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#so that game dynamics and story elements are one and the same
nostalgebraist · 11 months
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There's a particular quality to early-to-mid Homestuck that I really loved when I first read it, but which I tend to forget when thinking about the story retrospectively.
This quality of like . . . taking pre-established elements, and building larger structures out of them. And then repeating this recursively, as these larger structures now become "pre-established elements" unto themselves.
A camera zooming further and further out from the same central point, "Powers of Ten"-style.
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Homestuck is initially about the process of playing "Sburb," a fictitious base-building computer game.
The vast majority of comic pages in first 4 Acts are either about a character doing something in this game, or (if they are not yet a player) attempting to obtain and install it.
Everything else is secondary, at least formally, to this core activity. The main characters are always playing Sburb (or at least trying to), no matter what else they're doing. Dialogue is presented as a temporary side-stream overlaid onto the game; the characters play in silence unless they need to talk, and when they do talk, it's usually about the game.
This quality appears in the mechanics of Sburb. It's a game about combining things you have to make new ones ("alchemy"); about constructing a building by continually extending it at the edges; about making a tower that gets taller and taller, building on a pre-established foundation, using new components made from earlier ones.
And it appears, less literally, in the mechanics of the story. An element is introduced -- casually, weightlessly, accidentally -- and once introduced, it sticks. It gets brought back again and again, in a series of bigger and weirder riffs.
(John lived in a house, which we spent some time surveying. In the process, we learned about his father, who was his only caretaker. So now everyone has a single caretaker, and everyone lives in a house which we spend some time surveying. But with every iteration, the houses get bigger, the surveys grander, the caretakers more bizarre.)
Whimsical elements introduced very early on, like the "kernelsprite prototyping" mechanic, end up very deeply baked into everything. There's a palpable joy to the way the comic handles these things. A joy in doing something on a whim, and then committing completely to the bit, indefinitely; a joy in making mountains shaped like molehills.
This kind of dims away in the later, more "plot-heavy" portions that loom larger in my memory. There's a similar vibe to the way the plot elaborates upon itself, even much later on, but we lose this dynamic on the micro-level.
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inbarfink · 2 months
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I think a lot about the Concept of ‘choices that matter’ in video games. Like, in terms of what it is that makes a choice ‘really matter’, what do we perceive as a choice that matters or has a consequence, how do different games with different amounts of branching or non-branching storylines play with those ideas…  Especially because Undertale is one of my favorite games of all time, and it has often been hyped as ‘a game where your choices REALLY matter’ and… honestly, I dunno if all of this hype was fully conducive to Undertale.  Because the way it handles the concept of Video Game Choices is actually a lot more interesting and complex than that simplistic descriptor makes it seem.
Because Undertale actually has a lot of choices that ‘don’t really matter’! Lots of dialogue choices and silly little decisions that on a first playthrough seem like they’re some sort of moral choice or a branching plotline but end up always leading to basically the same result regardless of what you do!
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And the game doesn’t really try to hide the fact that these choices are kinda 'Fake'. I mean, on a first playthrough a player might assume there’s gonna be some Massive Consequences for picking the ‘wrong’ drink on Undyne’s date, but the game’s narrative expects for there to be multiple playthroughs and pretty much every Choice that Doesn’t Matter is peppered with that Undertale brand of wacky character-focused humor that inherently makes the moment memorable. Papyrus leading Undyne straight to you no matter what you do is basically a cross-timeline running gag.
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On some level I see this as a sort of gag that serves as meta-commentary about the expectations around Choices That Matter in Video Games. As in, a lot of games have their Moral Choices happen in clearly easily marked ‘this is a Moral Choice!’ moments within the story, while the actual gameplay (and any violence the player might cause as part of said gameplay) is basically entirely divorced from any element of narrative-branching and doesn't effect the story at all. Undertale basically entirely inverts this dynamic; the most important factor for which Route you’re own is how you handle your FIGHTs, and what seems like clearly-marked and obvious Moral Choices are just goofy insubstantial minor changes in dialogue. 
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But also… there is also a level where you must ask yourself ‘what does it mean when we say that these choices Don’t Matter’. I mean, it’s not like they didn't change anything about the game, the Player still made the character say that other thing, the choice probably led to an alternate piece of dialogue, probably a joke with a call-back at the end of the game… The line between a one-off joke and an actual story-changing moment can be a little blurry if you look at it too deeply.
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For example, near the end of the Waterfall part of the game, the Player is given the choice to save Monster Kid even at the risk of having to face down Undyne.
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Pretty much anyone who isn’t deliberately trying to be an asshole is going to rush to save them and obviously that includes the Pacifist Route Players. But you can actually leave Monster Kid to die without it 'mattering' in the sense that it wouldn't divert you from the Pacifist Route. Undyne saves them instead of you, and ends up with slightly less HP for her battle (which might Matter for Runs when you try and FIGHT her but obviously not in Pacifist Runs) and… by the end of the game, during the extremely happy True Pacifist Ending, they still clearly remember that you abandoned them and are upset by it.
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So… does saving Monster Kid ‘matter’ or not? On one hand, choosing not to save them mostly just changes a few lines of dialogue but… these lines of dialogue kinda recontextualize this happy ending and the Player’s actions in general. Despite the True Pacifist Ending otherwise portraying the Player/Frisk as a kind-hearted and brave hero... they still did this undeniably cowardly (and perhaps even cruel) act to one of their friends .
Was running away and leaving Monster Kid to die a brief but significant moment of weakness that the Player regrets and has cost them what could’ve been the start of a lovely friendship? Or is that simply that being a True Pacifist was always more of a matter of pragmatism rather than ideals? Were they only acting as a Pacifist to get that promised 'Best Ending', and only Monster Kid has an inkling they are not as heroic or kind as everyone thinks they are?
And then there’s the Snowman ‘quest’.
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A free healing item given early in the game, with your mission being to carry it along in your inventory for as long as you can without ever consuming it. The only reward you will ever see from it is a few lines of dialogue…
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But for many, it is more than enough of an incentive to preserve the Snowman’s Piece. You can do whatever you want with the Snowman without it ‘mattering’ in terms of Ending or consequences. You could carry it through all of your adventures with care and kindness... or you could eat it while he can’t see you and then go back to him and tell him that you ‘lost’ it and then get another piece and eat that as well, you could eat it right in front of his face, horrifying him. 
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And much like with Monster Kid, you can STILL get the True Pacifist Ending after doing that, all that would change is a few optional pieces of dialogue from the Snowman… 
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And a total recontextualization of the Player’s behavior and the ending. The Snowman sees the Player as a cruel and heartless person who is just pretending to be good so they can be liked - the way they acted with this immobile, powerless Snowman who could do nothing for them and their reputation reveals their true self. And he says their friends will realize that too one day...
Doing a True Reset on the Pacifist Ending is, by definition, a (almost) consequence-free action and yet it changes future Pacifist Routes immeasurably. Turning the Player into a Hypocrite doing the exact same thing they were trying to stop Flowey/Asriel from doing - trapping all of their friends into a time-loop so they can play with them forever while never actually letting them to enjoy freedom on the surface, simply because they are not willing to move on or put their friends' wishes and agency above their own. Nothing in the game actually changes, not one character can even suspect that you did something like that, and yet for the Player - this choice makes the entire Meaning of the game flip on its head. 
Even the most famous and heavily-toted Big Consequence in the whole game - selling your soul to Chara after completing a Murder Route… mostly what it does is just… recontextualize the ending of the Game.
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As a game, ‘Undertale’ is very much about the ways in which a Player engages with a game can radically recontextualize it. The huge chasm of difference between the Pacifist and Muder Routes is just the most literal example of it. But, in a way, even the tiny little Dialogue Options - where the lack of real choice and consequences is Obviously a Joke - matter. Because of the way they can recontextualize the Player Character’s behavior.
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(Okay, maybe not this one, but hear me out…)
Do you trust Papyrus to not betray you, even after you spied on him with Undyne?
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Do you have the integrity to admit you forgot something or got it wrong even when there’s no consequences for just lying about it?
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Are you a hypocrite for trying to get Alphys to be truthful with Undyne only to then immediately turn around and lie to Undyne yourself?  
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None of these choices matter for the ending, some of them don’t even get, like, a call-back joke or anything, but… if you are engaged in this story as a narrative, if you are invested in these characters as if they were people, if you are honestly trying to be the best person you can be, if you are trying to self-reflect at the way you approach this game… even the silliest little dialogue option can suddenly be imbued with deep implications and you can make them matter. 
Undertale is one of the best demonstrations of this concept, but this is absolutely not exclusive to it. For example….
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‘Ace Attorney’ is pretty much as far away as you can get from a ‘branching narrative’ within the video game sphere. It is a heavily-linear Visual Novel where 70% of the time it won’t even let you talk to random characters at anything but the exact order it expects you to and any ‘Bad Endings’ are basically just glorified Game Over Screens. (... because this is the Internet and something something piss on the poor, I should probably specify that I am talking about ‘Ace Attorney’ because I love Ace Attorney and these are neutral descriptions of the game and not complaints. There’s nothing wrong with a game being linear.) 
If there’s any Dialogue Choice in AA, it’s generally a very basic ‘right answer-wrong answer’ choice between Progress and a Penalty, or a total non-choice that just gets you to the same final result regardless. Except… Well… as we just talked about, getting to the same final result doesn’t necessarily mean a choice is ‘meaningless’, does it?
There’s actually a lot of great storytelling moments where Ace Attorney, despite its otherwise strict linearity, uses this exact sort of recontextualizing mindset I’ve talked about with Undertale to make choices with some really powerful emotional impact…. Even if technically, the ending is the same ending. It can be something as basic as ‘even if picking this Wrong Answer doesn’t get me a penalty, it still embarrassed my character and disappointed my friends/rivals and thus I feel bad for picking it’. Consequences as recontextualizing your character as more incompetent than they should’ve come across at that moment.
And then there’s moments like the iconic ending of ‘Justice for All’. That moment before Franziska bursts into the Courtroom with the case-making evidence and saves the day. The moment where it seems like Phoenix really is gonna have to pick between protecting his best friend and carrying out a rightful sentence.
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The player gets to pick between the two options, but Phoenix never gets to say his choice out loud before Franziska comes running in... and yet… he, and the player, still made that choice. Even if no one ever has to experience the consequences of your choice, even if the rest of the world has no idea what Phoenix Wright would’ve chosen if the Miracle hadn’t happened, we know what we picked and that knowledge of the choice matters. Because of how we feel about this choice and what it says about our interpretation of Phoenix… and about us.
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There’s also a bit of this ludonarrative device in ‘The Great Ace Attorney: Adventures’. During “The Adventures of the Runaway Room”, when you investigate the Omnibus for the second time and start finding things that… don’t quite fit together. When you’re finally starting to make progress with proving McGilded’s innocence, while also maybe starting to notice that something is… wrong with these pieces of evidence. 
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The unchanging linear narrative of the game is that Ryunosuke does eventually realizes McGilded's trickery, puts truth ahead of victory in court and yet, despite his effort and good intentions - the case still ends with a false Not Guilty verdict. And yet, the Player has the choice to... tweak the details.
There are several points where Ryunosuke can object, where he can call out the inconsistencies even though they help his case, where he can support Van Zieks in his accusations of tempered evidence... or he can not. Not necessarily intentionally misleading the Court as much as subconsciously trying to ignore the inconsistencies in the name of trusting his client.
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And yet… in the end it doesn’t matter. Maybe Susato calls out the inconsistency instead of him, maybe Van Zieks does, maybe it remains uncontested but... no matter what you do, the case will end with a Not Guilty verdict (I mean, I guess you can deliberately fail the game but that will not progress the plot), McGilded doesn’t seem like he held a grudge (in the few minutes he had left to live), and a few cases later - Ryunosuke would always be punished for his part at this false verdict.
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So it doesn’t really matter what Ryunosuke did back then? Does it matter if he did his best and called out every single inconsistencies or if he kinda half-assed it until he (and the Player) had to? He’s still going to suffer the same consequences down the line. And yet….
And yet, I think there’s something so powerful about giving us that option. About knowing that Ryunosuke, and we, did try and do something about McGilded's dirty tricks- even if it didn’t work. Or alternative, knowing that there was more that Ryunosuke and us could’ve done even if it was not nearly enough. Even if in the eyes of the game and the British Justice system there is no difference, the fact that we know what did and what we could’ve done can radically change the way the player feels about all of the later scenes concerning the truth about McGilded’s trial. It can radically change the way the player interpret Ryunosuke’s feelings about it as well.
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Because even though the game itself keeps playing along with the same script regardless, that trial had irrevocable consequences for the Player.
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cartograffiti · 2 years
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If you want to run a Court of Fey & Flowers Game, dnd isn't what you need
...because it's not what the Dimension 20 cast played, either.
I talked about this a little bit once before, very early in the season, but now that it's done, it's really clear to me that they played Good Society by Storybrewers with a few Dungeons & Dragons elements hacked in, not the other way around. Aabria Iyengar loves Good Society, and it really shows. She merged the systems really beautifully to suit the expectations of D20, and that's why I think players at home will get a better experience by starting with GS materials than by trying to reverse engineer the mechanics Iyengar showed in action.
Things they got from DnD:
-Skill levels/stats.
-Rolling dice to determine success.
-The game master/facilitator (Aabria) playing most characters.
-Some creatures and spells (the dog that has an old man's face, the telepathy spell I can never remember the name of).
-Aabria giving out Inspiration.
Things they got from Good Society:
-The principle of having a character goal that may be kept secret. (In fact, some of D20's specific goals were probably even chosen from Good Society materials. The player character with a secret spouse? There's a card for that.)
-Social reputation tracked by degrees, conferring descriptions and perks. (They did not use GS's exact system. Whether it was a hack or a mix with a game system I haven't played, I don't know.)
-Trading tokens that can be burned to make strong moves. (Again, not GS's exact mechanic--GS uses tokens throughout instead of dice. That game lets you decide what your character is capable of. Tokens make sure everyone has fair chances to act, especially when players have conflicting goals.)
-Additional guidelines and mechanics for agreeing on how the table wants social events to work, as well as how to navigate the varying dynamics of relatives, friends, and rivals.
-Rumors and epistolary phases. (There's a fun post going around about Brennan asking about these because "he wanted to get a good grade in dnd," but I think he was sincerely curious how they worked, because they aren't dnd!)
-The overall cycle of play, dictating the order of phases and pace.
-Some mechanics for the reputations and interactions of fae courts as entities were taken from Good Society's Fae Courts mini-expansion.
-Monologue tokens. (D20 has Aabria as the only one who can use these, GS allows anyone in the game to ask someone to monologue.)
-Additional guidelines for determining world state, character creation, and keeping the story within a consistent style and tone that feels like a recognizably Regency story...even when giant owlbears can get gay married.
-Other flavoring and approach details.
Things Good Society has that Dimension 20 didn't get to show off:
-The ability for players to also choose a secondary character to control, allowing them to participate in more roleplay and experience multiple personalities or social roles in the same game.
-A really rich and thoughtful collaboration phase, before the story begins.
-The ability to share facilitator duties among the table, and to allow the facilitator to play a main character as well as supporting cast.
-Advice and expansions for adjusting the game to various tones, genres, and other historical periods.
So you're looking at buying Good Society:
What you need is pdfs. Definitely grab the base game for $21.00, that has most of what I just described. If you're excited to see their Fae Court specific materials, it's included in the Expanded Acquaintance bundle with many other pieces of content, or there's a bundle of the base game and every expansion they've produced. You do not need to buy the more expensive bundles that include physical books and cards unless professional physical versions delight you, the pdfs are designed to be printable. Storybrewers also made and provide spreadsheet templates for sessions meeting online, so you can all see your worksheet choices.
Good Society is a really fun and flexible system, and it's most of what we loved about how A Court of Fey and Flowers was structured. It's your best route to a recreation, and well worth playing in its original form. I love that it doesn't have stats and dice--if you've never played a ttrpg that doesn't make you do math, this is a great introduction. I'm so glad Aabria featured it on the show!
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thekingofwinterblog · 8 months
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The Importance of Banter: Varric Tethras
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So one of the more interesting takes I've gotten on my breakdowns of Dragon Age characters is the argument that Varric in terms of character development is one of the lesser characters in the game.
He stays the same, doesn't change much from beginning to end, and while enjoyable, his inclusion doesn't add nearly as much as some of the other characters in the game, and relies way too much on the goodwill from da2 to do most of the legwork for his inclusion in the game.
Now this isn't an argument without merit, I might agree a lot with this take... If it wasn't for the inclusion of one Dragon Age's staples, and one of the aspects that Inquisition arguably does better than ether ADO or DA2.
Character Banter.
Character Banter is extremely important because it gives us an insight into how characters think, how they interact, and showcases the more subtle elements that aren't always on display in the game itself.
Compared to the rest of the Characters, Varric is a bit different in that because he was a companion in the previous game, we can see how he's changed since the previous game.
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Cassandra Pentaghast
So it's not an exaggeration to say that Cassandra and Varric has what is easily the most dynamic relationahip between any of the companions, having far and away the most interactions together out of party(And thats not even including the fact that all of DA2 is technically them talking to each other.
And this is reflected in their banter as well, where the two of them go back and forth like a married couple.
The thing that most be understood about Cassandra and Varric's banter though, is the fact that Varric is way, way smarter than Cassandra, who isn't dumb, but is not a genius by any stretch, which is reflected in the Dwarf's tendency to run rings around her all the time.
Cassandra: Have you heard from any of your Kirkwall associates Varric?
Varric: You're asking me? So you don't read my letters?
Cassandra: You're no longer my prisoner, much as you like to act like it.
Varric: Yet I still get all the suspicion.
Cassandra: I am not without sympathy, especially given recent events.
Varric: Why, Seeker, I would never accuse you of having sympathy! By the way I tend to refer to my "associates" as "friends". Maybe you're not familiar with the concept.
Cassandra: (sigh)
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Varric: You know, Seeker, for someone with your tact and charisma you assembled a... pretty good little Inquisition. I'm giving you the benefit of the doubt and assuming you didn't drag them all here by force.
Cassandra: How kind of you.
Varric: I mean, you never know, you could have kidnapped Ruffles and she'd be too polite to say anything.
Cassandra: Leliana recruited Josephine. They're... friends.
Varric: So there's a rational explanation after all. Just when I thought you had layers.
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Varric: It makes sense that Leliana did the recruiting when the Inquisition started. Not everyone can be intimidated into signing up after all.
Cassandra: I recruited Commander Cullen.
Varric: Lucky him.
Cassandra: He has made no complaints about my manners.
Varric: His last boss was a raving lunatic who turned into a statue. That's not a high bar.
All of these three bits of banter is from early in their shared chain, and illustrates their dynamic very, very well. Varric reads Cassandra like an open book, and is able to completely take control over a situation just by playing the role of the ass who is just sniping at her because he feels like it, when what he's actually doing is maneuvering the conversation so it can end on him having the last words by playing on the things Cassandra knows she cannot refute without lying.
That takes a lot of sponanous wit and an ability to think on the spot, something cassandra does not possess, but Varric has in plenty.
Of course this dynamic is only at the start as they have plenty more as the story develops. One innparticular is their relationship regarding Varric's liturature, which is one of the more entertaining side quests in the game, but it does tell us more about them in the followup banter.
Varric: Seriously? Swords and Shields? How did you find that serial? Scrape it off the bottom of a barrel in Dust Town?
Cassandra: It was research! I thought I might learn more about the Champion.
Varric: I did write a book about the Champion. You might remember it. Had your knife stuck through it last I saw.
Cassandra: I already read that one. Twice.
Here we learn how much Cassandra actually loves to read Varric's work, but more importantly we get something we rarely see in Varric. Him talking about his own failures.
Varric likes to pretend he's this amazing writer who always produce masterpieces, as he himself says to Bianca, as if he'd write about his own failures and mistakes...
And yet there is swords and shields, a book that Varric has deemed an abyssmal failure. A joke, a mediocre piece of trash not worth the paper it was printed on... And yet it has it's fans. This work that varric despises still managed to find an audience, and despite how much satisfaction he had smugly giving it to Cassandra, that still grinds his gears.
People shouldn't like his bad work. It should be forgotten in favor of his masterpieces. A very dwarven way of thinking.
Varric: I can't believe you picked the absolute worst of my books to read. Why not Hard in Hightown?
Cassandra: I have enough mysteries and investigations of my own.
Varric: What? You don't want to solve more in your spare time?
Cassandra: Then you killed my favorite character in Chapter 3, so I threw the book across the room.
Varric: Ah, a critic. Say no more.
In this one, we get Varric both genuinely questioning Cassandra, as he seems to have assumed she actually does like investigating mysteries(she does not), but also tries to nudge her over to read High in Hightown instead.
Cassandra: Varric, how could you let the Knight-Captain be framed for murder?
Varric: Well, I did spent three entire chapters setting it up.
Cassandra: But she didn't deserve it! You'd already put her through more than enough!
Varric: Look, Seeker, if you love a character, you give them pain, ruin their lives, make them suffer. Maybe even throw in a heroic death.
Cassandra: That makes no sense!
Varric: You care enough to argue. If she had a nice afternoon and took a nap, you'd stop reading.
I could deconstruct this, but basically it's just a bit of meta commentary on what makes a good story. Not only will it not be the last, but it's not even the most blatant. After all, this one could apply to other people besides Hawke.
Cassandra: What made you write about Hawke? All your other books are complete fiction.
Varric: Someone had to set the record straight about the Champion.
Cassandra: Yet your book is still full of lies.
Varric: But true ones. That's important.
Varric loves stories... But he understands what stories are at their heart. The difference between a Recounting, and a Tale. That's what history is after all, the Tales everyone passed down.
And what good tale doesn't have a bit of exaggerated bullshit?
Cassandra: Why is the second Hard in Hightown so completely different from the first?
Varric: (sigh) Because I didn't write it. Shit, did you pay actual coin for that book? One of these days, I'm going to find the duster who wrote that garbage and introduce him to my editor.
Cassandra: By "editor," do you mean your crossbow?
Varric: No, my actual editor. Best in the business. She runs half the Coterie in Kirkwall. Stickler for grammar. She once killed a man over a semicolon. I'd never print anything without her.
This one is more meta commentary, but it does have a bit more meat to it. Varric's whole spiel about his editor being super powerful in the Coterie could be the truth, it could be complete bullshit. Or it could be something in between.
That's not the important part. The important part is that he wants Cassandra to guess, to assume, to speculate, because that is far more powerful than just laying it all out could ever be.
Cole: She has to reach the other side of the hill.
Cassandra: Who does?
Cole: The Knight-Captain. But she's injured.
Varric: (sigh) Good job, Kid.
Cassandra: Is she alright? Is that how the book ends?
Varric: Not anymore.
Cassandra: Cole, what happens to her?
Cole: I don't know. The hill went away.
So here we see that Varric is one of THOSE authors. You know the kind, the ones who will rewrite an entire storyline because the big twists was leaked ahead of time.
It's not that important in the grand scheme of things, but it's interesting how through the game we see a very consistent picture of how Varric likes to write. He's a gardner variety writer, but unlike GRRM he's not the kind thst sticks to what he had in mind and sets up if the big twist is learned before it's finished.
As for His banter with Cassandra related to Hawke, it's entertaining, but not exactly that enlightening. Except for one.
If you chose in DA2 to save carver or Bethany by making them grey wardens, you get this bit when Cassandra Questions him about them.
Varric: Aveline took him off somewhere when the Calling started going nuts, but he'll tag along. He always does.
Varric: Aveline took her off somewhere when the Calling started going nuts, but she'll try to keep Hawke out of trouble.
Cassandra misses the obvious, but you probably didn't.
Varric knew about the calling from the start. Oh he didn't know the details, and he didn't know why... But he knew there was something up with the calling from the very start, and probably figured out this was the key reason from day one.
And he didn't share it. At all.
That speaks volumes of where his true loyalties lies, and it's something a lot of people miss.
Cassandra is right. Varric's heart will never truly belong to the Inquisition so long as Hawke and his Kirkwall friends exists outside of it.
There is also a turning point in their conversations, starting around the point where Varric's personal quest with Bianca happened.
Cassandra: Am I to understand your Bianca is married?
Varric: Oh, have we reached the stage where we gossip about each other's love lives?
Varric: Did you hear that, boss? Don't worry, I'll tell you whatever she says.
Cassandra: Forget I mentioned anything. It was a simple question, Varric.
Varric: There was nothing simple about it.
Varric actually blatantly questions wheter they've reached the point where they are now talking about each others love with each other. The truth is though, they actually have.
Varric: You brought up Bianca, Seeker. Does that mean I can ask about your conquests?
Cassandra: I would rather you didn't.
Varric: No tantalizing secrets to divulge?
Cassandra: None.
(If the Inquisitor is in a relationship with Cassandra)
Varric: So no one within, say, a five foot radius has caught your eye?
Inquisitor: Really? No one at all?
Cassandra: This... is not a discussion I want to have here.
Varric: (laughs) Are you blushing, Seeker? Maker, the world really is coming to an end.
Or
Inquisitor: Perhaps Cassandra—and her conquest—would rather not discuss this in public.
Varric: Spoilsport.
Or
Varric: Nothing? You do know he's standing right there...
Cassandra: I... have no conquests.
Varric: How about dalliances? Liaisons? Illicit affairs?
Cassandra: No.
Sera: Enough poking, Varric.
Varric: Is it, Buttercup? Is it?
It a rather humorous affair, but it does show that Varric at this point is comfortable prodding Cassandra's love life, figuring out how far he can push.
Which speaks for itself at how close these two have gotten at this point.
Cassandra: Very well, Varric. If you wish to know about men I have known, I will tell you.
Varric: Look, Seeker. I was only...
Cassandra: You are right. I pried first, and fair is fair. Years ago, I knew a young mage named Regalyan. He was dashing, unlike any man I'd met. He died at the Conclave.
Varric: Oh.
Cassandra: What we had was fleeting. And years had passed. Still, it saddens me to think he's gone.
Varric: I'm sorry.
Nothing to add here, just that Varric sorta gets sad when he realizes that was friendly prodding touched a very bitter and sad point from Cassandra's pain.
For which he apologizes.
Varric: Look, Seeker, I didn't mean to make you talk about your mage friend.
Cassandra: I know. I was not trying to make you speak of Bianca. If I was, you would know. I would yell, books would be stabbed.
Varric: (Chuckles.) I'll keep that in mind.
Also as the game reaches the end section, Varric and Cassandra begin to really banter in a much more friendly way.
Cassandra: I still don't understand how drakes take that hand.
Varric: ...Hmm. Maybe we should start you on Shepherd's Six.
Cassandra: Isn't that a children's game?
Varric: Yeah.
When trying to teach Cassandra card games at this point in the story, Varric has the perfect set up for a punchline like he did in the early game, but he doesn't use it, because he isn't mocking cassandra here, he's genuinely trying to teach her how to play cards.
And so he suggest starting her off with something simple, like a card game for children, cause he understands thats where she has to start at her level.
There are plenty more, but most of it is just well written, engaging or funny back and forths. But before moving on, i wanna highlight two of them.
Varric: Did you really think the Conclave had a chance of making peace, Seeker?
Cassandra: You do not?
Varric: What was the Divine's plan? Bring everyone together and hope really hard that they would all get along?
Cassandra: Most Holy did not confide her plan to me. Perhaps she thought they were tired of death and conflict.
Varric: Oh, when is that ever been true? For Templars or mages.
Cassandra: I will not mock a dead woman, Varric. She did what she could, and that is more than most.
This conversation is very important for one simple reason. It showcases how much Varric has changed since DA2. Varric used to be one of the big believers in compromise in that game. He didn't come out and say it out right, because in that game the Templar far and away were the more evil faction, and so there was way more chances for Varric to stick up for mages, but Varric really, REALLY didn't want the mages and Templars to go to war.
He had so many friends in both factions, friends he knew would die if it ever did come to true blows.
I would say that varric was probably the best example of what neutrality in such a situation should have been. Someone who is neutral because he understood thst fundamentally, both sides even at their worst, were people. Not demons, not monsters, but human beings or elves. But unlike many others who clamor for neutrality, Varric wasn't stuck up his own ass about it.
If he saw one side go over the ljne, regardless of which it was, he would not just stand by wheter it was power hungry necromantic blood mages, or Templars like Ser Alrik.
But here, he mocks the very idea of neutrality. He has completely given up on it, and he's accepted that the only solution here, is for one side or the other will have to decisively crush the opposition.
Of course he doesnt come out and say it like that, but that's the message to take away here. So long as there is a templar or mage on the field, this war will continue. He doesn't like that fact, but he has accepted it.
Cassandra: I hear reconstruction is progressing well in Kirkwall.
Varric: I know things are bad there.
Cassandra: I wasn't trying to...
Varric: You weren't trying to remind me how bad is it in Kirkwall? So you decided to talk about it?
Cassandra: About its recovery!
Varric: What you're talking about are the buildings, and even that will take years. People don't recover so easily.
Kirkwall, that is to say, the Kirkwall Varric was born in, grew up in, and spent the happiest years of his life(When he was running there with Hawke), is dead and gone, and never coming back.
He is never getting it back.
Which will be very important for the next companion's banter.
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Blackwall
Blackwall is different than the rest of the crew in that he's utterly reliant on the Banter to have any sort of presence. He has no charisma in the actual game, but he does showcase a much more entertaining character in banter.
In regards to Varric though, his mian purpose is to showcase aspects of Varric we don't often see.
One of the most important comes very, very early into their relationship.
Blackwall: I once met a dwarf who made the best home-brewed ale.
Varric: I once met a Grey Warden who got possessed by a spirit and then blew up a Chantry and killed a hundred people. What makes people think you want to hear what others of "your kind" have done, anyway?
This is a moment that is:
1. Very uncharacteristic of Varric, who usually loves talking about other people if he gets any excuse to do so, and will be demonstrated in a very similar moment in his banter with the Iron Bull, only with a different reaction.
2. It's here to showcase Varric's hatred for Anders. Other than Sebastian, Varric misses pretty much the entire DA2 cast, his true best friends... Except for Anders.
Varric LOATHES Anders for his actions, for kickstarting the Mage Templar War and getting lots of his friends killed, but also for destroying his home and making his own worst fear come true.
Varric's biggest fear as shown in the fade is becoming his parents... And that's exactly what he has become in DAI. The depressed exile from a home city that he can never return to, and if he does, it won't be the same life they miss so dearly. Varric misses Kirkwall. He misses it's people, the Hanged man, and always thinking back on the glory days of his life.
And he misses Hawke.
All lost to him and never coming back, all thanks to Anders. Varric can never return back to that time, that place, that era, that friend group that was the highpoint of Varric's life, because the city of Champion Hawke and Varric the sidekick is as dead and gone as his parents.
The hanged man will never be the same, Hawke will never be the revered Hero they were after act 2, and every single one of the countless friends that Varric misses will not come back.
And so he hates Anders with a level of hatred he reserves for very, very few people.
The rest of Varric's starting relationship with Blackwall is about him trying to figure out what makes him tick, innitially pegging him as another Sebastian. Boring, safe, droll.
He also has more banter where he shows how depressed he actually is about Kirkwall.
Blackwall: I've been to Kirkwall. The Hanged Man, actually, probably been twenty years now. It was a dive if I remember correctly.
Varric: It's the dive. Filled with the best and worst people in the world.
Blackwall: Yes, I heard it was a haunt of yours.
Varric: Haunt? It was home.
He finally clicks with Blackwall, as they get into a shared passion nobody else in the party has. Jousting. The sport consistent of knocking people of horses with pointy sticks.
As a Free Marcher Varric has grown up with the Grand Tourney as a focal point of his identity, and loves the sport, so he and Blackwall bonds and argues over the sport, with the most notable part being their disagreements over who is the better jousting knight, where he also gives his own cents in the form of a meta commentary between who is the better protagonist, the Hero of Ferelden or Hawke.
Blackwall: You can't really think Reeve Asa is a better knight than Honorine Chastain. Her record's flawless. Four hundred jousts, never unseated. No one's ever come close to it.
Varric: Oh, she's easily the most skilled. That's a fact. It's just "scrappy" is better than "flawless." I like heroes who try their damnedest, even if they fail a lot. It's easy to be valiant when you always win and everything goes your way. There's nothing great in that.
The rather unsubtle meta message here, is comparing the protagonists of the first games.
The warden is the stronger, more skilled and more competent protagonist who ultimately always triumphed, changed the world, and became heralded far and wide as the greatest hero of her age.
Meanwhile Hawke is the scrappy underdog hero who always gets back on their feet regardless of how hard they fall, and never actually suceeds in anything. Hawke is a failure Hero who couldn't save their mother, their city, at least one of their siblings, maybe two, Ketojan, couldn't prevent the Qunari attack, and constantly failed to save the day through DA2.
Now i don't really agree with this rather simplistic reading of the Warden, but it's a good scene, because it shows that Varric is more than capable of overlooking all the work, effort and time it takes to produce a "perfect" result, as well as show that Varric has a very hard preference for underdogs, and the stories they produce.
Which leads into his reaction when Blackwall confesses his sins.
Varric: Maybe I've been too hard on you.
Blackwall: Oh, so you don't think I'm dreadful now.
Varric: Actually, I thought you were boring before. Completely different. We're all dreadful. Every one of us, fundamentally flawed in a hundred different ways. That's why we're here, isn't it? Take all the risks, so the good people stay home where it's safe. With the whole "Blackwall" thing, you told a story so compelling even you started to believe it.
Blackwall: That's much nicer than saying "You're a dirty liar.", I'll take it.
Varric: A story-teller's got to believe his own story, or no one will.
Here we can gleam a sad fact. Varric very pointedly notes "we're all dreadfull", as Us, as in, him included.
Varric doesn't really consider himself a good person anymore, if he ever did.
It's not like the Varric of Yesteryear considered hinself a saint or some knight in shining armor, but there was a sense that he was happy with himself during that game, in a way he is not in DAI.
Something has changed, and that something is guilt over unleashing the red lyrium on the world, and probably guilt over killing his own friends.
It's not really focused on as much as it should be, but Varric had plenty of friends amongst both the mages and Templars... Which meant that when Anders blew up the chantry, regardless of which side you picked, Varric was forced to kill people who genuinely mattered to him.
Hence why he's so quick to forgive Blackwall for his lies.
For the most part this generally manifests itself in regards to Red Lyrium, which he blames himself for bringing into the world. I would argue that the more subtle parts you get to see in Banter though, is far, far more interesting and better told than the stuff in the main quest.
Because despite his flaws he "takes all the risks, so the good people won't have to.", just like Varric and Hawke.
This is in large amount what Varric in Inquisition is for the most part all about. Guilt, self loathing, and wanting to be a better person.
He just masks it with his usual wit, charm and charisma.
Kinda like Blackwall, only he doesn't really have much charisma or wit to hide behind. Hence why he is so accepting of, and willing to give him another chance without question.
On a final note before we move on from Blackwall, we also get to see varric try to play matchmaker between Blackwall and Josephine which is cute, but not exactly surprising, or give us further insight into Varric's character.
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Cole
Now, I'm not going to cover Cole here, not because the banter isn't interesting, or we don't learn anything, but that's all from the way we learn about the world, or Cole himself.
Varric's side of these banters can be summed up in one sentence, for pretty much every single banter.
Varric is Cole's dad.
Rinse, repeat.
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Dorian
Similarily, I will not be covering the banter with dorian, not because it's bad, far from it, it's some of the most entertaining in the game, but it doesn't exactly add much beyond the fact that both Varric and Dorian love to gamble, and share witty banter.
Also nugs has some creepy ass feet. The stuff of nightmares.
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The Iron Bull
Far more to be dissected, can be found in Varric's banter with the Iron Bull.
There is so much to learn from this banter, from Spy work to how the Antaam is viewed by the other Qunari and so on, but we'll focus on the stuff relating to varric, as he and bull talk about a lot of things.
Varric: You're not the first Ben-Hassrath I've run across. Hawke and I went on a caper with one named Tallis.
Iron Bull: You don't say.
Varric: She caused us no end of trouble. You wouldn't know her by any chance?
Iron Bull: Hey, one time I ran into this dwarf on the road. Short, grouchy. You think you might know him?
Varric: I'm in the Merchant Guild. Ten royals says I not only know him—he owes me money.
Iron Bull: Oh. Well... no. I don't know Tallis. Sorry.
In stark contrast to his talk with Iron bull, when not involving Anders or other people he hates, Varric loves to talk about people. To the point that in his comeback to Iron Bull, there is an invitation here for Bull to specify who this random dwarf was, because chances are, he actually might know him, and could elaborate on the guy.
Varric: How could you possibly be a spy?
Iron Bull: Well, it's a pretty easy job. I do some fighting, and drinking, and then once in a while I tell Par Vollen about it.
Varric: Heh. Where's the sneaking, the plotting, the subtle machinations?
Iron Bull: If you do that, everyone knows you're a spy. Drinking, fighting, writing notes, that's all it really takes.
Varric: Shit. You're either the worst qunari ever, or the best. I can't decide.
He also showcases great frustration with the way Iron Bull pokes holes in his Bond like spy writing, in favor of the mundane realities of Cloak and Dagger stuff.
Because for all that he prides himself on tall tales, varric does like his writing to somewhat be plausible. Its why he gets pissy at the inquisitor when he tells him how stupid so many parts of DA2 were writing wise, cause Varric wrote it how it happened, and while embelishing it, it was mostly true.
And if his spy writing isn't realistic enough that it might plausibly happen... Then it's not as good as it could be.
Iron Bull: By the way, Varric, you write some nice fight scenes.
Varric: Well, thank you. I'm surprised you think so. They're not exactly realistic.
Iron Bull: I figured that out when the good guy did a backflip while wearing a chain mail shirt.
Varric: And that didn't bother you?
Iron Bull: Back in Seheron, I fell on a guy who tried to stab me in the gut. I felt the blade chip as it went through my gut and hit my back ribs. But I was alive, and on top. I sawed through the armor on the rebel's neck, back and forth, until it went red. I don't need a book to remind me that the world is full of horrible crap.
Varric: Impossible swashbuckling it is.
Meanwhile, this bit is surprisingly layered.
First off, there is Bull's retelling and describing the way he dealt with the Vint while bing impaled as "realistic". If this was not a world with magical healing such as potions or poultices he'd had died from this incident, due to infection if nothing else. That's meant as a bit of meta irony.
But the actual meat of this, is that Varric is just letting Bull rant.
The whole "Backflip while wearing chainmail armor" is something Hawke can literarily do in DA2, Provided you are a rogue Hawke and has high enough stats. If so, when hit by a trap, Hawke will simply backflip out of the way, even if wearing chainmail armor.
It is the kind of shit that for a long was normal for Varric, and he writes it into his fight scenes(Which he has a self dig at calling them not realistic, despite having seen shit like that for himself all the time).
But he doesnt say any of that.
Instead he just lets Bull rant, get it out there how shitty he really feels, because varric knows when to talk, and when to listen, and here is a time to listen.
Varric: So, Bull. You and Dorian?
Iron Bull: Mm-hmm.
Varric: "Two worlds tearing them apart, Tevinter and Qunari, with only love to keep them together."
Dorian: I don't see how this is even remotely your business, Varric.
Iron Bull: Could you make it sound angrier? "Love" is a bit soft.
Dorian: Please stop helping the dwarf.
Varric: How about passion?
Iron Bull: Yes, that's better. Love is all starlight and gentle blushes. Passion leaves your fingers sore from clawing the sheets.
Dorian: You could at least have had the courtesy to use the bedposts.
Iron Bull: Hey, don't top from the bottom.
Varric: Passion it is, then.
Also, i wanna highlight his banter with bull, if he and dorian hook up, and if both are with him in the party. It's really the only bit of Dorian varric banter with real character meat to it, as it puts Dorian's rarely seen tsundere side on full display, and why he makes such a good match with the easy going, yet equally passionate iron bull.
Iron Bull: Hey, Varric, I was reading your stuff... Where do your bad guys come from?
Varric: Well, some of them come from Tevinter and some are Ben-Hassrath spies... but I like the stories where the villain was the man beside you the whole time. The best villains don't see themselves as evil. They're fighting for a good cause, willing to get their hands dirty.
Iron Bull: All right, that's really deep and all, but I meant where do the bad guys come from literally? The way you write it, it's like they just fall from the sky and land on top on the hero.
Varric: I like to leave some things to the reader's imagination.
Also, final bit i'll cover of these two here. It's both a meta hit of writing in that it's supposed to be about solas, but can also apply to Iron bull, and is a self depreciating dig on the single worst gameplay mechanic from DA2.
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Sera
So, as with Cole and Dorian, im not covering this sequence of banter as it doesn't really reveal much about Varric as a character. Its generally just Sera trying her usual bullshit, and Varric taking the piss out of her, much to her frustration.
Im not exactly a big fan of Sera, and even here, where most of their dialogue is about Varric basicaly running rings around her, don't really makes me smile.
There is one bit of banter though, that i do want to highlight.
Sera: (sing-song) La la la la la, Sentinals are shits.
Varric: Like it or not, Buttercup, that’s where you come from.
Sera: Says the undwarfiest dwarf ever!
Varric: Fair enough. Paragons can be shits too.
So, this one i feel is extremely important, for the reason that it goes to showcase that 1. Sera doesn't understand Varric in the slightest, and 2. Really goes to showcase Sera's complete and total lack of self awareness, and just how out of touch she is, raiding other people's homes, and calling them shits for defending themselves.
But that second one i'll save for Sera's banter review.
For this one, I want to highlight how Varric, just like Dorian understands and more importantly loves the Culture he originates from. He knows how shitty dwarven culture can be, and will never avoid taking the piss out of it for all it's flaws, but he also admires it. He admires their ability to create marvels, their grit and determination that has seen them take on the Darkspawn for a hundred years and still stand, and the individuals that stood up and above the rest to serve as legends, just like Hawke and the Inquisitor.
There is a reason his hangouts in both games are decorated full of very traditional dwarven furniture. Because he wants to live in a home that looks dwarven.
Because the past is important.
It's a bit of wisdom he tries, and fails to impart to Sera, that you simply trying to pretend your roots don't exists never works. And he's right. Even though Sera never admits wrong on her own part, she fully admits she burnt out on this spiteful hatred in Tresspasser.
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Solas
Solas and Varric's banter though, is far, far more interesting.
Both of them are tricksters, both value the past greatly in their own way, both understands the power of a story, both of them lie to the Inquisitor, and both would rather remain the side character than step up to take the spotlight.
And yet they are different. Opposites almost.
One of Varric's defining feature as a person is that he cares about all his friends and how those friendships transcends the chains of status, having become friends with dwarves, Qunari, kossiths, humans, elves, templars, mages, seekers, antivans, fereldens, kirkwallers, orlesians, tevinters, anders, revains, avvar, and so on.
Solas single defining feature is how he sees everyone he does not knows except for his own, very small list of what he considers countrymen, as not things, and is willing to destroy the world for them to prosper.
Varric stays out of the spotlight cause he likes being the power behind the throne. Solas does it because as the Herald's Judas, he doesn't want anyone to question the many, many questions about him further than they have to.
Varric lives in the present, but respects the past. Solas in the past, and is terrified of the present.
Which leads to some of the most interesting banter in the game.
Solas: By the end of Hard in Hightown, almost every character is revealed as a spy or a traitor.
Varric: Wait, you read my book?
Solas: It was in the Inquisition library. Everyone but Donnen turned out to be in disguise. Is that common?
Varric: Are we still talking about books or are you asking if everyone I know is a secret agent?
Solas: Are there many tricksters in dwarven literature?
Varric: A handful, but they're the exception. Mostly they're just honoring the ancestors. It's very dull stuff. Human literature? Now there's where you'll find the tricky, clever, really deceptive types.
Solas: Curious.
Varric: Not really. Dwarves write how they want things to be. Humans write to figure out how things are.
Solas questions Varric about the to him, alien Dwarven liturature, trying to figure out what the new, "lesser" dwarves might write about when no longer part of a hivemind.
Varric gives it to him straight, but there is a deeper bit of character here.
Varric is able to explain this to Solas, because as a man who understands Dwarven culture, strengths, flaws, and weaknesses, and how it ticks, as well as undoubtedly having read a lot of dwarven literature, Varric is able to point out all it's shortcomings, or more accurately the way Human and Dwarven literature trends differentiate due to different cultural values.
Varric: You really spend most of your time in the Fade?
Solas: As much as is possible. The Fade contains a wealth of knowledge for those who know where to look.
Varric: Sure, but I don't know how you dream, let alone wander around in there.
Varric: Especially when the shit that comes out of the Fade generally seems pretty cranky.
Solas: So are humans, but we continue to interact with them... when we must.
Here Varric pries a bit into a topic he(If you took him with you in night terrors) only has experienced once before for himself, from someone who knows more about the fade and the veil than anyone.
Solas ends it on a much darker note than Varric assumes though, as what he means is, we have to tolerate them "for now."
Solas: Is it true that the entire dwarven economy relies upon lyrium?
Varric: Mostly. We've got the nug market cornered as well.
Solas: And the dwarves of Orzammar have never studied lyrium?
Varric: If they have, they certainly haven't shared anything up here. Why?
Solas: It is the source of all magic, save that which mages bring themselves.
Solas: Dwarves alone have the ability to mine it safely. I wondered if they had sought to learn more.
Varric: The folks back in Orzammar don't care much about anything but tradition.
So here we have Varric flat out bullshit Solas in several ways. He knows way more about lyrium than most, having studied red lyrium himself, and yet he does not give that information to Soals, the way he does with the Herald, showing that deep down, Varric trusts you far more than Solas, if not as much as Hawke.
He also knows that both surface and underground Dwarves have deeper knowledge of lyrium than any human, being it's the source of all the enchantments and magic, and that while they might not know it's origins, they understand how it works, and how to use it, transport it, store it, and so on.
If there is one thing Orzammar is good at, and not stuck in tradition, it's exploiting Lyrium to the hilt.
And yet he bullshits Solas about it completely. Because this is an early banter, the likely reason is simply that he does not trust him.
Which given his other important lies is not surprising.
And solas later recognizes this.
Solas: I find the fall of the dwarven lands confusing.
Varric: What's so confusing about endless darkspawn?
Solas: A great deal, although that is a different matter. Dwarves control the flow of lyrium. They could tighten their grip on it.
Varric: It's hard to get the attention of the humans when the darkspawn aren't up here messing with their stuff.
Solas: You're active in the Carta. You know your people could tug the purse strings. You could claim sovereign land on the surface, or demand help restoring the dwarven kingdom, but you don't.
Varric: You're not saying anything I haven't said myself, Chuckles. Orzammar is what it is
Solas Attacks Varric's arguments from adifferent angle here, without directly calling him a liar from the banter before, as he points out just how much power Orzammar has through it's economic might, how even if they know how to use Lyrium so effectively, they haven't been wielding that might to effecrively hammer out an anti Darkspawn coalition to crush the darkspawn in their own dens and wipe them out from the source.
Realistically, the dwarves are rhe only ones who could see it done, and yet they havent. Because before Bhelen, there was never a king willing to upend the entire system to get results.
Varric doesn't actually give his direct thoughts in this bit of banter, but it goes into future ones. Before that though, im gonna quickly cover another bit of banter.
Solas: Do you ever miss life beneath the earth? The call of the Stone?
Varric: Nah. Whatever the Stone - capital S - is, it was gone by the time my parents had me.
Solas: But... do you miss it?
Varric: How could I miss what I never had?
Varric: But say I did have that sense, that connection to the Stone. What would it cost me?
Varric: Would I lose my friends up here? Would I stop telling stories?
Varric: I like who I am. If I want to hear songs, I'll go to the tavern.
Solas: You are wiser than most.
Solas worships the past, to such a degree that he thinks being part of a hivemind under the titans, must have been better for the Dwarves, because of what it allowed them to accomplish by magic, and more importantly that it's what they used to be.
And what they used to be, must be better than what they are now, because the past is better.
Meanwhile Varric is content with the present. He never had stone sense, so why worry about it? Why dream of it, why become his parents? That would be absolutely awful, so why not embrace what you have now.
Though Solas doesn't know it, his backhanded praise here is actually even moreso than he knows.
Its backhanded by intention, because he acknowledges that varric is wiser than those who would wail about their lost glory... But as we'll see in the following banter, he regards all Dwarves, regardless of wheter they are like Varric, as lessers and fools. So varric is better... But he is still a fool.
Meanwhile, on Varric's part, it's even more backhanded than Solas intends because Varric is doing exactly what he's saying he isn't here.
Dreaming of glory days when all was simplier and he was a happier man. He's not dreaming of stone sense itself, but the sentiment is the same.
And he knows it. That's one of the saddest things about Varric in DAI. He became his parents, his worst fear, but he's very much aware of that fact.
Solas: Is there at least a movement to reunite Orzammar and Kal-Sharok?
Varric: What is it with you, Chuckles? Why do you care so much about the dwarves?
Solas: Once, in the Fade, I saw the memory of a man who lived alone on an island. Most of his tribe had fallen to beasts or disease. His wife had died in childbirth. He was the only one left. He could have struck out on his own to find a new land, new people. But he stayed. He spent every day catching fish in a little boat, every night drinking fermented fruit juice and watching the stars.
Varric: I can think of worse lives.
Solas: How can you be happy surrendering, knowing it will all end with you? How can you not fight?
Varric: I suppose it depends on the quality of the fermented fruit juice.
Solas: So it seems.
---
Solas:: I am sorry to have bothered you with my questions about your people Varric. I see so much of this world in dreams. Humans, my own people, even qunari. Dwarves alone were lost to me, save scattered fragments of memory where some spirit cared to watch. Now I know why I see so little.
Varric: And why is that?
Solas:: Dwarves are the severed arm of a once mighty hero, lying in a pool of blood. Undirected. Whatever skill of arms it had, gone forever. Although it might twitch to give the appearance of life, it will never dream.
Varric: I'd avoid mentioning that to any Carta, Chuckles. They might not take it the right way.
---
Varric: What's with you and the doom stuff? Are you always this cheery or is the hole in the sky getting to you?
Solas: I've no idea what you mean.
Varric: All the "fallen empire" crap you go on about. What's so great about empires anyway?
Varric: So we lost the Deep Roads, and Orzammar is too proud to ask for help. So what? We're not Orzammar and we're not our empire.
Varric: There are tens of thousands of us living up here in the sunlight now, and it's not that bad.
Varric: Life goes on. It's just different than it used to be.
Solas: And you have no concept of what that difference cost you.
Varric: I know what it didn't cost me. I'm still here, even after all those thaigs fell.
---
Solas: You truly are content to sit in the sun, never wondering what you could've been, never fighting back.
Varric: Ha, you've got it all wrong, Chuckles. This is fighting back.
Solas: How does passively accepting your fate constitute a fight?
Varric: In that story of yours—-the fisherman watching the stars, dying alone. You thought he gave up, right?
Solas: Yes.
Varric: But he went on living. He lost everyone, but he still got up every morning. He made a life, even if it was alone.
Varric: That's the world. Everything you build, it tears down. Everything you've got, it takes. And it's gone forever.
Varric: The only choices you get are to lie down and die or keep going. He kept going. That's as close to beating the world as anyone gets.
Solas: Well said. Perhaps I was mistaken
This entire banter line is about Varric and Solas.
On solas part it's about his very well spoken and articulated racist opinions on the modern dwarves compared to those who came before and trying to rack his brian around them not going to the lengths he himself would have gone to save their race.
Also the fact they are no longer part of the Titan hivemind. He's really stuck on that for reasons we don't really fully understand.
However, far, far more importantly this is about Varric's entire storyline in DAI.
Varric talks about Orzammar, about the loss of the deep roads, and yet they are all still there, still fighting, still marching on, rather than laying down and dying.
That is the true strength of the Dwarven race.
The ability to keep going even after losing everything. The original dwarves lost the titans and their magic. They marched on.
The dwarven empire lost the deep roads, and all but two thaigs. They marched on.
The surface dwarves lost their caste the last remains of their magic, and their status in dwarven society. They marched on.
Varric lost kirkwall. He lost his entire friend group that was the people who he loved more than any other group of people he has ever know. He lost his home that he grew up in and loved. He lost his parents and he lost Barthrand, the only remaining family he had, and who despite it all deeply, deeply loved. He lost Bianca, a teenage infatuation he never was able to get over.
And he lost Hawke. Either to Anders kickstsrting the war, or to the fade.
He lost everything he loved.
And yet He. Marched. On.
Varric's story in DAI is an understated one, one that isn't really given story focus, but unlike all the rest of the attempts at telling a more subtle story with the companions, this one actually worked.
Varric's story, is about his march onwards.
He lost everything due to Anders actions, and yet here he is. Marching forward through life. He hasn't laid down and died. He's still here. He's still fighting.
He still has hope.
And so he marches on through the twilight of his life, and keeps going, even if he loses Hawke forever... He keeps going, and he makes it through his depression, and grief to make a new life for himself in Kirkwall.
A new Kirkwall, but Kirkwall nonetheless.
Solas: That crossbow is remarkable, Varric. I am surprised the dwarves have not made more of them.
Varric: The woman who made Bianca would rather that not happen. Wars are bloody enough as it is.
Varric: A crossbow that fires this far and this quickly with so little training? Every battle would be a massacre.
Solas: Indeed. I am surprised, not disappointed.
Here we get a lot of insight into Varric... But also a moment of great moral ambiguity.
Everything Varric says here is true... But it would also mean his people finally, finally being able to destroy the darkspawn for good and all. Such a tech advantage would allow them to wipe the blighted Creatures from existence with ease.
Varric is more than brilliant enough to understand this... But he chooses not to think about it, or wheter it's a good course of actions, because he is shackled to Bianca even now, even still.
Bianca wants this crossbow not to be on the market, so he doesn't put it on the market, regardless of good or bad.
Varric: Hey Chuckles, do you ever play Wicked Grace?
Solas: I'm not much of a gambler anymore.
Varric: You don't have to play for real coin, that's just for keeping score.
Solas: What do you play for?
Varric: Conversation mostly. That way I win no matter how the cards fall.
This is a followup to Varric's original introductionary short story from way back in the day.
From that one we learn that Varric doesn't actually drink anything served at the Hanged man, he just orders a wine glass or beer mug, because he knows people get nervous if you don't drink in a bar, so he crafts an illusion to aid him in his rogue life.
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Vivienne
So like a number of these I'm not gonna cover them in full, as while good, and well written, and paints a very clear picture of Vivienne, they're not exactly deep character pieces for Varrix... But I do wanna cover a few.
Vivienne: Am I to understand, Varric, that you knew the apostate who destroyed Kirkwall's chantry?
Varric: Unfortunately, yes.
Vivienne: What could he possibly have hoped to accomplish with such madness?
Varric: Exactly what he got: a whole lot of innocent people killing each other.
Vivienne: I take it he's no longer on your Wintersend gift list.
Varric: Depends. Does a flaming sack of bronto dung count as a gift?
Vivienne: Only if you tie it with a silk ribbon, my dear.
More Varric hating Anders, and laying all the blame of the Mage Templar Wars and ruining his life on him.
Vivienne: Tell me, Varric, who is the protagonist of this serial?
Varric: You know, we're so far into spoiler territory right now, I think I better stop talking.
Vivienne: Come now, darling. You can tell me.
Varric: Not on your life, Iron Lady. The best way to ensure a book's nevered finish is to tell someone your entire plot.
More Varric showcasing he cannot stand spoilers coming out, and it destroys his entire ability to write.
Vivienne: You know, Varric darling, I read your Hard in Hightown.
Varric: You did? Seriously?
Vivienne: Most of the Imperial Court did. It was in fashion a few winters ago.
Varric: Just how much gold is my publisher stealing from me?
One detail i really like about Varric, is that he tries to create this image of himself as always bring in control and all that... And then he has moments like this where his regular ass publisher swindles him for a shit ton of money.
Vivienne: How many chapters will this book be, Varric dear?
Varric: Well, the first one will come out in twelve chapters.
Vivienne: The first one?
Varric: I've read enough Orlesian fictions to know you never tell a story there in fewer than three complete books. They think you're just warming up after one.
Vivienne: And what happens to the scheming duchess in the first book?
Varric: Are you asking for spoilers, Madame De Fer?
Vivienne: Hints, darling. Not spoilers.
More Varric showcasing he understands other cultures and how they write stories.
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pennyblossom-meta · 1 month
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L Lawliet: a deep dive into the expanded universe pt.01
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EDIT (07/04/2024): Added some imgs.
Apologies for being so late to give this a follow up to @maevearcher's meta which can be found here and here. As usual, she’s made excellent points and I'll try to answer the ones which caught my eye.
Since this post ended up gaining a life of its own and becoming a bit too long, I’m splitting it in 2 or 3 parts. The core of the content for part 01 starts after under the button to Read More.
Here we talk about L's humanity.
I'll start with a disclaimer of my own: while I consider the manga as the base for the story, I'm very much open to the expanded DN universe as a complementary study of the characters and their motivations — sometimes even filling in the blanks for some of the background mysteries, such as the dynamics of Wammy's House and how L's successors view him.
To further clarify: by canon I mean the manga and any works by Tsugumi Ohba as the base material. I think @maevearcher and I are more or less in agreement on that, from what she mentioned in her own posts. As she said, the written word is indeed the baseline truth.
The expansion of the DN universe also has its own very special set of problems; for example, in many ways, L:CtW (L: Change the WorLd) commits the sin of overindulgence by throwing in considerations that, arguably, go against canon. Besides the ending where L lives for a final 23 days and Watari dies, the portrayal of Near in the movie (though in the novel he's also walking a fine line between becoming partially and very much OOC) is also a point of contention. I confess that I really wasn't fond of the way they portrayed Misa as a potential crush of L given canon insights on his opinion about Light whether in the role of Kira or as a person (pg.64 of Vol 13: How to Read, henceforth referred to as V13:HTR), but aligning L to become more humane and forgiving was at least interesting.
The same happens with the live action movies, the 2015 series, and the musical. At least the game Spiraling Trap isn't clashing with canon elements — that I could tell. The main plot is separate from the events of DN and the dating sim is a little slice of heaven into L's thoughts and emotions which I dearly love.
However, while L:CtW does indeed overindulge, the novel AN:LABB (Another Note: LA BB Murder Cases) gives us a singular glimpse into L through the eyes of Mello while keeping the events mostly accurate to the main plot, even with its slight deviations. It's certainly an optional perspective to the core of DN, but one that I always found very insightful. In V13:HTR, Obha mentions how he would’ve liked that there were more novels about L and how he solved previous cases, in a similar fashion to how Nisio Isin approaches AN:LABB. Here’s what Ohba says in pg.61 of V13:HTR:
(...) I didn’t think up much for [L’s] past. For him to be in such an influential position, he must have solved an amazing amount of cases, but I have no idea what kind of cases they were or how he solved them. But I would love for NISIOISIN, who wrote the Death Note novel, to write more stories about that (...)
This means that, to some extent, even the original author, Ohba, accepts AN:LABB as close to canon — or rather, as canon as it can get given the creative liberties allowed to a third party writer. To that point, Nisio Isin took L’s capoeira demonstration during the Yotsuba arc and made it a whole thing in the novel, with L taking inspiration from Naomi Misora’s skills. However, given the importance of that event, in the main story, L takes a while to even remember Misora so we can infer that either the stress of the case is getting to him OR learning capoeira and subsequently Misora’s role in it didn’t leave that much of an imprint on him because true canon didn’t really put that much emphasis into it. Either way, it’s an extrapolation that works. The technicalities can be overlooked given how ambiguous the scene is, as there is more than room to deduce a different past.
At the same time, I am an apologist that there are shared characteristics to L throughout the different mediums. My own interpretation of L's character has the manga as a baseline, but the expanded universe has taught me that there are sides to him that might not be so easy to perceive in dialogue bubbles or illustrations alone. Little things like L's addictive personality or the way he represses feelings are visible in the manga but caught beautifully in the novels, for example.
Going from the written word into the screen also represents a loss of the purity achievable only within the narrative in-book, where you can extrapolate and reach your own conclusions without being subject to the bias of sound and movement — though manga aggregates the visual to words and with it an altogether different dimension of meaning. That's one of the many things I enjoy about elements of fiction introduced through books; the stillness of the images and the narrative are more complex. Every time the baseline gets adapted, it loses something or that something shifts to fit into the perception of others. It ceases being pure and its essence is fundamentally shattered. Like the concept of a musical score on paper that gets played by an orchestra, there will never be an adaptation as good as the source material because it breaks the illusion.
While I can certainly extrapolate and accept the loss, I find that the written word from the novels, the tone of a VA's voice and the body movements in a live action still complement the manga well, despite narrative clashes.
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About L’s humanity
Recently I've been re-watching the anime and it's incredible how Alessandro Juliani's understanding of the character resulted in such a well-rounded voice for L. I actually prefer the EN version to the JP because of the voice acting. It's superbly brilliant, even if L becomes less listless. He's certainly still aloof, but his aggressiveness is portrayed more vividly; in contrast, L in the manga feels a bit more dangerous and scary to me due to the range of expressions that the anime didn't manage to add in due to time and budget constraints. If anything L tones down how dangerous he can be. He does this on purpose so that he can trick and trip his adversary, as can be seen during his earlier interactions with Light. At times, L makes a mockery of himself, apparently placing himself in the position of a more demure individual while sharply observing the world around him and forming conclusions.
As to @maevearcher ‘s first point:
(...) An image of this lonely autistic genius, locked inside the confines of his ways, waiting for the right person to come along and save him from the banes of his solitary existence…until he meets Light and realises there’s someone out there who he can relate to, for understanding and stuff. I personally don’t buy too much into that.
The depth to which L relates to Light can be overestimated, but not without reason. Theirs is mostly an adversarial relationship with varying deviations throughout the expanded universe, but if we solely consider the manga then we get this comment from Ohba regarding whether L has any friends on pg.64 of V13: HTR:
Nope. And when he says that Light is his first friend that’s a big lie. He never considers him a friend. He probably secretly thinks really negative things about him.
During the Yotsuba arc, L is at a disadvantage. Light has turned the tables, tricked him into what Beyond Birthday could not do and thus gained a solid position into rendering L almost powerless to charge him. To elaborate on the latter point: BB wanted to create the perfect, unsolvable crime to humiliate L, making him lose, and thus “spend the rest of his life trembling in fear of B’s shadow” (pg.163, AA:LABB); L would know who the guilty party was but wouldn’t be able to prove it or bring that person to justice. As such, L would not be able to solve the mystery. At the end of the novel BB fails due to Misora’s quick thinking and that’s that. However, Light has several advantages that BB lacked, starting with his own social position, charm and the impeccable reputation of a model student and the prized son of a police chief who helps solve cases every now and then.
We can argue that, what truly happens in manga canon, is L and Light showing how much they respect each other for their detective skills, forming a sort of strange kinship within the cat and mouse game, especially when Light loses his memories of the Death Note. The game thrills them and they enjoy pushing each other’s buttons. No one else has ever challenged them like this. That being said, the first time they meet up for coffee after the tennis match, L is observing Light like a hawk, keeps testing him for a reaction and seems somewhat irritated at how much Light talks. I would venture a guess that L doesn’t actually like Light that much, even when he loses his memories. He might even find Light a nuisance when he waves the flag of morality — though this is a common problem L is confronted with when dealing with the Task Force, in particular Chief Yagami and Aizawa. This also places him at another gruesome disadvantage, as he’s surrounded by people who openly dislike and criticise his methods. The Task Force is also extremely wary of the way L pursues Light and think he’s being stubborn without proof to substantiate his reasoning. Ironically, it’s Aizawa, one of L’s most critical subordinates, who initiates Light’s downfall years later once he starts to consider L’s suspicions in light of Near and Mello’s tactics. 
Both L and Light respect the game, no matter where it takes them. I would further make an educated guess that Light even preyed on L’s vulnerabilities during the Yotsuba arc, predicting how L might fall into depression for failing at the game. Light was more than capable of understanding that L’s competitive and childish side would make him a sore loser, especially given that he had already “lost” the first round of battles just by showing his face. Even if there is a sliver of friendship between both during Light’s months of amnesia, it’s dead and buried the moment he becomes Kira again. 
My conclusion here would be that, while what happened with Light was extreme, it was also somewhat similar to Beyond Birthday’s eternal enmity towards L: the challenge, the need to humiliate and take down the greatest detective, one of the most brilliant minds to ever walk the Earth. There are some notable quotes from AA:LABB that reference what it is to be L, surrounded by future challengers and individuals who both look up to L and want to prove they’re better than him:
Pg.69
By simple arithmetic, L's ability in 2002 was the equivalent of five ordinary investigative bureaus, and seven intelligence agencies (and by the time he faced off against Kira, those numbers had leapt upward several more notches). This is easy to think of as a reason to respect and admire someone, but let me say this as clearly as possible: that much ability in one human is extremely dangerous. Modern danger management techniques rely heavily on diffusing the risk, but his very existence was the exact opposite. In other words, if someone was planning to commit a crime, they could greatly increase their chances of getting away with it by simply killing L before they began. That was why L hid his identity Not because he was shy or because he never left the house. To ensure his own safety For a detective of L's ability, self-preservation and the preservation of world peace were one and the same, and it would not be correct to describe his actions as cowardly or self-centered.
Pg. 117
L was the goal of everyone in Wammy's House. Everyone of us wanted to surpass him. To step over him. To step on him. M did, N did, and B did. M as a challenger, N as a successor. B as a criminal.
Pg. 160:
B approached Naomi Misora, calling himself Rue Ryuzaki. Rue Ryuzaki - L.L.  For anyone from Wammy's House, there could be no higher goal than identifying yourself with that letter - and Beyond Birthday seized this case as his chance.
One of the biggest problems with these quotes is that they paint a very complicated — and, ultimately, suffocating — picture of what it is like to be L. Ohba himself mentions Watari’s predisposition towards collecting geniuses from all over the world and what Wammy’s House has turned into, under the snippet for Watari’s character (pg.60 V13:HTR):
He’s a guy who cultivates detectives for fun. That’s kind of terrible, isn’t it?
Everyone profits from L. Watari becomes richer than ever. Wammy's House becomes breeding ground for geniuses who end up dreaming of a life where they enjoy constant thrill and challenge. However, in order to do so, the dream cannot be complete until the successor crushes the original; until M, N, B and A defeat L. At least one of L’s successors couldn’t handle the pressure and committed suicide. B, known as Backup, runs away from the orphanage and goes on a murder rampage. Having never met L in person, he deduces several personality quirks that the “original” demonstrates, going as far as exacerbating them in order to be creepy and repulsive. Mello, who boasts of having met L in person and being privy to stories about how he defeated several other detectives (then taking their aliases as a trophy) both fervently admires L and wants to step on him. 
Step on him. That’s quite the turn of phrase. It does sound scary, doesn’t it? To be surrounded by people who would take the opportunity to pull you down, no matter how much they admire you. They want to be you, to prove that they’re better than you. It’s game and ego. Life and death. Winner and loser. 
And that’s perhaps the most blatant summary in approved canon of what it is like to be L that we’ll ever get. We can, of course, argue that Watari cares about L. He’s not only his handler, but also the one who brought him into Wammy’s House. It’s fairly clear that he nurtured (and even enabled) some of L’s most distressing character traits, though I wouldn’t necessarily say it was with a purely utilitarian agenda. It’s perfectly acceptable to extrapolate how Watari might’ve wanted to keep L, a child of great intellectual genius, happy by allowing him to be challenged and properly educated. In fact, AN:LABB (pg. 145-46) even gives us L’s perspective on the kindness that justice can achieve, which is confirmed within the expanded universe to be similar to Watari’s teachings as L confronts Kujo in L:CtW. 
"I have nothing to do with him," L said. "To be completely accurate, I do not even know B. He is simply someone I am aware of. But none of this affects my judgment. Certainly I was interested in this case, and began to investigate it because I knew who the killer was. But that did not alter the way I investigated it, or the manner in which my investigation proceeded. Naomi Misora, I cannot overlook evil. I cannot forgive it. It does not matter if I know the person who commits evil or not. I am only interested in justice." "Only... in justice... " Misora gasped. "Then ... nothing else matters?" "I wouldn't say that, but it is not a priority." “You won't forgive any evil, no matter what the evil is?" "I wouldn't say that, but it is not a priority." "'But..." Like a thirteen-year-old victim. "There are people who justice cannot save." Like a thirteen-year-old criminal. “And there are people who evil can save." "There are. But even so," L said, his tone not changing at all. As if gently admonishing Naomi Misora. “Justice has more power than anything else." "Power? By power ... you mean strength?" "No. I mean kindness." He said it so easily. Misora almost dropped the phone. L The century's greatest detective, L. The detective of justice, L. Who solved every case, no matter how difficult... " ...I misunderstood you, L." "Did you? Well, I'm glad we cleared that up."
I would, once again, venture another educated guess that, while Watari’s primary reasons for starting a program of successors to L was noble, it ultimately backfired on an individual level. Society wise, the letters, as L calls them in L:CtW, are a force for good. They solve crimes, help law forces around the world to keep peace. Some of them even become scientists like Dr Kujo — though she becomes the main antagonist in the spin-off novel. However, the pressure this kind of lifestyle fostered creates a group of individuals who are highly competitive and manipulative. Some, like A, can’t handle it. Even L has his own troubles, being called a reclusive sociopath, possibly by the police forces who treat him as a utility rather than a person. He’s someone they admire and resent, who is tolerated given how effective he is at cracking down cases. 
This passage from L:CtW paints a grim picture of the way L suppresses his own feelings as he breaks down for not being able to prevent Maki from being kidnapped (pg. 150-51):
"Light...it hurts. My heart--" It was a hurt that L Lawliet had suppressed, that he had to suppress in order to continue his existence as the peerless Detective L. How had the world's top detective been described in regard to facets of his personality rather than his ability as a detective? He had been called a kinky detective who relished bizarre murders, a human computer capable only of measuring mass murders in terms of cold numbers, a reclusive sociopath. What L thought of such estimations of his personality only L could know. But no one could truly understand L. How L did not and could not forget the faces of thousands of victims. Who could comprehend the man who had lived his life, and had to live confronting all the lives that ended prematurely, the tears of grief-stricken survivors, the devaluing of life as a daily reality. How was it possible to measure the pain of such a man? Was it a strain so heavy that L's back curved under all its weight? Was it an agony so terribly to leave the indelible dark circles around his eyes? Was it a feeling so bitter that every bite he took needed to be coated in sugar? The chronically rounded shoulders, the inevitable dark circles, the eccentric tastes--L suppressed the pain of being a champion of justice, but the evidence of the pain was moulded into his very body.”
Even within the clear disparity from the official canon, this passage slaps. It humanises L further, making the detective become a person and not just a machine who is content with his lifestyle. I know there’s a tendency for those who prefer the manga to see L as someone who is unabashedly himself and perfectly alright with the life he lives. I would argue that the Kira case was not only the most difficult challenge L ever faced, but also a series of moments where he had to be at his best — and at his worst. He had to do everything within his power to solve the case, not only because of his pride but because of what he considers to be his sense of justice. Saying with such confidence ‘I am justice’ is a rather cheesy and childish thing to say out loud, though I read it as both what started as a child’s stubbornness and what L became, as he positioned himself as a barrier to prevent crimes. 
L suppresses himself, represses his emotions; he tries to control them, as Fu Takashi says in an interview, he is “dependent on games or battles of the mind”. Perhaps this is a consequence of the foundations of his personality. Despite L’s innate stubbornness, it could be argued that this is as much his fault as it is Watari’s, who didn’t nurture L’s social skills as he should have when he was a child. By not having an outlet outside of his hobby, L is trapped in a prison of his own making. Superficially, L is a “smart guy who hates losing”, but what about the rest? What about the things that make him human, the connections with others? In the same interview, it is mentioned how L feels lonely and needs affection. But what affection can you get when you isolate yourself from the world and keep everyone at arm’s length? He’s not a machine. Even machines become obsolete with time, and need outside help to keep functioning.
As for the latter point, if everyone around L is trying to step on him, humiliate him and surpass him, then it’s only natural that his emotional defences would be up. Aside from Watari, whose loyalty he can count on, he’s alone. L has no one else. And everyone around him will have a dangerous, significant probability to betray him.
Next in part 02: About romance, having someone close and intimate, the meaning of the Monster speech.
Tagging @rinneroraito, @flametrashira and @sharkiethrts who might be interested in this meta.
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yellowocaballero · 9 months
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Reading 'Solo Leveling' (a webtoon/webnovel about a guy who uses a game-like interface to level up and fight monsters and become ridiculously OP and the coolest and hottest guy in the whole wide world) really proves something to me that I've thought about.
The goal of a story is to achieve what it wants to achieve. Different genres have different certain marks the story should achieve. If it doesn't hit those marks, it's not a good example of the genre. In a lot of was it's not even a good story - it doesn't entertain the audience in the way that they want to be entertained. A romance novel isn't a bad story because it doesn't feature great action scenes, but neither is it a bad story because it doesn't delve deep into the sociopolitical implications of neocolonialism. Does it make the reader feel happy? Is it cathartic? Is there a happy ending? Then it's a good romance story - even if you think stories shouldn't need happy endings.
The 'satisfaction' of stories like Solo Leveling is the fact that is very entertaining to watch a guy be super powerful and mow down bad guys and have everybody around him go "WHOAH that's a cool guy". Maybe it's cool because you're projecting, or maybe you like great action scenes, or because you like 'underdog gets powerful' stories. It's a power fantasy. That is the goal of Solo Leveling, and so long as I'm going "WHOAH COOL", then it's a good story. And Solo Leveling is the example of the power fantasy video game dungeon OP protag. It does those elements, it executes them competently, it's a good story.
This is the third of these types of stories I've read more than 5 chapters of. The first was Omniscent Reader's Viewpoint. And baby. This is no ORV.
ORV a big reaction to Solo Levelling in a lot of ways, since Solo Levelling was very genre defining and influential, and it's hard to write these OP stories without having a relationship to Solo Leveling. It's like the most popular webtoon out there. The OP hero, the gaming interface and rules, the gods fucking you up, power fantasy - they're all checked off by ORV. It doesn't subvert them much. You watch kdj pull one over on a shmuck and you're like HEY YA BABY and you watch him utterly decimate some schmuck and you're like WHOAH COOL. You like ORV, basically, for the same reasons you like Solo Leveling. They're the same genre and in a lot of ways the same story.
But ORV has driven me nuts and after a while Solo Leveling has gotten boring. Because ORV has a fantastic supporting cast that puts the MC's OPness in relative perspective. Because there's cool action scenes with different teams, of different dynamics, giving freshness to each chapter. Because you get to see kdj slowly implement some nuts gambit of the course of the entire arc and when we finally hit the end point where it all comes together it's FUCK YEAH. I'm leaving out the actual depth here. But ORV and Solo Leveling do the same thing, except ORV has a great deal of other story elements that build into the main 'point' and escalate the satisfaction, joy, and intensity of those points. You don't read these OP hero novels for the supporting cast. You read it to watch a dude be cool. But ORV's supporting cast - and, like, the fact that they're actual characters, even the women - gives us a lot of other smaller 'hey yeah!' moments, gives it buildup, makes the OP moments meaningful, and gives a grand climax and huge satisfaction when kdj does what the SL guy did by himself. And the supporting cast is only one example of this. A story is a good story if it accomplishes its point, but a story like SL will never really deliver its promises nearly as well as ORV could. Not because ORV is deep and has """themes""" or fucked up shit like that. The 'WHOAH COOL's are just better. Because ORV knows why stories are good and what makes a good story.
Anyway I'm fucking begging you I have tears in my eyes this is why your fic needs more than the hot ship of the day I promise it won't detract from the ship it will make the ship BETTER but you have to get WHY you like these homosexuals so much and it's NOT just because they're CUTE sometimes there's OTHER REASONS THAT ARE IMPORTANT LIKE THE WOMAN YOU'VE BOOTED AND -
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nyaagolor · 2 months
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What are your thoughts on Apollo Justice (the character)?
OH BOY. OHHHHHH BOY. I have a fever and some free time lfg.
So honestly, I think part of the reason I love Apollo so much is because he runs parallel to Phoenix but also counter to him at the same time. I always saw Simon and Athena as the successors-- in terms of ideology and job and all that other stuff-- to the Phoenix-Edgeworth dynamic and status rather than Apollo and Klavier. Athena and Simon, to me, feel like extensions of the arcs of Phoenix and Edgeworth + the vibes of the original trilogy. Apollo and Klavier ( who I will not talk about bc we will be here all day)? They're the antithesis.
Apollo Justice The Game directly foils the original trilogy in so many ways, but I think even on a more base thematic level it runs counter to a lot of the ideas that we take for granted about the original trilogy, and because Apollo sits at the center of this, the things I love about the game are encapsulated in why I like him. There are a ton of themes in the ace attorney trilogy-- support networks, faith, trust, the truth-- and Apollo is defined by their limits, their failures, and their absence. He is let down, kicked around, defined by abandonment and betrayal and distrust. Apollo is defined by everything that Phoenix is not, and bc of how the timeline goes we don't really get any retribution for that, just a steady march forward, and I think that gives me a lot to think about with his character
Phoenix's arc right from Turnabout Sisters is about the building of a support network, and the ways that developing this support is integral for when things go wrong. We contrast Phoenix with Godot, Maya with Dahlia, and see how people left to stew in their resentment can chase vengeance to dark places (wow I wonder who also does this after the death of a dear friend leading to a crusade of misplaced revenge that almost leads someone they care about being killed.). With Apollo we get to stand on the precipice of resolution, but the important part is we don't get it. Apollo's life falls off the rails, and he's the one left to pick up the pieces.
We see through him how our trust can be betrayed by people of good and bad intentions, and the lingering consequences that has on one's ability to not only trust the people around them but themselves. And yeah!! That's why I adore him so much-- he's tested not by the possibility of failure like Phoenix often is, but climbing up from the reality of it. It's less "how do we make our way out of this mess before it goes nuclear" and more "things are already destroyed-- where do we go from here?". It has more of an element of recovery than prevention to me, and I think that's a fascinating avenue to explore in stories like these. Apollo pushes the envelope of the themes of the narrative and the characters-- he is the epitome of what it looks like when things fall apart, and it gives him and the trilogy characters something to reconcile
A lot of people have complained that Apollo barely feels like the protagonist in his own game, but that's honestly a huge part of the reason why I love him so much. He's defined by the spaces between, the limits and failures of things we had up to this point taken to be true, and left with a pretty limited degree of autonomy through it all. He's pushed around and puppeteered by people who mean well and those who don't, and I feel like a major theme of AA4 that I love but don't often see talked about is "what does it mean to have autonomy-- and by extension, control? What does it mean to take it back? What does it mean to lose it, and what does it mean when you'd do anything to keep it." Most of what I said is only partially resolved bc AA4 is... a game. A technically finished game. but!! Because it eviscerates our expectations of the franchise so thoroughly AND leaves open so many avenues, it makes Apollo and the rest of his crew some of my favorite characters because there's so much you can think about and do with them!!
also he's like. An insect to me. <3
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sinimake · 4 months
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MK1 is such a bizarre experience bc on one hand some characters have benefited a lot from the "universe reset" (Baraka, Reptile, even arguably Shao who is less than a muahahaha conquer villain but someone who actually seems to care about his realm?). Others kind of raise interesting questions, like Shang Tsung : is he doomed to be bad or can he be good for a change? (In the story he choses to become a snake-oil salesman before joining the imperial family + there is an Union of Light Shang Tsung so him being good is a thing that could happen).
But then, instead of using that full reset NRS just leaves some things the same? Like. It's a reset. In 2023/2023. That was the perfect moment for implementing some (maybe not lots) changes. Perhaps starting making Johnny canonically bi? Just a small ripple towards a bigger change? Instead of getting stuck in same old ways?
YOW EXACTLY
Things i loved about Mk1 change:
Mileena and Kitana sibling relationship
Rain's character design
Tanya and Mileena!!!!
Sindel being badass empress and outworld thriving in peace under her reign
Baraka and Syzoth on the good side!!
Kenshi's yakuza past
Geras and Liu Kang's friendship! Liu Kang actually treating Geras as his equal 🥺 and Geras being so loyal to him 😫😭
Shang Tsung's zitsy behavior
Lin Kuei brothers 🥺
What i hate:
Hanzo being a kid and essentially everything about him being handed to Kuai Liang
Kung Lao being the second best again
Raiden and Kitana romance
Mileena and Tanya having the barest screen time
Controversial opinionated rant down below
I hated that they essentially just switched Liu Kang and Raiden's places. I started MK1 right after MK11 that i was furious to see Raiden chosen as the champion (IT SHOULD HAVE BEEN MY BOY KUNG LAO LET HIM SHINE ISTG) and then flirting with Kitana with Liu Kang's exact line (I hope we meet again under different circumstances)??? Tf??
I understand that some plot elements are too good to change but character romances? Don't replace one side of the pairing, then try to serve it to the audience again! Reboot should give us more variety of character designs, stories, dynamics, and relationships. Give us the genderbent, queer, poc characters BC YOU'RE NOT EVEN SACRIFICING ANYTHING when we literally have infinite alternative timelines you can recall classics from. For example, we have our human Raiden and old man titan Raiden. We can do variety. I wanna see female Fujin, i wanna see Scorpion Harumi and fighter Suchin, i want actual deserved queer representation in Kung Jin, and i. wanna. see. canon Johnshi!
My hypothesis is that NRS is gonna bring in mk children through dimensional travel so that they don't need to age up our current characters. I'm saying this to push my point further that we don't need to repeat romance plotlines (dont come at me. I have bais just as you have bais for ur fav old pairings)
Listen, i loved Sonya and Johnny in previous games, her and Cassie were a huge part of Johnny's character arc, but since Johnny is already maturing by the end of mk1, i don't see a point in Cageblade anymore (very controversial but it's my blog so i will yap as much as i want) We are not erasing anything by possibly making Johnny queer. Johnny and Sonya can be married in different timeline and Cassie is still their child. If anything, we are enriching the character, expanding the universe. Really, I don't wanna buy the exact same game story in different graphics. I don't want to see Suchin die again just to serve Kenshi and Takeda's dynamic.
And don't even get me started again on heteronormality of the game. We have 6 realms that have diverse variety of biological and sociological configurations AND YOU'RE TELLING ME THEY ARE ALL HETEROSEXUAL?? NRS is a fucking pussy for not having enough queer representation. They think they can give us vague "blink, you will miss it" moments and move on. There are so many high selling good games with good lgbtq characters. Literal 2023's the game of the year, BG3 is so fucking gay that it's off to space and you're telling me that NRS is just going 🥺👉👈 but our fans 🥺👉👈
Anyways, NRS can eat shit and Johnshi for the president 🤘
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Y'all I've always thought it was hilarious what Anet did to warbands.
So. you have Rytlock, who in Edge of Destiny said he had "about a dozen" brothers and sisters each. so including himself, that's 25 in a warband. The wiki says a warband is 6-25 members, so Rytlock was on the high end, and average would probably be 12-18 members.
and then every warband in the game proceeds to have BARELY 6.
you have 5 options to choose from for a sparring partner. Rox's old warband had 6 members (or maybe 7). We've still never met more than one of Rytlock's 'bandmates. Almorra gets one 'bandmate mentioned by name.
most charr in the entire game, including top-ranking tribunes and imperators, are not with their warbands, do not talk about their warbands, do not go places with their warbands. Tribune Bhuer Goreblade shows up with a small handful of 'bandmates in the charr level 10 story.
You do not see groups of 12-18 charr warbands roaming around Ascalon with fascinating life stories and 'bandmate dynamics and mourning the latest one(s) who died, with mementos, with stories about how 'my sparring partner saved my life' and 'this member of the warband whom I know least of all my bandmates would die for me and they proved it last week' and 'Im unhappy with bandmate X but I would kill for them' or 'bandmates Y and Z obviously love each other. wanna join the betting pool?' and the legionnaire who confides in you about their tough decisions of who they're picking to be their second/replacement. All within the same warband.
Not even one warband like this. Much less the multiple that charr culture deserves.
Even in IBS, the, at least half-way, charr-centric story, our main focus warband is Ryland's Steel warband. Who has, predictably, 6 members. And like 10 fresh-faced, unnamed recruits who have 0 history or dynamic with the Main Cast. even the 6 named members, who have vibes and character and a bit of a dynamic, are stupid shallow. (and tbf they didn't have time to explore it much, but really?)
We do not see Bangar's 'bandmates. We do not see Rytlock's 'bandmates. We do not hear anything about Almorra's old 'bandmates. We do not see Ember Doomforge's 'bandmates. We do not see Smodur's 'bandmates. We do not see Malice's 'bandmates. We do not see Efram's 'bandmates.
We see a lot of 'cubs this' (with Rytlock and with Efram), I heard a lot of speculation about 'cubs that' in fandom spaces, we see a lot of 'ohoho relationship/mating drama' (from Rytlock/Crecia and also Almorra/Bangar). We do NOT see ANYTHING about warbands, supposedly the building-blocks of charr society.
Even the charr player's old warband is mostly disbanded/defected to Dominion.
I have yet to see any real warband dynamics in canon.
Even in the books! Rytlock's 24 'bandmates are fair game because they're offscreen. And Anet has consistently refused to show any of them. Even Rytlock's dynamic with Crecia is pretty much just "we're old exes" and never "we grew up together. we fought together. our bonds are deeper than those of biology, than the fact we have a cub. I stabbed you once and you knew I didn't mean it because we are 'bandmates." Sure, Crecia mentions once "ohoho we used to see the ice elementals here as cubs."
But in the books! Sea of Sorrows for instance! iirc the majority of Sykax's warband is unnamed! Ember Doomforge, again, no mentions of warband! Rytlock nor Malice nor Almorra talk about inter-warband relations!
we never see any warbands larger than 6 members.
And this is all because, OBVIOUSLY, who wants to come up with 12-18 whole characters when it's just the one who's relevant to the story? Coming up with 6 is hard enough it only happens in special occasions. which doesn't include the legit actual player character.
(the player character, whose warband is decimated to TWO flaming members (including yourself!!) in the tutorial, and! yay! fun lorebuilding! you get to rebuild the warband. this adds a flaming total of TWO members. now you're at flaming four. FLAMING FANTASTIC. the player-flaming-character gets FOUR 'bandmates. this is atrocious!! and tbf if you compile all the options across all the branches you might end up in the (low end, probably) of 12-18. which is fair!)
but like. I do sympathize. I really do. characters are hard. names especially! which would be the bare minimum yknow. have an 18-member warband with zero dialogue but! they do have names! that wander around Ascalon. not even an event chain just average-sized warband representation PLEASE.
like. I did it myself. I invented a warband and I BARELY got them to 6 members. I had name, gender, profession for each of them. they were minor characters so they didn't even get the development that Ryland's Steel got. names, professions and the vibes from that. I felt so bad for only giving them 6 bc I was reinforcing the stereotype!!
but, so, uhhhh
I have been handed an OC. from a friend. who has given me full creative license to write abt them in my story.
I gave him 23 'bandmates. They all have names and genders. They're split up into who is whose sparring partner and who bunks with whom. That is all.
I also get VibesTM from each member's name. I'm slowly building relationship maps. (mostly just. from character A's PoV, ranking who they are closest with. Then doing it from Character B's PoV. it's WILDLY fascinating.) I have three charr 'bandmates who have their own little niche, they three are besties, they're each other's sparring partners and bunkmates and everybody (main relevant characters at least) knows them as 'those three'. and I know their names. none of the characters I'm writing about know them very well (relative to the rest of the warband ofc. ofc each one would DIE for them and probably knows their struggles and combat strengths and weak points and so on. but I haven't invented any of those yet) and that's all. I don't have a single bit of info about them except that and the vibes of each name. but hey!!!! WARBAND DYNAMICS MY BELOVED!?!!
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recreationalfanfics · 5 months
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Some Assassin's Creed x Genshin Brainrot I've been having:
1. A reader whose like Barbara. I have her and I would absolutely kill for her. Like, the reader is the daughter of a doctor who isn't necessarily an assassin but married one so they help when one of the assassin's get hurt and the reader sings as she works to help them and the assassin's can't help but smile. AND I MEAN THIS IN A PLATONIC WAY, LIKE, YOU ARE THE SAME AGE AS BARBARA but I just think it'd be a cute idea because you're a very good medic and doctor and the assassin's enjoy seeing you. Like if you're in Connor's time period, he will be silent as you sing but he does have the smallest smile on his face and if you ask him: "Are you feeling better, Mr. Ratonhnhaké:ton?" he's internally adopted you already- JACOB ABSOLUTELY ADORES YOU, the only child in London who HASN'T tried to rob him, and Evie definetly has a soft spot for you two. When you tell Evie that you really look up to her and that you want to be just as smart as her someday, she gets kinda shy and Jacob gets jealous BECAUSE WHY WOULD YOU WANT TO BE LIKE HER, HE'S SUPER COOL TOO- I can see some of the more crude assassin's trying to watch their language around you. EDWARD STRUGGLES SO HARD but he doesn't want to make you feel uncomfortable so he TRIES HIS BEST. Arno is very gentlemanly so if he's ranting to someone while you're fixing him up, he'll politely tell you to cover your ears. And so on and so forth-
2. Childe x Ratonhnhaké:ton! Reader. Like in the sense that the reader has his personality and beliefs. This dynamic would be interesting to me in the sense that Childe fights because the Abyss gave him that need but the reader would fight because it is their duty. Also because of the dynamic that'd they'd both be unhinged in their own way. Childe is more obviously unhinged but let's not forget that Ratonhnhaké:ton ran through a city that was being BOMBED just to get to the man who he was after. So let's say the reader's target is Childe and they just run through an entire army. Normal people would be terrified by that kind of persistence, especially if that person wants them dead, but Childe just having the biggest grin on his face because he might be in love- However, Childe also loving the kind and compassionate side of the reader and how that kindness and compassion never falters. Not to mention that he'd definetly admire how honest the reader is and like how the reader does have some sympathy for Childe and his childhood but how they can't let that sympathy distract them from doing what's right.
- OKAY SO YOU KNOW THOSE SAGAU GENSHIN STORIES? Maybe something like that where the reader is an ISU hybrid so they have the golden blood and skin markings that light up but because of how the ISU act in the Assassin's Creed verse, THEY ARE HELLA DISTRUSTING OF THE ARCHONS AND THE ARCHONS ARE SO HURT BC WHAT DID THEY DO-
- Just an Assassin's Creed reader in general somehow getting into the Genshin universe PURELY BECAUSE I think it would be funny how they would absolutely outclimb everyone. Like, I have a hard time with climbing in Genshin because I always forget the stamina bat but in AC, most of the game play is just climbing really tall things so the reader just escaping everyone by climbing taller than them. Or like, they're constantly found brooding on some sort of high ground. Also because imagine they get a vision and one of the characters is all: "Okay, now we'll teach you how to use Elemental Vision-" and the reader is all: "Oh, is it like Eagle vision?" and they're all: "Wtf is eagle vision-"
- THE ASSASSIN CREED READER HAVING AN EAGLE SIDEKICK, IDK, I JUST THINK THAT'D BE COOL.
- Diluc would actually be a good member of the Brotherhood, like, I don't have the creativity to write it but someone give that man a hidden blade.
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crystal-lillies · 3 months
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General thoughts after watching Season 1 of Netflix's Avatar: The Last Airbender (spoilers may be present)
It's not bad. It's weird, but it's not bad.
No one asked for this.
No one asked, but we got it anyway. So what did we get?
It's not a 1:1 remake. I don't think, despite everything people have worried and griped about before the show's release, anyone wanted that either. It doesn't retain the same character arcs for everyone. Not just Sokka, but everyone.
At the same time, they still have arcs.
They're weird, they feel weird, because this show does what the Shyamalan movie doesn't, and makes an honest effort to capture the essence of the animated show, of the characters, of the world, and there is respect in its efforts.
There are musical motifs from the original. The set designs are out of the original. Many scenes are shot exactly like the original as homages.
And yet, storylines are merged together, elements from later seasons are introduced earlier, character interactions happen differently, character motivations are presented differently, and that feels weird.
We know the motions but when we the audience try to follow them, the show changes its direction and pulls a weird flex out of left field.
I won't say I agree with every major and minor change made, but I'm not enraged or disappointed in the same way as I was (and many of us were) after seeing the movie.
Instead, I'm more inclined to see where these new threads intend to go, and how the story we all know and love can be told in a different way.
Roku had barely a presence in this season, whereas in the original, he was more or less Aang's spiritual teacher. Instead, we've felt more from Kyoshi and Kuruk and Yangchen, and Aang has felt lost in his spiritual journey as well as his physical one.
Ozai, who was just a shadowy one-dimensional nightmare for most of the original first book, is now a more fleshed out figure, but one of confusing motivations. It's not the tonal whiplash of the movie, of the Ozai who legitimately worried and cared about Zuko's well being while also having still scarred and banished him, but one who is playing a 4-D chess game with his kids as the pieces and doesn't care who wins so long as one does.
I don't think it was the right call to have Zuko fight back in the Agni Kai before getting burned, but it gives a different dynamic to Zuko and Ozai's relationship that he's not the towering, shadowy Mark Hamill terror Zuko cowers before.
This Zuko seems legitimately convinced Ozai cares about him and all it takes is the Avatar to win his full love back, whereas there's still bitterness in the OG Zuko of book one. He knows Ozai favors Azula over him, he knows he's had to struggle well before being banished.
I also think not casting Dee Bradley Baker was a mistake. But they have time to correct that mistake.
All the kid actors, being green, of course do not stand up to expressive and gorgeous animation with brilliant voice acting. But they are all giving it their best, and I think they have what it takes to grow into the Book 3 Team Avatar if they get the chance.
The music got to me a number of times, particularly the instrumental renditions of "Leaves From the Vine."
Do we need this show? No absolutely not.
We have the original ATLA, and we always will. It's a timeless classic of our generation. Nothing could ever compete with it or ruin it.
However, I do feel like this adaptation is worth giving a chance to stand on its own. It may be far from perfect, but after watching it through, I legitimately want to see where it goes from here. I want to see this cast grow and change in their own ways. I want to see Toph in live action. I want to see Ba Sing Se. I want to see the new directions this story chooses to take to end up in the same place at Sozin's Comet.
But that might not happen if Netflix decides to cancel it, and I think that would be a shame.
I really do think it's worth seeing this show through, for better or worse.
Overall, as a show, I would give it a modest 7/10. (With individual elements skewing higher or lower throughout)
I don't like that it's only 8 episodes, but that's been a trend of other streaming shows also, across platforms, so I cannot fault NATLA alone for that.
You don't NEED to have seen the original to understand what's happening or get key details (unlike SOME adaptations have been doing recently). You can get a complete picture with just this. Is it as pretty or vibrant as the original? No. But it is still a whole picture (or, could be, with all three seasons).
It has great effects, sets, props, choreography, good music. It has SUKI. And JET. and JUNE. And THE Cabbage Man!
AND OMA/SHU ARE LESBIANS! I mean, I see that as an absolute win.
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devsgames · 4 months
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Daggerfall Dev Appreciation Post
Been playing The Elder Scrolls: Daggerfall recently. I really admire this game for being smartly made and using a lot of tricks to make it feel like it has more life than it does.
Here's some tricks it does that I like.
Dynamic Character Faces
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When a generic NPC is far away, they render as a billboarded sprite of a pre-rendered model as they walk around. When you approach them and stop to talk to them, they 'snap' in to a higher-res idle animation which also applies a random face to them.
Characters can use the same base models can have different faces, to allow reusing the base model but swapping out the face in some instances to make them feel distinct and different.
They also have random portraits in dialog that are related to the model's appearance, which is fun. For example, these are some portraits for the above base model:
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Proc-Gen World (But Not Really)
Daggerfall is interesting in that its game world is MASSIVE, however while it's all technically 'proc-gen', it's not dynamically generated.
The world was generated during development and only bespoke parts of the world were hand-crafted on top of that. The only dynamically generated content is the overworld that exists outside of fast-travelling from POI to POI that expands out forever (and admittedly has very little to do).
Vast majority of the POIs in the world however contain areas that rely on smaller gameplay elements like generated side-quests and the like, but it's all explorable and I think that's really fun that there's still stuff to do there!
I think the "static-generated POIs" approach is also really smart because it means you get the benefits of large world generation with procgen, as well as the stability of hand-crafted content.
Here's the full map and all the POIs in just one region of the world (the small dots on the map), each one having been generated during development and now technically has unlimited quests to do!
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Proc-Gen Spatial Relations
One thing I also like about the proc-gen approach is that a lot of the interiors of the buildings in the world are actually mapped exactly to the exteriors.
Even in modern games this feels like something of a rarity, but it's surprising how much this helps with orienting oneself inside a building when you know what the exterior looks like! It really adds to the verisimilitude of the space, especially in a proc-gen world. Plus, the number of house variations that exist in the world and match these patterns is very impressive.
For example, the interior of this house's floorplan matches the exterior, and the second story has a high-peaked attic just like the exterior does.
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And again, the shape of these houses are so varied and cool that it makes this extra impressive!
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Maybe I'll add more to these as I play.
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dmbakura · 4 months
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Would you say AA has this sense of thinking he /needs/ to be like Cazador, because that's "what works" and what's "safe"? Like this is who he has to be, and nothing else is viable? That's how I interpreted AA's masking (especially during his sex scene, it seems very insincere and more like what he thinks he needs to be than what he wants) and I can't really make it work with Neil's statements honestly.
I also think he's very much capable of cruelty but the way AA acts is something else entirely to me because it's so goofily a Stereotypical Cartoon Villain Big Bad Sexy Vampire which doesn't really come across as honest in the way, let's say, Gortash's antics seem honest from what we know of the character. Maybe I'm misinterpreting what masking means, idk. I'm definitely not saying it's not honest that he wants to do all that power-hungry shit and that he's secretly a pure tortured soul because that's a lame ass reading that contradicts canon but everything about how he carries himself is so uncanny and all those underlying themes of being really fucking afraid and unable to face what happened/running away from it don't lead me to believe he's living an authentic life, more like he's trapped inside himself.
I don't really see how this contradicts anything Neil said. He never says AA is Astarion's most authentic self at all, or even that he's healthy and confident, only that he stops masking with theatrical deflections.
You also have to account for the supernatural element here too. In dnd lore, most true vampires basically succumb to personality rot and become paranoid and obsessive scheming freaks. I know the 'vampire ascendant' is a new thing and bg3 plays with the lore a bit more but considering this is alluded to by Astarion AND Cazador and heavily reflected in AAs behavior, I'm willing to believe that the vampire ascendant is literally just that but on steroids. Hence the cartoonish behavior lol
Astarion's a complex character. A lot of his arc is a question about how trauma can shape a person and what remains (if anything) after they've gone through something inconceivable, and if they can move past it and reclaim an identity for themself. I don't think it's a coincidence that his background is mostly vague and we don't actually know the kind of person he was before he was turned (unlike *those* fans, I also don't believe 'corrupt magistrate' means he was 'always destined to be evil' or some nonsense like that.) So much of his character is informed by the choices made in the game and how the experiences shape his worldview. He's by far the most dynamic character in the game and people want there to be a simple answer to his character (whether that be 'he's a poor uwu baby who did nothing wrong' or 'he's always been irredeemably evil and is incapable of change') when the reality is there just isn't one.
All this to say, same as what I've been saying from the beginning, both endings for him serve a purpose. They're two sides of the same coin for his character. They are both true to Astarion and his development and they're meant to contrast in ways that make you think deeper about him and his story. They absolutely cannot be taken in a vacuum and I am just so annoyed with people not engaging with the story on this level and wanting there to be simple moral platitudes to everything because they're uncomfortable with complexity.
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fury-brand · 6 months
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I think ultimately my disappointment with Bloodborne comes from expecting there to be more to it than there was. It's a very thoughtfully designed game, but it's hard to feel that the narrative amounts to more than a puzzle box.
Digging around on the internet hasn't really led me to any analysis that puts the component parts of Bloodborne's story together in a way that feels cohesive, and most aren't even interested in doing that so much as they are assembling the puzzle of what actually happens in the story. If anybody out there has an interesting read/watch, definitely send it my way, but my search has yet to yield anything compelling.
I'm still chewing on it and coming up with my own meaning, but what I find isn't always very satisfying. I think the core of the whole story probably began with something like "pregnancy itself is kind of an eldritch horror," and like yeah, no doubt, that shit's terrifying... But at the same time they don't really do a lot with that. The perspective on pregnancy and childbirth is all very external and I don't feel like the game has anything particularly interesting or insightful to say about motherhood; in fact I think it has a tendency to treat mothers as synonymous with the eldritch and unknowable beasts that can't meaningfully share their perspectives.
It kind of makes me roll my eyes a bit. The ambitions, the diverse perspectives on the situation that create the consequential camps of the games - these all come from men, and academic ones. Pregnancy is such a pivotal concept for this game but myriad perspectives on it are not represented or reflected - the writing is much more comfortable sticking to the eldritch horror side of the metaphor and creating characters with perspectives on that, and it comes off to me as a little cowardly. Lady Maria's role in the story plays into this dynamic. Of the characters whose actions we feel the consequences of, Maria's the only woman, and stands out as being the only one who managed compassion. It's an interesting role but a very gendered one.
As for the other narrative elements, there's a common thread of mania, obsession, frenzy, xenophobia, overindulgence, that will all lead to an inevitably terrible end but there's not really a lot to that either. I guess you could say it's an inversion of the usual cosmic horror tropes - the madness isn't the horrific outcome, rather it's the inception of the horror - but like. They're not saying an awful lot with that, in the same way it doesn't feel like they're saying a lot with the rest of it.
I think I had this impression for a while and I kept looking for something which would supercede it but it kind of just is what it is and I'll have to accept it.
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wangxianficfinder · 1 year
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In the mood for...
~*~
1. ITMF A) cheerleader Wei Ying!! And any game player lan zhan!!
B) Wei Ying appreciation!!Long fics appreciated. @whateverweilanlovechild​
1A)
drop the game by martyrsdaughter (E, 28k, wangxian, modern, romantic comedy, fake/pretend relationship, sports, cheerleaders, flirting, sexual tension, dom/sub undertones, compulsory heterosexuality, crossdressing, dub con, under-negotiated kink, consensual non-con)
leave all your love and your longing behind by ScarlettStorm (E, 143k, WangXian, Modern AU, no magic, Meet-Ugly, Panic Attacks, autistic lwj, neurodivergent wwx, the neighborhood asshole dog, if you’ve met one then you know, Hurt/Comfort, Pining, Minor Angst, major shenanigans, Happy Ending, for everyone including the asshole dog, Eventual Smut, switch rights, Sex Toys, horny yearning, Masturbation) Wei ying is not a cheerleader anymore during the time of fic, but he used to be a cheerleader. Further, over the course of the fic he does some cheering and some gymnastics and lan zhan comes very close to having an aneurysm about it. (link in #3)
There’s a whole Sports AU compilation
1B)
some things go forward by everythingispoetry (T, 73k, WangXian, Modern AU, Hospitals, Teenage Drama, Slow Burn, Hurt/Comfort, Fluff, Happy Ending)
Waiting for Spring by thievinghippo (E, 130k, WangXian, Modern AU, Mutual Pining, Pining while fucking, slight angst, Happy Ending, for a baseball fic, there’s not a lot of baseball, Sports, Baseball)
🧡 I Don’t Want to Debut! by countingcr0ws (G, 56k, WangXian, Modern AU, Reality show, Idols, Actor LWJ, Forced Contestant WWX, Tencent’s 2021 Idol Producer)
~*~
2. I'm in the mood for... A wangxian / yuri on ice crossover fic. Like, wei ying getting over his fear of dogs with the help of makkachin? A wangxian victuuri double date??
prompt meme time, anon, you're effectively out of luck with already posted stuff. there's Son of a - ! by katnor (M, 604, Victuuri, Flirting, Jealous VN, jealous LWJ, Oblivious KY, Crack Crossover, KY's Stamina)
and ch 8 of Rivals AU Bonuses by lily_winterwood (Not Rated, 20k, WangXian, Modern with Magic, Social Media, Multimedia, Worldbuilding Bonuses)
and if you read Spanish then
Love is in the Ice by Nimirie (Not rated, 2k, WangXian, Victuuri, Yuribek) and Bajo el árbol de cerezo by Zahiel (E, 83k, WIP, Victuuri, Yuribek, WangXian, Non-Traditional A/B/O Dynamics, Rape/Non-con Elements, Russian Mafia, Non-Consensual Drug Use, Angst with a Happy Ending, Romance, Forbidden Love, Mpreg, Miscarriage) look promising
and
Заходит солнце скоро by fandom Kumys 2020 (fandom_Kumys_2018), Neitent (T, 21k, Yuribek, Canonical Character Death, Background Character Death, Drama & Romance, Dead People, Jealousy, Hotels, Dracula Influence/References, Mysticism, Suspense) same if you read Russian, by which I mean these three don't look like multifandom ficlet collections. that's it, that's the sum total of works on AO3 that are both Yuri On Ice and MDZS/CQL.
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3. Hi! Not looking for a specific fic but instead I was wondering if you have any fics in mind that are about LWJ dealing with anxiety disorder/social anxiety or generally being iffy about social situations. :') It could be in modern setting or canon compliant, both are fine. I just would love to find a fic where dealing with anxiety is one of the important parts of the story (doesn’t have to be the main focus). Thank you in advance!
in the shadow of moonlit flowers by Reverie (cl410) (T, 48k, wangxian, LXC/NMJ, cloud recesses, NHS & LWJ friendship, developing relationship, LWJ pov, minor injuries, autistic LWJ, implied/referenced child abuse, aka YZY warning, genius WWX, light angst, hurt/comfort, WWX protection squad, WIP) I think this one should fit? it's been a while since I've read it and I tried skimming it to see but it's a bit long so I'm not sure😭 regardless it's still a great read!
Falling Headlong by floraidh (T, 35k, wangxian, modern, college/university au, skater au, first meetings, first kiss, getting together, autistic LWJ, drunkji)
untitled by brokke_inactive (T, 5k, wangxian, LXC & LWJ, autistic LWJ, sensory overload, angst, snapshots, non-graphic animal death)
leave all your love and your longing behind by ScarlettStorm (E, 143k, WangXian, Modern AU, no magic, Meet-Ugly, Panic Attacks, autistic lwj, neurodivergent wwx, the neighborhood asshole dog, if you’ve met one then you know, Hurt/Comfort, Pining, Minor Angst, major shenanigans, Happy Ending, for everyone including the asshole dog, Eventual Smut, switch rights, Sex Toys, horny yearning, Masturbation) I found it in a FF or itmf and i love it.
My Boy Builds Coffins by enbysaurus_rex (Not rated, 48k, wangxian, canon divergence, coffin maker au, YLLZ WWX, autistic LWJ, falling in love, hurt WWX, pining, deathscapes, farmer LWJ, burial mounds settlement days, tenderness)
💖 Minding series by WithBroomBefore (G, 85k, wangxian, canon divergence, what if WWX got therapy and recovery post-sunshot, trans LWJ) part three of the minding series by withbroombefore. Lan zhan is uncomfortable with social situations with the wider cultivation world and the jin in particular because he is frequently misgendered. Happy ending.
For a Good Time, Call by ScarlettStorm, 1st in series (E, 170k, wangxian, modern, getting together, pining, porn, onlyfans au, sexworker WWX, minor angst, mental health, therapy is good)
Many happy returns. by orange_crushed (E, 25k, WangXian, Modern AU, Mistaken Identity, Misunderstandings, Grief/Mourning, Loss of Parent(s), Implied/Referenced Suicide, Past Suicide of a Parent, References to Depression, Anxiety, Therapy, References to Anti-Depressant Medications, Escort Service, Loneliness, Everybody’s Abandonment Issues, Angst and Fluff and Smut, Angst with a Happy Ending, Domestic Fluff, Moving In Together, Oral Sex, Penetrative Sex, Hopeful Ending, Recovery, References to Escorting/Sex Work but No Actual Escorting/Sex Work)
sunflowersfield, this fic writer has lots of fics where Lan zhan deals with social anxiety
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4. Hello!! Do you know any fics where WWX discovers that it was LWJ who kissed him in Phoenix mountain? Thank you!! 💜
There’s A Molester On The Loose At Phoenix Mountain!! by sweetlolixo (G, 3k, WangXian, Canon Divergence, Humor, Crack, Romance)
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5. Hi mods! For the next ITMF I'm looking for fics where it's shown that WWX was raised by Madame Yu! I feel like that fact doesn't appear enough on fics... So some stories where he has habits or things he learned from her, things he says, something he inherited from her or she gave to him, something like that :) Thank you!! @jiangclaritybell
the field meets the wood by astronicht (T, 7k, WangXian, BAMF WWX, slight whump, Ritualistic Self Harm, Canon Era, Tang Dynasty style, Blood Loss, Blood and Injury, salt economics, Post-Canon, [Podfic] the field meets the wood by semperfiona_podfic (semperfiona), [podfic] the field meets the wood by jellyfishfire) includes a list of the now-dead women WWX has learned from, including YZY
there are *two* stories about WWX, wielding Zidian, as the Violet Spider, a feminine-presenting superhero-of-sorts:
Anywhere you want, just not home by androktasia (T, 28k, WangXian, Canon Divergence, Superheroes/Superpowers, Spiderman AU, Secret Identity, Grief/Mourning, Loneliness, Angst with a Happy Ending, Romance)
and
let your colours bleed and blend with mine by ravenditefairylights (T, 13k, WangXian, Canon Divergence, Superheroes/Superpowers, Spiderman AU, Secret Identity, Angst with a Happy Ending, Romance, Implied/Referenced Suicide, Crossdressing, Yunmeng Bros Reconciliation, There Was Only One Bed, Fluff)
❤️ I Started From the Bottom/And Now I’m Rich by x_los (E, 57k, WangXian, WWX/Others, Mutual Pining, Marriage of Convenience, Arranged Marriage, No Sunshot Campaign, Fix-It, WQ Lives, Transmigration, Time Travel, Weddings, Sugar Daddy, Sugar Daddy, Black   Widow, Protective Siblings, Dysfunctional Family, Family Bonding, Sugar Baby, consort, Politics, Implied/Referenced Sexual Assault, Crack Treated  Seriously) in chapter 3 pre war looks at yiling laozu wwx and realizes that he stole like half of his character from mme yu. It is. A more serious fic than it appears to be XD
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6. Hi! Do you know any fics where wei wuxian's parents are alive but it still is based off the actual canon plot?
From the Warm Sun by sunshine_sparrow (T, 58k, WangXian, CSSR & WWX, CSSR & LQR, Discussion of Rape, Period-Typical Sexism, Mostly CQL but probably some MDZS too, Cángsè Sǎnrén Lives, Madam Lán Lives, Qingheng-jun lives, But WCZ Still Dies, Fix-It, Happy Ending, All Soft and Very Little Angst, the wens live, Yīn Iron, Good Person MY, Good Person LQR) only has Cangse Sanren alive if that counts?
Home is where your heart is Series by R95irth (T, 1.3M, CSSR/WCZ, JFM/YZY, WangXian, ChengQing, XuanLi, 3Zun, Canon Divergence, Time Travel Fix-It, Everyone Lives/Nobody Dies, Angst with a Happy Ending, Horror, Nightmares, Family Fluff, Found Family, Good Parents YZY and JFM, Consensual Underage Sex, Slow Burn, Slice of Life) Also, I hven't read this one but it looks promising
The Return of Cangse Sanren by milesofheart (T, 52k, WIP, WangXian, CSR/WCZ, Canon Divergence, CSR & WCZ Live, Angst with a happy ending, Emotional Hurt/Comfort, Burial Mounds days, BAMF CSR)
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7. itmf wangxian with no miscommunication happening in canon timeline if possible, but fine with aus too
hey I just met you, and this is crazy by KeriArentikai (E, 9k, WangXian, POV Outsider, Woke Up Married, married in vegas but with a twist, (the twist is that they totally meant to), Getting Together, Love at First Sight, LWJ Has a Canonically Big Dick, Size Kink, Dirty Talk, Coming Untouched, Unrealistic Sex, Wangxian Speedrun)
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8. I've read stories many about EmperorLWJ/EmpressWWX but can you find stories where it is EmperorWWX/EmpressLWJ? Thanks
The Last Concubine by deliciousblizzardshark (T, 13k, WangXian, Royalty AU, Emperor WWX, Concubine LWJ, LWJ Whump, Forced Marriage, Starvation, Non-physical spousal abuse, Fluff and Angst, Doing the Wrong Thing for the Right Reasons, Happy Ending, WWX Takes Care of LWJ)
travelers through the empty gate by stiltonbasket (M, 44k, WIP, WangXian, Royalty, Emperor WWX, Mistaken Identity, Poor LWJ, Bookshop owner LWJ, Intrigue, Court Drama, Forced Marriage, Confused WWX, POV Alternating, Parenthood, Misunderstandings, Empress LWJ, Requited Unrequited Love, Fluff, Humor, Married Life, Angst with a Happy Ending)
A Flourishing Kind of Love by masked (E, 12k, wangxian, concubine LWJ, gardener WWX, court intrigue adjacent, historical inaccuracy, identity porn, romance)
Like wet earth after rain by jalpari (E, 20k, wangxian, bottom LWJ, getting together, prince WWX, emperor WWX, courtesan LWJ, identity porn, angst, pining, genre-typical worldbuilding)
Every River to Its Sea by knightcaptain (E, 17k, wangxian, emperor!WWX, courtesan!LWJ)
catch this manic rhapsody by anatheme (E, 23k, WangXian, Canon Divergence, Emperor WWX, Power Dynamics, AU where the Yiling Patriarch became the First Emperor of the Cultivation World, he calls LWJ his Concubine Lan and baobei, Switch WangXian, Mutual Pining, Immortal WWX)
Conquering the Emperor by catbrainedschemes (E, 21k, WangXian, Historical, Imperial China, Emperor!WWX, General!LWJ, Mutual Pining, Idiots in Love, Historically Inaccurate, Misunderstandings, Fluff, Eventual Smut, Light Angst, Slow Burn, Happy Ending)
Silver & Silk Series by farawayanddreaming (M/E, 55k, WangXian, Established Relationship, Emperor WWX, Concubine LWJ, Implied/Referenced Sex, Light Bondage, Devotion, No Plot/Plotless, vibes only, Bottom LWJ/Top WWX)
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9. Hello, can you recommend plot heavy stories in AU setting? Like the plot is about politics, crimes, coup de etat, spy, assassinasion? It doesn't matter who's top/bottom.
mountains, we met by fruitys (E, 79k, WangXian, Historical, The Handmaiden (2016) Fusion, Enemies to Lovers, Misunderstandings, Secret Identity, Touch-Starved, Sharing a Bed, Mutual Pining, Getting Together, Angst with a Happy Ending, falling for the person you’re supposed to be swindling: the love story, getting revenge on the people who manipulated you: the saga, and some cws……., Implied/Referenced Suicide, Suicide Attempt, Mental Health Issues, Emotional Manipulation, Blow Jobs, Rimming)
An Elegant Solution by giraffeter (E, 205k, niewangxian, canon divergence, arranged   marriage, friends to lovers, fix-it, everyone lives au, courtship, polyamory, smut) Canon-divergent au, super plot-heavy, incredible story.
🧡 Rule Number One: Never get attached. by KizuKatana (E, 130k, WangXian, Modern AU, A/B/O, Criminal underworld  AU, Fluff and angst, Crime boss LWJ, Rouge criminal genius WWX,   Explicit Sex) 
Wei Wuxian’s Guide to Hacking for Fun and Profit by ArgentInferno (T, 150k, WangXian, Modern with Magic, modern cultivation au, Hacker WWX, neurodivergent wangxian, Therapy for the win, Fluff, Shenanigans, LWJ isn’t good with feelings, Fighting against corruption, Talisman-based tech, Getting Together, Slow Burn, shameless flirting) 
🧡 some life yet unspent by Fahye (E, 28k, WangXian, Background XiYao, Spy AU, Modern AU, 007 LWJ, Q WWX, Fluff and angst, Mutual pining, Injuries, Canon typical violence) 
Duel of the Twins by Theladyofravenclaw (T, 29k, WIP, WangXian, Star Wars Setting, Science Fiction, each chapter is intended to be a whole movie within a trilogy, Canon-Typical Violence, Mild Gore, mild body horror, Mentions of Suicide, But only in passing, please take that major character death warning seriously, Angst with a Happy Ending, Yúnmèng Siblings Feels, Twin Prides of Yúnmèng Angst)
Hiraeth by cherrywhiskey (E, 155k, wangxian, modern, fluff & angst, friends w benefits, pining while fucking, falling in love, separation, getting back together, angst w happy ending, second chances, food as a metaphor for love, canon-typical Jiang family dynamics, fighting)
Pearls For a Funeral by ElDiablito_SF (E, 30k, wangxian, noir au, 1940s san francisco, rich widower LWJ, gumshow WWX, case fic, all the noir tropes)
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10. Hiii do I have any fic recs in which wy hides his identity as ylp or just hides his use of demonic cultivation in general?
the identity shenanigans comp might have a few
This Tornado Loves You by FeelsForBreakfast (M, 8k, WangXian, Horror, modern cultivation au, Pizza Hut, Humor, Mistaken Identity, Modern with Magic)
Hear a song this deeply by so_shhy (T, 87k, wangxian, modern cultivation, music, kid fic, action/adventure, canon typical JGY behavior, slow burn, fluff & angst, happy ending)
Crazy, Rich Cultivators by ShanaStoryteller (Not Rated, 13k, WangXian, Modern AU, Modern Cultivators AU, Idiots in Love, Misunderstandings, POV LWJ, his started as a crazy rich asians au but quickly got away from me, light moments of angst but mostly shenanigans)
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11. Hi! I think this may be a In the mood for a fic so I wanted to know if there’s any fic where both Wwx and lwj die and are brought back ((no time travel and no modern setting tho)) also angsty
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12. For "in the mood for" could you please recommend fics where lwj and wwx have a lot of...romantic tension? Basically a fic about how they are slowly starting to get more and more affectionate before they have established their feelings for one another. Like they get SO CLOSE to just kissing but they hold back a little? Thank you for your work!
speeding up my heartbeat by plonk (Not Rated, 24k, WangXian, Modern with Magic, Gyms)
(I feel like this is hard because we all calibrate tension differently! I hope these recs can help!)
and there was only one tent by detectorist (E, 21k, WangXian, Modern AU, Canada, Getting Together, Mutual Pining, Sexual Tension, Camping, Outdoor Sex, Blowjobs, Frottage, Car Sex)
The answer has always been yes by Magnolia822 (E, 6k, WangXian, Modern AU, College/University, Friends to Lovers, Pining, Sharing a Bed, Bisexual Male Character, Frottage, Sexual Tension, Unsafe Sex, Getting Together, There Was Only One Bed)
Your Blood on My Lips (tastes like a kiss) by scarletwanlian (E, 12k, WangXian, Modern AU, Vampires, Blood Drinking, Roommates, Monsterfucking, except it's monsterxmonster, Multiple Orgasms, Hand Jobs, Anal Fingering, Dom/sub Undertones, Coming Untouched, Sexual Tension, Resolved Sexual Tension, Humor, (or at least attempts lol), PWP, Vampire Sex, Vampire Bites, Banter)
Our Eyes on the Road by etymologyplayground (E, 22k, WangXian, Modern AU, PWP, Getting Together, Road Trips, Intimacy, Non-Sexual Intimacy, Humor, Banter, Oral Sex, Multiple Orgasms, Hand Jobs, Car Sex, Hotel Sex, Dirty Talk, Rimming, Coming Untouched, Sexual Tension, Come Eating)
Linger in the Sun by etymologyplayground (E, 39k, WangXian, Case Fic, Intimacy, Curses, Canon Compliant, Post-Canon, Cuddling & Snuggling, Getting Together, Romance, Sexual Tension, Scent Kink, m.. maybe??, its not as intense as a kink, wwx Loves To Teach, Fluff, Scars, Sharing a Bed, Nonverbal Communication)
Our Song by gusucloudbunny (T, 14k, WangXian, Modern AU, College/University, straight boy wwx, bisexual wwx, Heteronormativity, Sexuality Crisis, coming out to yourself, comphet, Fluff, Friends to Lovers, Alcohol, Music Majors)
New Habit by Medegela (E, 10k, WangXian, Modern AU, Pining, Getting Together, Friends to Lovers, and they were ROOMMATES, straight boy wwx, Touch-Starved LWJ, Light Angst, Mutual Masturbation, Oral Sex, Dirty Talk, Flirting, and lots of hugging, Texting, mentions of lwj/others)
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13. Hi!!! For the mext itmf can you recommend me a fic where wq and wwx is a friend (or bestie)? I like it when those two work together like a mad scientist or care with each other. It can be a story about that or their friendship only in the background. Thank you!!!
Always Be Closing by betts (E, 32k, WangXian, divorcing QingXian, Modern AU, America, Office, Kid Fic, Drunken Kissing, Semi-Public Sex, Sexting, Divorce, Falling In Love, Bank Robbery, Secret Relationship, Co-workers) it's a divorce fic between them with end game wangxian but I love how despite they're past they're still such good friends.
The Ballad of Hanguang-Jun and The Yiling Patriarch by Theladyofravenclaw (T, 40k, WangXian, ChengQing, Burial Mounds Settlement Days, Burial Mounds Arc, Canon Divergence, Fix-It of Sorts, Humor, kinda just crack, Misunderstandings, POV Outsider, Crack Treated Seriously) 
Magical Mishaps by Theladyofravenclaw (T, 96k, wangxian, modern w/ magic, hogwarts au, misunderstandings, happy ending)
this Tumblr fic by hunxi-guilai WQ pounces upon WWX to deliver a medical hand massage (in part with the intent of teaching him to return the favor.)
Core-Thieving Hand by x_los (T, 5k, WangXian, WQ & WWX & WN, Body Horror, Fullmetal Alchemist Vibes, Nuclear Horror Vibes, Found Family, Neon Genesis Evangelion Vibes) showcasing WWX and WQ (and WN!) as Science Siblings; canon diverges in the middle of the core transfer, with the result that core research takes an even darker turn that nonetheless winds up saving more lives; an examination of the terrible decisions scientists face in wartime and living with the repercussions thereafter
💙 Wish I could forget the taste of your skin and the feel of your hands pinning me down by KizuKatana (E, 63k, wangxian, WQ & WWX & WN, modern w/ cultivation, getting back together, BAMF WWX, BAMF LWJ, case fic, pining)
sort the whole thing out by el_em_en_oh_pee (T, 5k, WangXian, Epistolary, Relationship Advice, Advice Columns, Everyone Is Gay, (or bi. or trans.), Background Relationships)
sacrifice by quillifer (E, 9k, wangxian, ABO, heat/rut, bottom LWJ, omega LWJ, top WWX, beta WWX)
A Match In Hell by MxModern (E, 7k, wangxian, rape/non-con, modern, ABO, alpha LWJ, omega WWX, crime boss LWJ & WWX, enemies to lovers, rape, extremely dubious consent, dark wangxian, dead dove do not eat, suicidal thoughts, breeding kink, violence, semi-public sex, under-negotiated kink, light bondage)
We're Sex Positive In This House by MxModern (E, 9k, wangxian, modern, ABO, omega WWX, alpha LWJ, virgin LWJ, anal sex, mating cycles/in heat, light dom/sub)
Myopia by rustycol (M, 67k, WIP, WangXian, Canon Divergence, WQ Lives) Water Margin crossover; WWX, WQ, and WN are living incognito among a band of nomadic smugglers; they share quite a bit of medical, cultivational, and forensic shoptalk, including the Western theory of the Four Humors and how it compares to the Yin/Yang model. Unfortunately hasn’t been updated since June 2019
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14. Hey! Can you rec some more stories of WangXian where WWX is living in CR with LWJ after being engaged/married. I'm kinda looking for angsty stories, so I guess I'd like to see WWX trying to adapt but gets punished for breaking the rules and becomes depressed. Thanks!
Concord by Deastar (T, 41k, WangXian, Arranged Marriage, Gūsū Lán Sect Rules, Depression, Canon Divergence, Angst with a Happy Ending)
Mourning Robes by Starlight1395 (T, 17k, wangxian, No Sunshot Campaign, Arranged Marriage AU, Angst, Hurt/Comfort, Happy Ending, Depression, dissociating, Mild Blood, Fluff, juniors idolizing WWX like he deserves, slowburn between WWX and Cloud Recesses, Hinted smut, Jingyi has a CRUSH, Supportive JC, Mojo’s Post)
Finding a Home by Duochanfan (T, 8k, wangxian, arranged marriage, light angst)
What Comes After Love by Rainbow_Horizon (T, 17k, WangXian, POV LWJ, Protective LWJ, LWJ Has Feelings, POV WWX, Sad WWX, Jealous WWX, Módào Zǔshī & The Untamed Combination, Post-Canon, Insecurity, Chief Cultivator LWJ, Break Up, Separations, Healing, Husbands, Angst with a Happy Ending, Established Relationship, marriage issues, Marriage Proposal)
call my name (but only if you mean it) by sortablue (E, 27k, WangXian, Different First Meeting, Canon Divergence, Sexual Harassment, not between wangxian, Arranged Marriage, Strangers to Lovers, Eventual Happy Ending, Angst with a Happy Ending, Hurt/Comfort, Pining, WWX POV, Protective LWJ, Protective WWX, Temporarily Unrequited Love, Not Actually Unrequited Love, Slight Role Reversal, Hopeful Ending) similar to Concord but goes in a slightly different direction
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15. i have read "𝘢 𝘭𝘪𝘧𝘦 𝘸𝘪𝘵𝘩𝘰𝘶𝘵 𝘳𝘦𝘨𝘳𝘦𝘵𝘴 " by naqaashi and it's simply my favorite mdsz fic. the new chapter five has just made me more insane for this fic. i'm searching for more fics with a similar plot i.e. time travel au where both wwx and lwj have returned to the past, BAMF wangxian, and not cultivation world friendly, very character critical
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16. Hello again! It’s been a while but I hope everyone is doing well. For the next ITMF, could i get more stories where someone finds wwx wandering around either poor or sick after canon and takes him in? Like something similar to Rotten Work by ShanaStoryteller or Story-Shaped by lingering_song. I’d really appreciate it, thank you 💜 @jikcf
hunters seeking solid ground by Attila (E, 23k, WangXian, Canon Compliant, discussion of canon character death, Hurt/Comfort, Nightmares, bed sharing, Getting Together, Yearning, Literal Sleeping Together, Really Excessive Amounts of Hurt/Comfort)
Achievement Unlocked 🔓 by UseMyMuse (E, 49k, wangxian, ABO, transmigration, crack, sassy system, canonical character death, kidnapping, accidental child acquisition) Not exactly what was asked for, but the same vibe! Wwx dies in canon and transmigrates to another world with ABO genders. He wanders around as a lone cultivator until lwj picks him up. :)
a grain of millet drifting by RoseThorne (T, 7k, NHS & WWX, Assassination Attempt(s), Introspection, Regret, Travel, Post-Canon, POV Third Person, POV WWX, Ghosts, Reconciliation, Exhaustion, Pining, Pre-WangXian) I have one that might count. Nie Huaisang sends someone to shadow wwx, and protect him from assassins.
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17. Hello, do have have some recommendations on fics where a) wwx is adopted by hualian from tgcf? Or b) fics where everyone around wwx is very protective of him yet he doesn't realize that or he doesn't feel like he deserves it? Thankss @scorpionical
17A)
Narrative of Strength by MeltedIceAngel (T, 34k, WIP, WangXian, HuaLian, Canon Divergence, Adopt WWX, Found Family, Fluff and Angst, Implied/Referenced Child Abuse, Protective XL, Protective HC, Adoption, Kidnapping, Attempted Kidnapping, Serious Injuries, Angst with a Happy Ending, TGCF)
the hearth series by eccentrick (G/T, 65k, WangXian, HuaLian, Found Family, fluff with plot, Fluff and Angst, Humor, Hurt/Comfort, Disabled Character, Ableism, Implied/Referenced Child Abuse, WWX Isn't Adopted by the Jiāngs, slow burn found family, Adopt WWX, Married HuaLian, Post-Canon TGCF, Kid Fic, TGCF Spoilers)
🧡 The Red Ribbon by Xiao_Hua (M, 21k, WangXian, HuaLian, Canon Divergence, Ghost City, a bit of beefleaf, Immortality, Cultivation Partners, Juniors, XL and HC find a child who happens to be WWX, Fluffy wangxian, WWX is a Supreme Ghost King, First Time, TGCF)
Crown Prince Hua Wuxian by Bluemoonstarlight (G, 19k, WIP, WangXian, Bottom LWJ/Top WWX, JFM and YZY Bashing, Bad Parents JFM and YZY, JYL Lives, Cultivator JYL, Supportive JYL, Protective JYL, Good Sibling JC, Protective JC, HuaLian Adopt WWX, Canon Divergence, Fantasy, Cloud Recesses Study Arc, Sunshot Campaign, Grandpa JW, Grandma MNQ, Abusive JFM, Abusive YZY, Grandma BSSR, BSSR is WWX's Grandparent, WWX is BSSR's Disciple) a revised version of Crown Prince of Heaven and Ghost City, for anyone who’s missing that one
17B)
could you find a way to let me down slowly, if you're leaving baby let me down slowly by ravenditefairylights (M, 36k, WangXian, Canon Divergence, Golden Core Reveal, Implied/Referenced Sex, Miscommunication, Somebody Lives/Not Everyone Dies, Emotional Hurt/Comfort, Angst with a Happy Ending, Twin Prides of Yúnmèng Dynamics, Hurt WWX, Mutual Pining, Unreliable Narrator, Self-Esteem Issues, Twin Prides of Yúnmèng Feels, Protective Siblings, Trauma, Slightly dubious consent, courtesy of drunk sex, Inventor WWX, Genius WWX, Phoenix Mountain, Chronic Pain, Getting Together, Fix-It of Sorts, One Braincell Trio, PTSD)
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If you didn’t get an answer to your ask here, don’t forget to make use of @mdzs-kinkmeme and MDZS KINK MEME on Dreamwidth. Authors actually do use them for ideas. You may get what  you order!***Your prompt doesn’t have to be kink! Fluff, crack,  whatever - it’s all good!***
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kaylinalexanderbooks · 2 months
Text
WIP Questionnaire
Thanks @buffythevampirelover for the tag! This game looks fun!
Rules: answer as few or as many as you'd like!
1. What was the first part of your wip that you created?
TSP: Lexi was! TSP started out as a school project, and we had to create a character sheet for our first person narrator! That was "Alexia" who is now just "Lexi" (but her full name is still Alexia).
SOTL: The concept! "School for fairy tale characters" was basically it. I got discouraged a bit when I found out this concept already existed, but that didn't mean I couldn't do my own take!
2. If your story was a TV show, what would the theme song/intro be?
My favorite types of intros for TV shows are original theme songs or very catchy instrumental music. 30-60 seconds is a good length. I'd hope that for TSP and SOTL. Hope this isn't a cop-out.
3. Who are your favourite characters you've made? Why?
TSP: My favorite characters to write for are Lexi, Gwen, Akash, Robbie, and Carmen. Lexi because the arc I gave her is an exaggerated version of something that speaks a lot to me. Gwen because I wasn't expecting her to be as interesting as she ended up being planned to be. Robbie and Akash because of how funny and sweet their dynamic is. Yes, I love them separately, but they're a package set. Carmen because she's just so damn interesting I love studying her under a microscope.
SOTL: I am barely into writing it, but it's Jack at the moment. Shocker, he has three chapters while Tierney and Úrsula have one each! But the reason is that he is average at everything, but he doesn't let that get him down! He's funny and relatable and a dork.
4. What other pieces of media do you think would share a fan base for your story?
TSP: Hm, good question. The only thing coming to mind right now is Young Justice (the cartoon). Starts out with this fun group of kids, becomes extremely dark. Ensemble cast. Sneaking around. Superpowers. Fight scenes. Drama.
SOTL: Insert fairy tale retelling here.
5. What has been your biggest struggle with your wip?
TSP: Juggling everything. The world building, I guess. Making all the characters distinct was something I struggled at for a while, but I'm getting much better at it. Trying to figure out how the world works is challenging, but I am having fun. But juggling all the moving parts to make it cohesive is a challenge.
SOTL: What is plot?!! Also battling my ambition to do every fairy tale ever. I'm gonna have to make a lot of background characters that will get their own side stories separate from the main series to get all that I want. I probably will do that.
6. Are there any animals in your story? Talk about them!
TSP: Yep! Alium has a lot of fantasy creatures, animal hybrids, and fun things I just made up. Custos the dragon is the only truly prominent one right now. He's a blue fire dragon and is adorable. I also have kitsunes. Animal hybrids include unibison, ferretsnakes, cowyotes, beaverducks. Things I made up include the elemental foxes and blue hedgehogs.
SOTL: Hofiwi is an anthropomorphic bear! She was cursed to be anthropomorphic, this is not a normal thing in this world. I love her and she's just planned at the moment. Can't wait to do more.
7. How do your characters get around? (ex: trains, horses, cars, dragons, etc.)
TSP: Hovercrafts, dragons, teleporting, trains, and some other power-based travel
SOTL: I'm still figuring this out no one has gone anywhere yet. Dragons or carriages would be cool. Maybe I can mix them with something modern to fit the setting.
8. What part of your wip are you working on rn?
TSP: World building! Specifically the power database since that will be the backbone for everything.
SOTL: Reading fairy tales... I need to do that more
9. What aspects (tropes, maybe?) of your wip do you think will draw people in?
TSP: Powers, diverse cast, queer/disability rep
SOTL: same as TSP but fairy tales!
10. What are your hopes for your wip?
If I see one (1) fanart between either my life will be complete.
This was fun!
Softly tagging @mk-writes-stuff @jezifster @blind-the-winds @little-peril-stories @sleepywriter00 @mysticstarlightduck @sarahlizziewrites @writernopal @gottestod-writes + anyone who wants to join!
TSP intro
TSP tag list (ask to be +/-): @thepeculiarbird @illarian-rambling @televisionjester @finchwrites - giving a slightly harder nudge than usual cause I really want to see what y'all have to say! Still optional obviously
Blanks below the cut!
1. What was the first part of your wip that you created?
2. If your story was a TV show, what would the theme song/intro be?
3. Who are your favourite characters you've made? Why?
4. What other pieces of media do you think would share a fan base for your story?
5. What has been your biggest struggle with your wip?
6. Are there any animals in your story? Talk about them!
7. How do your characters get around? (ex: trains, horses, cars, dragons, etc.)
8. What part of your wip are you working on rn?
9. What aspects (tropes, maybe?) of your wip do you think will draw people in?
10. What are your hopes for your wip?
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