ONE: ok guys here’s an arc about mob, in his growth as a person, being confronted with an ideology he’s unfamiliar with, and he has to learn from it but also understand why it’s unhealthy and bad to properly grow from it and choose kindness in the end, albeit in a more nuanced way than before, and this will make mob more able to confront later problems in the season that can’t be solved with mere kindness and require a deep understanding of loneliness and solitude, something he hasn’t had much room to speak on until now. To express mob being shown this villain’s ideology we have a sequence where we see how mogami views the world and by extension how he sees mob, by putting mob in the kind of sad fucked up world he thinks exists, but mob will overcome it with the knowledge that in the real world he has people he cares about and that even the people who make the world bad sometimes can change and nobody is a static evil and kindness and courage when you’re going through hardship goes a long way. despite the darkness this is ultimately a very uplifting experience for him and a show that life is always more than its darkest moments, and also how picking yourself up instead of wallowing in your own suffering and trauma is hard but a very courageous act and what makes mob stronger than mogami
mp100 fans with tunnel vision: Oh so mob was tortured for six months and is sad? He’s literally so sad and traumatized and nobody is talking about this?
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“Image-obsessed celebrity can’t be struggling behind the scenes because being ultra-famous and almost pathologically protective of your public image is famously a very mentally healthy experience with no psychological downsides” is just as much of a dogshit parasocial take as “famous straight conventionally attractive if sometimes cryptic celebrity is leaving secret puzzles to prove to me specifically that she’s gay”.
You don’t know these people. YOU DON’T KNOW THESE PEOPLE. You can just like or dislike the music and it will be ok. I will not send the art cops to your house. Go to a coffee shop and put a tenner in the busker’s guitar case if you’re that exercised about it.
Also, not for nothing, being wealthy can be helpful with mental illness, but pushy stage parents and legions of obsessive fans historically Are Not. We’ve somehow blown straight past “money can’t buy happiness but it can pay for rent and doctor’s appointments which sure fucking help” to “no rich person has had a real problem ever” and I regret to inform you that that second statement is what the original platitude is about. It is, tragically, possible to have rent and groceries and doctors bills and cute clothes paid for without a second’s thought and still have a bad time of it, because even rich people are human beings who come from families of human beings and have human friends and lovers and staff and coworkers and part of the human condition is that sometimes some of us suffer.
I get the impulse to be resentful of someone singing about having a hard time when the spare change from between her couch cushions would easily save your life. I’ve been through a period of my life where I tried not to obviously resent my friends for *having food*. It’s ok if you can’t listen to her for that reason and in fact I’d argue that you shouldn’t. It’s painful, and it’s not the kind of pain that produces anything worthwhile, just more resentment. But “she’s making up alcoholism for clout” is such a deeply stupid way to phrase that. You don’t know her. What if she isn’t? What if she IS? Making up personas is literally part of her brand. Do you need a hug? Sincerely. I think a hug would maybe be more productive here. I’m sorry things are hard. It’s not fair. You’re right. It isn’t.
I just think one slightly overexposed pop singer is maybe not the main reason it’s hard.
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Thoughts on Purgatory Day 4:
God what a fun day, and yet funnily enough a much more relaxed one.
It's gonna be interesting to see what the ramifications of blue's logout strat are gonna be because it's definitely going to be banned, but, from my understanding, blue used this strat to prove a point: that red's strategy was unfair.
Which is true, or at least I think it was true.
Personally, I feel like it was mostly unfair due to how difficult it used to be to get to global, but I feel like the admins have pretty fairly counteracted that and balanced things with today's introduction of the spawn portals.
Because with red's strat players HAD to physically travel to global and turn in the contracts within at least the last 30 minutes of gameplay. The portals now easily allow other teams to show up and at least put up a good fight, and we actually got to see how effective they are today with cellbit and charlie's assist they pulled for roier. If they had been just slightly quicker, green might've been able to steal back the win.
Which I think brings me to the other potentially unfair part of red's strat that I've seen be brought up which is that it isn't fair for streamers in European timezones/streamers who play earlier. Which is a fair criticism, but honestly I haven't personally been able to think of a way for the admins to balance the contracts around that without either: A) completely changing how contracts work, or B) unfairly punishing later streamers.
I think it's complicated, and I feel like the main thing that's gonna result from today isn't going to be them banning turning in tasks late but instead banning logging out right in front of the global NPCs. Knowing the admins, they'll probably figure out something I hadn't thought of and make the whole thing more fair for everyone.
Competition and lore wise, tomorrow is gonna be really interesting as well. A small alliance might be blooming between red and green and that might have massive ramifications going forward. That and I think (???????) that players might be getting their eggs tomorrow (?????). I know they described a period in which they had to keep them alive and the actual event ends on the 10th so I'm guessing they're arriving tomorrow. If they are, that shit is going to be crazy.
(Side note: It was also a delight to see teams casually hanging out more together today. As much as I enjoy the competition, I missed them all just chilling)
Overall, congrats blue on the win! Cheesy as fuck and they knew it but it was absolutely deserved! They worked their asses off! And green put up a hell of a fight! I hope they get their chance to win as well tomorrow!
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feel like the global tasks sweep strat should probably be nerfed somehow. my thought would be, give each team an individual ten minute overall cooldown on global task claims. that is to say, a certain team can only claim one global task per ten minutes. say, deliver gas masks, and then in ten minutes you're allowed to deliver tea, and then after another ten minutes you can claim hot chocolate.
another teams would be able to claim a global task for bananas during this time, and their own ten minute cooldown would start.
(the global tasks can either keep their individual ten minute cooldown [i.e. after tea is claimed no one else can claim tea for ten minutes] or a slightly shorter cooldown, say 5-7 minutes)
when a global task is claimed, everyone is notified, right? if not, in my hypothetical, they will be.
then, a team trying to sweep six tasks at once would actually take sixty minutes to do, allowing another team to swoop in and have a chance to stop it in cinematic, entertaining fashion rather than tubbo having to grind resources and then log out in front of the merchant to counter this, which is boring for everyone (including the person delivering). plus, if a team cuts it down to the last second and ends up getting delayed, they physically wouldn't have time to make a delivery, meaning even being a BIT of a nuisance could be a viable strategy, even if you can't manage to kill; if you can STALL you could still wreck their plans.
that's my dream anyway idk i'm not a game designer. just think it would be interesting for most players
(i elaborate under)
red team would have to shake up their strategies, which is fun since they're a team that kinda has to rely more on strategy than outright brawn (overall the team's pvp can't be relied on unless they have carre or phil, as seen today when pierre, bad, and etoiles attacked phil cellbit foolish and baghera, and cellbit and foolish both died to etoiles in the attack, despite it being a 4 on 1 at the time. baghera was killed by bad soon after. phil was the one to get the kills. the first day, when blue attacked [niki, tubbo, and bad as i recall] carre got both kills)
the other teams would then still have a way to stop a global sweep since a sweep would have to start earlier, allowing not only more time to arrive at global to pvp about it, but ALSO allowing another team to swoop in and steal the goal out from under the team again
i'm gonna use it in a scenario bc i'm badboyhalo and i can't stop myself from making examples:
so, tonight, if the proposed cooldown was in place, bad and tubbo would both still had roughly 17 minutes when red team would have HAD to start the sweep process if they wanted all six global tasks: 1 hour until the server closed at absolute MINIMUM. more for safety's sake.
therefore, in this scenario, there's a lot to happen
blue team could wait at globals, knowing red will probably try this strategy, and attempt or perhaps SUCCEED in killing red. if they kill red entirely, the operation is a wash; red doesn't have to gear to come back from scratch and take out blue team, and even if they could, the travel time to return to globals alone would mean they wouldn't get all the global tasks, potentially meaning they don't take the lead. if blue team is unable to kill red and dies themselves or has to retreat, but succeeds in delaying red, red would face the same problem.
if red sends in all of the task items on one person, and that person dies, even if the rest survived, blue could loot the items from that person and would be able to either use the items themselves, if green is currently the owner, or could run away with the items, effectively wasting red's time and again, meaning they wouldn't get all tasks claimed even if they were able to overtake the runner and reclaim their items.
i'm unclear what would happen if red divided the task items between them since it seems like the person claiming the task doesn't have to have all (or any? again, unclear) the items in THEIR inventory in order to claim so long as a teammate is nearby with the items in their inv (evidence: pac's vod "voltei... o que tá acontecendo no QSMP?!" at roughly 3:00:00; tubbo claims tea and tea is taken out of pac's inventory. i don't know the limits of this strategy)
blue team also has time to swoop in and steal a global task out from under red during this time. say, if red team had claimed the task for 10 tea leaves, upping the price to 15 tea leaves, and then blue team snuck in and claimed the task and set the price up to 20 tea leaves, (since the proposed 10 minute cooldown on claims would be TEAM LIMITED; red's cooldown applying to red only and so on). if red waited until the last second, they wouldn't have the time to reclaim this task even if they did have the resources, possibly forcing them to start their sweep earlier to counter this possibility, at which point team members who had logged on earlier and are out of time by the end of the night, OR members who live in time zones that don't allow them to stay up until server close, may have an easier shot at participating in defending against a global sweep.
all of this DIRECT CONFLICT would make for good audience entertainment and heighten the stakes of an attempted global sweep, since it would practically have to be one team defending globals for an hour while they pipe all their resources into it, knowing that if they die another team could easily swipe their task resources and use it themselves (along with the rest of their gear). it makes it more interesting, while still mostly viable.
plus it would force more strategizing for red team which is maybe just a personal plus, i just really like seeing people planning both in advance and in spur of the moment. it's really satisfying to see how a plan comes together and succeeds or fails; plus, since red team is the main team using this strategy at the moment and their main draw and strength as a team is cohesion and communication this would be completely fucking riveting for me as a viewer so maybe this is just a personal thing. but i really really think it would be fun
but again, i'm not a game designer, or a qsmp player, or a qsmp admin, or honestly even really a gamer? so maybe i'm off my rocker and out of my gourd and this isn't viable or balanced in any way shape or form but YKNOW what is this blog except putting stupid thoughts into the void and seeing if this time the void spits back hate mail so. i'm folding this into a paper airplane and throwing it into the abyss. hopefully it made sense.
k love you appreciate you getting this far, have a good week!!
(i hope your team gets a win in dramatic fashion and celebrates together!!! i hope they come together and unleash a plan so spectacular it takes the server by storm!!! i hope it's so good it becomes a vod you go back to even years in the future!!!! i hope you have a good week!!!!!)
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