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#unfortunately (or fortunately) for you all
aegonomics · 7 months
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I FOUND MYSELF THINKING OF YOUR OWN MOTHER TODAY.
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oddlittlestories · 7 months
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So I love House because it's one of the only shows I've ever seen that acknowledges how hard life can be while also having fun with it all the way down. He makes Wilson a fun video in the c word, like seriously.
And the inherent complex morality of how screwed up the characters are. Like how they deliberately hurt others, or accidentally do, and how all of those motives are not always but often the same motives that drive them to do their kindest acts. How hard it is to show up and how fear and pain make us act out. How showing up and connecting is the key
Something something bad and good are not opposites something something reasons to live & fun in the darkness something something fear of death, fear of being alone & fear of being in pain vs. the euphoria of knowing & loving & experiencing
it's just so human
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astralzeraphias · 9 months
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ashraaaahhhhh
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mylittleredgirl · 1 year
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i always sing the praises of having a beta reader if you want that sort of thing, but actually there are two separate fic-editor types:
alpha reader: just fucking uncritically loves your work. #1 fan. fully obsessed with the pairing you're writing to the exclusion of all good sense. might correct a comma or two but they are there to tell you that you are amazing and that you have never done anything wrong in your life and you should post that shit immediately. you ask them "does this part work?" and they say yes before the question is fully out of your mouth. the golden retriever of writing friends. every writer 100% needs one of these in their back pocket.
pros: THE best preemptive defense against the gaping chasm of self-doubt between "post work" and the first kudos.
cons: this is the reason why sometimes you see a fic that has eight beta readers thanked in the author's notes and the main character's name spelled wrong.
beta reader™️: these friends also fucking love your work, but the way they want to love it is to stick their fingers in your fic like a fruit bin at the grocery store and gently squeeze your characters (and commas) to see if they're ripe.
a good beta reader will copy edit your fic, notice if you've used the same sentence three times, and let you know if your sex scenes seem to contain the intended number of dicks per person.
a great one will highlight for you what's unique and wonderful about your writing, will help you problem-solve and plot through long fic, and will lovingly bug the shit out of you with how did she get here? and would he really say that? and is this what you meant? and when you say "oh shit no it isn't" their eyes light up and they go OKAY! let's figure this out!!!
more of a border collie kind of situation.
pros: the best way to polish your fic and grow as a fic writer. in my experience, it's also an incredible way to work through impostor syndrome. knowing someone you respect has been all up in your fic's junk and still says "it's great and you're great, now post it!" is a game-changer.
cons: if they show you what's not working, you're probably going to have to take time to fix it :/
caveats: not everyone who wants to give constructive feedback can deliver it in a way that works for everyone, so if the experience ends up making you feel bad, this is not a good match! it's also VERY helpful to tell your beta reader what level of editing you're looking for. if someone asks "can you give this a quick once-over before i post?" i know they want me to look for obvious mistakes and reassure them that it's post-worthy. if you ask me to "rip it apart" i'm going in there with a fine tooth comb.
(the primary motivation of both of these editor breeds is, of course, that they want you to write more and they want to read it before everyone else.)
bonus mode:
specialty reader: sensitivity readers and subject matter experts! if you are lucky enough to find and motivated enough to use one of these, their job is not to look at commas or to tell you that you're great, but to give advice on something specific in your fic.
edit: check the reblogs for a correction! turns out “alpha reader” is a pre-existing term in some circles for someone who helps you during the process, a lot like the great beta-reader i described above. taking suggestions for renaming my version of the alpha reader above. i’m thinking “hype man.”
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welcometoteyvat · 8 months
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tags: fluff(?); lyney x gender neutral reader; very vague spoilers for the motifs present in lyney’s story quest (no plot points spoiled)
there's a little bit of magic falling in love with lyney. every day he has a new trick to show you—a sprig of baby's breath miraculously tucked into your collar before you head out the door, an elegant watch magicked onto your wrist right before your disbelieving eyes. When you ask him what his secrets are, Lyney just laughs, like a bell in the light spring breeze, and kneels down to kiss your hand. "A magician has to keep some of his secrets, my love! After all, you already know a fair few of them." Oh, what a tease—just as silver tongued and charming as the first time you met. “Aw- please, Lyney, don’t you trust me with your truths?” You half smile and half pout, arranging your features into your best pleading expression, and you can see your great magician giving in. 
"Ah, alright," and he's tapping his chin in mock thought, eyes twinkling, "since you asked so nicely, I suppose I can show you a couple more tricks, as an apology for my insincerity." Lyney winks, his serious act dropping in a flash, and you laugh as he pulls you towards the plush velvet couch. After he’s sure you’re comfortable, Lyney grows serious again, and you know the real show has begun. He pulls chocolates out of prop cards, bouquets from his hat, and, at your request, promises to pluck the stars from the sky to decorate your dreams, as a reminder of his love. His breezy solemnity makes you laugh, but you wouldn’t doubt Lyney’s word. It’s so easy to love him, and almost as easy to believe his magician’s world of dazzling stunts and marvelous tricks. But underneath all his glamorous charm and beyond the brilliant light of his performances, the hand that holds yours is quite warm, quite solid, and quite real. So too is his quiet admiration when you talk excitedly about your passions, and his eagerness to learn about your world. When you're together, there are no facades obscuring his earnest fondness for you—it’s one of the few truths of Lyney’s life. He hasn’t yet told you many things, but you don’t seem to mind as much as he expected. Smart as you are, you’ve already guessed at some of his secrets, yet you still place in him all your faith, all of your affection. Someday, maybe he can also learn to give himself wholly—without reservation. After all, you are one of his unwavering truths, and him? He’s your fantastical, wondrous everyday magic.
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vox machina: half of a coed secret society currently facing university crackdown due to excessive rowdiness and flagpole scaling get a sizable townhouse; there they handle lizard escapes, child support requests, police scrutiny, many villainous professors, and members who won't stop getting engaged to each other.
the mighty nein: paranoid houseboat owners renting the absolutely cheapest moorings at a marina in a midsized european canal city band together against judgemental neighbors/local boat safety inspections/the concept of decay/ecosystem degradation in their waterways/their own dark pasts/two art-student ass cults; against all odds succeed at everything.
bell’s hells: posters on a queer housing page in toronto pack 6-11 people (depending on the day) into a two bedroom; ping-pong between icily polite spy warfare and cloying codependence, all while ostensibly working together to save a critically endangered species of salamander—end up involved in years old industrial drama opposing their friend’s shady mining corporation mom.
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snoodlebooper · 1 month
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just tweaked my welcome home character a bit ;p
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(character info in tags)
i loved the new update to the website!! everyone did so amazing with the voices and the animations!! ARRGGHHH I CANT GET ENOUGH OF IT!!!!
okay bye
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youchangedmedestiel · 5 months
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It scares the hell out of me that maybe there will be a SPN revival, because my expectations are soooo high. And I can't simply not watch it, so I'll have to face what they'll do anyway.
Here are the possible outcomes:
Either they completely back track on Cas's confession, saying it was a platonic love (and it would be so bad because we know it's not, narratively speaking it just isn't).
Either they just completely ignore Cas's confession and finds a plot to last one season or a movie and make it all about the brothers.
Either they at least fixe partly 15x20, by rectifying Dean's situation, because it was so bad, maybe they play the "this was all a dream" card, it's not a great card but if Dean is alive, I'll take it willingly.
Either they adress Cas's confession but Dean doesn't reciprocate (which we know is bullshit too).
Either they adress Cas's confession and Dean reciprocates, but Cas isn't there.
Either they adress Cas's confession and Dean reciprocates, and miraculously Cas is there. And a Destiel kiss happens (FUCKING FINALLY). At least one, but if one might dare to dream it should be thousands of it. And maybe only then we can finally find peace once it's done. Hopefully. After every lose their shits first. Making history again (like November 5th, I wasn't there so I want to live one of that kind). Let me have this. Please. Let US have this. It's for the greater good.
And I don't even talk about Saileen here, but Eileen should be here too, obviously, and not just in a blurry way.
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melancholic grace chasity moodboard with sapphic and christian themes requested by anon
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kazuichikazuichi · 1 year
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ummmm they are kissing
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mymp3 · 9 months
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my poster from the con!
#compendiumnotebook#alright finally get to post it!#the glare is killer but i still wanted to try#the con was super fun. there were some dickheads (what would u expect) but for the most part everyone was really nice#waiting in the yuri lowenthal line probably took like 45 minutes#there was an overflow line filled with people with sasuke funko pops and spiderman merch#it was super cute#all of the spiderman fans were incredibly sweet btw#the man himself was a sweetheart、you could tell he did this for a living. very professional. he had little things he would repeat over#a little kid asked abt yosuke and hes like “oh yosuke is my brosuke!” like he did it a million times、but he was still very polite#i was unfortunately a little out of it because there were too many people at the con but he tried striking up a convo w me#he knew what the poster was! he was like “oh neat、the kotobukiya one!”#like you can tell he tries to keep up with the franchises he's apart of for his fans and its sweet#aleks le was also very polite、 poor guy had to put up with carts of resellers though. like just carts of ppl with pops for him to sign#fortunately i got to actually ask him some stuff because i was better adjusted to the con. he thought my poster was cool#he said he had had 2 people previous ask him about persona in the con、so he was excited to talk about it#and oh lol#while he was signing he asked who i was cosplayed as because he thought i looked like akechi. lol.#very sweet men 、nice little expierence
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all-the-pacs · 6 months
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#4 - Pac-Man (Coleco Tabletop) (1981)
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Now now, sweetie. We have Pac-Man at home.
Remember last week, when we said we were playing something that was officially sanctioned by Namco? Weeeell... We never said it was developed by Namco, just licensed.
Oh yeah, if Galaxian Hardware was us dipping our toes into the world of odd hardware, this is us full-on taking the plunge into the depths of the weird, obscure stuff we have to play. Behold, ladies and germs, the first official home port of Pac-Man! ...Technically, anyways.
For a tiny bit of background context, the Coleco Tabletops were Coleco's own foray into the handheld gaming market. Yes, handheld, albeit maybe only on technicality. These things were no larger than something you could rest on your desk, though you could perhaps hold them directly if you really had the dexterity for it; they were approximately the size of a lunchbox, though, so uh, good luck! Oh, and these were shaped like tabletop arcade cabinets. Coleco had the pedigree to handle electronic games by this point--after all, they made the ColecoVision console just a year after this, so we sure hope they would--so this isn't too shocking to see them here.
As for hardware... Look, we're not gonna sugarcoat it--these are Game & Watch-esque, Tiger Electronics-esque "sheet that lights up certain segments depending on the gameplay" graphics. This is why we had to expressly define what "video elements" meant, because if we didn't, we'd have to decide for ourselves whether to either include or exclude these sorts of games. Ultimately, we decided there was no harm in including these even if there aren't exactly any liquid crystal display elements to the display.
Now, you may be asking--how the heck do we plan to play this thing. This is a full on physical unit, and these things are like, 60-to-100 US bucks secondhand nowadays. And sure, this thing is definitely fair game for emulation, but how would you go about emulating this sort of device?
The answer's a little easier than you might've been expecting.
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Thanks, Internet Archive! They have been and are continuing to be invaluable for this project. Case-in-point, they have several pre-configured setups powered by MAME right for you to use in-browser. Handy!
Let's zoom in a bit, and start the main game up.
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...Gross. And we're not talking about the visuals, but... Maybe we are, because look at those ghosts! While the original Pac-Man hinted that the ghosts may have secretly been slug monsters, here they look more like... amoebas. It doesn't help that one of their eyes is just identical to the slice they're using for pellets, and inside their foreheads is... Pac-Man??? These look a lot like they're gelatinous blob monsters that already ate a Pac-Man! This is NOT how we expected the first game to display multiple concurrent Pac-Men (Pac-Mans?) would go.
As you can imagine from a game that looks this rudimentary, its sounds and gameplay are also pretty bare-bones. Pac-Man, the Ghosts, everything moves with strict adherence to the grid, as you can expect from a Game & Watch-style game. The maze has been simplified--so much so one of the ghosts has been kicked out of the pen and starts the game outside of it! Yet there's also dots immediately surrounding the ghost pen, and with that, zero spot for a Bonus Fruit whatsoever (We'd guess there was just no way to put it on the display, to be fair...)--fundamentally, this game does not, in fact, score like the Arcade version. Which we wouldn't remark upon if the manual didn't brazenly declare it scores like the arcade version. (More on the manual in a bit.) And yet they still somehow got Pac-Man starting by moving left perfectly intact? How baffling, but we're not complaining.
And, perhaps most importantly, the ghosts/amoebas lack unique colors... And indeed, unique behaviors of any kind. The colors are understandable, but the AI is definitely a major downgrade. Now they all act more-or-less the same, and seem to behave a bit like a reverse Clyde, wandering around aimlessly but trying their best to get to Pac-Man when he's nearby.
Probably the biggest change is the fact that these ghosts/amoebas can turn around 180 degrees. In Pac-Man, the ghosts will never reverse directions unless the player eats a Power Pellet--otherwise, they will only make 90 degree turns. Here, however? They will gladly turn around entirely and you have to be careful to avoid that. Being able to turn around freely when the ghosts couldn't was a huge advantage that the player had, but now it's gone! This definitely makes things more frustrating, and while this behavior is often associated with unofficial clones of the game, if you can believe it, this won't be the last time we see this in an official version of the game.
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For whatever reason, when you eat a Power Pellet--er, a red pellet, seeing as there's only one type of pellet, just two colors for it--the Pac-Man inside the ghosts vanish? This is what actually clued us in those little dots were meant to be eyes, but then that raises a whole new conundrum... The pellets have pupils now.
Admittedly, this is kind of a Morton's Fork situation that naturally comes from trying to represent every game state in a little drawing like this--either one of the ghosts' eyes would not have a pupil, or now the dots have pupils--but honestly, we feel like maybe the former would've been better, because the latter just kinda looks plain creepy!
In any case, that's the end of the main game, but if you paid attention to the header, you'd know we have two entire other game modes to cover! Yep, this was technically the first Pac-Man game with side content to it.
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The second mode, described as Head-to-Head Pac-Man, is... Weird. Another first for the series is concurrent multiplayer! Yep, it debuted here, and we guess a second player mode that happens simultaneously was seen as so impressive that they just had to call it a whole new mode. Fittingly, the handheld has a second joystick just for this.
But... y'know, it's not really all that incredible, mostly for no fault of its own, just because Coleco Tabletop Pac-Man just isn't exactly powerful to do this concept justice. Still, very strange to see simultaneous co-op Pac-Man on this dinky thing from 1981!
The third game mode, Eat & Run, is perhaps a little more interesting, though...
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So, a lot of firsts here. Pac-Man has entered the ghost pen--er, the "base" if the manual is to be trusted--for the first time! Not only that, he starts in the base. And the ghosts are in the four corners with four power pellets, with zero normal pellets in sight! This is definitely weird to see so early on in the series, alright.
So, in this mode, you effectively have to play Capture the Flag. The ghosts are already out, and they're guarding the four power pellets--your flags, so to speak. Leave the base when it's open, grab as many of the pellets as you can, but victory doesn't happen when you eat all four. No, victory is only called depending on if you make it back to the base, and the more pellets you have, the more points you get! This means it's actually possible to die with zero pellets left in the maze.
And, of course, the base isn't always open--sometimes, its doors will open and shut, so you have to make it over where while it's open, unless you want to try surviving a cycle until it re-opens. This is a pretty interesting take on the game, and to be honest... It's probably as complex as this thing can handle. We kinda wish we saw a version of this with proper ghost AI and a proper maze (and if that's coming up, don't spoil us.), because it's a fun concept! It's just bogged down by this game and its... eccentricities.
...Oh, right, let's talk about the manual. We never had a better time to elaborate on this, but uhh... It's more than a little flowery, which is a double edged sword. The upside is that it's extremely funny for it! The downside is that it takes a bit of trial-and-error to learn how to work this thing on the Internet Archive's embedded emulator, because instead of clarifying how to start a game, it...
Okay, um. Let's just. Show you a collage of some of the headers in this manual. You'll see what we mean when we say it's extremely funny unintentionally, but also unhelpful when you're trying to find something about, say, how to play the game.
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Goodness. Overdramatic, much?! It's just a Game & Watch-esque downscaling of Pac-Man! It's really not that heartfelt, adrenaline-filled, and sobering! Just tell me the button to press to start Eat & Run mode! ...Though, this could serve as a great fodder for blackout poetry, if anything, and as you can see above, it definitely makes for great snippets.
...Well, that's about it for the Coleco Tabletop Pac-Man. But we're not quite out of the woods just yet. So, um, next time around, expect something... Well, a little similar to this, but also a bit different. It's published by Bally Midway themselves, too! ...Technically, anyways. Look, it's complicated. We'll just be seein' you around.
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studentbyday · 5 months
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week 13/14
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src: pinterest
☕ december study challenge
(rebranding the 30 days of code x 15 day study challenge to a december study challenge bc everything i had planned is due at some point in december. i don't have to keep up a streak of days or whatever if i can't bc priorities. the aim is to just try to get the stuff done by the deadlines.)
nnnnggghhhh i wanna start the next chapter of my life already (if my life was a book, this is the point at which i would skip ahead to see what's next and spoil the story for myself, at which point @zzzzzestforlife would facepalm and rant in frustration bc she hates that i do that with pretty much every book i read 😂)
📈 study stats (30/5/30):
M: 🍅🍅🍅🍅🍅🍅🍅🍅🍅 T: 🍅🍅🍅🍅🍅 W: 🍅🍅🍅🍅🍅🍅🍅🍅🍅🍅🍅🍅 (i was literally 6 mins shy of earning my 13th tomato, but my brain was giving out and quality over quantity! 😤) Th: 🍅🍅🍅🍅🍅🍅🍅🍅🍅🍅 F: 🍅
🎒 school/cs50:
re-watch froshims section of lecture ✅
biochem discussion reply x2 (📣 c'mon it's the last assignment you can do it!! 🙌🏻) ✅
review psyc notes (weeks 3-11) ✅
watch biochem exam q&a ✅
review biochem module 4 (just started it this F but barely...instead, i cleaned and read and reacted to and journalled about the dictionary of lost words)
psyc practice exam ✅
review psyc short answer (labs) and answer sample questions ✅ (answered all except 1 question but i think i did alright on the actual exam...i don't have my marks back yet but i didn't feel completely clueless which is always a good sign 🤷🏻‍♀️)
psyc exam ✅
🩺 self-care:
no phone first thing (3h)
physio exercises ✅✅✅✅✅
journal ✅✅
wind down ✅✅✅
read fiction ✅✅✅✅✅
🎶 apparition de giselle - adolphe adam / nutcracker - tchaikovsky / chopin's op. 10 études (these are just the 1st 4 études, they're not perfect but when it comes to chopin's études, her's are my interpretations 🥰)
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tathrin · 1 year
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Ah, if it isn’t the bitter reality of my past catching-up to me!
“My past” in this case being my absolute disinterest in the “normal” television shows that captivated my peers growing-up, so that I now have absolutely no idea how to start writing a scene set in a hospital because I never watched a single one of those ER-dramas. Fuck-dammit.
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thebirdandhersong · 1 year
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oh yeah remembered something let me mentally scream into a pillow real quick
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bedlamsbard · 1 year
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ooo tea on your no-go tropes if ur comfortable sharing
oh sure they're nothing so weird or specific that it's going to call out one specific fic writer, since it's all stuff that I've seen multiple people write and/or talk and/or speculate about. (and some are holdovers from the comics; comics are hardly immune from me not liking things in them.)
Steve getting de-serumed. This one is a huge absolute no for me, and I'm not sure what about it makes me so uncomfortable, but it just does. It makes me so uncomfortable that I don't want to poke at it to figure out why. I know there was a lot of speculation about this circa CACW, around when the title was released but before there were any details of the movie known (when it was assumed it would be closer to the comics counterpart), and then it came again around IW and Endgame both, something about the idea of like..."both the audience and the in-universe characters need to know that Steve isn't Captain America just because he has the serum!" something about the "he needs to be physically depowered in order to Prove Himself" just rubs me absolutely the wrong way. (I think this is another factor in why the Captain Carter What If timeline bothers me so much, but like. there are multiple factors there. I think I talked once about how I have set points in canon and Steve getting the serum is one of them.) (there is one fic I like where the Avengers got deaged and Steve got shrunk back to pre-serum size, but not de-serumed, that one's fine.)
post-Ragnarok (usually IW/Endgame AUs) fics that have Loki on the Raft -- no-go, makes me super uncomfortable, don't want to read it -- I've read enough of it to know that I don't want to read more and it's just not my thing. fine if people like it, just not for me; not something I want to read, not something I'm ever going to write.
anything that characterizes Loki's adoption as baby-stealing (again, What If is not immune) -- I go on fairly regular rants about this, but I (somewhat unusually) have the background of someone who's done a not-insignificant amount of academic work on infant abandonment in the pre-modern world, so it's something I know a lot about on a legal/cultural level. I sometimes say only semi-facetiously that I got into this fandom because as someone who actually knows about this stuff I have a moral responsibility to write about it in a historically-accurate-inspired manner, except as we all know I have not actually posted the chapter that deals really extensively with it. But it makes me really frustrated that people don't seem to realize this was a historical reality and something that had a lot of laws associated with it, instead of being a freak occurrence that is Obviously Bad.
there are a lot of common tropes about Asgard that just make me insane. a brief survey: feudalism, primogeniture, sexism/misogyny -- like, the standard-issue high fantasy stuff that just gets transferred over without any critical thought. which, if that's what you want to write, fine, I hate it, but that's my problem, not yours, no one's forcing me to read it. people putting racism in Valhalla, hate that one, so much.
anything that uses comics!Natasha's backstory for MCU!Natasha. I realize that ten years ago this seemed a lot more reasonable (Natasha having a version of the super soldier serum, being extremely long-lived, etc.), but really from TWS onwards it should have been obvious that that was not the backstory that the MCU was using, and if you are still using that as a writer in 2022 I am judging you. like, I try not to judge people too much in terms of like. ignoring canon, but I literally can't read anything that still uses 2012 base assumptions. (this is hypocritical for me on several levels, though it's also one of the reasons I had to get out of Star Wars, but hey, brains aren't rational. it's one of the casualties of me coming back into the fandom late. it probably would not be a problem for me if I'd stuck around. I'd probably have the same problem I have in Star Wars.)
on a related note, one of my MCU NOTPs is BuckyNat and part of that is because so much of it depends on transferring comics!Natasha's backstory over to MCU!Natasha. they have only interacted twice in canon and both times they were trying to kill each other. every other time they have been in the same scene one or the other of them was interacting with Steve, not each other. like, the heart wants what it wants, shipping is shipping, but treating it as canon-established (which many, many people do in and out of fic fandom, I'm in non-fic fandom circles and people talk about it there as if it's something onscreen) is absurd to me and I'm just ????? to the extent that now I hate it. but no one is forcing me to read it, the heart wants the heart wants, I obviously ship something else so I'm not objective there -- it's just another no-go for me.
comics transference in general. this is going to sound weird, because obviously the MCU is an adaptation of the comic books, but at fourteen years in it should be obvious that you cannot uncritically transfer things over wholesale, especially when it comes to established characters, especially if it outright contradicts canon. I can't read comics!Clint characterization in MCU fic. that ship sailed in 2015 -- honestly, it sailed in 2012, but whatever; we have established that people saw a different movie in 2012 than the one that's on the screen. by the way, the actual MCU is not immune to this; it is at its absolute weakest when it just transfers things over from the comics and expects them to work. they don't. because the MCU ain't the comics. (the worst offender is the Loki ep "Journey Into Mystery" but it is not alone.)
just various characterization tendencies that I see in fandom -- characterization is actually the number one reason I don't usually read fic in my writing fandoms, because we all see characters differently and it's one of the very few things that will make me start doubting my own writing. or just making me angry. (I actually have a very short temper, I hate so many things, I just don't talk about them on main.) I know my characterization does not fly for a lot of people (though unlike in Star Wars, MCU readers don't tell me about it, but I know it has to be true because I've been in fandom for two decades), so again, it is what it is. I know how to click a back button.
there are so many ships I either outright hate or just dislike, but I tend to OTP pretty hardcore once I get there and no one is forcing me to read them. it just gets frustrating sometimes when the ships I dislike are the most common ships for the characters I also write and/or ship with other people. ¯\_(ツ)_/¯ but then I also can't really read fic for my own ships because uuuuuuuhhhhhhh the characterization is Wrong. not wrong, just Wrong for me personally. which is why I by and large don't read in my writing fandoms.
Steve Rogers is all hard edges. stop softening him. what the fuck.
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