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#Funfact!!
muggy-b · 1 year
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TW: Addiction
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So do you guys ever think about the reason Blue is addicted to Nether warts? Because it’s not even a- “haha, I really like this food” kind of thing. We see them having symptoms of withdraw during episode 20. Such as anxiety and cravings.
Now, we have to ask ourselves, what is the cause of addiction? Well, for that there are a variety of reasons. Anyone can get addicted to anything because of various outside sources. Not to mention you have to factor in how addictive the drug can be. Although one reason stands out the most to me, and that’s stress. We all know that the stickmen have been through trauma, just look at the countless fights, seeing each other die, etc.
However, one thing about Blue that makes them stand out from the crowd is the fact that they.. don’t really stand out from the crowd. If you look at the color gang, all of them have a special talent or skill level. All of them have earned trophies or awards because they’re good at what they do. Blue has always come in second place. Always being taught/told what to do and when to do it. They are good at potions, I’ll give them that, but even then that skill has caused nothing but trouble and hurt for the group. Blue has their strengths, this isn’t and never was a hate post on Blue. They’re human too, and if blue were to compare themselves to the others, they too would realize that they weren’t anything more than a Nether Warts guy.
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young-aleyska · 1 year
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awhddkmsdm thank you sm for the reblog !!! that’s so sweet <333 🥹 btw you don’t have to answer this ask/post it if you don’t want to but i can add you to the tag list if you want for any more of the fics when they’re posted ❤️‍🩹
Aww you're welcome!!
And yes, please!! New fics are always welcome!!💜💜
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My fav part in Stayed Gone is when Al is bullying him, Vox tries to physically block Al's radio
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And then the next scene it shows that Vox didn't block shit and just recreated Alastor's radio on his TVs to rp himself doing literally anything to effect the situation meanwhile, in reality, nothing has actually changed.
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Which is??? Honestly???? So embarrassing for him. Why do you have Al's radio room saved like a fucking screensaver you absolute gay loser
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sin-syrup · 3 months
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Twisted Wonderland characters but it's that haunted hallway picture
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bonus:
NRC Staff minus Headmage Crowley
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my resident evil MLP AU!
the winters!!!
re7 & 8 antagonists
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ghostbsuter · 4 months
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"Date? Me?'
Tim nods, milkshake in hand, sitting outside of McDonald's with his study buddy, Danny.
The other teen looked flabbergasted with a firm blush building up.
Tim found him utterly adorable.
"I can't date anyone? I'm property of.the goverment."
Tim Drake-Wayne, aka Red Robin, has various questions to that statement.
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grimfantas · 2 months
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10 years in the future for Nanako-chan
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sualne · 4 months
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posting some op art i hadn't posted, there's a Lot more.
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clownsuu · 1 year
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I got really bad art block atm again so take some mini doodles I did in my spare time 👍
cw minor implied(?) blood
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I almost forgot about the existence of my Emo howdy w h o o p s KSHHHDJDHD
also sometimes I get reminded that Howdy’s “blood” is blue instead of red and I get surprised every single time
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spilledkaleidoscope · 6 months
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Hello again, Gendarme
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delhe-dalim · 14 days
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Sooo I decided to reanimate Donnie for fun! 🐢
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3proutboy · 4 months
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Goofy ass lawyers are ruining my life. But atleast they’re now objects cuz why not
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Im so normal abt the wrights i SWEAR,
Did that meme w phoenix and fan
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Vague wrightworth but objects style
Extra doodles i did, plus mia fey BD
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citrusbugz · 8 days
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"You see one of them is Terry Jr, holding a flaming sword, and the other is Glenn Close, holding a flaming guitar."
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lunarwednesday · 1 year
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I thought he’d look nice with a birds of paradise bouquet!
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meanbossart · 2 months
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Oh boy, VaM is kind of a trial and error experience LOL I couldn't really show you how to use the interface and stuff without a whole video or something, but it's not THAT difficult to get a hang of if you just give yourself a day or two to play around, not to mention the number of tutorials you find out there. Luckily, if you only want to use it as a reference software that makes the process far easier (to this day I have no idea how to animate on that thing, since that's not what I use it for)
As for how I use it, it's pretty self explanatory - if there's a complicated pose I want to draw but I'm either having trouble with it, or just want to double-check angles/anatomy, I will use it as a resource! I use for most of my "proper" pieces (y'know, the nicer looking ones) and every once in a while for my silly comics if I'm having trouble with a pose.
Lets use this drawing for example (the character on top of DU drow belongs to @namespara )
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I don't draw a lot of mud-wrestling (shocking, I know) but I had an idea of the kind of pose I wanted them to be in. So the very first thing I did was make a rough sketch of what I was envisioning:
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I often do a rough sketch first, even If I know I'm going to be pulling the program up because A) It's less tedious than adjusting the models over and over again until I pick a pose and B) because sometimes I'll decide I don't need the reference, after all, and so that's 30 minutes I'll have spared myself of playing around on the software.
Now, this is a pretty complicated pose! It's in a weird angle and the bodies are making contact in ways I'm not used to depicting, so I did choose to whip out VaM for this one. I went into the program and after some messing around, I flopped my little dolls together like this:
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Now something really cool about VaM is that you can completely customize your models, and if you have the patience, I would definitely encourage you to do so! Obviously, you don't have to make picture perfect replicas of every single character you have, but as you can see here I have made a DU drow "decoy" to help me better understand some of his features when I draw him: he has a strong brow, a short nose, a square jawline - these are all going to look a very specific way from certain angles, and I might not always be sure of how to draw it right! So it's useful to have models that bear SOME semblance to the character so you can better understand how different viewpoints will affect their bone structure and mass.
Also thank fucking god for the elf-ear slider. Figuring out how to draw those shits from certain angles was a huge pain in the ass when I started drawing DnD races.
So, with the reference in hand, I go over the sketch again:
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Now you may notice that I don't stick to the reference 100%. There's three reasons for this:
posing on VaM is tedious as hell. You can get something incredibly natural looking and picture-perfect to reference from if you wish, but it's going to take you hours to do. So, for the most part I just slap guys together until the results are "close enough" and use that.
In my opinion, you should always aim to ENHANCE your reference material, not replicate it exactly!
While VaM is a PRETTY DANG GOOD source of anatomical reference, it isn't perfect, I often supplement it with further reference from real life resources or make tweaks based on my own knowledge where I catch it falling short (and, antithetical to what I just said, I sometimes fuck the anatomy up further on purpose if I think it looks better that way LOL it's all jazz baby).
Then lines, color, yada yada. I don't have a tutorial on that and I don't think I could make one, because my process is chaotic as hell, but I do at times use Virt-a-mate as loose reference for lighting too when coloring - waaaaayyyy less so however, because that process is even more tedious and I feel like I often get better results by just winging it. It is a feature of the program though, and I'm sure it would be helpful for someone who has a difficult time visualizing lights and shadows. I only started using this program a few months ago, so I happened to already have a pretty good understanding of that kind of thing and just don't personally feel like I get much out of that particular mechanic.
Here's a few other examples of pieces that I made reference for (WARNING: Suggestive)
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Now, for the question many of you may want to ask:
"Can I trace this junk?"
And to that, I say: Buddy, you can do whatever the hell you want with the reference material you created.
However,
If your goal is to learn and improve your art, and to recreate realistic proportions and anatomy from memory, tracing won't help you.
Developing your own style, your muscle memory, and personal technique will all be hindered by choosing to trace instead of drawing from observation, so I would encourage against it. Hell - even when tracing is employed as a technique, it's usually by high-skill realism & concept artists who are looking to either cut some corners, save time, or just double-check their own proportions in order to improve further - if you try tracing as a beginner, you will most definitely find the result to still look stiff and "off".
So trust me, there is so much more to be gained from drawing from observation. Make note of tangents, compare proportions, use all the elements of the picture to dictate where and how things should go - it will be a far more rewarding experience.
Hopefully this has been helpful! VaM is a really cheap program (you get it on the guys' patreon for I think 8 dollars, just google it!) and it's definitely been worth my money as an artist since I found it. Learning to use it can be a little intimidating at first glance, but as I said above you only really need a day plus one or two tutorials to get a hang of the interface.
A fair warning though, IT IS A SOFTWARE MADE FOR VIRTUAL SEX/ADULT ANIMATION So when looking it up expect to see a some spicy content.
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eveline likes to leave the rough housing to karl and rose, it was never her thing anyways
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