DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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Really happy that this year has been so positive for the queer community in terms of confirming a characters queerness on screen with a kiss so that the homophobes can't argue it. We had an ineffable husbands kiss and now, 9-1-1's Evan Buckley is canonically bisexual! Sorry destiel fans, your time will come, but then there are the fannibals. The ACTORS were told by the producer that the kiss that they had decided on together for the end of the finale, is 'too much' because their chemistry on screen is so homoerotic that kissing each other is not necessary because it is already obvious that they’re in love.
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I've been rewatching Avatar: The Last Airbender because why not and I'm losing my mind at Zuko's proper introduction. I don't know if it's hindsight, shifting characterizations, or just me not watching this in a long time, but this was amazing.
We start off showing he's an impatient and very angry kid. Reasonable, and the sort of flaw we might expect to see in a villain. Kinda funny that he expects to go up against an adult and fully 4-Element realized Avatar, but the kid is desperate and Iroh clearly expects his nephew to get the banishment-denial kicked out of him.
What's important here, though, is Zuko's introduction to the Southern Water Tribe.
Here, we have a very intimidating entrance where his entire ship just sails through the ice right up to the village's front door. It's quite ominous and this is our first proper introduction to how the Fire Nation interacts with a foreign people.
Sokka charges, I'm assuming fully prepared to die, and Zuko casually knocks him out of the way. Okay, so clearly the Water Tribe are entirely outgunned.
He asks "Where are you hiding him?" and the people of the Water Tribe go silent. I assume they're either just too scared to talk or actually protecting Aang.
Whatever the case, it's important to note that the Southern Water Tribe know the terror the Fire Nation can inflict. We have a whole episode dedicated to tracking down a division of raiders.
Sokka was able to not only identify the ash-mixed snow as signs of an incoming attack, but estimate how many ships the amount of ash measures to. These are a people who have experience being terrorized and are probably expecting something terrible to happen.
And then, after they don't answer, Zuko grabs Gran-Gran. There was a horror sting to it, and everything the tribe knows about the Fire Nation suggests that Zuko is about to threaten or straight up hurt her to get answers. Classic "terrorize the elderly" bad guy stuff.
And then...
He goes "He's (the Avatar) be about this age and is a master of all four elements!?" and lets her go.
And all of a sudden, the tension that was built up is shattered as Zuko went "I know, I'll give them a reference for the person I'm looking for because clearly they're confused and I wasn't specific enough."
This went from a show of villainy to a show of Zuko being totally socially awkward and misreading the situation entirely. Not helping is that when he does try to menace them a moment later, his fire is slow and angled quite safely.
It still worked on the Water Tribe because they're understandably scared, but all I could think of is that this was the equivalent of a playground bully trying to make someone flinch with that fake-out lunge thing.
Because the fact-and something we'll come to learn-is that Zuko is TERRIBLE at being a Fire Nation oppressor. He's capable of doing morally dubious things and is a competent fighter. But he's lousy at terrorizing people and cruelty-that's kind of the point of his banishment.
And while we can see the story paint this picture of Zuko's true character as the story goes on with hints of good and conflicting loyalties, here we get to see just how bad he is at being "the bad guys".
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