For those Early Access creators that are disabled and worried about losing income!
Hi! So I am disabled and I use Patreon for donations only at this point, and the occasional requested mod. Now, since I am disabled, I am limited to working from home. I do not get a lot of donations, so I have never relied on Patreon for any income, nor would I have relied on it if I made a lot either. I knew it would be temporary, etc and I only wanted it for donations tbh.
So, if you are an EA creator and you are concerned about losing your income, let me suggest something for you! I use a website called upwork.com, and it is a freelancing website for ALL skillsets!
And I mean all. I have done proofreading, writing, marketing, social media management, and my mom got a legit 9-5 job making 20+ USD / hour through medical work. I have seen legit lawyers on there making bank too doing lawyer work. There is something on here for EVERYONE. I mean even boring easy data entry shit. Some folks will pay you to test apps on your phone too! I have tested so many slot games omg, who knew they were so popular? LMAO!
The catch is, that you have to apply for these jobs. That is it. It does not cost anything AND you can make good money if you apply yourself. Make a great profile, showcase your skills, and even take some assessments if you would like to, and boom you will get hired.
@jellypawss and @llazyneiph I was thinking of you two posting this, but this is for ANYONE.
If anyone is interested in using Upwork, and needs help getting started, hit me up! I have made a decent amount working from home using them, and I know all the tricks. ;)
My discord is ClaudiaSharon#5107 if you want help! Or message me on Tumblr here through DM. If you have questions, want help getting started, whatever, I can help! And no I won't charge you for it. ;)
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Does Chloe tone down her direct bullying/harassment of Marinette after that day to just the dead mom jokes out of guilt, or is it more that Marinette now being homeschooled means Chloe just lost access? Also, does Lila try the whole lying/sabotaging thing on Marinette and just fail or does Marinette just not care?
Lila has no reason to sabotage Marinette because Marinette isn't threatening her little empire she wants to build. In fact, she really wants Marinette on her side BECAUSE she's not apart of the school, so she doesn't need to keep up an elaborate web of lies! She can just try to befriend a talented girl who makes AMAZING food and try to get freebies~
meanwhile, with Chloe, things got really complicated after the pool incident...
Tom was not in the mood to put up with this crap.
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So, with the addition of 중력 to the qsmp, and even more KR ccs to come, I feel like it’s time to say it again; DO NOT LITERALLY TRANSLATE HIS NAME!!!
It’s okay to romanize it as ‘Jungryeok’, but please do not address him as ‘Gravity.’ I know we had this talk with 악어 (Acau) and to not call him crocodile, but I’m already seeing some people complaining about how hard his name is. It’ll take some time to get used to, but please please please call him 중력. If I had to give a guide on how to pronounce it, it would be like ‘jung-nyeok.’ It’s not one for one, but he’ll introduce himself and then you can base your pronunciation off of that.
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Every now and then I think about how subtitles (or dubs), and thus translation choices, shape our perception of the media we consume. It's so interesting. I'd wager anyone who speaks two (or more) languages knows the feeling of "yeah, that's what it literally translates to, but that's not what it means" or has answered a question like "how do you say _____ in (language)?" with "you don't, it's just … not a thing, we don't say that."
I've had my fair share of "[SHIP] are [married/soulmates/fated/FANCY TERM], it's text!" "[CHARACTER A] calls [CHARACTER B] [ENDEARMENT/NICKNAME], it's text!" and every time. Every time I'm just like. Do they though. Is it though. And a lot of the time, this means seeking out alternative translations, or translation meta from fluent or native speakers, or sometimes from language learners of the language the piece of media is originally in.
Why does it matter? Maybe it doesn't. To lots of people, it doesn't. People have different interests and priorities in fiction and the way they interact with it. It's great. It matters to me because back in the early 2000s, I had dial-up internet. Video or audio media that wasn't available through my local library very much wasn't available, but fanfiction was. So I started to read English language Gundam Wing fanfic before I ever had a chance to watch the show.
When I did get around to watching Gundam Wing, it was the original Japanese dub. Some of the characters were almost unrecognisable to me, and first I doubted my Japanese language ability, then, after checking some bits with friends, I wondered why even my favourite writers, writers I knew to be consistent in other things, had made these characters seem so different … until I had the chance to watch the US-English dub a few years later. Going by that adaptation, the characterisation from all those stories suddenly made a lot more sense. And the thing is, that interpretation is also valid! They just took it a direction that was a larger leap for me to make.
Loose adaptations and very free translations have become less frequent since, or maybe my taste just hasn't led me their way, but the issue at the core is still a thing: Supernatural fandom got different nuances of endings for their show depending on the language they watched it in. CQL and MDZS fandom and the never-ending discussions about 知己 vs soulmate vs Other Options. A subset of VLD fans looking at a specific clip in all the different languages to see what was being said/implied in which dub, and how different translators interpreted the same English original line. The list is pretty much endless.
And that's … idk if it's fine, but it's what happens! A lot of the time, concepts -- expressed in language -- don't translate 1:1. The larger the cultural gap, the larger the gaps between the way concepts are expressed or understood also tend to be. Other times, there is a literal translation that works but isn't very idiomatic because there's a register mismatch or worse.
And that's even before cultural assumptions come in.
It's normal to have those. It's also important to remember that things like "thanks I hate it" as a sentiment of praise/affection, while the words translate literally quite easily, emphatically isn't easy to translate in the sense anglophone internet users the phrase.
Every translation is, at some level, a transformative work. Sometimes expressions or concepts or even single words simply don't have an exact equivalent in the target language and need to be interpreted at the translator's discretion, especially when going from a high-context/listener-responsible source language to a low-context/speaker-responsible target language (where high-context/listener responsible roughly means a large amount of contextual information can be omitted by the speaker because it's the listener's responsibility to infer it and ask for clarification if needed, and low-context/speaker-responsible roughly means a lot of information needs to be codified in speech, i.e. the speaker is responsible for providing sufficiently explicit context and will be blamed if it's lacking).
Is this a mouse or a rat? Guess based on context clues! High-context languages can and frequently do omit entire parts of speech that lower-context/speaker-responsible languages like English regard as essential, such as the grammatical subject of a sentence: the equivalent of "Go?" - "Go." does largely the same amount of heavy lifting as "is he/she/it/are you/they/we going?" - "yes, I am/he/she/it is/we/you/they are" in several listener-responsible languages, but tends to seem clumsy or incomplete in more speaker-responsible ones. This does NOT mean the listener-responsible language is clumsy. It's arguably more efficient! And reversely, saying "Are you going?" - "I am (going)" might seem unnecessarily convoluted and clumsy in a listener-responsible language. All depending on context.
This gets tricky both when the ambiguity of the missing subject of the sentence is clearly important (is speaker A asking "are you going" or "is she going"? wait until next chapter and find out!) AND when it's important that the translator assign an explicit subject in order for the sentence to make sense in the target language. For our example, depending on context, something like "are we all going?" - "yes" or "they going, too?" might work. Context!
As a consequence of this, sometimes, translation adds things – we gain things in translation, so to speak. Sometimes, it's because the target language needs the extra information (like the subject in the examples above), sometimes it's because the target language actually differentiates between mouse and rat even though the source language doesn't. However, because in most cases translators don't have access to the original authors, or even the original authors' agencies to ask for clarification (and in most cases wouldn't get paid for the time to put in this extra work even if they did), this kind of addition is almost always an interpretation. Sometimes made with a lot of certainty, sometimes it's more of a "fuck it, I've got to put something and hope it doesn't get proven wrong next episode/chapter/ten seasons down" (especially fun when you're working on a series that's in progress).
For the vast majority of cases, several translations are valid. Some may be more far-fetched than others, and there'll always be subjectivity to whether something was translated effectively, what "effectively" even means …
ANYWAY. I think my point is … how interesting, how cool is it that engaging with media in multiple languages will always yield multiple, often equally valid but just sliiiiightly different versions of that piece of media? And that I'd love more conversations about how, the second we (as folks who don't speak the material's original language) start picking the subtitle or dub wording apart for meta, we're basically working from a secondary source, and if we're doing due diligence, to which extent do we need to check there's nothing substantial being (literally) lost -- or added! -- in translation?
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