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mjjune · 1 year
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How To Have a Good Beta Reading Experience (or: what I've learned from 3 years of beta reading)
So lately I've been having a lot of discussions about beta reading with my discord groups so I thought I would write it out here and also share some resources I've used over the years.
This is mostly by and for writers, however readers can learn from this post as well!
DISCLAIMER: I'm by no means a writing expert, but I have been either beta reading others' books, or having my own stories beta read consistently since 2020. THIS IS ALL PERSONAL EXPERIENCE/OPINION. Others may agree or disagree ❤️
Here are the main points I'm going to talk about in this post, and I'll do it under the cut to save your dash space:
Understanding Alpha vs. Beta Readers
Choosing Readers
Being Clear About Feedback
Swapping / Compensation
The Importance of Writing Community/Groups
Websites/Resources for Finding Beta Readers
1. Understanding Alphas vs. Betas
So this is extremely important and for me, this may be the difference between me finishing your book or not. Many times, especially from new writers who had never had anyone read their work before, had extremely rough drafts that were barely coherent and were NOT beta ready, but asked me to beta read. I am not a person who can look past extensive grammar errors, nor am I the kind of person who will sit and fix all your grammar line-by-line for you.
Alpha Readers - for first/second drafts
Beta Readers - for polished drafts
It is ok for alpha reads to be unpolished and have grammar issues, and it's even ok if they have plot issues, continuity errors, etc. Because alpha readers are there for that purpose: to be the first eyes on your story and help you find and fix those issues.
The issue I have had over and over, though, is people asking for a beta reader when what they really needed was an alpha. I went in expecting a polished draft and got someone's Draft 0. In some cases, I got 100k drafts where the writer obviously had no idea how to format dialogue grammar and every single dialogue was wrong. Obviously this made me slow and in many cases, unable to finish.
Alpha readers will go in expecting it to be unpolished, and will be prepared to look past grammar/stylistic errors in order to focus on the big picture issues (plot holes, character consistency, pacing/engagement issues, etc). A Beta may be too frustrated by an unpolished draft to finish it or provide the feedback you're looking for. If you have been experiencing a lot of betas backing out and not finishing your work, you might consider this as a possible reason why.
I would also recommend, if you have never had anyone read your work before, even if you have had multiple drafts, it might be safest to ask for alphas rather than betas.
A quick way to see if your work is beta ready (again, personal experience): Pick up a published book from the shelf in your genre. Does your book read similarly? Does your formatting & grammar look the same? Bonus: read it out loud! If reading the published book out loud is significantly easier than reading yours out loud, you're probably in the alpha stage.
TL;DR: Understand your draft and which level of reader your draft is ready for. Know the difference between polished and unpolished, and be upfront about it.
2. Choosing Alphas/Betas
You may not like it but: Just because someone is your friend, real life or online, does not mean they will make a good reader for you.
#1 MOST IMPORTANT: GET READERS WHO LIKE & REGULARLY READ YOUR GENRE!
I cannot stress this enough. As someone who writes vampire content, I cannot begin to express to you the amount of useless comments I got from readers who had clearly never read a vampire book in their life.
You need someone who is familiar with your genre and you likes your synopsis/blurb.
Caveat: that said, I did find a few great betas who had never read vampire content before and gave awesome feedback. However, these readers knew and admitted they knew nothing about the paranormal genre, and because of that did not make any comments on worldbuilding, instead sticking to plot and character development only. Some readers can't make this separation.
Another thing I would recommend, especially if you are swapping or the beta reader is also a writer/on writeblr, I would recommend reading their writing before having them beta read. If you read their excerpts and see that it's really unpolished or a style that's vastly different than yours, that might change whether you want them to read for you.
In my most recent beta round, I used a google form to do a quick survey to see who was interested in beta reading. This worked really well for me and I would recommend it! You can also use this to make all potential readers agree to not share/distribute/plagiarize your work, so you have it in writing just in case someone were to try something.
This was also a great way to see which genres they usually read and how many times they have beta read in the past!
TL;DR: Get readers who LIKE your genre. Read their writing and see how they write. Use an online signup form to narrow down.
3. Be Clear About The Type of Feedback You Want
This is perhaps the second most important thing when you get readers. Many readers will shy away from reading your work if you have nothing in mind for them to look out for. Also, being clear about this shows that you 1) know it isn't perfect and needs work and 2) you have insight into what the issues already are.
For Alphas, these traits are what I have found to be the most helpful:
Immediate inline reactions - particularly emotional engagement and pointing out lines that resonated with them
NO grammar/stylistic comments (unless incomprehensible)
Questioning of worldbuilding, character decisions, and character development - particularly if confusing or unclear
Comments on action sequences & their readability
Comments on believability of the plot points/progression
For Betas, these are what have been most helpful to me:
Comments on grammar, especially if repetitive
Stylistic comments, particularly for over-used words or noticeably repetitive sentence structures
Comments on pacing
Comments on plot initiation point and buildup/execution of the climax
Not questioning my worldbuilding/plot and trusting that what I have written is intentional. Only pointing out areas that have on-page evidence of inconsistencies.
Everything above is simply personal preference. You might find other comments to be better for alphas/betas. However, being upfront about which comments you want or don't want can drastically change which people want to read for you!
Some readers are obsessed with in-depth inline grammar/style comments, some aren't at all. Some writers LOVE these in-depth grammar comments, and some don't. Being clear about what you want is the best way to make sure you and your readers are compatible for the stage of editing you're at.
4. Swapping / Compensation
So this one I might have a bit of an unpopular opinion, but I wanted to cover it because so many people talk about it on here and other sites.
Again, based on my personal experience, swapping and compensation does not mean you're going to get better feedback or have a better experience or relationship with readers.
For the record, for everyone who beta reads for me—and finishes—I always offer to read theirs, even if it's a genre I don't like.
Personally, I have never tried compensation (re: money) for beta readers. However, there are a few issues I've come across with swapping:
Mine was beta ready and theirs was unpolished first draft
Our types of feedback didn't align
Our genre preferences didn't align
Their feedback was nowhere near as high quality or constructive as mine
In these cases, one or both of us burnt out on reading the others' work, and then we'd both bail. Especially with #4, it was very disheartening for me to spend hours finding their plot holes, helping them come up with ways to fix them, for them to then write 1 paragraph about what they thought of my story that was extremely surface level. To me, that wasn't even a swap, and was practically worthless. There was even one who got sensitive about the feedback I was providing (which was a queer sensitivity read) and then left almost identical comments on my story, which weren't even relevant. It was like revenge-commenting.
All this to say: I have had positive experiences with swaps. My alpha for twtr was a swap and I really enjoy her work and she enjoys mine, and we will probably continue to swap forever.
This goes back to #2 above: be picky & choose your readers well. Your story is your baby, and it deserves to be critiqued by people who value you and your story, and want to help you make it the best possible version of itself.
To summarize, I have had two good swapping experiences. I have had 10+ good uncompensated betas—with an offer for me to read their stuff when it's ready. Do with that what you will.
5. Writing Community / Groups
On to a more positive note! I have had the best experience here on writeblr, and this is coming from someone who has tried multiple other communities (which I discuss in the last section below). Having my own discord server from tumblr, joining a few other writers' discord servers, has completely changed the game regarding finding consistent betas, more resources, and just having an overall much more positive time writing and editing.
Writeblr keeps me grounded, keeps me hopeful, and even if I share something that doesn't get tons of notes, it's so nice to have interaction. It's so nice to give and get back, consistently.
I do want to emphasize the importance of giving to get back. If no one is liking/interacting with your excerpts, tag/ask games, etc. then that's probably because you're not interacting with them! It's very important to show interest in other people's work!!
I'm not saying you need to jump onto everyone's taglists for all their wips, but join the ones that genuinely interest you the most. Play in ask/tag games consistently. Follow writers back who follow you (if they post things you're interested in, ofc).
I have the same amount of followers as the people I follow right now, and I think that goes to show that people reciprocate here on writeblr! It's a lovely community and don't be afraid to reach out ❤️
I have found almost ALL my recent betas from my tumblr and discord groups. They have been lovely so far and I would highly recommend building up community here if you are interested in finding betas.
6. Websites/Resources for Finding Betas
Alright, last section. Thanks for bearing with me. I'm going to go through the sites I have used, and why I still use them, or why I dropped them.
Scribophile
So, for starters, this is one I don't use anymore. This was the site I first used when I had a polished draft in 2020 and had no idea how to get feedback. Essentially, they have a point-system. The more comments you make, the more points you get, and then when you have 3 points, you can post a chapter. It continues in a cycle.
Pros: Personally, I think the site helped me a lot in realizing what a bad critique looks like (which is helpful!) and also helped me learn which comments/feedback types work for me, and which don't. I don't regret my time there by any means, and I found one life-long friend and beta reader there I wouldn't trade for the world. It also allows you to post/remove your story and the readers don't have direct access to it—meaning if they want to download/steal/plagiarize, they'd have to copy and paste or screenshot chapter by chapter. It's a little safety precaution.
Cons: It's not the best place to get constructive feedback. The issue with their system is it encourages quantity over quality in critiques. Because of that, you'll get strangers rewriting your entire chapter in their own style so they get 2-3 points for one critique, but... was any of it actually helpful to you? Maybe, maybe not. It's also random, so you can't control who comments on your stuff, and they might just comment to get points even if they hate your genre. I also don't think it's fair to have to do 3-5 chapter critiques in order to save up enough points to post ONE chapter of your own. And if you want to post your story for full beta reads and control who reads it and who doesn't, you have to subscribe monthly.
So I keep an eye on it occasionally to look through their forums on writing, agents, publishing, etc. But most of the forums gets nasty, because there are a lot of really pretentious writers who think they know all the rules. If you join small groups (e.g. sub-groups based on diversity, etc) they tend to have better and more meaningful discussions.
Personally, I would never use it for beta/alpha/feedback ever again. This is the site where most of my bad swaps came from. But you might find it useful! So I thought I would share it.
Nanowrimo Forums
This is another one I don't use anymore, but might consider reusing in the future. The biggest issue I have with nanowrimo is that a lot, and I mean A LOT, of these participants are first-time writers and have no concept of what polished vs. unpolished even means. I did find two really good swaps there (actually the only two good full swaps I've had) but those were very hard to find.
There is also the issue that a good chunk of them only write during November, not year round. So for finding consistent, year-long partners, this is not the best option. I'm a member of 2 discords that have all fallen silent as soon as Nano actually ended.
Also, in my experience, asking questions about anything related to "controversial" topics (especially trans and minority ethnic groups) becomes toxic very quick, which is unfortunate. There are even a few moderators who seem to be contributing to the toxic/immature discussions rather than fixing them/shutting them down, which is the main reason I stopped using it.
However, it's a GREAT place to get free, simple covers! Their artisan section is fantastic and there are a lot of people there willing to make basic covers/banners for you for free.
BetaBooks
I've only been using this one about a month so far, but I'm really liking it. It's set up that you can invite betas to your story specifically, or you can look through a beta reader library, read their profiles, and invite them to see if they're interested.
This is essentially an alternative to Scribophile. It allows you to post your story online and find betas and become a beta.
Why I like it better than Scribophile: it's not a point-based system, meaning it's uncompensated so the readers have nothing to gain other than enjoying/helping your story. There's no hard feelings if someone bails. It allows you to see all comments in one place (which Scrib can't do). (And with discount codes found through google, it's cheaper, too. Message me if you need help with this 👀)
It also is all online, easily removable, so readers would have to copy/paste or screenshot chapter-by-chapter to steal it. So again, just a little safety net that makes me feel better.
Writeblr
Yep, that's right. Right here. Actually right here on tumblr has been where I have found the most beta readers and in the shortest time. I talked about this in the section before so I won't regurgitate. But there's a reason why this community is so long-lasting. It really is the best one out there I've found.
TL;DR / IN CONCLUSION:
Know where your book is in terms of reader-readiness. Know the difference between alphas/betas and polished/unpolished. Know the types of feedback that work for you and specifically request it when recruiting betas.
Interact with a community. Give interaction in order to receive, and don't expect people to reblog/like your content if you don't reach out first. Join small, niche writing community discords. Find like-minded writers.
Decide to swap or not, but this won't make or break you.
There are many writing communities out there designed to help you not only find betas, to provide beta-reading feedback forms and commentary. Try them out and see what works best for you.
And above all, thank Writeblr for being such a lovely community ❤️
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mj-library · 1 year
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MJ's Library
Welcome! I'm MJ, and you can find my personal writeblr (and main blog) here: mjjune! I follow from there as well.
For organization (and my sanity) I have made this side blog to dedicate to all my beloveds and their writing.
Here you will find:
Snippets & excepts from my friends, mutuals, and writing that I just like in general
Tag games / ask games from my friends and mutuals
Various writing advice, resources, and references
Writing-related polls
Assume everything here is queued!
For my writing, please see my writeblr!
You are welcome to ask or submit any of your own writing here as well! It doesn't matter if I've interacted with you before, just introduce yourself and I'll be happy to share your stuff 🥰
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tecochet · 11 months
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mary jane's husband and his boyfriend
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spideymichelle · 11 months
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shit peter parker would tweet unprovoked on a tuesday afternoon (norman beat his ass and mj broke up with him for the 20th time)
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felassan · 6 months
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[source (Senior Reporter at Kotaku), linked Kotaku article, two, 'FC 24's performance link', three, four, @/N7SeveranceDay (source of the last two images, "Account supporting BioWare employees laid off in 2023."), five, six, Polygon tweet, Polygon article]
"BioWare Continues to Refuse to Pay Severance" statement transcript:
“BioWare Continues to Refuse to Pay Severance On August 23 of this year, BioWare eliminated “approximately 50 roles at BioWare”. Following the layoffs, seven ex-BioWare employees engaged the services of R. Alex Kennedy to represent their interests, stating that the amount of severance offered was insufficient under Alberta common law. Counsel for the employees has attempted to reach a compromise that would avoid requiring lengthy court proceedings, but BioWare’s lawyers refused any offers to negotiate and settle out of court. The basis of Kennedy’s claim is that according to Alberta precedents and under Canadian law, these employees should be receiving approximately 1.7 months of severance per year of service they gave to BioWare. BioWare has now filed a Statement of Defence, which argues that the seven terminated employees are only entitled to two weeks of severance per year spent in service to BioWare, because of a contract provision that Kennedy says is not enforceable. The filing means BioWare will be taking these former employees to court rather than working towards finding an out of court resolution. The developers involved in the suit have expressed their disappointment: - “We are disappointed that BioWare prefers stalling and intimidation tactics to fair dealing with people who have given years, and in some cases decades, of dedication and hard work to the company.” - “We believe they are using intimidation and stalling tactics to try and get us to drop out. A lot of the more junior employees and those with families, who had more monetary pressure on them, could not risk waiting on a court case that may take many months more to resolve, and have already had to drop out.” - “At the time of the layoffs, BioWare offered us professional assistance in finding new employment, and an additional payment, but ONLY on the condition that we signed an agreement saying we cannot talk about any details of the settlement, and that we would completely waive any right to legal action or even to complain in any way about anyone associated with BioWare now or ever in the future. Tactics like that sure make me think that BioWare knows it is in the wrong.” - “Despite what they publicly announced when they laid us off, this process has been anything but empathetic, respectful, and communicative.” The latest BioWare layoffs were the third round so far this year, and many of the developers affected even in earlier rounds are still searching for work, though some have started to find new positions. Regardless of employment status, the members of the current lawsuit state they remain determined to pursue BioWare in court, regardless of their employment status: - “We strongly believe that if Dragon Age: Dreadwolf does not do as well as BioWare or EA wants at launch, there will be more, even larger layoffs. Therefore, regardless of our own well-being, we believe it is important to hold BioWare responsible and get a clear decision on what settlement amount is legal. We’re no longer part of the development team, so the best way we can help our former teammates now is to hold BioWare accountable and ensure that the next group who is laid off are not treated as poorly as we were.” November 7th marks “N7 Day”, which is a fan celebration of BioWare’s Mass Effect games featuring Commander Shepard and the crew of the Normandy. The developers involved in the lawsuit are hoping N7 Day this year will be a reminder to BioWare of the importance of loyalty to your crew, and hope fans can have a little fun and help express their support with memes and images using an #N7SeveranceDay hashtag. The ex-employees involved in the suit are all based in Canada and have an average of 14 years at BioWare.”
[source]
You can express your support using the hashtag #N7SeveranceDay.
Edit: [Part 2/update] [more on the Keywords topic]
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gurinpotte · 4 months
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love me in the snow, love me in the sun, love me, the beige skin among the flowers of red" ∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄∾⋄
Inspired in part by beloved Gravity, by @katnissmellarkkk and by Roi, by Videoclub! The song doesn't have the everlark vibes per se but the lyrics are so cute and very snapshot like. The fic is perfect, very natural paced and full of longing, 100% recommend!!! Please do zoom in for hi-res, gave my life and tears for this one 💖
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wildflowercryptid · 7 months
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❝ just you wait, florian... ❞
how we coping tonight, kieran nation?
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sketches by @bujomoss, @cherbearsz and @kidovna
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littlerosette · 4 months
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i’m very amused by the fact that katniss and peeta (very sensibly imo) had children in their thirties when i know for a fact they probably got married at like. nineteen
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thepastneverforgets · 11 months
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felt the need to sum up my feelings on a current fav crackship with a low rent edit.
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mustasekittens · 5 months
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im just making shitposts like i cant stop laughing at my own shitty jokes
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mjjune · 3 months
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ABOUT MJ
i'm mj! i write and occasionally give advice
i have a side blog dedicated to my friends' writing and other writing i like. click here. on this blog it is solely my writing.
tag games/ask games always open!
don't mind if minors follow me, but there will be intermittent adult content. interact at your own discretion.
i love: any kind of minority representation, fairytale/myth retellings, platonic soulmates, neurodivergent characters, enemies to [anything], and general torturing and suffering <3
MY WRITING
i write a variety of genres, mostly fantasy. i like to blend genres and strive for diversity. currently i have finished works in urban fantasy, high fantasy, and fairytale retellings.
most of my stories explore complex relationships with gender and sexuality, marginalization/oppression, duty, familial and platonic relationships, nuanced morality, and subverting expectations.
all my wips have a taglist! let me know if you want to be added
WIP MASTERLIST // WIP INTROS // MY BETA ADVICE SERIES
main tags: #mj mumbles #answered #my snippets
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xosiren · 1 month
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ᴍɪᴄʜᴀᴇʟ ᴊᴀᴄᴋꜱᴏɴ ᴅᴇʙᴜᴛᴇᴅ ᴛʜᴇ ᴍᴏᴏɴᴡᴀʟᴋ ᴀᴛ ᴍᴏᴛᴏᴡɴ 25ᴛʜ ᴀɴɴɪᴠᴇʀꜱᴀʀʏ ɪɴ 1983
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currentlyonstandbi · 5 months
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harry peter mj polycule confirmation when marvel ?
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babygirlkaramatsu · 8 months
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hello, my fellow karamatsu comrades.
⛔ BLMATSU / PROSHIPPERS DNI!! ⛔
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felassan · 7 months
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Source: posted to Twitter just now by Jon Renish [link]
Transcript:
"Terminated BioWare Employees Sue for Better Severance On August 23 of this year, Edmonton video game studio BioWare ULC terminated 50 employees without cause. In most recent court cases of termination without cause, Alberta Courts have awarded at least one month of severance pay per year of service, with the full value of all benefits included; the severance that BioWare offered to these employees was significantly less than this amount. Several of those ex-employees attempted to negotiate with BioWare for adequate severance, but BioWare refused to increase its severance amounts. Seven employees, with an average of 14 years at BioWare, have refused to accept BioWare's low offers, and have filed a Statement of Claim with Alberta's Court of King's Bench, requesting fair severance pay and including a request for punitive damages for what they say is unreasonably poor treatment by BioWare. "In light of the numerous recent industry layoffs and the fact that BioWare's NDAs prevent us from showing any of our recent work on Dragon Age: Dreadwolf in our portfolios, we are very concerned about the difficulty many of us will have finding work as the holiday season approaches," said one of the terminated employees, "While we remain supportive of the game we worked so hard on, and of our colleagues continuing that work, we are struggling to understand why BioWare is shortchanging us in this challenging time." R. Alex Kennedy, counsel for the seven employees, says that even in cases where BioWare has contracts that discuss termination, BioWare may have included illegal provisions: "There are many situations where employers include termination provisions that are not enforced by the Courts," he said, "and I think we see that in this case too. BioWare attempted to reduce its obligation to these employees well below what the courts typically award, including by eliminating benefits from its termination pay - that appears to be contrary to the Employment Standards Code." In Kennedy's opinion, these employees deserve generous severance pay: "These people are artists and creators who have worked very hard and for a very long time in a difficult industry, producing big profits for their employer. Their termination without cause en masse like this calls for a response. Employers here can terminate anyone at any time without cause, but with that right comes a responsibility to the people they put in that situation.""
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