Added the following requested games: Beacon Pines, Skyrim, Don’t Starve, Bandori, Wandersong, Psychonauts, Dragon Age, Fallout 4, Child of Light, Dishonored, Death Stranding, Lobotomy Corp, Library of Runia, Earthbound, & Cyberpunk 2077
! RANDOM DISCLAIMER !
This is great I’ve never heard of like half these games I had to look them up I’m learning of so many new games this is so fun. Pleas keep sending me more and more of your obscure gay games and I’ll keep adding them.
(Also some games requested were already on here it’s very squished I know but squint real hard)
introducin... SMALL TOWN EMO, a "gay boy" game for GameBoy!!! 🧷💀
do u like: PIXELS, FANFIC, TROPES, LAZY WRITING, 2007 MEMES, NOSTALGIC CRINGE AND WALKING SIMuLATORS?
THEN CLICK hERE TO PLAY OUR DEMO!!!! 🔥
Small Town Emo is a queer GameBoy game made in GBStudio by Fnife Games! Play as "Ken" an emo teen with an awkward gay crush on his best friend, Fergus.
🦇🌈FEATURING...🌈🦇
1.275 hours of "gameplay"!
Play in 4 mind-boggling colours!
8 mouthwateringly hilarious collectible memes!
97% pure walking & talking - no pesky action!
Priceless minigames, including "bullet hell" and "pimple popper"!
So on bird app I talked about how many community copies of Thirsty Sword Lesbians there was and now 100s of people have claimed community copies of the game [Note Community Copies are free copies of PDFs which are on many itch.io TTRPGs and even community made TSL playbooks]. Since a ton more people now have access to my favorite game and one I've worked on for every edition so far as well as making a fan playbook, I wanted to talk about what is special about the system, what makes me love it so much, and why you might want to give it a try.
Thirsty Sword Lesbians is a simple game to understand but it refines even the most simple parts of it's design to make a better experience. In Thirsty Sword Lesbian's there is no failure or success. You roll d26 plus your modifier then you are either given a down beat, a mixed beat, or an upbeat. None of these mean you did what you intended. You can have a down beat where you knocked out the guard you had been trying to knock out but it turns out she was your girlfriends sister and without the context she just witnessed you assaulting her family. You may get an upbeat trying to do something and trip and fall and end up landing perfectly knocking away the sacred stone that the villain needs to turn the world into skeletons, with witnesses now thinking your amazing where in truth you have never quite been good at this.
Playbooks are designed with great intentionality to them each is designed with an emotional conflict at the heart. Where classes and playbooks can often be more like picking your powerset, in TSL your picking a struggle. It's not that other things might not be also bothering you but the conflict is something internally you are dealing with that's standing above the rest of the other conflicts you might have. This is an element that just feels very queer, we all have our problems, our traumas, and we work through them together. Each playbook also has a core mechanic that makes it stand out from the others, these have a narrative weight and a textual weight. These core mechanics typically take the form as some advantageous ability but are also deeply rooted in your conflict. They encourage you as a player to roleplay just by using the most basic aspect of your character.
I have to be real though, the thing that first made me fall head over heels with Thirsty Sword Lesbians was how funny and cool the adventures were. When I was reading the playtest version of the game, before I was brought on to write Yuisa Revolution and later The Matriarch, I was just playing a one shot and thought the name sounded fun. I read Best Day Of Their Life and just knew, this game was gonna be utterly my shit. At first I was just skimming like I do with most TTRPGs at first glance, but I read the first couple lines of the setting and I decided "fuck, I have to read all of this." I read the whole thing, made a character for my one shot and right after that session signed up to run multiple one shots of the game so others could get to play it because I loved it so much.
I don't normally like to play in premade settings but each of these are simple enough to really build on with enough going on that made it easier to run if you didn't want to get super creative and make a bunch of new shit. It really made me fall in love with setting writing in a way I just didn't before. I had gotten asked to work on Mutants and Master Minds before I TSL but I thought it was so boring working on the setting I quit and left money on the table. However, when April approached me to write a setting, I said yes, right away, no hesitation and now I work in TTRPG design. I had done TTRPG design work before but I wasn't locked in after quitting comics, it was how exciting the settings were that got me so inspired to create.
While many refer to Thirsty Sword Lesbians as a Powered By The Apocalypse game and by all means it is in a lot of senses, I think Powered By Lesbians is a very distinct flavor. It cuts out everything bad about PBTA and adds so much to the table. Chiefly among them is the smitten mechanic which is a mechanic I wish like every game had. It is one of the most clever pieces of game design ever convinced of. Being smitten has you do a moment of dramatic introspection, while I am one for more bright and cheery and less drama focused stuff, it's amazingly juicy hooks for a GM to get into. It not only allows you to put out your characters personal doubts about a potential relationship but it also says to the GM and everyone playing "I like this character, I want to see more of them, I want to explore where this goes." It's also in addition a way for players to tell each other "I want to be romantic with your character" and if they chose to get smitten back it's mechanically saying without even needing an out of game chat "Let's roleplay some romance."
Thirsty Sword Lesbians is really something special, I could gush on and on but already a lot given I worked on it and am currently working on it but I just wanted to talk about why the system is special to me. I hope I got you interested and I don't make any royalties on TSL sales [yet] so like I am not really biased here outside of the pages I worked on and that I made friends with a lot of folks who worked on it over my time working on it and after. Go clash swords and cross hearts.
NonPlatonic Forms ver 0.20 is now available for patrons, and ver 0.19 is available on itch.io!
Changelog:
More to read! Wordcount is over 45,000. Meet Lee's old friendgroup from college: Billy Thatcher, Maro Fukuda, and Anna & Susan Enfield! (Yeah, you read those names right. <3 )
Diegesis' large white text no longer requires two presses to proceed,
When Lee communicates using his phone, the text now displays in blue,
Fixes for the CTC icon (the little gold ring at the end of lines of text),
The buttons for Auto Advance and Fast Forward have been swapped (because the icons were pretty darn confusing),
Various and sundry typo fixes,
Updated Credits! If you'd like your name in the "Patrons" section of the game credits, leave a comment over here: https://www.patreon.com/posts/80441652
In case you were wondering, the rough draft of the script is now up to about 75,000 words. $5 and up patrons can find the new download for ver 0.20 in the usual place. Anyone who joins or upgrades gets access in their welcome message right away. Hope you enjoy!
- Pining Gay Vampire Boyfriends? ✅
- Slowburn Star-Crossed Lesbian Reincarnation AU? ✅
- 300 Year Old Disaster Lesbian Vampire? ✅
- Hot Biker Werewolf with a Tragic Past? ✅
- Disaster He/They who may or may not have a Thing for the demonic entity that lives in their head? ✅
Come check out our brand new long-running Actual Play TTRPG: The Sanguine Society! We're playing a mashup of Sad Vampire Boyfriend, Kids on Bikes, and The Good Society. Premieres this Friday on YouTube!
I talk about volunteering at an oyster restoration thing, and some performances from my international boarding school's open day! I also went to the Hong Kong Gay Games concert! very fun times. very cultural exchange. very dance. You should check it out!
my sibling said the sound effects are too loud so jumpscare warning ig :( sorry about that
You should check it out! Any and all feedback is appreciated :)) hope you're having a good day!!
Play Possum is a twine game about being visibly queer and mentally ill, through the protagonist Possum you must interact with the world as a werewolf. You face several conflicts, and decide what she must do; feel, or do nothing. According to your decisions, you will find an ending with the relevant consequences. There are 3 possible endings.
Free to play! https://possumproductions.itch.io/play-possum