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#as I said in my original post there are multiple ways to triumph at a q'tskkraal: some are dependent on physical ability—true—but never all
lilflowerpot · 1 year
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Ok, so I just read your Q'tskraal post and I know it was was literally posted yesterday, but I have a question. What if a child was disabled enough that they literally could not complete Q'tskraal? Also, how would the Galra in general react to a disabled child? What about a child that was seriously injured by an adult? And finally, do the Galra have an equivalent of neurodivergence, such as autism or adhd?
(cont.) Also, little side note: I was the person who asked if an altean alchemist could create a person, and which lion Lotor would pilot. The reason they were anonymous is because I was too lazy to make a tumblr account until recently lol
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albinism, melanism, & genetic mutations | PTSD & service animals | mental health & disabilities | galra coming-of-age (Q'tskraal)
So because I'm not sure whether you meant to ask this in terms of physical or mental disability, I'm going to address both while still attempting to keep this answer as short as possible (which, because it's me, is still not especially short rip).
What with the Empire's emphasis on strength as a core cultural value, they've naturally invested a great deal of time and energy into prosthetics, something we see plenty of evidence of in canon—bionic arms for Shiro / Sendak / the Beta Traz Warden, a bionic leg for Ezor (s07), bionic eyes for Sendak (again) / Branko / Ranveig / Janka, and what is seemingly some sort of respiratory apparatus for the Archivist—and considering that this technology is so apparently commonplace in Imperial circles, I imagine that any and all of the Empire's physically disabled children would be offered whatever aids they required long before their Q'tskraal. As I said in my post on albinism/melanism, "Imperial medical science is excellent, and their prosthetics are often superior to the biological counterpart," meaning that there's little reason any child with a disability of this nature would be unable to participate. As for less obviously visible but still physical disabilities, such as chronic pain, I would be inclined to say that the galra, with all their millennia of scientific advancement and quintessence experimentation, have likely found a way to mitigate these conditions if not cure them entirely.
Mental disabilities, however, are quite often more complex and nuanced than their physical counterparts.
In imperial circles, mental health is almost entirely destigmatised; as with everything, there are always exceptions to the rule, but broadly speaking the galra don’t think of poor mental health as any more a show of weakness than, say, a broken limb… it’s simply a medical issue that needs professional treatment and support so that the affected individual may be as happy and healthy as they are able. [...] For things such as PTSD / anxiety / depression / OCD / bipolar / schizophrenia, psychiatric service animals (such as Laika!) are quite common throughout the Empire, and the support and companionship that they provide to their assigned individuals is considered invaluable.
So disabilities of this nature would be taken into account by the organisers of any given Q'tskraal during the planning stage. Said organisers do, of course, ensure they are intimately familiar with which members of the community will be eligible to participate when the time comes, as this ceremony is such an important one, and all pains are taken to ensure that any and all necessary accommodations can be made for all those that might require them (such as designing a Q'tskraal that avoids any individual participant's notable triggers).
Neurodivergence as a whole would, I think, exist in most (if not all) sentient beings across the universe, because brain chemistry is so varied and complex that I fail to see how it could not? To use your examples, the galra likely wouldn't know autsim or adhd by the same names that human do, but I've no doubt they'd have an equivalent! Just as with physical disabilities, every effort would be made to best accommodate any neurodivergent participant's needs as illustrated in the previous paragraph, so that they too may participate on equal footing with the rest of their peers. That being said, these things do exist on a spectrum, and this brings us to the most severe of intellectual disabilities / developmental delays, which I am,,, wary of addressing incorrectly, because I know that infantilisaion is a huge issue faced by the disabled community, so I //obviously// do not wish to add to that in any way. That being said, the purpose of a Q'tskraal is to serve as a marked transition "from the role of protected to protector" which, if an individual's condition were exceedingly severe (ie. the person in question will never mentally progress beyond a certain age, or be able to function independently in any way) is not a role they would be called upon to fulfill. Such a person would instead become known as ghijmiitah—translated from zaalkh to mean "frozen youth" and thought by those who believe in reincarnation to be souls newly born of Sa—remaining a very much loved and cared for dependent throughout their entire lives, and being attended to by the local community as a whole.
As for how imperial citizens would react to a disabled child, I've addressed almost this exact query before—
By virtue of being galra, any given individual would be considered a beloved child of Sa, and there is an inherent and entirely unmatched value in that; the true glory of the Empire is, after all, only as brilliant as the kindness and dignity with which its most vulnerable members are treated.
—and so whether the disability in question is mental or physical, it wouldn't matter! Children are immeasurably precious to the galra, so any half-decent member of the Empire would be nothing less than unfailingly gracious and compassionate, as to do otherwise would be widely viewed as a disgusting breach of etiquette and quite the indictment on the individual's character. To answer your final question, any adult who (deliberately) harmed a child would not only be tried to the fullest extent of the law, but as such a thing goes against the very core values of Imperial culture, they'd also become a social pariah and likely be disowned by their blood-family for their unthinkable actions.
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I would like to know how Neil's interpretation of a scene he didn't write as not being a sex metaphor somehow means he's suddenly decided Aziracrow aren't in love. With how much the Good Omens fandom insists that all headcanons are valid, why does Neil sharing his for one scene suddenly mean he needs to be tricked and bullied into having Crowley and Aziraphale kiss or be otherwise romantic?
Is it because he said a dramatic last ditch attempt at communication in the form of a completely non-sexy kiss is just that? He didn't say it wasn't a romantic kiss, he said it was a non-sexual kiss. He said, to him, the oxrib scene was not a sexual metaphor. He has not said, anywhere, that Aziraphale and Crowley are not romantically in love.
Neil does not need to be bullied or tricked by Michael and David or anyone else to make Crowley and Aziraphale be and show they are in love. He's doing a remarkable job of making them that way all on his own.
hi anon!!!✨ okay, so ive pondered over this ask, and i can't quite parse out from the tone if you might be generally asking/ranting, or if you believe that im - put simply - anti-neil in this whole discourse fiasco? because if it's the latter, i'll happily share my personal thoughts on the matter as to why that is definitely not the case. initially, just to support my point, take a look at my tags on this and this post, because that will give you a little flavour as to my opinion.
essentially, i completely agree with you. first, for full disclosure - i know that there have been quite a few comments that neil has made (in interviews, tweets etc) over the years that have fed into this discourse that i do not have receipts for; so anyone that wants me to take these into account, please feel free to send me them.
okay, now i'll try and summarise my thoughts on this (and some may repeat points you have very rightly - imo - already made):
good omens, and in particular the show, is very diverse, and inclusive. it is a triumph in this respect. specifically, i think aziraphale and crowley's story has been written very cleverly and quite sensitively to provide or reflect representation for a wide array of sexualities, gender identifications, and in general queer experiences.
my second main thought is that there is a difference between author/writer original intent, author/writer interpretation of their own work (retrospectively, as a consumer or critic in their own right), and audience interpretation. none of them have to perish for others to exist; they can exist together, even if they can conflict each other in their conclusion/s. the best stories imo are those that can be read multiple ways.
the ox-scene in ep2 (and im also going to lump 40s minisode in this too... plus multiple other specific Acting Choices throughout the season) can be interpreted sexually. i don't think there are two ways about it, it definitely can. it may not be the author's intent (bearing in mind, whilst likely overseen by neil, ACtO was written by john) to write it sexually, but the direction/acting choices are, i think, undeniably sexual in subtext and tone.
that being said, whether or not this is what the writers had in mind when writing the episode (and im not saying they absolutely did, im not psychic), the literal written narrative is not sexual at all. it's crowley tempting aziraphale into eating, an earthly pleasure that we know aziraphale later enjoys. it is therefore perfectly reasonable for some people, i imagine particularly those that are aspec, to read this scene non-sexually. whether metaphorical for sex or just a complete mukbang on aziraphale's part, i read it as an uncomfortable, intimate, eldritch-like scene. all interpretations are correct, and none are wrong. it caters for many.
the kiss scene is, to my mind, not particularly romantic, and it's certainly not sexual. crowley meant it out of love, no doubt, and hand-in-hand with that love, out of desperation and as an 'everything else has failed' way of communicating. i personally read it as a temptation, as something desperate but almost on the cusp of being possessive and cruel - thats my personal opinion/interpretation. i'll be completely honest, i don't personally see how anyone can possibly read this scene as sexual (imo kisses are not and should not be gatekept by those that are sex-inclined), but where someone does, id be happy to learn why, to try to understand that interpretation. the romantic element is a little more questionable - technically speaking, yes, it probably is romantic, and i do understand how/why people read it as that, but for me it isn't.
the story in totality is however, to my mind, romantic; in my opinion, there is love of the romantic kind between aziraphale and crowley. furthermore, neil has stated that that is the writer's intent; he intends for it to be romantic.
taking the writer intent out of the equation however, for a moment, admittedly i think their story even throughout s2 could be seen as very lovingly platonic, right up until the kiss. but even then - as I said before - the kiss for me doesn't read as completely romantic. i think one could argue that crowley just simply saw it as something he could do because 'humans do it!'. the script itself doesn't confirm outright it is romantic - it strongly alludes to it, sure, but there has been no indisputable declaration of romantic love. therefore (whilst, again, i do not personally think this to be the case - i do see romantic love here) it is entirely possible to interpret the narrative, text and subtext, in completely different ways and those interpretations still be valid.
where the story, and their relationship itself, goes and concludes is unknown. they could have multiple kisses of the romantic variety in s3, or they may never kiss again. they could just hug, or hold hands. they could have a full-on sex scene, or potentially have a scene that could be interpreted as leading to one. they could even have a conversation about being willing to try sex, another human experience, but agree that if neither of them like it, they don't do it again (but will still love each other), and the conclusion is left purposefully ambiguous. there may be a love confession, an outright declaration, or something could be said in a subtle way such that can be interpreted as both platonic and romantic.
i agree that neil doesn't need to be bullied by anyone into writing the story he's going to write... there will however be jokes about it, mainly from the hyperbolic perspective of michael being quite vocal that he too sees aziraphale as being in love with crowley. michael has admitted (jokingly? professional research?) to reading fanfiction that helped inform him on this personal confirmation, and this may have informed him on his acting. there are some of us that joke about the 'feral-ness that is michael in being hellbent on getting a sex scene' etc., and i know some have taken that joke further in saying that michael should essentially campaign for one, but i think we can all safely say that neil will write what he writes, and michael will continue to play aziraphale absolutely perfectly, and according to the script and direction offered to him. they are professionals, colleagues, and im fairly certain are definitely friends; the jokes are jokes (on this blog at least, anyway).
final point; i think neil has a fairly difficult task - whether he actively pays a deliberate mind to this or not, or it just comes naturally - in continuing to write a story that can be representative of everyone. he has his intent, sure, and his later own interpretation, but he has provided something amazing; characters and a story that is supernatural in setting, but entirely human in nature. that can speak to so many people, of so many different walks of life. that everyone can see a bit of themselves in these characters, can recognise parts of them in their own spirit. sees them go through decisions and experiences and joy and pain that each of us have at some point probably encountered ourselves.
that balancing act - again, whether he purposefully does pay this any mind or not - cannot be easy. i do not personally see him as homophobic for what he said in that tweet. i do not personally think he has queerbaited, or led anyone on to think that the characters/narrative is something that it's not. that's my opinion, and i fully respect that others will have theirs (and id be happy to hear them!), but i think he is respectful that people will have their individual interpretations, and leave it at that. he may even agree with some of them - he has said that he has liked metas etc based on merit and effort, out of respect too i imagine, but not necessarily as a veritable stamp of approval that the post agrees outright with his original intent or personal interpretation.
in any case - why would he agree to one interpretation if that could mean that that could upset someone else with a different one? that's not fair on anyone, so i think it's more than fair that he sticks to confirming what he intended in what he wrote, and not comment on how it should be interpreted. its because of this - brass tacks time - that i think any questions about interpretation should be kept out of his askbox... sure, ask about what is literally in the script, or what physically happens on screen, or background 'canon' info, but don't ask him for how you should interpret it, because i think it's fair to say he is only ever going to give back his original intention, or how he personally interprets it.
that doesn't automatically mean that he thinks any other interpretation is ridiculous or inaccurate, or not valid; everyone else's interpretation can exist at the same time too. he might disagree privately, but that's up to him - same as the rest of us✨
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Michael Riedel vs Bernadette Peters – the Broadway Battle of 2003 and beyond
My previous piece gives a fairly comprehensive look at Bernadette and Gypsy through the ages; though there is at least one aspect of the 2003 revival that warrants further discussion:
Namely, Michael Riedel.
Today’s essay question then: “Riedel – gossip columnist extraordinaire, the “Butcher of Broadway”, spited male vindictive over not getting a lunch date with Bernadette Peters, or puppet-like mouthpiece of theatre’s shadowed elite? Discuss.”
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It’s matter retrievable in print, or even kept alive in apocryphal memory throughout the theatre community to this day that Riedel was responsible for a campaign of unrelenting and caustic defamation against Bernadette as Rose in Gypsy around the 2003 season.
While “tabloids may [have been] sniping and the Internet chat rooms chirping”, when looking back at the minutiae, none were more vocal, prolific or influential in colouring early judgment than the “chief vulture [of] Mr. Riedel, who had written a string of vitriolic columns in which he said from the start that Ms. Peters was miscast”.
He continued to find other complaints and regularly attack her in print over an extended period of time.
Why? We’ll get there. There are a few theories to suggest. Firstly, how and what.
Primary to establish is that it perhaps would be foolish to expect anything else of Riedel.
Also an author and radio and TV show host, Riedel is best known as the “vituperative and compulsively readable” theatre columnist at The New York Post.
He’s a man who thrives on controversy, decrying: “Gossip is life!”
The man who says, “I’m a wimp when it comes to physical violence, but give me a keyboard and I’ll kill ya.”
“Inflicting pain, for him, is a jokey thing. ‘Michael has this cruel streak and a lack of empathy,’ says Susan Haskins, his close friend and co-host.”
And inflicting pain is what he did with Bernadette, in a saga that has become one of the most talked about and enduring moments of his career.
From the beginning, then.
Riedel started work at The Post in 1998.
His first words on Bernadette? “Oddly miscast in the Ethel Merman role,” in August of that year on Annie Get Your Gun. It was a sentiment he would carry across to his second mention six months later (“a seemingly odd choice to play the robust Annie Oakley”), and also across to the heart of his vitriolic coverage on her next Merman role in Gypsy.
 Negative coverage on Bernadette in Gypsy started in August 2002 when Riedel discussed the search for trying to find a new American producer for the show. It had initially been reported in late 2000 that a Gypsy revival with Bernadette was planned for London, before it was to transfer to Broadway. To begin with, Arthur Laurents was “eager to do Gypsy in London because it hadn't been seen in the West End since 1973”, and he “wanted to repeat [the] dreamlike triumph” he said Angela Lansbury’s production had been. But economic matters prevented this original plan, leaving the team looking for new producers in the US. Riedel suggested that Fran and Barry Wiessler step up as, “after all, they managed to sell the hell out of "Annie Get Your Gun," in which Peters…was also woefully miscast.”
He also quipped: “Industry joke: "Bernadette Peters in 'Gypsy'? Isn't she a little old to be playing Baby June?”, calling her “cutesy Peters” and again a “kewpie doll”.
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Bernadette here seen side by side with the actual Baby June of the 2003 production – Kate Reinders.
Other publications to this point had discussed her “unusual” casting. Which was fairly self-evident. In contrast to being a surprising revelation that Bernadette Peters was not, in fact, Ethel Merman, this had been the intention from the start. Librettist Arthur “Laurents – whose idea it was to hire her – [said] going against type is exactly the point,” and Sam Mendes, as director, qualified “the tradition of battle axes in that role has been explored”.
It was Riedel who was the first to shift the focus from the obvious point that she was ‘differently cast’, to instead attach the negative prefix and intone that she was actually ‘MIS’ cast. According to him then, she was unsuitable, and would be unable to “carry the show, dramatically or vocally”. All before she had so much as sung a note or donned a stitch of her costume.
So no, it wasn’t then “the perception, widely held within the theater industry,” as he presented it, “that Peters is woefully miscast as Mama Rose”.
It was Riedel’s perception. And he took it, and ran with it, along with whatever else he could throw into the mix to drag both her and the show down for the next two years.
 As to another indication of how one single columnist can influence opinion and warp wider perception, just look to Riedel’s assessment of the show’s first preview. It is typically known as Riedel’s forte to “[break] with Broadway convention, [where] he attends the first night of previews, and reports on the problems…before the critics have their say”. This gives him “clout” by way of mining “terrain that goes relatively uncovered elsewhere”, and it means subsequent journals are frequently looking to him from whom to take their lead – and quotes.
At Gypsy’s opening preview then, he reported visions of “Arthur Laurents [charging] up the aisle…on fire”, loudly and vocally expressing his dissatisfaction with the show as he then “read Fox [a producer] the riot act”. Despite the fact that this was “not true, according to Laurents,” the damage was already done, with the sentiment of trouble and tension being subsequently reprinted and distributed out to the public across many a regional paper.
News travels fast, bad news travels faster.
 And news can be created at an ample rate, when in possession of one’s own regular periodical column. This recurring domain allowed plentiful opportunity for attack on Bernadette and Gypsy, and Riedel “began devoting nearly every column to the subject,” which amounted to weekly or even more frequent references.
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As the show progressed beyond its first preview, Riedel brought in the next aspects of his smear-campaign – assailing Bernadette for missing performances through illness and accusing Ben Brantley, who reviewed the show positively in The New York Times, of unfair favouritism and “hyperbolic spin”.
The issue is not that Bernadette was not in fact ill or missing performances. She was. She had a diagnosis at first of “a cold and vocal strain”, that then progressed more seriously to a “respiratory infection” the following week, and was “told by her doctors that she needs to rest”. So rest she did.
The issue is the way in which Riedel depicted the situation and her absences via hyperbole and “insinuating she was shirking” responsibility. He went further than continual, repeated mentions and cruel article titles like “wilted Rose”, or “sick Rose losing bloom”, or “beloved but - ahem-cough-cough-ahem - vocally challenged and miscast star”. He went as far as the sensationalist and degrading action of putting “Peters' face on the side of a milk carton, the kind of advertisement typically used to recover lost children,” and asking readers to look out for “bee-stung lips, [a] high-pitched voice, [and a] kewpie doll figure”, who “may be clutching a box of tissues and a love letter from Ben Brantley”.
It was quantified in May of 2003 after the show had officially opened, that “out of the 39 performances "Gypsy" has played so far, [Bernadette] has missed six – an absence rate of 15 percent.”
As an interesting comparison, it was reported in The Times in February 2002 that “‘The Producers' stars Nathan Lane and Matthew Broderick have performed together only eight times in last 43 performances due to scheduling problems and health concerns,” – an absence rate of 81%.
Did Riedel have anything nearly as ardent to say about the main male stars of the previous season’s hit missing such a rate of performances? Of course not.
 Riedel arguably has a disproportionate rate for criticising female divas.
One need only heed his recommendations that certain women check into his illuminatingly named “Rosie's Rest Home for Broadway Divas.” Divos need not apply.
Not that he was unaware of this.
In 2004, Riedel would jovially lay out that “Liz Smith and I have developed a nice tag-team act: I bash fragile Broadway leading ladies who miss performances, and she rides to their rescue.”
Donna Murphy was the recipient of what he that year dubbed his “BERNADETTE PETERS ATTENDANCE AWARD”, when she began missing performances in “Wonderful Town”, due to “severe back and neck injuries and a series of colds and sinus infections”.
This speaks to his remarkably cavalier and joyful attitude with which he tears down shows and performers. “The more Mr. Riedel's work upsets people, the more he enjoys it.”
He knows he yields influence – it was recognised he had “eclipsed Ben Brantley as the single most discussed element in marketing meetings for Broadway shows” – and he delights in his capacity to lead shows to premature demises through his poison-tipped quill yielding.
When it was reported Gypsy would be closing earlier than had been planned, he made mention of “hop[ping] around on [its] grave” and debonairly applauding himself, “I suppose I can take some credit for bringing it down”.
 His premonition from the previous year’s Tony’s ceremony was both ominous and prescient, when he predicted the show’s failure to win any awards “could spell trouble at the box office”. He was right. It did. The 8.5 million dollar revival closed months before anticipated and failed to return a profit.
Multiple factors can be attributed to Gypsy’s poor success at the Tony’s, but it’s clear to say Riedel’s continual bashing leading up to the fated night throughout the voting period certainly didn’t help matters.
His suggestions to do with Bernadette’s performances were not helpful either.
After alleging Laurents as the director of the 1991 revival “practically beat a performance out of” Tyne Daly when she was struggling with the role, he proffers that to improve Bernadette’s success, “it may be time for [Laurents] to take up the switch and thrash one out of Peters”.
Great.
It was irresponsible and unrelenting commentary that did not go unnoticed.
His “ruthless heckling of beloved Broadway star Ms. Peters” was deemed in print “his most egregious stunt so far”.
Vividly, in person, Riedel was accosted at a party one night by Floria Lasky, the venerable showbiz lawyer, who “grab[bed] Riedel’s tie and jerk[ed] it, nooselike, scolding, ‘It was unfair, what you did to Bernadette’”.
Moreover, the wide-reaching influential hold Riedel occupied over the environment surrounding Gypsy was tangible in the fact his words spread beyond just average readers, and even unusually “started seeping into the reviews of New York's top critics”. Riedel himself, as the “chief vulture”, was indeed what Ben Brantley was referring to in his own New York Times review by stating how the production was “shadowed by vultures predicting disaster”.
Even more substantially, the “whole Peters-Riedel-Brantley episode” became its own enduring cultural reference – being converted into its very own “satiric cabaret piece, ‘Bernadette and the Butcher of Broadway’”. All three parties were featured, with Riedel characterised as the butcher, and it played Off-Broadway later in 2003 “to positive notices”.
 But penitent for his sins and begging for absolution Riedel was not. “Riedel saw nothing but a great story and a great time,” and for many years after, he would continue to hark back to the matter in self-referential (almost reverential) and flippant ways.
In 2008 as Patti LuPone won her Tony for her turn as Rose in the subsequent revival, Riedel couldn’t help but jibe, “Not to rip open an old wound, but I'd love to know if Bernadette Peters was watching”. (He neglects also to mention that “Mendes’s Gypsy was seen by 100,000 more people than saw Laurents’s and grossed $6 million more”.)
More jibes are to be found in 2012 as he reported on the auction after Arthur Laurents’ funeral, or even as recently in 2019, as he asked, “Remember the outcry that greeted Sam Mendes’ Brechtian “Gypsy,” with Bernadette Peters, in 2003?”
As with in 2004 where he points to the “pack of jackals who have been snarling” about Bernadette’s failures, this brings up the canny knack Riedel has of offloading his views to bigger and detached third party sources – thus absolving himself of personal centrality, and thus culpability.
If there was an outcry, HE was its loudest contributor. If there were snarling jackals, HE was their leader.
Maybe Riedel’s third person detached approach to referencing matters was intended to be a humorous stylistic quirk for those in the know. Or maybe it was his way of expressing some inner turmoil over the event.
In some rare display of morality and emotional authenticity, Riedel would at one point admit “I find it kind of sad and pathetic that the high point of my life supposedly has been about beating up on Bernadette Peters”.
Fortunately for him then, a degree of absolution was eventually achieved in 2018, where Riedel visited Bernadette at her opening night in Hello Dolly in 2018, with the intention of ending their “15-year feud”. He “got down on one knee at Sardi’s and extended his hand,” with Bernadette reportedly yelling “Take a picture!” while he held his deferential and obsequious position on the floor.
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So if eventually this “feud” has some kind of circular resolution and Riedel was glad it was over, why on earth did it begin in the first place?
One notion is that it was simply another day on the job. Riedel is a man who sees Broadway as “a game for rich people”. Positioned as an “an industry that brought in $720.9 million in the 2002-2003 season”, it is “not a fragile business”, he remarked. As such, he “[could not] fathom the point of donning kid gloves” in covering it, and reasoned the business as a whole was robust enough to weather a few hard knocks. “Thus, Riedel can coolly view Bernadette Peters as fair game, as opposed to, say, a national treasure”.
More to the point, he was a man in search of words. During the season in question, Riedel was “one of just three New York newspaper columnists covering the stage” – a “throwback to a bygone era when…Broadway gossipmeisters…such as Walter Winchell and Dorothy Kilgallen ruled”. Now at the time, as the “last of a great tabloid tradition”, Riedel presided over not just one but two columns a week at The Post. As a result, he was in need of content. “One of the reasons I've become more opinionated is I just have more space to fill,” he admitted. Robert Simonson hypothesises in his book ‘On Broadway Men, Still Wear Hats’ that Riedel may have consequently picked “the thrashing of Bernadette” as his main target simply because “it was a slow news cycle”. Options for ‘titillating’ and durable content were scarce elsewhere that season.
And after all, if Riedel would later cite Bernadette in an article concerning the Top 10 Powerhouses of Broadway in 2004, saying even despite a few knocks or bad shows, “she’ll bounce back” – surely there was no real damage done.
If her career wouldn’t be toppled by his continual public defamation and haranguing, what was the harm?
Feelings? Who cares about feelings or Bernadette’s extremely complex and personal history with the show stretching back to when she was a teenager.
It was just part of the territory, there was nothing personal in it.
 Or was there?
Maybe there was something personal in Riedel’s campaign after all.
He makes a curious comment while discussing ‘A Raisin in the Sun’ in 2004. The then incoming star of the show, rapper P. Diddy, had invited Riedel to dinner, and he makes judgement that this was “a smart p.r. move”. Then he ponders, “you do have to wonder: If Bernadette Peters had broken bread with me this time last year, would her chorus boys have to be out there now working the TKTS line to keep "Gypsy" afloat?”
Might he be going as far to suggest that if Bernadette had indulged him in a meal, her show might not have suffered so, by way of him being more inclined to cover it with greater lenience?
It may seem that way, at least in considering how Riedel reviewed P. Diddy’s performance thus after their dinner: “Riedel pronounced himself impressed. ‘He could have forgotten his lines or had to be carried offstage. He didn’t do anything terrible, he didn’t do anything astonishing.’”
Seemingly all the rapper had to do was remember some words and remain physically onstage, and he sails through scot-free. That’s a rather different outcome, one could say, to being absolutely eviscerated for what became a Tony nominated effort at one of the appreciably hardest and most demanding musical theatre roles in existence.
Though perhaps it’s hard to tell if that was really his insinuation from just one isolated comment pertaining to lunch.
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This argument might be fine, if it WAS the only isolated comment pertaining to wanting Bernadette to have lunch with him. But it isn’t. Riedel continues to make a further two references over protracted periods of time to the fact Bernadette hasn’t dined with him.
One begins to get the sense of him feeling desiring of or somewhat entitled to such a private lunch with the lady he’s verbally decimated for years, and a sense of bitter rejection that he hasn’t been granted one.
“If Tonya Pinkins doesn't win the Tony Award this year, I'll buy Bernadette Peters lunch,” he simpered, and later, “I invite Bernadette to be my guest for lunch at a restaurant of her choosing. She can reach me at The Post anytime she's hungry”.
The embittered columnist in this light takes on now the marred tinge of a small boy in the playground who doesn’t get to hold the hand of the girl he wants in front of his friends, so spends the next three years pushing her over in the sandpit in revenge.
Moreover, the last statement makes undeniable comment on Bernadette’s troubled relationship with food, body image and public eating.
So now not only so far has he insulted and mocked her physical appearance and played into all the usual trite shots calling her a “kewpie doll”; suggested Arthur Laurents violently hit her in order to elicit a better performance; continually publicly harassed her regarding a show that strikes close to the nerve with deep personal and psychological resonances due to her mother and childhood; but now he’s going for the low-blows of ridiculing her over her eating habits.
Flawless behaviour.
 Maybe it’s far-fetched to suggest a man would have such a fragile ego to run a multi-year public defamation campaign after so little as not getting his hypothesised fantasy of a personal lunch date. But then again, this was the man who “left Johns Hopkins University after his first year because of a broken heart.” (“I was in love with her; she wasn't in love with me,” he said.)
And also the man described as “an insomniac who pops the occasional Ambien,” living in a “small one-bedroom” that is “single-guy sloppy”, who has “been living alone since a four-year romance ended in 1996”.
The man whose own best friend called “cruel” and with a “lack of empathy”.
The man whose own sister answered that “well, yes,” he’s always been mean; and after being picked on as a kid for “being the small guy and the intellectual”, he grew dependent on using “his verbal ability to beat someone” and put himself in positions of defensive impenetrability.
See, writing Riedel-esque, vindictive and provocative conjecture is no especially challenging or cerebral task.
Riedel may well see his approach to ‘journalism’ or reporting as “all fun and games”.
But I for one am not laughing.
 One final aspect to address when considering Riedel’s reasoning for the depth of his coverage on Bernadette demands attention of how he gets his information. His own personal opinions and motivations aside, crucially he depends on insider providers for insider details. Perhaps somewhat alarmingly then, “leading Broadway producers themselves are among his sources”.
“Half of Broadway hates him. The other half leaks to him”, John Heilpern titled his 2012 Vanity Fair profile on Riedel.
As such, in frequently taking his lead from “theater folk, usually with an ax to grind”, Riedel acts as the mouthpiece to bring secretive backstage reports out front. High-up, influential characters are thus able to funnel their agendas into public view, while keeping their identities hidden.
Notably, it was raised in the above article that Riedel’s “merciless running story” regarding Bernadette in Gypsy “was fed by none other than its renowned librettist, Arthur Laurents—or, more precisely, by Laurents's lover”.
Contrary to the smiley picture below between members of the show’s creative team and it’s beloved star, it was no secret that Laurents did not like Mendes’ 2003 revival. Laurents told Riedel that “Sam did a terrible disservice to Bernadette and the play, and I wanted a Gypsy seen in New York that was good… You have to have musical theater in your bones, and Sam doesn't”. In fact, Laurents admitted the only reason his 2009 book ‘Mainly on Directing’ came into existence was because of how much he had to criticise about the show – it grew out of the extensive set of notes he gave Mendes.
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Additionally, it was no secret that Laurents’ lover, Tom Hatcher, demonstrated both a desire and capacity to influence Arthur’s productions. As well as being the driving force for the 2009 Spanish-speaking reworking of West Side Story, Hatcher had intense investment in Gypsy specifically. Patti LuPone writes in her memoir, “From his deathbed, Tom had told Arthur, ‘You have to do Gypsy, and you have to do it with Patti’. It was one of his dying wishes”. Laurents himself, in corroboration of this, explained Tom’s reasoning – “he didn't want the Sam Mendes production to be New York's last memory of Gypsy”.
The allegation in Heilpern’s profile might be hard to prove from an outsider perspective. But given that neither were happy with Mendes’ production and both actively took steps to ensuring it would be superseded in memory, it is not completely implausible.
 Overarchingly, as much as Riedel’s writing may benefit FROM insider sources, it is said he does not write in benefit OF them. For instance, although friends with Scott Rudin in 2004, an animated (nay threatening) warning from Mr Rudin asking Riedel to “back off” from “slamming” his show, Caroline or Change, seemingly “had no impact”.
That’s not to cite total impartiality or exemption from personal connections and higher up influences colouring his reports of shows. Theatre publicist John Barlow would describe that sometimes “if you ask Michael to kill [one of his pieces], he will, if it’s someone with whom he does business”.
But it would be remiss not to mention that his influences and sources stretch beyond just the big wigs. Amongst his other informants too are the more lowly, overlooked folk like “the stagehands, the ushers, chorus kids, house managers, and press agents… the guys who build sets in the Bronx”. Basically, for anyone who’ll talk, Riedel will listen.
“Michael Riedel doesn't work for the producers or the publicists; he works for the reader,” one publicist said. “Sometimes we're glad of that, sometimes we're not-but at the end of the day, that's the reality.”
Sometimes he’s nice, sometimes he’s not – but the world goes round.
Through all that’s been explored, it should be stated how painful and injurious it must be for individual performers or shows to fall upon the unmitigated, maiming force of being on the wrong side of Riedel’s favour. The way he approached coverage on Bernadette is deplorable from an emotional and personal standpoint. Some would argue that it was too far and crossed a line and was most definitely unfair. Others would say it was justified. It’s hard not to sound petulant as the former, or heartless as the latter.
While his actions may indeed be abrasively wounding in isolated (often plentiful) cases, it’s unreasonable to say Riedel’s intentions would be to cripple the Broadway industry as a whole. There are those who purport that Riedel in fact “keeps Broadway alive with his controversies”. His words may not always be ‘nice’ but it’s difficult to argue they're not engaging.
Many are quick to criticize or react impassionedly to him and his columns; but few are quick to stop reading them. And Riedel “knows that the most important thing is being well read”.
Hence it is understandable why Riedel is appraised as “the columnist Broadway loves to hate”. Through his enthralling and stimulating bag of linguistic and dramatic tricks, Riedel knows how to keep the readers coming back. “He’s lively, and he makes the theater seem like an interesting place,” one producer did reason.
“There are times when no one's going to care about Broadway if you don't have a gossip angle that focuses on the backstage drama,” opined George Rush, the Daily News gossip columnist who was once Riedel's boss.
Perhaps it is logically and principally then, if somewhat cynically, a matter of believing “it's just business” and knowing how to “play the game”.
As Riedel himself would rationalise, “It’s all an act. You gotta have a gimmick, as they say in Gypsy.”
It may not be pleasant, but in a world increasingly dependent on sensationalistic and clickbait-driven engagement, it’s probably not going to change any time soon.
 Well then, if he can live with the toll of the position of moral tumult his column puts him in, so be it.
That he described his mind as being “constantly on the next deadline”, saying “I always think about the column”, and likening writing it to “standing under a windmill”, where “you dodge one blade, but there's always another one coming right behind it”, may be some indication that he can't. At least not wholly easily.
I’ll leave that to him to figure out. Off the record.
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sunshineandbnha · 3 years
Text
Unexpected - Denki x reader (Valentine’s Day)
Word count: 3,978
Warnings: none, aside from a case of “Did not edit, just finished this this morning”
A/n: HOW DID THIS END UP SO LONG?? I swear, I started it with the idea and intention that it would be 1.4k or 1.9k words. How did I accidentally write two thousand more words? Anyway, I hope this is a good valentine fic for Denki boy. I thought of it due to a prompt on tumblr. If I can later remember who it was who made it, I will edit this and have a link to that post.
Edit: Found it. The prompt was made by @love-me-a-good-prompt
~
When was it you started to look at him differently?
"Hey!"
You looked over your shoulder to find Kaminari making his way past several students in the cafeteria to get to you. You turned your body to face him. Though, you felt awkward about still holding your lunchtray, as if it was a barrier between you and him.
"Do you got a date for tomorrow?" he asked with a grin.
Your heart gave a weep at the reminder of Valentine's day. As if the hearts and commercials all over the place weren't enough. "What do you think?"
"Just checking." He dashed to get his lunch tray he had set down, and sped walked to your side as you picked a table to sit at.
Kaminari had been your friend for several months. One day you had simply overheard him talking about a manga, the same one you had read, and you jumped into the conversation. After that, the both of you became easy friends, and frequently had lunch at the same table.
"Why would you even ask?” You slid into a seat at the table. “You know there's no one I'm really interested in."
"Except for fictional characters," he added while getting into his own chair across from you.
"Yeah. Unfortunately they aren't available for me to ask out."
He leaned back in his seat. “We’re really missing out on these things. I thought by the time I was in high school training to be a cool hero, I would have tons of girls who like me by now.”
“And I, for some reason, thought I would magically manifest a special someone. But that’s clearly not happening anytime soon.” You stared down while absent mindedly stirring your food.
He suddenly sat straight and looked at you with a twinkle in his eyes. The kind that told you he had an idea. "What if we did all of that classy Valentine's day stuff together?"
"I think you meant cliche."
"Banana, ba- ... oh wait, that's not how the saying goes."
You let out a large laugh and nearly choked on your food.
"Something with tomatoes or potatoes," he continued with a wave of his hand as if throwing away the topic. "Well, what do you think? You wanna do it?"
"You just want the chocolate, don't you?"
"No! I would never!" He waved his arms around. "... Well, that too."
"I knew it!" You lifted your fork/chopstick of food into air in triumph. "Just make sure you get my favorite chocolate once White Day rolls around."
"Sure thing!" He gave a thumbs up. "I'm sure I can get enough money by then!"
"You've been using all of it on manga and snacks again, haven't you?"
"What else would I use it on?"
"Okay. Just don't use the money for my chocolate on manga."
"If I did, It would be a great manga and be worth a lot more than some chocolate. Actually, that should be a thing. Instead of getting girls chocolate, get them manga! And we should get manga too. ... So, are we doing it?" he asked when he paused long enough to think.
"I don't know,” you shrugged while taking another bite.
He slammed his hand on the table. "But you said it like you did! I just agreed to get you chocolate next month!"
"I was saying if I agreed. If I agreed then you would have to get me chocolate.” You internally laughed at his response.
Kaminari slumped in his chair. "Okay, but my point is, how long have we been single? And it doesn't look like it's going to change anytime soon, so I was thinking why not we experience some of it while we're still in high school?"
"Hmmm," you tapped your finger against your lip. "Well, you have a point. And I guess I got nothing better to do tomorrow."
“So it’s a yes?” his eyes lit up.
“I guess so.”
“Yes!” He jumped up and some heads turned towards him. “I got a—!”
You hastily pulled him back down and got a hold of his ear. He yelped in pain before you shushed him. The attention he had gained was beginning to die down after doing that, much to your relief. You released a small puff of air, grateful that you didn’t feel like you were in a spotlight anymore.
“Kaminari,” you whispered into his ear, an edge present in your voice, “Don’t go announcing it to the world, especially if it’s not an actual date. Do not ruin it for me.”
You let go, and he got out of the awkward position of being pulled half way onto the table. Thankfully, he hadn’t landed in his food when you pulled him down. He settled back in his chair and rubbed his ear.
“Okay! You can count on me!”
 Maybe it was a bad idea to suddenly agree when that meant you had to make chocolate for him that night. You already had some chocolate you bought from the store for family and friends. One of those giri chocos was originally going to be his, but now you would have to actually make him honmei choco if you were going to have the whole Valentine's Day experience. You considered skipping on that for a brief second, but you had already agreed to do it. Plus, you weren't sure if you would ever get to do this during high school at this rate. And you wanted to at least have done it once.
You'd have to run to the store to get better quality chocolate, a cute wrap for it, and a heart shaped mold. In order to save time, you went directly to the nearest store after school. It would save time, which you didn't have much of it. You didn't know how long it would take to make them, and you wanted some extra time in case you make a mistake and had to do something over again.
It was more crowded than you thought. You also didn't realize how many stares you would get just for being in your U.A. uniform. Thankfully, everything you needed was there and you made your way to the counter to pay. As you were weaving your way through the people, you thought you saw another student. You did a double take. Uniform. Pink skin. Ashido.
You tried to duck and hide, but it was too late.
"Oh, hey!" She waved you down and ran to you. A bag of purchased goods was hanging from her arm. "What are you doing here? Are you getting last minute giri choco too!"
“I, uh.”
“Hey, isn't that stuff to make chocolate? Wait a second… OMG! Who’s the lucky person!”
You nervously held the items close to you. This was why you didn't want her seeing you. "No one, really. I'm just... making it for the experience." You put a smile onto your face and did your best to make the last half of the sentence sound cheery.
It wasn't technically a lie. You just hoped she bought it. Because if she kept prying and learned it was for Kaminari, you would never hear the end of it.
"Okay. Can I have some when you're done?" She joked and bumped your arm with her elbow.
"Only if I didn't eat it all first." You internally high fived yourself for the quick reply.
"Okay. Well, see you at U.A." She waved before dashing out the door.
"Bye!" You watched her go. When she was out of view, you exhaled a breath you didn't know you were holding.
 You stood nervously in the park. You wore a Valentine Day themed outfit you had put together, with the help of some ideas from the internet. It was 5:45 pm, the time you agreed on meeting. You had honestly expected him to be slightly late. Though it did nothing to make your feel less jittery.
There were quite a few people who also had the same idea of going to the park. Some friends playing Frisbee. A family walking by. And some couples. You scanned the area for him, multiple times, but still couldn't see him.
Why were you even so worried? This was your friend. It’s not like it was an actual date with someone you liked. If he forgot or something, you could just chew him out later. Then that 'what if' situation made you sick to your stomach and you forced yourself to stop thinking about it.
"Hey!"
You head turned up within a split second and you saw him. He wore a dark blue button up shirt. This plus his smile and hair... somehow made him look nice. A smile spread on your face, yet your nerves didn't completely calm down just yet.
"Hey!" You greeted back.
"You look nice," he commented.
"You too." You nodded. "So, what were you planning on doing first?"
"I thought we'd walk around here first, then go to this one restaurant. And after that we can wander around shops." he shrugged.
"Okay, sounds nice." You began walking side by side with him.
Your brain tried to sabotage the moment by beginning to make you feel awkward. You did your best to push it away. But were you supposed to be walking in silence? Or talking?
"You wanna hold hands?" He offered.
"Hmm," you joking held your finger to your lip in deep thought. "I think no."
"Oh, come on!" He acted upset, but there was a big grin on his face.
You laughed and he joined in. A few more jokes were thrown back and forth as you passed trees and other people. Though within a seemingly short amount of time, the conversation hit dead end. You pulled on your sleeve and look in any direction but him.
"Okay, this is getting boring,” he said. “Can we go to the restaurant now?”
"Lucky for you, I think we're almost at the end of the park, and I'm hungry."
“Yes!” he cheered. “They always make walking through the park look more fun in the movies.”
“Yeah,” you agreed with a laugh.
Kaminari led you to the place he picked out. Well, more like he tried to go there, then got lost and had to give up on relying on his memory. He made the brilliant move of pulling out his phone, setting the location on his map app, and he following it. But you both realized that he had gotten the point where you going mixed up with your location.  This resulted in having to backtrack and ignoring your growling stomach as it took even longer to get there.
Finally, you found it. You entered through door with him. Inside were tables placed around a large circle. The conveyor belt had several plates of food with different types of sushi and other dishes. The chiefs in the middle of the circle conveyor worked hard to keep the food coming. Almost every table was filled.
“Aw, man. We should have gotten here earlier,” Kaminari grabbed your hand. “C’mon.”
You both ran until you spotted a free table and slide in. It took a second to catch your breath after the sudden sprint. Sitting in the chair, you looked around more closely. It was a nice place. There were people chattering, some clanking of plates, and mouth watering food slowly passing by you. You reached up to begin to grab one, but then you stopped yourself.
"Wait, am I paying for myself or where you...?"
"You can have whatever you want. My treat," he replied with a ish eating grin. Probably meant that he thought what he just said was very cool.
You laughed to yourself and picked one and he did the same. It was good. You were pleasantly surprised, though you weren't sure why. Maybe it was because he had only learned of the restaurant while looking up ones online to take you to. And it was only yesterday that you agreed. Then again, you had made honmei choco the other night...
You suddenly remembered something and nearly choked on your sushi roll.
"You okay?" Kaminari said, unfortunately dismissing any hope you had that he didn't notice.
"No, I'm good. I just need to make a phone call. One second." You excused yourself and walked outside while pulling out your phone.
It was an uncomfortable change to suddenly be greeted by the chilly February air. Was it really that cold when you  were with Kaminari? You dialed your mom's number and resisted the urge to pace.
As soon as you heard the other end being picked up, you began. "Mom, I need you to get something for me. If you look in the kitchen, somewhere on the counter is where I left a bag of chocolate for Valentine's day. Can you bring that to me?" You had been so busy trying to get ready and be on time, that you had accidentally left the honmei choco you made.
"Uhh, okay. But where are you? It’ll be awfully hard to give it to you if I don’t know where you are."
"In a little bit I should be..." you tried to think of a good point to meet up, "near Takoba Municipal Beach Park. Probably close to that one gazebo. I'll text you that so you don't forget after I hang up."
"Okay. I hope you appreciate this. I really don't feel like going all the way out there to give you something you forgot."
"If I could go back and un-forget it, I would. Thank you. Bye."
With that, the call ended. You took a deep breath to calm your heart, which seemed to think forgetting chocolate was a catastrophic event, and went back inside.
When you caught sight of Kaminari again he was dunking a chunk of seaweed and fish into soy sauce, before shoving it into his already full mouth. He stopped  and paused upon seeing you. He chewed and swallowed as quickly as he could and finished by the time you sat back down.
"So, what was that about?" he started it off as a joke, but his voice seemed shaky for whatever reason.
"I just forgot something and asked Mom to go get it for me." Technically wasn't a lie.
"Oh, okay." He began eating more. He started counting the plates and you could see his face pale a tad.
"Is everything alright for you?"
"Huh? I mean, yeah, everything's great." He smiled at you.
You shrugged and focused your gaze on the conveyor belt. A particularly delicious looking morsel. It was clearly more expensive, with a nice layer of tuna in it. You reached out your hand, considering getting it when you saw Kaminari flinch at your action.
You turned to him. "Do I need to pay for my own meal?"
"No, no," he tried to retain the coolness he built up, "I can pay."
You sighed. "No, you are not going broke because of expensive fish."
"But, that's not-"
"What? It's not cool? Denki- oops.” You realized you accidentally used his given name.
His face turned the slightest bit pink, though you hardly even noticed in your own embarrassment. “That’s fine. You can call me Denki. We’ve known each other long enough.”
“Thanks,” you nodded and continued, “Denki, you are my friend," why did the word 'friend' leave a different taste this time 'round? "and I don't want you doing something stupid because you think it makes you look cool."
He struggled to make a comeback and ended up blurting out, "Doing something stupid that makes me look cool defines me."
"Look, let's split the bill between us, that way you pay for some of mine, but you don't spend up the money for the chocolate you promised me."
"Wait, you didn't care about me, you just wanted to make sure you still got chocolate." He faked an offended expression.
You exhaled a laugh. "Yeah, sure. Whatever makes you feel better. As long as you agree."
"Fine."
"But don't purposefully buy more just because I'm offering to pay half."
"Can't make any promises~"
"You little-"
Eventually, you became full enough, or rather reached the maximum to what you were willing to pay. Then you left. You blinked when you stepped out. You hadn’t expected it to become this dark. Kaminari began walking off, probably to some store or the mall, but you grabbed his arm to stop him.
"Is it alright if we stop by the beach?"
His eyes lit up, like the stars in the sky. "Great idea! That'd be much more romantic."
You expected to roll your eyes, but what you found was your face growing warm and your mouth being lost for words. Thankfully, he didn't notice and just started running for the beach, pulling you along. Buildings loomed over you in the dark, until they finally cleared and the beach came into view. The sea seemed to become the night sky. It gently washed over the sand in a rhymic pattern. The sound of it filled your ears and your senses listened. A sense of calmness washed over you.
You both walked up to the gate that separated the beach from the road. Kaminari leaned against the metal gate, resting on his arms. The two of you stared at the view in a comfortable silence.
“Wow, this is nice,” he commented.
“Yeah.” There was a weird feeling, somewhat reminiscent to a flutter or squeeze, in your chest. Something that made the moment seem more magical. You could almost feel this feeling rising and beginning to climb up your throat.
More silence, then a movement caught your attention out the corner of your eye. Your mom was waving to you and held a small bag that slightly reflected in the small amount of light there was.
“One second, I need to go get something,” you let him know and ran to your mom. “Thank you so much.”
“Just don’t make this a habit,” she handed it to you. Then she glanced to where Kaminari was and squinted. “Is that your date? Is that why you were making chocolate?”
“No,” your voice came out more unsure for some reason, “well, I… was just making that for myself. This is just giri choco.”
“Okay.” She shrugged. “Don’t stay out much longer.”
“I won’t.” You quickly ran back. “Hey,” you greeted him.
“Hey. What was that about?”
“Noting important,” you shrugged and leaned on the gate. “Oh, and here.” You held the bag out to him, trying to act cool and nonchalant, but you knew you had a big smirk on your face.
He gasped and snatched it out of your hold. He wrestled with the bag, trying to get it open. Once he succeeded, he looked inside. A big smile spread across his face and he pulled it out. He held a large chocolate heart on a stick, almost like a lollipop. You thought that would be fun to make. Of course, now that he held it, you could see all the tiny imperfections. Like where a small air bubble had been, or how some chocolate had gotten on the stick. But Kaminari didn’t seem to care at all. He stared at it in awe. Like he had just been given something he wanted for years.
“Wow! Wait, did your mom just give this to you? Did you forget?” he looked over to you.
“What, no, I would never…” you laughed nervously. “But I did make it. You better like it, or else,” you joked.
“I’m sure I will! Wow. You made this?”
“Yep. Last night.”
“Thank you!” He took a bite out of it and began happily chewing.
You smiled. Your eyes locked onto the gazebo on the beach. It looked really nice. The thought of you being in it made you want to go even more. Currently there was a couple there, but then they walked out and started going down the beach. Your eyes lit up.
You looked to Kaminari, tugged on his sleeve, and pointed to the now empty location.
He grinned. “I think I know what you’re thinking and I think we should do it too.”
With a couple of small laughs you both hurried down to the beach was fast as you could. The sand made you slow your pace into a walk, but you didn’t mind. The sea air on you felt refreshing, chilling your skin. The moon was beautiful and the water reflected slivers of the moonlight that danced.
"It looks really nice." You smiled.
"Yeah... wanna hold hands?" He offered his free hand to you.
To your surprise, this actually sounded nice. And to your greater surprise, you accepted. Your hand slipped in his perfectly. Almost like it found its home. The second you skin touched, it was like electricity ran through you and jump started your heart. You were about to ask if he was using his quirk, but quickly realized that it didn't feel exactly like electricity. But the strange feeling in your heart continued. You couldn't tell if it felt nice or if you wanted it to go away.
Your feet kept sinking in the sand until you reached the pier and had to get used to walking on concrete again. You made your way to the roof on the end of the pier, hand in hand. You stood by the edge. Staring at the water.
Kaminari took the last bite. “That was delicious.”
“Thanks.”
“So…” he looked around. He put the stick back into the bag and placed it in his pocket. “Wanna dance?”
Instead of your usual joking reply, you felt flustered, but shyly accepted. He pulled out his phone and started some music up. You put your hand in his and the other on his shoulder. He held you by the waist. You tried to regulate your breathing and calm down. The two of you began spinning in time with the music. He twirled you around. You even did that one move you would see in movies. When you’d spin out, like a door opening, while still holding his hand. The he’d pull you back to him. It all felt simple, and fun.
Right as the fourth song was ending, you had an overwhelming urge to ask him something. “Umm,” then you stopped yourself when you realized exactly what it was you actually wanted to ask. But why did it feel like it was rising out of your throat, desperately wanting to be said.
“Yeah?” he looked at you. His yellow eyes made you feel like melting, an effect they never had up until that point.
“I… it was nothing.”
“Really?”
“No.” You cursed yourself for automatically saying the truth.
 “Then what is it?” He looked at you more intently.
Your mind was doing somersaults trying to figure out what to do or say. “Date, please,” you blurted out.
“Huh?”
“Well, um.” You really wished you had kept your mouth shut. You stared down and said in the most quiet voice possible, “I think maybe I kinda like you and maybe, kinda, want to go on a real date with you. Maybe? If you’d be fine with that, maybe.”
“Wait,” he stepped back as if in surprise. “You. Want to date… me?”
Your face was burning to the point you wanted to stick into the water like an ostrich. “Yes?”
He threw his arms in the air and jumped around. “Yes! I got an actual date! I’m finally dating someone! They said I couldn’t do it!”
“You don’t need to announce it to the whole world.” You laughed.
“Well, you are m—”
“I swear, if you say finish with ‘my world’ I will knock you over the head.”
He let out a big laugh. “Why? You don’t want to be my world?”
His laughter was contagious. “No, it’s cheesy, and this literally just happened a minute ago.”
You both started to walk back, and hardly even noticed when your hands slipped perfectly into one another.
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Hi Sarah! My friend and I are starting a bookclub (as much as you can with two people who aren't pressed for deadlines) and I was wondering if you have any recommendations? (That is if you have time to rec anything!) We're starting off with Deathless and have Fitzgerald next in line somewhere but I def want to try to expand the genres we read and tbh from years of following you, I trust your judgement
I don’t...like giving recommendations? At least not directly, it seems like too much opportunity for getting it wrong. Everybody has their own tastes, after all, and even the best of friends don’t necessarily vibe with what you vibe with. (I’ve experienced this with multiple friends, so I know what I’m talking about.) Truly, one of the reasons that my whole “I’m going to get back into reading for pleasure!” push has been so successful is that I only bother with books that interest me, and stop reading when they fail to catch my attention.
But I’ve now read at least 60 books in 2020, which is approximately 60 more than I’ve read in the years prior, so I’m happy to share that. Below is my list of recent reads, beginning to end, along with a very short review---I keep this list in the notes app on my phone, so they have to be. Where I’ve talked about a book in a post, I’ve tried to link to it. 
Peruse, and if something catches your interest I hope you enjoy!
2020 Reading List
Crazy Rich Asians series, Kevin Kwan (here)
Blackwater, Michael McDowell (here; pulpy horror and southern gothic in one novel; come for the monster but stay for the family drama.)
Fire and Hemlock, Diane Wynne Jones (here; weird and thoughtful, in ways I’m still thinking about)
The Secret History, Donna Tartt
Gone Girl, Gillian Flynn (here; loved it! I can see why people glommed onto it)
Swamplandia!, Karen Russell (unfinished, I could not get past the first paragraph; just....no.)
Rules of Scoundrels series, Sarah MacLean (an enjoyable romp through classic romancelandia, though if you read through 4 back to back you realize that MacLean really only writes 1 type of relationship and 1 type of sexual encounter, though I do appreciate insisting that the hero go down first.)
The Bear and the Nightingale, Katherine Arden (here)
Dread Nation, Justine Ireland (great, put it with Stealing Thunder in terms of fun YA fantasy that makes everything less white and Eurocentric)
The Haunting of Hill House, Shirley Jackson (VERY good. haunting good.)
Tell My Horse, Zora Neale Hurston (I read an interesting critique of Hurston that said she stripped a lot of the radicalism out of black stories - these might be an example, or counterexample. I haven't decided yet.)
The Rose MacGregor Drinking and Admiration Society, T. Kingfisher (fun!)
St. Lucy’s Home for Girls Raised by Wolves, Karen Russell (some of these short stories are wonderful; however, Swamplandia's inspiration is still unreadable, which is wild.)
17776, Jon Bois (made me cry. deeply human. A triumph of internet storytelling)
The Girl with All the Gifts, M. R. Carey (deeply enjoyable. the ending is a bittersweet kick in the teeth, and I really enjoyed the adults' relationships)
The Door in the Hedge and Other Stories, Robin McKinley (enjoyable, but never really resolved into anything.)
The Hero and the Crown, Robin McKinley (fun, but feels very early fantasy - or maybe I've just read too many of the subsequent knock-offs.)
Mrs. Caliban, Rachel Ingalls (weird little pulp novel.)
All Systems Red, Martha Wells (enjoyable, but I don't get the hype. won't be looking into the series unless opportunity arises.)
A People's History of Chicago, Kevin Coval (made me cry. bought a copy. am still thinking about it.)
The Sol Majestic, Ferrett Steinmetz (charming, a sf novel mostly about fine dining)
House in the Cerulean Sea, TJ Klune (immensely enjoyable read, for all it feels like fic with the serial numbers filed off)
The Au Pair, Emma Rous (not bad, but felt like it wanted to be more than it is)
The Night Tiger, Yangsze Choo (preferred this to Ghost Bride; I enjoy a well-crafted mystery novel and this delivered)
The Left Hand of Darkness, Ursula Le Guin (unfinished, I cannot fucking get into Le Guin and should really stop trying)
The Ghost Bride, Yangsze Choo (enjoyable, but not nearly as fun as Ghost Bride - the romance felt very disjointed, and could have used another round of editing)
Temptation's Darling, Johanna Lindsey (pure, unadulterated id in a romance novel, complete with a girl dressing as a boy to avoid detection)
Social Creature, Tara Isabella Burton (a strange, dark psychological portrait; really made a mark even though I can't quite put my finger on why)
The Girl on the Train, Paula Hawkins (slow at first, but picks up halfway through and builds nicely; a whiff of Gone Girl with the staggered perspectives building together)
Stealing Thunder, Alina Boyden (fun Tortall vibes, but set in Mughal India)
The Traitor Baru Cormorant; The Monster Baru Commorant, The Tyrant Baru Cormorant, Seth Dickinson (LOVE this, so much misery, terrible, ecstatic; more here)
This Is How You Lose the Time War, Amal El-Mohtar, Max Gladstone (epistolary love poetry, vicious and lovely; more here)
The Elementals, Michael McDowell
Gideon the Ninth, Tamsyn Muir (didn't like this one as much as I thought I would; narrator's contemporary voice was so jarring against the stylized world and action sequences read like the novelization for a video game; more here)
Finna, Nino Cipri (a fun little romp through interdimensional Ikea, if on the lighter side)
Magic for Liars, Sarah Gailey (engrossing, even if I could see every plot twist coming from a mile away)
Desdemona and the Deep, C. S. E. Cooney (enjoyed the weirdness & the fae bits, but very light fare)
A Blink of the Screen, Terry Pratchett (admittedly just read this for the Discworld bits)
A Memory Called Empire, Arkady Martine (not as good about politics and colonialism as Baru, but still a powerful book about The Empire, and EXTREMELY cool worldbuilding that manages to be wholly alien and yet never heavily expositional)
Blackfish City, Sam J. Miller (see my post)
Last Werewolf, Glen Duncan (didn't finish, got to to first explicit sex scene and couldn't get any further)
Prosper's Demon, KJ Parker (didn't work for me...felt like a short story that wanted to be fleshed out into a novel)
The Secret Garden, Frances Hodgson Burnett
His Majesty's Dragon, Naomi Novik (extremely fun, even for a reader who doesn't much like Napoleonic stories)
Three Parts Dead, Max Gladstone (fun romp - hard to believe that this is the same author as Time War though you can see glimmers of it in the imagery here)
A Scot in the Dark, Sarah MacLean (palette cleanser, she does write a good romance novel even it's basically the same romance novel over and over)
The Resurrectionist, E. B. Hudspeth (borrowed it on a whim one night, kept feeling like there was something I was supposed to /get/ about it, but never did - though I liked the Mutter Museum parallels)
Stories of Your Life and Others, Ted Chiang (he's a better ideas guy than a writer, though Hell Is The Absence of God made my skin prickle all over)
Gods of Jade and Shadow, Silvia Moreno-Garcia (fun, very much a throwback to my YA days of fairytale retellings, though obviously less European)
Four Roads Cross, Max Gladstone (it turns out I was a LOT more fond of Tara than I initially realized - plus this book had a good Pratchett-esque pacing and reliance on characterization)
Get in Trouble, Kelly Link (reading this after the Chiang was instructive - Link is such a better storyteller, better at prioritizing the human over the concept)
Gods Behaving Badly, Marie Phillips
Soulless; Changeless; Blameless, all by Gail Carriger (this series is basically a romance novel with some fantasy plot thrown in for fun; extremely charming and funny)
Black Leopard, Red Wolf, Marlon James (got about 1/3 of the way through and had to wave the white flag; will try again because I like the plot and the worldbuilding; the tone is just so hard to get through)
Pew, Catherine Lacey (a strange book, I'm still thinking about it; a good Southern book, though)
Nuremberg Diary, GM Gilbert (it took me two months to finish, and was worth it)
River of Teeth, Sarah Gailey (I wanted to like this one a lot more than I actually did; would have made a terrific movie but ultimately was not a great novel. Preferred Magic for Liars.)
Mexican Gothic, Silvia Moreno-Garcia (extremely fun, though more trippy than Gods and the plot didn't work as well for me - though it was very original)
The New Voices of Fantasy, Peter S. Beagle (collected anthology, with some favorites I've read before Ursula Vernon's "Jackalope Wives", "Hungry Daughters of Starving Mothers" "The Husband Stitch"; others that were great new finds "Selkie Stories are for Losers" from Sofia Satamar and "A Kiss With Teeth" from Max Gladstone and "The Philosophers" from Adam Ehrlich Sachs)
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yourultraarchive · 3 years
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Oh, no no it's not an issue at all! I don't mind it's alright! Focus and take care of yourself first and foremost! :>
And yes! I'll be doing her template once I actually find the time to draw her in her outfit and also for the mini scenes! Also I've actually ended up changing her name to Yaren instead since I was told by some people that Yuren sounded like another english word for something else (unfortunate :'D), I don't think that should change the kanji all that much but ahh I'm unsure.
Anyway sorry for the very long blabber, I did want to say what Yaren's quirk is! Her hero name is a WIP between Waterdog, Waterpuppy, Lottie or something else entirely.
Her quirk is called Axolotl, which gives her the humanoid appearance of an axolotl and is able to do anything an axolotl can do. Having gills to breathe underwater, but also lungs to live on land, a tail to swim really fast and also incredibly fast regeneration! She's usually better suited to fight underwater. She can heal almost any part of her body, minor cuts, severed limbs and even internal organs and brain! The latter however take days to weeks to heal, everything else can take seconds or minutes depending how much blood she's willing to lose to heal quicker.
Drawbacks however include her skin being irritable and sore if she's not in water long enough so she carries a water spray to help deal with it if it starts getting sore, she's very sensitive to toxins and pollution and if she overdoes her regeneration she'll get permanent scars on those areas and will be harder to heal properly next time. Plus if she overdoes it in any part of her body, she can lose too much blood and become paralyzed or pass out from blood loss.
Extra tid bits include how her skin is naturally a light pink but if she's in water long enough it turns darker and black like a wild axolotl which helps with camouflage and much much later probably in second year or third, she finds out her saliva or blood has regenerative abilities on others if they consume it or if it's placed on a wound!
I am so so sorry that was incredibly long, her quirk is pretty detailed as I've thought and researched about it a lot! I do have issue with trying to find a way to make her able to battle, and the only idea I got is that when she gets injured she can force her body to react to it to have an adrenaline rush which makes her strong enough for a while. That and also in water, due to her high speed and better suited environment she's able to sneakily attack enemies with quick powerful punches or kicks added to her quick swim speed! Thank you for reading and I am so sorry it's so long, please please don't rush yourself replying to this! As I said take care of yourself and thank you for your help! :D
Hi!
Sorry for the late reply again! (Life is busy.)
Yeah I didn't realize the english word thing either. But like I said in my original post, there are other readings to use, or the option of rearranging the name. ("ya", like has been mentioned before, is not a reading for that kanji, so it'd be a kirakira reading if anything. Unlike in English, changing one letter of a name to make it more unique doesn't work the same way in Japanese since it changes the meaning entirely in normal cases.) One of my previous suggestions in the first post were "Yujin/Yuzin" because the kanji for "ren" could be read that way in Japanese (as previously mentioned, "ren" is not a Japanese reading, but a Chinese one), but if you're set on using "ren" you could always rearrange it to "Renyu", or use the other readings for the "yu" kanji and make "Renie" or "Reniya" or something. Or you could still change "ren" and get "Jinie" or "Jiniya" or "Jinyu", among other things.
As for the quirk, it's already really well-thought-out and thorough! I don't know if you actually need to expand on it because that's already a lot of skills (I like the bit about the camouflage, and the later-in-school-years leaning how to heal others). I think it's a careful balance between being realistic and being overpowered (which can lead to potential mary-sue moments if you're being wary about that, but it's your character and if you have fun with it you can do whatever you want--besides, in canon Izuku's got that going on himself lol). You don't really need the bit about "when she's injured she can force her blood to give her an adrenaline rush and make her super strong", that feels like too much tbh.
I think the thing about trying to give her quirk so many applications is that you're trying to wield her powers over too many fields. You want her to be a battler but also good at sneaking/surprise attack tactics but also good at rescue (which is what I thought her powers would fit! Being good at being underwater and also healing? Rescuing people seems perfect for her!) but there IS such as thing as being spread too thin. Even in-universe or in-story or wherever you're planning to use her, if you have her try to do EVERYTHING, realistically she's going to burn out. It's good to have ambition, but even most characters in MHA don't have that many focuses.
I forget which characters canonically have certain career goals, but I know for certain there are several characters whose quirks and personalities are geared more toward being disaster/rescue heroes (like the Wild Wild Pussycats) or support heroes (like Nighteye) than toward reaction/responsive heroes (like All Might) or stealth heroes (like Eraserhead, but I think his type of hero work is also arguable and fits under multiple umbrellas). It's like in the very first arc where there's a bunch of heroes standing around not helping Bakugou when he was caught in that slimy villain because they knew their quirks weren't suited to that situation--it's not cowardly, but it's realistic, when they know their quirks can do more harm than good in certain situations, even if they wanted to help.
I think that's what applies here, with your character. Yes, I understand wanting her to be able to adapt to any situation, but I think there's a point where you have to give her a goal and set her toward it. Does she want to be on the frontline reacting to villain attacks as they come and going out to apprehend them first-hand, or does she want to pre-emptively stop villains before they can rise by doing investigation and stealth work, or does she want to use her incredibly fit biology to help others when disaster strikes and there's no villain involved at all? Sure she can have ambition like Bakugou or Izuku who want to be the best #1 hero, but even they have their focuses (both are reactive striker types!) and while Izuku is adaptive (ie. he's strategic and well-prepared for a raid strike to surprise attack the base Nighteye found, or he rescued people stuck under buildings and whatnot during that exam and had good "bedside manner" for lack of a better term when dealing with rescuees) most of his actual quirk training has gone toward being brute force and quick response toward emergencies and villainous plots.
You can have her be strong but also give her vulnerabilities and that's okay. Like giving her the regeneration powers but also making them necessary because her skin or bone structure is weak like a real axolotl's, which would make her not very suited to brute force situations but that's fine because if she were perfect for speed and stealth and also brute force then it wouldn't give room for conflict or growth in your story. Forcing her to work around her weaknesses is one of those things that could make her stronger--make her more aware of herself or her surroundings or her limits or what she's willing to sacrifice (like Izuku in the entrance exam--can she afford to break her bones if it meant saving someone?) but it doesn't make the weaknesses go away, and working past those weaknesses isn't going to invalidate that they exist. She's not going to win every time--that would be boring wouldn't it?--and you need to give her ways to lose as well as ways she can triumph.
(A good example of this, and this is the first thing that popped into my mind even though it's not MHA, is Edward Elric from FMA. He's the main character so of course he wins a lot and he's tough and cool and seems like he's so strong. But the most prominent moments in the story are when his prosthetic arm/leg don't work, or he loses them, and he still fights but he's disabled but he's fully aware of this, and having abilities to work through the fights when he's missing an arm doesn't mean he's forgotten that he's missing an arm or that he never needed it to win. It means he found a way to work around those weaknesses and still achieve his goal.)
I kinda lost track of the original question/thought here, but to round back to it--when your character is injured, the adrenaline rush to fight longer or get to safety? That should be all her, that's character traits and determination and strength of will, not part of her quirk. She doesn't need some superpowered adrenaline rush to be part of her quirk, and you don't need to make her "able to battle" if she's not suited for it, unless that's one of her goals (while foregoing the other potentials her powers have--if she's aiming to fight villains face to face, then she's probably not focused on rescuing people or rounding around for a sneak attack, and in that kind of situation she should leave that up to real rescue/response heroes while she's playing distraction and keeping the villains' focus on her!) and if being able to battle ISN'T her main focus, then in a situation where she HAS to, you can make her struggle and that just makes her all the more real and interesting. You can make her get help from her classmates, or you can make her fight and lose and realize she's not suited for battle and switch focus (if it was her original focus) or realize she needs a plan to deal with that in the future while still staying true to her actual goal (if she wanted to focus on rescue for example, and she had to fight a front-line battle and she realizes she's not great at it, then maybe her strategy can just be to run and get a strike in here or there but the ultimate goal is to wait for help and backup to arrive in that case).
That was a lot so I hope it was useful and not too rambly but remember that these are just suggestions! I was just talking ^_^;;
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Shklance - Necromancer Pt2
Sorry about last week, guys, I totally got caught up with my husband’s family reunion, and then I meant to post on Monday, but I misread the requirements for two of my three term papers and got the page count off so they’re longer than I thought they would be and I’ve been freaking out about them all week. And I will continue to do that for this next week because f my life I guess. Just two more weeks of school (and then like half a week where I have just two finals), and then I’m done for summer break, so just know that I’m trying guys haha. But hey, if anyone wants some original stories, I’m editing those all week for class :P
So, I know that I post most of my series in parts, and someone has asked me about that, since my stories tend to time-skip a lot. I do apologize for that, my brain doesn’t like to give me the between to each stories, just little scenes from each, and since I actually write fanfic mostly so I can practice my writing, I don’t push too much for those between scenes. However, this is something I need to work on if I ever want to improve, so I’m working on a longer version of my demon au, if anyone wants to yell at me about that. Anyway, I’m still trying to explore the plot and world to this story, so I hope you guys enjoy this. EDIT: Here is part 1!!!!
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        “Come on, Lance, you have to admit that this is getting out hand!” Keith was yelling at him, but Lance knew better than to let it get to him. Oh, sure, it hurt, because it was definitely a reminder that Keith probably thought he was an idiot. Because let’s face it, he was an idiot. But Lance also knew that whatever anger Keith felt towards him, it was much stronger and directed towards Lotor, not him.
              The school’s only other necromancer had been making Lance’s life miserable ever since they started their classes. It was like it wasn’t enough that Lotor was better than Lance was at the magic itself, or that Professor Haggar definitely preferred Lotor to Lance, or that during all of their stupid dinners with Professor Zarkon (and really, how the hell did they always wind up having dinner with him, when Lance knew for a fact the other classes had dined with multiple teachers by this point) resulted in Lance being ignored on a good day, and verbally abused on a bad day. No, Lotor had resulted to using magics on Lance in the hallways and on the field. And Lance. Couldn’t. Catch. A Fucking. Break.
              Honestly, it was a wonder that Lance had lasted this long without anyone finding out.
              Well, anyone except for his stupidly observant roommates. And seriously? Fuck them.
              “Shut up, Keith, I get it, okay? We all know that I’m too weak and stupid to be able to defend myself against someone as talented and powerful as Lotor.”
              Keith snarled at Lance, lunging forward, but Shiro caught him by the back of his neck and kept him in place. Lance felt a brief surge of triumph and relief, even gratitude toward the older vampire, but then he turned his head to glare at Lance, too, and Lance realized that he was laying on the couch, only half dressed because the other two had insisted on “treating his wounds”, and he was exhausted. As a necromancer, Lance was able to suck up energy and use it as his own, but as is, he used up all of his own sucking up Lotor’s, and the entire endeavor had left him weak as a kitten.
              If Keith really wanted to attack him, he wouldn’t be able to do anything to stop them.
              “How long?”
              Lance squirmed, wincing as it tugged on the slashes and cuts littering his entire upper body. Yeah, no, he wasn’t going anywhere.
              “Lance,” Shiro said again, “how long?”
              Lance remained silent, valiantly trying to keep quiet. Keith snarled again. “Don’t you get it, you idiot? This isn’t okay! We need to tell someone, which means you have to tell someone something. Even… even if it’s not us. Please.” It was the way Keith’s voice faded by the end of his sentence, as if the idea that Lance wouldn’t trust them with something like this was a very real fear that he had. It made Lance look up at him, curious as to why his friend sounded so emotional.
              Fuck. Was he crying? Lance was pretty sure those were tears shining in Keith’s eyes, and fuck, he wasn’t at all prepared for this. Shiro, maybe. Lance, definitely. But Keith? Keith never cried, what the hell was he supposed to do with that???
              Run away, obviously.
              “Look, you guys have been awesome. Seriously. I mean, I could’ve totally taken care of this mess,” he gestured down his body, gesturing at the ugly mess of bruises and cuts and trying to ignore the way Keith’s tears had slowed and both of the vampires were now glaring at him, “but your help is definitely appreciated. But I have class, you guys have class, we all need some sleep. So let’s try and get on that, yeah?” He swung his legs of the edge of the couch, satisfied that he had found a viable reason to cut this awkward and uncomfortable talk short.
              Yet the instant he swung his body around on the couch – hissing at the pain that lit up at the movement – he found himself blocked by Shiro’s body. He’d stepped forward, trapping Lance on the couch, bracketing him in with his legs. He was so close that Lance was forced to lean back on his hands, just to avoid getting a faceful. Leaning back wasn’t much better, though, as he found himself almost immediately trapped there by Keith, who was leaning over the back of the couch, presumably to make sure Lance couldn’t scramble away from them.
              Like he could do anything of the sort with the way his body was aching. Seriously, fuck Lotor.
              “Lance.” At least Shiro was quieter than Keith. Even if the anger was still obvious. “You can’t keep doing this. We want to help you. Please let us help you.”
              Lance snorted, unable to help himself. “Like you guys could. Don’t you know what Haggar teaches us in those stupid classes of hers?” Shiro inched impossibly closer, even as Keith leaned down, placed his hands on Lance’s shoulders gingerly, but firmly enough that Lance was really started to feel surrounded by them.
              “There have only been rumors,” Shiro admitted, “but Lance, we don’t care. We just want to help you.”
              “Please,” Keith added.
              Lance looked at them, really looked at them. They were genuine, he knew, but would they still accept him after learning the truth? That Haggar had really been training himself and Lotor so they could overpower the other kinds of supernaturals, that she was determined to use them to create some kind of army so that they could take over the world (or something stupid like that, Lance honestly tried not to listen to her shit), that she had challenged both Lotor and Lance to use their new spells and abilities on their vampire roommates, and that’s how Lotor was so easily taken in by the rest of the vampires in the building while simultaneously turning them against Lance (and Shiro and Keith, but they tried not to show how much it bothered them. It didn’t work. Lance knew they were hurting)? Would they still want him around? Would they even still like him? Then again, this wasn’t working, either. So it was just a matter of time before they got sick of him and decided that he was too much work and not worth the effort.
              Well, in that case. Better sooner than later, right?
              “Some of the spells she teaches us are how to control the undead.”
              Keith blinked. “Like, zombies?”
              Lance gaped up at him. “Like vampires, you moron! She wants us both to use the spells she teaches us on our roommates – on you – in order to show how ‘committed’ we are to our education, and so she can decide if we’re ready to progress, and—”
              “You refused,” Shiro stated. “Shit, Lance, don’t tell me that some of this is from her?”
              Lance stared at him, completely confused. “How did you—”
              “Oh, come on, Lance,” Keith rolled his eyes, “obviously you haven’t done anything to us, and that’s actually not one of the worst rumors we’ve heard about Haggar, it’s not a far stretch to think she would stoop to actually abusing a student.”
              “And then Lotor would take this as confirmation that you were weak or something, and of course that would lead to more attacks.” Shiro sounded confident, as if this all made sense and was very logical. “So the only real question would be…”
              “How long?” Keith trapped Lance’s head in his hands, gently tilting him backwards on the couch, forcing Lance to look at him and nothing else. Thankfully, Shiro had stretched forward to support his back at this awkward arch, otherwise the new position would get very painful very fast. As is, it was just uncomfortable, great for encouraging him to answer quickly, if only to regain mobility. “Lance, how long have they been doing this to you?”
              Lance had to blink away tears at the concern and care he heard in Keith’s voice. Between Shiro’s body and Keith’s head, he couldn’t quite reach up to wipe the tears away, so they started to slowly slip down his cheeks.
              “I progressed a lot faster than Lotor did, at first, I promise.” Fuck, he was getting choked up. He heard Shiro make an encouraging noise.
              “Of course you did, you’re ten times smarter than that fucker.” Keith sounded vicious, and it made Lance chuckle, though it sounded entirely too watery to be believable.
              “It took Lotor all semester to get to that point, Haggar didn’t really teach it to him until a couple weeks ago.” A little over four months, since they were partway through the fifth now, and then they would have a month off before the next semester started. Now his tears were really coming. “I got there after two weeks.”
              There was a long silence. When he spoke, his voice sounded dangerous, and Lance was reminded again of Shiro’s own fierce protectiveness towards his friends.
              Towards Lance.
              “That witch has been doing this to you for 4 months?” he hissed viciously. Lance struggled to right himself, but Keith wouldn’t release him, and instead had taken to rubbing his forehead against Lance’s, even as his thumbs smoothed his tears away.
              “No, no!” he managed to sputter, panicked. “She just thought it was too difficult for me to really master! So she’s been teaching me other spells in the meantime, but once Lotor achieved that level and then started to use that same spell on his own roommates and then other vampires, too, she realized I’d just been stalling and told her I couldn’t do the spell.”
              Lance finally managed to get his hands where he needed to, and he pushed insistently at Keith’s head. He growled at the gesture, but eventually moved out of the way. Shiro moved, too, allowing Lance to push himself off the couch – ouch stupid ribs – and walk towards the hallway to his own bedroom. Today had been exhausting and all he wanted was the chance to have some time to himself.
              “Wait, why doesn’t Lotor just do the spell on us? If he’s done it to everyone else in the building?” Shiro wanted to know.
              “Seriously, you think I would let him do that to you? Nobody deserves that.” Lance’s tears were finally starting to stop, but he knew it was going to take him a while to relax. “Plus, so long as you two aren’t spelled, it’s obvious to Haggar that I’m still refusing to do as she asks.” He kept walking, until Keith interrupted him.
              “Lance, if you got there first, why have you been saying all semester that Lotor is better at magic than you are?”
              Lance paused on his way to his bedroom and sighed. Seriously, he was hurting and knew he was going to have to do all of this over again tomorrow, couldn’t they just let him sleep? But he gave in, turning his head just enough to show that he was answering them and said, “Because even from the start, he was willing to do whatever she asked. Did you really think that she would get her hands dirty hurting me, when he was perfectly happy to do it for her?”
              And with that, he headed to bed.
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kingjasnah · 4 years
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Is there the full list of brandersons favourite games reposted somewhere?
i dont think so? or not that ive seen. u can literally just sign up for the newsletter on his website but screw it ill just post them for u. it sure was a TRIP scrolling past these to get to the interlude though. undertale is on this list.....im shakign at the thought that adolin was based off ff10 tidus but i cant get it out of my head now
#10: Katamari Damaci
I love things that make me look at the world in a new way. Katamari did this in spades. It is an imaginative, bizarre vision with unique gameplay. It is like nothing else in the world and I love it for all its strangeness and occasional lack of gameplay polish.
I was transfixed the first time I played it, and have looked forward to it being remade and rereleased on multiple different consoles. I love the cute—and somehow creepy at the same time—storyline. It feels like a fever dream more than a game sometimes, and is probably the closest I’ll ever get to understanding what it’s like to do drugs.
#9: Undertale
This is an oddball on this list because I think it’s the only game that is not a franchise from a major studio—but is instead an indie game, which I believe was originally funded on Kickstarter.I loved how this felt like a novel as much as a game. It was one person’s vision; a single story told really well, with a huge amount of personality. The humor was just my kind of wonderful/terrible, and I was instantly enamored with the characters.That probably would have been enough, but it is a nice deconstruction of video games as a medium—and has not one, but multiple innovative gameplay mechanics. Together, the package left me enamored. This is a work of genius that I feel everyone should at least try, even if it ends up not being for them.
#8: Fallout: New Vegas
I have played all of the core Fallout games, and I was one of the (it seems few) who was really excited when it moved from turn-based tactics to first-person shooter. While Fallout 3 was good, it didn’t have the charm of the first two.New Vegas delivered on everything I was hoping to see. The charm was back, the writing sharp, the quests imaginative. The gameplay was engaging and branched in a variety of directions, the gunplay was solid, and the atmosphere immersive. I of course love the first two games in the series—but New Vegas combines everything I like in gaming into one package. (As a note, I own the Outer Worlds, and am looking forward to digging into it. Consider this item on the list a recommendation of other Obsidian games—like Knights of the Old Republic Two—regardless of genre, as I’ve found them universally to be superior to their contemporaries.)
#7 Super Mario World
When I was eleven, I flew (alone, which was very exciting to me) from Nebraska to visit my uncle Devon in Salt Lake City. Before I left, my father gave me $200 and told me to pay for my own meals while on the trip—but of course, my uncle didn’t allow this. At the end of the trip, I tried to give him the money, which he wouldn’t take.I mentioned my dad would take the money back when I got home, but that was okay. Well, my uncle would have none of that, and drove me to the local mall and made me spend it on a Nintendo Entertainment System. (This uncle, you might guess, is an awesome human being.)Since that day of first plugging it in and experiencing Mario for the first time, I was hooked. This is the only platformer on the list, as I don’t love those. But one makes an exception for Mario. There’s just so much polish, so much elegance to the control schemes, that even a guy who prefers an FPS or an RPG like me has to admit these are great games. I picked World as my favorite as it’s the one I’ve gone back to and played the most.
#7: The Curse of Monkey Island (Monkey Island 3)
I kind of miss the golden age of adventure gaming, and I don’t know that anyone ever got it as right as they did with this game. It is the pinnacle of the genre, in my opinion—no offense to Grim Fandango fans.This game came out right before gaming’s awkward teenage phase where everything moved to 3-d polygons. For a while after, games looked pretty bad, though they could do more because of the swap. But if you want to go see what life was like before that change, play Monkey Island 3. Composed of beautiful art pieces that look like cells from Disney movies, with streamlined controls (the genre had come a long way from “Get yon torch”) and fantastic voice acting, this game still plays really well.This is one of the few games I’ve been able to get my non-gamer wife to play through with me, and it worked really well as a co-op game with the two of us trying to talk through problems. It’s a lovingly crafted time capsule of a previous era of gaming, and if you missed it, it’s really worth trying all these years later. (The first and second games hold up surprisingly well too, as a note, particularly with the redone art that came out a decade or so ago.)Also, again, this one has my kind of humor.
#6: Breath of the Wild
I never thought a Zelda game would unseat A Link to the Past as my favorite Zelda, but Breath of the Wild managed it. It combined the magic of classic gameplay with modern design aesthetic, and I loved this game.There’s not a lot to say about it that others haven’t said before, but I particularly liked how it took the elements of the previous games in the series (giving you specific tools to beat specific challenges) and let you have them all at once. I like how the dungeons became little mini puzzles to beat, instead of (sometimes seemingly endless) slogs to get through. I liked the exploration, the fluidity of the controls, and the use of a non-linear narrative in flashbacks. It’s worth buying a Switch just to play this one and Mario—but in case you want, you can also play Dark Souls on Switch... (That’s foreshadowing.)
#5: Halo 2
Telling stories about Halo Two on stream is what made me think of writing this list.I’m sometimes surprised that this game isn’t talked about as much as I think it should be. Granted, the franchise is very popular—but people tend to love either Reach or games 1 or 3 more than two. Two, however, is the only one I ever wanted to replay—and I’ve done so three or four times at this point. (It’s also the only one I ever beat on Legendary.)It’s made me think on why I love this one, while so many others seem to just consider it one of many in a strong—but in many ways unexceptional—series of games. I think part of this is because I focus primarily on the single-player aspects of a game (which is why there aren’t any MMOs on this list.) Others prefer Halo games with more balanced/polished multiplayer. But I like to game by myself, and don’t really look for a multiplayer experience. (Though this is changing as I game with my sons more and more.)I really like good writing—which I suppose you’d expect. But in games, I specifically prefer writing that enhances the style of game I’m playing. Just dumping a bunch of story on me isn’t enough; it has to be suited to the gameplay and the feel of the game. In that context, I’ve rarely encountered writing as good as Halo 2. From the opening—with the intercutting and juxtaposition of the two narratives—to the quotes barked out by the marines, the writing in this game is great. It stands out starkly against other Halo games, to the point that I wonder what the difference is.Yes, Halo Two is a bombastic hero fantasy about a super soldier stomping aliens. But it has subtle, yet powerful worldbuilding sprinkled all through it—and the music...it does things with the story that I envy. It’s kind of cheating that games and films get to have powerful scores to help with mood.The guns in Two feel so much better than Halo One, and the vehicles drive far better. The only complaint I have is that it’s only half a story—as in, Halo 2 and 3 seem like they were one game broken in two pieces. And while 3 is good (and Reach does something different, which I approve of in general) neither did it for me the way Two did, and continues to do.
#3: Final Fantasy X
You probably knew Final Fantasy was coming. People often ask if the way these games handle magic was an influence upon me. All I can say is that I’ve played them since the first one, and so they’re bound to have had an influence.On one hand, these games are really strange. I mean, I don’t think we gamers stop quite often enough to note how downright bizarre this series gets. Final Fantasy doesn’t always make the most sense—but the games are always ambitious.Ten is my favorite for a couple of reasons. I felt like the worldbuilding was among the strongest, and I really connected with the characters. That’s strange, because this is one of the FF games without an angst-filled teen as the protagonist. Instead, it has a kind of stable happy-go-lucky jock as the protagonist.But that’s what I needed, right then. A game that didn’t give me the same old protagonist, but instead gave me someone new and showed me I could bond to them just as well. Ten was the first with full voice acting, and that jump added a lot for me. It has my favorite music of the series, and all together is what I consider the perfect final fantasy game. (Though admittedly, I find it more and more difficult to get into turn-based battle mechanics as I grow older.)
#2: Bloodborne
Those who follow my streams, or who read other interviews I’ve done, probably expected this series to be at or near the top. The question wasn’t whether Souls would be here, but which one to pick as my favorite.I went with Bloodborne, though it could have been any of them. (Even Dark Souls 2—which I really like, despite its reputation in the fandom.) I’ve been following FromSoftware’s games since the King’s Field games, and Demon’s Souls was a huge triumph—with the director Hidetaka Miyazaki deserving much of the praise for its design, and Dark Souls (which is really just a more polished version of Demon’s Souls).As I am a fan of cosmic horror, Bloodborne is probably my favorite overall. It really hit the mix of cosmic and gothic horror perfectly. It forced me to change up my gameplay from the other Souls games, and I loved the beautiful visuals.I am a fan of hard games—but I like hard games that are what I consider “fair.” (For example, I don’t love those impossible fan-made Mario levels, or many of the super-crazy “bullet hell”-style games.) Dark Souls is a different kind of hard. Difficult like a stern instructor, expecting you to learn—but giving you the tools to do so. It presents a challenge, rather than being hard just to be hard.If I have a problem with Final Fantasy, it’s that the games sometimes feel like the gameplay is an afterthought to telling the story. But in the Souls games, story and gameplay are intermixed in a way I’d never seen done before. You have to construct the story like an archeologist, using dialogue and lore from descriptions of in-game objects. I find this fascinating; the series tells stories in a way a book never could. I’m always glad when a game series can show off the specific strengths of the medium.In fact, this series would be #1 except for the little fact that I have way too much time on Steam logged playing...
#1: Civilization VI
This series had to take #1 by sheer weight of gameplay time. I discovered the first on a friend’s computer in the dorms my freshman year—and I can still remember the feeling of the birds chirping outside, realizing I’d been playing all night and really should get back to my own dorm room.That still happens, and has happened, with every game in the series. I have a lot of thoughts on this series, many of them granular and too specific for this list. (Like, it’s obvious AI technology isn’t up to the task of playing a game this complex—so could we instead get a roguelike set of modifiers, game modes, etc. to liven up the games, rather than just having a difficulty slider that changes a few simple aspects of the game?)I’ll try not to rant, because I really do love this game series. A lot of people consider IV to be the pinnacle of the series, but after V unstacked units—and VI unstacked cities—there was no way I could ever go back. If for some reason, you’ve never played this grand patriarch of the 4X game genre, it’s about starting with a single stone-age settler who can found a city—then playing through eras of a civilization, growing your empire, to try to eventually get offworld with a space program. (Or, if you prefer, conquering the world.)It’s a load of fun in the way I like to have fun, and I feel like the series has only gotten better over the years. My hat is off to the developers, who keep reinventing the series, rather than making the exact same game over and over.Now, about that request for difficulty modes...
there are runner ups but for the sake of anyone whos on mobile and cant get past a read more (first of all omg im SO sorry) ill refrain. anyway he thought WHAT loz game was the best before botw?
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ashesarrows · 3 years
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The Girl Who Soared Over Fairyland and Cut the Moon in Two by Catherynne M. Valente- FULL REVIEW
This review is the complete version of its counterpart on GoodReads.
This book really disappointed me. The roughest thing is that it’s right in the middle of the series, so you have to read it if you want to continue. There are bright spots (Ell! Saturday!), and I can sense the incredible book Valente was trying to write, but overall, this was a flop. Would’ve been a DNF if I hadn’t promised myself I’d finish the series. 
So, firstly: I’m a longtime fan of Fairyland, and I commonly list the first book and Valente herself as my favorite book and author. I had no negative preconceptions about the book going in. In fact, I know I have an irrational fear of series, and at first I thought my struggles with this book could be chalked up to that. 
But I loved the second book. It was entertaining, a good follow-up, and a unique new story to explore. When I picked up the third book and only got a chapter in before forgetting about it, I had a lot of excuses—I was burned out. I didn’t like the Blue Wind, and I didn’t want to read about her. I was busy with school.
As it turns out, having picked the book up three years later and finished it this time, none of that was true. This time, I was yearning for more of Fairyland, I quite liked the Blue Wind, and I had ample time to read in. 
It just wasn’t a good book.
I talk about planning/pantsing a lot, and that’s once again relevant. I’ll excerpt from my review of another book:
There are two types of NaNoWriMo writers: the planners, & the pantsers. Planners have an outline ready before they write, and pantsers go "by the seat of their pants"—very few, or even no, plans. Both have pros/cons; here I'll focus on a common pitfall for pantsers.
Almost every Western narrative… follows something akin to the 3-act structure. There is a main conflict which builds to a climax and is then resolved (think Star Wars’s Death Star.) For any good narrative, you need MOTIVATION-GOAL-CONFLICT—and occasionally stakes[.]
This book does not have a conflict.
So where do you find 300+ pages of writing? Just have something happen & see what comes next as a response!
The problem is that this makes an unworkable first draft. Things Happening =/= Satisfying Plot Arc. In editing, you have to take everything you've written and organize it into a plot shape, often cutting things that don't fit. (Planning is the opposite; tons of work upfront/you usually end up UNDERwriting.)
...The most common method of writing on Wattpad is pantsing. 99% of the time, writers write & then post chapters on a set schedule. Can't edit plot structure when you upload one chapter a week.
Now, I knew that Valente was a pantser before I read this book, and that she originally uploaded Fairyland one chapter a week. I was very impressed when I first found out; I don’t recall sensing any of these pitfalls in the two previous books. It is hard to write a book with no editing—it is damn well near impossible. Whether I liked this book or not, the first two are a triumph just for that. Valente has been writing this entire series with both hands tied behind her back and her eyes taped shut, and I have to commend her. Even my feelings of frustration are almost overshadowed by how impressed I am that it took three books for her to fail.
Valente herself acknowledged editing concerns in multiple / interviews. From the latter link:
I remember being at a convention right after it really hit, and somebody in the audience asked, “Well, you realize you can’t go back and change anything, because you’ve already posted it online.” And I said, “Oh, shit.” It had never occurred to me that that was gonna be a problem. I kept a couple weeks ahead of the posting schedule, but again, much like writing The Labyrinth in ten days instead of thirty, I just ran ahead with something without knowing that I couldn’t do it and it worked out incredibly well.
Did it? I feel differently, and this review aims to explain why.
This book lacks plot. Valente is attempting a 3-act structure, which relies heavily on a central conflict. There has to be some big mission; some big goal. First book example: September has to beat the Marquess (goal and conflict) OR ELSE everyone in Fairyland suffers (stakes/motivation). Every moment of the book ties back to this larger goal.
The central conflict of this book appears about halfway through. You know the moon, and the yeti, and splitting things? This comes up over a hundred pages in. September, and the audience, has no idea about any of that for a hundred or so pages, and so for that amount of time, the book is unconscionably boring. 
The beginning of the book sees September afraid she’s too old to go back to Fairyland, which is a great central conflict idea for the one chapter in which it exists. Aha! A book about growing up and the associated trials and tribulations. That’s a fantastic theme, and yet I forgot about it entirely until the end, where it briefly awakens again, after an entire book of Not That At All. More on this later.
For now, the book takes September back to Fairyland, which should be wonderful, but Fairyland seems to have become all exposition and no action. A whole chapter of The Blue Wind lecturing September, for example. This is a character we don’t know, have no reason to be attached to, and are being actively hindered by as she relentlessly slows the plot down. And then September gets talked at by an alligator or something, and then another something something… I don’t remember any of this, because it was not relevant.
This isn’t like Fairyland #1, where September might need to befriend someone to gain access to magic which would help her on her quest. In fact, for this first half of the book, September doesn’t even have agency! Someone hands her a MacGuffin (I refuse to recall its name) in the form of a box, and she Must carry it to some city or other on the moon. Why? Who knows. She just must. And she does. And you’re thinking to yourself, why isn’t September making her own ship and leading revels? We know, as an audience, that she’s more than capable. What on Earth has got her seeming so meek? She even sasses characters, but somehow always ends up doing as they ask.
The book also takes all this time to reach any characters we know and love. The readers want Ell and Saturday! We do not care about a horde of lecturing adults with no connection to a central plot or September! Looking back, I can see how Valente may have been hoping to pull off something similar to Alice in Wonderland, but in Alice nobody speaks for a full page. This is just one example:
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I’m hard pressed to even call this exposition, because it tells us nothing about the world we’re in. It’s just a sermon Valente wants us to hear. And worse, because I’ve read the last two books, I know she can pull this off. It doesn’t have to be this way. Many people said many things in Fairyland #1, and it worked because there was a plot that the speeches were part of. 
(If you just look at the quotes page for this book, you can see how many there are—and how repetitive they get. X is a Y, okay, alright…)
But this sort of thing reached its peak when it almost ruined Saturday. Don’t worry, he’s generally well-written, but when September meets him and he starts lecturing? It’s just awful to read. Suddenly it’s not Saturday talking but Valente speaking through his mouth, giving those sermons again, and it just makes you want to scream.
This made me recall an old writing rule—“never remind me of the author’s existence.” I want to feel as though real people are really saying these things, and when all of them speak identically, it’s really difficult to believe that. I won’t deny Saturday his right to say poignant things, obviously, but in this case due to the volume of lectures, and the proximity of his to the others, and the obvious preachiness of all of them, it really got in the way of my even enjoying the scenes with Saturday. And come on; that is unforgivable.
But there is a plot. There is an, ahem… other MacGuffin. A paw? A yeti’s paw. Something about time. Look, at this point I just wanted to finish the book. The original MacGuffin had become a new one, which would lead them to the third, and all this because at 100 pages in someone said “hey there’s this yeti we really hate around here,” and September went “sounds awful I’ll go hunt him right now.” And of course she can, because she has been DOING NOTHING FOR THE LAST HUNDRED PAGES. What is she going to do, something else? There IS nothing else to do in Fairyland apparently. Again, what this book does to the world & inhabitants of Fairyland is near criminal.
So the plot starts here, and it’s not great—September takes it up because there’s nothing else to do, and of course her friends come along, but (at least to me) it seems obvious that Valente invented the moon’s political situation and the Yeti just to come up with SOMETHING for this book. It never felt convincing that this had really been happening behind the scenes in the other books. On top of that, since we get very little context (despite the lectures!), it feels less like a vital quest and more like September (again) doing something because someone else told her to. We really don’t get any other perspective on the issue until the very end.
But talking about the end will require a spoiler tag, so I’ll avoid it for now. Let’s take a break to talk about how confusing the book was overall. I often didn’t know where the characters were heading or why, or what role a new character played, or even if they were there or not.
After seeing a GR query about this particular issue, I went back and researched it. The character Candlestick allegedly leaves the party on page 189:
Candlestick had not come with them after all, turning up her peacock tail and refusing to speak further with any of the lot of them.
But then shows up in not one but two lines in the next chapter anyway:
The Tyguerrotype, the thirteen bouncing Glasshobs, the quivering houses—and September and Saturday, A-Through-L and Candlestick—had a little thickness, but no more than a thick sheet of paper. (201)
“Did we see what?” called Candlestick. (204)
I understand why Valente wouldn’t want to make major plot edits to the books after posting them, but why didn’t an editor read through this even once? It would have been easy to fix—delete one line, or even just a word. It seems clear through surrounding context, looking back, that Valente intended to leave Candlestick out of these chapters, so why didn’t anyone confirm that for readers?
It’s just not fair to your audience to leave things like this in. It’s not professional. It makes me look down on the publisher, to be quite honest, because they apparently couldn’t take the few months necessary to re-read the draft and offer Valente edits on these bare minimum issues.
So you can understand why I wasn’t sure what was going on most of the time. Especially in the beginning, when multiple characters existed just to lecture, it was hard to get attached to any one addition to the party because I could expect them to be gone without incident or importance within two chapters. 
For example, the Periwig (whose name I refuse to look up) who works with Ell in the library says she has cursed him to stop him from flaming around the books. Yes, Ell is having uncontrollable flaming issues now. As a reader pummeled by random lectures, watching September ferry around MacGuffins, this just felt like an “oh shit we have to come up with a NEW conflict for these characters” ploy, without much thought or logic. And I had no idea what the curse was for over fifty pages, until on page 173 there’s a specific reference to Ell getting smaller after he shoots flame. I’m sure there were more earlier on, but I missed them, and who can blame me after a hundred pages of content that was not relevant to the story.
This plot point is never satisfyingly wrapped up, either. Why did the Periwig think this was a good idea? Could she have undone it? Why did nobody address her about it? And why was it solved the way it was? Nothing made sense.
What’s really frustrating is what could have been. Near the end of the book, I turned to the back cover just to avoid continuing to read, and I looked once again in total bafflement at the two starred reviews of the book pictured there. Booklist’s back cover quote reads as follows:
As usual, Valente enlightens readers with pearly gleams of wisdom about honesty, identity, free will, and growing up. September often worries who she should be and what path she should follow, but the lovely truth, tenderly told, is that it's all up to her.
And, despite having read roughly two hundred pages of this book, it was only once I saw this quote that I understood what Valente was trying to do.
This is a great idea. And there are ELEMENTS of it here, and even elements I quite like. Occasionally, the lectures September hears do in fact correspond to some aspect of this theme (“you become what you are called” is one example of a line I could tell meant something, but needed to be expanded to accomplish anything.) It’s hard, as a reader, to differentiate between lectures addressing a vital theme in the story and lectures that are just talking.
Returning to Ell’s curse, it turns out that [SPOILER] Ell was just flaming for what is essentially dragon puberty, which is a GREAT opportunity to build on this theme! Somehow, though, we don’t get that.. I would have loved to see Ell have to deal with, essentially, a sexual awakening, and that did not happen, and it feels like the cure scene is random and therefore wasted. [END SPOILER]
It doesn’t help that Valente also wastes a scene with FANTASTIC potential where September literally destroys her fate by giving it no prior context, no weight in the plot, no relevance to the conflict, and fifteen tons worth of expositional lecturing to drown in. I want to love these scenes; some of these scenes utilize my favorite tropes! I just can’t get around all the ways Valente is leaving her story out to dry.
Then there’s the clothing September wears, her new designation, Aroostook the car, the attempted blossoming romance between September and Saturday: so many elements which could have made that theme great. It’s like a broken puzzle.
This brings us to the Yeti. I’m just going to go full spoiler, because I’m mad.
[SPOILER]
The Yeti is a reverse twist villain?? Can we stop with this? It’s not interesting & not an engaging surprise & also feels like going “ha ha I fooled you.”
From the moment September set off to beat him, I was wondering—are we really doing this? Based on one random person’s complaint? September has made it very clear that she doesn’t understand the politics of the world she’s inhabiting, and yet: this. Unlike in the first book, where the Marquess’s evil is confirmed by every person she comes across and September ends up fighting her out of personal connection, this just seems like meddling. September has no skin in the game; it’s almost a white savior trope—especially when the history of the Moon parallels colonization!
And then The Gang sees future-Saturday helping the yeti, and instead of thinking “maybe we got this wrong based on one person’s lecture” they think “ah FUCK maybe Saturday is going to be evil” and manufacture totally unnecessary conflict.
But it’s not even that they misunderstood, or that their source was biased; the end result is that the Yeti was seen as evil because he DIDN’T CARE THAT HE WAS. He gives this “none of their business” answer that is fundamentally unsatisfying (and makes no sense—had he explained, THEY WOULD NOT HAVE BOTHERED HIM) because at the end of the day, it means none of September’s actions in Fairyland were necessary. She just showed up and left. Nobody, not even the story, needed her. I guess September and Saturday have now kissed (twice!) which is great for them but not something that makes the whole book worthwhile.
[END SPOILER]
And on top of this, there are typos. I already covered the issue with Candlestick, so here are the others quickly:
 “All of us,” September said gently, and held out her hands. “I know what you said, Miss Candlestick, but however you count it, our fates are stuck together and stitched up good.” She paused for a moment, looking down at her flowing black silks and her own small hands. “Closer than shadows, she finished.” (170)
“If you’re not to tired after your cannonades.” (179)
The full moon rose passed the high barn windows, spilling in like milk. (248)
(First sentence ought to have put the end quotation mark after the word “shadows,” but accidentally places it after September’s dialogue tag. The second sentence should use “too” instead of “to”. The final sentence needs to either say that the moon “rose past the high barn windows” or “passed the high barn windows”, likely the former.)
What gets me is that this last sentence is on the last page. Even if Valente and her editors never flipped through most of the book, surely someone would’ve noticed this? It just drives home how little anyone cared. About Fairyland, of all things!
And then Valente, who DID NOT EDIT THIS BOOK, has the audacity to include lines like these.
September reached inside and took out the red book. It was heavy. A girl’s face graced the cover, finely embossed, but it was turned away, gazing at some unseen thing. Perhaps it was her own face, perhaps not. A miniature version of herself, after all. Was it an answer? Was it everything already written?  “You can’t argue with something that’s written down,” she said, stroking the red locks of hair on the cover. “If the heart of my fate is a book, there’s nothing for it. Once it’s written, it’s done. All those ancient books always say ‘so it is written’ and that means it’s finished and tidied and you can’t say a thing against it.”  Oh, but September, it isn’t so. I ought to know, better than anyone. I have been objective and even-tempered until now, but I cannot let that stand, I simply cannot. Listen, my girl. Just this once I will whisper from far off, like a sigh, like a wind, like a little breeze. So it is written—but so, too, it is crossed out. You can write over it again. You can make notes in the margins. You can cut out the whole page. You can, and you must, edit and rewrite and reshape and pull out the wrong parts like bones and find just the thing and you can forever, forever, write more and more and more, thicker and longer and clearer. Living is a paragraph, constantly rewritten. It is Grown-Up Magic. Children are heartless; their parents hold them still, squirming and shouting, until a heart can get going in their little lawless wilderness. Teenagers crash their hearts into every hard and thrilling thing to see what will give and what will hold. And Grown-Ups, when they are very good, when they are very lucky, and very brave, and their wishes are sharp as scissors, when they are in the fullness of their strength, use their hearts to start their story over again.
(page 184).
Like... all of that, and then she didn’t edit September’s story? I’m appalled.
At this point, you might well say I’m being far too harsh. I understand that. These next five paragraphs are for you.
For the first few months of (re)reading this book, I genuinely felt like I must be a bad reader, or my attention span was gone, or I just didn’t like Valente or her work enough. Looking at all the incredible reviews here, I felt jealous—and frustrated. Why couldn’t I just enjoy this book the way everyone else did? 
Obviously, I never want to dislike a book, but this was one that I almost feel betrayed me. I know there’s a significant amount of entitlement there; Valente doesn’t owe me any stories, let alone good ones. 
At the same time, I made every effort. I owned all the books, was working hard to read a series despite my long-time struggles with them, and, well, I LOVE Valente! I constantly talk about her work! And even someone like me—someone who’s usually a pretty fast reader, loves the series/author in question, and was determined to finish this book—struggled throughout. 
So I’m frustrated that the book made me feel like an idiot. I’m frustrated that, for the apparent crime of being devoted to Valente’s work, I was put through this. This book would be one star if not for the world of Fairyland and the returning cast—if this had not been a Fairyland book, I would not have finished reading it. For that first half, I was bribing myself (with better books) to read one or two pages at a time. Really.
Like I said, it didn’t have to be this way. I know damn well that Valente can do better than this. If Valente had been given the opportunity to edit this draft into a polished book, she could have done it. It’s only because of these restraints that she chose—and she is a grown woman who may choose what she likes—that the book came out this way. It’s genuinely hard to review, because I understand why she wrote the book this way, and I understand why she did not later edit the majority of the text, and I also have the perspective of a disappointed reader. It’s hard to balance all of that.
So two stars it is. I’m a little sad it took so long to review this book, because I was REALLY pumped to review it when I first finished, but I hope that on the contrary letting it sit has allowed me to be more objective and less emotionally upset by it. 
I hope to pick up the fourth book soon, but with the combination of it being unrelated to the main cast and the letdown that this book was, it’ll be a while before I feel up to it. Don’t worry, though, because I will come back to update you as to whether the series overall is worth continuing. I have every hope that it will be.
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gruntydiecast · 4 years
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That Time Forgot: IAD Alien (and related concepts)
I gotta admit. For the longest time, I thought that this car, with its supremely space-age design, was not real. But after a bit of a search and some other things... I found it was. I believe some people might share this sentiment. Today, I’m going to talk about the history behind the IAD Alien, along with, as a bonus, all of the other things IAD made over the years.
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IAD, or International Automotive Design, was a British design company founded in 1976 by husband and wife Yvonne and John Shute. The company originally designed bodies for trains (my other interest), but eventually branched out to designing bodies for automobiles. Increasing demand eventually caused IAD to branch out to encompassing various different facets of the industry, from design and sculpting models to small-scale production. In the 1980s, IAD was one of the biggest automotive design firms in the world, competing against such giants like Bertone, Italdesign and of course, Pininfarina, and also had multiple facilities around the world.
Touted as “Britain’s Largest Styling Company”, IAD meant business. To prove that they were a force in the industry, they designed a number of concept cars throughout the 1980s to early 1990s, and we’ll be talking about them here. I will not be counting cars that were designed by IAD, but manufactured by another company.
The first of the concept cars they designed was known as the TRX.
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The TRX was a radical restyling of the Triumph TR7, designed by Martin Longmore. The TRX attempted to make the car have a completely different appearance, but keeping the fundamental structure of the car as close as possible to the TR7. General Electric Plastics helped to fund the project. It was displayed at the 1980 Birmingham Motor Show.
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Their next project was the Arrival, displayed at the 1985 Frankfurt Motor Show. The car attempted to demonstrate IAD’s expertise with computer-aided design, showing a proposal for a five-door sedan designed entirely with a computer.
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The next car IAD would design would turn out to be arguably their most famous design yet, helped by the fact that a Hot Wheels model was produced replicating the car: the Alien.
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The IAD Alien was designed by Longmore and Marcus Hotblack, and was their proposal for a futuristic mid-engined supercar. Featuring a canopy door which tilted forward for unhindered entrance and egress, the Alien showcased a number of interesting solutions for the general public. The car was first introduced at the 1986 Turin Motor Show.
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The car itself featured a highly sophisticated interior with a starship-like steering wheel and heads-up display for the dashboard. The interior was also well-protected, with an integrated roll cage in the car. Quite possibly the most interesting part of the car was its modularity; owners of the car could switch out engines on the fly for easy upgrading, maintenance or to change to something else the driver suited. A bit over the top, yes, but that’s what the ‘80s were like.
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Unfortunately, the car was non-functional, and Longmore and Hotblack would move on to their next project.
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The Impact was their next project, also designed by Longmore and Hotblack. Built on a Ford Sierra chassis and powered by a 2.8L Cologne V6, the Impact aimed to be one of the most barrier-free SUVs possible, with folding steps when any of the doors opened. A split tailgate and underfloor storage allowed the Impact to store more than a usual SUV could. It was branded as a Sports/Utility Car by a brochure, and featured an in-car navigation system. The car was showcased at the 1987 Frankfurt Motor Show.
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To add to their SUV portfolio, IAD did up the Interstate. Designed by Tony Pettman, the usual Ford Cologne V6 was fitted underneath a soundproof cover, allowing for some of the quietest rides. It too, like the Impact, was introduced at the 1987 Frankfurt Motor Show.
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Following up the Impact was the Hunter, a rugged off-road vehicle equipped with navigational systems and a telephone. Appearing very similarly to the Impact, the Hunter was also fitted with the same Ford Cologne V6 and featured weatherproof seats made out of foam. It was showcased at the 1988 Turin Motor Show, and was designed by Longmore, Hotblack and Dave Ancona.
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After the Hunter came the Royale, designed by Bill Barranco and Jose Diaz de la Vega. The Royale was built around a highly modified Subaru XT-6, with the wheelbase stretched. Meant for business executives, the Royale had a rotary keypad and controls for the CD player and satnav systems available to both rear passengers. The headlights and taillights were engineered by Phillips (yes, that Phillips), and featured a massive LED screen in the rear of the car integrated with the taillamps engineered to give various pieces of road safety information. It, like the Hunter, was also shown off at the 1988 Turin Auto Show.
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Their next car was the rather interesting-looking (and potentially rather unsightly) Venus. Introduced at the 1989 Tokyo Motor Show, the Venus was designed by Michael Ani and touted as a futuristic supercar with both performance and a distinctive appearance. The design aimed to form a blend between the technical and aesthetic aspects of the car. A functioning model of the car was eventually built on a Lotus Elise chassis.
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Their next project was simply titled the Mini MPV. Powered by a Ford Escort’s CVH 1.9L engine, the Mini MPV could seat six people in three rows. It debuted at the 1990 Turin Motor Show and may have been trialed at Los Angeles International Airport at the time.
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Okay, I’m breaking the “outsourced production” rule, but technically this thing was designed by IAD but never produced, so it sort of qualifies. This is the IAD Magia (or Lancia Magia), designed by Ani and Brian Osborn. Featuring the 2.0L FIAT Twin-Cam inline-4 from a Lancia Delta Integrale, the Magia featured a “svelte body” on top of a Lancia Dedra platform, and was touted as “a car to capture the imagination of all the devotees of sporting coupes”. The car was shown off at the 1992 Turin Auto Show, where it was extremely well received, although serial production never materialized.
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Reeling from the effects of the European Union’s automobile industry’s worst recession, IAD went into receivership and was acquired by Mayflower Group in 1993. John Shute would die two years later on 13 January 1995, aged 54. Despite his death, IAD would go on to design one more concept on their own.
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That design was the EuroTaxi. This was a taxi designed to be the cheapest and most efficient taxi to operate by miles. The EuroTaxi attempted to extend service intervals through the use of both an internal combustion engine and an onboard battery pack, and as a result, decrease downtime. The car was showcased at the 1995 Frankfurt Motor Show, but of course, no orders were placed. The EuroTaxi would turn out to be IAD’s last design.
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With the money running dry due to said recession, Britain’s Leading Styling Company were forced to release their chokehold on the car design industry and vanished. The company’s design facilities were bought over by Daewoo Motors, and IAD faded into obscurity, never to be heard from again, while Pinifarina, Bertone and Italdesign are still around today, designing cars.
Okay, now that we’ve gotten the history of IAD out of the way, let’s talk about what you came for: the Hot Wheels version of the IAD Alien.
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The Alien was designed by Larry Wood and first introduced in the 1989 Speed Fleet series in the above color, somewhat replicating that of the real Alien; however, this color is quite rare and was quickly replaced by the far more common red version. The casting never received any mention of IAD on it; for all its releases it was simply titled “Alien”.
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The Alien features a plastic wraparound body rivited to the base, with metal fender flares and a plastic canopy. This canopy can theoretically be removed, but I’m not going to attempt to do so; instead, I’ll show a picture of one with the canopy removed.
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The casting has a metal base, which makes this casting quite heavy. It actually has some decent details on the undercarriage.
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The base features few markings apart from the logo and copyright information. I can honestly see people not being able to identify this car, but this was at a time where little other information other than copyright and the Hot Wheels logo was placed on the base; this lasted from about the mid-’80s to the mid-to-late-’90s, at which point it was presumably mandated to put the name of the casting on the base unless it couldn’t fit.
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The Alien enjoyed the privilege of being released quite often when it was in the lineup, but ultimately this casting was doomed in 1999 for one reason, and one reason only: the Final Run Series.
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The Final Run Series started in 1999 and acted as what I would consider a very glorified funeral for a casting; Hot Wheels would give these cars special tires and paint, in exchange for vowing to never produce them again by cutting their toolings in half. The Alien was unfortunately one of the castings to fall victim to the Final Run Series, and although it might not have been one of the more popular castings to retire that year, it was still retired regardless. As the first batch of cars to be Final Run, having been introduced in the 1999 series, the Alien will never be seen again in the Hot Wheels lineup unless a new tool and die is created for it, which I believe is highly unlikely. The Final Run Series itself has been on hiatus since 2006. In total, the Alien had fifteen releases.
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Always on the receiving end of very loud decals due to its plastic sides and large fenders, the Alien will be dearly missed (by me, at least) in the Hot Wheels lineup, and I wouldn’t mind seeing a modern recreation of the Alien return to the Hot Wheels lineup as a premium piece.
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I hope this post has given you a better idea on the history of this futuristic British supercar concept, and the history of its small Hot Wheels counterpart. As usual, I’d write something like this any day.
- Grunty
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Grand Titans Rewatch: 1.02
Grand Titans Rewatch: 1.02
it’s been literal months since i started this project and neither this nor the fic series that’s supposed to go alongside it has garnered much attention, if any, but damn it, i made a commitment and this time, i’m going to follow through.
for reference, episode 1’s recap here, and its corresponding fic tag is here.
SPOILERS ahead for pretty much the entire series.
1. the recap portion of the episode leans very heavily on the type of horror genre that rachel’s character brings to the show, and honestly, i love it. the superhero genre can feel very… sterile at times, with bright, clean colours and costumes and standard team-ups ending in a climactic punch-fest. the insidious horror of rachel discovering something huge and dangerous inside of her and trying—and largely failing—to control it bleeds into the rest of the show; each of the team has an inner demon to battle, but the lesson isn’t triumph over the beast as much as it is acceptance. it’s unfortunate that the dc live action universe in general has developed a reputation for being gratuitously grimdark; i love the thematic consistency that the tone brings to the show, and it is honestly the freshest take on these characters that i’ve seen so far.
1.5. there’s something to be said, too, about this muddy-window perspective we get into these established superheroes’ lives—the intriguing, sometimes downright opaque scenes of them trying to re-build from wreckage. i love that this is how they choose to distinguish themselves in a very, very crowded arena: the origin story here is not for the superheroes or even the team themselves, but the bonds they form and the family that they become.
2. i kinda love the clash between the goofy costume and the grimdark torture scene. it’s never immediately obvious, but this show is remarkably committed to its comic book roots—so much so that it’s kind of jarring. usually in the journey from the comic to the screen there is an ironing-out of genre and tone, but this show will show you its spandex clad hero with the plastic-feather cape being threatened with torture and castration because that’s how it goes in the comics, goddammit!
2.25. it’s pretty impressive that they’re able to afford such a big place in washington dc
2.5. hank and dawn’s easy intimacy is lovely to watch. i remember not being fond of this long detour to introduce these two relatively obscure characters right after all that juicy set-up in the first episode the first time i watched this, but now i can enjoy the languid way their story unravels, the little glimpses we get into the life they’ve led and the marks that it has left behind.
2.8. a delightfully cheesy moment with the giant bird cage immediately followed by a quietly devastating depiction of sexual impotence and a possible addiction to multiple painkillers! see what i mean?
oh! and before i forget:
MIRRORS, MIRRORS, EVERYWHERE: 9
3. flashback time! can’t say that i’m terribly impressed with the fight choreography; there appears to be hardly any contact between the heroes’ kicks and lunges and the thugs they’re supposed to be fighting, and a lot of slow-motion and editing trickery needs to be employed to make this look kinetic. i don’t really blame them much, though—those capes look awfully cumbersome to be just walking around in, leave alone fight. and i’m glad that the show is making a point of showing that robin’s style of fighting in flippier and more acrobatic than the others’.
3.65. aaaand we get our first hint of History between dick and dawn. to be honest, given what i remember of the rest of s1 and what we know of s2, it does seem like they’re making it so that the original titans did exist, swapping out roy and wally for hank and dawn. i’m not super-enthusiastic about this decision, but we’ll see how it plays out.
4. dick and rachel!
I LOVE EVERYTHING ABOUT THIS INTERACTION:
a) rachel desperately trying to hide how scared and vulnerable she feels behind brittle defiance
b) dick bemused and concerned and casting around for ways to connect with her but giving up too easily
c) “for the lady” – oh, dick. i love you.
d) rachel warily checking her reflection
e) dick making false promises of safety to rachel in order to get her to come with him to washington—a manipulative little ploy that i’m sure was par-for-the-course during his time with batman
f) “but sometimes there’s no time to be scared” is that what kid!dick told himself when he was starting out as robin oh my heart hurts
g) dick just dropping out of his job for an indefinite time without notice because why in the world would bruce wayne’s ward ever have to worry about keeping down a steady job? he’s utterly unconscious of this, which makes it hilarious
MIRRORS, MIRRORS EVERYWHERE: 10
5. i’m already really fond of rohrbach and charlie the m.e. i know s2’s slate is already really crowded, but i wouldn’t mind seeing a resurrected rohrbach make an appearance, and for bit more of a spotlight on dick’s day job.
6. OH MAN i honestly didn’t remember that dick phoned alfred this episode! and that he considered—for a second—calling bruce! poor guy’s genuinely scared. for all his ‘fuck batman’s, dick’s anger and fear is more internally directed than he realises. this boy needs therapy.
6.5. dick going “… obviously” at rachel telling him not to get pineapple on their pizza makes me think he was definitely setting out to get pineapple on their pizza at that moment.
6.75. oh fuck. i knew it was coming, but that dead guy screaming at rachel through the photo was still terrifying. man i wish they’d stuck a little longer with the horror/mystery vibe they’ve got going here.
MIRRORS, MIRRORS EVERYWHERE: 11
6.8. dick immediately reaching out to hold rachel and comfort her as she sobs, terrified, in the bathtub shouldn’t feel particularly special or heartwarming—it’s a very natural, human instinct, after all—but for this particular version of dick grayson to automatically show this compassion when he’s half convinced himself that his lifetime as a vigilante has left him an amoral husk of his previous self… is significant.
7. it’s an interesting choice to go with the nuclear family as the first major villains featured on this show, but fits totally with the tone so far—the dark, despairing and dank things that hide underneath a cracking veneer of cheery suburban normality. pretty standard horror genre stuff—with an added twist that these people aren’t actually androids, but regular people horrifically tortured and brainwashed to act as murder machines.
7.5. aside from that, it’s a neat contrast to the found family that’s actually starting to evolve, with all of its rough edges and imperfect but raw displays of love.
8. i really like that, for all that rachel and dick have in common, their interaction is weird, start-stop in nature, each dancing around answering the others’ questions with any kind of honesty. rachel has clearly picked up on dick’s caginess around her and dick, for all that he’s been trained in subterfuge and basically been living a lie to most of his friends and co-workers, is unable to keep acting like he knows what he’s doing. he hasn’t had to really live a double life in a while—and he’s rusty when it comes to doing anything that’s not detective or vigilante work.
8.5. dick’s interactions in general through the series contrast with the easy and intimate ways the others talk with each other; he’s just so isolated and so friggin rusty at this.
9. you’d think rachel would’ve figured out by now not to shake random people’s hands.
9.25. i’m so happy about this show’s commitment to showing just how much of a hot mess dick is.
9.35. i’ve certainly warmed up to the icy, washed-out way this show looks, and the general sense of… space, both in terms of physical space as well as the way each scene is allowed to unfold and just breathe. you don’t get that a lot in superhero media these days.
9.45. an update to the dick grayson timeline! dawn says she hasn’t seen dick in four years and seems genuinely surprised to learn that he’s working with the police now. so how do you go from zero to detective in just four years? is that even possible? the timeframe becomes even shorter if you assume that he only decided to join law enforcement after leaving batman. maybe that’s just another thing that dick kept hidden from his friends, even when they were, you know, friends.
anyway, dick continues to be a hot mess, and i am glad that is consistent over every on-screen iteration.
9.5. i am genuinely unsure why this dick/dawn history exists other than to create some weird conflict between hank and dick. i’d much rather that conflict come from dick being an asshole generally and dropping all contact with his friends when it all became just Too Much To Deal With.
10. OH MAN so him contacting alfred was to arrange a big sum of money to pay off hank and dawn?? yep, dick is 100 percent bruce wayne’s protégé. i’m sure he also thinks of this as a way to help hank recover and for hank and dawn to rebuild their post-vigilantism life. this is a terrible way to deal with your guilt, my friend.
and i love that all of this—the mistakes he’s making with rachel despite his genuine concern for and desire to help her, the way he’s unable to really talk to her instead of at her, his false platitudes when he thinks he has nothing to say—is a plausible reflection of the ways bruce floundered with him when he first took dick in. dick has spent so, so long as bruce’s sole heir; though i’m sure they learned to communicate better, the core dysfunction of his relationship with bruce is embedded in his bones.
but the show is clearly setting up the dick-rachel relationship to evolve—and in doing so, have dick come to terms with his own relationship with bruce, instead of spinning increasingly bitter and dark memories of it in his head.
all said, tho: what a dick move. in every sense of the word.
11. aaand here’s why i never understand criticism of this show that says dick is too dark: it’s just so typical of him to hold himself to insane standards and just cut loose and run whenever he feels he’s failed those standards. it’s why he’s always among the first choices to lead a team but his leadership almost never sustains very long. it’s why he’s everybody’s friend but so desperately, desperately alone, especially when it’s his turn to spiral and need help. it’s why when he is spiralling, he adopts spectacularly self-destructive methods to do so. standing aside while zucco died is essentially his (infamous) blockbuster moment, when he so egregiously compromised his moral code that he was forced to re-evaluate the very core of what he’d identified as for decades. he hates himself, but he splits the blame, recognising the very real damage being robin did to him but pinning everything that’s wrong with him on it.
this tracks with every version of dick grayson that i can think of, bar the golden age/silver age comics, more contemporary nightwing runs—especially after his stint as batman with damian as robin—where he’s matured a bit and more level-headed, and, of course, fanon.
11.5. but while dick is wrestling with himself, actual people do get hurt and lost on the wayside. i’m glad that this show is not shying away from showing that.
12. maaan you really, really didn’t have to do this to anyone, leave alone someone as prominent in nightwing’s history as amy rohrbach. still holding out hope that she’ll return somehow next season.
13. rachel using dick’s own words to get him to help hank and dawn… oh fuck yes.
13.5. to be perfectly honest, i quite enjoyed robin as this menace in the shadows, taking thugs down brutally when they can’t even see him. you never see hyper-competent robin on-screen anymore.
13.75. also? hank and dawn’s genuine horror at his brutality is another giant indicator that this is not a dick grayson who’s functioning optimally, by any standard. he needs a place to start growing from, and this is it.
14. dick getting called out on his bullshit is pretty satisfying to watch, no lie.
14.5. i’d forgotten just how brutally the nuclear family defeat hank, dawn, and dick. yikes.
14.8. that last shot of dick desperately trying to save dawn’s life while having flashbacks to his own parents falling to their deaths is so fucking haunting, holy shit.
15. that was… honestly so good, you guys! i remember seeing this episode for the first time and feeling a little irritated with the languid pacing and the way it seemed sort of like filler. but there’s so much great stuff that stands out to me on re-watch—this show genuinely rewards multiple viewings, even when you know what’s coming next.
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sonderatc · 5 years
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Triumphs & Failures: The Life of Sonder ATC (as it is right now)
As the rebrand of Sonder ATC is happening, I want to use this blog more. So, as my first official post on here, I'd like to say a few words about the past, present and future of Sonder ATC.
Early Life
Sonder originally had many titles.
For year one, I was in a group where we just all just as a group decided we'd be "Bagel Productions," with no rightly reason. For my independent projects, I went by "Finite Productions" because I was edgy and cool. Later in the year, I became a part of another group, "Fanny Pack Productions" (we were 8th graders, give us a break) and helped them with their final video once we were done.
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The Fanny Pack Productions slug had a horribly played flute cover of the Harry Potter theme music.
RT5 & Transmission into Sonder
The first recorded mention of Sonder is from late September, early October. During this time, I was a bored student waiting out the year. I knew I was planning to take the Film II class at my school, so I got to planning the branding for next year.
I was brainstorming for the following year, and at the time, four of my friends were planning to take Film II with me. So I made concepts for a brand called "The Red Table Five" (god, it just makes me tense up hearing it), because we always sat at a red table in the morning.
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The whole name and logo always felt incredibly forced to me, so I quickly abandoned it and started work an another one.
As I started to flesh out the brand, I had realized a few things.
I didn't want to limit it to anyone, especially the amount of people. Everyone's welcome.
I wanted it to feel home-y, and cozy.
I wanted it to be natural, not forced.
So, continuing on and thinking of these three things, I found the word Sonder; the realization that everyone has their own life. That's one. Two, to me a hand drawn aesthetic and a nature vibe sounded the best, and that also includes three. This is the thought process that delivered the original, classic image.
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Something about birds have always fascinated me, and finches are stunning. The birches are quiet, but tough visually.
Trying to find a matching font for the title, I stumbled across Papaya Sunrise, which is a lovely font I still use.
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After pinning down the aspects and details of the style, I made some accompanying graphics and banners too.
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I did make a few and came prepared, but in the end they just lied dormant for months. That is, until Film II.
Call to Action
It was finally time for Film II, and Sonder Films was ready for action. Creating School of the Future, Untitled., Monotony, and many others that we don't like to discuss. I'll breeze right past most of it because it's basically a year long crunch of scripts, shooting and editing. However there is an important detail.
Every year, the instructor of the class sets two requirements for all videos: they have to be shorter than three minutes, and they have to revolve around a theme. Why a theme, you might ask? Well, that's because of a little student film competition called Future Voices of New Mexico. Fire, 10, the future, for ten years they had a new subject. Ours, of course, was the future.
Nearing the deadline for submissions, it was one giant scramble for video submissions, especially for year two. Most of us didn't like some of the forced, awkward videos we made. And we did them as a group, so anyone could claim them, but we each had to turn in a video that no one else had. First come, first serve.
A little background on the School of the Future, our assignment was to create a video about school culture. Having no idea what this meant, we mostly did what we wanted and spat out some old-timey looking nonsense. We liked it. It wasn't great, but it didn't have to be. It was our first video of the year. Everyone liked it until the instructor ripped it apart. The way he worked was he had a vision of how he wanted it, and would arbitrarily give the students room to be creative, but in the end be angry when it wasn't what he wanted (even though he never said what it was). So we ended up scrapping it after the rough cut, that is, for a grade. On my own, I made a final cut, and let it sit on the YouTube page.
Now, come the deadline, I only had three things left to submit, two were over three minutes and one of the two wasn't about the future. So there it was, School of the Future. Yeah, I was proud enough to turn it in. I wanted to willingly, actually. But when I said I was going to, the teacher ridiculed me and said that I shouldn't. Multiple times. And sarcastically said "what do I know, I've been in the film industry for more than 20 years."
So I turned it in to the film competition,
And low and behold: first place winner. Of the comedy category, that is. And hey, something I helped write, edit, and graphics for also won third. So look at that! Two awards in one year.
Wrapping up the year, we all had a school arts showcase, where our videos would play among other things. There, I sold my book that I had been working on for three years. I was excited to finally publish it, and hey, I also had a following from my film brand. As I was advertising it, my old English teacher walked by and saw it, saying that she is going to have a creative writing class next year and I should join. I told her I would love to.
I know Film wouldn't last forever, so I slowly transitioned from Sonder Films to Sonder ATC near the end of the school year. The year quickly ended after that, and summer came.
The next year came,
And as it did, so did creative writing. Planning the next big thing, I shortly came up with the idea to publish a series of our works about a week into school. I made a proposal, gave it to her, and recieved it with overwhelming enthusiasm. We launched a Kickstarter, which you can visit at tiny.cc/atczine, and have raised ¾ of the goal in three days.
And that's where we stand right now. The near future is to make a book, but I can't tell what the far future is.
Eventually, I will leave ATC, and Sonder will become something of it's own. And by that, I mean I'll go to college, bring it with me, and just place the school name after Sonder. I'm hoping it'll become Sonder Ithica, but no one knows what the future holds.
And that's where I'll leave it. I know this was long, and probably no one read it, but maybe I will in the future. Or some historian, looking into Sonder's history will when it becomes famous. Who knows.
Thank you.
- Jonny
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anthony-sparkz · 5 years
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Buisness collaboration & inquiry form PLEASE DO NOT SKIP
***** PLEASE read throughout the entire form DO NOT hesitate to contact my inbox with any other questions or valuable information pertaining the topic *****
Alright , so think of my self generated survey as a job application ... I would appreciate if those in favor of well needed participation answer in complete Sentences that would help me alot THANKS ...
*PLEASE* DO NOT I REPEAT ... DO NOT COMMENT ON THIS POST I WOULD PREFER YOU SEND ME YOUR ANSWERS THROUGH INBOX OR TEXT PLEASE , THANK YOU your cooperation is most appriciated at this time .
1b. I do understand everyone has a unique level of talent tho these writers can they revise , edit , can they easily identify grammar and punctuation mistakes , have they had experience with the plot pyramid scheme , famously mentioned in Sherlock Holmes stories can they write the following (which will be put in the tagline of this post)
1. Are you or do you know any other experienced artists/writers other than yourself and do you only draw/write ? can you bring me awareness or shine light on your other talents artistically speaking with some "reviewable" artwork or writing or tangible proof of this talent ?
@ WeekesCorp. Enterprises ,(the nonfiction real life company) is a company dedicated to its teams evergrowing collective mindstate ,overall health, and creative development . we also pay close attention to fan growth and receptiveness and reaction to what there seeing as they will be able to relate to the weakest extraterrestrial to The ultimate human lifeform alike we are a FAMILY COMPANY and so we must encourage oneness to provide ancient or esoteric knowledge of puticular cultures while still juggling entertainment , meaninful relationships with a balenced ideals of shock and awe whilst times of struggle as well as triumph and strength of individuals who are realistic fictional representatives of real world people places or things with that being said among different races all on earth categorized as what the world fears The most A national crisis .
Depicting what life means through the eyes of brand new heros who started off misfits , troubled teens with some type of trama , hostages to there own world , immigrants to the society they all just previously lived in and or gained some level of refuge in . we practice relatable diologe and weird/funny innovative humerous content about various things some of which are listed here but not limited to: Extraterrestrial or historical conspiracies , conciousness and spiritual teachings from both righteous and malevolent origins, astronomy, astrology , and quantum physics and through the many visual artistic mediums apon things the average person would easily let fly over there heads YET !! still compelling enough to not catch the readers garbage bin
2. Do you know mugen sprite animaters that will be happy to employ OCS into that game dont worry you will be properly compensated
(For details of characters armor , weapons , or skills one must answer all questions present with total honesty)
2b. If you dont know anyone who does mugen, do you know A video game animater looking for there next big breakthrough (feedback comes after this question)
3. How important is work to you once being payed for your work and time
( this is a extra credit question)
3b. When you get paid apon the peice being worked on ... Is it nessasary that you need time to yourself or would you like to communicate apon creative control and perspectives maybe even meet up and talk in person about future instructions (for drawing ) and instances ( for writing ) maybe goals and point of views just for intelligence sake
( Think about your answer carefully)
4. Mindset wise (when speaking about working with cohesiveness) are you dark detective batman or are you more of a batman incorporated type of person ? (Feedback comes after this question)(batman is only an example being if you elaborate more clearer apon understanding the question)
5. Watching the OG cartoons that came before mine ( my hero academia, dragon ball z , gundum , bleach , inyuasha, justice league unlimited/Teen Titans/ young justice series , static shock , samurai jack , TMNT, Thundercats, fantastic four , etc. What about these show elements do you know and love that you'd expect to see from my development/comic series/video game franchise ,AND WHY. Alternately as well , what about these cartoons and there plot guidelines, Story arc problems, character to character diologe, should be avoided in my writing AND WHY ???
- please take my survey seriously 🤔BUT still have fun😃 as it could amount to brand new opportunities👍, friendships💖, something to put on your resume 😂, all in all bridges are being built to our future together as a team all we can do is go ☝from here , may the force be with you always and i look forward and am emphatically excited to return to multiple messages about our future encounters based on my hail please and thank you-
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9:32 pm Thursday September 26
Words of wisdom with Dr. Weekes
A wiseman once said to change the world we all must learn to change ourselves from that right there i gained the understanding of the 4 sides to the bigger picture and that is to love ourselves cuz if your not lucky enough to find the one you want if your not able to do what you love because of unfortunate circumstances, then change your perspective and mindset material. manifest your destiny by building your emotional intelligence , compassion and self worth with yourSELF 1rst you cannot teach something you have not yet learned and as human beings weve all been there one way or another and with that being said you cant do something that you have no knowledge of doing so before. So when you go out in the world today be like thoughts my friends (intangible until spoken off or spoken to)
Peace ✌🏾... untill we speak again "community"
Please do not refrain from having a fresh , drama free day and a euphoric dopamine filled positive weekend
LYTEQK A. WEEKES
C.E.O. And President of WeekesCorp Enterprises.
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I have a lot to say after the Hollow Knight’s fight, which I was working on typing up earlier, but meanwhile Evil_Atlas on AO3 asked what I thought of the Hollow Knight impaling himself  and I thought I’d just make it a separate post since it’s already typed up. @followerofmercy you asked some similar questions right after I’d fought him before I’d really thought about it enough to answer, so I’m tagging you in this now!
The one thing I'm sure of is that it shows the Hollow Knight is to some extent aware as well as infected, which I haven't seen anywhere else in the game. The infected still 'dream' about their last thoughts before infection (Myla being a really convenient example, but it seems to apply to everything else infected I've managed to dream nail), but don't show any kind of awareness in their actions. And they tend to attack you in a frenzy as soon as they see you. But the way THK looks at you as you walk in and break the chains, how he spends a good part of the second half of the fight resting/hesitating and then attacks himself as well as you... it's both unnerving and incredibly sad. 
And he apparently can't be dream nailed at all. I tried, multiple times. Does that say something about THK or vessels in general? Didn't have a chance to try dream nailing the Broken Vessel, though I can dream nail Hornet. I don't know what category she fits into; she's basically said 'yes and no' to wether she's a vessel. (Oh new idea - was she a 'prototype?' the first vessel, not quite the same as the others?)
But...the real question, of course, is why. 
I have a lot of ideas but no settled opinion. It mostly comes down to how aware THK is. "Best" case scenario he realizes what you're doing and it's the quickest way to communicate to you while he has control that this is okay with him, look he's helping you, which is at least more definite than 2/3 dreamers? Or he's aware that infection is making him attack someone, a 'sibling,' and he's trying to protect you without necessarily considering the ramifications.
The worse ones seem more likely. He's not conscious of anything that's going on; he's just in pain and wants to die. I do think it was originally his choice to be there (tho possibly manipulated to thinking it was his destiny, that he had no choice), based on my loose theories about how infection works. But maybe he's given up, doesn't care about protecting Hallownest, wants it to be over. And this introduces the darker question of why the chains are necessary - is it to keep an infected knight from wandering back into Hallownest, or to stop him from releasing infection again by killing himself? Why does he keep his nail though? Or kind of a third category, I guess, is that he's trying to kill or get rid of the infection and not specifically hurt himself. Or trying to get it out so that you can accept it from him.
I guess my general take is a combination of these. The Hollow Knight isn't completely conscious of what's going on, but vaguely aware that the presence of another vessel means his suffering is almost over, and wants it to end as soon as possible.
...and then I added one more idea the next morning:
What if infection is completely in control and it's also intelligent? It's almost won, the Hollow Knight's failing, he's cracking, and then you show up. If you win and take THK's place, infection is trapped again in a new vessel for who knows how long until you fail. So of course it'll use THK to fight you. You can't become the new vessel if you're dead. But that doesn't work. You're winning the battle, so infection tries to horrify and demoralize you by making the Hollow Knight hurt himself. Are you sure you want this? Look what I can do to him.
I don't like the idea at all that the little ghost becomes the new vessel on accident, that he absorbs infection without deliberately choosing to take THK's place. (Mostly because I think it makes a bad story!) The message at the credits calls the end of the game a 'triumph,' which implies a free choice. However, the little guy does look a bit panicked when the chains come down in the final cutscene. But this would explain that! - it's not the knight panicking, it's infection realizing it lost and is trapped again. And it makes the chains a little less sinister (maybe?), because the vessel would ask for them. If you were maybe going to be semi-conscious with a hostile entity in control of your body, you'd probably ask to be chained up...
That puts a very different spin on things and I'm not sure which theory I prefer. This one seems less likely but maybe more interesting. An intelligent infection is a rather terrifying concept...
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bountyofbeads · 5 years
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The entertainment industry is rife with sexual exploitation and sexual abuse just like the Catholic Church. #TimesUp #MeToo
This is a heartbreaking in- depth article of one of the most prolific directors in recent history.
‘Nobody Is Going to Believe You’
The Bohemian Rhapsody director Bryan Singer has been trailed by accusations of sexual misconduct for 20 years. Here, his alleged victims tell their stories.
By Alex French and Maximillian Potter |March 2019 Issue Culture | Posted January 27, 2019 |
ver the past two decades, Bryan Singer’s films—The Usual Suspects, Valkyrie, Superman Returns, four of the X-Men movies—have earned more than $3 billion at the box office, putting him in the top tier of Hollywood directors. He’s known for taking risks in his storytelling: It was Singer’s idea, for instance, to open the original X-Men movie with a scene at Auschwitz, where a boy uses his superpowers to bend the metal gates that separate him from his parents. Studio executives were skeptical about starting a comic-book movie in a concentration camp, but the film became a blockbuster and launched a hugely profitable franchise for 20th Century Fox.
Singer’s most recent project debuted in November. Critics gave Bohemian Rhapsody—which chronicles the rise of the rock band Queen—only lukewarm reviews, but it earned more than $50 million in its opening weekend. By the end of December, it had brought in more than $700 million, making it one of the year’s biggest hits.
The film’s success should have been a triumph for Singer, proof of his enduring ability to intuit what audiences want. In January it won two Golden Globes, including the award for best drama. But Singer was conspicuously absent from the ceremony—and his name went unmentioned in the acceptance speeches. He had been fired by 20th Century Fox in December 2017, with less than three weeks of filming left. Reports emerged of a production in chaos: Singer was feuding with his cast and crew, and had disappeared from the set for days at a time.
The film’s success should have been a triumph for Singer, proof of his enduring ability to intuit what audiences want. In January it won two Golden Globes, including the award for best drama. But Singer was conspicuously absent from the ceremony—and his name went unmentioned in the acceptance speeches. He had been fired by 20th Century Fox in December 2017, with less than three weeks of filming left. Reports emerged of a production in chaos: Singer was feuding with his cast and crew, and had disappeared from the set for days at a time.
On December 7, 2017, three days after The Hollywood Reporter broke the news of Singer’s firing, a Seattle man named Cesar Sanchez-Guzman filed a lawsuit against the director, alleging that Singer had raped him in 2003, when Sanchez-Guzman was 17. The day after that, Deadline Hollywood published an interview with a former boyfriend of Singer’s, Bret Tyler Skopek, in which Skopek described a lifestyle of drugs and orgies.
According to multiple sources, Fox had no idea that the Sanchez-Guzman lawsuit was coming when the studio fired Singer. Still, Sanchez-Guzman’s claims shouldn’t have been much of a surprise. Almost from the moment his star began to rise, Singer, who is now 53, has been trailed by allegations of sexual misconduct. These allegations were so well known that 4,000 students, faculty members, and alumni at the University of Southern California had signed a petition asking the school to take Singer’s name off one of its programs, the Bryan Singer Division of Cinema and Media Studies—which the school did immediately after Sanchez-Guzman filed his suit. As one prominent actor told us, “After the Harvey Weinstein news came out, everyone thought Bryan Singer would be next.”
We spent 12 months investigating various lawsuits and allegations against Singer. In total, we spoke with more than 50 sources, including four men who have never before told their stories to reporters. A man we’ll call Eric told us that he was 17 in 1997 when he and Singer had sex at a party at the director’s house; another we’ll call Andy says he was only 15 that same year, when he and Singer had sex in a Beverly Hills mansion. Both men say Singer, who was then in his early 30s, knew they were under 18, the age of consent in California. (They asked The Atlantic to conceal their identity for fear of retaliation, and because they didn’t want certain details about their past made public.)
The portrait of Singer that emerges is of a troubled man who surrounded himself with vulnerable teenage boys.
The accusations against Singer cover a spectrum. Some of the alleged victims say they were seduced by the director while underage; others say they were raped. The victims we interviewed told us these experiences left them psychologically damaged, with substance-abuse problems, depression, and PTSD.
The portrait of Singer that emerges is of a troubled man who surrounded himself with vulnerable teenage boys, many of them estranged from their families. Their accounts suggest that Singer didn’t act alone; he was aided by friends and associates who brought him young men. And he was abetted, in a less direct way, by an industry in which a record of producing hits confers immense power: Many of the sources we interviewed insisted, out of fear of damaging their own career, that we withhold their name, even as they expressed dismay at the behavior they’d witnessed.
When asked for comment, Singer’s lawyer, Andrew B. Brettler, noted that Singer has never been arrested for or charged with any crime, and that Singer categorically denies ever having sex with, or a preference for, underage men. (He also disputed specific details in this story, as noted throughout.) Singer himself wrote an Instagram post in October that read, in part:
I have known for some time that [there may be] a negative article about me. They have contacted my friends, colleagues and people I don’t even know. In today’s climate where people’s careers are being harmed by mere accusations, what [these reporters are] attempting to do is a reckless disregard for the truth, making assumptions that are fictional and irresponsible.
Singer continues to enjoy the benefit of the doubt in Hollywood. This fall, Millennium Films signed Singer to direct Red Sonja, an adaptation of a sword-and-sorcery comic book, for a reported $10 million. (Asked why Singer was hired despite the allegations against him, a Millennium publicist said, “I am afraid the response is ‘unavailable for comment.’ ”) The protagonist of Red Sonja is a survivor of sexual assault.
In the spring of 1997, when Victor Valdovinos was in seventh grade, he showed up to school one day to find a big-budget film production under way: All around him were tractor trailers, mobile dressing rooms, and people with walkie-talkies behaving as though they owned the place. The movie was Apt Pupil, Singer’s first project after his breakthrough, The Usual Suspects.
Filming took over Eliot Middle School in Altadena, northeast of Los Angeles. Late one afternoon, after basketball practice, Valdovinos stopped in an empty restroom. While standing at a urinal, he says, he felt a presence behind him. He turned and saw a bespectacled man in his early 30s. It was Bryan Singer. He looked Valdovinos over; Valdovinos remembers him saying, “You’re so good-looking. What are you doing tomorrow? Maybe I could have somebody contact you about putting you in this movie.” (Through his attorney, Singer said that he did not know who Valdovinos was and denied that anything had happened between them.)
The film, which was based on a Stephen King novella, starred Ian McKellen as Kurt Dussander, a former Nazi concentration-camp commandant living in Southern California, decades removed from the war and trying to keep his past a secret. The other lead was a 14-year-old named Brad Renfro—cast as Todd Bowden, Dussander’s neighbor, who discovers the Nazi’s secret and threatens to turn him over to authorities unless the old man tells him in graphic detail about the atrocities he committed. One scene has Todd taking a shower in his school’s gym, which triggers images of Jews in a gas chamber.
That scene would lead to a series of lawsuits against Singer and the production. At least five plaintiffs, all minors between the ages of 14 and 17, were extras in the film and, in essence, claimed that members of the crew had bullied them into stripping naked for the shower scene. The boys and some of their parents said they’d been aware that the job called for partial nudity, which they had been led to believe meant wearing a Speedo or a towel. One of the crew members later said he thought that there had been a screwup the day of the shoot—that only the adult extras were supposed to have been asked to appear naked, and that somehow the minor and adult extras had been mixed together. The Los Angeles County District Attorney’s Office declined to press any criminal charges; the suits—which alleged negligence, unlawful sexual harassment, invasion of privacy, and intentional infliction of emotional distress—were settled for an undisclosed sum, and all parties were bound by confidentiality agreements.
As he watched the Harvey Weinstein scandal unfold, Valdovinos thought, “Me too— only I was a kid.”
By Valdovinos’s account, his experience on the Apt Pupil set was far more upsetting. After being dropped off by his father one morning, he was directed to the locker room. Shooting was about to begin. He remembers that the locker room had been divided—a screen here and lights over there. A crew member gave him a towel and told him to disrobe completely and wrap the towel around his waist. He was 13 years old. He hadn’t yet had his first kiss.
“I’m hanging out,” Valdovinos says. “All of a sudden, Bryan comes in. He goes, ‘Hey! How are you?’ Real cheerful. And I’m like, ‘Hi.’ I can’t remember his exact words, but he was kind of just saying ‘Come back here.’ He kind of directs me; he kind of grabs me; and he takes us to the back area, which was kind of closed off. Like, this is the whole locker room”—Valdovinos gestures to suggest the space—“they’re doing their stuff over there, and I was back here, in the towel, with no shirt and no clothes on, sitting on one of the locker-room benches. Bryan’s like, ‘Just hang out here. It’s going to be all day. Don’t worry.” Singer left, and Valdovinos waited for what seemed like hours.
Eventually, he says, Singer came back and made small talk. How are you doing? Do you need anything? “Every time he had a chance—three times—he would go back there … He was always touching my chest.” Finally, according to Valdovinos, Singer reached through the towel flaps and “grabbed my genitals and started masturbating it.” The director also “rubbed his front part on me,” Valdovinos alleges. “He did it all with this smile.” Valdovinos says that Singer told him, “You’re so good-looking … I really want to work with you … I have a nice Ferrari … I’m going to take care of you.”
“I was frozen. Speechless,” Valdovinos continues. “He came back to where I was in the locker room throughout the day to molest me.” (Three sources confirmed that Singer did drive a Ferrari at the time, and we were able to verify Valdovinos’s description of how the set was arranged and of certain people he says he met there. His father told us he remembers dropping him off for the filming and thinking that perhaps his son would become an actor. Singer’s lawyer said that he could find no record of Valdovinos’s having been an extra and questioned why Valdovinos was not able to produce a pay stub or other documentation.)
CONTINUED ON WEBSITE
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mordacitatis · 6 years
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The Devil in the Details
@random-stuff-thrown-into-a-pot @rhetoricandlogic sorry that I’m just getting around to posting this! It’s a little essay I did for a Folklore class in the spring. Y’all both expressed interest. It’s mostly about the Devil in European folklore and the characterization of the creature. To everyone else who doesn’t care about my college essay’s...sorry if the read more doesn’t work...
           Unsurprisingly, a large number of tales that specifically reference the devil are from Europe. Many German tales collected by the Grimm brothers reference deals with the devil and how to outwit them. Scandinavian countries like Norway, Switzerland, and Finland have tales that deal with the devil and the consequences of cheating him. Some of these tales migrated to America with the immigrants brave enough to make the trip. However, the devil isn’t a large character in folk literature and oral tales until the rise of Christianity. Before this, “Germanic people knew of no devil” (Röhrich 23). The visual characteristics that the devil often has in folk tales developed in the late middle ages. The horns, cloven feet, tail, and goats eyes are no longer a large part of theological depictions of the devil as Christianity developed over the years and pushed such dramatic characteristics into the realm of the folk tale (Röhrich 23). The devil appears in folktales in many forms. He often arrives at a time of great need and offers a deal in exchange for service or soul. The devil acts very similarly in both folk legends and folk wonder tales and common themes are found throughout.
           Trapping the devil is a theme that is commonly noted in both folk legends and wonder tales. In “The Blacksmith and the Devil,” the blacksmith traps the devil in a leather sack from which only the blacksmith can remove things (Grimm 248). He beats and tortures the devil to make him agree to let the blacksmith go. “About the Black Spider,” a folk legend from Switzerland, also shows clever people trapping the devil (Dorson 81-83). After he has been slighted by not being allowed to steal an unchristened child, he slaps a person in his anger and a giant black boil appears from which a spider comes out. The spider spreads to others and the only way to stop it is to trap it in a wood beam or in a hole in a window frame. An Icelandic legend details the devil being trapped in the skin of a bucket of milk and forced to sit on the alter and listen to a sermon by Sæmund the Learned (Sehmsdorf 54.9). In each of these tales, the devil is tricked into being subdued. This is likely because the devil cannot be killed and must be dealt with in other ways. The devil isn’t characterized as stupid in these tales, but the “partner” that he is dealing with is most definitely a “trickster hero, who can defeat [him]” (Röhrich 26). This makes the devil quite angry; the stake at hand is another soul to be owned. In some tales he just runs away fuming (Grimm and Sehmsdorf), but in the black spider tale, the consequence is mass death. This is because the tale isn’t a jocular one, but specifically symbolizes the horrors of the Black Plague. It is also a tale warning against making deals with the devil, as these deals can have horrible consequences.
           Another theme prevalent in devil tales is shape-shifting. The devil is said to take many different forms. Some common motifs (G303.3) are the devil taking the form of a man, a well-dressed gentleman, a little man, or taking the form of an animal like a black dog or a dragon (Thompson 315-320). Each of these forms can be found from various sources. The devil is able to take the shape of creatures in many tales. He confirms his identity to Grimm’s blacksmith by transforming into a tall fir tree and then into a tiny mouse.  He takes the form of a dragon in “The Devil and His Grandmother” but has a human grandmother (Grimm 405-8). There are also endless tales in which the devil takes the shape of a dog to steal the souls of the dying. Multiple Brothers Grimm tales present the devil in the form of a little man, whether he be black or merely described as little (Grimm 302-3, 384-6, 333-6). There is an aspect of racial prejudice in the devil being described as black more often. The idea that black skin tone signals ‘otherness’ is harmful, but at the time that many of these tales were told, not uncommon. The ability to pass as a man is probably the devil’s most used identity. He takes the shape of a man in “The Sheep and the Ram,” a Canadian legend, for the purpose of gaining a bride (Dorson 450-451). He also takes the form of a man in “The Blacksmith and the Devil” (Grimm 248-50). In the first tale, the man isn’t known as the devil until God tells the youngest brother. In the second tale, the devil is known on sight. Most tales in which the devil is man shaped, he is known on sight or easily noticed by cloven hooves or a tail. This fact is particularly important in tales of the devil playing cards.
           In an attempt to warn people away from the sins of gambling and cursing, there are many folk tales that include the devil playing cards. A largely Danish tale, the devil has a “partiality for playing at cards [that] has long been proverbial,” and he often shows up to games when cursing draws his attention (Puhvel 34). The devil joins the table (or sits under the table as a dog) and is not realized until someone has to look under the table for some reason and notices the cloven hooves. At this moment, the men recognize him as the devil, “whom they had called so many times” (Sehmsdorf 294-5). While many tales involving the devil see him trying to steal people’s souls, the card games seem more benign. The minister is called and forces the devil out of a small hole; the men are chastened and refrain from playing cards for a time. This legend is migratory and has been found with major similarities in Norway and Prussia (Puhvel 35). A particular Norwegian tale characterized the devil as a hustler “first losing, then starting to win in grand style,” but even he falls victim to a happenstance of some gambler leaning down and glimpsing his hooves (Puhvel 35). These tales use the devil as a cautionary character and isn’t the only set of tales that does such a thing.
           Dancing and music are equally reviled as gambling by European Christians. Many legends show the devil showing up to a dance hall. A particularly interesting one has a young woman who loves to dance who is joined by the devil, who dances her to death. The fiddle continues to play and doesn’t stop until the devil leaves. In many Scandinavian and fundamentalist American cultures, “the fiddle is the devil's own instrument, and therefore playing it involves one with the devil himself” (Woods 197). A Norwegian example of Migratory Legend (ML) 3070, it is a didactic tale warning against the evils of dancing (Sehmsdorf 293). This is quintessential Christian doctrine, and as my Baptist father was often told: “sex is a sin because it leads to dancing.” This ML is also found in Sweden with a slight twist. Instead of the devil dancing someone to death, he offers his services as a fiddler to a group of dancers and the music does not allow them to stop dancing. They continue to dance and “did not even get to stop when all that was left were their skulls…dancing to the rhythm” (Sehmsdorf 294). The devil being characterized as a fiddler is also found in folk music. In a particular song, “The Devil Went Down to Georgia” by the Charlie Daniels Band, the devil uses his fiddling skills to try and steal a soul. “Johnny” is able to beat the devil at his own game and so receives a fiddle of gold.
           Throughout all devil tales, it is fairly obvious that what the devil desires is gaining souls. While he may go about it by making deals or by corrupting people, he is always after souls. This characterization does not change, regardless of whether the tale is a legend or a wonder tale. The tone differs widely across every type of tale as well. Many tales are humorous in nature, as they are often trickster tales. The outcome is almost always in favor of the person who is making deals with the devil, as they are the trickster character who usually comes out on top. While the devil takes all shapes and sizes, his characterization is fairly consistent throughout all forms of folk media, demonstrating small variations depending on the purpose of the story. Across all cultures, mankind has sought an explanation for the less desirable or socially unacceptable behaviors inherent in each individual. To place the responsibility on an external, evil, manipulative force outside of our control often justifies impulsivity, and eases a guilty conscious. Turning the table on that same evil manipulator provides a sense of triumph and pride that restores our self-worth and empowers us to believe we can overcome our base natures and be the good and honorable heroes of our own stories. The devil is in the details.
 Works Cited
Dorson, Richard M., editor. Folktales Told around the World. The University of Chicago Press, 1975.
Grimm, Jacob, et al. The Original Folk and Fairy Tales of the Brothers Grimm: the Complete First Edition. Princeton University Press, 2016.
Kvideland, Reimund, and Henning K. Sehmsdorf, editors. “The Devil.” Scandinavian Folk Belief and Legend. University of Minnesota Press, 1988.
Puhvel, Martin. “The Legend of the Devil-Haunted Card Players in Northern Europe.” Folklore, vol. 76, no. 1, 1965, pp. 33–38. JSTOR, JSTOR, www.jstor.org/stable/1258089.
Röhrich, Lutz. “German Devil Tales and Devil Legends.” Journal of the Folklore Institute, vol. 7, no. 1, 1970, pp. 21–35. JSTOR, JSTOR, www.jstor.org/stable/3814229.
The Charlie Daniels Band. “The Devil Went Down to Georgia.” Million Mile Reflections, Epic, 1979.
Thompson, Stith. Motif-Index of Folk-Literature. Revised and Enlarged ed., Bloomington: Indiana University Press, 1955-58, sites.ualberta.ca/~urban/Projects/English/Motif_Index.htm.
Woods, Barbara Allen. “The Norwegian Devil in North Dakota.” Western Folklore, vol. 17, no. 3, 1958, pp. 196–198. JSTOR, JSTOR, www.jstor.org/stable/1496044.
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