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#i love structure okay!!! its great!!!
essektheylyss · 3 months
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If you are, like me, obsessed with every detail of your writing being intentional and appropriately weighted but sometimes get overwhelmed with the decision fatigue that accompanies a blank page, Wonderbook really fucking slaps. Highly recommend. It walks you through examples of choices made in writing with such clarity and vision that it helped clear up multiple sticking points in my wip I've been worrying over for months. Also it's occasionally really fucking funny.
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mejomonster · 2 years
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I'm such a nerd. I'm so into this contemplation of if physics rules exist at all that the books going for now.
Also, in another life (or who knows maybe in 10 years in my own) I could be Wang Miao, which may make his pov hit me more intimately than it ought to. I also did what he did while liking art on the side, I also focused more on practical and problem solving rather than theoretical whys.
Also. I'm very curious of the authors science background.
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cakesdown · 3 months
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It's been really interesting getting into the process of making, writing, and studying the structure of books as I'm in the middle of writing a very long fanfiction. It's like yes my writing has improved, but I'm able to point out critiques I wouldn't have even considered back when I was writing early on or even as early as a year ago. Like the masterminds in tbos never got physical descriptions because I was just like "here's their refs" in the notes but I'm going to have to adjust that if I do an audio reading for example. Or descriptions of places that seriously would have benefitted from a description two dozen chapters ago instead of now. Just things like that. I'm rambling while waiting for breakfast to cook
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isaacathom · 9 months
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i had a ridiculously long post in my drafts about my lil firefly knockoff thing ive got buzzing around the brainpan but what if i didnt do that, and made it much shorter
basic setting shit - different systems are daisy chained together by something called the Interstellar Highway, which are fantasy bullshit that basically tunnels through space and loop around the edge of systems for a speed boost. Because of the speeds needed, every system on a highway has a structure called the OnRamp, which basically fucking catapults you onto the highway. theyre great.
it used to be that you would stop at every system on the highway to refuel and to check ship integrity, because engine efficiency wasnt good enough for long journeys. however, in the last 40 or so years, industrial-grade engines have gotten to the stage that they can go 2-3 systems without stopping, and that has naturally meant some systems have started languishing.
the system the story takes place in is one of those, where it primarily acted as a pit stop. the only traffic it really gets now is its own import traffic, which generally goes maybe 1 system over in either direction for essential goods.
because of the lack of Business, the systems sucking shit, and a lot of people in the inner system rely on a gig-economy of delivery ships that travel between them and the onramp.
the ship at the story's core is one of these gig economy ships. it's a like 30yo ship, bought on loan by one Captain Foster Cline, whose hectic routes throughout the system have gotten him within sight of owning the ship outright, but not quite.
the crew can be divided into sub groups, starting with the "captain core":
Foster Cline, a guy in his 50-60s. pretty nice guy overall, jovial and hard-working. owns and manages the ship, and can do most of the jobs alright
Andrea Seward, lady in her 40s. shes very cautious and 'safe', preferring known routes and repeat customers. handles a lot of the paperwork and accounting, though she can apparently pilot.
Ogawa Yuuji, guy in his early 50s. really sweet guy, always trying to help and offer advice even when its unasked for. works as the ships gunner and security guy, as well as being a general strong pair of arms.
These three have known each other for years, Cline and Ogawa in particular going back to before he bought the ship, and Seward being one of their first 'hires' when they went into business.
Then we have the younger gen:
Jalen Romilly, man in his late 20s. He's a guy who likes to follow rules and structures, always wanting things planned out and knowing what's happening. He's also particularly worried about diseases and germs, so he keeps his areas of the shop spotless. He's the ship's slow and steady primary pilot.
Gideon van der Karmozijn, man in his early 30s. He's a creative guy, loves tinkering and trying new shit, and he's always confident it will work. He's the ships primary mechanic, and secondary pilot.
These two are more recent hires, the last 5 years or so, replacing an irregular churn through other pilots and mechanics over the 30yrs of the ships operation.
The basic vibe is this ship always starts its route at the OnRamp, and the captain core + Romilly will sit down and plan out what jobs they're taking for the next little bit, trying to layer as many on top of eachother as they can for maximum profit, with the understanding that they'll revisit the list at every stop to tack more onto the end, continuing a month-long rush of work before they will return to the OnRamp station for a week.
It's gig economy delivery, and it can vary a good deal. You'll get people asking for medicine, businesses asking for raw materials, groups requiring transit from point a to point b, people needing you to transfer shit on their behalf, so on. Most of them it's pretty uneventful, though the need to try and get good profit margins means sometimes tensions can flare. it can be a big mess.
The "show", such that it is structured in my mind, would begin with 2.5 ish episodes of the 'regular shit' for these guys. obviously some of their more exciting or complicated jobs, drama with someone unwilling to pay, so on. at one point they do end up picking up a package from a shady 'merchant' where the implication is that their goods are all stolen. And it's like, well... ? not much we can do. Cline has been a good client of theirs for years, yknow how it is.
then during the third episode, they follow up on a job that needs them to go to a vineyard in high country of one of the planets to pick up a delivery bound for a bar on a different planet. they land a little ways off, and the captain core traipse off to go sort everything out with the owners while the younger gen man the ship.
at which point a group a ruffians descend upon the ship to try and take it.
karmozijn manages to barricade himself and romilly into the bridge and radio for help, and ogawa bounds off. before the others can respond, they get cut off by some members of the group, and shit just fully ensues. cline and seward get into a short firefight in the woods, ending in cline being fatally shot and seward scaring off the hijackers by convincing them that the vineyard owners are coming with firepower (they are, but they were still a few minutes out). on the ship, meanwhile, ogawa ends up fighting the hijackers in the engine room, managing to defeat or scare them off but receiving serious injuries.
with the aid of the vineyard owners, they get cline's body back to the ship and karmozijn is able to very patch-repair the mechanisms in the engine room so the ship will go. because, well... they're in the inner system, aren't they? high country, no less, middle of fucking nowhere. ships damaged, going slow as shit but theyre in a rush. nearest hospital? nearest hospital with SPACE? fucking hell. romilly is eventually able to make contact with an ambulance ship thats willing to make a detour to meet them on its way to somewhere else, and thus they get on a fuking move.
they don't make it to the rendezvous before ogawa dies.
whereas there was nothing they could do for cline, ogawa shouldn't've have died. his injuries were bad, yes, but evidently manageable. with prompt medical treatment, he would've pulled through. and they couldn't get him there.
the ship, two crew down, hobbles back to the OnRamp. each begins a rapid suite of various tasks - Seward is handling job cancellations, paperwork, the police investigation, and also volunteers/demands to be the one to tell Cline's daughter what happened. Romilly is handling talking to Ogawa's family, as well as hiring a new gunner on the double so that they can try to resume work quickly. Karmozijn is handling ship repairs, trying to make it fit into their suddenly stretched budget. and everyones grieving, and everyones handling it pretty poorly.
into this hectic period, covered by a few episodes in my mind, the crew expands not by the expected one, but by three - the new crew:
Petra Cline, Foster's daughter, in her early 20s. she's an adventurous sort who loves to try new things, and in this specific instance shes pissed. She all but demands to be allowed aboard by reasoning with Seward that since the ownership deeds were in Foster's name, as his next of kin she legally owns the ship. Seward decides not to press the issue (it may come up later anyway)
Zayvia Eskarra, nb in their mid 30s. An awkward and poorly social but lovely individual, they're brought on as the ships new gunner largely by dint of being the first person to apply for the position.
Ko Xue, woman in her last 20s. She's confident and brash, working on a vibes-based level on a lot of things. after the first 4/5 crew job goes Okay Ish but not ideal, it's agreed that they need a new pilot to replace Romilly so that he can shift into a managerial position (Sewards idea), and Ko takes that primary pilot role.
A new crew of 5/6 established, they continue on, doing a whole bunch of shit. its largely the same work, very episodic job-of-the-week business. the main underlying thing is the way the crew adapts and grows close, or apart, as the case may be.
there are a few key plots that would occur throughout in the show:
Ko is an extremely qualified ship pilot. like, highway certified. The fact she's working as the primary pilot for a dinky gig ship is bizarre, and it eventually comes to light that this is effectively a side gig for her main job, which is working for a prestigious, slightly dubious inter-system organisation who have their fingers in a lot of pies. she joined because she thought they'd help her make a difference in her dead-end system, but has found that to not be the case, and is locked into an exceptionally long contract. this interferes with her work on the ship on a number of occasions, and some members of the crew are PISSED when her status is revealed because it means shes loaded. its a whole thing.
Romilly has a family (siblings and parents) he supports with his delivery money, who occur throughout depending on how he's doing. there's a lot of drama there about whether he can afford to send the majority of his paycheck their way, especially closer to the vineyard thing, and later too. complicated stuff for him.
Eskarra is, notably, the only member of the crew who is not from the system. They're actually from a place some 4 systems down the highway, having been stranded here when the ship they were working on got 'pulled over' for illegal smuggling, being briefly locked up, and then being unable to pay for passage back home. This causes a sense of disconnect, since they arent anywhere near as familiar with the system as the others, which Eskarra attempts to rectify by like. doing chores. i love them.
Ko and Karmozijn hit it off really well because they both like pushing the ship to the limit, something that upsets both Seward and Romilly, with Romilly taking particular issue with the way Ko handles the ship - he is forced to concede she is the far better pilot, however. As close as the two become, though, Ko expresses little interest in him outside of their shared interests.
Eskarra and Romilly start lowkey dating. its a whole thing
Seward basically alienates everyone aboard the ship as she tries to live up to being the kind of captain that Cline was, which she demonstrably cannot be. she takes a special dislike to Eskarra because they are 'inferior to Ogawa in several ways', many of which have nothing to do with Eskarra's job.
Petra Cline, on the other hand, gets to be on pretty good terms with the majority of the ship, though shes on better terms with the new crew than she is with the others owing to, yknow, The Situation With Her Dad. She's the main person who is still close to Seward, because shes the one person Seward isn't rude to (or the one person who gets an unforced apology from her when she is).
She also bounces between different sectors of the ship as she learns various parts of the trade - piloting from Ko, mechanics from Karmozijn, and very limited combat stuff from Eskarra (predominantly knife-based and gun safety, with very limited opportunity to actually fire the gun bc Eskarra refuses to discharge the gun on the actual ship on principle). She does not interact with Romilly much at all, lmao.
and then we hit Da Big Thing, da big plot that i have in my noggin - a few episodes long arc in the acute sense, and certainly a longer thing overall. The Party Split.
now i have no fucking idea how we get here. my vague vibe is that there's possibly a ship that crashes off the highway into something, and theres a general sense of oh. we should uh. we should do something about that. after maybe arriving to help ferry some of the passengers to the OnRamp, maybe one of them goes 'hey. my mcguffin. can you go back and get it. ill pay you to get it' and the crew goes... yeah. sure. sure we can fetch your mcguffin. just sign this thing right here to show that we're not scavengers in case anyone asks and we'll go for it. its good pay.
and basically they're hunting for this thing, and since the ships fucked its basically picking through debris, and they aren't the only ones. guess who shows up? the shady merchants from earlier! where better to steal from than a downed ship? and they heard about a valuable mcguffin 👀
conflict ensues t'fuck. seward, romilly, and eskarra basically head out on the hunt, leaving ko, karmozijn and cline (lol) on their ship. everyones under fire. this is a mess. at some point, karmozijn tells cline that the communications are being jammed and she needs to go tell the captain (seward) that, and also that the shields are busted. she agrees, books it out. she doesnt find seward, instead finding eskarra, who is maybe Understandably Unhappy that she entered what is at this point an active fire fight, gives her a knife JUST IN CASE and tells her to fuck off back to the ship, they'll deliver the message. off they go.
on the ship, karmozijn has abandoned his station and headed to the bridge, has a conversation with Ko that quickly devolves into 'we should just get out of here, this isnt worth it' which Ko seems very lukewarm on.
on the ground, Karmozijn finds Seward to relay the message, which confuses her because Ko has been communicating with her consistently throughout the whole thing, including during her conversation with Karmozijn. And the shields seem fine? Somethings up.
Karmozijn abandons his attempt to be coy and flat out asks Ko to elope with him, which she rejects. He knocks her out, seizes the controls, and ITS. GO. TIME.
Karmozijn, Ko in tow, leaves the crash site.
Seward and Eskarra, stuck out far from the ship, end up being cut off from connecting with the rest of the crew by members of the shady group, being captured.
Cline and Romilly end up meeting up at the site where their ship used to be, and witness the departure of Seward and Eskarra with the other group.
the next bit is basically an episode for each team:
Karmozijn keeps Ko under lock and key, telling her that she could just travel with him (the under appreciated mechanic), but that if she won't he plans to just drop her off on the outskirts of some town somewhere with all her things. She manages to finagle him into letting her start packing said things in preparation, then slips away from him and leaves in the emergency shuttle. he does not pursue. she puts up a report about the ship theft, particularly paging her wealthy primary employer about the matter, and heads back to the crash site.
Cline and Romilly are forced to survive together, which is somewhat difficult because they aren't close, the ship is in so many pieces that its not a super viable shelter, and they aren't in a very hospitable area. Romilly focuses on finding things for their survival (food, shelter, so on) and Cline tries to apply the things she's learned from Karmozijn to create a distress beacon. The two end up genuinely coming to some understandings about the other, as their respective skillsets compliment fairly well. its a good camping time. it is pretty dicey though.
Seward and Eskarra are taken back to the shady merchant's base of operations and interrogated about whether they found the mcguffin or know anything about it. Despite her general demeanour, Seward holds up really well under the pressure, whereas Eskarra cracks pretty early - (un?)luckily for them, they don't know anything anyway. Seward makes a few escape attempts, without Eskarra, and for which Eskarra is punished - this does nothing to change Seward's actions. It doesn't help Eskarra that it is revealed (to Seward, anyway) that Eskarra was a former contractor of the shady merchants.
Finally, Ko returns to the crash with the shuttle and picks up Romilly and Cline, gets them fed and warmed up, and then they all mutually agree that they need to at least make an attempt to rescue Seward and Eskarra. They are actually successful, despite Seward trying to convince them to not go back in for Eskarra (Romilly, their pseudo-boyfriend, insists. thank god for homosexuality). its drama
the mcguffin almost certainly ends up being in Cline's possession, or possibly Romilly's, as the two people who remain at the crash site. so they can get back to the station (possibly with a detour for a refuel) and they can get that good good money.
obviously there are still like. consequences from this. which take some time to resolve. for instance, Karmozijn still has the fucking ship. Seward has made her dislike of Eskarra pretty fucking explicit. theres shit going on. they gotta fucking figure that out. they're also down a mechanic, a role cline probably fills at least in the interim.
its a whole thing. this is all meaningless.
#story blogging#*slaps ship* these bitches gay and the shows structure follows an anime rule for some reason#karmozijns an ass but the vibe is 100% that - despite being in the crew the whole time - hes kinda. shafted?#and it was okay-ish under Cline because Foster is a generally pretty chill guy. he smooths it over#but the status quo continues under Seward and she lacks the tact to keep him chill about it#and then he gets a fucking idea in his head and tries to elope with a woman who is nooooooot into him#and thats ignoring the fact that Ko's entire vibe. her whole motive. is trying to actually help people#so peacing out in the middle of a fire fight is a bit fucked up. she'll get his ass later#ko pays for eskarra to buy a new gun (over sewards protest) and probably even tells them to. yknow#just like. save a bullet for karmozijns knee. just in case :)#she almost certainly punches his lights out when she gets to confront him over the whole thing. itll be great#the names thing is consistently surnames in this post but theres definitely some Name Stuff happening in the actual thing#because showing how people relate to each other by what names they use is so fucking cool to me#like eg everyone on the ship calls her 'Petra' with the possible exception of Zayvia Eskarra#because for the surviving crew she's always been the captains daughter. and then Xue calls everyone by first name#whereas Eskarra is not great with social cues and defaults to surnames with everybody in an effort to be respectful#things like that. its fun. i love it#also zayvia has actually met yuuji ogawa before and when they figure out thats the former gunner its like. Ohhhhh#oh you know what i think i get where sewards coming from now. yeesh
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zincbot · 9 months
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i wanna make comics but none of my ideas ever mesh well into comic format
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eddiessluttywaist · 2 months
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the boy is mine (eddiessluttywaist's edition)
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AGELESS/BLANK/UNDER 18 BLOGS ARE NOT WELCOME TO INTERACT. PLEASE RESPECT MY RULES AND BOUNDARIES.
summary: romantic night at the trailer, based off of this prompt!
pairing: bf!eddie x gf!reader
word count: 1, 944 words
content/warnings: MDNI, fluff, kissing, lots of touchy feels, a lil smutty?
a/n: creds to whoever owns and posted those ^ photos! they’re not mine, i just made the collage! also would like to credit @carolmunson for this prompt and @mrsjellymunson for tagging me! I haven’t written for eddie in so long, and this was a great way to get back into it <3 thank you! hope you enjoy my contribution <3
You basked in the scent of Eddie’s bedding, how he was ingrained into each and every fiber. Every motion, every shift of the sheets, you could smell him. He had foolishly left you to your own devices in his bedroom (which was surprising since the last time he did that, you almost dared touch his Sweetheart) so you indulged.
You curled up in the sprawling mess of blankets and sheets then grabbed the small throw pillow you had embroidered for him and buried your face in it. It was a delicate, pretty, little thing that stood out in his room even with its DnD theme, but he loved it. He loved that you made it, that you put so much effort into it just for him, so he slept with it every night. Unfamiliar with the concept of purely decorative pillows, he didn’t realize most people tucked such things off to the side before getting into bed each night. So, it smelled like cigarettes, convenience store aftershave, and his shampoo. The scent filled you with dizzying affection, only pulling it away from your face to then hug it to your chest as he walked back into his room.
“I ran out of, like, nice cups. This okay?” he asked as he blew into one of the mugs and then used the bottom of his shirt to wipe it down. He was planning on cleaning those cartoon-themed cups properly for some absurdly fancy hot chocolate you had brought back from your family vacation. He was even planning on making another case for not wasting it on him, but, of course, his attention strayed easily when you were in his bed.
When his gaze finally fell on you, a lazy smile quirked up one side of his mouth. The handles of the mugs hung off the curl of his fingers which rested against his hips now as he took in the sight of you. He tilted his head to put it at the same angle as yours, his favorite pillow in your arms. You were an unbelievably endearing sight. The love that filled him was fluttery and overwhelming.
“And who said you could hold my favorite pillow?” He teased, sauntering over to the bed.
“I made it,” you scoffed with a smile.
He hums lazily in response, that crooked grin still hanging around as he shoved at the clutter on his bedside table. He picked up a small notebook, brow furrowed as he observed it only to haphazardly toss it towards his dresser to make more room. It was that or your tub of Betty Crocker, and he knew better.
You stared at his forearms, drinking in the movement of the musculature underneath. The warmth of his bedside lamp made it even better to watch the lines and curves of his tattoos beneath its comforting, golden light. How could something so simple be so beautiful? Your focus then trailed to the perfect structure of his hands as the mugs slid down his fingers. The ceramic cups clinked against the surface of the old table.
“I think as the creator, I have some right to hold it too,” you continued to make your case while he crawled into bed with you, giving you that subtle mischievous look he always got when he was toying with you.
His strong arms wrapped around you to secure you closer to him.
“I worked very hard on it, y’know.”
Eddie let out an “Is that right?” kind of sound, the texture of his jeans scratching against the bedding. He pulled you into him with such a desperate need to squish you as close as possible as if he thought you might be leaving soon. Those brown curls tickled your jaw while he nuzzled the side of your neck, audibly breathing you in.
“And it wasn’t the easiest thing in the world to embroider all that Dungeons and—”
He finally pulled back to cut you off, smushing his face against yours in a way that made you giggle. Eddie’s kisses were always lazy and sloppy this late at night, but you loved them that way. His lips were warm albeit a bit rough from all the anxious biting that he abused them with. A pleased hum left him and vibrated deep in his throat, his large hands encasing the sides of your face and his fingers tangling in your hair. His rings would probably tug a strand or two when he pulled them away, but you couldn’t be bothered to care.
The way your body relaxed reassured him, and he slid his arms down to pull you in again so your stomach could be flat against his own. Then, he let out a small chuckle when he had to separate from you to pluck the throw pillow out from between you. Eddie placed it elsewhere with emphasized tenderness while you stared at those ruddy lips that you missed already.
“Pillow was in the way,” he murmured in a low tone, kissing you back as you pulled him in for a few more pecks.
“And here I was thinking you were starting to love it more than me.”
“Aw, now don’t be like that. You know that’s not true,” Eddie drawled, grinning over that unconvincing little pout you gave him.
He sat back on his legs to move the bedding out of his way, then pulled you forward by your thighs which he readily settled in between. There was nothing he wanted more than to be thoroughly pressed against you. It wasn’t even about sex, at least not always. He just loved the feeling of you being so close to him. The softness of your stomach against his taut abdomen. The plushness of your chest pressed against the flat planes of his own. You’d be lying if you said you didn’t love the way your bodies fit together too, but he’d melt into you if he could.
Eddie was the type to lean into you while you were walking together, ending up so close that his wallet chain would keep bumping against you. He always sought out your hand to hold or your shoulders for him to drape his arm across (which of course always ended up with him folding you into him so your face would press against a Hellfire symbol or band name, and he could settle his chin on the top of your head). 
“I don’t think I believe you.”
You crossed your arms, failing to keep up with your façade, especially with that smile and those dimples.
“Well then, my dramatic lil lady,” He spoke with that same theatrical cadence that he used during campaigns, his brow furrowed with determination. You groaned over the incoming mawkishness, rolling your gaze up to the ceiling and smiling to the point that the apples of your cheeks ached.
“I suppose I must convince you.”
His hand settled on the side of your neck, thumb brushing against the center of your throat as he dipped down for another kiss.
“You’re so corny,” you laughed against his lips. 
“And you… taste like vanilla,” he sighed, laughing with you after.
“Mm, well, that is the work of Ms. Betty Crocker,” you smiled up at him, gently tapping his nose. “Speaking of…”
Eddie groaned, mentally cursing himself for even bringing it up as you squirmed out from underneath him to grab the container from behind the abandoned mugs. He watched you intently while you sucked a scoop of frosting off your finger. When you met his gaze, he gave you a cheeky grin that he failed to conceal by biting his lip and then wiggled his eyebrows at you.
“You’re a child,” you snorted, reaching out to tap some frosting onto the tip of his nose.
“And you’re devastating,” he countered in a voice so sickeningly saccharine with love that you wiped the frosting right back off. He caught your hand and sucked the sugar from the pad of your thumb before you could fully pull back.
“Who knew the local bad boy could be such a softie,” you teased softly, scooping some more frosting to feed it to him. Eddie playfully bit down just enough to make you laugh.
“I believe you mean ‘the local freak.’”
“Mm, tomato, tomahto,” you shrugged, lapping up some more frosting off your finger. His rich umber eyes seemed to glitter in the dull lighting, his pupils dilating. You looked up at him through your lashes when you felt his stare.
“We’re gonna have a problem if you keep doing that,” Eddie’s voice was rough even as he smiled over you.
“What?” you laughed, full of faux innocence. He just smirked. “No, what?”
“You know what.”
“I have no clue what you’re talking about,” you shrug, going to scoop some more frosting out when he snags the tub from you.
“Wh— hey!”
You already missed his warmth when he sank back onto folded legs, dipping his forefinger into the tub.
“You’re gonna get your rings all sticky,”
You blushed when that made him cackle, but you at least got the comfort of his body again as he hunched over you. His smile was tangible against the side of your neck, his hair tickling you again.
“Not the only thing that—”
“Eddie, shu-u-ush,” you laughed, and he flattened himself on top of you again, leaving tacky, sugary kisses on your neck while you pried the vanilla frosting from his hand. He gave up on keeping it from you, happy to have a free hand again to seek out your waist with.
Holding the container with one hand, you arched your other arm over him to scoop just one more—you swore just one more! —fingertip of frosting, but he was pulling back before you could even dip into it.
“Gimme that—”
“So rude taking things from me today,” you tutted, watching with a pout as he fed himself some of your treat.
“Have to have you all to myself,” he mimicked some toxic-alpha-dude-type bravado, but he couldn’t even get through it without chuckling at the end.
Eddie prodded at the dwindling supply of Betty Crocker’s then tossed the container back onto his bedside table. But you reached out to catch his wrist and brought his index finger to your mouth before he could bring it to his own.
He groaned, leaning onto one elbow while he gawked at you. His full lips parted at the sight of you, his thumb brushing against your cheek as you sucked on his finger. Damn.
“You never play fair.”
“And you like that,” you stated proudly once he slid his finger back out of your mouth.
“Course I do,” he grunted, sliding the pad of his thumb over your lower lip. “May have taken a few attempts to graduate, but I’m not that dumb.”
Your following giggle was breathy and fleeting as you sunk into the tension filling the room. You took in the growing heat in his gaze that tracked his thumb while it hooked your bottom lip. He mimicked opening his own mouth as you did so without even being asked, making him smile and drag his tongue over his lip. He slid his pointer finger down your tongue again, letting it trail down until he was holding your chin between his curled finger and thumb. Keeping your chin down and lips parted, he leaned in. The kiss was firmer—more determined—and desperate. He was putting every ounce of his desire into you, and this time you were the one melting. You felt like you were sinking deeper into that old mattress, and you wrapped your arms around his neck to keep him with you.
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hectateovrhere · 1 year
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Soul, Body, and all
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Pairing: Neteyam x male Metkayina reader, eldest son of Tonowari ( the chief)
Summary: you, the aloof eldest son to the chief, do ( your unexpected friend) Neteyam’s ceremonial paint and things get intimate.
A/N: idk how to write summarys but hopeful the story makes up for it this is more first time posting so hope y’all enjoy :) also I added “lore” just to make it more meaningful. Idk-
There was a comfortable silence that hung over you two. Neteyam sat infront of you his eyes catching every detail of your face. You didn’t know what to say and neither did he. An unspoken bond between you two. You were evasive and slippery you were loved but no one really knew you. The chiefs son was what you were and a great warrior; that’s all the reason your tribe needed to love you. You were adamant on keeping everyone at arms length; you weren’t interested in relationships, even with your siblings. No connections meant no feelings getting in the way of what you believed in. no one could have gotten this close to you but somehow he did.
You traced the structure of his face with white paint sharp and delicate at the same time; he stared as you focused. You place your hand on his shoulder as you got closer you grabbed the yellow paint and outlined his eyes with dots.
“What is the ceremony for?” Neteyam broke the silence
“It’s very spiritual… it allows you to be placed under eywas protection and our protection.” You fingers glided down his neck Neteyam gulped at your touch. “The paint is very important each style is different- they have a unique meaning each of us learn a different technique.”
“What does mine mean?” You pause for a moment coating your hand in pale green paint.
“Kind-hearted. A protector and protected.” You place your hand on his chest you feel his heart beating. “A special soul.” Your painted hand print was left on his chest Neteyam refused to utter a word as if they were jammed in his throat. The wind rushed past you with a whistle and the waves crashed to the shore in a musical pattern.
“Turn around.” You ordered softly now it was your turn to break the silence. He obeyed silently his strong back faced you. Coating your hands once again you place them on his shoulders pushing inward to his shoulder blades replicating that of wings. Your hands halted at his braid.
“Can I?
Neteyam nodded slowly you moved it to the side he shivered as you dotted the outline of his spine.
“The back represents freedom and your choice to look after those around you. A leader. People will follow you anywhere.”
“Will you?” The words slipped through Neteyam’s lips. He cringed at the way it came out like his body reacted on its own ignoring the brain and following his heart. It yearned for you. He failed to figure out how to express it to you and the looming possibility that you didn’t feel the same way terrified him. He couldn’t bare the thought of you slipping through his fingers.
Neteyam’s ears twitched at the way your hands paused. He prepared for the worst. What could you possibly think of an outcast?
“You want me to follow you forever?” You reiterated with a light chuckle; Neteyam flushed he knew it came out wrong. Of course he knew you had your duties you were the chiefs son; you made a promise to your people. He knew all about that; it was him once upon a time. It sounded like he wanted you to run away with him to drop everything and leave.
“I didn’t mean it like that.” Neteyam whipped around catching you by surprise you took notice to the distance between you. The short distance you watch his pleading eyes you could tell he was struggling to find the right words to say.
“I want you by my side and I want to stay by yours.” He explained “you’re the only person that makes me feel okay with never going back home. I want to stay with you.”
“What are you saying?”
In that moment time stopped all you could feel were his soft lips on yours. you weren’t sure what to do you’ve never kissed anyone before- you’ve never been this close to someone before. Neteyam was struggling as well both of you unsure about what to do and how to continue but doing it anyway; eventually you got the hang of it syncing with his movements. You could feel his energy enter you, careful not to touch him with your painted hands you attempted to deepen the kiss you wanted to be closer.
Neteyam understood what you wanted and did it for you basically grabbing your head and pulling you towards him. An unfamiliar feeling erupted in your stomach is this what it felt like? To be kissed? You never thought you would experience it. You seen your parents kiss and other people your age do it;but it never interested you. Now you could see why everyone liked to do it; it was nice you felt connected to him like you could feel what he felt, his senses were yours and the world seemed to melt away.
When you both pulled away everything felt cold by the way Neteyam was looking at you he felt the same way.
“Do you understand what I mean now?” He questioned his voice was gentle. you placed your forehead on his; your eyesight being filled with his deep yellow eyes only. You saw him for who he was and all he could be; you saw his heart and mind, his internal battles and his responsibilities. You unraveled before him he saw you, he knew you and you felt free knowing someone finally understood you.
“Neteyam..” you trailed “I see you.”
His eyes widened at your confession “I see you too.”
Your lips met again you held each other delicately disregarding the paint on your hands. this time there was less of a struggle both of you had somewhat of an idea on how to do it; all that mattered was the way it made both of you feel. He caressed every inch of your skin like he had been waiting an eternity to do so. Every inch he followed as if to memorize your body; your skin burned where ever Neteyams wandering fingertips grazed; every touch felt like fire and you savoured every second of it.
Neteyam embraced your warmth accepting it into his body, he could feel your soul. He silently thanked Eywa for guiding him to you this was her plan all along.
He was the only one for you. There was no one else. He was worth losing everything over and you would die before you gave your heart to another. Though you were young; in your heart you knew Neteyam was yours. Soul, body, and all.
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freebooter4ever · 4 days
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Okay geno looks unenthused and half asleep like he rolled out of bed to take this photo. But. AHHHHHHHHHHH!!!!! Excuse me while i fangirl over skates
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Fucking! Look! At! These! Im in love they're so cool.
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Having stared at geno's skates for way too long, i can see how these are still a very similar base structure but with a feds white n*ke overlay and its designed so well. Like its still geno's, but with a nice homage.
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Like the basic pieces and lines of it are almost the same as his old skates (and very different from feds og white skates) but the changes are so pretty.
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IM So CURIOUS IF HES ACTUALLY GONNA WEAR THESE NEXT SEASON
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Also the weird little detail of the random copper bolt? Was that a feds thing? Its great. WHY COULDNT GENO HAVE DONE THIS BEFORE I SCULPTED HIS DAMN SKATES. Thanks 'im regular' geno.
Edit: i forgot to include this part:
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Are sid's stuck on the bench cause skate problem days behind us???
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ronniaugust · 10 months
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How To Write Good Dialogue (Part 1)
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I'm gonna start this by saying I'm not trying to sound like a know-it-all. I am just tired of posts like these being absolutely fucking useless. I am aware this is basically me screaming into a void and I’m more than okay with that.
This guide is meant for intermediate screenwriters, but beginners are also absolutely welcome. :)
(about me)
-♠︎-♠︎-♠︎-♠︎-
I've noticed a rise in film students who want to make films that have no dialogue. Probably after your professor showed you Doodlebug, right? Fuck that.
I'll make another post about writing a short film, but all you need to know is: Don't waste the audience’s time. Most of these no-dialogue shorts have very little substance and take way too long to tell the shortest possible story. Not a good idea.
Useless Dialogue
Plain and simple, don't write useless dialogue. Useless dialogue is dialogue that just doesn't fucking matter. Dialogue matters by having ✨subtext.✨
What is subtext? Subtext is the meaning behind the action. That's it.
If I tell you that I love you and I got big doe eyes while I say it, it means I love you. If I tell you I love you through a clenched jaw without looking at you, I don't necessarily love you right now.
Simple, right? Great.
Now think about the subtext behind every line. Does your character mean what they're saying? Are they doing it to get what they want? What is going through their mind as they say it? As long as you know your character, you’ll have these answers ready to go. If you don’t, you’ll figure it out eventually. Just keep writing.
When you write your character walking into a Starbucks and saying, "One venti iced coffee," does that do something? Why do I need to see someone's boring Starbucks order? Do I need to know that your character's boring? Why are you writing a boring character? [Of course, in the rare situation where this is some revealing clue to the massive crime investigation, then it makes sense.]
Useless dialogue is any dialogue that has no meaning or purpose in your script. Delete and move on. You don't need to write entire conversations or scenes that bore us, just write what we care about.
I took a class once where my professor called a version of this "trimming the fat." Get us into your scene and out of your scene in as little time as it takes to have it achieve its full purpose in the script.
[P.S. You don’t “inject” subtext into your lines. Idk who started that vernacular in subtext teachings but I hate it.]
Show vs. Tell
I remember a glorious fight I got into with a Redditor last year about show vs. tell… TL;DR: Dialogue is “show” if you write it with intention and subtext. If someone says that dialogue is inherently “tell,” they’re wrong and can go fuck themselves.
Dialogue that is “tell” is expositional dialogue. But, hot take: Exposition isn't just in dialogue. It’s also those annoying clichés that make you roll your eyes in the theater (which we just call clichés and not exposition). I’m sure every professor I’ve had will disagree with this and then get me into a long conversation about it, but let’s ignore that for right now.
Have you ever seen a movie where a character rubs an old, worn-out photo of a young girl while looking depressed? That's exposition. That character has a dead daughter. No shit.
Clichés are incredibly annoying. We all know that. Assume that any cliché you see - in this context - is exposition and try your best not to write it. (Tropes are different and sometimes necessary, so I’m not talking about that.)
Point blank: When you have subtext in your lines, they are "show,” not “tell.”
Before moving on, I'll bring up that while technically the dead daughter photo is subtextual, it is as close to the character saying “My daughter is dead,” as you can get. Don't treat the audience like we're fucking stupid.
The First 15
If you don’t know what the Inciting Incident is, please look up “3 Act Structure” before reading this.
The first 15 pages of your script is the part that comes before the Inciting Incident. This is the part you want to get right because, although people probably won’t leave the theater, they will absolutely find something else on the streaming service they’re using. The people making said movie will also just toss your script in the trash before it’s even produced, so it's best to get it right.
Dialogue in the first 15 generally follows the same rules, but carries a heftier additional rule. All dialogue in the first 15 minutes must, must, must tell us something about your character.
Remember when I talked about that boring Starbucks order? Why is your character boring? Don’t write that. Don’t write nice characters. Or pleasant characters. Or friendly characters. No one cares.
You want empathy. This does not mean “relatable.” It means “empathetic.” There is a difference.
I personally relate to Vi in Arcane, but I empathize with Theo in Children of Men. Both are excellent, but one personally resonates a bit more with me. You cannot write a character that deeply resonates with every single person, it is impossible.
With each line of dialogue, you must be saying something about your character that generates the empathy. Instead of telling you how to do this, I’ll direct you to a movie that will do better than an explanation: Casablanca.
Watch how Rick interacts with the world. What kind of man is Rick? Watch what he does, what he says, and how he treats people and himself. Watch that empty glass on the table. Watch his contradictions. Everything. Those things matter and it’s what makes you want to watch Rick for the entire duration of Casablanca.
“Realism”
This is maybe more directorial, but make your characters human enough, not too human.
Too human is when you’ve tried your best to capture all those little life-like speech patterns. You know, the ones that no one fucking cares about.
If your character coughs, they’re sick. If they clear they’re throat, they’re uncomfortable. If a bruise isn’t going away, they’re going to die. Simple.
Every moment on screen matters. Everything the audience sees is meant to lead them to a conclusion. Not the conclusion, just a conclusion.
The realism you want is in the choices your character makes, not how many times they say “Uh,” in a sentence.
Conclusion
Dialogue matters and should not be treated lightly or without care. Once you have this all engrained in your mind, dialogue should become effortless.
If you want an excellent way to think about this, Robert McKee's Story has an excellent chapter that helped clarify this all for me. Here's an excerpt and the context.
Warning, spoilers for Chinatown.
"If I were Gittes at this moment, what would I do?"
Letting your imagination roam, the answer comes:
"Rehearse. I always rehearse in my head before taking on life's big confrontations."
Now work deeper into Gittes's emotions and psyche:
Hands white-knuckled on the steering wheel, thoughts racing: "She killed him, then used me. She lied to me, came on to me. Man, I fell for her. My guts are in a knot, but I'll be cool. I'll stroll to the door, step in and accuse her. She lies. I send for the cops. She plays innocent, a few tears. But I stay ice cold, show her Mulwray's glasses, then lay out how she did it, step by step, as if I was there. She con-fesses. I turn her over to Escobar; I'm off the hook."
EXT. BUNGALOW-SANTA MONICA
Gittes' car speeds into the driveway.
You continue working from inside Gittes' pov, thinking:
"I'll be cool, I'll be cool ..." Suddenly, with the sight of her house, an image of Evelyn flashes in your imagination. A rush of anger. A gap cracks open between your cool resolve and your fury.
The Buick SCREECHES to a halt. Gittes jumps out.
"To hell with her!"
Gittes SLAMS the car door and bolts up the steps.
Story by Robert McKee, pg 156
The context of this page is McKee's way of explaining how to write characters. I found it very helpful.
-♠︎-♠︎-♠︎-♠︎-
Thanks for reading! I probably forgot something, so I made this a “part 1.”
I hope this helps someone since I’m really tired of finding short films on YouTube that are all fucking silent. The few who have done it well have been copied to death, so please write some dialogue. I promise you it’s so much better if you do.
Asks are open! :)
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shuttershocky · 7 months
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Based on my (limited) experiences following the Type Moon fandom, it seems like there's such a wall between the fans of the "OG stuff" (mostly Mahoyo, Tsukihime, Kara no Kyoukai, FSN) and people who started with/also enjoy Grand Order, it looks like such a one sided thing where the fans of the older stuff tend to hate on FGO's writing and whatever it might have done to have done to Type Moon and Nasu's priorities, while the FGO fans just seem to enjoy the story while still being happy enough to support the OG stuff (Mahoyo/TsukiRe english release for example)
That incoherent wall of text is basically set up for me to ask what *you* think of FGO as someone who I imagine came from the older works. I'm curious about how you feel about the writing and stories in particular, from the arcs where Nasu started to be more involved (I haven't played them, but I believe it's Camelot?) since that's where I heard they started to get more elaborate. Do they live up to the experiences you've had with TM's other works?
Sorry for the long question, and I hope you have a great day!
Wow. I've been here for an incredibly long time if people no longer know about how much I used to play FGO.
Anyway, I would say what really sets FGO apart, not just from the rest of Type-Moon but even from other Fate works, is its scale, both in terms of the storytelling and its real life commercial value.
The hate you see many non-FGO playing TM fans have toward FGO is resentment towards how much it has simply taken up Type-Moon as a whole. The Tsukihime Remake was announced all the way back in 2008 and released in 2021 for example, partly because FGO taking off the way it did in 2015 meant it took up all their time and effort. They could not focus on anything else.
As their biggest moneymaker, it also began to warp the production of other works around it, as FGO had now become the main way by which people got into Type-Moon. Therefore, all things had to appeal to FGO fans in order to sell whether that was Fate/Extella Link pulling in FGO cast members like Scathach and Arjuna into the game, or Fate/Apocrypha's anime adaptation including as many FGO cameos as possible like Medea Lily (what was she even doing there lmao).
Of course, just adding FGO references doesn't automatically make something bad. Fate/Samurai Remnant for example has made fantastic use of FGO characters while mixing them in with new ones. However, you also get stuff like Melty Blood Type-Lumina having Saber, Ushiwakamaru, Dantes, and Mash all in the game while old fan favorite Melty Blood characters like Sion and Len are nowhere to be seen. You know that "Wi-fi is okay if you're close to the router" Melty Blood meme? That character Nanaya Shiki isn't even playable in the latest Melty Blood. When you see that and see not one, not two, but THREE FGO characters taking their place (Saber's a free pass), you'd see why there's a lot of resentment built up towards FGO by older Type-Moon fans.
As I said before, the difference isn't just in its commercial scale, but also in its creative one. Even in the most outlandish of settings, Type-Moon works are almost always smaller scale, character-centric pieces. Fate/Extra took place inside a supercomputer on the Moon, but it was about a glitch making an AI fight in a death battle between humans, and how that formerly blank AI feeling danger and wanting to live blurred the lines between what is human and what isn't. Tsuki No Sango (Coral of the Moon) was about a world 3000 years in the future, but the entire thing was a little space man in the palm of a girl's hand, listening to a love story about a man and a computer on the Moon.
For all its many similarities to previous TM works, FGO is still ultimately a save the world type of story. It starts with a demon destroying all of time, and then turns into a death game between entire timelines. It's big, it's bombastic, and it's instantly accessible, the kind of story structure you want to be able to fit the gacha format of an endless stream of new characters while keeping the ship steady with an overarching plot that lets you keep meeting an endless stream of new characters.
That's not really what I'm a TM fan for. I played FGO for its first 3 years, and once they brought out the Lostbelts I realized I was already satisfied and did not want to read yet another big world saving adventure plot all over again. I was pretty happy with how the first arc ended already, so my interest in continuing FGO shriveled up soon after.
Quality wise I'd say FGO is a very mixed bag, inevitable when FGO itself is a mix of very different writers (who themselves can be pretty inconsistent, Nasu included). Plenty of FGO chapters have also been cursed with subpar adaptations (looking at you, Camelot and Babylonia), further muddying the perceived quality of the stories.
I will say when FGO is bad, it's really bad (and often pretty racist), but when it's good, it's really good. For what I consider to be a mediocre baseline, FGO has some incredibly high peaks that rival the best in Type-Moon, and even when something is just okay execution wise (like Shimousa), some of the characters, concepts, and story beats are just so damn cool that they become intensely emotional and impactive all the same and inspire superior adaptations and follow up works (like Shimousa).
That being said, my favorite stories in FGO were the ones that would use much smaller scale, isolated adventures with a far stronger focus on characterization and emotional arcs that follow its thematic ones. Aeaean Spring Breeze is one of the best examples, being a tiny event about helping Circe move on from having been rejected by Odysseus in life, with some incredibly solid character work and a great understanding of how to mix the needs of a light-hearted comedy event with making genuine, emotionally compelling moments from a character that almost never speaks from the heart.
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warderfromtheborder · 5 months
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Destiny: the year of Very Well Structured Things In Sets of 2
Defiance+Wish: The Sovs Mara and Crow, the Eliksni Misraaks and Eramis, and the Regular Ass Humans Devrim and Petra(PV counts as a regular-ass human she isn't a figure of prophecy or royalty in the reef she's a cop who's been promoted too much out of necessity)
Deep+Witch: The Truncated Heros Sloane and Eris, the Osmium OGs Xivu and Savathun, the Concerned Boss-Parents Zavala and Ikora, and the Wriggly Enablers Ahsa and Drifter (okay you got me) I mean the Nonhuman Guides Ahsa and Immaru
Lightfall: Osiris with no Sagira and Nimbus with no Rohan and Caiatl with no Recognizable Dad and the Witness with no Disciples and Chioma with no Maya and the Vex with no Chill the Living People of Neomuna with no Meatspace to live in. (The dreaming city curse will never end and the people on Neptune will never get to leave the matrix Im sorry but that's the way it is)
The story and themes for this year of Destiny are SO GOOD the writers have done SUCH A GOOD JOB. If making a tighter relationship between the expansion narrative and the seasonal narratives was one of the goals this year they fucking knocked it out of the park, I can't put any of these arcs into its own box because they have been knit together so sturdily. It's all one great narrative, one Very Big narrative, they haven't done it like this before!
(And Im so mad people couldnt stop shitting on Lightfall they are stoping themselves from seeing how good the WHOLE NARRATIVE IS they are probably gonna say come march/near TFS launch "uhh yeah the seasons were good i guees but maybe they shoulda worked harder on Lightfall I mean who even likes Nimbus" and for their Ignorance and Haterism I am sentencing them to reading part two of The Two Towers while they get attacked by Paper-Tube Ninjas and a broadcast system shouts at them 'YOU CANNOT HAVE THE VICTORIES IN RETURN OF THE KING IF FRODO AND SAM DIDNT KEEP WALKING ALL THE WAY TO MORDOR' for 100 hundred years.) (The link there is I didn't get the Point of that part of Two Towers when I first read it and assumed the whole would have been better without it. Obviously...I was wrong, and so are these clowns who think Lightfall has a bad story)
The name of the game this year is Resolution, Catharsis, Armistice, Acceptance. The structuring is so simple and so elegant and so well executed, the 2s, the 3s, the mirroring and the inverting and the unfathomable gloriousness of the victories personal and community and galaxy wide. There is no way to overstate the bitterness of Amanda's death, the relief of exhalation when Sloane retreats, the VINDICATION of Eris's vengeance.
You remember when Zavala 'discovered' Crow's former identity? How that was the crowning on-screen narrative jewel in destiny up to that point? What I am saying is EVERY ARC THIS YEAR IS AS GOOD OR BETTER THAN THAT BEAT AND DESERVES AS MUCH RECOGNITION FOR THE ARTISTIC ACHIEVEMENT OF SO MANY COMPLEMENTARY COMBOS PACKED INTO ONE EXPANSION STORY.
If Shadowkeep was the first sign of symptoms, if Beyond Light was trying to irradiate the disease, if Witch Queen was a tug of war with scar tissue, then Lightfall is the world after recovery and making peace with what will Never Be The Same, and the home and family that has been changed forever but is still Your Home and Your Family. We don't stop fighting but we also don't stop loving and growing and caring.
One last thing for my fellow Sjur copium addicts out there: Sloane's retreat was mirrored and inverted by Eris's victory, so for the complementary-ness of the story to continue, Amanda's death and Crow's subsequent emotional anguish over losing the person he fought with but who also saw him for who he really is will need to be mirrored and inverted by SOMEONE who Mara fought with but who also saw her for who she really is and I expect you will agree this is SCIENTIFICALLY ACCURATE reasoning that Sjur's comin back home.
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babyhatesreality · 9 months
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Hi honey🍯🍯
May you can do daddy stucky x little reader x little Peter where the reader refuse to eat her meal bc she got called fat that day and when they are trying to feed her she cries and ran to her room and cries in the corner with her stuffy after a while petie goes to her and ask her why she won't eat and she tells between sobs that she's called fat today and don't wanna eat and he conforts her with cuddles and falls asleep after that petie tells daddies what happened after awhile she wakes up and daddy bucky hug her and tells how perfect she is and goes to dada Steve and petie and maybe they get her to eat (she isnt really fat)
Just much comfort and fluff 💖 it's actually on a true Story bc i get called fat often and sometimes I get Afraid to eat soo I just need some comfort about it
My darling honey bee <3 I'm so, so sorry that that happens to you. I have a lot of the same struggles myself, all the time. Let's get some Daddy Stucky comfort to deal with these mean thoughts, shall we? I'm tackling this as a head canon and writing away some of my own issues. I'm right there with you, babe.
From the moment you heard someone else at school talk about "that fat girl", your anxiety kicked into high gear. Didn't matter that they were talking about someone else- all you heard was the word "fat".
As you went through school and college, you were constantly aware of the pressure to "stay thin but not too thin" and kept hearing the phrase "you'd get a date if you lost some weight" in your head on repeat.
You developed some not-great eating habits as a result of the constant pressure and anxiety.
When Steve and Bucky came into your life, it was one of the things that you asked them to help you with- after much, MUCH lengthy discussion.
You'd held the secret for so long that telling anyone else your fears was incredibly nerve-wracking.
Your super soldier daddies took it on as their personal mission.
Steve was a stickler for healthy eating anyways, so this was right up his alley. He was always sensitive and caring about it, but his firmness and structure really helped you find your footing and start to enjoy and not just endure food.
Bucky was all about the healthy food too, but he also taught you that it was okay to indulge every now and then. The both of you had issues with feeling that you didn't deserve good things, so by splitting a cupcake every now and then, you two worked through that side by side.
Every now and then the insecurity would rear its ugly head, and you found yourself sobbing, curled in a ball, feeling like you were too fat and therefore in your mind so ugly that you'd lose everyone who ever loved you.
Steve and Bucky would just hold you in these moments, whispering to you all the good you were doing for your body, how healthy and beautiful you were, reminding you that it didn't matter what the world said about exterior beauty. THEY thought you were the most beautiful little baby they'd ever seen. They reminded you that you were loved and always would be, no matter if you gained or lost weight. You were perfect to them.
And over a long period of time, you began, very slowly, to hear what they were saying. They'd never lie to you. They love you, and always will.
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vanillabeenflower · 4 months
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My Reimaginings for the HB/HH Rings + Hellborns
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My ideas for a redesign of the setting and its inhabitants to have it make a little more sense! I'll put all this under the cut so it won't be too long on the dashboard:
Okay! So, I've noticed QUITE a few slight discrepancies between some of the rings. I wanted to share how I would do it, based on some critiques I've seen. This is in no way anything negative, I just want to share how I would do it. With that in mind, know that I tend to be a bit blunt with my criticism but know that it's out of me thinking that it would be the obvious option, personally, and not out of any rudeness.
The Flaws
I want you to know that I in no way know anything about demonology, but I do know a bit about Dante's Divine Comedy and the emotions associated with colors. I'm going to go down the list in the show's order, one by one, and then give my versions at the end.
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First is the Pride Ring, where the main cast of both shows reside. Now, I want to point this out: why are ALL of the sinners only confined to this ring? That doesn't even make sense from a biblical retelling perspective. Didn't the entire journey through Inferno show that there were sinners on every level of Hell?
Anyway, first off, I really don't see this as the Pride Ring. I expected this to be the Wrath Ring, which is what I thought until I saw the actual Wrath Ring. There's this thing called "color psychology", which is the study of how colors influence emotions or give clues to the atmosphere of someplace. Historically, purple has always meant royalty and wealth, since it was the most expensive color to dye your clothes in. I think that would be a more fitting color for the Pride Ring. As for the design, It's cool, but doesn't say Pride. It says New York, which I think would be the opposite of Pride.
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Next is the Wrath Ring, which looks great. I have no actual criticism of the ring's design itself since it fits really well. I like the volcanic elements and the fiery sunset sky, and the fact that it's where many hell beasts/animals reside makes sense. Also, it is mainly rural and has fire-related weather (flaming tornadoes) which also makes sense. I have no fixes for this. Good work!
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The Gluttony Ring is the same way. I appreciate the fact that the sky has hexagonal shapes in it (not shown above) and that it's mainly plant life since the actual Beelzebub is an insect, and most people associate insects with being outside. There are a few things I'd change, like pushing the plant aspects a bit and having the buildings look more like various insect nests, not just beehives, maybe a few dens or plant-inspired buildings (I really like how Zootopia's world is built because it was made with the builders in mind: animals. Since they use organic structures in real life for their homes, they made some buildings have a curvature that fit their "ancestor" instincts, it even extended to their cars at one point. I highly recommend reading The Art of Zootopia to see their creative process with a bit more polished language).
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Okay, why did they make the Greed Ring green?? Everyone knows that green is the universal color of Envy, so why is it here? I get that making it green works much better than any other color, and I agree, it does look better, and it's the same color of money, but I have an alternate idea. Make the Greed Ring yellow.
This might not sound like a good choice, but here's my reasoning. I love that the Greed Ring is a polluted, overly industrial cityscape, that fits amazingly. But if you look at real-life smog-filled cities, what color are they?
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Yellow. Or at least a dirty, dark yellow-brown. So what I'm saying is that you don't even need to make it a bright yellow, making it a dark yellow-brown would really show how filthy the Greed Ring is. Also yellow is the color of gold so it also makes sense symbolically.
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I have my gripes with the Lust Ring. Why is it dark blue?? The color symbolism was right there, pink and red are the most associated colors with lust!
However, I do like the fact that it's always night in the Lust Ring, it's very symbolic of the "nightlife" aspect of the emotion. I just don't know why they chose a normal sky color over something else.
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I am a sucker for good color combinations, but I don't really think making the night sky dark blue made sense. It doesn't even have to be a drastic change, just shift the night sky's color to the warmer side a bit. If the ring does have a day and night cycle, and I'm just stupid, make the day go from hot pink to light pink from top to bottom, then have the night sky go from red/magenta to hot pink, with white stars (or just make the sky a lighter version of those two options). It would look mega pretty!!
The Envy Ring is one we haven't seen yet, but I wonder what we'll get since we already used up our green card with the Greed Ring. Someone I was talking about this with said that since the Envy Ring is ruled over by Leviathan, the ring will be ocean-themed and blue, like the ocean. I like that idea since sea blue is, in fact, a real color (and I also think that those 2 twins from the Mammon episode are from there, because of the way they acted and since they are fish-themed), and the theme fits. But the problem is. Sea green is a real color too.
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Wait, this was the Sloth Ring?? I assumed this was part of the Lust Ring because of the colors, and because I was holding onto some hope of the color psychology making sense!
But. I LOVE this ring. The more pastel color of the ring actually relaxed my eyes a bit, which I think was the intention. I love the floating islands and the waterfalls, it all gives off a very relaxing atmosphere. My only design change would be to change the sky to a color like baby blue since blue as a color is actually scientifically proven to reduce feelings of stress and anger.
My Rendition
Now that we have all that out of the way, here's my version of how I would've done things.
I would match the colors of the rings to their corresponding color. I would arrange them in the way that they are in the show, but we'd risk that cool rainbow gem order up top. But if we want to arrange them in rainbow order, they'd be inaccurate to the order of the rings in Inferno (I think??), so you can choose which order you'd like, I'm just doing this for myself. Also I realize that they aren't really based on the nine levels of Hell, but the 7 Deadly Sins, which is fine by me, I find that making more sense.
Red = Wrath (an obvious choice, since red signifies strength, danger, and actually stimulates energy in real life)
Orange = Gluttony (it just makes more sense than yellow, plus if we're assuming the bee motif, it's the actual color of refined honey)
Yellow = Greed (color of gold and matches the smoggy city it's depicted as)
Green = Envy (another obvious choice, plus since Leviathan rules over this ring, it would match the ocean aesthetic as sea green)
Baby Blue = Sloth (soft blues actually cause a relaxed response in the brain)
Purple = Pride (color of royalty, also associated with arrogance and wealth)
Pink/Hot Pink = Lust (OBVIOUS CHOICE)
The Hellborns
Now my headcanons on what the overall citizens of each ring would be. I actually have an idea for slight species dimorphism for all the imps in each ring but I'll have to design that another day. I want my rainbow imps dammit
The Wrath Ring would have the highest imp concentration, with any other demon species being the lowest here. Imps who are born here are red in color, about the same shades of red that we see in all imps in-show.
The inhabitants of the Gluttony Ring should be bug/insect demons since the ruler of the ring is literally an insect. Imps born here are shades of orange.
The Greed Ring would have those shark demons seen in Exes & Oohs, but someone I was chatting with said it would make more sense for all the aquatic demons to be in the Envy Ring, so I don't know. Imps here are born in shades of yellow.
The Envy Ring would have mainly fish/aquatic-themed demons. Imps born here are shades of green.
The Sloth Ring should make the demons there have more themes of ungulates or ruminant animals like goats, sheep, and pigs because Baphomet is not a demon species. Imps born here are shades of blue.
The Pride Ring is where demon royalty mainly resides. Imps are rarely born here and if they are, they're usually born into servitude. Imps born in this ring are purple.
The Lust Ring is where incubi and succubi live (like Verosika). Imps born here are shades of pink.
For Hellhounds, I think they should be found in all rings rather than mainly in the Gluttony Ring. Even though the reason that's where they are is because Cerberus apparently guards this ring is very clever, it doesn't make that much sense. I also think they should all be grayscale and have their eyes correspond to the color of which ring they were born in (I love achromatic color schemes with one bright color to add color to it).
Anyway, those are my thoughts! I hope you enjoyed this interpretation of mine!
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mmurkoff · 7 days
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hihi not sure how fond myrielle and aerion are of each other (would love to know more about their dynamic if you are willing to share <3) but they remind me of the “who tf is burning down my kitchen” “making breakfast for my beautiful wife” twitter meme
anon ... i giggled .
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as for marriage dynamics well .. i feel like by default any relationship with a guy everyone hates for good reason is going to be a bit strained . but somehow they're both kind of deranged enough to make it work (er.. well... somewhat...).
ive talked very briefly about it in my little myrielle post already but it kind of had to grow into anything beyond hating each other . right when myrielle gets to court she holds a lot of resentment toward him, mainly because he's the second son of a fourth son - not really heir to anything, and even when she's young she wants to aim higher than that with her betrothal. she spends a lot of time pining after the concept of another man that she deems 'better' (valarr, matarys, even daeron etc - the actual people matter less than the fact that they're further up in the succession than aerion) just because she's decided to herself that she deserves more. a little girl playing into the idea of being a wife and centering her whole worldview about that ala really twisted westerosi expectations and societal structures
it's kind of what you'd expect from two very willful very spoiled preteens; a lot of petty squabbles and little disagreements that have them bickering and squabbling and it's a bit of a mess . in time though it breezes over kind of because they both grow up and 'mature' in the sense that they aren't calling each other stupid and pushing each other over in the yard anymore LOL
by the time they're married ... well . it's .... . myrielle is fond of him and finds him handsome and dashing while they're in public and in private he at least treats her well a couple days a week which is enough . i think it's very shallow in the sense that ... i'm not sure if they ever truly know each other fully . myrielle projects her ambitions onto him and steadily heads down her path to making sure he becomes king (after the tourney at ashford meadow and the great spring sickness when things get a little crazy in how many targs are dying off) and aerion projects some idea of the wife he'd imagined himself to want onto her . in my mind he's kind of giving targ man too caught up in the idea of his ancestry and his family traditions given his whole deal with the dragon delusions etc so its lots of hey what if you pretend like you're (targ woman of his choosing) and ill be (her evil husband) and then we'll be a Proper Couple instead of a Fake Arrangement between me (perfect prince) and a lesser non-targ woman . you can see that there might be some issues here .
definitely not good . they hold resentment for each other mutually for a variety of reasons but theres also some deep seated dedication there especially from myrielle . she gets so deep into the thought of the both of them rising further than they're expected to that she in turn essentially drops everything for him and makes a lot of questionable choices and does a lot of questionable things to keep him happy and to assist him in whatever way she thinks he needs . i feel like she gets very caught up in the idea of really feeding into the idea aerion has of their marriage . tries to play into the thought of being more of a targaryen and tries to shift and change herself which never really works because she does treasure her own family and her identity but also because things just don't go the way she wants .
errr. ride or die i guess but it's weirrddddddd . which is funny to say because in practice they both cheat on each other and lie to each other and fight and bicker but they keep going back for more . why...? well.. maybe duty maybe genuine care maybe a third more evil option. me when i go out and cheat on my wife but its okay because i come back and bring her nice gifts and we do our historical targ roleplay which isn't weird at all guys i promise please guys listen its not weird its not w
rubs my chin. a lot of thoughts but i'm bad at putting them into words. i hope this is anything . probably not. one day you'll get something better from me .... .... <3
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neptunedivine · 11 months
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astro observations pt. iii
✧ pluto in aquarius, pisces in saturn, and the reprise of the independent artist (predictions) ✧
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hi! I hope you’ve been doing well. I’ve been thinking a lot about Saturn lately and I wanted to talk about some observations and make some predictions with Saturn in Pisces transit.
✧ For context, Saturn rules over the signs Capricorn and Aquarius in traditional astrology (in modern astrology Aquarius is also ruled by Uranus). The planet carries out themes of structure, laws, restriction, discipline, responsibility, obligation, and ambition.
✧ Those with Saturn energy more prominent in their chart (for example as a cap/aqua rising or midheaven, in one’s personal planets, a heavily aspected Saturn, etc.) usually feel this weight of responsibility from Saturn often in the form of some karma (wishing you guys love). But usually, the people that do these placements dirty get a much mightier punch from karma than the placements.
✧ Everyone, however, will feel the effects of Saturn in their life most notably during the Saturn return when transiting Saturn returns to its original place in one’s natal chart every 28-32 years. If one puts in the work towards their Saturn placement, they will be rewarded. If not, one will be disciplined (so I’ve seen and heard — I haven’t had mine yet. For an amazing in-depth explanation, check out this post).
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Okay, now that the foundation’s been laid, let’s dive in:
✧ Saturn has recently moved into Pisces. Since Pisces is ruled by Neptune and Neptune is associated with the entertainment industry (in terms of illusions and camera and music), I think the recording industry is in for some MAJOR karma. When Pluto was in Capricorn (which it will return to until it goes direct again back in Aquarius) the business side of the industry really choked out the music side. The focus of music as an art and a medium was thrown out for a machine of constantly churning out singles from artists and working them to death. Very money hungry too. However, when Pluto finally settles in Aquarius for good, I think things will shift in the artists’ favor.
✧ I think a lot of the corruption of the music industry will be aired out to the public, with maybe some changes in how the business side runs. The judicial system might get involved too. It has been for a little while now, with more bills in action for songwriters to be paid fairly and more as they are one of, if not the most underpaid people in the industry.
✧ In a way, justice is already coming in with the writer’s strike currently happening too. Aquarius rules change and rebellion, and Pisces can be seen in association with Hollywood. ✧ I also think the route of going independent will be the new normal for a lot of people. But lately, so many label artists have been dropping their labels to go independent to have more creative control over their music and what they put out. Honestly, to release more often too.
✧ For many artists, there are two options: signing to a label or going independent. Having the label’s backing used to be very beneficial, they could get you in rooms with artists, offer you a great push in promotion for your music, act as an in during award season — basically fund your entire career and set you up for success. But today, that isn’t the case. The labels these days are putting all the work on the artists to promote themselves, holding their music hostage if their views aren’t good enough. They offer little to no artist development and are fully dependent on the artist already having a great following before signing them. They’re signing influencers and not artists. Not to mention they take a majority of your earnings from your music as a way to pay them back, they see their artists as a loan, property. ✧ Now the alternative to this is going independent. Here an artist has no label so they’re in complete creative control of their music, and they don’t owe a big corporation money for freedom essentially. However, they don’t have the perks and ins as a signed artist, so it’s much harder to get into the right rooms, get promotions, etc.
✧ With Pluto in Aquarius and Saturn in Pisces, there’s a strong sense of rebellion, change, and individuality. People are getting sick and tired of the same kinds of artists these labels are putting out, it’s not good enough anymore. People are missing good music, music that makes you truly feel something. GOOD LYRICS GOOD GOD (I’m gonna try not to rant on that but when I tell you I’m so passionate about this it’s insane). Also, there are a lot of artists doing incredibly well making great music from the heart that makes people feel, on their own with no label backing.
✧ d4vd originally went viral for his song Romantic Homicide, but he made it in Bandlab singing his vocals into a pair of wired Apple earbuds. The quality wasn’t top tier, but it made people feel something; it felt raw, authentic, an “individual” experience millions could relate to. Now it’s his most streamed song sitting at 600+ million streams.
✧ I think Saturn will reward those who make true music from their soul, that makes them feel handsomely.
✧ I also think there will be a stronger emphasis on community and connections. I think artists will lean into make music with people they like and trust like friends instead of strangers hired by a label, because that’s what they’re more comfortable with.
✧ Also with the sense of community (Pluto in Aquarius), the same could be said for playlisting and music sources and going to new places to find new music instead of traditional radio — which i feel like is already happening. I personally don’t listen to the radio anymore (mind you I don’t have a car) but I don’t even listen to the Spotify editorial playlists either. I get 99 percent of my music recommendations from my TikTok algorithm.
✧ I don’t think the AI shit is going to take off. People freaked out about NFTs and virtual reality and no one says zip about those things now. I don’t think there will be a dip in these technologies but I don’t think they will wreck enough havoc to effect artists and other creatives. The entertainment industry at its core relies on people taking the human experience and making art from it. How can one do that if they are not human? Especially right now when I think Aquarius brings out a strong sense of authenticity and truth that will only be amplified when Saturn goes into Aries.
✧ There might be an increase of older artists in the music industry (25+ years old debuting). Saturn rewards those who put in the hard work and if an artist has been doing so for about 30 years towards being an artist, their reward may be being in the limelight.
✧ Someone else mentioned this in their post here and I wanted to bring it up because I found it so interesting. They mentioned that with Pluto in Aquarius the effects of Leo will also be amplified by Pluto bringing back the need for stars again — I agree with them so much. From my perspective, from now on I feel like being popular and looking pretty won’t be enough, you need to bring something to table. A little two-step or a tune? Please I’m starving. The Aquarian energy just screams for authenticity (I’m saying that word a lot yes I know) but I feel like this in tandem with Pisces’ need for a stronger connection and nothing surface level will really push out an urge for talent.
Alright that's all for right now. I’ll post more general
Saturn observations tomorrow.
see ya soon!
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msviolacea · 10 months
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why you should play elder scrolls online in 2023
Okay, I've been considering making posts about "why to play X game I love" but finally decided "what the hell, no time like the present." And since ESO is on my mind today, it gets first dibs!
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What is ESO??
It's an MMO set in the Elder Scrolls universe - think Skyrim, Oblivion, Morrowind, etc. It's the Elder Scrolls theme park in the same way that FFXIV is the Final Fantasy theme park. But, in the same way, it's not exclusively for people who have experience with the previous games - it's a fun, immersive fantasy world whether you know anything about previous lore or not.
You should play ESO if ...
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You like immersive fantasy worldbuilding. Listen, if there's one thing the Elder Scrolls team can do, it's worldbuild like motherfuckers. Do you want a story that reaches back thousands of years and covers dozens of countries/empires/territories, where you can find lorebooks around every corner, and expansive essays on the internet about the briefest of details? ESO has you covered.
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You love overland exploration. This is ESO's bread and butter. The explorable areas are expansive and varied and absolutely gorgeous, and the game is built for the player who just wants to travel and collect things and see the sights. Tamriel has pretty much every biome you can imagine - you want medieval Britain? Head for High Isle! You want an Arabic-style desert? Alik'r Desert is your place! Rugged arctic landscape? Listen, there are FOUR SEPARATE Skyrim areas for you. You're like "I just want weird fantasy things that don't look like anywhere on earth?" Vvardenfell and its surrounding areas have you covered. You can explore as you play the story, you can go on a hunt for the perfect screenshot location, you can find an RP location that fits your character exactly, you can make it your goal to complete every exploration achievement in the game ... you can do it all.
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You want a game where exploration isn't gated behind your level. ESO made the switch to what they call "One Tamriel" fairly early in their development cycle - this means that all mobs and quests are synced to your level in the overworld, and you can start or go anywhere you want no matter how low level you are. You can play through the storyline in release order, or you can say "I want to start in the newest expansion," or you can go "listen I'm only here for vampires in Western Skyrim," all of these are valid and possible ways of playing. You don't have to go "man the new expansion looks great but I have to put in HOW many hours to get there??" It's all available to you from level 1!
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You love decorating houses. Listen, if there is one thing ESO does better than any other MMO (at least the ones I've played), it's the housing system. You can own ALL THE HOUSES. SO MANY HOUSES. Small and large and every conceivable style! You can buy land with no house on it, and build your own structures! You can decorate without having to learn how to glitch or press six buttons at once! And housing feeds very well into the rest of the gameplay - you earn furnishing plans from pretty much every conceivable gameplay system, so it becomes an excellent reason to go do your daily stuff and explore. And the housing community in ESO is one of the most creative groups I've ever seen, I could watch their YouTube videos and streams forever.
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You like MMOs that allow you to play mostly solo. None of the story progression is gated behind the need to group up. There is plenty of group content, but it's all optional. There are bosses across the landscape and in public dungeons that require multiple people to kill, but you'll always come across people who want to help kill them without having to group up. And with the last few expansions, you now have companions - NPCs you can unlock and have follow you around everywhere. They can be set and geared to perform any role - tank, healer, DPS - and the AI is good enough at any of those to get you through pretty much anything overland you want to do. (And as a side note, some of the companion quests are really good, and they've been getting really, really good voice actors for the companions themselves - see: Laura Bailey, Brandon Keener - and they have fun dialogue as you wander.)
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A couple of caveats:
If you play for story, your mileage will vary. Don't get me wrong, ESO has some very, very good stories within it! But it's not a linear story a la FFXIV or single player MMOs - it has a main storyline for the base game zones, and each DLC/expansion has its own storyline that sometimes connects into what happened in the base game, but for the most part ESO's story is a fragmented experience, and you have to go searching for the stories that connect most with you. Can you find them? Yes, but be ready to put in the time to look. (My personal recommendations? The vampire story that starts in Rivenspire and continues in Western Skyrim and The Reach is my absolute favorite; Elsweyr is also very good, but is more of a direct continuation of the base game story than anything else, so would probably need that context going in. A good portion of the fanbase will cite the larger Morrowind-Summerset storyline as the best the game has, and it's very good, but didn't quite stick with me as much as the others mentioned.) ESO tends to be more about the story of the world at large than about the stories of individual characters.
And speaking of story, the game is absolute balls at directing you to places where starting the story would make the most sense. If you want to experience the story in a vaguely linear fashion, here's what to do when you create a character - immediately head to whatever city is your chosen faction's starting city (Daggerfall, Auridon, or Stonefalls), and wander around until you trigger the "Soul Shriven in Coldharbor" quest. That starts the base game main story, and is the best place to start as a brand new player. The other tip: the fancy striped quest markers are indicative of the "main" story quest in each zone, do those when at all possible.
And speaking of factions, those only matter if you want to play PvP - and only Cyrodiil and Imperial City PvP at that. Otherwise, it's just flavor these days.
In conclusion:
ESO is my comfort "explore and collect" game - I find it very chill to just wander around, level new characters, dig up antiquities (ANTIQUITIES, my favorite side system, seriously I could look for leads and dig things up forever), collect materials to sell in my guild trader, and vaguely achievement hunt while listening to music or YouTube. The scenery is beautiful, the character creation is robust and turns out very cool looking characters, and the combat system is simple enough that I easily remember how to do things even if I've been away for a little while. And it is free-to-play, after buying the game; you don't need a subscription to access anything you've purchased, you just miss out on a few good quality of life features. (The craft bag, I could not live without my craft bag, seriously.)
Some version of ESO will be free on the Epic Game store starting tomorrow - my assumption is that it will be the version that contains all DLC/expansions except the Necrom chapter, which was just released last month. I highly recommend picking it up if you play on PC, just to check it out, if anything above sounds appealing to you! (And if you want to splurge, I can very highly recommend Necrom - the new class it introduces is maybe my favorite class to play yet, the two companions it introduces are fantastic, and Apocrypha is a fascinating area to explore if you like creepy eldritch horror type stuff.)
If you want to know more about ESO, just give me a shout! And if you're a mutual who decides to try it, hit me up, I have many gifts to give people!
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