How i envisioned Danny's ghost form/Phantom in my Danyal Al Ghul au (images at bottom of post). His ghost form has some pr heavy influence from the League, because I thought it'd be neat + to kinda show how even after four years, the League still had some kind of impact on who is he as a person. Plus some milder Robin influence in his boots and the cape (which i meant to be split down the middle to have some kind of 'bird wing' silhouette) as a way to indicate his lingering desire to meet his dad.
The pauldron lookin-thing on his upper chest is based off certain Danny Phantom designs I see that give him that white,,, marking,,, thing. I've been calling it the Jedi Chestplate because it reminds me of the clone wars Jedi armor. So like, slight homage to his hazmat suit.
(not pictured: his thermos and his sword)
behold! the judgmental lil shit (affectionate) himself
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I'm actually sad that we didn't get to learn more about afo's construction business or his fake civilian name or anything about his fake civilian life besides being friends with kotaro. I also wish we got to see how their first encounter went but oh well 😞
at least we got confirmation afo is able to morph his entire appearance so he's easily able to blend in with others. it makes sense he would have this ability as it would've been suicide to walk outside during a time when he was being hunted down by all might.
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geniunely not trying to put words in ur mouth im geniunely asking: what do you actually like about persona 5? from all ur rants im just wondering why you didnt drop the game bc it seems (again, im not trying to put words in ur mouth) that it simply not for you? i geniunely have not felt any of the issues you bring up outside of the writing ones and i cannot tell if i'm just easily pleased and not good at discerning what a good game is or we simply have dif things we enjoy in a video game. i hate getting tone across text but im asking out of geniune curiosity im not trying to attack your opinion (;-;)
Nah, i dont feel like ur attacking me, and I hope u dont feel the same when u see my complaints! Lmao. In my defense, I am replaying the game for the first time after completing my first file back in 2020, so alot of the faults i kinda shrugged off in my first playthrough are now glaringly in my face now that I no longer have the confusion and interest in learning the main story to keep me occupied. The game is clunky all the way through, and at some times, even frustratingly so.
But despite that, i do like this game. Alot! Its probably one of my top games ever if im being honest!
This ended up way longer than I intended, so im putting it under a readmore to keep the post short on dashboards
If i had to describe what I liked about the game in the simplest way imaginable…I think I would say, I like how the game makes me feel :) I like the music. I like the vibe. I like the immersion from city to city, and I like the premise! I like the characters and I like the connections you make with these characters! As im replaying this game, i am most excited to see Akira and his comments about the world :) i like hearing everyones voices, I like their little interactions in Mementos, and I like seeing them fight!
P5 is the first game I played in the series; its the game that introduced me to SMT in the first place! And it (smt) is a series that my longtime best friend LOVES and never thought hed be able to share with me! It is a game i keep very near to my heart; it has influenced me in ways i did not think would happen in the short couple of years since i first finished it. It genuinely keeps me awake some nights thinking about the world this game has created, and I think that is a testament to the impact its had, be it good or bad.
The joke about wishing theyd make a persona game that was Good is that despite all of its numerous flaws, the games manage to snatch your attention and pull you in anyway. Imagine if they made a game that had all of those things that i mentioned I loved, but done Right and executed Properly?? Where I got to have a story that made sense and didnt need to be spoonfed to me (in like an HOUR of dialogue and scenes; an HOUR!), and characters that talked and bonded beyond the tiny snippets of interaction theyre allowed to have in mementos? Combat that let me use PERSONAS i liked instead of BUILDS that stop me from getting instakilled throughout the entirety of the endgame, and a Persona building mechanic that didnt feel like I was shooting in the dark looking for possible fusions that end up not even being useful in the endgame.
Ive mentioned it before, but I complain so much bc I have seen what a good p5 game looks like, and its Strikers almost to a T. Combat is still your typical warriors-esque style combat, but it is at least different from the turn based strategy of the main game. Characters talk to each other freely, they hang out and comfort each other in a way that feels more connected that the base game. Strikers implements the ability to see ALL possible fusions with ALL registered personas, not just the ones in your Stock, so you can fuse easily without having yo consult a guide. The story feels like it makes SENSE with antagonists that feel morally grey and sympathetic. Genuinely, alot of the complaints for p5 I had were almost immediately rectified in this game.
But please also know that the praises I sing for this game is only bc of the groundwork laid by p5 and the world it created. Thats what I like about this game, that it had such a captivating premise and cast of characters, that a DIFFERENT company was able to hit the ground running with them. P5 had alot happening in that game, but i think what it had most was potential. The effort put into this game is astronomical, and the possible connections you can outright MISS if u arent paying attention was worth the money and time to implement; even if it meant that it could be considered a waste of resources to higher ups.
Books and games and part time jobs???!! Silly little cutscenes that add nothing to the game PLOTwise, but define and flesh out the personality of your protagonist. There was alot of love put into this game, and its evident by the fact that we have NOT seen a new persona game released; they bank on existing titles bc they are unwilling to make a game like this from scratch again. They dont want to ‘waste’ resources on good voice acting and a complex, overarching story; they dont want to waste money on scenes a player may never see, on routes a player may never get to experience. Making a game that gives u even the slightest bit of freedom means more money in programming and detailing that freedom. This has been an issue for a WHILE, and its a miracle that the gaming landscape had space for a colossal title like p5!
I complain bc I want better, and I do not think that is inherently at odds with my love of this game. In b4 im told to get good; ive played on hard and tested out merciless (its NOT fun, im making godbuilds again and its boring 😞). Its not the most accessible turnbased rpg; theres no colorblind modes, and the affinity system is convoluted and overwhelming. Combo moves are hard to keep track of and it can be incredibly frustrating to see your turns being skipped or seeing characters take extreme technical damage without understanding WHY it happened. The fact that they KNEW the game was desperate for qol improvements by the time royal came out, and instead of updating the base game to have those improvements too, they just pushed the royal edition out for people to play instead. It sucks! Customers and fans deserve better than being forced to shell out money for a game they already played !
As the gaming climate gets more and more hostile and unbearable, I think it is good to look at your games critically, and understand why products come out subpar. Persona 5 is a fun game that has a nice cast and an interesting premise, but it is ultimately tied down by its refusal to build on existing building blocks regarding its combat, and it insists on having insulting and downright out of character dialogue and scenes to appease the audience its designed to be targeted to. It is easy to forget sometimes that queer ppl are infact NOT the prime target of these games, its cishet gamer bros from aged 16 to 40 who will laugh at homophobic comments, who drool over a 16 yr old girl with a 16 yr old mindset and a grown womans body, who need to be placated with constant sexual comments to deal with a convoluted story that will inevitably make zero sense until its laid out for you before the literal end of the game.
Its bad. Its good. Its so shallow and its unbelievable that they thought having the plot twist make ZERO sense until they showed CUTSCENES of YOUR character discussing Goro and his connections to the metaverse for endgame SHOCK VALUE was more important than just having your team be smart and piece it together over time. Its shit. Its literally amazing. It let you FUCK your teacher ??????????????what the FUCK. They also let me shoot a god in the face w the best looking ult persona in the world so i can ignore that shit. And ultimately that is how i got through the game. Lol.
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i really enjoy the whole concept of dick being raised extremely conservative when it comes to recreational drug use, living under the whole "my body is a temple" mindset. even when it comes to caffeine and stuff, he's really pedantic about it all. and then jason comes along and is CONSTANTLY going behind bruce's back smoking weed, downing energy drinks etc etc and dick has a VISCERAL reaction to this.
he goes the whole 9 yards to get him to quit, especially the smoking, and it becomes the bane of his existence, because jason literally just doesn't really care, and he knows it's just one of those things dick is overly weird about.
it's notable that jason does make a conscious effort to somewhat shield dick from it, because as much as the concern is pretty stupid to jason for what it is, he gets that it actually does concern dick a lot.
dick gets over it eventually though and it's just another one of those things. on the rare occasion the two are in the same place and jason's got a lit cigarette or a joint, he does offer dick a hit, but it's mainly for the shits and giggles because every time without fail dick's just like "no?????" and jason find it insanely amusing
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RHY RHY RHYYYYYYY tell me what was the first date like with mahito?? Gimme all the details!! Did he or you make the first move? Where did you go? What did you do? Did the date end in a kiss? Maybe more 👀👀👀?? SPILL THE DETAILS
Whiswwhnw we met under such weird circumstances and oh god it will sound terrible. Scary Rhy accusations will become reality now lol
So basically I met him at a subway station while he was wreaking havoc - or he was about to. And he saw me looking at him, not through him so he waved at me in that cute manner (crusty gif incoming)
And when I waved back at him he got the confirmation that I could in fact see him and he kinda just... didn't leave my side since but it was all cool for me bc I kinda liked him and the playful nature he gave me.
So when we had our actual first date he took me to the sewer (trust me, I'm a professional idiot and very naive) so I went with him and he showed me his collection of... yeah you can guess it 🫣 I thought that was lowkey cool, like some museum trip where you look at the animals displayed there.
He loved that I wasn't scared or weirded out by him and he did plan on adding me to the collection but somehow he couldn't, enjoying my company and not being used or having to use me for once so he kept me alive.
I grew very attached to him out of various reasons and he basically adopted me like some sort of pet lol. The concept of love is strange to him (explained here) so he settled for owning me and me owning him. He would give his soul to me if I'd ask him to.
We didn't kiss for ugh I don't know. Months??? Bc I'm so terribly shy with intimacy but he didn't really care much, poked fun of me for it and tried to steal kisses but it was all innocent fun, he wouldn't want to risk having to end his favorite human after all. Yeah, leaving is not an option BUT WHY WOULD IIIIII
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