(small hc) i like to think that bc taiyo was so frail aki never got to like roughhouse with him but Frail Denji Is Not. so denji will be sitting in the living room dead silent and flipping through some magazine and aki will come home canoodling with his s/o and being sweet with them and denji will openly gag. so aki crosses the room and puts him in a headlock and noogies the hell out of him. - 🍊
oh gosh yes I can definitely picture this... and remember in the manga when aki got into a fist fight with power 😭 those three are just wrestling all the time. aki has scolded both denji and power on multiple occasions for fighting and playing around and somehow managing to break furniture.
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maya angelou saying the funniest thing anyone has ever said about editing, which i can never let myself forget EVER AGAIN [x]
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had a fucking hilarious dream that tumblr replaced the "block" function with the far funnier "glock" function, which did the exact same thing except whenever anyone blocked you a random bullet hole, like a png of a bullet hole, would appear on your blog. discourse blogs were unreadable bc you'd go to the page and the sheer amount of bullet hole pngs stacked over the blogs obscured everything. I woke myself up laughing
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Shipping is fun and all but I swear every single time someone makes a comment, whether as a joke or in a legitimate analysis, about there being "no other explanation" for a pair's interactions, I lose just a bit more of my sanity
Like, no, you guys don't get it. Romance is not about the Amount of devotion, it's about the COLOR. the FLAVOR of it all. a character can be just as devoted to their platonic friend as they are to their romantic partner, and they don't love either of them more, just differently.
But because the majority of people still have it stuck in their minds that romance exists on the highest tier of love, I'm stuck seeing endless takes that boil down to "these two care about each other too much for it to NOT be romantic" as if that's the core determining factor to how literally any of this works
In conclusion: stop telling me that I don't understand the story if I don't interpret the leads as romantic, I am TIRED
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I saw this on FB today and I wanna try and express something about it. Like, you know the curbcutter effect? Where when curbcuts are put in it benefits everyone (bicyclists, people with baby strollers etc) and not just disabled people?
There is also whatever the opposite of the curbcutter effect is. And this is that.
This isn't just anti-adhd/autism propaganda... this is anti-child propaganda.
Kids have developmentally appropriate ways that they need to move their bodies and express themselves and sitting perfectly still staring straight ahead is not natural or good for ANY CHILD.
Don't get me wrong, I was punished unduly as a kid for being neurodivergent (and other types of kid will ALSO be punished unduly for it... Black kids come to mind) and thus UNABLE to perform this -- but even the kids who ARE able to perform this type of behavior are not SERVED WELL by it. They don't benefit from it.
This is bad for everyone.
The idea that bc some kids may be capable of complying with unfair expectations, those expectations don't hurt them... is a dangerous idea. Compliance isn't thriving. Expectation of compliance isn't fair treatment.
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at some point it's just like. do they even fucking like the thing they're asking AI to make? "oh we'll just use AI for all the scripts" "we'll just use AI for art" "no worries AI can write this book" "oh, AI could easily design this"
like... it's so clear they've never stood in the middle of an art museum and felt like crying, looking at a piece that somehow cuts into your marrow even though the artist and you are separated by space and time. they've never looked at a poem - once, twice, three times - just because the words feel like a fired gun, something too-close, clanging behind your eyes. they've never gotten to the end of the movie and had to arrive, blinking, back into their body, laughing a little because they were holding their breath without realizing.
"oh AI can mimic style" "AI can mimic emotion" "AI can mimic you and your job is almost gone, kid."
... how do i explain to you - you can make AI that does a perfect job of imitating me. you could disseminate it through the entire world and make so much money, using my works and my ideas and my everything.
and i'd still keep writing.
i don't know there's a word for it. in high school, we become aware that the way we feel about our artform is a cliche - it's like breathing. over and over, artists all feel the same thing. "i write because i need to" and "my music is how i speak" and "i make art because it's either that or i stop existing." it is such a common experience, the violence and immediacy we mean behind it is like breathing to me - comes out like a useless understatement. it's a cliche because we all feel it, not because the experience isn't actually persistent. so many of us have this ... fluttering urgency behind our ribs.
i'm not doing it for the money. for a star on the ground in some city i've never visited. i am doing it because when i was seven i started taking notebooks with me on walks. i am doing it because in second grade i wrote a poem and stood up in front of my whole class to read it out while i shook with nerves. i am doing it because i spent high school scribbling all my feelings down. i am doing it for the 16 year old me and the 18 year old me and the today-me, how we can never put the pen down. you can take me down to a subatomic layer, eviscerate me - and never find the source of it; it is of me. when i was 19 i named this blog inkskinned because i was dramatic and lonely and it felt like the only thing that was actually permanently-true about me was that this is what is inside of me, that the words come up over everything, coat everything, bloom their little twilight arias into every nook and corner and alley
"we're gonna replace you". that is okay. you think that i am writing to fill a space. that someone said JOB OPENING: Writer Needed, and i wrote to answer. you think one raindrop replaces another, and i think they're both just falling. you think art has a place, that is simply arrives on walls when it is needed, that is only ever on demand, perfect, easily requested. you see "audience spending" and "marketability" and "multi-line merch opportunity"
and i see a kid drowning. i am writing to make her a boat. i am writing because what used to be a river raft has long become a fully-rigged ship. i am writing because you can fucking rip this out of my cold dead clammy hands and i will still come back as a ghost and i will still be penning poems about it.
it isn't even love. the word we use the most i think is "passion". devotion, obsession, necessity. my favorite little fact about the magic of artists - "abracadabra" means i create as i speak. we make because it sluices out of us. because we look down and our hands are somehow already busy. because it was the first thing we knew and it is our backbone and heartbreak and everything. because we have given up well-paying jobs and a "real life" and the approval of our parents. we create because - the cliche again. it's like breathing. we create because we must.
you create because you're greedy.
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This might seem like an "old man yells at cloud" situation, but it's just wild growing up and being told how dangerous distracted driving is - how, at highway speeds, you can traverse the length of a football field (100 yards, 91 meters) in a matter of seconds - how one split second sending a text while driving could result in a potential fatal crash, and then getting on the road as a driver and being surrounded by billboards. Their entire purpose is to catch one's attention, so they're lining major roads, which tend to be highways. How is it that you're told how important it is to never be distracted while driving, but still being advertised to?
At best, this type of advertising is an eyesore to pedestrians and motorists and a general waste of electricity to light it, and at worst, it is an active danger considering they are there to advertise and therefore, must catch people's attention.
I'm not even against advertising in theory, but this particular mode bothers me so much and I hate how pervasive it is - especially in large cities or highways.
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conflating diaspora jews with the actions of the israeli government is not okay, yes, but have you considered it's not okay to conflate israeli jews with them either
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finally at that age where i'm thinking i should get a tattoo. not bc i feel strongly about it, just seems like a waste not to. i've got so much skin i'm not using
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Thinking about the DCA as kindergarten teachers....
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Hi it's just to let you know that the official romanization of Revaan's name is Raverne ! Also they have romanized Baul's name to Baur !
Twst coming back at us again with the least expected romanization! thank you everybody (oh god my inbox) (no it's great, I literally asked for this and the reactions have been INCREDIBLE, thank you all!)
I do like Raverne though, I think it's got a nice fancy sound to it! (I had kinda suspected it was going to be an R instead of an L, so the fact that it's SO close to Laverne except for that is hilarious to me personally.) and Dragoneye Duke is honestly probably the best translation for his title, I wasn't envying the localizers that one. :') Baur instead of Baul I was NOT expecting, but in retrospect I think his name's supposed to be a reference to the Bauru crocodile, so that actually makes way more sense!
someone else also said Meleanor has become Maleanor, which is the REALLY weird one to me, because I was so surprised it was written as Mel instead of Mal in the first place?! oh god no I can't decide which one I like better. 😭 (I wonder if they might change it to Mal...they have made romanization changes before) (like I remember House of Distraction being corrected to House of Destruction in Playful Land) (I did check and she's still Mel for now, but I dunno, they might Mal her up and some point and save me from having to make a decision about which one to use) (HECK I CAN'T DECIDE)
uhhhh thank you for letting me ramble about anime names, let's just say MONOGRAMMED SWEATERS FOR EVERYONE
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💖 Day 3.5 is now available! 💖
For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!)
To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
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User Value / Engineering Skills
As a software engineer, I often find myself pondering about the balance between user value and software engineering skills. On one hand, we strive to build the best software possible, with the most efficient algorithms, and the most elegant code. On the other hand, we need to create software that meets the users' needs and provides value to them. It's a delicate balance, and one that often leads to controversial discussions among software engineers.
One argument I've heard is that software engineers should prioritize their engineering skills over user value. The idea behind this is that if you build the best software possible, users will naturally gravitate towards it. They will appreciate the effort that went into building it and recognize its superiority. The belief is that users are rational beings who will choose the best software regardless of the user experience.
However, I believe this argument is flawed. Users are not always rational beings, and they don't always choose the best software. There are many factors that influence their decision-making, including the user experience, price, marketing, and brand loyalty. Software engineers need to recognize this and prioritize user value over engineering skills.
At the end of the day, software is meant to serve users, not the other way around. We need to build software that meets their needs, solves their problems, and makes their lives easier. If we don't prioritize user value, we risk building software that no one wants to use.
One book that has helped shape my thinking on this topic is "Don't Make Me Think" by Steve Krug. In it, Krug emphasizes the importance of designing software with the user in mind. He argues that the best software is the one that requires the least amount of thinking and effort from the user. This book has helped me understand the importance of user-centered design and how it can lead to better software.
Another resource that has influenced my thinking is the podcast "Design Better" by InVision. The podcast features interviews with top designers and explores topics such as user experience design, design leadership, and design thinking. It has helped me gain a deeper understanding of how design can impact user value and how to create software that meets users' needs.
In conclusion, while engineering skills are important in software development, they should not come at the cost of user value. We need to prioritize building software that meets users' needs, solves their problems, and makes their lives easier. By doing so, we can create software that is not only elegant and efficient but also useful and valuable to users.
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you'll never guess which movie i finally watched after 2 years of being lazy
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she would've told them unlike her canon! version who decided not to be an ally smh
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day 12: karma ♡
(femslashfeb prompt list)
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