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#which applies to most hq dynamics
yugiohz · 3 months
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canon dynamic so good you don’t gaf about the shipping lens
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lovelybrooke · 10 months
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Can we get some thing for a platonic miles, Gwen, Hobie, pavitr and reader just having fun? Like since they're all around the same age, maybe headcanons of what they liek to do with reader. How would they react to someone messing with reader?
Hanging out with you (Yandere Spiderverse x reader).
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Depending on whether or not they're hanging out with you individually or all together as a group the dynamic is different. Most of the time, they're hanging out with you together, since it's much easier to just go to HQ than sneak you into their dimension.
It's very common for at least one of them to be with you at all times. Most of the time that's Gwen, since she spends a lot of her time in HQ. Out of all of them, Miguel prefers you hang out with Gwen. She's responsible and he knows you aren't going to get hurt when she's with you. Gwen likes teaching you how to dance or how to play the drums. Honestly, she wants to be a mentor towards you, it gives her a sense of belonging that she desperately craves. The days where she brings Miles with her, she feels most at peace, since she's able to be with two of her favorite people.
Pavitr is also pretty responsible, mostly because he couldn't live with himself if you got hurt on his watch. Unlike Gwen, he isn't afraid to bring you into his dimension, preferring to hang out with you their because he thinks HQ is so boring. Pavitr loves seeing you happy, so he really doesn't care what you want to do as long as you're happy doing it. Also, like Gwen, he tends to hang out with you and Hobie. When he's with Hobie, he gets a little more mischievous and will get you to play pranks on the other spiders.
Miles doesn't come to HQ often, since he's busy with school and his own dimension. He really only comes around when he wants to hang with Gwen. However, that doesn't mean he doesn't want to see you. In fact, he's tried many, many times to get you to enroll in his school to spend more time with him. He really doesn't see a problem with it, since you're around his age and shouldn't be spending all your time at HQ. But he's super intimidated by Miguel, so he doesn't really bring it up. When he's with you, he really just wants to relax, since he doesn't get to do that with being Spiderman and all. He prefers to just listen to music with you and draw, as it helps with his anxiety.
Finally, there's Hobie. Hobie really just does what he wants, so he doesn't see a problem with bringing you to his dimension or hanging out with you whenever he wants. Miguel really doesn't like you hanging with Hobie since he views him as a troublemaker that will tarnish your innocent nature, but that doesn't stop Hobie from showing up at your door randomly and welcoming himself in whenever he pleases. Like I mentioned, he's with Pavitr most of the time, and the three of you will hang out together. Hobie is like an older brother to you, teasing you and playfully annoying you, but never anything that goes too far. Hobie is also the one who can read you the best, so you can't really hide anything from him.
All of them together is kinda chaotic. They work together pretty well, but they can all be pretty demanding of your attention. This can cause a lot of arguments that you mostly just dissociate from until one of them ask you to take a side. Once all the arguments are over, all they really care about it being with you. Sleepovers are very common, which does not amuse Miguel when he comes in to check on you.
If anyone was to mess with you, they wouldn't see the light of day. They really don't appreciate anyone messing with their friends, and that applies to you as well. This isn't even mentioning Miguel, who really, really, doesn't take any offense to you lightly. Either way, even if it's something minor, they are all ready to defend you like your life depended on it.
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thatgirl4815 · 8 months
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I saw on twitter that Book (i think?) called the Sandray relationship similar to the Joker and Harley Quinn relationship and i am SO confused haha What do you think can happen to warrant that kind of description? I can't think of anything
Honestly, I’ve been trying to see how that dynamic is at play between SandRay, and I personally think it applies much better to BostonNick as far as the criminal/villainous aspect. But there are some character comparisons that stand out.
Book seemed to connect Ray with “Joker” and Sand with “Harley Quinn,” possibly indicating that Ray corrupts Sand in some way. It’s also interesting that in HQ’s origin story, she’s a psychologist. Sand, as we know, is a caretaker, so there’s a notable crossover there. At its most basic, this comparison seems to imply that Sand starts good but turns evil as a result of his attachment to Ray (which develops into a bit of an obsession). Of course, we know the plot of the series doesn’t necessarily align with this, but the basic idea of “corruption” could still stand.
It’s very possible that Book left these comments simply to reference a certain dark aesthetic and not the plot itself. But I would be curious to see how Sand gets corrupted by Ray; I think it’s safe to say he’s already been compromised by him (as far as the “25th hour” thing is concerned). But at this point, Ray really hasn’t done anything criminal…he’s just desperate and sad. More than likely, Ray will corrupt Sand in a more emotional sense, putting Sand in a position where his dignity is threatened. I could see a lot of cognitive dissonance in Sand’s storyline; HQ essentially loses herself, and maybe Sand will lose himself too. The Joker is also known to be less-than-friendly towards HQ overall, which could be reflected in all of the screaming matches we see in the trailer.
Lastly, there’s an “addiction” element to Joker/HQ’s relationship too, and we know that Ray has his own struggles with that. Some have suggested that Sand will fill the role that alcohol has in Ray’s life, in which case he could become Ray’s addiction, furthering this comparison. (Joker seems to like the affirmation of having HQ at his beck and call, which we know Ray gets from Sand too.)
Ultimately, these are all just bits and pieces of Joker and HQ’s characters, but I do think there’s some weight to the comparison! I don’t believe that it will be quite so clear-cut though. As much as I believe in be gay, do crime, I don’t think we can expect too much criminal activity in SandRay’s future (at least, not the way the Suicide Squad does it). As far as their attachment is concerned and the issues it could create—there are a lot of possibilities.
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seamayweed · 10 months
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omg jesus christ how the hell you can sharpen the gif that.. sharp 🥹🥹 im such a fannnn please let me know some tips thank you
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Hello, sweet Anon! I’m beyond flattered and honored that you would ask me for giffing tips and tricks 💙 “is he/she mad” sdfghjkl sounds about right - thank you!! 😂
Okay, let’s delve into it without much further ado:
(more underneath the cut)
1. HQ Videos
The most important thing is to get high-quality video files. I usually work with 1080p and got mine from dr*maday.me - you can find other kdramas there as well. It’s the go-to source for most kdrama gifmakers.
2. Brightness/Contrast
Make sure to get some good contrast with a Brightness/Contrast layer. That’s how you get the vibrancy, brightness, and deep blacks to make everything look more dynamic and quite sharp already even before the actual sharpening, though usually the colors end up too saturated and vibrant, so you’ll have to tone those down.
For the first gif in this set I used these settings:
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This is what the gif looks like without any Brightness/Contrast layers (but still with all the other adjustment + coloring layers) vs. what it looks like with them:
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3. Basic Sharpening
I like to leave the sharpening for last since it fits better into my workflow. For the basic sharpening (two Smart Sharpens) I use these common settings:
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This is what it looks like after the two Smart Sharpens:
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4. Vivid Sharpen (VS)
a. Full VS
For big gifs that are 540x500px or larger, I do a Vivid Sharpen after the basic two Smart Sharpens, and that’s what I did for the gifs in this set as well since they are 540x600px. I follow this tutorial, keeping the same settings (3.0px for the Gaussian Blur, 30% opacity for the VS group): https://sidonidoneeey.tumblr.com/post/667301663059656704/a-really-nice-anon-requested-a-gif-sharpening
And voila, there you have your beautiful crisp gifs! You could let it stay at that, but personally I also like to add an extra step…
b. Masking (Partial VS)
Hope you are familiar with masking, Anon!
If you aren’t, that’s okay too. Basically, you click on the icon of a circle in a square and a masking layer will appear on your VS group layer (as indicated by the red circle and arrows in the screenshot below). You can use a soft brush on that masking layer to hide and show what you like. Black = hiding the layer effect; white = showing the layer effect. After making the whole masking layer black (by inverting the colors with Ctrl+I), I use a white brush on the spots where I want to apply the VS:
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Narrowing down the area of the sharpening is quite useful since VS tends to make gifs REALLY big, and the Tumblr size limit for gifs is currently at 10 MB, so that's something to keep in mind.
I also do it for depth of field (i.e. when the object in the foreground is sharp and the background is soft/blurry). Masking is a good way to amplify that, play with the soft/sharp contrast, and direct the viewer’s gaze.
With Park Sung-woong I found that VS works well on the dips and grooves in his skin, so I just generously used it on his whole body and face; with Woo Do-hwan I feel like VS looks a bit too harsh on his face, so I tried to use it mostly on his body + his hair, eyes, and mouth, leaving out the rest of his face (as best as I could since there's some movement), the way I did in gif 4 with the masking layer looking like this:
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Here you can compare the screenshots of a partial VS vs. a full VS:
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IMO the second one with the full VS looks slightly too harsh on his skin and darkens his face a bit, which I don't want; the background ends up looking grainier as well.
To get back to the first gif, here are three versions with different levels of sharpening for better comparison:
No Sharpening:
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Smart Sharpen x2:
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Smart Sharpen x2 + Partial VS:
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And here you have the original footage (after cropping and resizing) vs. the final colored and sharpened gif:
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...and that's how I did the sharpening for this gifset. Hope you found this helpful, dear Anon!
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supernovaken · 3 years
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Why Kid is Luffy’s Only Rival
Been thinking about this one for a while now. Eustass ‘Captain’ Kid, one of the main players of the worst generation and top dog of the ‘Victoria Punk’ pirate ship. Calling Kid the top dog seems extremely redundant but when your nickname is ‘Captain’ what the heck is a blog to do.
His introduction to the story is as a brash, easily triggered and quick tempered super rookie designed as a direct rival to our very own Straw-Hat Luffy. Kid and the other Supernova Captains were slipped into the story as equals to our rubbery protagonist with their entry and journey through the first half of the Grand Line being described as the catalyst to ushering in the next generations of Pirates.
Reading the manga however, that high admiration for Kid has been somewhat shit on quelled. Nothing against Kid but there is no one, absolutely no one that can compare to The Future King of the Pirates.
So what is it about Kid that’s so good, what separates him from the other (less spectacular) supernova. And I really am including Law in that list of unimpressive pirates - I mean sad backstories are everything in One Piece but Trafalgar Law is just as ineffective in the world as the other members of the supernova. His feats and accolades are great to read about but in the grand scheme of things he’s very meh. A post time skip inclusion to the Straw Hats dynamic with all the underwhelming presence of Princess Vivi.
But this is a Kid fan post so the less said about Law the better, maybe i’ll give him his very own post next.
Let’s talk about Eustass ‘Captain’ Kid
We seem to know both a lot and nothing at all about this reckless member of the worst generation. His brash and battle scarred appearance, his vicious personality as a pirate contrast with his unshakable love for his crew comparable to Roger himself. (They both get very triggered if someone were to speak badly about their crews).
Beyond his pending backstory (which will no doubt be sad as all heck, invoking all of the feels), one of the more compelling unknowns around Kid is his introductory bounty when we met him at the Sabaody Archipelago. The contentious figure of 315,000,000 Berri had us questioning how he managed to outdo the protagonist we had been following since the East Blue.
The quick and easy answer - he caused a huge number of civilian casualties along the way
BORING!! #SnoozeAlert.
The long answer - and some might say more fun. Figuring out where this number for his bounty came from, what kind of feats and activities could he possibly have done on his journey to the Grand Lines half way point. Comparing Luffy’s journey and coming up with theories on what Kid could have done similarly is our best bet and should make understanding why Kid is the indisputable mirror and number one rival to our favourite Monkey boy pirate. (Discounting Blackbeard of course)
So how do we do that lol...
Not the easiest job to take on considering we have no idea how bounties are decided in the One Piece world, we can only speculate based on the small details we do know and track back against the Straw Hats who we have seen in action, receiving their very own dead or alive posters. I’ll be going through mostly everything we know up to the story’s half-way point pre-timeskip, unless something relevant crops up from the New World, but from my take it gets a lot more difficult to make assumptions after that point.
Where to begin? The beginning of course…
It's amazing how often Oda has to remind us bounty values are not a reflection of a pirates strength but a reflection of their threat level at the time of issue. And this distinction becomes extremely important in trying to figure out what Kid did. What threatening actions could he have done, when would he have done it and who precisely is he a threat to.
“On the Blue Sea below, there are a class of people called "pirates"... they are criminals who sail the seas in search of plunder. These people fly a black flag with a skull atop their ship's mast. ”— Gan Fall
The moment a person raises that black flag marked with a skull and crossbones as their symbol, they are immediately declaring themselves to be enemies of the state. Outlaws that choose to ignore the rules of the land, instead living out at sea and taking from the land what they want. Pirates!!
By becoming a pirate you are officially waging war on the government - The World Government (WG) and by extension its sea based military unit - The Marines. Clearly this is the ‘who’ when the question of threatening behaviour is raised. As simple as it sounds, it really does tell us quite a bit when inferring the actions and reasoning behind Kids bounty.
Kid has done something that has directly threatened the WG
But what about that old, boring line on ‘causing civilian casualties’... How much weight does that truly hold in determining your threat level.
I’d like to argue that in the world of One Piece, this sort of action, in actuality, holds little to no meaning. From Buggy destroying Orange Town, Krieg bombarding a Baratie filled with civilian customers and Arlongs ten year stint of villainy in Kokoyashi, the East Blue Saga is littered with examples of high civilian casualties yet we see no consequence come of it in the form of newly raised bounty figures. The obvious conclusion would be that attacking civilians is not enough to get a bounty figure raised and if raised it won’t be by much, this does also pose new questions. Is it enough to get a new bounty issued? And does the lack of Marine presence affect the disclosure of a pirate's actions? In the first two cases the Marines weren’t even around, hard to believe those actions wouldn’t have been reported to them though, and in the last case the only Marine directly involved was unsympathetically corrupt to the bone.
Now I can’t ignore the involvement of a certain Monkey D Luffy in these incidents. His defeat of the pirates meant that although they were still on the run from the Marines (barring Arlong), they were now a non factor as a more noteworthy individual has somehow come out of nowhere and defeated 3 of the most prominent East Blue Captains and crews (4 but Kuro was dead to them). This collective feat is what earned Luffy the top East Blue bounty of 30M Berri.
Expanding a little on the importance of Marine presence. At each point Luffy’s bounty is increased it has been the direct result of him acting against a representative of the Government - publicly.
First bounty of 30M Berri issued after the defeat of Arlong. It was the action against Marine Captain Nezumi of the 16th Branch in the East Blue which prompted him to personally request a bounty for the Captain of the pirate crew that defeated and humiliated him. Luffy’s feats before this may have been used as justification for the value, but no wanted poster would exist without this Marine present.
Second bounty of 100M Berri issued after the defeat of Ōka Shichibukai Sir Crocodile. Public awareness of Crocodile's defeat was inevitable due to his instigation of a coup against the established monarchy of a member nation of the World Government - The Nefertari Family. Although in the media Luffy’s involvement was suppressed, the WG couldn’t ignore the unprecedented issue they now had at his hands with a Warlords defeat and arrest. So Luffy’s threat level automatically went up, more than tripling.
Third bounty of 300M Berri issued after the infiltration, destruction and escape of the WG judiciary island Enies Lobby. Directly opposing the WG and causing multiple casualties amongst the marines and world government officials (not as significant as civilians?), declaring war on the WG by burning the flag that represents the entity, defeating one of their greatest assets, Rob Lucci and the CP9 as well as being the scapegoat for the annihilation of the island under the unstoppable force of the Buster Call and escaping with the Devils Child Nico Robin in the midst of it.
We mustn’t forget that afterwards Luffy defeated Ōka Shichibukai Geko Moria on the isolated island-ship of Thriller Bark. The only WG presence was through Kuma’s arrival allowing for a full suppression of the incident, Moria keeping his position with Kuma given orders to take the head of the Straw-Hat Captain. He then infiltrated two more Government facilities, causing the greatest unprecedented breakout in history with multiple pirates in tow at Impel Down, and greatly impacting the Paramount War fought at Marine HQ while facilitating the release and potential escape of Portgas D Ace and the Whitebeard Pirates. The culmination of this led to his final pre-timeskip bounty increase to 400M Berri.
At this point there are three things that stand out when it comes to Luffy’s high value bounty increases:
A direct and public action must be taken against the Marines and WG
The large scale of some the incidents have proven too difficult to fully suppress
Strangely casualties amongst government officials hold less weight than civilian casualties.
So how does this apply to Kid. How can we use this to decipher the actions and merits behind his introductory bounty.
Well, I believe that to reach the bounty level of 315M Berri Kid must have accomplished feats near to equal that of Monkey D Luffy. How can that be when all of Luffy’s feats are first in their nature, unprecedented events. My argument though is that if we apply the nearest reasonable equivalent, could we get more of an understanding of Kids exploits.
What can be equivalent to the defeat of one, if not two, Ōka Shichibukai. What compares to the breach of a Marine and Government inhabited island. Direct, public, sizable, irrepressible and includes civilians....
The long awaited, highly drawn out conclusion - A Marine Base
Specifically a large Marine Base located in the GrandLine Paradise and under the command of a Vice Admiral, littered with the presence of marine officials and their civilian families.
Vice Admirals no doubt must be seen as equals in strength, intimidation (via rank) and authority level amongst the everyday civilians as each of the Seven Warlords of the Sea. The admiration Crocodile received from the people of Alabasta in thanks to his title cannot be compared to the much less acknowledged presence of, Captain at the time, Smoker when he was on the island. The reactive fear most pirates display at the sheer mention of a Warlord being in the area emulates that of a Vice Admiral beyond any reaction a lower ranked official may create.
*Potential Spoiler if not caught up with Episode 957 of the Anime*
Upon the abolishment of the Warlord system we are shown multiple warships on approach to each of the Shichibukai, assumedly all led by at least one Vice Admiral ranked Marine officer based on the presence of Vice Admiral Stainless addressing Buggy The Clown. It’s clear from this scene along with the ones depicting Boa Hancock and Dracule Mihawk, that the Marines acknowledge how formidable the Warlords are and how much of their own military might is required to apprehend each. Although we don’t yet know the outcome we can infer the comparability between the Ōka Shichibukai and the Vice Admirals of the Marines.
Kid definitely proved his capability and threat level by, at the very least, bringing down one of the GrandLine Marine Bases on his chosen route towards Sabaody Archipelago. And I can tell you for free that he is the only member of the Supernova (outside of Luffy) that is capable of doing this. Oda has shown us that not one of the other Supernovas compare in a level of reckless behaviour to Luffy with each of them finding a way to survive and slowly build up their presence in the New World. Law directly requested to become a Shichibukai to aid freer movement, Capone submitted(even though temporarily) to becoming a subordinate of the Big Mom Pirates, the others we know attempting to form alliances for a more promising chance to survive against the Emperors. Only Luffy and Kid have shown enough will to directly oppose all powers that threatened them no matter how overwhelming the odds seemed.
So that's it, a very long winded theory haphazardly put together as to how Eustass Kid achieved a comparable and slightly higher bounty of 315M Berri to our Luffy’s 300M at the time, and strongest reasoning for why Kid is Luffy’s only rival.
Who knows, may one day attempt to put some fanfiction together around this theory, potentially using G4 since we know the least about it and it must exist in the canon storyline.
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1doll-4u · 4 years
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𝐈𝐍𝐓𝐑𝐎𝐃𝐔𝐂𝐓𝐈𝐎𝐍
hello! if you want to submit a request please read the following rules before doing so. if you would like to see how i write, check out my masterlist.
𝐑𝐄𝐐𝐔𝐄𝐒𝐓 — 𝐑𝐔𝐋𝐄𝐒 | 𝐍𝐀𝐕𝐈 | 𝐁𝐍𝐇𝐀 — 𝐌. 𝐋𝐈𝐒𝐓
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𝐑𝐄𝐐𝐔𝐈𝐑𝐄𝐌𝐄𝐍𝐓𝐒
please ask nicely.
wait patiently.
𝐈 𝐀𝐂𝐂𝐄𝐏𝐓:
certain ships.
character x reader requests.
poly relationships.
yandere/disturbed version of a character.
submitting more than one request.
nsfw requests. i need more practice in it.
𝐈 𝐃𝐎𝐍'𝐓 𝐀𝐂𝐂𝐄𝐏𝐓:
character x oc’s, i’m sorry but it would be too complicated to write.
male pregnancy in ship requests.
incest (self explanatory).
writing other bodily fluids that aren’t blood, throw up, or cum. (sweat is fine, ofc).
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𝐅𝐀𝐍𝐃𝐎𝐌𝐒
boku no hero academia/my hero academia — (bnha/mha)
haikyuu — (hq)
hunter x hunter — (hxh)
attack on titan — (aot)
black butler — (anime)
𝐒𝐇𝐈𝐏𝐒
𝐁𝐍𝐇𝐀:
todoroki x midoriya — (tododeku)
bakugou x midoriya — (bakudeku)
kirishima x bakugou — (kiribaku)
midoriya x toga — (togadeku)
momo x jirou — (momojirou)
𝐇𝐀𝐈𝐊𝐘𝐔𝐔:
kageyama x hinata — (kagehina)
tsukishima x yamaguchi — (tsukkiyama)
iwazumi x oikawa — (iwaoi)
kuroo x kenma — (kuroken)
ushijima x tendou — (ushiten)
𝐇𝐔𝐍𝐓𝐄𝐑 𝐗 𝐇𝐔𝐍𝐓𝐄𝐑:
none
𝐀𝐓𝐓𝐀𝐂𝐊 𝐎𝐍 𝐓𝐈𝐓𝐀𝐍:
none
𝐁𝐋𝐀𝐂𝐊 𝐁𝐔𝐓𝐋𝐄𝐑:
none
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𝐂𝐇𝐀𝐑𝐀𝐂𝐓𝐄𝐑 𝐗 𝐑𝐄𝐀𝐃𝐄𝐑 𝐑𝐄𝐐𝐔𝐄𝐒𝐓𝐒:
𝐏𝐀𝐈𝐑𝐈𝐍𝐆(𝐒):
Q: which character(s) do you want the reader to be paired with?
(character) x reader
(character A) x reader x (character B)
(characters) x reader — [ more than two characters paired with the reader ]
𝐄𝐗𝐀𝐌𝐏𝐋𝐄𝐒:
these are just examples of how to fill this out, you don’t have to request these characters.
bakugou x reader
bakugou x reader x todoroki
bakugou x reader x todoroki x deku
𝐏𝐑𝐎𝐍𝐎𝐔𝐍𝐒/𝐆𝐄𝐍𝐃𝐄𝐑:
Q: what pronouns do you want the reader to be referred to as?
she/her
he/him
they/them
𝐃𝐘𝐍𝐀𝐌𝐈𝐂/𝐑𝐎𝐋𝐄:
you don’t need to apply these specific sequences in your request, you can do them in different orders.
what sort of dynamic/roles do you want?
character - dominant + reader - submissive
(character A) - dom + reader - sub + (character B) - dom
etc.
𝐄𝐗𝐀𝐌𝐏𝐋𝐄𝐒:
here are some examples:
bakugou - dom + reader - sub
bakugou - dom + reader - sub + todoroki - dom
etc.
𝐓𝐘𝐏𝐄 𝐎𝐅 𝐅𝐀𝐍𝐅𝐈𝐂:
Q: what type of fanfic do you want?
one shot — [ a short story usually has only one part ]
imagine/scenario [ a short one shot, length is at most two to four paragraphs, maybe longer if i’m rlly into the request ]
head canon — [ bullet points of a character and, ‘canon’ things they’ll do/react to in a situation ]
short story — [ short story contains below ten chapters at most, it’s sort of like a one shot but longer ]
preference — [ a big paragraph with a main topic for each character ]
drabble — [ a short piece of writing at one hundred words ]
𝐆𝐄𝐍𝐑𝐄:
Q: what genre(s) do you want?
angst — [ sad, angsty vibes lol ]
fluff — [ happy/soft vibe ]
alternative universe — [ au, omegaverse, etc ]
darkfic — [ often a more twisted and dark/grim version of something originally light hearted/happy, big contrast ]
fixfic — [ rewriting a canon scene that you dislike and, ‘fixing’ it ]
songfic — [ writing influenced/inspired by a song ]
crackfic — [ a strange piece of writing that may or may not contain canon info ]
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𝐒𝐇𝐈𝐏(𝐒) 𝐑𝐄𝐐𝐔𝐄𝐒𝐓𝐒:
𝐏𝐀𝐈𝐑𝐈𝐍𝐆(𝐒):
Q: which character(s) do you want paired with?
(character A) x (character B)
(character A) x (character B) x (character C)
(characters) x (character A) — [ more than two characters paired with (character A) ]
𝐃𝐘𝐍𝐀𝐌𝐈𝐂/𝐑𝐎𝐋𝐄𝐒:
you don’t need to apply these specific sequences in your request, you can do them in different orders.
what sort of dynamic/roles do you want?
(character A) - dominant + (character B) - submissive
(character A) - dom + (character B) - sub + (character C) - dom
etc.
𝐄𝐗𝐀𝐌𝐏𝐋𝐄𝐒:
here are some examples:
bakugou - dom + midoriya - sub
bakugou - dom + midoriya - sub + todoroki - dom
etc.
𝐓𝐘𝐏𝐄 𝐎𝐅 𝐅𝐀𝐍𝐅𝐈𝐂:
Q: what type of fanfic do you want?
one shot — [ a short story usually has only one part ]
imagine/scenario [ a short one shot, length is at most two to four paragraphs, maybe longer if i’m rlly into the request ]
head canon — [ bullet points of a character and, ‘canon’ things they’ll do/react to in a situation ]
short story — [ short story contains below ten chapters at most, it’s sort of like a one shot but longer ]
preference — [ a big paragraph with a main topic for each character ]
drabble — [ a short piece of writing at one hundred words ]
𝐆𝐄𝐍𝐑𝐄:
Q: what genre(s) do you want?
angst — [ sad, angsty vibes lol ]
fluff — [ happy/soft vibe ]
alternative universe — [ au, omegaverse, etc ]
darkfic — [ often a more twisted and dark/grim version of something originally light hearted/happy, big contrast ]
fixfic — [ rewriting a canon scene that you dislike and, ‘fixing’ it ]
songfic — [ writing influenced/inspired by a song ]
crackfic — [ a strange piece of writing that may or may not contain canon info ]
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𝐆𝐄𝐍𝐄𝐑𝐀𝐋
you can submit requests in my inbox.
𝐍𝐎𝐓𝐄
be patient, i get burned out a lot and have many days where i think my writing is crap.
i may not write certain requests if they make me uncomfortable or if i just can’t write the reader with a certain character.
i won’t be writing the requests in order. i’ll be writing any requests i feel like writing atm.
if you have any questions that isn’t answered in this post, you may ask in my inbox.
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lily-of-the-eyrie · 4 years
Text
🎓🔍 Scene Commentary: Colonel Edition ③
Notes for [SQ3-3] Circumstances [video here]. Come join me as we talk about more theories surrounding the Colonel’s manipulation skills, hints about his history before Shay met him, and Gist being charmingly sassy.
Highlights this time include:  ❗️The Colonel's Finances  ❗️Gist and the Colonel
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Without further ado, here we go:
[SQ3-3] Circumstances
― Part I: Heading to Albany ― Shay, having retrieved the Morrigan, follows Gist's advice to set sail for Albany, where the Colonel's waiting.
 The Colonel himself isn't present while Shay and Gist are on the way to Albany, but on the flipside, we got this great opportunity to see these two gossiping about the man.
 Gist opens the scene pondering out loud what the Colonel might want them to do next. Now this bit is mildly amusing because he said "I wonder what he has in mind for us to do next"―did Gist just...slip up? Shay naturally went wdym-"us"-👀 at him over here, because he's pretty sure he hasn't signed up to be part of their team...
 Still, Gist doesn't even trip over his words as he follows up with how he's really just all giddy about doing his part in making the Colonel's ideals a reality. Aside from the impressive save he pulls here, another highlight of this section is that Gist frames "the Colonel's ideals" in extremely concrete terms: "secure borders, prosperous farms, fair trade". These are very specific large-scale implementations of the Freedom From Want theme compared to what we heard from the Colonel himself two chapters back, which was more on the philosophical/ideological side.
 Next up, the Morrigan docks at Albany, where the Colonel's waiting. I just have to say that it's incredibly cute of the Colonel to address Shay as "Captain Cormac" following Gist's example after seeing the Morrigan.
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 The issue on the table for their meeting this time is the French forces' movements into British territory, which is likely to break out into a full fight between the two kingdoms' armies. Now watch how Shay wound up working with these two again despite the question of him agreeing to run for more of the Colonel's errands was left hanging at the beginning of this scene: the moment the Colonel mentions that "New York could burn" if they don't do anything about the French forces encroaching upon British territory, Shay throws his weight in with them.
 We've already established that Shay's the kind of person who cares about the little guy, so this isn't all that unnatural; especially now that he's a good friend of the Finnegans', not doing anything when New York's at risk is going to sound unreasonable to him.
 However, the audience isn't the only one who understands this―at this point, so does the Colonel. After what happened at the Greenwich gang HQ and Fort Arsenal, he knows for a fact that Shay isn't going to turn his back on a chance to save innocent people. Did he, then, strategically bait Shay by presenting the fact that New York is in terrible danger and joining him is the best way to save all those townspeople? Or was it just something he said because he's also the kind of guy who's concerned for the safety of New York etc., and by saying this he's also trying to communicate to Shay that their goals are aligned? The trick to this is that of course these two possibilities don't have to be mutually exclusive―I'd say the Colonel feels that he knows Shay well enough at this point that he'd want to both get Shay to help him out while also letting him pursue what seems to be his calling.
― Part II: Gathering Supplies ― Shay and Gist, having reunited with the Colonel, head to a nearby French outpost to gather supplies and thwart French expansion into the River Valley.
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 In order to dislodge the invading French forces, Gist then suggests that they raid a nearby French outpost for supplies. The trio covers a range of interesting topics during their time sailing to that outpost, chief among which is Shay's skepticism towards the Colonel's intentions behind all his seemingly charitable actions. This is an important bit for two reasons:
(1) Despite all they've done together so far, Shay doesn't stop questioning Monro. He's cooperative with the Colonel, sure, but just because he kinda sorta trusts that he's not a bad guy right now, that doesn't mean he's going to do whatever he says until he gets to the bottom of why he does it.
(2) The Colonel, again, calmly faces off against Shay's doubt by being straight with what he wants: that the colonies become "a place of safety, development, and purpose". Now this is something literally every one of us recognizes as a Templar Line™, even if Shay might not (did he? Hmmm). In any case, the most important takeaway here is that it strongly links the Colonel's concern for the common man with core Templar tenets, giving us a clear look into his personal take on how the Order's beliefs were meant to be applied to the world. He's not part-timing “being a Templar” half the time and “being a benevolent authority figure” in the other half, those two things are one and the same for him.
 On a random note: I’m just gonna mention here that Gist being cheeky as hell with the Colonel's noble "money is only a means to an end" talk in this bit is hands down my favourite part of this scene.
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❗️The Colonel's Finances
 On a more serious note, the Colonel's comment on how he's "not a rich man" did get me wondering about his financial situation... I mean, obviously he's not dirt poor, and while there's that idea that Templars tend to be loaded, he doesn't look like he's just rolling in gold, either.
 Realistically speaking, being a military officer in the early 18th century can be a rather pricey career―the pay's far from great, and with all the spending for supplies and equipments, it can be quite a while until even the officers could expect to turn a profit from their job (one exhaustive source about the economics of the 18th c. British Army I’ve read pegged it at around the time they get promoted to Captain). And while the Colonel did come from what you might call a respectable family, it’s more of a modest than aristocratic one.
 However, assuming he's a long-time player in the field of renovating cities, a.k.a. the sidequest that, in the long run, gives you way more money than you know what to do with in Rogue, I guess his finances are quite stable. Now the question is, how much of those renovating gains he put back into more renovating... 😂
― Part III: Taking Down the French Fort ― Having obtained their supplies, Shay & co. sail the upgraded Morrigan to the French fort and take it down.
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 With the party ready to take on the French fort, we see the Colonel show a pacifist streak as he reins in Gist, who was being a little too excited about the prospect of throwing fists with the French. Really, these two have such amusing interactions.
 Next, he shows a strategic side as he agrees with Shay's suggestion about taking out the fort's commander to force the French to surrender; he may not be against pitching a battle when necessary, but he also seems to be a big fan of minimizing the overall casualties.
 One really paltry but personally highly interesting thing I picked up in this scene is how the Colonel, commenting on how the French soldiers in the fort would put on an aggressive defense under pressure, said they'd just "dig in like a wounded bear", which does sound like an uncommon expression... I mean, "like a wounded animal" is something anyone can say, but him specifying "bear" over there just makes it sound like he'd gone up against one himself before. Considering he’d likely not have met a bear before he got to the colonies (bears had been extinct a long time in Britain and Ireland), if he did have a bear encounter, it must’ve been after 1750... Did you get chased around by this fuzzy creature in the frontier's wilderness at some point before you settled down in New York, Colonel? 😂
❗️Gist and the Colonel
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 Since the amount of interaction the Colonel has with Gist is second only to his interactions with Shay, analyzing how things are between these two can tell us quite a lot about the Colonel's personality.  
 First, it's obvious that these two are close friends―the kind of relaxed bantering they have on board the Morrigan sounds pretty much on par with what Shay's got going on with Liam, which isn't all that surprising considering Gist and the Colonel had known each other (and presumably worked together) for 6 years at this point.
 Still, while the Colonel may be the older and higher-ranking of the two (ie.-He is Gist’s senior in both the military sense and the Templar one), therefore putting a clear superior-subordinate dynamic at play here, you don't see the Colonel trying to roast his colleague for stepping out of line (which he clearly does all the time, judging by his behaviour in this chapter), and what he does when Gist gets a little too rowdy is to gently but firmly prod him back onto the proper path. Maybe it's just his brand of leadership, but he displays similar tendencies when dealing with Shay, who has his default setting set to "unruly" most of the time. He’s clearly skilled at handling people much more hot-blooded than himself, and has a good hang of how to be an authority figure while still standing on the ground with his subordinates instead of putting himself on some distant, overbearing pedestal—honestly, a pretty good way to end up with their respect and loyalty.
 Another highlight is Gist's adoration of the Colonel's ideals. Now I think we all know that the Colonel's utopian take on Templar ideals is one of his greatest charms, but what I'd want to bring up here is the fact that, if Shay followed the Colonel because he was inspired by the man's idea of making a better world, he wouldn't have been the first―Gist had been there before, citing how he used to wonder if he’s doing the right thing, but “not since [he] met the Colonel” . I'm not saying that the Colonel's deliberately going out there to steal people's hearts with his brand of Templar beliefs, but judging from his success at inspiring Gist (and presumably Finnegan Jr.) into joining his fight, his winning Shay over to his side isn't a one-off thing.
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homingpigecns · 6 years
Text
ao3 filter meme
tagged by @glitch-writes!! thank u for the tag :’)
rules: Go to your works page, expand all the filters, and answer the following questions!
1. what’re your first and second most common work ratings?
teen and up (4)
general (2) 
2. what’s your most common archive warning? least common? do you consider yourself an adventurous writer?
most common: no archive warnings apply (6) least common: major character death (1) 
archive warning-wise i am Not adventurous, haha. the major character death was a dumb decision i made in high school and not even remotely edgy - a little angsty, but it had a happy ending. i don’t write unhappy endings and i probably never will.
in terms of staying in my comfort zone? i do write angst a lot, but it’s like. Important To Me y’know. unfortunately i can be really pretentious (though hopefully never to the point of being inaccessible) which maybe is adventurous bc i don’t CONFORM to norms. like the fic i started last summer had like no reaction and i was like “wow, i guess people really don’t like this” and then i looked at it again and i was like “of course people don’t like this. you didn’t write it in chronological order like a jerk. you would not even read this.” you gotta..... you gotta write for yourself my good dude
(but honestly sometimes i write and i’m like “if i was reading this, i would be annoyed by this being the next scene.” and then i’m like “good thing i’m writing it!!”)
3. how many fics have you written in each relationship category? is this more accidental, or do you have preferences?
m/m (5)
f/m (2)
it’s accidental in the sense that like.... i don’t pick what fandoms make me want to write, i just end up relating to a character or dynamic and then suddenly i’m knee-deep. (the m/m is entirely hq haha) i do feel the lack of f/f and i feel bad about it, tho. someday i wanna write cha roix bc angst!!! past friendships!!! but it doesn’t Grip me the way tsukkiyama did
4. what are your top 4 fandoms by numbers? are you still active in any of them, and do you tend to migrate a lot?
haikyuu!! (5) ace attorney (1) hotarubi no mori e (1)
shout out to my seven fics on ao3.... u guys don’t need to know my Dark Past. but honestly, i don’t tend to stay in fandoms i write for (and orphan the works rip) and i used to change obsessions monthly, but i stopped doing that since i joined the hq fandom. u just get older and you Stay committed to things. i am always getting into new stuff, though.
5. What are your top 4 character tags? Does this match how you feel about the characters, or are you puzzled?
tsukishima kei (4)
yamaguchi tadashi (4)
hinata shouyou (1)
kageyama tobio (1)
gonna be real, i’m omitting the other fandom stuff but it’s all tied anyway, haha. but also yachi should be there. or kuroo. i never wrote kage hina for real.... how does ao3 choose the order of tied things. also i brotp yama/yachi and kuro/tsuki 4 lyfe
oh you know what. enno/tana got their own fic and they’re not even there. what kind of injustice
Bonus, the top 4 relationships tagged:
tsukishima kei/yamaguchi tadashi (4)
gin/hotaru (1)
ennoshita chikara/tanaka ryuunosuke (1)
[REDACTED] (1)
ok. honestly. i don’t wanna put my aa ship here bc i really do not ship it anymore and i don’t wanna be associated with it. it was one of those spontaneous irrational things (like when you gotta be like “you don’t have a crush on them!! you’re BORED!!”) but it was also the first long fic i ever completed and taught me how to story structure so i gotta keep it up even if i’m a lil ashamed :’) but i Don’t have to talk about it, and i will Not
6. what are your top 2 most used additional tags, and your bottom 2? What would happen if you combined all 4 of these into a fic?
Top Two:
canon universe (3)
angst with a happy ending (3)
Bottom Two:
alternate universe (1)
coming of age (1)
well this is One Heck Of A Conundrum isn’t it. ok, i’ve always had a thing for this cliche, but a fic where tsukishima wakes up (after some Inciting Event) and he keeps shifting through universes, and in every one his relationship with yama is different. one where yama joined baseball club bc of the dope uniforms and he and tsuki never became friends (and when they meet yama is still quiet and shy and has low self-esteem bc he eventually got bullied out of baseball club), one where tsuki stopped trusting ppl completely after akiteu and lashed out at yamaguchi to the point where yama gave up on him (and when tsuki tries to meet him again, yama is confident and determined like the person tsukishima knows except he’s polite and cold and actively dislikes him and he has the right to, but it is - such an visceral awful feeling), and one where the universe is almost exactly the same except he finds out from people on the volleyball team that he and yama have been avoiding each other lately, and when he confronts yama, he finds out that yama confessed to him two weeks before and that tsukishima didn’t like him back and it - ended their friendship. and that tsukishima didn’t like him back but does this tsukishima - ?
anyway, tsukishima realizes how important yama is to him and accepts it in his heart and stops being afraid of like, love or something, and he confesses to yama and MAYBE yama says yes or maybe yama makes him wait a while because i hate making things easy OR maybe i end the fic after tsuki confesses but that’s a dick move and i also did it already, but. you know how it is. 
also sorry this is so long. is this a fic now?? do i have to write this?? i don’t have time but i am Really
7. how many wips do you have currently running on ao3? any you don’t plan on finishing?
two but one of them is a mangaka au i wrote for tsukkiyama month (nov 2017) and published on yamatsuki day (12/11/2017), and i also spontaneously wrote it in three hours and worked in a reference to zookeeper starring kevin james so there is just a lot going on there.
the other one is a super pretentious tsukkiyama fic that’s really important to me but i was super in my head last summer and got discouraged bc of lack of feedback (which is extremely off brand for me, actually) and now im like. you dumb bitch. why didnt u write it while u had time!!! i’ll probably finish it next summer? it’s priority aside from exchanges, so i’m not abandoning it! (like my mangaka au rest in pieces)
8. tag people!
@gaygalaxyguy @koru-writes @fantasy-zelda @gehlien
pretty sure i know more people who write but i’m a Fool. if you see this, do it if you want to! :’)
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jostenneil · 3 years
Note
I haven’t seen you post hq that much compared to the other shows, comics, and manga you post about so I’m curious..what are your thots about hinata as an mc, as well as the dynamic between Kageyama? (since hq is often a pair/ensemble show) do you have any favorite tropes or themes in the show?
i used to be one of the older fans kifbfjfn like i got into it right at the start of 2014 and followed it as obsessively as the rest of the fandom for a good two or three years but then college happened and i pretty much dropped all of the manga i had been reading at that point and just never finished. i think when i dropped hq it was around the start of the inarizaki match like the 230s maybe and i do still intend to reread all of it properly and finish i just don’t know when that will happen like it’s so long and i unfortunately don’t have the stamina for series that long anymore or if i do then rarely (i still don’t know how i reread all of chyfr in a week last year my sleep schedule then was so bad 💀). but! to answer your main question and i assume this may be connected to the twt discourse this past week bc i do have plenty of hq mutuals, i love hinata as an mc so much! i don’t think it could have been anyone else there’s just something about his spirit and stubbornness and energy, he’s like a force of gravity around which all of the other characters inevitably revolve yknow? and i really adore his dynamic with kageyama like the idea that even if they’re teammates there’s still a rivalry that exists within that dynamic bc they’re always pushing each other to be better and are always going to be there for each other whether as an ally or as motivation to keep improving like it’s so good. people who think hinata or kagehina are overrated are just annoying to me like there’s a reason the series is carried on their backs as much as i love other characters! tsukki is literally my favorite and i can admit this lol. as for tropes hmmm i think i just love the overall theme of “volleyball is fun” like it’s so simple but so good bc it’s at once a universal concept that nonetheless applies in distinct ways to different characters and i think that’s something that furudate rly executed marvelously. that’s not rly a trope ig but i think i would agree in general with most hq fans that it’s an impeccably crafted series with a very consistent arc and follow through and so like. everything in it is enjoyable like i just love it holistically rly even if it’s been years since i read it
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linhgd9 · 3 years
Text
Global Ingestible Sensor Market Research Report Covers, Future Trends, Past, Present Data and Deep Analysis 2020-2026
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“A SWOT Analysis of Ingestible Sensor, Professional Survey Report Including Top Most Global Players Analysis with CAGR and Stock Market Up and Down.”
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aion-rsa · 3 years
Text
Designing Line of Duty: “Buckells’ Office Décor Reflects His Shallowness”
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Warning: contains spoilers for the Line of Duty series six finale
In preparation for Line of Duty series six, production designer Gillian Devenney and creator Jed Mercurio discussed the character of Detective Superintendent Ian Buckells. An over-promoted dolt around whom smarter officers run rings, how would DSU Buckells decorate his office? Golf was the answer. “The decision to feature his enthusiasm for golf arose from discussions with Jed,” Devenney tells Den of Geek.
“Buckells’ character required some evidence of his shallowness and lack of commitment to his career – hence the framed golfing pictures, trophies and the bag of clubs poised ready to head out for the next round.” 
It was the perfect choice, both for the character and for the ongoing game Line of Duty plays with its more obsessive viewers. After gangster Tommy Hunter was arrested at the golf club where he’d groomed a young Matthew Cottan into becoming corrupt police officer ‘The Caddy’, the series forever drew an association between golf, organised crime, and police corruption. Connecting Buckells to the sport via his office décor wouldn’t only reflect his laziness, it would also suggest a link to organised crime and perhaps to the mysterious corrupt officer code-named ‘H’. 
That link wasn’t lost on the show’s hard-core fans when the golf-themed office was revealed. Nice try Line of Duty, we thought, but that’s far too obvious. As if Ian Buckells is H. You won’t get us that easily. 
They got us that easily. The series six finale revealed that DSU Buckells was indeed ‘H’, a lazy, amoral officer with more devotion to his swing than the letter of the law. His office décor had been pointing the way all along. 
“We’re fortunate on Line of Duty that Jed is available to give us insight on character motivation and states of mind. That’s not always the case. I think understanding psychological and dramatic motivation and using it to guide the visual setting is one big difference between Production Design and design for its own sake. Often it can be a key steer to the creation of an environment that not only seems realistic for a particular character or scene, but can contribute to what the director is aiming for and how the audience feels about the narrative.”
Take series six’s guest lead, DCI Jo Davidson, played by Kelly Macdonald. The clues to her character aren’t to be found in her office at Hillside Lane Station (a set built inside a disused Belfast school), but in her apartment. Devenney describes Davidson’s flat as a “lonely bunker” to which Jo withdraws “to deal with the legacy of her past and the pressures it has brought.” 
It’s not a real location, but a studio-build, she explains. “I wanted it to seem a bit ‘unlived-in’ to underscore Jo’s detachment from the possible benefits of an OCG link. It’s a cold place, hence the colours, minimalist décor and cool tones. By contrast, Farida Jatri’s home [seen in episode one] suggests a much less controlled environment, very much a living space. It’s obviously a place which Jo can no longer relate to emotionally.” 
Character emotions are emphasised by their environments. The show’s prison cells, for instance, are deliberately minimal and stylised to reinforce the sense of sudden isolation. “Those scenes are invariably short, but have to accomplish a lot visually.” 
The same goes for Line of Duty’s deliberately minimal, typography-only opening credits that appear as Carly Paradis’ now-iconic theme music plays. Peter Anderson (whose studio also produced the witty and baroque opening credits for Good Omens, and the emotional, clue-filled opening sequence for crime drama Unforgotten), hand drew the typography for Line of Duty for a very deliberate effect. “It’s all a little bit broken, a little bit imperfect. You can’t put your finger on it, but it’s not quite spaced properly, there are bits broken off the edge of letters.” The aim, says Anderson, is to mirror the storytelling. “It’s telling you as a viewer that there’s something not quite right, along the same line as the series: are the police good or bad? Who is or isn’t a criminal?” 
Read more
TV
Line of Duty Series 6 Episode 7 Review: H Unmasked At Last
By Louisa Mellor
TV
Line of Duty: Will There Be a Series 7?
By Louisa Mellor
There’s less ambiguity in the show’s sets and dressed locations, which, as well as for realism, are designed to visually represent power struggles and conflicts between characters. “Police HQ is the heart of the establishment,” Devenney explains, “so we went to the heart of the establishment – The Ulster Reform Club. The building dates back to 1885 and is in the centre of Belfast. It’s heavy with mahogany, drapes and ornate décor. Its imposing features perfectly highlight the confrontation of values between Ted Hastings and DCC Wise. She can’t hope to personalise such a space (her attempts are a little pathetic – shrubbery and family pictures!), and Hastings is powerless within it.”
As opposed to AC-12’s slick offices, where Ted reigns. AC-12’s space is deliberately more modern than Police HQ, and less cluttered and personalised than “The Hill”, reflecting its professionalism. “It’s very ‘corporate’ with signage, computer screens, etc. It’s become such an intricate, multi-layered entity that I think it could almost step into the real world, from the most incidental piece of stationery, to vehicle livery, to the office complex itself.” 
Devenney designed the Central Police logo that features on all of the above to be credible, generic, non-region specific and apolitical. “With printed and onscreen graphics such an important ongoing narrative device, we needed a solid, believable visual anchor that fitted a massive variety of applications. It’s a brand that suggests an organisation with depth and we apply it consistently whenever we can.”
The AC-12 set is portable, and broken down for storage between series. “I think it’s always preferable to see real stuff through windows – especially in a large space like AC-12, so it’s created within an existing building here in Belfast.” Three different buildings have housed AC-12 over the years. Series two, three and four each used different locations, while series five and six used the same building as in series three but two floors higher up than before. “The city views are now a bit loftier than they used to be!”
A key part of the AC-12 set is the “glass box”, which was built with pivoting glass panels to adjust to camera and avoid reflections. “The interviews are crucial to Line of Duty and the “glass box” was a way to allow the viewer a forensic viewpoint on the process.” For series six, the interview room and meeting room home to AC-12’s evidence boards were recreated in studio to maximise Covid safety. “They had no ceilings and although it doesn’t look like it onscreen, they were relatively open at ground level.” 
Devenney’s proudest achievement in series six is episode four’s van ambush. “On Line of Duty we’re well used to dynamic action sequences, but that was challenging.” The van interior, from which DI Steve Arnott pulled off a crack shot with a handgun while flat on his back, was built on a gimbal in studio and then matched with the action filmed on location. Every department was working at the top of its game. “Edit, sound design and SFX produced a coherent, electrifying sequence.” 
Production design in a series like Line of Duty is all about supporting and not distracting from the storytelling, but Devenney’s team must work in red herrings for fans to spot, I ask. How about the magnetic letters and ‘H’ tile pattern spotted in the background of Steph Corbett’s kitchen? Devenney’s playful answer, made famous by Kelly Macdonald in her character’s mammoth series six half-hour interview scene: “No comment!” 
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
Line of Duty series six is available to stream on BBC iPlayer.
The post Designing Line of Duty: “Buckells’ Office Décor Reflects His Shallowness” appeared first on Den of Geek.
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rpadoptionnetwork · 6 years
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hello there! could we get a review, please? :)
DISCLAIMER: this review is only reflective of my own opinions and is intended to provide constructive criticism. there is no obligation to listen to or agree with anything said.
OVERALL:
first of all, i love the teaser video. saw it in the tags and adored it. i also love intricate rps and this definitely is one of the more detailed groups i’ve seen out there. the world here is developed to an impressive point and i’m interested to see how things turn out. i also love your skeletons and your commitment to this universe. however, there are several critiques i have on the presentation of information.
i’ve done my best to give my honest review and opinion on how you can fix the issues i see. i tend to be a bit wordy, so there is also a TLDR at the very bottom of the page. as always, i am here to elaborate on any of my critiques if asked. thanks for coming by! ♥!
ACCESSIBILITY:
The basic structure of this RP is great. I like the way you’ve organized the page and all the links. This is always my go-to qualification for whether or not I will even consider applying for an RP, and you guys pass with flying colors.
I love the navigation layout. And, at first glance, everything seems right. However, as I actually delve deeper into the pages, it becomes increasingly more difficult to understand what is going on.
I suggest you edit some of the pages that you’ve created for general readability. The concepts behind your RP are not that complicated, but, because of the way they are written and presented visually have become hard to follow.
It actually genuinely makes me upset to say this, because I know how hard it is to edit all this code and to write all this stuff out. as you can clearly see, i am very wordy myself. however, a lot of what you’ve done is unnecessary and adds a layer of complexity to your rp that is confusing at best and off-putting at worse.
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PLOT:
I say this with all the love in my heart. I love the prose here and I love the concept, but some of it has no place in this plot description.  
This is not to say that this section is not written well, but rather that, it is simply too-detailed and too tangential for a general plot page. To fix this, I would simply remove every section describing each of the departments in its entirety.
In my opinion, it should read:
… was broken up into five departments: Hoshiro: the madcaps*; Ettinger; the healers…etc.
The road ahead will be treacherous, and to get ahold of their abilities, the students must do everything in their power to successfully work both in a …
This makes it more concise and lets everyone understand the premise of your plot– that this is an academy rp that divides the superpowered students into 5 groups, each defined by a certain trait. If people are interested in your rp, they will automatically go look for the Departments page to learn more. Otherwise, you are bogging down people with unnecessary information.
Please, if you follow my suggestion, save the writing you’ve done! Just use it in a different place (namely the Department page)
I would also add an OOC description of the plot at the very bottom. For example,
excelsior-hq is a plot-driven skeleton rp set in a academy for superpowered individuals who are completing their final project before being let loose on the world.
If you do include this part or write it in your words, please  do not make it longer than two sentences long.
*i would even use daring, instead of madcaps just to make things easier for people to understand? this point is purely nitpicky
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AESTHETIC/GRAPHICS:.
—– FONTS
That mono-spaced font that you’ve used for the posts is hard to look at. It makes your writing look dull and uninteresting, just a glob of text. This is especially disappointing when all the headings and graphics have been done with sleeker or much more elaborate fonts. And it is even more upsetting after reading everything and realizing that I really like what you’ve written. This font just doesn’t make sense thematically and makes things at least 3x harder to follow.  
Also, I understand that it is your theme, but I honestly wish that the text was just aligned to the left, because the centered alignment only helps contribute to this confusion.
in fact, the longer i spend on your page. the more i get a headache. you utilize bullet points very often and bullet points lose their effectiveness when none of them are aligned.
if you could one of both of these, i promise it would only help you get your message across and make your rp more attractive to any prospective applicants.
—– GRAPHICS
I love these. They make sense and they are visually pleasing to the eye. You’ve opted to not make anything too flashy and it works.
But unfortunately, and I hate to harp on this. the quality of your graphics just exacerbate the font problem. They clash with the presentations of your posts, and only make mereally wish the text were different.
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SKELETONS:
These are good skeletons! Reading through them, I like how you’ve given a sense of the character without being too elaborate.
However, one thing that stands out to me is the connections.It would be far more effective and much easier to read if you just put
CHARACTER A: short description of unique connection
CLUSTER MEMBERS: character b, character c, character d
CLUSTER MENTOR: character e
because, in combination with the font choice and alignment, i don’t want to read four lines only to just to find out that each of the characters is a cluster member. by just making this change, things become more concise and easier to follow.
i love that every skeleton is open gender and fcs and i love the diversity here. so keep it up!
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THE PAGES:
—– THE ’ CONFUSED? CLICK HERE’  PAGE
i was really put-off by this. for some reason, i automatically get the vibe that someone is talking down to me and i know this is not the mods’ intention.
i would suggest replacing the ‘CONFUSED? CLICK HERE’  with just ‘WHERE TO BEGIN’. i would also erase the entire section prior to ‘A STEP-BY-STEP GUIDE OF WHAT TO DO BEFORE YOU APPLY’. it is completely unnecessary. if you must, i would have a
‘please feel free to ask any additional questions you have to the main. we  will be happy to help you’
at the very end, because otherwise you’re just further complicating people who have clicked here and are a little lost.
i understand the purpose of this page and commend you for making something like it, but to have someone tell me ‘confused? lost?’ when i’ve barely started looking around and ‘it’s better if we explain it to you personally than having you stare at the main completely lost and then closing it shortly after’, just assumes a lot and makes me feel as if I can’t /possibly /comprehend anything without assistance. it just– i don’t like it at all. i’m very sorry.
—– THE DEPARTMENTS PAGE
I cannot read this. Not that I don’t want to, but that- I shouldn’t have to. It is so much information on one page. And though, most of it is necessary, I would never read it if I could avoid it.
First of all, the thin white font on a black background is hard-to-read. And secondly, the way this is set up is far more trouble than it is worth. I said it earlier in this review. I know how much work it can be to edit code to do this, and, genuinely, you’ve done such cool things with it all. However, there’s only 5 or so Departments and it’s ridiculous that I have to click 6 times and scroll so much just to read what they are.
If this were my page, I would just make a single page with all the general descriptions & reference the titles you gave them in your general plot. It will be far easier. For example:
As you will notice, I suggested that you split the descriptors and the rest of the information (powers, final project…etc.) As someone who is just entering the RP, it is more important that someone gets a feel for each of the groups before delving into the specifics (namely the rules that affect them, the powers they can have… etc.). On these specific department pages, i would even add the fun prose parts you had in the original plot. Just be sure to make clear divisions, so people can ctrl+f to find THE RULES or THE FINAL PROJECT or POWERS.
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—– THE SETS PAGE
You call them clusters everywhere else, so I’m not sure why they’re called sets on the navigation here.
This page is absolutely needed, but would be better formatted if everything was written in parallel way.  For ex,
and then keep the same format for each of these clusters. As of now, each cluster dynamic and each role within it is written in a slightly different way and thus I have to adjust every time i learn more about every role. It is tiring for me and it shouldn’t have to be. There is a reason why parallelism is the thing tested on the SAT and it’s because it is so important and makes things 10x more legible.
Also, this section should BE THE SAME as the section on the department page. Otherwise, what you’ve done is created two separate and slightly different documents to describe one thing.
which— brings me to my last (I promise, I know, I’m so sorry) critique.
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—– THE CHARACTERS PAGE
this page looks great and, though i wish each untaken character graphic had something to distinguish it as the role it is (as right now, i have to click each untaken graphic to see who and what is going on), i initially had no critiques. however, as time wore on, i have to say that i intensely dislike the setup of this page and, even more so, the descriptors for each of the skeletons you’ve put on this page.
by my count, that is 4? separate and slightly different ways you’ve described each skeleton.
1. HERE. 2. THE DEPARTMENT PAGE. 3. THE SET/CLUSTER PAGE. 4. THE ACTUAL POST of the SKELETON &… to be completely honest, I’m sure there’s more.
If I’m applying for a character, I don’t want to have to look in 4 separate places hidden across the RP just to find out what the character you’ve sort of set-up is. i would erase every description completely and just redirect to the skeleton. it doesn’t make sense to describe the skeleton, redirect to the skeleton which is slightly different and then describe it slightly differently again on a separate page.
if i could suggest, i would just like to see the CLUSTER, AGE, POWERS, FC & a LINK TO THE SKELETON, nothing else. As a side note, I like these descriptors better than the ones on your cluster page– and would honestly prefer to see them used there, instead of the ones you have.
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TLDR; what i would like to seechanged
change the font and make things left-aligned. otherwise, iget a genuine headache from trying to decipher what is going on. 
change the title of the ‘CONFUSED? CLICK HERE’ link on yournavigation to ‘WHERE TO BEGIN’ or ‘HOW TO NAVIGATE THIS RP’…etc.
on that same page, erase the entire section prior to the actualchecklist. it is unnecessary and feels.. a bit rude.
i would erase all the department descriptions from your generalplot and, maybe, include an OOC description
i suggest a retooling of your department page
using just standard pages, have one page with a general overviewof the departments and THEN linking to 5 separate & more specific pagesincluding the power…etc. ?? 
on your department, sets, characters pages & the skeletonposts– make all your descriptors of the characters consistent. otherwise, aperson has to really search to get all the information you’ve given about eachrole the character plays. 
I have no idea  how power selection works –personally, i would just list out ALL possible powers a character can have andsay, select, at maximum 2 or something– and include a disclaimer saying, theadmins will judge whether this is overpowered and approach you after yousubmit. otherwise, i’m just going to be staring at a page for hours trying tofigure out the four categories and think about the 5 departments and then theclusters and just… i’m so sorry, but, even though, i absolutely adore thatyou’ve worked out all of this, i could never go through with it or force myselfto figure it out.
I know this is so much and thatyou all are very well underway on this project. And I want to assure you thatI’m really very impressed by this RP and the work put into it. However, I amalso keenly aware that tumblr doesn’t tend to gravitate towards the mostcomplex of things and I really wanted to help you guys present your informationin a way that is much easier, so everyone can have the best experience here atyour RP. 
I personally played in and ranan fairly complex superpowered academy RP over 4 years ago with (not the same)but a similar idea– and i’ve always found that it can be hard sometimes topresent these kind of ideas.  
as a last note and reminder,YOU DO NOT HAVE TO TAKE ANY OF MY SUGGESTIONS. There is no ill-will from me to you. As always,this is not intended to be hate and I genuinely want the best for you guys.However, I am terminally cursed to be nitpicky. I’ve done my very best to makesure my advice is constructive, but please call me out if you find any of thisoffensive or crude. 
Thank you and have a nice day.Good luck!
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lexgeeart · 5 years
Text
Final Mastery Reflection
Course 1, Mastery: Personal Development and Leadership
This course contributed to my personal and professional development as a media designer by helping me carve out goals. I wrote an intention statement in this course that outlined what I wanted to pursue. I determined that I wanted to achieve mastery in the field of Graphic Design. My research consisted of exploring Robert Greene’s “Mastery” text. A quote that stuck with me was to “find a niche in the ecology that you can dominate” (Greene, 2012, p. 35). 
I also performed a Grit and Ambition self-assessment. According to the Grit and Ambition Scale I am extremely ambitious. Strengths that I possess consist of creativity, discipline, and professionalism. This course aided in my thesis project by allowing me to practice proper APA formatting. My most outstanding personal triumph in this course was creating a Mastery Journal Timeline that outlined what I wanted to learn from each course. Here is where I established my Mastery path.
Course 2, Defining Client Needs
In Defining Client Needs a lot of my confusion about the process of creating a logo was clarified. This will aid in my career as a freelance designer. We began drafting logos for our chosen destinations. I decided to do the place branding project for Kyoto, Japan. I began with hundreds of sketches focusing on different aspects of Kyoto such as the geography, culture, and tradition. Here is where I did the foundations of my research that benefited me in creating my thesis website. Understanding how to find credible information to support your claims is a technique that I acquired by completing this course.
Course 3, Brand Development
Brand Development was a continuation of projects that were begun in course two. In Brand Development I created Vision Boards reflecting different aspects of Kyoto. I also revised my bamboo logo that was the product of collaboration and feedback. This course taught me the elements of branding and place branding that I would later discuss in my thesis project. In this course we also did color studies. As a professional media designer I will have to be able to explore color successfully for my clients’ interests.
Course 4, Effective Copywriting
Effective copywriting was a challenging course for me. I originally didn’t think of myself as a stellar writer.  However, with my professor’s guidance I was able to excel. I learned about personas and target profiles. Knowing this terminology and the meaning behind it will help me be a better designer by enabling me tp design for the appropriate audience. My biggest personal triumph was developing testimonial advertisements for a non-profit animal shelter. This class contributed heavily to the creation of the solving problems portion of my thesis site. I used the testimonial ads I developed as examples of attaining mastery for the Solving Problems section.
Course 5, Design Research
In the Design Research course I devoted much time to researching Kyoto, Japan. This proved to be just an umbrella for many additional topics that my reading led to. My biggest personal triumph was creating the Kyoto vision board. It was harmonious and represented the topics that I added to my skill set. For example, the reading I did into organic shapes I then synthesized into my Final vision board to represent aspects of that research. I learned how to develop a style sheet which will probably be a task as a professional designer. The techniques I learned such as synthesizing research was applied to my thesis website.
Course 6, Organizational Structures
Organizational Structures challenged me by requiring me to work with motion. This was one of my weaker points and proved to be frustrating. My biggest personal triumph however was creating two professional parallax image videos for my Kyoto brand. I found research in this course that established organic shapes convey feelings of nature. Understanding this principal, I included as an acquired competency for my thesis website. 
Course 7, Design Strategies and Motivation
Design Strategies and Motivation was about establishing a brand identity for my local community of Great Bridge in Chesapeake, Virginia. I conducted primary and second Ary research into my area. I also immersed myself in the area by driving through and walking around the district. This allowed me to conduct interviews and engage with people on a personal basis. I got to understand subject’s motivations and behaviors. Freach writes, “Understanding behavior gives designers at least two important kinds of insight.” (Freach, 2011).  It provides a sense of action and recognizes practices and patterns.  This course benefits me in my professional career by teaching me how to interpret and conduct a case study. This course also allowed me to acquire competencies such as photographing and interviewing that I would discuss on my thesis site.
Course 8, Design Integration
Through the Design Integration course I developed a brand voice for my branding project Victory Park. I did this by creating a brand voice chat. I developed a tagline for the community based in the tone and voice. I then made a static vision board which will be a great addition to my professional portfolio. My biggest personal triumph was creating a dynamic vision board for Victory Park. Establishing the brand voice for Victory Park was a technique that played into my thesis website. Learning how to develop a media plan will assist eye in my professional career because the principle will be the same for various brands I work with.
Course 9, Multi-Platform Delivery
In course nine, I developed multiple design solutions for different media assets that would support my Victory Park brand. This month was beneficial to my professional career because it taught me how to develop a brand guide. The Victory Park branding campaign was further developed throughout the month which aided in my argument for master on the thesis website. 
I also learned essential practices for the creative process a dealing with clients. What I found most valuable was the Lynda video by Von Glitschka entitled “Logo Design: Illustrating Logo Marks”. This step by step tutorial shed light on great tips that will stick with me. The toughest part of the course for me was creating a catchy logo. The Glitschka video made creating the logo look very simple and it became frustrating when I wasn’t producing the same polished results. I had to constantly remind myself that the designer had been in the industry way longer than me and I will get better with time and practice. 
Course 10, Measuring Design Effectiveness
During course ten I developed a questionnaire that measured the results of my place branding campaign for Victory Park. I received great feedback from the participants on the effectiveness of the campaign. I translated this information into an infographic which was my biggest triumph. This technique of synthesizing data into a design solution is a competency that I discussed acquiring on my thesis website. The infographic received great feedback from my instructor and was definitely of graduate level caliber. 
Course 11, Thesis: Presentation of Design Solution
The Thesis: Presentation of Design Solution course taught me essential skills of a professional media designer. I immediately learned that it was vital to show your process rather than just the end product. I applied this to my thesis presentation site by presenting the research that I conducted, exhibiting early sketches, and showing how the vector image progressed. I fine-tuned my writing skills by drafting many abstracts for my mastery website. I was able to exercise my knowledge of Wix to build my assignment. 
FINAL EXPERIENCE MAP *CLICK HERE TO VIEW IN HQ*
Tumblr media
References
Freach, J. (2011, May 27). “The Art of Design Research (and Why It Matters)”. Retrieved from https://www.theatlantic.com/entertainment/archive/2011/05/the-art-of-design-research-and-why-it-matters/239561/
Greene, R. (2012). Mastery. New York: Penguin.
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