Inspired by @puppetmaster13u and various dragon aus they have.
BUT! This is also a bit of a fantasy/DnD au I guess...? IDK BUT HERE WE GO-
Okay now so, I'm imagining that that Danny, Tucker, and Sam create a pocket dimension for their game via the use of reality warping (via scepter) and something given to them by Pariah Dark before he went off on that whole honey moon thing with Clockwork.
For the record, Danny isn't the ghost king here, Pariah Dark is he's just the prince.
Sam created a garden from the barren earth, that eventually grew into a great forest and spread out to the rest of the world, which technically made her the creator of life but anyways. So, she's holed up in said garden turned forest.
Tucker bestowed upon his subjects (after they were made of course) knowledge and technology and is regarded as the greatest teacher in that world's history.
Danny? Oh yea he became that one that giant dragon that everyone knows is there, is afraid of, and just sleeps all day in this one specific place. You'd have to cut him some slack though, because no one told him creating a world and its laws would be so hard even with help.
That and him, as the one with basically the most knowledge and resident fanboy of space, created the stars surrounding the place as well!
Of course, they couldn't stay there all of the time. What with work (Tucker), high-society (Sam), and studying (Why the heck did Danny decide to go to collage again?). That entire place was just made to play around in before they had to go their separate ways and be, you know, actual adults, so it was easy enough to let go of it really.
Except for Danny. Not of any great reason, really, he just needed someplace where he could quietly study in peace, nap, think or just get away from the Ghost Zone before he had to go through all that princely nonsense again. Plus, none of their creations in that pocket dimension really wanted to mess with the giant fuck off dragon who was said to created the place anyways.
For the record, Danny is more of an eastern dragon in design with a long body rather than western. So that probably just added more into his intimidation with his sheer length.
So, you know, of course he would have been none too pleased when someone actually did disturb his solitude (as stated by the dimension's residents) as soon as the world was thrown off-balance by an outside force.
Meanwhile, Klarion the Witch boy is having the time of his life coming across a whole world that somehow hasn't been affected by Order or Chaos. So he's capitalizing on that.
Then he came across a place that was said to be sacred, not that he cared, and then came across a boy who didn't look a day over his teens (which frankly doesn't say much in regards to immortals) with a frankly long tail that looked longer than he was tall and very majestic looking horns.
Danny was annoyed yet curious, Klarion was surprised yet delighted.
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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I’m curious about the onesie now
also @pizzaplex-stargazer cuz you noticed too!
here's what Moon was rocking before Clip started making clothes:
after their PizzaPlex went under, the DCA bois had to figure out a lot of things, one being: clothes. unfortunately, Moon's really big, so he struggled to find things that fit him and were comfortable. the onesie is the first thing he found that fit him and made him feel really cozy. so he still wears it at home (he prefers comfy clothes at home anyways) when he needs a pick-me-up.
of course, he can't work at the salon in a bunny onesie, so here's what Clip made him (under Sundrop's direction):
Moon does prefer comfy clothes, but he has to admit, sometimes he likes the attention these clothes get him. he's iffy about them though, he feels that they show too much of him and he prefers the specific kind of comfort that comes from being an amorphous bundle of coziness.
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Skip has always found a way to work through his problems and turn them around with relative ease, but the sudden death of his wife, Brandi, has brought his mostly carefreeness towards his children to a stand-still. With two freshly traumatized children and a newborn under his belt, can Skip juggle turning his shitty ass life around for his family, or will he crumble under the weight of his past mistakes?
Darleen hasn’t been the same since her husband, Darren, died, though she’d be quick to argue with you if you said anything of the sort. She’s FINE! She misses her husband, undoubtedly, but she’s not going to let that very, very, very tiny thing wreck her whole life, and she’s not going to let people give her grief about ANYTHING. Sure, she got fired from her job a few months back and hasn’t made any strides to find a new one, and she’s losing touch with her son as she goes and squanders all her responsibilities by partying and drinking on par with younger years, aaaaaaaaaaaaand the almost obsessive idealistic crush she’s developed on her neighbor is clouding the second half of her judgment, but she’s bounced back from worse and knows everything’s going to come up Darleen :) …………. hopefully
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Hello!! I followed you for your absolutely amazing Twisted Wonderland comics (thank you for making them, by the way-) but I saw you posting about something called Ride Kamens? I haven’t heard of it before, what’s it about? Or if that’s a bit much to ask, where could I find more info about it? It seems right up my alley 👀
Thank you!
thank you! :> :> :> (this is also for the other anon who asked about where to find it, I am honored to be infecting the world spreading interest in this silly game)
Ride Kamens is still doing prerelease marketing and isn't out yet; it's set for "early summer 2024", so a bit yet to go! similar to Twst, it's a mobile game about anime boys loosely based on an existing franchise (Kamen Rider), although it seems like it's going to be more standalone/won't require familiarity with Rider going in.
the (very) basic premise is that your player character has just taken over their late father's role as a secret agent, supporting the city's superheroes by running a secret base disguised as a cafe (plus you have a personal butler for some reason) (the reason is because it's amazing). you also have to help the heroes regain their lost memories, and it looks like it'll have a bit of a route/choice aspect there (not romance, just different endings to the character episodes depending on what you do). the details are kinda hard to tell at this point but the characters seem like a really fun bunch; there's definitely big "idiots with emotional problems" energy which I am extremely into.
all the official info is in Japanese only at the moment, but here's the website and the ride_kamens twitter! (though the twitter is sort of overtaken by posts about the AnimeJapan exhibit right now, whoops.) and I believe some people are already planning on doing translations for it too? lots to look forward to! :D
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