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#skill
viejospellejos · 1 year
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Arte
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pratchettquotes · 5 months
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That evening the men were practicing archery on the green. Bill Door had carefully ensured a local reputation as the worst bowman in the entire history of toxophily; it had never occurred to anyone that putting arrows through the hats of bystanders behind him must logically take a lot more skill than merely sending them through a quite large target a mere fifty yards away.
It was amazing how many friends you could make by being bad at things, provided you were bad enough to be funny.
Terry Pratchett, Reaper Man
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yorksnapshots · 11 months
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A dry-stone maze at Otley Chevin, West Riding of Yorkshire, England.
Built by the Members of the Dry Stone Walling Association.
The Maze took 18 months to complete and used 150 tonnes of recycled sandstone.
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f103sy · 2 years
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Simple Sharp SkillS
Who do you like?
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reality-detective · 3 months
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I posted a video of a guy cutting down a tree that fell on a house. This 👆 is the proper way to get the tree to fall properly, it's called the "Key Notch" is the way insure a cut tree falls in the direction you want it to. 🤔
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The fastest sword man in the world
More like this
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ghostradiodylan · 4 months
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[s k i l l ]
So, we talk a lot about Quarry headcanons and what could have been on the Brainrot Discord server that Kat made and one of the things I keep thinking about is how they gave (at least some of) the characters these sets of skills that never really impact gameplay, and I think it would be really cool if they did. Like, if there was more variety in who could be sent on which path. Switching Kaitlyn to the Hackett house path with Laura and Ryan to the scrapyard with Dylan being a popular one for fanfic, but also, idk, maybe Dylan won't let Ryan go without him so he ends up on the Hackett house path too? Maybe Abi steps up to go with Kaitlyn to the scrapyard and has to figure out the crane even though it's way out of her skillset, maybe Emma and Jacob can actually come back and link up with the rest of the gang instead of being stuck out in the woods for so long, stuff like that.
I'm just thinking about what their skills might be and how that might impact the game. Also keep in mind that if the character you most need for a task ends up up dead before that task comes along, it's going to be carnage for everyone else, which would up the replay value significantly IMO.
Kaitlyn: Shooting. She's a MUCH better shot than Ryan, if we can believe the Shooting Stars scoreboard (four of the actual children attending the camp score higher than him), but we never see that in the game? What if the aiming mechanism was actually different between different characters? What if there were shots you could make more easily as Kaitlyn, that were harder to pull off as Ryan?
Ryan: Agility. Guy does a lot of running and jumping, what if there were timed segments that were easier to complete as Ryan within the allotted time, or else something consequential happened? Good luck if you ended up plodding along with Jacob instead, now Abi and Nick are both mauled and turning, or something like that.
Dylan: Tech. Dylan's the physics nerd who slays at the crane game. What if you could bring him to the Hackett house and he could figure out the electric circuit puzzle in no time, but that meant someone else had to help Kaitlyn in the scrapyard? Maybe Ryan can still save Jacob without him but he takes too much time and the Hacketts catch you and pick off one of your party.
Jacob: Strength. Jakey's probably the buffest of the dudes, so maybe there are times you need a pair of strong arms or legs and Jacob's the only one who can come through. They also show us him picking locks but he never does that in an impactful situation, so maybe he'd have a lesser talent for that as well.
Abi: Stealth. Okay, so Abi runs and hides? Maybe she's awesome at hiding, then? Maybe she can get through parts of the game undiscovered by the werewolves that other characters can't. Maybe her being short AF means she can fit into hiding spots that you can't cram the leggy bois like Dylan and Nick into.
Emma: Observation. Emma's always watching and analyzing everyone's behavior and documenting things on her phone. Maybe she can find evidence or tarot cards others can't, or put pieces of the mystery together in ways no one else thinks of. Emma's a badass in the game, but it would be cool to see her 'documentarian' side come in handy prior to the credits rolling, too.
Nick: Climbing. I completely made this up because we don't get to see Nick do much besides try to pull his crush, suck face on a dare with Emma, and get mauled, but we do know he takes kids through the ropes course based on his dialogue with Abi, plus he's tall so he's got long arms and legs! Maybe he's the aerial expert. Maybe he can scale fences and get important items down from trees. Maybe he can climb up and free other characters who get stuck in those snare traps. (Obviously this assumes someone else can be the Designated Werewolf Victim, which I also think would improve the game.)
This also assumes Laura and Max keep their current roles, but I'd be up for that to be changeable too. It's not that I necessarily want a higher number of choices available, I just want the choices we can make to actually impact the gameplay and story arc more! Anyway, that's my Quarry ramble for the day (unless I come up with another one). Anyone else have thoughts?
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lalulutres · 5 months
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noosphe-re · 1 year
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Craftsmen take pride most in skills that mature. This is why simple imitation is not a sustaining satisfaction; the skill has to evolve. The slowness of craft time serves as a source of satisfaction; practice beds in, making the skill one's own. Slow craft time also enables the work of reflection and imagination–which the push for quick results cannot. Mature means long; one takes lasting ownership of the skill.
Richard Sennett, The Craftsman
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viejospellejos · 6 months
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pratchettquotes · 1 year
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"You know what the greatest tragedy is in the whole world?" said Ginger, not paying him the least attention. "It's all the people who never find out what it is they really want to do or what it is they're really good at. It's all the sons who become blacksmiths because their fathers were blacksmiths. It's all the people who could be really fantastic flute players who grow old and die without ever seeing a musical instrument, so they become bad plowmen instead. It's all the people with talents who never even find out. Maybe they are never even born in a time when it's even possible to find out."
She took a deep breath. "It's all the people who never get to know what it is they can really be. It's all the wasted chances."
Terry Pratchett, Moving Pictures
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courtingwonder · 6 months
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"The price one pays for pursuing any profession or calling is an intimate knowledge of its ugly side."
—James Baldwin (American novelist and playwright, 1924-1987)
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quotent-potables · 3 months
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Talent is a pursued interest. Anything that you're willing to practice, you can do.
— Bob Ross
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indeedgoodman · 6 months
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lulublack90 · 4 months
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Prompt - Skill
@jegulus-microfic December 28 Word count 312
They were playing a mostly friendly game of Quidditch in the Potter’s back garden. James and Sirius were one team's chasers with Peter as keeper. Marlene and Regulus made up the other team, with Lily as their keeper. Remus was lying on the grass beneath them. He’d said in no uncertain terms that he would not be playing. No, Sirius, don’t even ask. 
James had the most skill out of all the players. However, the others were hardly lacking in Quidditch skills. 
James was faster and managed to get the quaffle past Lily repeatedly. He could tell that Marlene, in particular, was getting frustrated by their team’s lack of points. She called a time-out. Regulus and Lily flew closer, huddling together. James watched as Marlene leant close to Regulus’s ear and whispered something that made him look up at James with a wicked grin, nodding in agreement. 
They started again, racing up and down the pitch. James had the quaffle and was almost within scoring range when Regulus shot in front of him, giving him a cheeky wink as he flew by. James’s head swung around to follow Regulus’s flight. His grasp loosened for a split second, but it was long enough for the quaffle to slip from where he had it tucked under his arm and fall into the waiting hands of Marlene, flying directly beneath him. She wasted no time racing towards Peter and getting the quaffle through the goalpost. 
A huge cheer went up from Marlene and Lily, having finally scored. Regulus flew back to James, hovering at his side. 
“Dirty tactics, is it, love?” James asked, unable to hide his grin. 
“Marlene is very competitive.” Regulus shrugged, “Though I can’t say I didn’t jump at the chance.” He leaned over and placed a chaste kiss on James’s face before shooting off again, spinning James’s broom as he did.    
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corrie-zodori · 6 months
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King of Nobodies
Binge watched The Owl House last week and let me tell you I ADORED IT... whipped up some fanart of the Best Boy ever! ^^ Go watch it if you haven't seen it. It's a delight!
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