I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
Limbo style atmospheric puzzle-platformer about a little red-haired girl where the obligatory surreal brainfuck powerup sequence that changes up the puzzle formula in the final act gives you an air dash.
As much as I love the thought of Levi having to do the older sibling "Just hand me the controller!" move to Satan and co. when they get stuck in a game, I find the idea of Mammon doing it to him even more hilarious. Especially if Mammon actually figures it all out and does it flawlessly while Levi's gnawing his tail in fury.
Bonus points if Lucifer does that Dad thing to Levi too where he's been stuck on a level for hours, Lucifer watches him play for like .5 seconds, then figures out the puzzle immediately without even understanding the "intimate details" of the game mechanics like any good otaku should.
1. An army of 11 tuxedo mugs (we just kept finding more and putting them in the same row) 2. Alpha male shirt (i still regret not buying this, i think about it every day) 3. An adorable pokemon puzzle that has a picture frame in the middle so that when you finished it, you could put your own photo in there (i almost got it but i dont trust thrift store puzzles (missing pieces :C)) 4. Strongbad Email dvd set that I would have bought if it didnt have a dvd missing from it
I was on a boss level of a video game where the boss was a computer and various other electronics were moving around on a sort of trolley that was of human height. It wasn’t clear if the boss was inside the robot trolley or if it was being controlled remotely. The arena was a fairly small white room with a column of computer stuff in the middle.
When it became clear that the boss could not be defeated I realised that it was necessary to first complete an IRL puzzle that was kinda like a padlock but had loads of vertical and horizontal metal cylinders in it. You could only complete the padlock puzzle if you took a coin out of it and put the coin into various slots around this river in the middle of a town I’ve never been to.
Me and a few friends had to climb over walls and try not to fall into the river whilst putting the coin into the slots in the walls. The coin would always come back out because it somehow saved where it had been and could update the padlock puzzle.
Even when the coin had been everywhere it needed to go the puzzle still wasn’t unlocked, but one of my friends figured out how to open the back which gave you access to the cylinders and the ability to move them at will.
Although we cheated to open the padlock puzzle, I assumed that I could now defeat the computer trolley boss, but I never found out if I was right.
Sound on! Yesterday I posted this and you gave me feedback to improve it. So here is the new improved version!
I am a solo hobby dev from Australia making Mighty Marbles - a physics based marble game where you are the level. There is music in the game too but I turned it off so the SFX was clear!
Yesterday I posed this and got feedback the marble on plastic sounded a bit too much of a thud and the siren for the copter was a bit much so I tried to fix. Did I make it better?
If you want to find out more visit the steam page or web site. As a small indie every wishlist helps me get some visibility on steam!
I've discovered that I can solve logic puzzles like nonograms and word searches not only faster, but with a demonstrably lower error rate as well, by putting video game boss music on in the background, which I'm pretty sure proves human cognition is bullshit.