A lot of people on this website make great points that could be phrased a lot less condescendingly
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for anyone too young to know this: watching The Truman Show is a vastly different experience now, compared to how it was before youtube and social media influencers became normal
before it was like, "what a horrifying thing to do to a human being! to take away their autonomy and privacy, all for the sake of profits! to create fake scenarios for them to react to, just to retain viewership! to ruin their happiness just so some corporate entity could harvest money from their very humanity! how could anyone do something so evil?"
and now it's like, "ah, yeah. this is still deeply fucked up, but it's pretty much what every influencer has been doing to their kids for a decade now. probably bad that we've normalized this experience"
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i love the artistic stylings of studio ghibli as much as anyone else does but im kind of sick of anything with like vivid environments and big blue skies being branded as ghibliesque. because its like. you know where else you can hypothetically find some vivid environments with big blue skies? my friend the great and wonderful outdoors are here for you
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Responses to the most frequent comments on my Dungeon Meshi/TAZ crossover doodle
Laios and fair food
2. Taako cooking for real
3. Encounters with plants
(hello, in the manga, the pollen comes out the mouths)
bonus
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I'm asking you because I've seen people ask you similar questions before. Why are kobolds, as a fantasy creature, so nebulous?
Generally when people say orc, goblin, elf, dwarf, werewolf, vampire etc. a person can have a pretty solid idea of what traits that animal will have. I guess because they're usually copying that species from the same similar source works?
What happened to kobolds? I used to know them as a kind of german folklore creature, but then also as a short lizard person, and most recently there's been Dungeon Meshi, which gives the name kobold to anthropomorphic dogs.
Well, the trick is that none of these terms have a standard definition. In folklore, the words "elf", "dwarf", "gnome", "troll", "goblin", "pixie", etc. are used more or less interchangeably – all of these words might refer to the exact same folkloric critter, and conversely, the same word might be used to refer to several completely different folkloric critters, even within the same body of regional folklore, to say nothing of how their usage varies across different regions and over time.
Literally the only reason any of these terms have "standard" definitions in modern popular culture is because one specific piece of media got mega-popular and everybody copied it. For example, Tolkien is responsible not only for the popular media stereotypes of elves and dwarves: he's responsible for popularising the idea that "elf" and "dwarf" are separate kinds of creatures to begin with. Similarly, while Bram Stoker's Dracula isn't solely responsible for cementing the idea of what a vampire is in popular culture, it did standardise what vampire magic can do, and it helped cement the idea that a "vampire" and a "werewolf" are different beasties, which hasn't always been the case.
So the short answer is that there's just never been a mega-popular work about "kobolds" to provide a standard template for the type. Most modern depictions in Anglophone popular culture ultimately point back to the interpretation set forth by Dungeons & Dragons, but D&D itself has gone back and forth on the whether they're tiny dog-people or tiny lizard-people, with the tiny dog-person version being the earlier of the two, so even folks who are directly cribbing from D&D will vary on this point depending on which particular edition they're name-checking.
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One of the most annoying things to deal with as a transfem re:discussing media is how many blatantly transmisogynistic and outright hateful tropes there are that tme people will gleefully shove in your face bc "camp" or "good trans rep" or any number of other untrue things.
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idk if i'm way off the mark on this, but the way some people are responding to that Guillermo del Toro interview about the decline of studio animation is a bit frustrating to me. specifically the bit where he talks about "emoji animation" and how everything is over-animated and pushed too far and things are rarely allowed to not be ultra-cartoony (y'know, because animation always needs to be marketable to children who are never trusted to have attention spans, right?). like, i think he's generally correct about it! but some folks are taking the wrong message away from that.
i've seen people going off about how "soulless" and "corporate" various recent examples are, and talking about these pieces of media as though they're the result of some kind of personal failing or lack of skill/range on the part of the animators, and it's just like. do people realize that's the only animation you're usually allowed to DO in the industry, unless you get incredibly lucky and land yourself on a project/studio that's unusually cool?
when i was in college for animation it was literally drilled into us nonstop that everything had to be pushed more, that exaggeration was not a guideline or a sometimes-treat but a hard rule that always had to be applied regardless of what was going on, because the viewer couldn't be trusted to pick up on subtlety and we sure as hell couldn't be trusted to convey it. you ever wonder why there's such a specific vibe to a lot of self-directed student films, particularly ones that are focused on character acting/interaction or deep emotions and introspection (especially when there's minimal/no dialogue)? it's because for a lot of young animators, they haven't had the freedom to experiment with realism and subtlety up to that point and they're likely not going to have it again for a while (or at all, unless their career path leads to higher positions where they might have more creative direction over the things they work on. which also becomes a lot less likely if they're anything other than a cishet white dude, for what it's worth).
i would LOVE to see more nuanced, realistic, understated motion and acting in animation. i WANT more characters to be able to express what they're feeling through natural body language and facial cues and for scenes to allow me to breathe instead of spelling everything out in giant bold flashing text all the time. what del Toro wants to see changed in the animation industry sounds great, and i hope others join him in seeking to revamp what modern animation is allowed to be.
but as things currently stand, and as they've stood for a long while now, most artists doing the grunt work on the shows and movies you see are completely at the mercy of corporations and networks who have a vested interest in producing a very specific kind of marketable and cost-efficient media all the time. (and by extension that style is ALSO what's taught in most animation schools, because their job more than anything is to grind you down into a perfect little sweatshop worker who will bend over backwards to meet quotas and get your work approved and not question the higher-ups, even if you have little to no personal investment in the projects you're working on, so that the studios who employ you can maintain their good reputations or whatever)
anyways idk what my point was here, this really just sorta became a rant and my views have undoubtedly been coloured by my own personal experiences (this kinda shit is largely why i dropped out before my last year of animation school, for the record).
i guess just be kind to folks in the animation industry? they've had it fucking rough nonstop for well over a century (the majority of them are still not unionized and there's HUGE pushback against doing so in many places). i assure you they are doing their best to infuse the latest uninspired illumination flick or weird spinoff kids' show with literally any amount of soul they can. you don't have to like the stuff that gets produced by any means! be a hater! i'm certainly not gonna stop you. just remember where these creative decisions come from and why these conditions exist, and consider that when YOU watched something and thought "hmm that could've been done better", you can bet your ass someone actually working on it probably thought the same thing but couldn't do anything about it. these things WILL change as the industry itself improves, but in the meantime folks have to pay their rent, and that usually means doing what they're told and working in a way that will minimize revisions and meet quotas so they can keep their jobs. it sucks, but it is what it is.
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I miss the era where there were popular / well known crackships from fandom crossovers. I want another one. who would we like to nominate
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this is gonna sound dumb but seeing southern characters portrayed as capable and intelligent and good brings me so much joy.
watching glass onion and seeing benoit kick ass in all his heavy southern-accented glory is so fun and like would i love him if he wasn’t southern? absolutely. but the accent makes me enjoy him so much more.
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