cafe table, walked to the nearest library and politely asked to use one of their computers, spent a good ten minutes on it, printed something out on the library's printer, walked back to the cafe where he left Bruce waiting. And finally, he handed over the paper with the words "Take this." and continued drinking his now cold coffee. Bruce was, understandably, confused. "What is-" "Trust me, it'll work." Tucker assured him. That is how Bruce Wayne adopted one Richard 'Dick' Grayson.
And after that, Bruce went to Tucker whenever he came across a kid that he wanted to adopt, which was often. It's one reason why Tucker will do everything in his power to make sure Danny and Bruce never meet for fear that the Gothamite might try to add the Halfa to the growing army of children. Aka
Tucker Foley is The Guy
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hellmandraws · 8 months
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Not gonna lie, I'm super excited about the upcoming One Piece live action series! It's out Aug 31 on Netflix. I actually think it's gonna be good! 🤞🤞🤞
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xx-sketchy-xx · 6 months
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*grumble grumble* my photos are being annoying
LOOK AT THE COOL DUDES, I feel like Jax would try and make Wally commit as many crimes as possible with his eye eating powers
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luna-lovegreat · 1 month
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I want. Four to get appreciation. Because
Four gave a ton of unnoticed help when Twilight was injured
The fight with Wild was difficult, and I know we're all concerned about his negative view of the shadow crystal
But Four did something that no one else really thought of to help- He took care of Twi's stuff
From the beginning he told Twilight to not worry about them
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So Four took care of pretty much everything but the others (that Sky and Wars handled)
He took care of Epona
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Which is so very important- he took care of Twilight's horse. After her arrival at the stable Four followed up on her
And for Epona, a horse so attached to her human, having some company can help so much for reassurance
He took care of Twilight's stuff
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He got Twi's shield- his bags and equipment, and organized it into one place
And he was worried. He obviously found the shadow crystal while handling Twi's stuff, but his negative reactions to it were out of concern.
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Also- because of his placement in this scene
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I'm fairly convinced Four was ready to start cooking before Wild showed up (since he's beside the counter with food supplies). At the very least he had the basket of fruit out for everyone -but he was literally standing with food behind him- he thought of everything
And he did housekeeping!
Wars payed for the inn, so Four took care of the inn
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Realistically these boys were probably not too concerned with tidyness. Four got all of Twi's things on one table, and took care of the room they stayed in
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Organizing tables and Twi's things, having food supplies ready, and opening the curtains- overall he was the one tidying up the inn
Four helped in a huge way! He took care of Twi's horse (Epona is so important), his equipment and shield and bag, as well as the other rooms in the inn
Four filled in all the little tasks that others didn't think of. He helped in ways that were needed, but not obvious
There's a lot of problems with the shadow crystal and with Wild, and I don't know what's gonna happen in the future
But don't forget this- don't forget that Four was one who stepped up in an almost unnoticeable way
Don't forget that when everyone was barely holding it together, Four visited Twilight's horse and took care of his things
No matter what develops in the future- this amount of care shown is important ya know?
.
Art and comic from Jojo @linkeduniverse au :)))
#epona is so important#Lu four#linkeduniverse#linked universe#I work with horses and#Epona is INCREDIBLE- she's extremely attuned to humans and emotions. she doesn't scare easily and can keep her cool in a fight#but it's still super stressful to suddenly be in a fairly large and populated town- separated from her person#and for such an empathetic horse? Four going and TALKING to her- gently petting her nose and just being near her#means so so much! that literally matters so much to a horses mental state in a foreign situation- just having company#he checked on Epona and gave her company like !!!!!! it's so considerate and means so much for Epona! Four I love you !!!!!#uhhhh yeah!#with the food- I don't think the innkeeper would have free/complimentary food out- but wars wallet def had it covered#then wild showed up with potions in a cooking frenzy- but four was still shown with food behind him- he thought of everything#I don't know what's gonna happen with the shadow crystal and stuff. but no matter what happens in the future- this matters.#he did a ton of small things no one else thought of it matters he cares so much didjdkdksjfjj#I have a lot of posts I'm making/editing and trying to get to. I'm just a little gal trying my best :/#so many ideas and so little time... I love you guys and this fandom so much :))#(if I said anything off or offensive let me know... I'm always nervous about that but I want to hear from you if I'm wrong)#(also you are so so cool and valuable don't forget that ok? I love you and you are important)#:)
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anglerflsh · 2 years
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And I left you alone in a house, not a home And I watched the burning grow as my hair filled with grey From the ashes that fell The mountains I knew so well Burned with hellfire in the blue light of midnight Brother, I watched the sky burn And all I learned was smoke fills the lungs like a disease - Brother by Madds Buckley
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ganondoodle · 7 months
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me: finally im able to cope with how much i hate totk and can fuel that energy into other things :)
nintendy: the shiekah tech just dissappeared and no one knows why or cares enough to investigate it lol. lmao. its gone bc the calamity is gone or something even tho it literally isnt bc ganondorf is right there haha lol, stop asking, why do you care. just forget it existed and look at that sexy goatman and glue instead!! glue! isnt that wild?? also its totally a direct, 100% same universe and exact same characters, despite them act totally out of character, sequel to botw-
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poorly-drawn-mdzs · 8 months
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End of Empathy (time for violence)
[First] Prev <–-> Next
#poorly drawn mdzs#mdzs#wei wuxian#lan jingyi#jin ling#lan sizhui#We are back to the present! Honestly I think I'm going to try and truncate the rest of this arc.#I LOVE yi-city and I really appreciate all of the support the yi-city lovers have given me. And the patience of those who aren't.#But it's been two months. And I need to move this along </3#Anyways; I love the start of ep 3 so much. The worried concern of the juniors is so cute#but the crown jewel by far is wwx responding like a parent that's very hungover but trying so hard to be nice about it#like 'shhh shhhh guys hi I'm up now. Can you keep the volume down. Can you get me some water and my sunglasses from the glovebox.'#and of course the incredible wham line of 'Xue Yang Must Die.'#'Is YX irredeemable? I'm pro 'everyone is capable of change and deserves a chance.' So Im of the camp of 'if he had the opportunity...maybe#The issue is that this setting has no structure to provide those opportunities. You are perceived as a threat therefor you must die#XY is a very interesting parallel to the YLLZ because they both meet the same fate: outsiders determining that they need to be killed#plus both did war crimes. I know it's easy to forget the YLLZ actually did do some of the things he was accused of (most wrong)#but wwx also has blood on his hands. He also sought revenge in pretty twisted ways. Both were given opportunities to step away and refused#The difference is that we empathize with and like XXC & SL and A-Qing. The Narrative says they were wronged and that is an injustice.'
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sunderwight · 4 months
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Thinking about a situation where SQQ gets a look at Luo Binghe's package (post-Abyss but pre-Maigu Ridge, or in an AU where Maigu Ridge doesn't happen) through like, the outline of his pants or whatever (maybe Binghe took a wardrobe tip from Jareth of Labyrinth), and then got to thinking about how huge Luo Binghe's meat is, like in an actually non-sexual way this time just his brain gets onto a tangent about a bunch of scenes from PIDW where the descriptions varied wildly, and then he starts wondering about exactly what size it is, because to go by the novel's descriptions it's either bigger than average but not insane or there's another arm stuffed into that codpiece somehow. Surely it's closer to the former than the latter? SQQ doesn't have any other evidence that physical limitations in this world are that different from his own world, but then again, would it come up in any of his conversations if women in this world have sufficiently cavernous vaginas for damn near every virgin Bingge met to accommodate a dick that big? Does it at least make childbirth easier? He hasn't exactly polled anyone on it, so it could be the case. But what about the back door, so to speak? There were a few sex scenes that went in that direction, forbidden tunnel of love type stuff and it was all incredibly bad and cheesy, but of course, SQQ actually has a "back door" too and surely he would notice if it was possible to stick his own arm up it. Although it's also not as if he's tried, and as a peak lord with a fantasy metabolism he doesn't actually have to take a shit either, his body processes everything extremely efficiently and it's been years since... well anyway it's not like he's had occasion to investigate it much, now that he's thinking about it. Maybe he can? Not that this is relevant information to anything though and given the inconsistencies the probable limitations of the numerous people PIDW Binghe had sex with, his package, though prodigious, is probably not actually that big of a weapon. How could he even comfortably keep it contained otherwise...? Etc etc etc.
Meanwhile the entire time he's having this internal spiel, he's just... staring. At Luo Binghe's dick. Really blatantly. It doesn't even occur to him that he's doing something incriminating about his interests or possible attraction precisely because he's not, for once, getting flustered about it (much) but is in fact genuinely vexed by the mystery. This is not so much a case of imagining Luo Binghe's dick as wondering about fantasy physiology. So he's lost track of where his gaze has wandered.
The longer it goes on for though the more flustered Luo Binghe gets though. Like, should he say something? Is this a prelude to Shizun making a move? Is there... something wrong with it? Why is he staring so intently? Is Shizun aware that he has just been looking straight at Luo Binghe's dick for almost ten minutes now...? He should definitely say something, right? Maybe this is his chance! Or maybe he should wait and see what Shizun does next? Should he try a line? Something suave? Ask if he wants to see it! Shizun can absolutely see Binghe's dick if he wants to! No wait, but what if Shizun is planning on making a move and he ruins it by being impatient? He should wait and see where this is going.
...How long is it going to take, though...?
Luo Binghe's brain frazzles between trying to decide if he should make a move or prepare to be receptive towards one, or maybe check and make sure his dick hasn't turned into tentacle or something without him noticing, while Shen Qingqiu slooowly (very slowly) begins to realize that yes, he has been staring at Luo Binghe's dick while lost in thought for such a long time that now it's weird. It's definitely weird. He should look away now, at once, except now if he stops staring at Binghe's dick it's going to end whatever stalemate this is and he's probably going to have to explain why he was ogling it in the first place, and he definitely cannot explain anything, so he just keeps staring while furiously trying to think of a non-gay explanation for why he's now glaring intensely at Luo Binghe's crotch.
...He can't think of anything. Oh god. This is a disaster. Luo Binghe is going to kill him for being a perve!
(Good luck, Binghe.)
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cerise-on-top · 3 months
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Hugging, Kissing and Cuddling HCs for König
I'm trying to see him in another light again after everything I've seen about him, so I decided I'd write something fluffy and nice for him. And then came the realization I never wrote some HCs like these for him in my original posts, so I decided I'd change that! He's Austrian, so naturally I have to love him!
When it comes to hugging someone, König is a bit hesitant. Considering he’s not the most physically affectionate person out there, it’s almost an honor to be receiving an unprompted hug from him. Whether his hugs are long or short depends on the occasion: If he’s proud of you for accomplishing something, then the hug will be rather short lived. Though, he might pick you up and spin you around until you’re dizzy. If you’re sad and need some comfort then his hugs could last a while. He’s not the best with words, he prefers to listen to other people, but if he knows a hug is what usually helps you then he’s willing to do so. Despite being a big and strong lad his hugs are surprisingly gentle, he’s worried about crushing you. He could put his all into them, but then you’d likely end up with a few broken ribs and he doesn’t want that to happen. König is also surprisingly warm, so receiving a hug from him is a rare, but nice experience. Although he does go rigid at the beginning, not knowing what to do, but relaxes into the hug eventually.
Again, he’s not a very physically affectionate person, but isn’t opposed to the occasional peck on the cheek or on your lips either. There is some anxiety whether you’d actually want a kiss from him or not, so he doesn’t kiss you very often, even if you do reassure him that it’s quite alright. He’s a bit tense at first when he presses a kiss to your lips, but calms down eventually. It’s especially bad during the beginning of your relationship, but he’s since gotten better at being calm about it. Since there’s a good chance he’s taller than you he loves giving you a kiss on the forehead. It’s a small but sweet gesture. He doesn’t need to bend down entirely to reach you but he still gets to be affectionate with you. However, if you’re on the taller side, or just as tall as he is, then he’d love to receive kisses to his temple from you. It makes him smile every time you do it. If he’s in the mood for receiving a kiss then he’ll lay his head on your shoulder and nudge you a bit. Or try to get his head in your closer vicinity. Kind of like that one bunny video where the bunny stretches to receive some kisses.
Cuddles with him are a bit more common than hugs actually. However, he refuses to lay down on top of you. If you’re shorter and weaker than him then there’s no chance he’ll put his weight on you, he’s just that afraid of hurting you. If you’re taller or just more muscular, then he might, but he’s still a rather heavy lad. Most he’ll do is put his head on your shoulder while you’re cuddling in bed and are both lying down. Although it’d be a lie to say he doesn’t want to be held. König is alright with being the one to hold you, but sometimes he would prefer to be the little spoon as well. That urge gets especially bad if you’re roughly the same size as him. Sometimes just nuzzling into your chest does the trick for him as well, though. Loves it when you run your fingers through his hair as he does so. Another thing he adores is you sleeping on his chest as he holds you. He gets to hold you close, he gets to protect you and he gets to doze off a bit himself, it’s bliss to him. Sometimes he leans down to press a kiss to your head and accidentally wakes you up like that. He feels bad about it and apologizes profusely, but does chuckle a bit when he sees your disheveled hair and your tired expression that shows you just woke up.
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aroaceleovaldez · 4 months
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i stand by that a better, more sensible, and more intriguing plot for TSATS would have been, instead of retconning literally everything:
Bob is dead (because he was very explicitly absorbed/killed by Tartarus Himself in House of Hades, alongside Damasen), and nobody is going into Tartarus to save him. He made his sacrifice and is gone. However. Remember how the Titans, including Bob, were just kind of kicking around for several years? Particularly. On a cruise ship full of mortals. And Bob happened to be kicking around in general for an extra year versus all the other Titans. And he mythologically sometimes has a mortal demigod son who partook in the Calydonian Boar Hunt (Dryas of Calydon). Yeah.
So turns out, Bob/Iapetus leaves behind a demigod (demititan?) child. And because Nico was pretty much his only friend, he named Nico his child's godfather. And while he's not being left in charge of the child, as a son of Hades and godfather to this kid, Nico is duty-bound to fulfill Bob's last will and go find this like 2 year old to make sure they're safe. So Nico has to undertake this very unusual quest (that raises many questions, such as "demititans are a thing?" and "DOES THIS MEAN THERE'S POTENTIALLY MORE-?!" and "SHOULD WE BE CONCERNED ABOUT THIS?") and is kind of freaking out because. He's the son of Hades! He's notoriously bad with living things, and animals, and definitely small children! Even if he does find this kid and assure they're safe, he is the last person who should be undergoing any kind of quest involving even potentially having to babysit. Fortunately, his boyfriend is the human embodiment of sunshine and calmness and good vibes, and also once helped a nymph give birth, so he feels Marginally More Confident in theoretical demititan babysitting and offers to come along on this Epic Journey of Figuring Out What In Hades' Name Is Up With This Demititan Baby Business.
Proceed with wholesome epic shenanigans quest of Nico and Will scurrying around trying to locate this random OP baby while Nico has an existential crisis about the nature of his powers because he doesn't want to let Bob down! Both for Hades Kid Honor Reasons and because Bob was his friend! But what if he's destined to fail this quest just because of who he is? Because he's simply not built for hanging out with the living/mortals? And Will reassuring him that He Will Probably Not Traumatize The Weird OP Titan Baby And It'll Be Fine, and simultaneously getting a peek into the weird other life Nico leads hanging out with immortals much more than the average demigod, which Nico considers his norm. Bonus shenanigans of both of them getting caught off-guard and culture shocked from where each other's respective worlds (Nico's mostly-immortal versus Will's mostly-mortal) cross over and learning to navigate those for each other - Nico finally starting to make some mortal connections and get glimpses at modern mortal American life, and Will trying not to get his brain literally incinerated while Nico's happily casually catching up with some of his old friends who happen to be literal gods.
#pjo#riordanverse#nico di angelo#will solace#solangelo#long post //#LISTEN I JUST THINK WE DONT NEED TO BE RETCONNING THINGS WHEN THERE IS A HIGHLY INTRIGUING MYTH RIGHT THERE#listen. *listen.* Iapetus in myth has a demigod child? and we're in the series? that's all about demigods?#and had titans running around for 4 years? some primarily on a giant ship mostly full of mortals?#and Iapetus himself was running around for closer to like 5 years?#I AM JUST SAYING. that is enough time. and the right conditions. that there are perhaps demititans now.#that alone is a fascinating plot set-up that ties in basically all previous series inherently and has a reasonable starting point#of *course* Nico would be named Bob's child's godfather!#of *course* Nico would consider it a very important personal duty to see out Bob's final will and go on some quest about it!#and under those conditions it makes *perfect sense* for Nico to want to bring Will along! and that he would be very helpful on said quest!#bringing along a lot of skills and abilities in areas that Nico lacks! that are crucial for a quest like that!#also then immediately the plot becomes Will reassuring Nico about his powers being cool and not evil and him being spooky is okay#while Will is also trying to not literally have his brain melt cause Nico's casually introducing him to a trio of death gods or something#forgetting that Will cannot look upon a god's true form#and Will's dragging Nico across the US while Nico is struggling to keep up cause Will forgot that Nico's not American and not from that era#its cute! it's interesting! it immediately begs the question of a next-gen series focusing on a main cast of demititan kids#dont go back to Tartarus that's lame and overdone and ruins a ton of stuff. dont retcon everything that also ruins a ton#give us the fluffy roadtrip comedy that they clearly wanted to write instead anyways#you can even keep the elements of Nico feeling out of his depth and Will constantly on the verge of death. except it makes sense this time.#and it's kind of funny cause Nico's just freaking out over babysitting and it highlights how much tankier Nico is vs Will#even just in casual interactions. yeah Nico can casually look upon a god's true form. dont worry about it#meanwhile Will is slowly collecting sunglasses the entire trip and layering them up for whenever Nico introduces him to another deity
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bonefall · 5 months
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it is healing to come onto this blog and see basic respect for diasbility after being in other corners of the fandom and reading the words “snowkit could never be a warrior because he wouldnt know what anything is. he wouldnt even know what a clan is because nobody could explain it to him” said in full seriousness
Im..... That statement is so ableist I cannot even imagine the worldview you'd need to have in order to come up with that.
They really think the only way anyone learns anything is through verbal-speaking-words-noises? No one has ever observed something before? Not even once?
This is beyond touching grass, this person just fell out of the fucking Jurassic Period when all they had was ferns and stegosaurs.
I just...
OH YES. I remember my first day of Society Lessons as a hearing person, where the everything was explained to me. Via Audiobook. FIRST they spoke and said, "you are standing on the ground." It was a life changing revelation, and the world began to spin.
But it did not stop.
THEN they said, "there are fingers on your hands." The sensation of flesh and bone crackling into existence is indescribable, but I did not yet know pain, until they told me, "that hurts." I began screaming immediately.
And yet... it continued.
They explained so much. Chairs. Tables. Walls. The sky. Frogs. Ionizing radiation. Breathing. I was told all of it, in one sitting, and only then did I understand. Only when my ears were bursting with normal hearing knowledges, did they begin... my final test.
A strange wall-chair-finger emerged from the sky-of-the-wall, stood on the ground several times, until it was in front of me. A second one came behind it, this one slimmer. The audiobook gave these things names;
Human. Father. Mother. Door. Walking. It was completely impossible to know what these things were until that very moment.
I watch a human dip a hook into water and produce a fish, and I recall my Society Lessons where they called that "fishing." I am decked in the face by a nefarious hooligan, and I have only the audiobook to thank when I know I have been "punched" by a "bad guy." It was only the magic of verbal-speaking-words-noise that made me understand that there are "other people" and that they "do stuff."
Sometimes, even, in "groups."
Before the Society Lessons Audiobook, I knew nothing. I was pure, innocent, uncorrupted by concepts such as "parents" and "door." I am grateful every day that there is no such concept as "being shown things" or "simple logical reasoning" or "looking."
Blessed be those amongst us who escape the horrors of the Society Lessons Audiobook. I pray that you never learn what anything is. Be free! Free as a bird, which also knows nothing and famously cannot learn. 🤗
DEAF/HOH FOLLOWERS I'm losing my mind do you want me to bump a 'Hearing Disabilities Herb Guide' to the top of my priorities? Something you can use to bludgeon whackadoodles like that. This is ridiculous
Obviously not a MEDICINE guide but like; common causes of hearing disability in clan cats. Accommodations for hearing loss vs congenital deafness. Actual difficulties of not having that sense Clan-by-Clan. Debunking of misconceptions like... not being able to learn APPARENTLY.
#bone babble#Fennelposting#Obviously the answer is 'theyre incapable of THINKING' but like... they do know snow has a line right#In the book. He figured out. A word. Through observation.#He says 's'all right' because he knows it calms ppl down#He did not need to hear the magic words 'You can make noises at others to influence them'#Like a fucking tutorial tip#Im going to start keeping a JOURNAL of ''times people have been weird about snowkit specifically''#Ableism#cw ableism#I could also link to the pawspeak thing so it's all in one place#I wrote this last night and put it in the queue and I laid awake thinking of this...#What do they think happens when someone goes to another country where things aren't written/spoken in a language they know?#Do they think they wouldn't be able to figure out anything? Do they think the tourist would just perish#Would they collapse in the streets of Berlin sobbing?#Happened to me. Went to England and they called it a Car Boot Sale instead of a Flea Market and I died to death#AND if I did make that guide please tell me if there's any other weird misconceptions you need to see in it#I know that ONE of them is going to have to be that. like. deaf people make noise.#theyre actually quite loud because they don't know they're making noise#and people with hearing loss do not suddenly forget how to speak.#and people born deaf dont talk like cavemen#cw body horror#tw body horror#EDIT: OOPS sorry I have such an astonishingly tolerance for body horror I did not realize that counted as body horror
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stemmmm · 4 months
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Close to a year and four rewrites later, I present to you...
Stem's Thoughts on the Game Design of Harvest Moon on SNES
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I’m not going to lie, if you don’t like farming sims, you won’t like this one. At their core, every farming sim (at least in the rpg genre) is nearly identical, and that’s because of this game. In a way, I might dare to say that Harvest Moon for the SNES is the perfect farming sim because it has every one of the usual elements in their most simplified form and it just works straight from the get-go. It works so well in fact, that after this game came out in 1996, four more entries to the series were released before the year 2000.
If you are someone who does like farming sims, I can’t recommend this game enough. It’s simple and to the point, with a fast pace and enough random events and points of intrigue that the game kept me relatively engaged for my whole playthrough.
Also, by nature of this being the first game and therefore hard to cover concisely and by nature of taking so long to write this... it's long as hell! Enjoy! :) <3
I can’t say my appreciation of this game doesn’t come with a few caveats. I’ve intermittently played HM games all my life, starting with the GameBoy port (GB1) all the way to Pioneers of Olive Town, so while I don’t know exactly how the series has evolved, I’ve seen it at some of its earliest and at its latest. My vague childhood memories of GB1 (a game I didn’t own and didn’t play much of) were that it was pretty sparse and bland, so knowing that this original game was allegedly the same thing but with a little more content, I was expecting the bare minimum. I was prepared to never even be able to leave my farm, but the first thing the game did was shuttle me off to the nearby town and blocked the exit until I talked to everyone there. 
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(Maps of the town, mountain, and farm via The Spriters Resource)
You learn everything you need to know about the game right here at the beginning; Firstly, that this town is small as all hell and has hardly anyone in it aside from the five girls you can marry and their immediate family members. The next thing you’ll learn is that there’s a fence on your farm, and you need to be taking care of that. Of the few repetitive lines of dialogue any given person in town has to share with you on any given day, a fair amount are devoted to reminding you to fix your fence, to make sure it’s in good repair. There was just a big storm so watch out! Remember to check it every day! Are you chopping enough wood? Because you’ll need it for that fence!
I’m being dramatic of course, you aren’t reminded about it that much, though the thin variation of dialogue means it comes up a lot. The emphasis on your fence does exist, and it isn’t for nothing: while it doesn’t matter as much if all you do is grow crops– if you keep animals, the game tells you that the ideal thing to do for yours and the animal’s happiness is to put the animals outside to graze. Animal feed bought from the livestock shop will keep them fed, but it's nothing compared to fresh grass grown on your farm. You can’t even buy animals without a certain amount of grass planted! And sure, you can cut the grass to store for later, but it’s at its best straight out of the ground. However, the way the game is programmed, the animals only eat when the day rolls over, so putting animals outside for the day and taking them in at night isn’t an option, and on top of that, there’s things that come out at night that can hurt your animals. This is where your fence comes in.
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The Utility of Fences
At the entrance to your farm is a cluster of buildings: your house, a small lumber shed, a barn, coop, and silo, a tool shed, and an old, dried up well. Just barely surrounding all of these is a little wooden fence that looks more like a row of upright logs than anything else. Despite this farm having presumably been abandoned, the fence is in perfect repair. You’ll quickly discover that the fence as it is won’t work out; there’s hardly space to plant anything within it, and with the well dried up, you’re forced to hop it to get to a water source to fill up your watering can. It’s pretty clear that you’ll need to expand your fence, and it’s easy to do with all of the tree stumps littering the massive field that it’s blocking off. 
On top of needing to expand the range of your fence, the individual planks eventually will rot away and leave useless stumps. They show up more frequently after rain or a large storm. The posts don’t rot away completely so they have to be manually removed, but replacing them is as simple as smashing the old post with a hammer or ax and popping a new post in its place. It becomes a very natural part of your daily routine to run a lap around the farm’s perimeter before you go to bed to make sure everything looks safe and secure. It’s a good way to ensure your animals are put away and debris is cleared out, too! It slotted very nicely into my daily schedule until a certain point.
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With how much time you have to spend hopping over the logs to get to the rest of the area too large to fence in, you might be tempted to leave one out of place for easier traversal. When night comes, it’s clear why that would be a mistake. Sometimes when you go to bed, you’ll hear your dog barking. It’s a small detail, one that took me a long time to notice because I didn’t always play with the sound on. There are wild dogs that prowl around the wilderness surrounding your farm, and only at night do they dare to come close. Your dog, if left outside, isn't able to do anything other than warn you of their presence if they show up. There’s nothing to notice during the daytime if it happens, unless you happened to leave one of your animals outside. There was one night that I left my chickens outside, having thought my fence was in perfect order and repair. I went to bed and heard the dog barking, followed by a horrible crunch. When I went out in the morning, I saw where my chicken had been before, it had been replaced by a pile of feathers. On the north side of my farm was a rotted fence post I’d failed to fix. 
The Reality of Fences
After losing my chicken, a cluster of pixels on my screen it may have been, I didn’t feel comfortable leaving my animals outside. I didn’t want to take a risk again, the sound and sight of feathers was upsetting enough. On a more logical note, the chickens didn’t even lay eggs if left outside so there was no value in it. Cows were a pain to put back inside the barn too, because of some silliness with the game’s collision. As much of a disappointment as it was to not have my animals roam around, it was just easier. At the time, I was focusing on upgrading my house anyways, so I didn’t have time to take care of my animals outside where time would pass when I could use that time gathering wood, and everything I had was being saved up for the house so I didn’t have any extra materials to repair my fence with. My fence was all rotting away. Because it was inconvenient for getting to my crops, I started smashing all the old posts as they went, too. That’s when I noticed something: the wild dog wasn’t coming anymore.
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I didn’t pay much attention to it until I was looking up a completely different mechanic and discovered a forum explaining how the fences were broken. Rotted posts attracted the wild dog, they said. It didn’t matter if you had gaps in your fence, or even a fence at all–in fact no fence was the best kind to have because the mere existence of posts that could rot was a liability. 
I was hesitant at first to test this concept, after all there wasn’t much I could gain from it. My chickens wouldn’t lay outside, and my cows would be too challenging to get back in if the forecast called for rain. The thing that got me to finally try it was when I was trying to hatch more chickens. My coop felt like a nightmare to navigate due to its current population. I wanted less animals inside that I had to feed, so I threw a couple chicks outside–they weren’t laying yet anyways. Lo and behold, the dog didn’t come. More days passed and more animals were left outside, and it never came. My fence had rotted until there was nothing left at all. No dogs could ever come to my farm again. And I realized that the game’s own insistence on its mechanics was all a lie.
How You’re Told To Play - How The Game Lies
Of course, my animals didn’t stay outside. For a minute it was fun having a crowd of cows milling about while I tended to my crops, but letting them wander free and uninhibited made it impossible to find and milk all of them without any trouble, and there were the rainy days to watch out for. After the novelty wore off, they went back inside and stayed there. The thing is, that didn’t make a single bit of difference in how much they liked me compared to how they were living in the barn. On top of that, they didn’t seem to care whether I was feeding them grass or store-bought food either, though I mostly stuck to the grasses since they were cheaper and easier to get. Nothing about how I was told to care for animals really mattered past feeding them every day, petting it and maybe brushing it, if it was a cow.
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It gets worse. The most basic aspect of the game is the fact that time passes. The story takes place over 2 and a half years, running through each day until the end, and these days last from 6AM to 6PM according to the game’s own internal time setting. After 6PM, all of the shops aside from the bar will close and you lose the ability to sell anything as you’re told it would rot in the shipping bin overnight, so there’s nothing to do but sleep until the next day. Issue with this is that when the days stop at 6PM… they just stop. Time doesn’t flow anymore. The game doesn’t give you any kind of clock to know the exact time it is until after you’ve upgraded your house, so all you have to go by before that is the color of the environment and whether or not your character has played an animation to eat something (you’re automatically fed when you wake up, at noon, and at night). I discovered this because I was curious if I could actually see the wild dog by staying out, and left the game running for probably 20 minutes in real life only for nothing to happen. Because of the time freeze, the time after 6PM actually becomes really valuable for farm logistics. You can’t sell anything, no, but you can pull up all the weeds on the farm, water your crops, fix your fences, feed and care for animals if you hadn’t already, and harvest wood for fences and house upgrades which would have taken a lot of valuable time to get during shipping-hours. The only thing that gets in the way of doing all that is you running out of energy.
Your energy is what allows you to use your farming equipment like your ax or watering can. Running out of it doesn’t mean you fall unconscious or anything, but your character will play an animation of them stumbling over and will fail to use any tools. The most obvious fix to this is to simply go to bed, as sleeping gives you a full recharge. You can also, however, recharge it by going to the hot spring on the mountain, or by eating food bought at the restaurant in town or foraged for in the forest. You can’t tell easily how much is refilled, as there’s no visual indicator like a health bar, but you’re able to eat more than once, and jumping into the hot spring seems to count whether you did it or not more than how much time you spend in there, so you can hop in and out a couple of times and call it good. 
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Individually, time freezing at 6PM and energy being endlessly replenishable aren’t bad things. Even together, they’re not the worst. Having free time to focus on profitless chores is nice, and I think it’s important to be able to replenish your energy in case you have a limited amount of time to do things like for example, cut all of your grass before winter kills it. What makes an exploit out of these is the fact that the resources in the forest will never run out. Every time you re-enter the forest, all forage items and tree stumps are respawned. The infinite amount of forage makes for infinite energy refills, and could also make for an incredible money exploit if you didn’t have a very limited amount of time to ship things. You don’t have a limited amount of time to cut up tree stumps though. If you wanted to, you could run up to the forest after 6PM, chop every stump, then simply reload the area, and everything’s back. You can get all of the wood you would ever need to fully upgrade your house in one night. It’s a bit of a grind to do all at once, but it’s a grind you’d be doing over time anyways. It’s not the worst exploit in the world, since you still need money to pay for the house upgrade, but arguably because of how you have to focus your energy elsewhere for most of the game, the wood is the harder thing to get. Additionally, when the game has very little to do in both fall and winter due to the lack of crops, this exploit takes away just about any reason to play those two seasons other than to take care of animals. It’s an optional exploit of course–as all exploits are–but once you learn about it, it’s hard to resist the desire to get the grind out of the way all at once and mess up the pacing of the game.
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The Charm of the Game
Learning that the fences were completely broken as a mechanic was a huge disappointment for me. From the moment I got a grasp on how the game was supposed to work, I wanted to eventually surround my whole field with fencing and keep my animals outside so I would have some life on my farm while I worked. I didn’t just want this, I was excited for it! This was something I’d never done in a farming sim that didn’t already manage putting animals in and out for you like Stardew Valley or newer Story of Seasons games do. My routine is always the same: I go into the barn and coop to tend to each of my animals, I take care of my crops outside, then run straight to town to talk to everyone, and go to bed. The change in routine that would come from taking care of the animals outside and patrolling the fence every night felt fresh to me. It made me feel that even though this was the first game of its kind, it was different and required new things of me. But in the end, I played it exactly the same.
Harvest Moon is still very different from all of the games that followed it, though. In many ways, it’s because it has less “stuff” in it– both in terms of items and things you have to do. But I wouldn’t say that it feels incomplete. Harvest Moon runs over the course of 2 and a half years before your work is evaluated. Until that happens, you have the ability to farm four different crops, you can raise both cows and chickens, you can upgrade your house to have more features, upgrade your working tools, build relationships with the townspeople to a small extent, go to town festivals that happen each year, and you can get married to one of the five girls living in town with whom you can have up to two children. Everything that you would come to expect as a fan of games like this is already here from the very first iteration. The most notable lack this game has, and one that seems to be completely unique to this game, is that there aren’t any crops in the fall or winter, which means that unless you have animals, there’s a whole half of the year that you don’t have anything to do. The game is clearly aware of this though, because in an average playthrough, this is where you’ll start to run into the story events.
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There isn’t much of an overarching story in the game, past the general concept that you’ve run away from home to work on an abandoned farm. The conclusion rests on how good of a job you actually do. In between those two points are smaller events, usually tied to when you get tool upgrades or special ones for each of the romantic interests. The first event you’re likely to run into happens on the very last day of summer, where one of the woodsmen comes to your house in the morning to ask if you’re okay because he heard a huge crash at night and you should check your farm. What I found was that a tree in my field had fallen over, and its remaining stump had a big empty hole in it. When I inspected the stump, I was suddenly underground in a cave filled with loud and industrious music, and I was faced with two, little green people–Harvest Sprites, though I don’t know if they’re called that yet here. One asked me if my scythe worked well, and when I said yes, told me that they had made it and that I should check my shed tomorrow for a better one. Other tool upgrades are obtained in similar fashion; one comes from feeding a starving sprite a mushroom and another comes from another hole in the farm opening up to reveal another part of the cave system that has a couple of hints on how to unlock other things. 
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The events for romantic interests happen at less scripted times, as they’re tied to how strong your relationship is with each girl. Each girl only has one event, and it only triggers when your relationship is high enough that you would ask her to marry you. The events usually take up a whole day, and don’t necessarily add much to each character. Ellen’s revolves around how she’s no good at keeping pets– something established on your second day at the farm when you get your dog from her, Eve’s hammers in her fraught relationship with her grandpa, and Ann’s is about losing the chicken weathervane, or “weathercock” which sits on the roof of her workshop and goes missing every time there’s a storm. Conversely, Nina and Maria’s scenes bring up entirely new events that bring up a number of questions while providing no answers. Nina disappears while looking for a medicinal plant because her mother is apparently sick, and Maria vanishes for days until you find her hiding away with the woodsmen for some reason. All of these events, whether they share new information or not, manage to add some greatly appreciated depth to each character by giving them more room to speak and be sincere than their short and repetitive day-to-day dialogues do.
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The dialogue in this game is simple, to the point, and sparse– probably because there was only so much memory that could be reserved for approximately 15 people who all have multiple lines of dialogue, and only so much money to pay someone to write more. There is simple dialogue that doesn’t tell you much more than “hello, how are you” would, more dialogue that I’d label as tutorial text, and a few lines that I truthfully couldn’t understand well because of the sub-par translation this game received for english. The dialogue that exists to inform the world really manages to create a unique vibe though. Nina’s dialogue, almost always about plants, goes into forays about how they’re creatures with wills to live, too. Ellen’s uncle who runs the ranch shop tells you that it’s much better to feed your animals fresh grass if you try to buy any from his store, and if you decline to purchase he laughs as if he’s won something. There’s even dialogue referencing the silent player! Multiple lines exist to comment on him not paying attention, and inspection prompts have people telling you not to touch something rather than being an item description. It was the last thing I expected, to get the same level of personality out of the main character as I did from each of the girls, albeit very subtly. He went from a kind of nothing, self-insert into being what I perceive to be a hyperactive boy, akin to a border collie who was let out into a field of sheep for the first time–the exact kind of person crazy enough to take on an abandoned farm and succeed.
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It’s these short little character details that bring life into the game. Each day, you’ll really only see one line of dialogue from each character, be it new or old, with that dialogue usually only changing if there’s a change in season or festival coming up. The repetitive, pretty mindless routine of the game can turn into a sort of meditation if you let it, where you spend your time working thinking about the folks in town and what they had to say to you the previous day. The developers took this concept in stride and gave the side characters loads of dialogue about life, about God and religion, and about… very basic morals, but morals nonetheless. It’s a children’s game after all. When you take the thoughts, questions and prompts the characters give you back to the farm to do your long and tedious routine, you have to ask yourself– what are you working so hard for? For the feeling of accomplishment? Recognition from your peers? For the sake of some higher power, if you worship one? For me personally, it was to write this essay, but it was also for a good grade on the high score screen at the end, so to be honest a lot of this stuff was lost on me until just now when I was reviewing the game to get screenshots.
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Setting The Standard - Why You Should Play HM SNES
You may read all of this and still think, well, it doesn’t sound like the game has much in it. And you would be right, it’s a very small game, but it’s also extremely quick. On average, my days only lasted about three minutes of real life time. Everything flew by, and I think I finished the game in 20 hours or less. I barely got a chance to notice that there wasn’t much going on because every second of my day was spent busy doing something, and when I wasn’t busy, the break was appreciated. I didn’t start to run out of things to do until I was finished with the second year, and when I looked up what I needed to do to get a decent ending, I was already most of the way there. It was easy to push through those last two seasons to get to the end, and it was so, so worth it. 
As I mentioned earlier, the game ends with a high score screen, meaning it has to track all of your accomplishments. These include, but are not limited to: the number of things you ship, number of each crop you grow, number of animals you have and how much they like you, how upgraded your house is, who you married, how much all of the girls in town like you if you didn't get married, how many kids you have (which basically equates to how long you were married), your happiness score (increased by going to festivals and decreased by having animals die), and how many times you’ve pet your dog. In addition to these being tallied up and presented to you, you get special cutscenes not just for each one of these accomplishments, but additional ones for if you managed to do even better! I got a cutscene for having a cow, followed by one for having lots of cows, followed by yet another for having cows that loved me! Watching them play one after the other felt like taking a victory lap even without getting the best possible result. Seeing all of my numbers come up at the end made me want to try again to actually get those other cutscenes, not to get to see them, they’re so easy to find on Youtube, but because the game made it feel like an accomplishment! If I weren’t following this game up by immediately playing its GameBoy port, I absolutely would have started a new file right away. I’ve been playing the Harvest Moon series since I was a little kid and this was the first time I’d actually managed to beat one of these games. I struggle to think the finale of any game following this will feel as good as this one did.
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I started writing this whole thing about the fences because it was an easy and silly entry point to get into my core issue with the game, and so I could have an opportunity to dig into game mechanics and the way the knowledge you have of them will completely alter your playstyle, because that’s all fun and interesting for me to talk about. Another reason why I focused on that was because it was near impossible for me to pick any kind of focus point when talking about this game. After all, I’m trying to study a whole series of games that spans multiple decades, and this is not only the first game in that series, but a game that created the whole genre of farming sims and defined that genre so thoroughly that you can see its DNA in every single game that followed.
 I didn’t expect much to come out of my experience with this game. My expectations for it before I even picked it up were that it was going to be basically featureless, as informed by my experience with one of the first games I ever played as a child, Harvest Moon GB, which I will get into next. This game was not that at all. I think that everything it did manage to get working right came together just about perfectly. Harvest Moon is exactly what it wanted to be, and where it wasn’t, it lied about how it worked to try and make you play the correct way anyways. When I believed that lie, my time playing was even more enjoyable. Maybe if farming worked just a little bit more like how you’re told it’s supposed to, and if there was just a little bit more story, those would cover the things I felt wanting for the most. But maybe a little flexibility and ambiguity is a good thing. Maybe actually maintaining a fence is just too hard, and maybe if the girls were more fleshed out, I wouldn’t be able to enjoy filling in their gaps in my head.
There are many more things I could say and wanted to say about this game, but this has grown far too long already so I'm cutting myself off here. I'm sure my later entries aren't going to get near this length. If you managed to get to this point, thank you so much for reading!
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intotheelliwoods · 2 months
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Oh yeah, I think I am going to take a break from making long comics for a little bit 👍no more big 2AL updates for a while! I cannot find the time for them!
I will still be around to draw little doodles and such though :)
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bongo-clash · 2 years
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Peacock Au Part 1
Okay so Big Huge credit to @stealingyourbones for letting me do my own take on their amazing eldritch Danny idea!!!! This started out as me just doing a drawing but then I ended up with a whole DPxDC fic that I'll be posting the part two for at some point!!! Anyway, here's the vague designs:
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And here's the part one of the fic under the cut!!! :D (Edit: Part 2 is Here!!)
There’s a Lazarus Pit forming underneath Gotham. Normally, this would not concern John Constantine at all, because it’s Gotham, therefore Bat territory therefore not his problem, and honestly he has his own things to worry about. Unfortunately for him, however, the infamous Dark Knight has somehow gotten it into his head that he can do something about it and, Hell, he’d said it would be a ‘big favour’, which meant the man really must be desperate; had to have been in the first place, he supposed, to have even bothered with John in the first place. 
Still, he’d almost kind of forgotten what a huge mess any kind of favour for Batman could be, and thus, he now holds possession of a book that is probably going to get him killed. 
Whether the actual book itself wants to kill him is up for debate, but Constantine has read the contents of this particular Book of Summonings and nothing in here seems remotely safe. He’s absolutely going to be hiding this away somewhere deep in the archives of the archives of the Justice League watchtower with an incredibly pointed ‘DO NOT TOUCH’ on it once he’s done with this, but for now, it’s the only thing he’s got in the way of sorting out this Pit problem. 
There’s an entity that exists, this book claims, that keeps the balance between realms. ‘Closes doors’, apparently, and the doors the pages depict certainly look like a Lazarus Pit. This is brilliant news, obviously, but the book doesn’t describe the entity itself at all beyond that; barely any of the other entries are as vague as this, and that plus some of the frankly bizarre sigils he’s having to draw to summon the damn thing are giving him no comfort. The only remotely comforting thing about it is that the ritual doesn’t require any blood- which either means the entity is benign, or it wants something more valuable than blood. 
…Okay, maybe not that comforting, actually. 
But, before he can consider that maybe this wasn’t his best idea and backing out would be for the best, the sigils flare with light, and Constantine squints to keep track of the way they activate, desperate for any indication of what he’s managed to summon with that stupid book. 
His feet feel feathery against the ground, like they’re barely tethered by gravity and just waiting to float away, and perhaps the seeming lack of atmosphere is fitting with how dust like stars lift from the summoning circle, bringing with them intercepting layers of purple-blue-pink-white, galaxies and nebulae being peeled off the floor. It comes with a sound- something whistling, almost. Seeming hollow, between a shriek and a bell ringing, or maybe more musical than that. It seems to change every moment he tries to focus on it, as if it’s something his ears can’t really hear but his brain is desperate to process, painful to try. 
And then, the entity begins to form. 
Unnoticeably at first, a white glow drifts forming in the centre. It congeals as Constantine’s gaze finally fixates on it, layers forming like jellyfish trails, or flowers, or peacock feathers with runic circles at the tips, fading smaller and smaller as they reach the centre, and a thing akin to a body unfolds into view at the front, a centrepiece. A child’s image of a shadow in opalescence, a strange curving feature where a neck might be, and searing-green spots of varying sizes scattered along the space where cheeks and eyes could’ve been, fading up and down across the lower-half of the ‘face’ and into the ‘hair’. He barely understands what he’s looking at, but maybe that’s the point. 
The sound of a thunderstorm rings across the room, and the curve of the neck unfolds, and it’s an eye, and the tips of a thousand twisted, cosmic peacock feathers become eyes as well, if they weren’t always. They move, wavering, either lashing or flickering from visibility. 
“And what is this?” The voice is a kaleidoscope, echoing off and from every corner of the room, and when they speak, infinite eyes become infinite mouths, too many teeth barely contained by the edges of what seem vaguely like frostbitten lips. To have something even remotely human suddenly etch itself onto the entity is somehow worse than the parts he can’t comprehend. “Who are you, to have summoned me, and seem so afraid?”
Constantine wishes, maybe for the first time, that it hadn’t been an obligation to do this alone; he’s never wanted Batman or one of the Light members with him more than now. It’s a difficult thing, almost impossible, to shake off the speechlessness. It’s a wonder that it’s possible at all, with how the room seems to have been twisted into a vacuum. “I was told you could- you could help with the pits?”
“The pits. There are many pits.”
God, this is creepy. “The Lazarus pits to, uh, to be specific. There’s a huge one cropping up under Gotham that’s not supposed to be there, and the local- I mean, the locals are getting antsy about it. …I heard you can take care of them.”
“I can smell its blood between the gaps of atmosphere, encircling. You, whose soul is bound in so many directions, who may be pulled apart like meat in time- can you sense it? Does it draw you?” John doesn’t know how this- this thing knows that, but he’s scared asking will invoke some kind of consequence, and more and more he’s wondering why the Hell he decided to do Batman this favour. He feels exposed. 
“Uh… no, I don’t think so. But can you fix it?”
“Yes.”
“…Will you fix it?”
The chill is getting to him. Goosebumps are running across his arms like a livewire, and he’s never doing anyone a favour ever again. The entity makes an approximation of a hum, his ears shriek with whale song and stars, and after a pause, everything switching up and down on itself, the peacock eyes form into huge, reaching hands. For a second, Constantine’s whole body freezes with terror, because he’s petrified the thing’s going to grab him, but then the arms tumble phasing into the ground, and the green spots on their ‘face’ flare with a supernova glow and they make another piercing noise, chiming or trilling. 
A long moment later, the hands slowly return to the entity’s back, and fade into the peacock feathers or jellyfish bells or whatever they were before, blinking at him. “It is gone.”
“Uh… cheers?”
“It will not return, but this place shall see its dead for some time. Try not to look.”
This is maybe the worst day of Constantine’s life. “Can I- uh, yeah, great advice. ‘Appreciate it. But, can I ask just, y’know, what you are? Or not.”
“That is up to you.” They say, and though the eyes that appear briefly between sentences bely or reveal no expression, it feels scrutinising. “What is it that closes doors? Is it alive?”
He hates riddles. He hates riddles and he hates cosmic horrors and he hates eldritch entities and he hates Batman for getting him to agree to this horrible favour. He wants to go back to the House of Mystery and pass out for long enough that this whole thing becomes a dream. “Fair enough! Forget I asked- cheers for sorting out that pit, though. Uh, don’t suppose you’ll just let me go on my way or anything now.”
“I know of your Bat.” 
Oh dear. Constantine’s stomach sinks like a shipwreck into the Mariana Trench, but the entity moves on like they’d never even said it. “I will recede, and find you in time, perhaps both. You will know when I am coming, and I will find my recompense.”
And just like that, their whole form shimmers into clouds and pearls and smoke and mirrors, and they fade back into the runes that summoned them like tap water down the drain. The galaxies they’d formulated within the confines of the room fold back in on themselves and turn to whispers and then nothing, but the feeling persists on his skin long after weight has settled back onto his bones. He hadn’t known a thing like that existed until now. He doesn’t know what it can do, doesn’t know how all-encompassing it truly is. 
And he owes it a favour. 
Crap. 
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cuoredimuschio · 1 year
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okay, but where's my steddie AU where steve wants to learn to play guitar to impress a girl he's infatuated with and he remembers that munson kid was always hanging up posters for his weird band at school, so he hikes out to eddie's usual dealing spot behind the track and asks (with far less groveling than he really should have) if eddie will teach him how to play, and obviously eddie says no because why would he want to help king steve, but of course, steve offers to pay him, $20 a week, and well, that's the kind of get-the-hell-out-of-this-shithole-town cash eddie really can't afford to refuse, so fine, he'll teach steve to play and they'll spend inordinate amounts of time together tucked away in eddie's room and they'll start to see that they have more in common than they thought and that they kind of had each other all wrong, and eddie will put his hand over steve's to help him get the placement for a tricky chord and it totally won't awaken anything in either of them?? where is it??
edit: i started writing it
#steve x eddie#steddie#stranger things#someone tell me this has already been written because i need it. please.#bonus points if steve shows up to the first practice session empty-handed#and eddie nearly calls the whole thing off when he has the Audacity to grab at eddie's sweetheart as if eddie'd ever let him play her#and he doesn't even teach steve anything that day because rule number one get your own fucking guitar and keep your mitts off mine#but by the end when eddie is deep deep deep in love and it's time to send steve off to woo this lucky girl of his#he offers to let steve take his sweetheart because she's guaranteed to make him look ten times hotter and cooler#and he'll have no trouble sweeping his girl off her feet and maybe eddie's breaking his own heart but it's fine—as long as steve's happy#except steve doesn't seem nearly as happy as eddie thought he would be#he seems sad actually and eddie kind of hates that so he starts to make some lame joke about how steve should be honored#because eddie wouldn't lend his baby out to just anyone and that gets steve to crack half a smile#but then he puts the guitar down on eddie's bed (with all due gentle reverence) walks over takes eddie's face in his hands and kisses him#kisses him like he's been dying to do it for weeks. because he has#because somewhere along the line it stopped being about wanting to impress a girl and started being about wanting to be with eddie#it started being screwing up on purpose so that eddie would grab his hands and show him how it's supposed to be done#and forgetting about lessons entirely and just sitting around and listening to eddie talk or just watching him play#because somewhere along the line steve fell out of infatuation and into love with the last person he ever expected....#anyway idk where i'm going with this
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