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#because storyline wise there's not really a lot to do i feel
simsforks · 4 months
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After the wedding, Cornelius and Blaire moved into a big home that their parents had acquired for them. They both felt as if though they had waited forever to finally be able to spend some time alone. Especially now that a few more doors had opened in terms of exactly what they were allowed to do...
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comicaurora · 3 months
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In the latest trope talk you used Odo as part of your examples. I think You've talked about Star Trek: The Next Generation before but not Deep Space Nine and I just had some questions about what you thought about the show.
What did you most/least enjoy about the series?
What did you think of DS9's syndicated episodes compared to contemporary trek's (TNG, VOY) episodic nature?
How do you feel about the Dominion storyline as a whole? Did you feel like it went against Star Trek's utopian future?
Which characters stood out to you the most/had the most engaging development?
What do you think gagh tastes like?
Any other thoughts about the series?
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Oh man, DS9.
I have this very consistent pattern of thinking that the star trek I have most recently watched is the best star trek. When I watched TNG it was the best because of its standout episodes that let Patrick Stewart and Brent Spiner show off. Then when I watched Voyager it was the best because Janeway was incredible and 7 of 9's arc was a beautiful iteration on the "inhuman character explores humanity" star trek trope. Then when I got to DS9 I was like "Oh, so this is what actually good Star Trek looks like." I do think I'm actually right this time, though.
I think they really took advantage of how different the core premise of the show was from previous Star Treks. Because the setting was very consistent, the episodic variations on the formula weren't dedicated to seeking out Weird New Shit, but to focusing on the characters and their dynamics with one another. Correspondingly I think the best thing in the show is the character writing and how everyone's arcs are built up. This was something I think they were building towards with the previous series; TNG would occasionally have character-focused episodes, but for the most part everybody on the ship operated like a well-oiled machine, inputting the Weird Thing Of The Week and outputting a solution. Voyager destabilized the formula by yeeting the heroes halfway across the galaxy and well outside the safe confines of federation space, so you got a lot more opportunities for drama caused by limited supplies or existential despair, and a lot more character-driven conundrums without clean or flawless solutions. DS9 is kind of the apotheosis of this shift away from "seek out new life and new civilizations, boldly go etc etc" because instead of our heroes briefly interacting with Bajor and then fucking off into the end credits, they're sitting right on top of a planet undergoing tumultuous social restructuring after the end of a long and horrible military occupation, and they're there for 7 seasons. Because they aren't following an adventure-of-the-week formula, absolutely everything they do has consequences they have to deal with later down the line, and that lends itself very well to longform character arcs.
I liked the Dominion storyline well enough, and I think the existence of an evil space empire to fight doesn't preclude the Federation being a utopia. Utopias are internally perfect systems, not worlds that have absolutely no conflict. I think the part of DS9 that does undercut the utopia is the whole thing with Section 31, but I think that's part of a very intentional move on the writers' part to highlight that Section 31 is not as necessary as they think they are, and that doing all this stuff unethically is a moral concession and a shortcut that demeans the principles of the Federation. That's part of why I like that they serve as a nemesis to Doctor Bashir, who has very personal reasons to despise the idea of taking the easy way out.
Character-wise, I have very predictable favs. Jadzia Dax is fascinating to me, and I love the way they play with her past lives and centuries of experience to create this very layered character packed with plothooks. Also I have very simple tastes, and "woman fills narrative Man Role trope and nobody is weird about it" is an itch I so rarely get scratched despite how not complicated it is. Jadzia gets to be a swashbuckling romantic hero with a tragic starcrossed lover; she gets to be a wise yet cheerful mentor to Captain Sisko; she gets to be a noble warrior honoring debts from a lifetime ago. And I adore how her dynamic with Sisko plays out over the seasons - another completely uncomplicated trope I so rarely get to enjoy, male and female leads who are profoundly ride-or-die for one another and have absolutely no interest in making out. I am still so mad about how Jadzia gets iced, but that doesn't mean I don't like Ezri, and there is something very beautiful about how when she gets Dax'd and her existence becomes an absolute mess of confusion and conflicting memories and she doesn't even know who she is anymore, her single point of stability is Sisko.
That said, Garak is probably my overall fav. The man is an absolute drama hound and since he's not technically main cast it's a rare treat to get him focused on. He is so much fun on a rewatch when you can see exactly when and how he's lying and when he's telling the truth in a way that everyone thinks is lying, and what I think is most interesting about him is how absolutely everybody else on the station has him figured out. There's this "I know he knows I know they know" loop underlying almost every interaction. Everyone knows he's a spy, he knows everyone knows, and they're all just vibing anyway. It's like his entire character is built on telling the truth in a way that sounds like a lie, to the point where it always manages to surprise people when he does something absolutely ruthless. He's been saying he's a bad guy the whole time! People seem to keep forgetting!
Also, fun fact, the very first chunk of DS9 I caught was the back half of the episode "The Wire", and when I was mentioning this to my dad, I was like "yeah I don't remember their names but these two guys seemed extremely married-" and he immediately went "oh, Garak and the doctor?" so that's very telling I think
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WIBTA for leaving a DND campaign abruptly?
Some backstory: I had joined a DND game about 5 years ago right after breaking up with my toxic ex at the time. Me and my ex were both trying to be cordial at this time and ended up both joining a DND game run by a mutual friend.
In our first session, I had noticed my ex made her character be a parody of me that she made look like an awful person. She then kept dm-ing me during our sessions to tell me how to play my character better and other general backseat gaming stuff.
Very quickly, maybe about a month in, I contacted the DM about leaving the campaign due to wanting to distance myself from my ex. She was very upset I wanted to leave and offered to kick my ex from the group instead. I declined saying it would only cause more drama. The DM agreed to let my character go off at the end of the activity we were gonna do that session so it would make sense story-wise.
But this departure did not happen. after that conversation she vague-posted onling about how people dont want to be her friend. She then purposefully kept extending this part of the plot, just so I wouldnt leave the game and could realize it could still be fun. I told her outright I could not do this anymore after 3 more additional sessions and telling me she'll get to my character's exit soon. I always felt like an ass to the other players in the game for leaving them abruptly but I could not do it anymore.
Fast forward roughly 4 years, the DM tells me she is going to make a new campaign and would like for me to join since my ex was no longer in it. I agreed as I had missed playing DND a lot.
For the past year or so I have been in this campaign and it can be fun at times but I still feel out of place. This new session is a direct continuation of the previous campaign's storyline and regularly references it. Now, as far as I know my ex's character has not been referenced at all but I am constantly reminded of this situation whenever they mention a character's name I don't remember (because honestly I don't remember her characters name nor do I want to). I know I said to not bring her up around me but I don't quite trust this friend to keep her word. Simply because I don't think she ever remembers anything I tell her out of a place of... just not caring.
The DM and I just don't quite mesh that well. I don't really like her DM-ing style of making it up as the session happens. I don't like that she will constantly decide what my character is doing, even if I ask to do something, she tells me to roll to see if i can, i can get a nat20 and she will still decide what my character will do next based on what she thinks is funnier to her but makes my next action harder to accomplish.
I have dm'd her to talk about the progression of my character arc (after she constantly implys in session my character is the comedic relief and doesnt have any character development) and she'll go ooo and aaa (literally all she would say) but never actually implement anything I recommend.
I kept saying to myself it will get better in time. I have voiced my wants for my character, and they are ignored. In session, my character actions are essentially decided for me no matter how I roll the dice. It feels weird to be around half of the party bc they spent 4 years in a campaign with my ex who played a parody of me. esp hard after the DM keeps making me be the comedic relief even though I keep trying to play more seriously. other players constantly joke about how my character is gonna be the one that gets them all killed etc because of actions I dont necessarily decide.
Now as mentioned before, DM is also known to vague-blog about how "her friends secretly hate her" at any moment as well. This has happened before after I tried to "real talk" with her a handful of times over unrelated topics too (even if she initiates this conversation)
Given everything above, I want to leave this DND game after giving it a try for a year (really giving it an opportunity to improve). We left off with my character running off alone to get supplies for the party. I was thinking I could make a statement saying I had some personal things come up and I need to leave the game abruptly and leave it to the DM to decide what to do with my character.
Now I feel like I may be the AH because: I am leaving the game abruptly for a second time technically. I would contact the DM on how to make it make sense for my character to depart, but I feel like she will do the same thing as before with the previous campaign and keep putting it off, especially after ignoring my character growth ideas for a year in this current campaign. I also feel like I may be the AH because in character my group does need those supplies, but there is nothing stopping the DM from controlling my character to deliver supplies within the first 5 minutes of the next session.
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casmick-consequences · 7 months
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i rewatched the finale just now, and I have some thoughts.
mainly, i want to thank taika and david for this wonderful show that's brought me immense joy this last month, and i'll always take it with me no matter if we manage to get a third season or not.
did i like the finale? yes, i really did. did i think it was very rushed, had weird scene placements and could've gone with another episode to even things out? also yes.
as far as izzy goes (and this is where it gets extremely controversial knowing how much this fandom loves him); i am actually glad his storyline ended here.
this entire season, we got to enjoy him and we got to see his redemption arc. from someone who is obsessed with this monster of a being, to someone who learns to come into his own, away from all the toxicity and poison. he gets to find out more about himself, and with that grow closer to the people around him and allow himself to have friends. a family, even. would i have loved to see him live a full life like this? definitely. but story-wise, this is a perfect ending for him. "you born alone, you die alone" he said, and then he passed peacefully surrounded by his family and in the arms of not blackbeard, but edward.
i need the people of this fandom to understand that just because your favorite character died, doesn't mean that it instantly turns into a bad show/season/whatever. you have to look outside of your bias, and instead of going "no fuck this show because i did not want him to die" you could go "i am incredibly sad that he died but i'm so happy to have known him and to have him in my life". it's a show, the character isn't going away simply because he died.
but then again, izzy didn't mean as much as he did to the majority of you and i don't wanna go around telling people how to feel, because feelings and emotions are real and if he meant a lot to you then yes, of course you're hurt. and that's 100% completely valid. just don't take it out on the rest of the show and the show writers (saw some ppl say that nasty things were being tweeted at djenkins and that's not ok. at all.)
idk, even after watching it twice i feel kinda... weird.... like too much happened in little time. but i am OVERJOYED that lucius and pete got to have their little wedding <3333 they're mateys!!!! i just wish it wasn't over in 30 seconds, as well as completely overshadowed by izzy's death 2 minutes before.
but i do think the finale had some GREAT bits in it. even if most of it felt rushed, there was comedy, emotion, romance, GREAT kisses (the way gentlebeard was handled in this episode made me very giddy!!)..... it just always delivers.... and watching this with everything else that happened in s2 I can safely say that this might be my favorite season of any show out there.
once again; THANK you taika and david <3 love youuu
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spielzeugkaiser · 11 months
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I have seen S3!! It cost me dearly (oh god my sleep schedule and body) but I'm so glad I did because I LOVED IT. so much!! I didn't know they had it in them but aaaaaaaa. Spoilers under the cut!
- I loved the relationships. I LOVED THEM. I could come on board with Geralt-Yen, I really enjoyed both Geralt-Ciri and Yen-Ciri (she's her mum 😭) and Ciri-Jaskier was everything I ever wanted. There were other things happening this season (👀) but that was the absolute highlight for me + Geralt actually showing that he cares for Jaskier and their relationship f i n a l l y being portrayed as the deep and meaningful friendship/bond that it is. I watch the witcher for a lot of reasons but mostly for the found family and VINDICATION aaaaa
- this was such a good Jaskier season, my love, me eternal light, the reason why I fell in love with this show - he had a PLOT, he had his wits, he had agency, he's still so anxious but was there as bait (they!! adressed his trauma in the little ways!) and I love that they went the route of Jaskier telling Geralt about Phillippa, honestly guys, I can die happy now, especially with-
- BI BARD BI BARD BI BARD BI BARD (nearly everything has been said about this, just. This fuels me. I needed this so bad, t h a n k you netflix for going through with what you started in S1). I can't shake the feeling that things are going to end quite badly but then I also. like to whump the bard. sooo, if I end up right.. 👀
- I might have sniffed a little when they made Geralt cry because he didn't want his mum to hurt?? Don't do this to me I am not strong enough, that got me. That really got me.
- Geralt might have murdered some people this seasons (and was SO DOWN to kill Stregebor, I crackled, I love himmmmm) but he was such a good moral compass for Ciri this season? Had so much integrity? Did they actually manage to keep him of his path of neutrality? WISE MAN GERALT? EMOTIONAL DEPTH GERALT??
- Ciri really grew on me this season! They really did her good
- Yen didn't need to grow on me, but ohhhh SHE DID. I loved her storyline. I loved her introspection - family goat Geralt I am crying
- the costumes were not perfect but honestly most of the time they were slaying and Geralts armour is now sooo much better, I'd say, improvements there too!
- black horsie is a Roach too (with subtitles on) I can forgive them
- Otto out there with the plague of '21 ??? Brooooooooo
- Fringilla absolutely deserves to live her best life, yes queen. Also Cahirs first little breakdown??
- so many book scenes I enjoyed gosh YES. I already said that but the Jaskier&Ciri one guys I melted-
- the pacing felt at times a little weird? With weird interceptions of scenes at times, like the wild hunt one at the end of episode 3(?). But that was just a minor thing that made me go. Hmm? 🤨
- I LOVE THAT VALDO IS JUST A GUY. He is just a guy! A funny little man that sings the equivalent of medieval, sappy, cliched boyband songs about love, ppfpfpf. Jaskier you PETTY bitch it's like wanting the Taylor Swift of the continent to die and I love him for it - this is the first season that I could just. watch again? right after finishing??? what a quality improvement!!
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zanarkand-dreaming · 3 months
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Just some episode 1 ramblings:
The establishing shots of the show are beautiful right out the gate. Breathtaking. They did a really good job fleshing out the locations.
Not gonna lie, I did worry about the bending looking a little less impactful in live action, but that's not the case. The choreography and vfx work is stunning.
The genocide was brutal, and I was crying the entire time.
Also, people are being jackasses. Gran Gran did great. She really felt like a wise elder who's seen a lot in her time.
Sokka's sexism is also definitely there, don't fret. It actually kinda got to me more because it felt so realistic and you can get a better sense of where it comes from. Like, I have people in my life who act just like that, and it makes my skin crawl. That being said, I really liked it. Can't wait to see him evolve and if it affects Katara's storyline at all.
Speaking of Katara, I can already tell her arc is gonna be more of a slow burn and I love that. She's not exactly quiet and submissive, but she doesn't really question Sokka too much either. I have a feeling that as she progresses with her bending and steps into herself more, we'll see that build up of feminine rage and have her express herself more assertively.
Zuko is great! There's a desperation to him that's so palpable that it makes you slightly root for him without even knowing his backstory. Plus, Dallas Liu's martial arts skills are so good!! Whenever he bends, I'm stunned. He really is Zuko.
All of the actors are giving it their all and feel so true to the characters. I can't wait to see what they do with the rest of the story.
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lollytea · 4 months
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Unfortunately due to TOH being cut short by Disney a lot of character arcs and more storyline could not be fully fleshed out and finished as Dana had to wrap up everybody’s story in just a few episodes
I'm fully aware that Disney's intervention is responsible for a lot of the plotlines getting suffocated. Which is why I don't think it's fair to go harassing crew members with "why didn't THIS happen??" and all that, because nobody really knows what they endured working on those final episodes and how much they had to cut and rewrite. But from things Dana has said, it was likely a very stressful and exhausting experience. So I don't like to make assumptions about the crew being incompetent. Nobody knows how the season WOULD have turned out if they had been granted full creative freedom and breathing room to develop it to their hearts content.
However, me not directing personal ire towards the crew doesn't mean that I think that the show is immune to criticism. Its flawed. It might not be entirely the crew's fault but that doesn't mean we can't talk about how it's flawed. If anything, I think acknowledging and dissecting its weaknesses is a good learning opportunity for what we should consider when creating our own stories.
Season 3 is a bit of a mess. There's good stuff. There's some less than good stuff. I think ultimately, as a story about Luz, King and Eda, it knocks it out of the park. When they were left with no other option, they decided to prioritize the writing of their three protagonists and I think that was the correct choice.
But I've been thinking about the three specials and how they stand on their own, quality wise, and honestly, there's valid criticism to be said that is completely unrelated to the shortening.
Bear in mind that the crew has known since Follies that the show was getting cut short and they needed to start wrapping up loose ends. So it's not like they started writing Thanks to Them believing it was the first of 20+ more episodes. They knew that they were going to be writing a 40 minute special. So the execution had to be tight, concise and satisfying, right?
Well...it was....weird. Definitely fun. Good for fan service. The main hook was the witch kids navigating the human world in their dorky witchy way. And initially, that was enough. But once the novelty of that wears off and we focus on the plot of the special, what do we have left?
Thanks to Them is very guilty of lore baiting. Dropping in stuff that they know damn well that they're never going to elaborate on, leaving the audience with a feeling of intrigue that is never going to be satiated.
I personally think that is just bad writing. They knew they didn't have a full season 3 and rather than rewrite the means of which the hexsquads finds answers, they still made the choice to drop in what are most likely vague ideas from the initial draft.
I think, if they had no intention of developing it in future specials, there was no point to that scene of Masha telling the Wittebane story. It was just...filler. To stretch out the running time. Which is....kind of precious. Only 40 minutes. If you're obsessive enough about lore, you already knew the story from the Hollow Mind paintings. That scene was for casual viewers. Which is useless, because there's no point in casual viewers learning about Evelyn and Caleb because it never went anywhere.
Also. I personally think that if there was any value to learning the Wittebane lore without making it plot relevant, it would be for the sake of character development. We wanted to know how the kids would react to this knowledge.
Well how did they react?
*Shrug* They seemed a little unnerved but they kinda forgot about it the second they got off the hayride.
So what was the point of all that? What was the point?
Is it because we wanted "Goodbye, Evelyn," to be more of gut punch?
Was it worth it? Was "Goodbye, Evelyn" worth it? We know fucking nothing about Evelyn.
I think the rebus was a stupid and lazy means for the kids to discover Titan's blood. You introduce this mysterious object that was hidden under the floorboards and then you just use it as a plot device.
When the kids uncover the rebus and find the secret code inside, the viewer is not thinking about how it can be used as a means to an end (finding blood) The viewer is thinking "what the fuck is that thing and how did it get there and how did Flapjack know it was there?"
Questions that will not be answered <333
ALL IM SAYING is that I'm sure the crew could have come up with another way for the kids to have a Titan's blood treasure hunt. Maybe they could have dug a little more into the history of Gravesfield and follow leads on weird things happening on this one spot in the graveyard (which turns out to be because there's magical energy there, revealed when Luz realizes she can use glyphs)
I just think that if you're gonna leave the mystery box a mystery, you shouldn't have included it.
And I know. Its subtle storytelling. There's elements of what could have been a far more complex story and they're leaving hints of it here and there.
Well the thing about that is I think the hints are very unsatisfying and weaken the episode's plot significantly.
Also I don't think they should get to just pick and choose what parts of the lore are subtle and what parts are ham-fisted.
YES we are going to be reminded like three times that Flapjack is being secretive and hiding things from Hunter.
NO we are never going to get a payoff for that because he gets shanked and dies first.
BUT!! BUT!! If you squint, its IMPLIED that Flapjack belonged to Evelyn and blah blah blah
You don't get to rub things in the audience face and then choose to be all subtle about it at the last minute. Pick one or the other.
Anyway....I think they could have written Thanks to Them as more of an intriguing and suspenseful horror mystery where they spend forty minutes gathering clues and everything finally clicks together at the very end. That's not what we got.
We got a very weak attempt on the Hexsquad's part to be little detectives, but like a minute of screen time was devoted to them dicking around in a library, a costume shop, and a zoo.
I don't think we can blame the shortening for this.
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neverevan · 21 days
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Someone needs to tell tim about relationship-baiting because no it's not really queerbaiting but if he didn't/doesn't intend on going anywhere with how he wrote them, it could feel like relationship-baiting to fans. Especially now that he's going a different way even though he *could* go with buddie on abc. He knows exactly if he gave a definite no on buddie, a lot of people would stop watching. So him saying hey I gave you those scenes just to make you happy felt... :/ not good. He has every right to do what he wants with his characters but yeah that was a weird thing to say
okay, I am absolutely not trying to be mean here, but this is such a stupid way of looking at it.
1) relationship baiting? could've gone that way? we got bi Buck confirmed after 7 seasons. I'm sorry if that's not a good enough of a story for you, because it doesn't involve being attracted to Eddie. it is strategically and storytelling-wise more expandable, interesting and provides a better base for an eventual buddie storyline if that's the direction they want to go into than getting them together straight off the bat.
we got authentic, good bi rep without having the character feminised to fit a stereotypical queer role on TV. it's a huge fucking deal. so what if you have to wait for buddie a bit longer? does that mean it's never gonna happen? cuz how is that baiting if that's what we get in the long run?
and even if we don't get it, it's not bait to show two male friends being close after spending about 100+ hours a week together and going through trauma after trauma together. it doesn't have to be romantic. it can be. it doesn't have to be.
2) wanting to make the fans happy by giving them their most favourite guys finally hanging out and having fun and giving moments of them being so close again? yeah, I don't see how that's weird, I'm sorry. Tim knows we love them and that we love to see them together; giving us scenes with them is a kindess on his part and is clearly something that makes fans happy, if not being able to see a single scene of 2-minute of them singing was enough to warrant actual death threats??
Tim is out there doing something for the fans and you guys are crying about it and poking holes at his words. this is why we're not getting shit. and ngl if people get louder and meaner, I full on won't blame Tim to not go there with buddie at all, cuz why would he reward that behaviour?
watch the show. enjoy what we get cuz we've been getting A LOT of good stuff this season. major television history stuff actually. we are renewed for another season. stop rushing shit. if the story goes there, it'll be because it'll make sense. just be grateful for once, I beg.
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leolingo · 7 months
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(long post about purgatory and meta and rp)
sigh one thing ive been thinking is that it feels a bit unfair to see so many people complaining or doomposting over how purgatory affects the overarching qsmp rp story or how it ~interrupted arcs~ or is ~disturbing current storylines~ or ~narratively unsatisfying~ like. Sure. its a bit abrupt and most players were caught off guard because lore-wise it stems from the federation which means none of them were told about anything beforehand
but... its only been three days. maybe we could have a little faith? like idk ill be soooooo out there rn and say that maybe the admins did this now for a reason. maybe itll make sense later on. we already see lore repercussions with elquackity and his motives and all the nods to the eggs.
theres fair criticism to be made (when done respectfully) if youre mainly here for the roleplay but i feel like we sometimes need to remind ourselves that the qsmp storytelling is a VERY ambitious project. lmao. imagine being the writing team and trying to wrangle 20+ characters with distinct points of view and journeys on an ever-changing story because of the very nature of live rp. its practically IMPOSSIBLE to tie up every loose end neatly and at this point i dont think we should expect that. keeping up momentum with all plotlines must also be pretty hard, cc's schedules and outside factors like server programming and building and mod tweaking and all those meta elements considered and so on and so on
i DO also want the story to move forward and be cohesive and make sense in a satisfactory way. like i really do!!!!!!! but i try to understand that thats not ALL the qsmp is about. from the start quackity said the server wouldn't be exclusive to the rp aspect. it sure is that way right now, but thats because most of the active members are VERY passionate about roleplaying. thats a good thing! they have fun and its fun to watch and the experience is mostly good for everyone because it corresponds to their expectations to an extent
the thing about purgatory is that i feel like its a lot more meta than most people doomposting realize. it ties into the story, sure, but to me it feels like the sudden switch in environment and vibes and stakes isnt actually catered to the rp and thats FINE. like thats not what it exists for and thats fineeeeeee
pac for one has said he appreciates the event for the change of pace, though its very hard (lol), because regular qsmp was starting to feel a bit stale to him and he was kind of running out of things to do. THATS A GREAT THING! managing player engagement like that is awesome and sometimes necessary. YES, purgatory caters to a very different playstyle than what we're used to -- and thats one of its strenghts.
a lot of hispanic creators have also felt this!!!! roier, rivers and carre most prominently have been VERY excited about this event because its similar in format to a lot of spanish speaking events like mc extremo and such. a lot of these players are also not particularly interested in rp-ing and had not been logging on very often prior to purgatory.
even roleplay regulars like tubbo, fit and bbh have shown interest in purgatory for the competitive nature of the setting!!! thats cool too!!!! something different, new possibilities to play around with. thats what the events should be about. kudos to the admins and dev teams for attempting it in such a big scale. their effort shows and all the mechanics weve seen are really fucking cool
i love the roleplay!!!!!! its one of my favorite parts of the qsmp!!!!!! but its not ALL there is and it shouldnt be! non rp-oriented creators are also part of the project and deserve to have a little fun too -- not to mention a big chunk of the hispanic fan community that has blown up twitter with support bc what we have rn is similar to events they already love!!!!!!! im glad to see so many of them get excited again!!!!!!
at the end of the day, qsmp is a LONG long term project, and purgatory ends in two weeks. by the time its over, we can all choose to engage with it as we wish. it can be a big filler episode in your mind, if you want. it can be just for fun..... otherwise, if its not fun, your regularly scheduled qsmp will be back soon anyway :3 its fine to not like it, its fine to have something negative to say about it if properly tagged and not like. crazy entitled or blown out of proportion for what this situation is.
i just hope we can all manage our online experiences accordingly and avoid making things less enjoyable for each other. this is supposed to be fun
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aangarchy · 3 months
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Netflix atla live action review ep 7-8
Home stretch baby. I figured since i love the source material i should just be able to enjoy it, or at least be entertained by it somewhat. But even that was just not possible. I pirated it after the first three episodes just bc i didn't want to give netflix the satisfaction of a view.
It's not so much the acting, the costumes or even the bad/mediocre cgi, it's the writing. It's an absolute shitshow, a mess of the highest caliber. For someone who claims to love the source material, it really seems like Albert Kim didn't understand why a lot of the things in the original worked the way they did. Things that are important for character growth got removed, and lore that we normally don't see til later on in the show (or even in a completely different story within this universe!!) got crammed in. For no good reason too bc it doesn't really add anything, just gives us another obstacle or useless exposition that's supposed to explain another useless thing they added.
Both of the last episodes take place in the north pole. This makes sense somewhat because in the original all three of the last episodes took place there. The reason they did this in the original is to have room for all of the stories that still need to take place (pakku, zuko, spirit world, koh, waterbending training, sokka and yue etc.) However in this version, even though minutes wise we have more time, we have less story. Like way less. Also episode 7 proportionally is much shorter than 8 and it really gives issues with pacing.
Let's start with what annoyed me most. Where is the waterbending training? Where is it? The season's title is Water and Aang bent ZERO water this entire season unless he was in the avatar state. Katara "trains" yes, but it's mostly practicing moves she found on the scroll (which gran gran just gave to her? Why didn't this woman give it to her sooner???). She gets NO guidance from anyone, and the way she gets better at bending each time is because a BOY told her encouraging things. A BOY. In the OG we get Pakku saying "raw talent alone is not enough", which makes sense because bending in this universe is an extension of martial arts, and you have to train to become good at martial arts. This LA show however treated bending like a magic power, basically giving some mumbo jumbo about balance and a clear head and think of the people you love to become a better bender. And while yes, your mental headspace also is important (as highlighted in the original where zuko couldn't bend anymore bc he had no aggression left) it wasn't the only factor, it wasn't even the main factor.
When we arrive at the North Pole, Pakku and the chief of the North both expect Aang to help with battle strategy in order to stop the attack bc they're already aware it's coming. Aang tells them he doesn't really know how (wtf were they even expecting it mean that is a whole 12yr old) and they turn away going "guess we can't count on the avatar" like? Dude?? If they have such good intel that they already know the fire nation is preparing an attack, and that the Avatar is alive, how tf did you not hear that the Avatar is also 12 years old and far from a master of the four elements? Idk this weirded me out.
They removed the deserter episode, which means Aang doesn't renounce firebending, which means we get no storyline of Aang dealing with his conflicted feelings surrounding firebending because fire gives life, not just destruction. Katara also doesn't find out she can heal naturally. We just get told that healing is just a thing all waterbenders can do if they train for it. Katara's necklace has no significance at all in the story currently. Yugoda doesn't recognize that Katara is Kanna's granddaughter. Katara's gran gran being from the north originally doesn't play part in the story at all. Katara doesn't even once utter the words "this necklace used to be my mother's". Idk why that bothers me so much but it does. They also removed her rage at not being allowed to fight. Sure this show's Katara also goes to fight Pakku, but literally everytime she speaks she just sounds reasonable. She fights him not because she's So Enraged at not being allowed to become the master she's meant to be, but because the script demands it. She says it so matter of factly too. She's like a mellowed out shell of who Katara is supposed to be. I feel like this overall for her character in this show btw. I don't blame Kiawentiio bc i saw clips of her performance in other works (anne with an e notably) and she's good. This genuinely just seems like poor writing and directing. They removed all of Katara's passion. She's not warm, she's not feisty, she's not angry, she's not nurturing, she's also not flawed at all. I hate to say it but in this version she's giving Mary Sue, especially bc she just learns waterbending on her own, and then gets called a master out of nowhere. That's not how that's supposed to work. You're supposed to earn the term master.
Let's talk about Yue. Amber Midthunder is a great actress, but damn, that wig. Their budget was over 100 million dollars and yet they couldn't give my girl a lace front? Her wig was so structured and stiff, and if it were any other context like cosplay or a drag show this would have been perfect. Now it just looked really unnatural and instead of the hair being platinum it was gray. Yue's character got given more to do here. They changed the story to have her break her own engagement, but it's implied that the reason she did this is bc she met Sokka in the spirit world and... fell in love? Idk it was a bit weird. Both Suki and Yue were inexplicably entranced with Sokka. In the OG it's implied that Yue likes Sokka bc he's so different from the boys in the north, kind of like a city girl falling in love with a country boy. But here it feels different, he doesn't stand out at all compared to the other boys, and Hahn isn't a dickhead like the OG. I will say i like that Yue is a stronger character here. She takes charge of her own destiny and she is the one to realize that she can save the moon spirit, and wasn't told by someone else that she could do it. I am confused by them making her a waterbender, but i'm not mad at that change per se. I liked her sacrifice scene, her own acting was great. Sokka however... i genuinely burst out laughing, like so loud. The zoom in on his face, the expression, it was too much and too little at once. Overall, Yue's story was okay. Was it better than the original? Debatable. But it wasn't bad and that's a win.
We get Avatar Kuruk way earlier than we originally got him. I'm still kind of confused about the whole "you can talk to past Avatars but only in their shrine with their statue" thing, because if that's the case how in the hell is Aang ever gonna ask advice from Roku (or Kyoshi, since the writers clearly have a bias towards her and want to make her the main Avatar guide ig) without having to travel all the way to the shrine? Can they only talk in the one specific shrine or can we take a miniature set of Avatar action figures with us just in case we ever need advice? Also this lore abt the shrines and statues is flawed at best bc later on Kuruk shows up for Aang during the fight, while they're not present at the shrine. Either way, Kuruk was far from the go with the flow Avatar he was characterized as in the original. I know that we got some insight into Kuruk's story in the Kyoshi novels, and turns out it's a lot darker than expected, but Kuruk never let that change his character. He always remained chill, or at least kept up the facade, and i don't think OG Kuruk would be the type of man that is angry about how his life turned out. In this version, Kuruk is this scared, mean, bitter man who is really unsatisfied with his destiny, which he lashed out at Aang for. He seemed really angry at Aang to for no good reason. We're also not supposed to know this part about Kuruk's life yet. It's too much information and de waste time learning about his life story, the only reason we learn it in the first place is to explain the Special Spirit Killing Knife. Also the actor for Kuruk.... yikes bro. Idk which hallmark movie they pulled him from but he and his stupid polar bear hat looked like ass the whole time.
So there's this weird part about Kuruk having a Special Knife that is able to kill spirits. Idk if this is a thing from the Kyoshi novels that also made it into this show bc truth be told i haven't made it far into those novels yet at all, but it was strange to me. Somehow Zhao has this knife. We don't know how he ended up getting it (did the fire sage give it to him? I didn't see it but i might have missed it) and we pretend that this is the Only Thing that can kill spirits even when the spirits are mortal. Doesn't that negate the fact that the spirits are mortal, if they can only be killed by a Special Knife? Also there's this weird convoluted part about how the spirits actually live in the spirit world and only cross to the physical world once every ice moon to know what it feels like to be "mortal" and choose a different "mortal" form each time and this time they happened to be fish. But still, they can Only Be Killed By The Special Knife. Huh? What's the purpose of this added extra lore? I saw someone say the underlying point is that it shouldn't be this easy to kill spirits but.... that's the whole idea behind the Ocean and Moon spirits having permanent mortal forms? Them being mortal and choosing a form as insignificant as a fish, constantly circling each other to represent the precarious balance between Ocean and Moon, a balance that can be thrown off very easily. The whole point was that they're fragile so why add all this extra exposition for no reason? Why make the spirits harder to kill if in the end you're still just gonna have a guy stabbing a wet bag and not some rough spirit killing battle?
Zhao also just gets told by the fire sage that killing the moon is a thing he can do. I don't like what this changes about Zhao's character. Zhao is supposed to be this cunning man. He's scary, determined, strategically inclined, but alas overconfident and willing to go too far which ends up being his downfall. His ambition is what led him to do his own research by visiting a spirit library to find any weakness he could potentially exploit, and that's precisely what he found. In the original, Zhao always fought for his own career. His own accomplishments got him the tools to try and beat Zuko in the Avatar race. But in this version, Zhao just keeps getting handed things. He's a slippery snake that plays friends with Zuko and then tries to steal the glory from under his nose. He gets handed the archers, he gets handed the information on the moon spirit, he gets handed a war balloon (which completely ruins the surprise of the fire nation suddenly having air power at the invasion), and he gets helped by Azula of all people. It makes him look a bit chumpy in this story, and it really worsens his villain qualities.
On a completely other note, this LA seems to have a thing for making adults yell at a 12yr old Avatar for leaving the world behind, and it doesn't make any sense, because in this story Aang left on Appa for a joyride to clear his head. Aang didn't purposely leave. He had every intention of returning after an hour. Yet every adult in this show, even the past Avatars that know damn well Aang didn't flee from his responsibilities, yells at him bc he accidentally got encased in ice. And somehow this Aang gets made to feel worse about it than OG Aang even though he deserves it way less bc this Aang didn't actually run away! I don't like what this changes about Aang's character. In the OG, Aang has one fatal character flaw and that's avoiding responsibility. He runs away, and has problems with taking accountability for what his actions cost the world. He goofs around, plays games and likes to have fun to avoid having to face his destiny, all while carrying the guilt and blame for the century war. It's a huge part of Aang's character journey. The guilt he feels isn't misplaced bc Aang knows he ran off, and he knows that the world is in its current state because of his decision. In the end he takes responsibility by showing up to the fight with Ozai alone. In this LA, even though by all means Aang shouldn't feel responsible, he ends up taking responsibility right away. He goes to Kyoshi Island, not to goof around and ride giant koi, but because he knows he can talk to Kyoshi there. Kyoshi yells at him for leaving (again, why? She knows he didn't run away) and gives him a vision about the watertribe getting destroyed. Instead of panicking about it (like OG Aang did after finding out abt the comet) he just accepts that he needs to go and help. And while this Aang does get to have fun moments (i especially loved how in the first episode he sees playing watertribe children and immediately joins them, that was quintessential Aang), he just seems very down and serious a lot of the time. He's scared of people getting hurt and is very worried abt the safety of his friends to the point where he agrees with Pakku and tells Katara she shouldn't fight. It's not Aang at all bc OG Aang was rooting for Katara when she fought Pakku. To sum it up: i think the casting for Aang was perfect. A cute southeast asian skater kid that loves to have fun and genuinely just looked the part? Brilliant! I am genuinely not upset at Gordon's performance at all (although sometimes i wish he'd enunciate a bit better). But the writing messed up the character so much that i couldn't even feel the joy for having the perfect looking Aang. I will say Koifish Godzilla (Koizilla if you will) looked dope. What did confuse me abt the Koizilla scenes is that sometimes there was no music (which is a choice i often like bc it gives the scene extra gravitas) and then sometimes there was a majestic score playing in the back, like they couldn't choose how they were gonna execute it and just picked both. I know that's nitpicky but it bothered me nonetheless.
Speaking of Koizilla. Wtf was that thing they added about Aang "succumbing" to the ocean spirit and being "lost"? They didn't even explain it at all, but both Yue and Iroh talked about how Aang would be lost forever now. We don't get a why, we don't get a how. And "lost" is such a vague word for it too. Like would his spirit be lost and only his body remain? Would he be completely swallowed up by the ocean? Would he remain Koizilla, forever rampaging at the ice wall? They added this for extra tension i guess, but it doesn't really work when only minutes later Aang is able to return no problem bc Katara talked him out of it, so we don't even get to find out what "he'll be lost forever" means. Also: the scene with Katara talking Aang out of it was cute, but the execution was weird. Originally Katara gives this speech when Aang goes Avatar state at the southern airtemple. I like that they still kept Katara's speech to Aang bc it highlights their bond which is especially important for later on in the show, but I don't like how now Katara had to give this really heartfelt emotional speech to Aang in front of everyone else at the northern watertribe. It's supposed to be quite an intimate moment between her, Sokka and Aang as a new family, they're supposed to promise they won't let anyone harm him, which eventually calms him down. Here though Katara's just yelling these words at him in front of everyone and all the intimacy is gone. It also doesn't work as well bc we barely got any time of the gaang bonding. They spend episode 3-6 apart most of the time, so really they shouldn't feel this bond towards each other just yet. Because this LA removed a lot of the side adventures, we don't get the feeling that these kids have known each other for months.
Another thing they removed is Appa and Momo as characters. In the original they each get their own moments, we even got one whole episode with Appa as the main character (which won an award btw). Here though, Appa is solely used as a transportation animal and Momo... honestly i don't even remember what he does but i think it's mostly a small comedic bit? Also he hands the acorn to one of the characters. This is a bad change bc in these episodes Momo gets hurt so bad he nearly dies, and it has no emotional impact at all bc he's just an accessory in this story. I felt no emotional attachment to Momo and he just has no personality. I wonder how this choice is gonna play out when we get the kidnapped Appa story bc so far it's not looking good.
Anyway, for positives. I warmed up on Dallas's performance a lot, i wasn't that mad at Ian Ousley's performance and there were moments where he genuinely made me laugh. The cgi for the creatures was decent, but for the backgrounds it looked horrible. I liked that they showed how devastating the Seige of the North ended up being, with the unnamed kid and Hahn both dying. I liked the effect showing those two had on our main characters. I liked when Aang, Sokka and Katara all worked together taking out that one firenation ship. I liked the way they showed Sokka and Yue bonding. I really warmed up to the costumes as well, i still wish they dirtied it up a little to make them look less new.
There's probably some more positives but they're really minor compared to the negatives and also my brain is just done atp. I'm never gonna rewatch it for more analysis either bc i don't think i'll survive it lol. I might make another post abt my opinion on the show as a whole? Like an overall summary? Bc this shit is VERY long and i do apologize. If you made it this far, uhm. Thanks for caring abt my opinion so much that you sat down for like 10 minutes to read my angry yapping? I appreciate it.
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Anyway bye
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imagitory · 6 months
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Review: Wish (2023) [SPOILERS]
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Evening, everyone! Tonight my mother and I went to go see Disney's most recent film, Wish, which fortunately came to theaters in my area right before its formal American release date. I'd been very curious to see how this tribute to Disney's last 100 years of filmmaking would turn out, and now that I've seen it...well, I have to be honest, I was a little disappointed. I want to be very clear both that I was going into this with a rather sunny outlook and that there are things I really liked in this film...but overall, it felt like a lot of the good ideas it had were only half-baked, and I found myself -- forgive me -- "wishing for something more" than what we got.
For a more comprehensive deep-dive...a cut!
The Good!
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+The single best element in this film for me was Chris Pine's performance as our villain, Magnifico. There are definitely some things I can critique about Magnifico's overall storyline and "character arc" further down, but Chris was clearly having a grand old time being an egotistical, sassy jerkwad, and it totally showed. Even in his villain song This is The Thanks I Get?, which just screamed "passive-aggressive abusive parent," you can hear how much fun Chris was having in the studio, recording it. I just about always enjoyed when Magnifico was on screen, and I actually did really like the idea that a lot of his villainy is rooted in him being obsessed with control over everyone and everything. In a weird way, Magnifico's turn to the Dark Side parallels Anakin Skywalker's in the sense that he lost so much in the past that he's determined to never lose anything important to him again -- especially the power he's accrued to make himself feel strong, after having felt so powerless. I find that very interesting, and I kind of wish that aspect was really highlighted more in the story, but we'll talk about that later.
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+Asha was a likable enough heroine, even if I found her to be a lot like a two-way fusion of Mulan and Anna placed in a vaguely Snow-White-ish role in her clearly Seven-Dwarf-inspired friend group. Ariana DeBose portrayed her rather well, both acting and singing-wise. I also liked the "social justice" bent to Asha's character where she wants better things not just for herself and her family, but also Rosas overall -- in the French translation of her main song "This Wish," they even push this further by having Asha wish "to see the world happy again someday." We haven't seen a heroine really express this kind of desire for a positive change in the world since Esmeralda in The Hunchback of Notre Dame, and that's cool! Plus representation in mainstream media for previously underrepresented groups is always nice. ^.^
+As much as I don't think they all got enough focus as individuals, I liked Asha's friend group! Especially the fact that it is a friend group made up of people that are around the same age as our protagonist, which -- let's be honest -- isn't that common for Disney heroines. Often with "sidekick groups," you're more likely to have situations like Cinderella with the mice (who are more like cutesy sidekicks than equals) or Snow White with the Dwarfs (who are all quite a bit older than our heroine)...so a friend group made up of peers with their own personalities and motivations was kind of fun.
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+The setting of Rosas itself could be pretty. I liked a lot of the Mediterranean-inspired architecture, especially inside Magnifico's tower.
+The combination of 3D and 2D-esque animation was also interesting! It really served to give the film its own distinctive visual style that sets it apart from other Disney projects, which I always appreciate.
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+Star was...cute. Obviously just designed to sell plushies and definitely reminded me way too much of Kirby, but cute enough. I do think it's kind of cool that they're never gendered at all in the entire movie, because it'd be silly to think of a sweet little androgynous ball of stardust as being specifically male or female.
+I liked the idea of Simon "betraying" Asha, only to be turned into a pawn by Magnifico in the process, but not being treated unsympathetically by the story for it. Didn't love the full execution of the idea, but hey, that's what the negative section is for.
+The idea of everyone finding the power inside of themselves to stand up against Magnifico (because they're "all stars," and presumably all have the magic needed to make their wishes come true) was a little predictable, but still sweet. I have problems with how the film wrote it (which we'll get to), but the idea itself was wholesome and fitting.
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+I like several of the songs, just on their own -- I added This Wish and Knowing What I Know Now on my ITunes as soon as I first heard them prior to the film's release, and now I've added At All Costs too: it's a really pretty duet! (Gorgeous work, Chris and Ariana!) I'll leave my praise here, though, because sadly the soundtrack is going to get a lot of discussion in the less positive section.
The Not-So-Good...
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+This film being "Disney's 100th anniversary film" really got in the way of this movie telling a compelling and unique story sometimes. The whole movie really twisted itself into a pretzel trying to check off all the usual Disney tropes, and there were points that certain choices made the story seem incredibly stilted. For instance, one common Disney trope is a dead parent, so of course Asha has lost her father -- but we learn so little about him and he ends up playing such a small role in Asha's arc and story that it seems like an unnecessary detail. Asha's grandfather honestly plays more of a role in Asha's motivation throughout most of the film, so it would've made just as much sense to have Asha's grandfather be the one who believed in stars having power, rather than her father. Another example is the concept of the cute animal sidekick who's just there to make jokes -- as much as Valentino the goat didn't annoy me personally, he added just about nothing of value to the story whatsoever aside from comic relief, in contrast to other funny sidekicks like Sebastian from The Little Mermaid or Olaf from Frozen, who also serve a plot purpose and have a developed relationship with the protagonists. Then there's Asha being cut from the same "naive, awkward, wide-eyed idealist" cloth as many of our Disney Revival heroines like Anna, Rapunzel, and up to a certain point even Mirabel are; Star being in a similar vein to cutesy, innocent sidekicks like Pua, Crikee, and Baymax while Valentino is more akin to sassier, comic ones like Mushu and Sisu; her friends literally being based on the Seven Dwarfs from Snow White; our heroine getting a pretty standard "I Want" song and the villain getting his own solo number that doesn't really take any risks...oh yes, and we mustn't forget the trope of the Storybook opening, which (I'm sorry) I know was supposed to be a reference to Snow White, Cinderella, and Enchanted, but just gave me Shrek vibes the entire time. I was waiting for Shrek to rip out the page and use it for toilet paper any minute. It just felt a lot of the time like the movie was very paint-by-numbers, rather than throwing in much that was surprising or different.
+This isn't even touching all of the pointless meta references to other Disney movies. Asha wearing the Fairy Godmother's cloak and getting a wand like hers at the end -- the mushrooms crowing "we love crazy!" the way Hans did in Love is an Open Door -- Asha riding the reindeer the way Kristoff did in Frozen 2 -- Magnifico using green smoke hands a la Ursula -- the ending with those obvious Wendy and Peter Pan look-alikes, come on, really??? That was just painful.
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+As much as Magnifico was an awesome idea for a character and Chris Pine's performance was beyond entertaining, the movie did not always write him as well as they could've. From the very start, we see this guy is an egotistical control freak -- obsessed with his own image, incredibly hard-to-please, arrogant, vain, desperate for attention and unwavering praise and adoration from all of his subjects, and determined to keep an iron grip on everyone else's wishes because of the power it gives him. He's ALREADY a terrible person, from the start -- and yet the film tries to introduce this dark magic book that gets no explanation or backstory whatsoever and has no real characterization or presence, so it leaves no real impact on the audience corrupting him and making him a bad person, when it didn't need to! Magnifico was already the villain this film needed! Just let him fall head-first into madness without the book prompting anything! Even if Magnifico "lost everything" in the past, that doesn't make him a good person, if he takes everyone's wishes away from them and hoards them all to himself, only to grant a few now and again when it would make him look good.
+This above point actually leads nicely into one change I really, really wish the film had been ballsy enough to make -- have Asha already be Magnifico's apprentice, not trying to become it at the start of the story. Give our villain and hero a real relationship, with history that started before the events of this film! Asha lost her father at the age of 12...how interesting would it have been -- whether to make Magnifico more of an anti-villain or show how manipulative he really is -- if he'd tried to fill that fatherly role for our main character and twist her to serve his ends? What if At All Costs was rewritten to be about Magnifico not just being determined to hold onto all of the kingdom's wishes, but also this apprentice he sees as an extension of him and his legacy, while Asha is determined to protect this Star she's accidentally summoned and the suppressed wish of hers it represents? This change would've made Asha's break with Magnifico so much more powerful for both of them -- it would've both justified Magnifico's descent into madness and given Asha more reason to feel like it was her responsibility to stop Magnifico. You even could've then played more with Asha's relationship with Queen Amaya too, in this kind of a scenario.
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+Oh yeah, and on that note, Queen Amaya. OOH, this really annoyed me -- okay. So this woman is supposed to be a good guy, in this story. But as I touched on earlier, Magnifico was already a pretty awful person, hoarding people's wishes away in order to make himself powerful. Was Amaya truly so blind to that? Did she truly never question anything, ever? But no, really, she only turns on Magnifico after he starts using the dark magic book and actively threatens her. Only that makes her turn from him, and it's pretty damn immediate. Now okay, I hear you saying, it's like Amaya sings in Knowing What I Know Now, right? "The good in him, I've watched it melt // I was blinded by the love I felt"? Excuse me, lady -- but Magnifico wasn't a good person, before. He was just playing a part so as to stay powerful and adored by the masses. And if the story wants to claim otherwise, and act like that dark magic book was responsible for Magnifico going bad, then why would our Queen decide to keep him locked up in his staff's crystal forever? If the book was responsible, then Magnifico would be the Frodo or Golum to the book's One Ring -- he'd be a victim, in such a scenario: one in need of help and pity, not punishment. So either Amaya is a selfish person who only cared about her husband's mistreatment of others when it affected her, or she's a needlessly cruel person who decides to punish her husband for a vice that anyone could fall prey to. Either way, I don't want this woman ruling anyone! Make this woman a straight-up villain, same as her husband, and have the whole monarchy come crashing down after she and Magnifico both go down in flames! VIVE LA RESISTANCE! (Playing into my idea with Asha being Magnifico's apprentice all along, maybe there could even be a twist on the Evil Stepmother trope with Amaya, where she's jealous of how much Magnifico has tried to groom Asha as his apprentice, rather than spending time and/or starting a family with her or something.)
+As I touched on earlier, there wasn't even close to enough time to develop all of these characters properly. Since our heroine and friends are most similar to Snow White and her friends the Seven Dwarfs, let's compare cast size. Snow White is 83 minutes long and has a cast of ten (Snow, the Prince, the Queen, and the Dwarfs) -- Wish is 95 minutes long and has a cast of fourteen (Asha, Magnifico, Star, Valentino, Amaya, Asha's mum and grandpa, and our seven Friends). This results in us getting the vague idea that "Grumpy" role Gabo is sweet on our "Bashful" role Bazeema, but no time to develop their relationship or give it any kind of conclusion; the others saying "Sneezy" role Safi apparently loves the castle chickens with no sympathetic explanation why, to the point that he gets super excited about a chicken growing to a giant size for no real reason; "Doc" role Dahlia having a crush on Magnifico that is then dropped immediately after Asha turns against him; oldest kid and "Sleepy" role Simon feeling incomplete without the dream he gave Magnifico and "betraying" Asha as a result in an attempt to get it back, only to get stabbed in the back by Magnifico, and then have no time for a proper redemption after he's unhypnotized; Asha's grandfather turning on a dime about whether or not he wants to know what his wish was if Magnifico thought it was dangerous; Magnifico getting some justification in his backstory for his bad behavior, but Amaya's backstory being a complete black hole before she married Magnifico when you'd think it'd explain all the more why she stuck with him so long; and Asha's mum having her wish crushed to dust by Magnifico and then given back without us EVER LEARNING WHAT IT EVEN WAS IN THE FIRST PLACE, even after we see just about everyone else's wishes as soon as somebody picks it up and Asha's mum's wish gets picked up multiple times!! Come on, if you're going to set up NOT showing it, you may as well have a pay-off for it!! At least give us some moment where Asha's mum hugs her in relief and acknowledges that her daughter was her wish! That would've been a nice "aww" moment for everyone!
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+Okay, I said I was going to talk about my problem with the songs, so here goes. As I said before, I listened to the soundtrack before watching the movie, and even when I did, I could immediately sense a problem: these songs did not tell me much of anything about the movie, just on their own. Welcome to Rosas, which is pretty much just an exposition dump about the kingdom and how Magnifico founded it, didn't really paint a picture of our setting or characters much at all, the way opening songs like Belle or The Family Madrigal do. This Wish, although pretty, was something I could hear just as easily on the radio -- it didn't feel as tied or necessary to understanding our heroine the way something like Part of That World does. I'm a Star, quite frankly, felt like a lot of inspirational word salad, rather than anything particularly memorable or revelatory -- why else wouldn't it even be worthy of a musical salute in the reprise, where Asha remembers that she and everyone else are stars during the climax? Even after reading summaries of the plot and spoilers from the storybook for this film, I could not figure out for the life of me how At All Costs would fit organically into such a story, being sung by our villain and hero. It wasn't until I saw the film that I saw how the filmmakers decided to fit it in and honestly...the song didn't help tell that particular scene at all. It's a really pretty song and I like it a lot -- but it lacked any of the irony or contrast that kind of a scene that introduces the difference in focus between our hero and villain required. If the scene itself is needed to understand what's supposed to be going on while the song is playing, then the song is not effectively telling the story and is therefore unnecessary. There wasn't even a particularly Spanish or Mediterranean flair to the soundtrack to help set the stage, aside from the occasional flourish of castanets -- instead it sounded very contemporary, which I guess is appropriate, since it was largely written by pop composers rather than any musical theater talent.
+There were also points where the songs felt the urge to shove in a bunch of extra words just because, rather than have the words flow well and really mean something. I'm a Star is most guilty of this, of course, but even in This is the Thanks I Get?, we hear Magnifico gripe that "I let you live here for free and I don't even charge you rent" -- mate, THAT MEANS THE SAME THING! If you live somewhere for free, then you are NOT paying rent!
+Knowing What I Know Now is a bop and I like it (aside from Amaya's stupidity), but I'm sorry, all I can think when I hear it is "This is clearly trying to be Ready as I'll Ever Be from Tangled the Animated Series, but that song blows this out of the water." However fun the song can be, it would've been so much stronger if it actually addressed the contrast between the characters and revved us up for a big final battle, instead of it just being our eight underdeveloped characters psyching each other up.
+The idea of everyone being stars was a lovely idea, but the execution of Asha remembering this fact and using it to defeat Magnifico was terribly handled. First off, there was no revelatory phrase or action that prompted Asha to remember this fact, so her suddenly saying that "they're all stars" came out of nowhere. Second, even putting aside that there'd be no way any of her friends could hear Asha from all the way up on the tower if they're stuck in the courtyard below, there's no reason I can see for Asha's friends or family to know what the hell she was even TALKING about. They weren't there when the I'm a Star number happened! And the way that number made it seem, just based on the visuals, it looked like the "star" power came from a person's dream, since it's the same glow that returns to Asha's grandfather when he gets his dream back, but most of the town's dreams have been already yanked out by Magnifico at this point! I think the idea is that since everyone is a star, even with that big piece of them and the power accompanying it taken out, they still have enough stardust inside of them to be powerful enough to chase their heart's desires...but yeah, I'm sorry, for all the word salad I'm a Star threw around, this world-building aspect was really not made clear, and because of that and the lack of a proper callback to this plot turn, the climax didn't hit as strong as it should've.
Overall, this film felt a lot like a batch of unbaked chocolate chip cookies that someone decided to throw a bunch of brightly colored sprinkles on top of, just because they could. A lot of ideas just don't feel like they were fully developed, and there was a lot tossed in that didn't contribute to the overall taste or bring the disparate elements together in a cohesive whole, instead feeling more like a distraction than anything of actual substance. That doesn't mean I couldn't eat it -- I like eating cookie dough as much as the next person -- but that doesn't mean it felt like a complete, finished product worthy of great praise. Instead I'm left looking at the wasted potential and wishing the movie had carved out its own path more, one distinctive to itself, rather than just be a mashup of previous Disney concepts and tropes. I won't act like there's nothing to like here, nor that it's completely lacking in heart: I actually would love to see fandom for this movie re-imagine it in ways that could've improved the story and characters, because there were SO many good ideas here...but for me personally, this movie left me colder than it should've and -- like Asha after meeting Magnifico -- a bit disappointed.
So I make this wish...to have Disney make a film better than this.
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Overall Grade: C-
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This is reviews and ratings for the narrative/ fiction podcasts I have/ am listening to. This is mostly for me but if you want to use this as a recommendation go for it but be warned I'm not talking about plot or giving a description, there's no mentions of potentially triggering material so do your own research first if that's something your concerned about.
Welcome to Night Vale
-Night Vale owns my entire ass, no one does it better. I've been listening since the beginning and while I do think the quality has dipped a bit in the last few years its still really good. 9/10
The Magnus Archives
-Nearly perfect. Holds up and even improves with subsequent listens. The final season drags a bit imo but worth it in the end. 9/10
Old Gods of Appalachia
-really good story, gives you a lot to keep track of character wise but is written well enough that its not too hard and you can still follow the story if you forget some. 8/10
Moonbase Theta Out
-I can't wait for this to be over. Unfortunately, the storyline has a chokehold on me, and i need to know how it ends. Otherwise, i wouldn't be listening anymore. While there are several pretty good voice actors, there's enough bad ones that it's hard to listen to. Took the idea that characters should be flawed a little too far and made nearly every character completely insufferable. Nearly everytime a character is being given critical and emotional information it cuts away, in what I assume is an attempt to save the audience from listening to the same information over and over again, but instead it deprives the audience that look at how the character reacts to the information, which could go a long way in making them seem more fleshed out, instead you only see them emote in angry outbursts or melodramatic soliloquies (which is not helped by the subpar acting). 2/10
Death By Dying
-pretty funny but I don't think there's been enough episodes to make a educated review or rating
Hello from the Hallowoods
- very good overall. Good story, heartfelt and well written. Percy's story hits close to home for me, which sometimes makes me mad because he comes across as very weak and insecure and it gets on my nerves. But honestly that's less of a problem with the Percy or the writing and more of a problem of him being one of the very very few trans masc characters in existence so its extra disappointing when i find him irritating. Polly owns my ass, I would die for him. 8/10
Where the Stars Fell
-I binge listened up to the current season which I feel wasn't the way to go but it's still pretty enjoyable. 6/10
Midnight Burger
-Very funny. I love the characters and their dynamic and just the idea of a time a space traveling diner, it's beautiful. The beginning of this new arc confused me a bit but it's starting to come together. 7/10
We Fix Space Junk
- Very funny but with the underlying terror of what's going on with automnicon. Looking forward to new episodes. 6/10
The Sheridan Tapes
-started really strong but has been spending too much time on the characters agnst and not enough time actually progressing the story. At this point I'm just looking forward to a conclusion. 4/10
Camp Here and There
- it was pretty good, nothing exceptional but not bad but then I took a single glance at what was going on in the fandom and it was so obnoxious that it immediately ruined it for me. I feel bad lowering the rating due to the fandom but like, yikes. 2/10
SCP Readings
-very entertaining, easy to follow even if you don't have any prior knowledge about scp, which I do not. 7/10
The Amelia Project
-I think I'm to early in this one to make a solid judgement but I enjoy it so far. Venerio haunts me.
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sokkastyles · 6 months
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What are your thoughts on Pakku going to the SWT and he and Kanna becoming a couple again? Personally, it always felt really rushed/out of nowhere to me. Not that Pakku would go to the South to help rebuild, but that Kanna would accept him back into her life romantically or that it would take so little time for her to decide to do so.
It is rushed, and pretty questionable storytelling wise, and there's no real reason for it to happen. What is especially jarring about it, though, is how little Kanna gets a voice in this storyline.
I mean, forget for a minute the questionable choice of having a woman who went across a continent to flee an arranged marriage just get back together with that person after decades. Even if we accepted this as a choice the writers made, the problem is that we have no idea how Kanna felt at any time about any of it.
It seems like there was an attempt at character development there, but a lot of it is actually assumed by the fandom to fill in the gaps. All we're actually told in the series is that Kanna left because she didn't want to marry Pakku. I have seen some fans extrapolate that Kanna did love Pakku, but that what she wanted was a choice, and that's why she agrees to marry Pakku in the end, after Katara taught him How to Respect Women (another problematic trope that this series has a problem with in general). But even if we assume those things, all of that is still fanon. We aren't told any of this, how Kanna felt or why her feelings changed. Katara actually says that Kanna didn't love Pakku, and while Katara could have been incorrect, the problem is that we never actually get to hear from Kanna about it, at any point. Even when they get back together, we don't know why. All we hear is that Pakku says he made a new betrothal necklace for her.
It would have been very easy to fix this problem by just adding a few lines of dialogue to make Kanna's feelings more clear and present in the story. Maybe Pakku tells Katara how Kanna gave him an ultimatum and said that she would not be another man's prize. And then when the group sees Pakku again with the White Lotus, Pakku tells Katara how her bravery in standing up to him made him realize how he had lost Kanna through his own pigheadedness, and he proposed to her anew if only she would have him. In just a few lines of dialogue, we get a lot more of Kanna's agency and we see that Pakku has actually changed as a person. It's still problematic, but a lot more palatable.
Hell, you could even add in a line of dialogue about how Kanna is helping Pakku open up a school for female waterbenders now, and that would give us some sense of character development that would have helped us understand how their relationship developed. It also brings things nicely full circle from Kanna watching Hama and the other waterbenders from her village being taken away, and solves the exceptionalism issue that is part of the problem with that whole subplot, because we don't get so much of a sense that Pakku has actually learned to respect women vs learning to respect Katara because she is tough or because she is Kanna's granddaughter.
What's even more confusing is how the necklace came to symbolize what it does for Katara, and how that fits with the Pakku thing. It's my personal headcanon that Kanna passed it on to her daughter as a symbol of what she had overcome, of her own determination to be free, and Kya did the same thing with her daughter. Katara had to get her feminism from somewhere. But then that's hard to reconcile with a Kanna who was secretly pining for her lost love all these years and who would accept another necklace from the same dude.
The show just didn't bother to give Kanna a voice here, and that's the biggest problem.
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subwaytostardew · 2 months
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Subway to Stardew - Passenger Events - Saloon Part 2
This plays after you see the first saloon event (submas having lunch with Elliott!) and visit on a Friday after reaching 3 hearts with Elesa.
Commentary under the read-more!
Did you notice the sprites? No? Great! I finally stopped procrastinating and recolored their spritesheets so now they don't share the same brown outline and match vanilla style a bit more!
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Sprite-wise... they're over 80. Emmet's in his 90's.
So many sprites.....
Also... Elesa's back! We have a basic outline for what would happen in Elesa's events, but we haven't written anything for her yet... She has plans though! She's rounding up all the artists for it. Meanwhile, submas are still struggling with passenger relations.
Elesa's storyline is going to be fun to plan out but one of her B plots is making sure Ingo and Emmet take their breaks!
Elesa's fun. She's a bit awkward herself (girl can NOT keep a secret for the life of her) but she's doing things. Nimbasa trio share a braincell and they pass it around throughout this event.
We wanted to show a little more insight into their life in the valley and how others feel about them. This time, you're catching them on a bad day. One of my favorite things about Stardew is how everyone is very much flawed in some way and everyone is an unreliable narrator. I love how it just presents life in a run-down town as is and it's up to you to interpret whatever glimpses you get.
Trying to merge the two different media's in terms of tone and seriousness is a bit complex. Pokémon - as a franchise - is at the end of a the day; kid friendly. Stardew Valley, while may look happy go lucky and cute touches upon some really heavy topics.
We are basically skirting the lines here and there with the themes and even trying to make it in character for the Pokémon characters as well.
Taking a kid friendly characters and just trying to touch upon tough subjects while also trying not to seem OOC or off - is tough. So creative liberties it is.
Not everyone gets along in Stardew. I tried to emphasize that in Sebastian's distaste for submas. He would hate being their neighbor. He's cranky because he can't sleep in until 10:00 AM anymore because they're already at work before it turns 6:00 in the morning. Extreme opposites with their problems.
Sebastian and Submas DO NOT get along... They may tolerate each other at the end of the story but they just do not mix well.
I also think that Sebastian would just project a lot of his personal problems onto them... He already does that with Maru. He's not the best taking out his frustrations in the right direction. Haven't finished Maru's passenger event yet (another battle event...) but submas would be decently close with her since she has an interest in Pokemon and Sebastian would take that as "siding" against him. They are also decently aquainted with Demetrius which isn't the best for Sebastian's dad issues. He's not fond of the invasive species they brought in but they do appreciate infodumping to each other about mechanics and such.
Oh, Demetrius... I'm going to have fun with world building info-dumps with him. Ya'll like world building? Well, talk to the villagers, they may have a glimpse into things.
I do headcanon Demetrius (pretty much painfully canon...), Maru, and Sebastian as autistic themselves just like the Nimbasa trio. Unfortunately, that does not necessarily mean that they'll always have solidarity. For one, Sebastian's sensitivity to loud noises puts him at odds with Ingo. Submas fare better with the more infodumpy types.
Sibling relations are a sore subject for all of them so submas are horrified at even the thought of splitting tracks and hating each other because they have codependency issues; Sebastian has an inferiority complex and hates how they make him feel like even more of a failure because he doesn't like Maru. Neither parties are exactly healthy, but you can pick between who you're going for! (I was curious as to what the deal was with Sebastian so he was the first bachelor I married... I think you can tell that I divorced him.)
Sebastian has his issues... He was also going to be my first bachelor but uhh, I went with Harvey. I still love Sebastian as a character tho, he is really complex especially family dynamic wise. I do feel bad for him....
He does. I do appreciate how messy his family dynamic is, but I'm a little biased against him since I appreciate Maru and Demetrius more (sorry). I really like how he doesn't handle his issues healthily (I mean... look at Emmet.) and it's interesting to compare him to the other characters.
Like Sam! Sam's a good kid (college age 20 something year old...) and actually really emotionally mature even if he's a bit childish at times. Abigail... isn't quite all there yet but she has a strong sense of what's right and wrong. She's less hesitant than Sam when it comes to things, but Sam serves a bit as damage control here. I headcanon Sam and Abigail to have ADHD so they kind of have an idea about submas being autistic and what that entails, but it's not at the forefront of their mind. It doesn't help that their autism manifests in verrrrry different ways and they don't really know them all that well in the first place. It's a bit awkward between them but they're okay with each other.
We had a bit of fun determining the heart point changes between each route. Personally, I think friendship decreases are hilarious. Also if you don't back up anyone in this situation then... 🤨
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(1) Sebastian -
Ingo -100 | Emmet -250 | Sebastian +250 | Sam -5 | Abigail -15
(2) Ingo -
Ingo +40 | Emmet +5 | Sebastian -100 | Sam -20 | Abigail -25
(3) Emmet -
Ingo +25 | Emmet +30 | Sebastian -100 | Sam -5 | Abigail -5
(4) Sam and Abigail -
Ingo +20 | Emmet +5 | Sebastian -40 | Sam +50 | Abigail +50
(5) Nobody -
Ingo -50 | Emmet -200 | Sebastian -200 | Sam -50 | Abigail -50
I don't see friendship decreases as characters getting angry at you per se. It can always just be them feeling awkward and wanting to distance themselves from you for a bit. For example, if you reject Ingo in his 8 heart event, you get knocked down two hearts just so you can get more friendly-but-not-too-friendly dialogue before it stagnates again at 8 hearts.
The "true ending" is Sam and Abigail's route since they're fairly neutral picks. You should stand up for them! Sebastian would agree that him lashing out was wrong, but he just doesn't want to talk to you about it. Why would he? You would just lecture him or something.
Bad ending is not siding with anybody like a coward. Sebastian's being a bit of a bully here (mainly to a grown man a whole head taller than him, but still, his friends got caught in the crossfire) and if you're wishy-washy then that's just odd of you as the town's farmer and supposed protagonist that goes out of their way to befriend everyone. Not a good look.
Sebastian's route is a bit of a jab at how his romance plays out. A few people have mentioned Emmet and Sebastian being friends with each other under the reasoning that they're lonely autists (but mostly just being favorites, which I get) buuuut... Not sure why you would go for Sebastian when submas is right there. Pick one or the other. They're enemies here. I can't quite see them getting along past that surface-level analysis. Smoking alone is a hard No. from Emmet since birds are super sensitive to airborne toxins (so much so, you can't even have non-stick pans around them!) and he's protective over his defeatist of an Archeops.
Ingo's route is more for fun than anything. If you really want Ingo, you do get the most points with him for mentioning him, but he's confused as to why you're trying to win him over now of all times. He's concerned about Emmet first and foremost!
Emmet has trust issues so even the slightest red flag puts a quite a bit of distance between you. He has low point increases because it's hard to win his trust. In this situation, a point increase mostly just means you didn't do anything wrong. If you side with him, that's what you're supposed to do since he's the side against Sebastian. He may be getting picked on, but he's a bit of an instigator himself. His own route aside, Ingo would be most pleased to see you speak up for his brother. Ingo's route is only has the highest point increases for him because it's well, his.
As for the bar fight... It was a bit difficult to figure out how to make it play out believably and interestingly despite it being three New Yorkers against some grocery store owner. Ingo is more focused on defense, de-escalation, and protecting his passengers (in this case, the college kids). He can take a hit and doesn't want to resort to making any attacks unless absolutely necessary, so he was blocking for the most part. Had Ingo not been the designated grocery shopper, Pierre and Emmet probably would have already killed each other. Emmet doesn't have the patience to deal with Pierre. He thinks Reshiram will smite him for upcharging them and will take it upon himself to deliver the justice of truth. Emmet's swinging at Pierre. Unfortunately, he doesn't have the best defense nor balance when he's kicking and punching. Pierre's too drunk to talk about it, but even sober he suspects that submas are working with Joja because as far as he knows, he saw Morris walk away from the Railroad when they first arrived.
Ah yes. Joja stuff. *Realigns stacks of papers* Lets touch upon Joja here for a moment and Pierre's view of things. When Submas first came around. Pierre was already suspicious of them - more confused if anything - why are two major city boys who also- mind you- come from a foreign region and bring along Pokémon. Take interest in a small town? With an abandon railroad? Right off the bat he does not have a great view; he is worried about his store, his income, and family and this is stemmed all due to Joja Mart.
Now Pierre spots Morris heading towards the railroad - of course Pierre does not know what the interactions between Submas and Morris are. In his mind it's Submas making a deal to work with them or is already with them! Pierre already hates Morris as it is.
That is why he is so passive aggressive to Ingo and Emmet. Just this time around - Pierre is drunk... and Abigail's friend is being "annoyed" by them.
Well... outright agressive in this event haha. I don't quite remember how the idea was finalized, but we decided that they would get into a barfight when doing another "showing passenger relations at the Saloon" event.
As for Joja itself. I most definitely headcannon them in this whole crossover universe as the typical "bad guy" Pokémon team. However they have already won/succeeded (Pokémon are no longer in The Ferngill Republic....) However things are now being shaken up and changing.
I could go on and on about Joja and how I view them... but I think that will be a separate post (if people want to know)
The fight was a pain to debug. For one, Pierre kept running off into the void like a coward. Ingo's lines about staying behind the yellow line were made in the debugging phase because I got fed up with him for doing that.
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Worse yet. 1.6 broke the Pokemon animations so now I have to go back into every event and redo everything (RIP green bean X-Scissor). The old method I was using no longer worked; before, I was using the addObject command. Now they show up as error signs because the sprites that were previously on the sheet called from were removed as they are not valid objects.
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I ended up having to figure out the temporarySprites command to replace the "using a Pokeball" animation. There are no instances of it being used in vanilla. Nobody seemed to figure it out either, so I had to make a mini-event just to test its usage and figure it out.
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I eventually did. Thanks to the help of my emotional support Emmet.
Ah yes... 1.6 has broken some events. Small things. (events are still playable) But we will definitely be revisiting some events to improve or make better. Or to just fix.
I have so much backtracking to do 😭😭😭😭😭 Oh well... I thought events were safe to work on since barely anything about them changed in 1.6... I was wrong.
The ending had quite a bit of revising for concision and tone. It was much more lighthearted in Kade's drafts, but I figured that Emmet is low on steam and probably would have gone nonverbal after everything. Too much passenger interaction for the day. He just wants to depart back to his home station.
Yeah there was a lot of dialog and exposition cut. (Hmm no wonder why it's only 13 minutes long. lol)
Only 13 minutes... Still a lot considering that most vanilla events are around the 1-3 minute mark...
Poor Emmet.. and Ingo. I won't lie, when first seeing the event I burst out laughing during the fistfight. Just somthing about Ingo suddenly collapsing due to Pierre. BUT THEY'RE OKAY - ISH.
It's a bit comical! I had fun ragdolling them. Emmet was going to be much more swingy in his attacks but I ended up not keeping it in since it just didn't look right when used as an animation frame.
We at least kept one of the rag-doll sprite as a "knock back" from Pierre. Which transitions well with his passed out sprite.
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Until next time! Thank you for boarding!
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dreamsy990 · 7 months
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so 358/2 days, amiright? heres my thoughts
this game is just. god its an emotional rollarcoaster
i guess ill start with the things i dont like!! which is mostly the gameplay. i dont really mind the mission structure shockingly (i like being able to roam around but having a clear goal makes things easier for my adhd ass, and i think the miniature storylines are very good for the most part) but i simply could Not get into the combat. especially coming off of kh2 it feels so stiff and unfun to play the only part of the game where i enjoyed the combat was fighting riku at the very end. i think the panel system is okay but i dont like that levels take up space. why did they do that.
story-wise, i dont like the retcons!! a lot of the ones i take issue with are very minor but things like roxas only fighting riku once instead of the implied multiple times (even the dialogue doesnt make sense when you change that, why does roxas say 'how many times do i have to beat you' when theyve only fought once?) are the kinds of inconsistencies that just annoy me.
im also a little bit annoyed at the very concept of this game at all. i think roxas worked just fine as a character without this game. it feels sort of unnecessary in the grand scheme of things. also, xion. i love xion, dont get me wrong, but i dont think she adds anything to the series over all. thats not to say she doesnt add anything to this game because shes a great character and i love her, but shes just. kind of like this game in that if you got rid of her i dont think it would really change the narrative so much.
BUT DESPITE THAT ALL!!!!!!!! i fucking ADORE this game. it is genuinely so full of charm and soul that i just cant bring myself to dislike it. i think this is one of the best written games in terms of dialogue. every scene (at least for me) hit exactly as emotionally hard as i think it was meant to. i was laughing at demyx's antics and crying at xions death and yelling at saix and i think thats exactly how the game is meant to be seen.
days at its heart is a slice of life. its working a 9 to 5 its going through a depressive episode its losing friends its grieving its making fun of your coworkers its living. its a game about life and i love that.
this game really did make me forget that axel roxas and xion dont get a happy ending. i spent so much time looking forward to them making up that i forgot that roxas ran away. hell i almost forgot that xion died.
days is emotional and its story and its characters are just so fucking good. the conflicts all felt very real and you can tell exactly where everyones coming from. the way axel roxas and xion fall apart hits so fucking close to home. but god damnit if axel had any good communication skills like half of this could be avoided
its also one hell of a love letter to axel's character. hes always been one of my favorites (he recently earned first place) and i think this game does him a lot of justice. hes trying to do good. he wants to keep everything together he wants to be there for his friends he wants to make things right but he just cant. its just AUGH its so fucking good
that thing about axel's characterization really also applies to roxas. i dont have much to say about him beyond the fact that i think it does his character very well. also tism. hes so autism.
i kind of like the very limited graphics too. sue me i enjoy low quality games. the hands are not animated and they all have two expressions (blinking and not blinking) and their weapons are flat and im living for it. the very few fully animated cutscenes are good too!!
the (real, i dont count riku) final boss is unfortunately very easy. you can just stand directly in front of her and mash a she wont hit you its too easy but vector to the heavens did mess me up a bit. also earlier scene but "ill always be there to bring you back" with the other promise playing over it? fucked me up man. yoko shimomura is once again killing it
i cant believe roxas didnt get to go to the beach.
i have to give this game a 9/10. its writing is incredible but the gameplay could use a lot of work. its just not fun to play. but again the characters, emotions, and music all make up for that tenfold.
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riddles-n-games · 5 months
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Why do you think avery and Jameson’s characters/Jameson’s story felt off? It feels off for me, too, but I can't put my finger on it.
Hoo boy, where to start? This feels like peeling wet paper from wet paper. Also, sorry this took so long to make. I was constantly putting it off because I felt like I kept not knowing how to continue this review at times so I really hope this doesn't disappoint.
Spoiler Warning: The Brothers Hawthorne Discussion
Plot-wise, first off, it felt like we spent a lot of time with the set up to get to the Game and usually JLB spends a very minimal amount on that before we jump into the riddles, puzzle-solving, clue finding portion of the story as shown in the last three books. Then when we get to the actual portion of the plot which is dedicated to the Game itself, the running around Vantage feels like it was all so quick and you don't even get to take it in because we're already at another part with a new clue that by the time you feel settled in, the Game is done and Jameson is the winner. So, I think the concern with the story on that front is the fact that she wanted us to have an element from the old books that we're comfortable with so we can continue experiencing that thrill we're used to, just from Jameson's perspective because this suits him to a T. And she's right. This is the Hawthorne brother we've come to associate with all these high risks, high stakes, riddles, puzzles, complex games, etc., etc. It's just her approach didn't feel right; she spent more time on one thing than the other, the set up vs the climax as a result of said set up were disproportionate and this would probably be as a result of the dual pov. We never had a dual pov before in the series so where one story feels completed, the other didn't. Had Jamie's story been one whole book on its own, she likely could have made everything in the plot more evened out, especially the part we're anticipating most: the Game.
Also, from what I can see, Grayson's plotline does serve as the typical storyline we see in TIG, THL, and TFG in terms of set up and execution of actions after the build up. But it also must have been thought out better because there was pressure from the fans to redeem Grayson after the events of the last book. To be fair, JLB may have also planned it out that way in the first place. It's just disappointing to read through a book with the one brother I wanted to see in his best element because he fit this script the most having his storyline cut off seemingly abruptly. I know it's easier for her to come up with stuff for Grayson because he's still underdeveloped but she should have taken more care of Jameson since he is already developed. It causes inconsistency and on her part, looks like lazy writing and that she didn't even want to write his story. Most complex story she's written, my ass. If she wanted to just write Grayson's story then she could have done that, it would be believable enough that she just wanted to leave Jameson untouched because of the work she put into him rather than taking back all the good stuff we've seen come out of him by the end of TFG.
Now, with Jameson's character development, I think that the problem was the dilemma he was facing with his mind being "ordinary" compared to that of his brothers. I don't think I minded that part that much but when I review how he acted in the original trilogy versus how he was in this one, this problem kind of abruptly seems to show up, even with the flashbacks where this was demonstrated to be a topic of interest. Maybe JLB should have created some kind of set up for his character having this problem in the first books like she did with his lack of father figures issue which clearly makes him sensitive and his desperate need to win. These were things that had an origin and were portrayed appropriately in the book with a somewhat satisfying conclusion. This one just felt like it was there and the issue was quite quickly resolved so it kind of just makes itself appear as something that could have been easily ignored. He also falls short on sounding like a human being because she has made his mentality and personality so one dimensional and basic that a robot has more complexity than him. We get it, he's hungry for more almost all the time! But that's not all there is to him. And as a Jameson girlie, I feel like she made it so much harder for us fans of him as a character and the chosen love interest for Avery to give reasons as to why we liked him. I mean, back in 2022 and throughout 2023, I don't know how many little analyses and rants I came across that projected the goodness of his character. Now what am I supposed to justify? I was hoping we'd get that deserved deep dive to see what else drove him besides the obvious and what did we get? Just an endless loop of what we already know and have seen.
On the topic of Avery and Jameson as a couple in this book, uh, I think that JLB could have done a better representation of it from Jamie's perspective than the way she did in TBH. They had some pretty great moments like their problem-solving sequences, the getting ready scene before the opera, the little stuff like their hand symbols to signal to each other, Avery comforting Jameson, and Jameson confiding in her the secret of what happened in Prague. However, I found the way that JLB described Jameson's thoughts towards Avery a little too out of character. I get it, there's nothing wrong with him being physically attracted to his own girlfriend, that's definitely part of it but it felt too lusty and not the way he seemed to view her from what we saw in the last three books. I mean, even Avery wasn't quite so lusty towards him. The flirtatious components weren't what I was hoping to see especially after his many swoon-worthy moments from THL and TFG. Honestly, regarding my opinion on this, there's a recent post by @elif-in-wonderland that summarizes my thoughts for me perfectly.
There, that concludes my current thoughts on the book regarding Jameson's side. If I do end up having more opinions to share, I will be sure to make a continuation to this in a follow up post. Thanks for the ask!
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