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filibusterfrog · 7 hours
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aasimar for a patron
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dyinglikeicarus · 2 days
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By my players' popular demand, I designed our charismatic pirate npc, Vijaya.
Their design is based on the One Thousand and One Nights, mostly on Simbad and Scheherezade.
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monowska · 3 days
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tw: blood, angst, snakes, death, substance use
diablerie makes great stories
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vintagerpg · 1 day
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Vermis I (2023) is a narrative art book by @Plastiboo. It’s a gorgeous and darkly layered homage to a variety of influences, new and old — Souls games, old videogames like Shadowgate, more recent ones like Shadow of the Colossus, perhaps Fighting Fantasy gamebooks, perhaps Warhammer. There are many possibilities. And yet it also stands as very much its own thing, a world unto itself. The book’s central question “Which flesh is your flesh?” goes a long way in establishing the sorts of horrors we’ll find on our journey.
There are two things that really make Vermis come to a diseased sort of life. The first is the decision to arrange the book as if it were a strategy guide for a videogame that doesn’t exist. This allows for the introduction of little icons and hints at mechanical systems without committing to building them, which is an enticement to brains like mine to figure out how they MIGHT work. And by providing level maps and strats for boss fights and profiles of magic items, I wind up playing the game on a meta level, reflexively, through the act of reading. This sensation is strange and unique and made for one of the most memorable book-experiences I’ve had in a long time.
The other thing is the texture of the art, the way everything is buried under pixelation, cathode grain, moire ripples and other distortions. It unifies all the book’s visuals in a sort of murkiness that add an almost painful sense of mystery and danger and inscrutability to the narrative.
Vermis is a dark masterpiece of creeping dread, and anyone who tells you it isn’t a game to be played isn’t to be trusted.
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Have you played MOST TRUSTED ADVISORS ?
By W.S. Healed & Citizen Abel / The Horizon Machine @thehorizonmachine
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In Most Trusted Advisors, you’ll play as a profoundly incompetent monarch’s eponymous privy council. As lords and ladies of the realm, you’ll be tasked with keeping your liege safe from foreign agents, court conspiracies, and their most dangerous enemy: their own incompetence.
One player will take the role of your liege, responsible for telling you about the disasters your characters must deal with as well as the Misfortunes that befall them when they fail. The rest of you will pick up one of six playbooks and play scheming, petty, self-interested nobles. You’ll try desperately to keep your liege alive, stay in their good graces, and keep the story unpredictable by introducing Twists.
Together, you’ll tell a story of self-interested aristocrats getting themselves into trouble by being selfish, malevolent, incompetent, or all of the above. Play to find out if your lords and ladies can keep their liege in good health and their heads on their bodies, or if they’ll be crushed under the weight of their own schemes.
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theogm-art · 2 days
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HARRISON ARMORY GILGAMESH
The Gilgamesh is Harrison Armory's multirole Legionnaire model chassis, designed to be distributed to Armory legions and Acquisition & Management Teams across the Purview and beyond.
Legionnaire Battle Rifle, SPEAR Launcher, Thermal Blade
I've been working with Kai Tave on 4 new Alt/Frames and this is the first one.
This one will be in Operation Winter Scar.
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2minutetabletop · 2 days
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The Mana Tree Battle Map
This is our new Mana Tree battle map! What does it remind you of? What might your players face here??
→ Download it here!
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no-road-home · 2 days
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Stewpot: Tales from a Fantasy Tavern on Backerkit now!
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Stewpot: Tales from a Fantasy Tavern is a GMless one-to-three shot TTRPG based on games like MF0: Firebrands and The Sundered Land. It's a collection of 20 mini-games where former adventurers open a tavern together and reintegrate into society after a life on the road.
What happens after the adventure? What does daily life in a fantasy world look like? Stewpot draws inspiration from stories like Dungeon Meshi, Redwall, Frieren, and Bartender, as well as various aspects of D&D. It's a great way to wrap up a long-running fantasy TTRPG campaign.
Start a garden, cook monsters, run a festival booth, reforge old weapons, flirt with mysterious strangers, and more in a new version of the game with tons of art and new storybook-style layout!
(more info and full description of the mini-games in the read more!)
The structure of the game is based on characters having an Adventurer Job, with Adventurer Experiences that represent their abilities and powers, and a Town Job with Town Experiences. You can make new characters just for the game, or bring in old characters and recreate them with the existing Experiences or write your own.
As you play the game, you'll cross off Adventurer Experiences as you let go of them or let them fade into the background, and gain new Town Experiences that take their place. Along the way you'll upgrade your Tavern and give each other Keepsakes!
Games from the old Itch.io PDF version (0.41):
The First Step: Before you decided to put down roots here, before you found this group of friends, what were you doing? What was the first thing you learned about how to live in town?
NPC Sidequest: Your adventuring days may be over, but there are plenty of people in town that could use your help.
Wear and Tear: There’s always something to fix, or clean, or pay off.
Market Day: You never would have guessed how many things you need just to keep a tavern running. 
Homegrown: There’s something special about using ingredients grown nearby. Why not give growing your own a try?
Sliced: Sometimes supply routes get disrupted. Or maybe you just want to stand out from the rest of the taverns. Whatever the reason, you’re playing this game because you want or need to do one thing: cook with monster parts.
Romancing a Stranger: Someone in the tavern makes eye contact with you, and their gaze lingers a little longer than you’d expect. Your co-workers urge you on, and make every excuse they can to send you over to talk to the lovely Stranger.
Off the Clock: Where do you go after the tables are wiped down? Who’s heard every story you have about the worst people who have walked in?
A Friendly Tavern Brawl: Every tavern has its rowdy patrons. You know they’re good at heart, but sometimes when the ale is flowing and spirits are high, things get a little out of hand. How do you handle the situation?
Festival Day: Your town has a few festival days a year, and they’re some of your busiest. How do you prepare? How do you handle the influx of people?
A Bard's Tale: During your time as an adventurer, you accomplished many daring deeds. In fact, some of those deeds are retold to this day by travelling bards.
A Glass of the Gods: Sometimes a troubled adventurer will come in, looking for answers, and letting them drink themselves into oblivion is the wrong answer. It's up to you  to  mix the perfect drink, something perfect for the situation that can push the adventurer to look inside and find the answer on their own.
A Distinguished Guest: Someone important is in town, and they’re already almost here. The tavern has to be at its best for this guest. After all, they might leave a generous tip.
In the Rhythm of Things: Time passes. Rough edges are sanded down. Before you know it, life in town has become like breathing. You gather in your favorite part of the tavern and wonder where the time has gone.
New games for this crowdfunding campaign:
Shields and Skillets: Enchantments are volatile things, especially when they sit unused for long periods of time. You have to let go of your old equipment before it’s too late.
Shelter from the Storm: Early one morning, you feel it. A familiar ache in your bones. Something is coming.
A Funeral: As an adventurer, you said farewell many times. Sometimes it was only temporary. Most of the time, it wasn't. 
Retracing: You've left town for something: an errand, a vacation, an old favor. Suddenly, you recognize the route you're traveling. You've been this way before, during your adventuring days.
A Fleeting Memory: Something about the way the fire flickers lingers in your mind. The smell of hay and clover brings a tear to your eye. A fading memory resurfaces.
A Familiar Face: An old friend you haven't seen in a while has stopped by. Why not show them around the town and the tavern?
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the-fluffy-folio · 2 days
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Marshbellow – Small plant, unaligned
In the farthest-flung reaches of fetid, fog-choked fens dwells the fluffy fungus known as the marshbellow; a flame-loving form of flora forced to roam far afield; back and forth between the flooded fields where the mallow flowers they feed upon flourish, and the grass-filled flatlands whose fitful wildfires fruit their otherwise- fallow spores.
Made in Collaboration with the wonderful Conflux Creatures - all credit for the lore and stats to them<3
🔮 If you like my work, kindly consider to support me on Patreon to gain access to monster pages, tokens & artwork of over 250 quirky creatures as well as dozens of potion & item cards based on their lore.
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mistercrowbar · 2 days
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no more aberrant sorcerer schtick, Aldric is artificer/rogue now! He went through a battery of medical procedures to remove the mutation growths and now has somewhat normal skin and a sweet set of powered armour.
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popfizzles · 1 day
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trying to get back into my daily work
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filibusterfrog · 2 days
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mech guy for a patron
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canonkiller · 2 days
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magical girl campaign contributions :) character art for @beeffilledshark and a boss for their introductory session
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catinthedicebag · 2 days
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This cosmic rabbit will jump into the sh0p with the next update, will he jump straight into your heart as well? The pattern is by urbanthreads.
(Advertisement)
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leidensygdom · 3 days
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I've been drawing a lot of post campaign cuddles-
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everythingdice · 8 hours
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✺ 𝔸𝕟𝕕𝕣𝕠𝕞𝕖𝕕𝕒 𝕃𝕦𝕩𝕖 ✺ shimmering galaxies rest in black, inky space | webstore link
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