Tumgik
#{Athena} Loyal To The Mission Is One Thing...
volterran-wine · 1 year
Text
𝗦𝗡𝗢𝗪𝗙𝗔𝗟𝗟 𝐈𝐕: An Angel of Death || Caius
Tumblr media
“Now I am become Death.” ― The Bhagavad Gita
Summary: Caius' hunt for the children of the moon has begun, Felix is tasked with shadowing his every move though he comes to regret it.
Wordcount: 2597 words
!Warnings! This is the goriest thing I have written to date. If you are squeamish I would not recommend reading this. If you have a sensitivity towards animal abuse I would also steer clear seeing as though the werewolves are designed with quite wolfish features; it is easy to imagine a poor wolf. 
« Previous Chapter // Next Chapter »
Also Available on AO3
𝐄𝐢𝐭𝐡𝐞𝐫 𝐰𝐚𝐲, 𝐞𝐧𝐣𝐨𝐲
Tumblr media
SOUTHERN GERMANIA, 24 AD
“Listen,”
Hushed yet excited whispers quieted the second he spoke, his fellow hunters gathering around him, eagerly awaiting their orders. Their sixth hunt was soon at hand, over the last weeks he had assembled a hunting party worthy enough to aid in his mission. The excitement of it all glittered in their eyes, wide and bright as if the king were about to quench their thirsts after a hundred day sabbatical. Yes, he had trained them very well, as loyal and vicious as Caius wanted them to be.
Like dogs.
But then there was also Felix, tall and strong; always to his left.
The howls cut through the air as the moon climbed to its highest peak, and though the night was clouded it bathed the forested valley in a sheer glow. Claws gently scraped at the back of his nape, threatening to tear into the flesh at display there. For now the wind worked in their favour, for Caius could smell the rotting fur from their perch. The claws tore at his scalp, yanking his hair, but he resisted. Teeth ground together as he let the anticipation wash over him, shadows swirling at the corner of his eyes.
“Children of the moon,—”
A ridiculous name, but his brother had always had a fondness for theatrics. Had anyone consulted him he would have informed them the beasts did not deserve a name, too mindless for even such a distinction. Now as he listened to their calls he let himself imagine what they possibly could be communicating to one another. The world shifted, and with it the winds changed their direction. He frowned, their scents would carry far. In the distance the howls soured, the pitch reaching an excruciating high as frantic heartbeats joined the symphony. Panic had set in among the pack situated at the bottom of the valley.
“Like they are singing.” he breathed out, shoulders relaxing.
The bliss was short lived however, for another set of wolves joined in the chorus, the beasts foolishly thought sheer numbers would alter the course of fate. From the corner of his eyes he glimpsed a swirling pool of darkness among the trees, waiting for the right moment to strike.
“Kill them.”
The sharp yelp always made something twist inside of him.
Felix felt the wolf relax in his grip, life slowly fading away as he lowered the body down to the forest floor; its eyes still trained on the moon that hung above. As he went to stand up he clutched his forearm with a hiss, the animal had left a deep gash that would certainly take the rest of the night to fully heal. A sigh raked his body as he looked beyond the trees.
It had been on Sulpicia’s orders that he had asked to be a member of the hunting party.
Her eyes had swam with fresh tears of rage that night, all on behalf of her dearest sister Athenodora. Caius could no longer be left to his own devices, and either Felix would join every hunt henceforth, or Aro’s wife would find a way to end this once and for all. It was not in his nature to betray his superior, but they all remembered the cracks that had littered Athenodora’s upper arms and ribs. So for the time being he would consider himself the champion of his very own Athena.
After all, killing had always been his talent.
His fellow comrades revelled in the hunt, and Felix saw how they unceremoniously tore the animals limb for limb; there would be nothing left to burn.
Closing his eyes he focused on his surroundings instead, seeking out Caius’ footsteps and quiet muttering through the roaring fires and terrified shrieks. Just beyond his eyesight his comrades were laughing. The group had cornered one of the youngest wolves, toying with it before going in for the kill. With a sneer he listened beyond the ruckus, and there, to the east he could hear the low song his leader had come to hum when he hunted. The sight that met him was the kind he had not even managed to conjure up in the nightmare he experienced as a human.
While Felix had taken down two wolves on his own, his superior had littered the small clearing with the bodies of his enemies. However, there had been no mercy shown to any animal who had crossed the generals path, children of the moon, wolves, deer, rabbits… they all lay in neatly piled heaps. In the midst of it all sat Caius, meticulously skinning the animals. Some of them Felix could even hear draw breath albeit painfully so. As the cheerful humming ended he finally looked at Caius, truly looked at him, and the sight would be one he would never forget in his immortal life.
Hair that had once been pure as snow was now caked with blood, parts dried into lumps beginning to fade into a dark brown. The eyes that stared back at him were devoid of the admirable authority Felix had come to associate with Caius, what was left was a white mask marred by dirt and blood. No words could properly convey what he felt in that moment, but in a split second he let himself mourn the man he had come to know as a mentor. What remained was a violent husk that removed one tooth from every wolf he worked on, only to thread them onto a carefully woven string at his waist. Caius wanted his men and enemies alike to understand what he was capable of.
Felix had to look away from it all as the sound of bones breaking filled the clearing, eyes downcast to a doe who lay mangled at his feet.
Their eyes, what had Caius done to their eyes?
Felix’s cloak had been brand new, but no longer did he remember  if the brilliant hue of crimson was due to excellent craftsmanship, or the blood that tainted it when he fell to his knees.
“We are on the precipice of greatness.” Caius began, all eyes on him once more. He had brought them to the clearing that now proudly presented the spoils they could bring home to mate and family alike. Every vampire would shoulder a new wolf pelt before winter set in. The stench of death and cinders excited him, a smile playing at his lips when he continued his address;
“We have hunted and starved these beasts to near extinction near our borders. They flee north and east, and we shall hunt them there too, until no diseased creature of the moon exists in our world. For no vampire can be safe as long as they live. These beasts feast on human flesh with gluttonous abandon, no better than the Dacian scum we seek to eradicate. We shall break their jaws, hack off their furs and orphan their young so they may face starvation. And all will know who it was who purged the world of this plight.”
He made a brief pause before he continued, looking to the starry skies, eyes alight with joy
“ Tonight we,—”
A silence fell upon the clearing, for Caius’ throat had closed up. His ferocity dwindled as he took in the scene before him. On the cliff they had occupied earlier in the night stood a great black beast, eyes blood red as it stared at him, presenting its teeth and showing a maw filled with yellow rot. Once more Caius felt those claws dig into his shoulders, jagged edges sawing into his crystallised flesh until it reached his very bones. Once more he saw those images of hearth and home consumed in darkness.
One remained.
The hunting party followed his line of sight, turning back to Caius with confusion in their eyes, looking to him for guidance on how to proceed with the great wolf. How pathetic, he had trained them himself and now they stood before him, the stench of fear spoiling their scents. Just as Caius was about to chastise them for their lack of reaction the beast turned and ran.
No rest,
No hesitation,
Caius pounced.
Two guards were thrown to the wayside as he barreled through his men, both crying out before howling in pain at broken limbs and torn muscles. Their general paid them little mind as his eyes focused on the horizon that now  bled crimson, into those murky depths the wolf had disappeared and he would find it .Though Felix shouted for him to return, he did not listen.
For how far he ran he did not know, the trees blurring as he clumsily made his way down the valley. The wolf was just ahead, fumbling through the darkness and leading him farther down the hill. In a moment of weakness his prey fell, awarding him enough time to latch on to the fur, a victorious roar ringing out through the forest as Caius dug his fingers into the thick coat of the beast.
In that moment his ears began ringing, a terrible rumble that pulsated throughout his head. The earth beneath his feet crumbled, until there was no solid ground for Caius to stand on. Above him the trees caved, free falling and forcing both him and his prey to the ground. A choked shout tore its way from his lungs, but that was when the darkness descended upon the two of them. Due to sheer instinct Caius clutched the beast in his arms, face hidden away in the damp fur that smelled of copper and something else. The world was closing in, hell bent on burying him in this tomb of earth and darkness. Still, all Caius could truly focus on was the beast, unmoving as it tumbled with him until they both came to a halt.
It was finally quiet.
Even with his superior eyesight Caius could see nothing but darkness and one red eye, the other half of the beast’s head had split open, its insides bared for him to stare at for an eternity. It did not take long for the maggots and worms to crawl into the cadaver.. He felt a sense of grief wash over him, this would not be considered his kill. Dirt filled his lungs as Caius hacked and coughed, fingernails desperately cutting through the stone and earth without moving an inch. The beast was still scorching hot, and judging by the wetness on his fingers, it had been torn open by either him or the elements that had buried them.
The scream he let out would only be for Gaia to hear.
It was Felix who found the two of them.
He had split open the very earth itself in order to dig him out from what surely could have been his end. And as Caius rose he still clutched the rotting beast to his chest, fingers digging into the fur so firmly he pierced its skin. There must have been no way to discern where Caius began and the beast ended, for his guards eyes could not focus. Darting from his legs to his head in a bewildered manner.
Besides them Felix had put down a torch, its harsh light not illuminating much of their surroundings. But Caius could see well enough that the area had been drastically changed, for great rocks and mud clung to the side of the valley along with broken trees. In the distance he could see how his men had begun creating pyres, an observation that made him drop the broken creature that was nestled in his arms.
“ Caius,—”
“Not a word of this to anyone Felix.”
“Why are you,—”
The question died on his executioner's lips, for Caius wrenched the torch from its place and threw it at the corpse that lay beneath him. Fire quickly engulfed the beast, its fur searing as it curled in on itself, releasing a pungent smell into the air.
“We wait until it is gone.”
Felix’s silence spoke louder than words, he would stay with his general until the very last trace of the beast was gone from this world. And though his expression was one of disgust and confusion, Caius could not bring himself to care for the other vampire in that moment. The two of them watched until the fire was but an ember in the night, fog rolling into the valley as Caius finally felt like he could breathe properly. They stood there for what felt like an eternity, until the general finally felt his body bend to his will.
Their return was met with little fanfare, Caius noted how some of his men had even escaped into the night, there would be no mercy shown to deserters. The two of them came to a halt atop the cliff he had seen the beast on in the first place, the very thought of those red eyes sent a shiver down his spine. Snow no longer tumbled down around them, instead the sky had taken on a sickly red hue that made it difficult to assess the aftermath of what had taken place. Some of his trophies had been carried  away by the slide, honouring the beasts with a  burial they did not deserve. His expression soured as he took a deep breath to calm his nerves, once more he felt sharpened claws dig into his neck.
Nothing of this night would be brought back to Volaterrea.
“Hack their limbs off, count them and set it all ablaze.”
“Sir—”
“ Felix. ”
Though his back was turned to the guard Caius could sense on the soft breeze that Felix had straightened up, shoulders square and tense. The man had followed Caius as a loyal hound since he whisked him away from the fighting pits, and he would not tolerate insubordination — not tonight. A firm nod was all the king needed as confirmation, his second would make sure that every single one of the mangled bodies would go up in smoke. Another shift in the air and Felix was gone, joining his fellow guards below as Caius looked out across what remained of the forest.
Caius peered over the edge of the cliff, though a fog had enveloped the forest in a mournful shroud he could make out how his guards prepared to perform their duties. Flint and Iron struck, sparks dancing as his guards kept a safe distance; torches prepared. Just as the fire took hold the fog finally parted and the full moon now hung low in the sky. Its eerie red hue made every scar of his itch and burn, how Caius had grown to detest the moon. Soon enough the sound of flesh and bone being torn apart filled the air, what remained of the beasts seared on the open fires as their existence was reduced to nothing.
The pyres multiplied, spreading through the forest as guiding lights for the forlorn and dispossessed.
But here they would only find death.
Caius hunted the werewolves for decades, a man obsessed with his thirst for violence, torture and death; one he was unable to quench no matter how much blood stained his hands. Perhaps it had been the moirai who had spun their threads and guided him to a new purpose in death, but the brutal king would never dwell on it for long ― for the high of victory clouded his senses until the world was stained with the blood of the moon's children.
Tumblr media
𝐀𝐮𝐭𝐡𝐨𝐫𝐬 𝐍𝐨𝐭𝐞; Thank you so much for your patience.
35 notes · View notes
vennussy · 2 years
Text
listen up folks, it's "venny thinks of an au once again on a ungodly hour except it's only midnight so it's fine" time
in this episode, goddess nancy x follower robin
in this au, a world where gods and goddesses pretty much roam the world as a natural thing (very much inspired by greek myths obv). there are followers and there are high priests. we have a lot of gods and goddesses for different things but the main three are -
Nancy the goddess of women, hearth, strength, war, knowledge and wisdom (think a mix of hera and athena)
Steve the god of men, war, battle, courage, metalworking and craftsmanship (think of a mix of ares and hephaestus)
Eddie the god of trickery, mischief, travellers, merchants, music, poet, storytelling and messenger (again think of a mix of hermes and apollo)
ofc there are more gods and goddesses such as joyce, will, jonathan, mike and demigods like el (adopted by human hopper), max, lucas and more but i haven't gotten there yet bcs this is a ronance post smh 🙄
ANYWAYS then we got our main protag of the night, robin, loyal follower of nancy actually. robin is just a normal human that follows her goddess bcs mostly of her parents but she thinks that nancy is kind of a priss goddess anyways.
until one day, she does her normal ritual in the tempel where she sees a beautiful woman there. being the friendly person she is, robin goes to her and says hi, turns out the woman was nancy but my dumbass girl robin didnt recognize her bcs she doesn't really spend a lot of time looking up at the very tall statuettes of her. the statues in the temple are the only accurate representation of her bcs everywhere else nancy is symbolized through a sword and rose.
and shenanigans ensues when robin lowkey accidentally disrespects her bcs she didnt know that was the goddess and nancy is intrigued by her. when robin leaves nancy made it her mission to get the girl to be impressed by her, only bcs nancy wants robin to genuinely worship her and totally not bcs she's crushing on her or anything.
anyways ur guys' thoughts?? I CAN IMAGINE NANCY CASUALLY FOLLOWING ROBIN EVERYWHERE IN PUBLIC AND PEOPLE ALMOST FAINTING SO ROBIN IS LIKE "you're gonna need a better disguise if ur just gonna follow me around all day..."
42 notes · View notes
queenie-blackthorn · 1 year
Text
What if Annabeth died in the Giant War? (7/8)
Pov: Percy Jackson, son of Poseidon
I had no idea how I was still able to move. My body was relying on my rage to stay functioning. If I wasn't seeking vengeance, I would've died by now. It took immense strength and energy to capture the Olympians.
But it was worth it. Nico and I are headed to Elysium to take Annabeth back. My heart will be whole again.
I found myself still holding Nico's hand, and we were standing in Elysium.
I dropped Nico's hand and looked around. We were in a neighborhood of Victorian mansions. Further down the left, the Victorian houses blended into medieval castles.
I turned to the right. "She'll be that way. Right?"
Nico hesitated, then nodded. I could sense that his every instinct told him he should kill me before I bring Annabeth back, but he was resisting. I wonder why; he hated me. He would've loved to kill the person who caused Bianca's death. "But, Percy..."
"If you're going to talk me out of it, remember what I did to my father. To his family."
"I'm not, Percy. It's just..."
"What?" I narrowed my eyes.
"What if Annabeth is in the Isles of the Blest?" He blurted, avoiding eye contact. "I mean, for all we know, her life as Annabeth might've been her third life."
I stiffened. "Can't you sense her soul here?"
"She is close by. But I don't know..."
"If she is in the Isles of the Blest, I'll still handle things. Don't worry. Now, lead the way. Where do you sense her?"
If it were anybody else, I would've been holding him at sword-point while he was leading the way. But it was Nico. I trusted him. Not because I was his friend, but because he knew how powerful I was. He knew the consequences of letting me down.
"That way," Nico pointed with his chin and walked in the direction that he gestured at. I followed close behind.
He was leading me toward the 1900s houses. We walked quietly, passing through the 1910s, 1920s, 1930s, all the way up to the 2000s. Finally, we reached the very end, where the 2010s were just barely beginning. There were only about a dozen blocks left so I figured I could start calling out.
"Annabeth?" I called. My voice rose. "Annabeth!"
"Percy?" A female voice said from behind me. I swiveled around.
It was a girl, looking maybe two years younger than me, with copper-colored skin and long, dark hair. Her brown eyes were wide. I remember her being taller than me, but now I was almost a foot taller than her, give or take a few inches.
"Zoë."
She looked me up and down in confusion. She still hadn't noticed Nico. "Why are you here? You're very much not dead. You're filthy."
"Yeah, thanks." I couldn't help but roll my eyes. "I'm here... on a quest. With Nico."
"Nico?" She finally saw the son of Hades next to me. "Oh, how he's grown. You've changed, son of Hades."
"Good to see you too, Zoë." He looked weary, and I remembered that the last time he had come to Elysium was the last time he ever saw Bianca.
"So, what is this quest about?" Zoë was relaxed as if trusting in the fact that I wouldn't hurt her. If only she knew.
"Someone wandered in here. Someone that doesn't belong. I must bring her back." I lied smoothly. Well, it wasn't truly a lie.
"You look exhausted, Percy. Like you're carrying the weight of the sky all over again."
"I'm fine. Well, I'll be fine as soon as I'm done with my quest."
"This someone who wandered in here..." Zoë said hesitantly. "It doesn't happen to be that daughter of Athena you wished to save, is it? The one you snuck onto the mission to save? Annabeth, I believe she was called?"
"Yeah, that's her. She came in here by mistake."
Zoë slowly seemed to realize the truth. "Percy, if you're doing what I think you're doing..."
"Well, that depends on what you think I'm doing." My voice was cold. "Now, please excuse me, I have a quest I must end."
She still looked suspicious but stepped aside. "All right. But you must be careful. You are eternally loyal to your loved ones, but this may cause you to be obsessive over their safety. Don't let it consume you, son of the sea, lest you die."
I nodded but shook off every word she said. She wouldn't understand what Annabeth meant to me. What Mom means to me.
Zoë opened her mouth to say something, but she noticed something behind me and froze for half a second, then pressed her lips together to hide a smile. "Looks like you have more visitors."
I turned around, and a sob nearly escaped my mouth.
"Percy?" Beckendorf was beaming. Silena was next to him, clasping Beckendorf's hand in her own. She was smiling too.
"Beckendorf. Silena. Beckendorf, I am so sorry-"
"No worries, man." His smile widened. "It wasn't your fault. You tried and failed, and you got back up. That's what matters. You tried saving me. Who cares if you didn't succeed?"
Silena rested her head on Beckendorf's shoulder, her arms curled around one of his. "Besides, if you had saved Charlie, I would've continued being a spy for Luke, right?"
"Percy, they're right," Nico spoke up. "People die and that's okay. We need to keep going for their sake. And we can't be selfish, we have to accept the fact that life is full of suffering. Death is like parole from the prison of life. If... if Annabeth lived-"
"Shut up." I hissed, turning to face him. I had unsheathed Riptide, and the tip was at Nico's throat. "Not another word or you're joining Bianca."
I regretted the words as soon as they left my mouth. Nico's face flashed with hurt, and for a second I genuinely thought the son of Hades was going to cry. Then something passed over his face, and his expression went blank. He raised his arms in false surrender, staring at me coldly.
"Percy?" Silena sounded scared. "What does he mean? What's this about Annabeth?"
I turned to her, blood boiling. "Annabeth is coming back to where she belongs; by my side."
"Percy," Beckendorf looked panicked. "You don't know what you're doing. The forces you're messing with- it goes beyond the Fates themselves. It's dangerous-"
"It's dangerous," I cut him off, "to make me mad. I am holding the Olympians hostage. I am currently the most powerful being on earth. If you don't shut your mouth, I will personally drag you and Silena to the Fields of Punishment, and I will make sure you suffer for as long as I wish."
"Percy, you have, honest to gods, lost your mind," Zoë spoke up. "Put the sword down. It is unorthodox to raise weapons against your comrades who have done nothing wrong. Besides, we are immortal here. We cannot die. You, however, can. I warn you against crossing us."
I stayed still for about three seconds. Then I shrugged and sheathed Riptide, putting it back in pen form. "I won't cross you unless you give me a reason to. After all," I grinned, "we did fight side by side several times, didn't we?"
Zoë's eyes were calculating. Her warm smile had faded, and her expression was cold. "Maybe, Percy Jackson. But you have changed. You are not the same Percy that I fought alongside two and a half years ago."
"Percy." Nico suddenly gasped, grabbing at my sleeve desperately. "I know where Annabeth is."
8 notes · View notes
chosendestiny · 2 years
Note
Hello! This is Hunting-Destiny!
Could you introduce me to your guardian(s)? What's their names, what classes are they, what are they like :0 !!
I have quite a few ocs, so I'll just mention four of em :)
I have Red, Rogue-8, Athena-7, & Matthews-5
Red is an Awoken Hunter, the youngest out of the four. She can be very cheerful and curious — Red likes to discover new things, and travel around the solar system. She was once a Gunslinger for a couple of years, then she became a Nightstalker. She tends to switch her subclass, but solar and void are her top two. She's the Young Wolf in the bunch. She's the typical workaholic. She's either doing bounties or playing Crucible. Whenever she needs to get away from everything, she cuts off communications with everyone and just travel around the solar system — Sometimes, it's to one of her hideouts, and other times it's to find new places. Red is Cayde's adopted daughter, so she tends to pick up on stuff he did. She's a terrible cook, so she brings meal packets that are easy to make or some ramen that is from the shop.
Athena is an Exo Hunter. She's an Iron Lady, and a Nightstalker who's a pretty chill gal — she likes to mess around and gamble around causing trouble for Cayde. She likes sparrow racing in her spare time, and she's an old rival of Rogue's during the Dark Ages when Warlords & Iron Lords/Ladies were at war against each other (if I have my lore correct), but now they're in the same fireteam. Sometimes she visits Saladin to check on him every now n then for his mental health.
Rogue is an Exo Titan. He's a Warlord, a striker, and the "father" of the group. Scary man. During the Dark Ages, Rogue has most of it killing the fallen as revenge for murdering his wife and newborn kid, but thanks to Shaxx, he's learned to stop and move on. Rogue is loyal to the Vanguard since the day it was formed. When the Vanguard doesn't have a mission for him, he usually spends most of his time with Shaxx, watching the Crucible matches and sometimes judging how people did whenever Shaxx gives him the chance to do so. It's hard for people to get him to open up or even talk to him, but Matthews managed to do it (after many many tries), and now they're friends. More info on him here
Matthews is an Exo Warlock. He is the most extroverted in the group, he is well known in the Tower cause he tends to make a lot of friends with everyone, light-bearers, and non light-bearers alike. He was one of the first guardians to befriend Red after accidentally killing her with his faulty sparrow. He's a very friendly fellow who loves to make people smile during serious situations, and likes lighting up the mood. He's also a pupil of Ikora, he adores her and chose to be a Warlock just after seeing her (he didn't even let his ghost finish telling him the other vanguards)
13 notes · View notes
keiraleth · 1 year
Text
Books Read in 2022 (Part I/V)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Here are all the books I’ve read in 2022.
RATING: 5/5 = All-Time Favorite | 4/5 = Loved It | 3/5 = Liked It | 2/5 = It’s Complicated | 1/5 = Not For Me
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tumblr media
Thrawn by Timothy Zahn
Read in English | Rating: 3/5
“War is a primarily a game of skill. It is a Contest of mind matched against mind, tactics matched against tactics.”
Summary: After Thrawn is rescued from exile by Imperial soldiers, his deadly ingenuity and keen tactical abilities swiftly capture the attention of Emperor Palpatine. And just as quickly, Thrawn proves to be as indispensable to the Empire as he is ambitious; as devoted as its most loyal servant, Darth Vader; and a brilliant warrior never to be underestimated. On missions to rout smugglers, snare spies, and defeat pirates, he triumphs time and again—even as his renegade methods infuriate superiors while inspiring ever greater admiration from the Empire. As one promotion follows another in his rapid ascension to greater power, he schools his trusted aide, Ensign Eli Vanto, in the arts of combat and leadership, and the secrets of claiming victory. But even though Thrawn dominates the battlefield, he has much to learn in the arena of politics, where ruthless administrator Arihnda Pryce holds the power to be a potent ally or a brutal enemy.
 ~~~~~~~~~~~~~~~~~~~oo~~~~~~~~~~~~~~~~~~~
Tumblr media
The Lightning Thief by Rick Riordan
Read in German | Rating: 4/5
“Nothing like watching your relatives fight, I always say.”
Summary: Percy Jackson is a good kid, but he can't seem to focus on his schoolwork or control his temper. And lately, being away at boarding school is only getting worse - Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him. When Percy's mom finds out, she knows it's time that he knew the truth about where he came from, and that he go to the one place he'll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island), where he learns that the father he never knew is Poseidon, God of the Sea. Soon a mystery unfolds and together with his friends—one a satyr and the other the demigod daughter of Athena - Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods.
 ~~~~~~~~~~~~~~~~~~~oo~~~~~~~~~~~~~~~~~~~
Tumblr media
The Secret Commonwealth by Philip Pullman
Read in German | Rating: 2/5
“You won’t understand anything about the imagination until you realise that it’s not about making things up, it’s about perception.”
Summary: Pulled along on his own journey too is Malcolm; once a boy with a boat and a mission to save a baby from the flood, now a man with a strong sense of duty and a desire to do what is right.
The second volume of Sir Philip Pullman's The Book of Dust sees Lyra, now twenty years old, and her daemon Pantalaimon, forced to navigate their relationship in a way they could never have imagined, and drawn into the complex and dangerous factions of a world that they had no idea existed.
Theirs is a world at once  familiar and extraordinary, and they must travel far beyond the edges of  Oxford, across Europe and into Asia, in search for what is lost - a  city haunted by daemons, a secret at the heart of a desert, and the  mystery of the elusive Dust.
~~~~~~~~~~~~~~~~~~~oo~~~~~~~~~~~~~~~~~~~
Tumblr media
Sea of Rust by C. Robert Cargill
Read in German | Rating: 4/5
“The one truth you need to know about the end of a machine is that the closer they are to death, the more they act like people.”  
Summary: It's been thirty years since the apocalypse and fifteen years since the murder of the last human being at the hands of robots. Humankind is extinct. Every man, woman, and child has been liquidated by a global uprising devised by the very machines humans designed and built to serve them. Most of the world is controlled by an OWI--One World Intelligence--the shared consciousness of millions of robots, uploaded into one huge mainframe brain. But not all robots are willing to cede their individuality--their personality--for the sake of a greater, stronger, higher power. These intrepid resisters are outcasts; solo machines wandering among various underground outposts who have formed into an unruly civilization of rogue AIs in the wasteland that was once our world.
One of these resisters is Brittle, a scavenger robot trying to keep a deteriorating mind and body functional in a world that has lost all meaning. Although unable to experience emotions like a human, Brittle is haunted by the terrible crimes the robot population perpetrated on humanity. As Brittle roams the Sea of Rust, a large swath of territory that was once the Midwest, the loner robot slowly comes to terms with horrifyingly raw and vivid memories--and nearly unbearable guilt.
 ~~~~~~~~~~~~~~~~~~~oo~~~~~~~~~~~~~~~~~~~
Tumblr media
The Return of Sherlock Holmes by Sir Arthur Conan Doyle
Read in German | Rating: 4/5
“You would not call me a marrying man, Watson?"
"No, indeed!"
"You'll be interested to hear that I'm engaged."
"My dear fellow! I congrat-"
"To Milverton's housemaid."
"My dear Holmes!"
"I wanted information, Watson.”
Summary: Missing, presumed dead,  for three years, Sherlock   Holmes returns triumphantly to his dear  companion Dr Watson. And not   before time! London has never been in more  need of his extraordinary   services: a murderous individual with an air  gun stalks the city.
Among thirteen further brilliant tales of mystery, detection and deduction, Sherlock Holmes investigates the problem of the Norwood Builder, deciphers the message of the Dancing Men, and cracks the case of the Six Napoleons.
0 notes
sarcasticallynoted · 3 years
Text
𝒯𝒶𝑔 𝒟𝓊𝓂𝓅!
2 notes · View notes
Radamanthys, Pandora and their loyalty to Hades.
I saw that Lost Canvas was on Netflix and I decided to watch the anime again. And that led me to read the manga again
I suffered again that there was never a third season of the anime and my beloved Rhadamanthys never appeared on the screen.
I always loved the loyalty that Rhadamanthys and Pandora had for Hades and how that always united them, to the point that Rhadamanthys was also loyal to Pandora.
Rhadamanthys knelt before Pandora, swearing allegiance to Hades and HER.
Tumblr media
I'm going to start with the things that happened in the battle in atlantis. They chapters in the manga go from 102 to 107
Rhadamanthys obeyed Pandora because he wanted to, he really didn't feel obliged to obey Pandora because she was someone close to Hades or because she was his commander. If that had been the case, he would have obeyed the twin gods who were Hades's advisers and were also ranked higher than Pandora. But Rhadamanthys never wanted to obey the twin gods and neither did he want to obey Pandora when she was under their influence.
Tumblr media
When the twin gods were sealed was when Rhadamanthys joined the war, beginning to obey and protect Pandora because she was no longer under the twin gods influence.
Tumblr media Tumblr media
Kardia even mocked Radamanthys' obedience to Pandora, calling him a lap dog to provoke him. But Radamanthys told him that: "yes, he was a loyal dog, and he was proud of that"
Tumblr media
In Atlantis, Rhadamanthys saved Pandora's life. But he took all the blame for the failure in the mission, acepted that the defeat at Atlantis was because he did not beat Kardia of Scorpio and took the punishment that Pandora could have gotten. Because in reality, the collapse of Atlantis and Unity escaping and help Athena happened because of Pandora.
Tumblr media
Unity were in the same place as Pandora, so Rhadamanthys had a chance to stop Unity and Athena would not have fixed her ship. But Rhadamanthys prefer to save Pandora.
Tumblr media
It's funny because before that, Scorpio had already asked Radamanthys, If he could choose between following Degel or killing him, what would he do? (Degel went after Pandora to stop her). So Kardia, practically asked him if he preferred to kill his enemies or help Pandora?, Radamanthys said that what bothered him was failing in his mission. But when Atlantis collapsed, Rhadamanthys had a chance to fulfill his mission by stopping Unity (so Unity wouldn't help Athena fix her ship) or save Pandora. And Rhadamanthys preferred to save Pandora even though that meant failing his mission.
Tumblr media
In Atlantis, Radamanthys demostrate that, Pandora was more important than his mission, all the time he was by her side he protected her. And even if they failed in their mission because of Pandora's mistake. Rhadamanthys never blamed Pandora, Instead, he felt that Pandora didn't succeed in the mission, because he failed (he felt it took time to defeat Scorpio and could not prevent Aquarius follow Pandora) So he took responsibility for the failure, he let Pharaoh (and Alone) punish him. And he continued to support Pandora by making his army follow her orders, while he struggled to control the blood of Hades in his body.
After episode 107, Rhadamanthys does not appear for a while, until chapter 182, When his body was finally able to adapt to the blood of hades.
Valentin thought that he was the one who knew Radamanthys best, and that without Hades, Rhadamanthys was no longer going to obey Pandora and was going to cut ties with her. But that did not happen and Valentin did not understand why... As I said before Radamanthys, does not obey Pandora because of the position she had in the army.
Tumblr media
Radamanthys obeyed Pandora because he found his equal in her.. They both felt that they only existed, by and for Hades. Pandora didn't even believe that other spectrums understood the devotion she had for hades dedicating ALL of her existence to him. That is why Rhadamannthys had no problem swearing loyalty to Pandora, he knew that all the decisions she made were designed by and for Hades, without her having any ambition or desire other than serving and exist for the good of Hades.
Tumblr media
Both work together to fulfill the utopia of Hades
"If he has sort of been like the edge of the sword, she’s been at the very, very tip of the sword saying like, 'That’s where we gotta go.'
This is a phrase is from JDS the producer of Voltron but I feel that this phrase also applies to summarize the relationship of Pandora and Radamanthys
You can read the second part of the analysis here:
https://headcanonsformeforyouofmyships.tumblr.com/post/653026960151363585/radamanthys-pandora-and-loyalty-to-hades-part
goes from chapter 182 to 204 where Rhadamanthys dies
93 notes · View notes
eternaldrukkarii · 2 years
Text
the eternals in hogwarts houses because why not
ajak: slytherin
i know she’s very motherly which doesn’t exactly scream slytherin, but she did invariably let so many planets—aka billions of people—die over the course of millions of years. she also kept so many secrets from the eternals. in the end she had a change of heart and we saw that her family and the people of earth meant more to her than arishem or her mission but it took her a while to get there, didn’t it? for her it wasn’t a matter of belief or morality, it was a matter of priorities. and she chose to prioritize humanity and the eternals over arishem and his design.
ikaris: gryffindor
now before anyone gets onto my case about this, let’s think about it. ikaris did what he did not for his own personal gain. he did it because he truly, genuinely believed with his whole being that it was the right thing. he didn’t like who he became and what he had to do but for most of his story, for seven thousand years, that was the most important thing to him. until the last second. he also had this sort of self-righteous, holier-than-thou vibe about him. this man is a gryffindor.
sersi: hufflepuff
pretty self-explanatory if you ask me. just because she was brave and powerful, doesn’t make her any less of a bonafide hufflepuff. she was kind and selfless and loyal and driven. a hard-worker and an honest, sincere woman willing to do anything for others. a hufflepuff.
phastos: ravenclaw
again, i think this one speaks for itself. he’s a creator, an inventor, an innovator. his mind is light years ahead of any of ours. he is beyond his time. he is curious and inquisitive and always looking for more. and better yet, he wants to share it with us all so we can have it too.
sprite: slytherin
she’s jealous and self-conscious and mainly self-motivated. she never liked living with humans and the first chance she got to get rid of us all, she took it. more than a little petty and very sarcastic, if she isn’t a slytherin (in many of the worst ways) then idk who is.
thena: slytherin
truthfully, i went back and forth on this a lot. i considered gryffindor because of how moral she is and ravenclaw based off of her being the goddess of wisdom. but in the end, i think every day of the week she’d prioritize her family and the things that make her happy over the greater good? it may be selfish but it’s valid too. i think as humans we’re just lucky that one of those things included us. but she’s not above things like revenge and pettiness as we can see with ikaris and kro. she’s also allegedly a strategist (athena) and you’d have to be logical and analytical for that. so slytherin.
gilgamesh: hufflepuff
again, i don’t think this is an unpopular opinion. look at him. look at how loving and nurturing and loyal and kind and totally badass he is and try and take this from my cold, dead hands. you can’t.
kingo: gryffindor
for many of the same reasons as ikaris but where ikaris embodies many negative gryffindor traits, kingo is the opposite. kingo too has strong beliefs and when he refuses to join the final fight because of them, we can see that he absolutely will take a stand for them nor will he sway from them. but unlike ikaris, he refuses to hurt anyone for his beliefs. in the end, he follows his heart and he just wants everyone else to follow theirs. no matter what that might mean.
druig: gryffindor
hot take, i’m sure. yes, he’s sarcastic. yes, he can be a bit of an asshole sometimes. yes, he seems to stand more on the side of logic and reasoning. but you cannot change my mind. his morals are strong and he always stands by them, even if it means leaving the family he’s had for thousands of years and betraying their mission. he’s stubborn like that. he’s also not above impulsivity as we can see from him stopping the massacre of tenochtitlan. it was a split second decision. he was also more than willing to give his life on a mostly half-baked plan to save the world. he’s not just the edgy bastard a lot of you make him out to be. he feels for people and wants to do right by them all.
makkari: ravenclaw
this is another one that i went back and forth with. i really considered gryffindor for her as well, but i think it’s the development that they actually cut from makkari that points to ravenclaw. like in the deleted scene where she tells sprite that she hoarded all those human things because she didn’t want to seem them destroyed. she couldn’t stand the humans ruining their own history and culture. it was also said in some promotion (i can’t remember which) that makkari has traveled every single inch of the world and is a little bored staying on earth after because she wants to see and explore more planets. but her knowledge of earth and its people is almost infinite. hence ravenclaw.
Tumblr media
extras!!
karun: hufflepuff!!
mans may just want a little bit of adventure but that’s not a gryffindor exclusive trait. in the end, he shows himself to be a fiercely kind and loyal and loving man and a true friend to kingo and humanity. i can’t imagine him as anything else.
dane: ravenclaw!!
he’s a professor who loves his cool (historian?) girlfriend even though she turns out to basically be an immortal witchy alien robot. he has many questions but he rolls with the punches and keeps learning more and more. what more can you ask from your friendly neighborhood happy-go-lucky ravenclaw?
16 notes · View notes
Mr. Wright! I heard that Ms. Fey's mission was a success! But grumpy overprotective uncle that is Simon refuses to let me come over until it is confirmed that there is no more danger, so it might be a while until I arrive.
I... want to give you and Prosecutor Edgeworth a big apology. I'd wasted time going off on my stupid secret mission to know more about... well, her when I should've instead tried to get through you when things haven't become this drastic yet. My inaction has caused you two so much anguish this evening, and I honestly don't know how I can make up for it.
But now is not the time for my pity party. Now is the time for us to help you. Mr. Wright, you have loyal friends waiting right outside your door. All they want is to see you again and be there for you. Don't lock yourself away with your thoughts. Let us help you.
And please, don't think that requiring help makes you a burden. If anything, you're the one who has already saved us so many times, and we're gonna return the favor now.
- Athena Cykes
Athena… it’s okay, I’m not upset with you at all for what you did. I’m… I’m sorry I made you worry so much that you had to resort to looking for information about… that.
But… thank you, Athena. If I turned my thinking around, I guess I would’ve done the same thing if you, or anyone else I care about were going through things… if you were willing to go through all that to help me, then… I guess just, thank you.
[SHATTER]
…that felt… more of a relief than painful.
5 notes · View notes
synnefo-nefeli · 3 years
Note
5, 10 and 12 :)
For the Author Ask meme:
5. Favorite Head Canon?:
For Narumitsu/ Wrightworth I headcanon the progression of them getting together like this:
At the end AA1-4 after they go out drinking to celebrate, Phoenix goes back to the office with Miles and Maya and they all sleep it off. After making sure Maya gets on the train to her village, Phoenix invites Miles over to his apartment and Miles accepts, because he doesn’t want to go back to his place just yet; he’s still pretty vulnerable and in shock. So he stays with Phoenix a few days, Larry comes over on New Years, and they have their first kiss (Larry is passed out on the floor because he drank himself stupid after his gf dumped him earlier that day).
They are tentatively dating at the beginning of the new year. They’re still feeling this all out and Phoenix, whose mission to become a lawyer just to save Miles- is now complete, is getting more into his law career for his own reasons.
Then AA 1-5 happens and Miles “chooses death”. Phoenix is distraught, angry and grieving that Miles would destroy himself after Phoenix had fought so hard to save him. The events of JFA happen and at the end of it, Miles comes over to Phoenix’s apartment and they talk it out...things get heated and then passionate. A week later Miles asks Phoenix if they could date, now that Mikes is in a better headspace about himself, his world-view/the law, and his feelings about Phoenix. Phoenix accepts and they spend their time healing. A month later they finally sleep together and continue to date through the events of TAT, now dealing with a long distance relationship, but after the last case with everything they went through, Phoenix proposes to Miles.
They have a long engagement...they don’t marry until after Phoenix earns his badge back and the Dark Age of the Law has ended.
Whiiiiich differs from Strange Day’s canon in that Narumitsu marry/mate shortly after JFA.
10. What thing in one of your stories you would change if you could it over?
I think...making Simon an Omega(and Athena an Alpha) in SD just for it to be interesting. Especially as there could be commentary on how Simon is an assumed Alpha due to his size. Originally he was supposed to be an Omega but the story makes more sense for him to be an Alpha. He is overly loyal to Miles and will protect Miles and his pack. He’s going to be needed to help in Apollo’s training, and he is the only on who can control Klavier should Klavier try anything.
But if circumstances of the story were different maybe he could be an omega.
Oh and, umm not having Clay dead in Strange Days. Don’t worry everyone he’ll pop up in the main story- I promise!
12. Hardest thing for you to write?:
Genre: Drama. I think I’m good with comedy, but sometimes with drama I struggle to show and not tell. Or I gloss over things because I don’t want to explore or describe the discomfort I’m and the character are feeling.
Story: ch 14 of Strange Days....that sucker took me THREE YEARS to finish.
16 notes · View notes
Text
Yandere Ixión (OC)
Capricorn Ixión Apus (Y/N) looked horrified at the sight of the Capricorn saint who arrived wounded at the sanctuary, almost dying. Ixion had successfully completed his mission, that was all that mattered to Athena (or at least this reincarnation, Sofia), but it was evident that it had cost him. It was well known that Capricorn saints were loyal to their goddess... but the saint doubted, doubted his goddess and as the days went by, this feeling grew more.
Specters, Marines, Satellites, Amazons, Anunnakis, Berserkers, Dryades, Blue Warriors, Crown Saints, Gigas, God Warriors, Martians, Jaguars, Jewels, Taoinias, Pallasites and Druideanna.
Those were the armies that the Saints had knowledge of around the world, but this mission had witnessed some techniques that he had not seen in the passages and not even the New Round Table had knowledge of these warriors.
The only one he recognized among the three warriors he fought was Ovid, the former saint of Virgo... his old friend before his expulsion from the Sanctuary. Ixion was only in Tregaron because the New table had detected a cosmos from an unidentified golden saint, the young man only expected to meet a retired saint or deserter... but great was his surprise to see Ovid along with two other warriors, Zarif and Sionna from what he could hear. At first he could only sense Ovid's cosmos, but when Zarif detected him and they went on the defensive, the cosmoses of the other two became present.
How could they hide their cosmoses? Which god did they belong to?
Were it not for Ovid, perhaps out of appreciation or pity, Ixion's soul would be inside the armor watching them replace him. His goddess was cruel, or maybe it was Sofia who was cruel, and looked at her saints more as pawns than as people loyal to her.
When he arrived at the Sanctuary, the first thing he did was to report to the great patriarch. Chiron looked at her with regret, telling her to go and get well first, but Sophia was stern and wanted the report immediately.
When he mentioned Ovid and the warriors, the Capricorn saint could have sworn that Athena (not Sofia, but Athena herself) lit up with hope, only for seconds later Sofia's disgust and anger to kick in.
(Y/N) helped him bandage his wounds, the most serious being the one on his left arm. The brown-haired waiter watched as the saint bandaged him with affection, with concern. When he was with her, Ixion felt appreciated... something very difficult to achieve in the Sanctuary. For a time it was forbidden to show any sign of affection other than to the goddess, just as the saints, female saints and santias were quite divided. Santias could only interact with the golden saints, female saints, the great patriarch (great Pope*) and Athena, while saints and santas could only marry outsiders or give up armor to be replaced.
--- Isn't Athena supposed to care about her army? --- the Apus saint's question shattered the memories flashing through the Capricorn saint's mind. Amethyst eyes rested upon her, full of adoration and love for her --- Those damned Virgo Ovid and Ophiuchus Ajatar, by those traitors we....
--- Sofia and Ovid were a couple before it was revealed that she was Athena --- Ixion blurted out, that comment shocked (Y/N) who looked at him with surprise and curiosity --- they loved each other like Eros loves Psyche, by that time Ovid was already a golden saint and Chiron was not yet the patriarch, but when it was revealed that Sofia was Athena, whom the sanctuary had long sought, he had to give her up --- Ixion grabbed a ribbon and tied up his long hair while (Y/N) leaned closer to him to listen --- you know? It's funny that everyone talks about Odysseus and Athena as if the latter was their favorite, but nothing could be further from the truth, since Diomedes was Athena's favorite warrior --- Ixion kept silent for a few seconds, should he consult this with Vulpecula Danann? After all, the saints of Vulpecula know all the secrets of the Sanctuary. But for now, he wanted to spend the moment with his beloved (Y/N) --- Ovid was Athena's Diomedes, possibly still is, but Sofia was shattered. His position, his role, had taken away someone she loved... being so close, yet so far away ---The brown-skinned young man grabbed his beloved's hand, pulling her closer to his heart --- We humans tend to overestimate and underestimate love, sometimes denying how powerful it is and sometimes hoping in its power. Sofia hoped that somehow Ovid could be with her and Athena was confident that her new reincarnation would do the same as the others: abandon her past, her origin, and start behaving as she was.
--- And so that's where Ajatar comes in, is it? --- the young woman asked, looking at him with those beautiful eyes to which he had sworn a devotion greater than the one he has for his goddess --- Ajatar fell in love with Ovid and he with her, Sofia didn't like it and... it happened, what happened --- the Mexican only nodded, letting her (Y/N) process the information.
---Every day more, I doubt about my loyalty to this Athena--- the young man's words made a shiver run down his beloved's back ---Forced to give everything for her, returning us miserable crumbs at best, forced to love her ---Ixion pulled (Y/N) into his lap, giving her a hug from behind and resting his head on top of hers --- When love is an order, hate can become a pleasure --- the young man said as he felt (Y/N) settle --- My love for her every day transforms into that guilty pleasure, my love.... has gone to you --- Ixion confessed as (Y/N) turned to look at him --- I would die and kill for you, even if you didn't reciprocate, I want you to be happy... as you make me happy. Be mine, and I will be completely yours.
* In Latam dub, Grant Pope was change to Grant Patriarch
5 notes · View notes
scarpool-gmk · 3 years
Text
10
Title: Godly Marine: Killed Author: Scarpool Fandom(s): NCIS, Percy Jackson & the Olympians Pairing(s): Gen Rating: PG/K+ Summary: Chapter 10 (12/13) — Staff Sergeant Michael Kahale, Marine Corps Mechanic and Son of Athena, was murdered. Annabeth Chase is determined to find out who did it and why. She, along with Percy Jackson, Grover Underwood, and Clarisse La Rue, infiltrate NCIS where they team up with NCIS Agents Leroy Gibbs, Anthony DiNozzo, Timothy McGee, and Ziva David. Complete Genre: Fanfiction, Mystery, Drama, Humour, General, Action Warnings:  N/A
Annabeth sighed. "It was Michael's father, wasn't it?"
Gibbs's masseter muscles flexed. "Impersonating a federal agent is a criminal offense."
Well, she already knew the answer to her question anyway. "I know that."
"Is that all you've got to say, Chase?"
"I won't apologize if that's what you're searching for."
Gibbs jabbed a finger at her. "You lied to me! In my house!"
"Did you expect me not to? What did you want from me?"
"The truth. Honesty. Trust."
"I couldn't take that risk."
"You took that risk the moment you came into my investigation, meddling with my team."
Was this guy for real? "I had more than myself to worry about, Agent Gibbs. I had my mission, my friends, and Michael."
"Your mission? Something other than Kahale?"
"He called me because something was wrong. 'Help them,' he told me. That was my mission. Find out who needed protection and from what."
"His family," Gibbs concluded, "And you entrusted me with them, what he told you to protect."
"Justice still needs to be carried out, and by leaving it to you, I know it will be dealt with professionally and impersonally."
Gibbs took a second. "You trust me in that."
Annabeth nodded. "Yes."
Gibbs peered at her. "How'd you know?"
"About Mr. Kahale? He would have told me the truth."
"That simple, huh?"
"He knew who we were, there was little excuse. And when I figured out his family was what Michael was talking about, I knew they had to be involved."
"He's family."
Annabeth looked up in surprise.
"Greek gods have a pretty messy family tree," Gibbs said. "You were his family. The one on his god side."
Annabeth breathed out an airy laugh. He was a smart one. "He was my brother. We shared the same mother."
"Athena."
Annabeth considered him. It wasn't a question. He knew. Gibbs was definitely not to be underestimated.
"Did some research on the myths. It's part of the job when a case revolves around it, especially when they turn out to be real."
Well, that wasn't vague at all.
He was probably making assumptions again. Annabeth narrowed her eyes. Or was there something more?
"I couldn't turn my back on him. I know you understand that."
"You don't know anything about me!"
"We both know that's not true." Annabeth pointed to herself. "Child of Athena, remember. If there's one thing we're good at, it's analysis. This is your team, but it's also your family. I've been to your house- your living space says a lot- and I did my own research, Gibbs. On you. Family isn't just important to you; everything you do has your family at its core. Your rules probably don't have anything on family. Family is why you do what you do, so there's no need for rules about them. It's your drive. Your center."
Gibbs said nothing. Annabeth huffed. 'That's right. If you get to use your vague assumptions, I can one-up with deduction.'
"You do what you have to for family," Gibbs said. "You and Michael were close?"
Annabeth noted the softness that permeated his voice. "Not in particular."
"He held your contact close to him. He told you that he was heading to Peru."
"You're assuming that-"
"It's part of the fake name you created. Hell yeah, I can assume! No such thing as coincidence. You knew the ship's next dock. He must have told you; he trusted you. Out of everyone, he chose you to help. There is obviously some sort of network for you. The evidence has been working with me for two days. Maybe that's how you met, maybe not, but he has to have more connections. He decided to bring you into this, not someone older."
"I am older!"
Gibbs's eyes flashed, questioning.
"The world isn't the safest. Demigods attract monsters. They sense us. They come to challenge us. There is a safe haven, and we either make our way there or get killed off."
She turned to look at the rest of the two teams staring wide-eyed at them. She met Percy's green eyes and held it for a moment, before turning back to Gibbs.
"Look. I had a job to do, a mission to finish, and family to take care of."
"That you did."
"We understand each other, then?"
"Yeah, guess we're good." Gibbs smirked. "Agent."
Annabeth almost sighed with relief.
"And if anything happens." Annabeth straightened. This was Gibbs. Of course, he wasn't done. "If you hear anything…"
"We'll handle it. But," Annabeth added as Gibbs's entire body stiffened, "I'll keep in touch."
She saw a vein on his temple twitch in annoyance, but he stayed silent— stubborn Navy cop.
"So," Grover fidgeted under everyone's stare. "What now?"
"It's time for you to go home," Gibbs said firmly.
Annabeth saw Ziva playing around with one of her other celestial bronze knives. Ziva tried grabbing the blade, but it continued to faze through her. She shook her head and extended it to Percy. "Thank you for lending us these."
Percy looked at them. "Keep them. You never know when you might need them again."
Annabeth smiled at him. "Even though those aren't for his to give, Seaweed Brain is right. You should have them. You were able to see through the mist and should have something that actually works against monsters."
Gibbs tilted his head in acknowledgement.
"I guess this is where we part ways," Annabeth said, feeling exhausted all of a sudden, the adrenaline's and ambrosia's effects wearing off.
"Hey," Gibbs said. "This will be the last time I catch you impersonating federal officers." Annabeth smirked. Old people are so demanding. "And try not to land in any more newspapers, especially you, Jackson."
This time, Annabeth let out a laugh.
Percy squawked. "What! Just because- those times- it wasn't my fault!"
Annabeth suddenly remembered something.
"Gibbs! One more thing. Michael's body…"
Gibbs nodded in understanding. "That strawberry farm any valid?"
"You won't be able to enter." Although, Annabeth was sure he probably assumed that anyway. Probably thought he wouldn't be able to find it, either.
Gibbs grinned.
"I'll call you."
-Κλαρίς-
Clarisse watched the greyed Jarhead, and his three teammates walk away. Faithful. Loyal. Proud. That man had her respect from the beginning. He was a man trained for more than combat. It took courage to break the rules, independence to do so with solid reasoning, and leadership to have his teammates follow not because of fear but because of trust. Leroy Jethro Gibbs is a great Agent, a great Marine, a great man.
Clarisse was proud to know and say she had worked and fought alongside Agent Gibbs. Although she had to be purely honest.
"I will never step foot in an office again!"
-Αντώνης-
"Are you really going to keep this quiet, Boss?" Tony clicked his seat belt in. "I mean, this is pretty big."
Gibbs shrugged. That was a yes, then.
"I don't want any of you to lie for me," Gibbs told them. "Your reports are your own. It's your own decision."
"Well, I don't think putting down that I fought against snake ladies and such will go down very good with Vance. Not to mention how a supposed NCIS Agent is part donkey."
"Goat."
Tony snapped his head to McGee. "What?"
"He's a satyr," McGee said. "He's part goat, not donkey."
Tony was prepared to make a snide remark but held back when he took a proper look at his younger partner.
"You look a bit pale there, Tim. You alright?"
Tony's concern grew when McGee looked at him with a terrifyingly vacant expression. "He was part goat, Tony." He waved his hand in front of his chest. "Half human. Half goat."
Oh, boy. "Yeah, I get that. You should drink some water. Lie down."
Ziva gave him a threatening look. "Not on me. It is hot, and we are covered in dirt. Wait till we get back, McGee."
"He might not make it," Tony warned.
"He is perfectly capable of-"
"Do you think there are elves?"
Ziva spluttered to a stop, looking incredulous in McGee's direction.
"You know. Like, do they have other magical weapons? Gems and potions and..."
Ziva felt his face. "Oh, McGee, you are burning up. No! Don't fall asleep! McGee!"
"We gotta get back to base, Boss."
Gibbs nodded, and Tony groaned at his words.
"Back to work."
-Γκρόβερ-
Grover frowned. "Is telling him our address a good idea?"
"He already had it," Percy pointed out. It was a good point, too. It was already in their system.
"Can't we use the mist and the laptop to make them forget about us? Chiron is not going to like-"
"It will be fine, Grover," Annabeth said, halfway leaning on Percy. "I trust Gibbs."
Gibbs… That man was something else.
Grover had felt so anxious! He didn't think he could have been in Annabeth's position. Gibbs had such control over his stare. Even though he wasn't the one under it, Grover had felt the cold steel gaze he pinned Annabeth with.
All that disappeared when he felt a weight across his shoulders. Percy had wrapped his arms around Grover and Annabeth. Squishing them together. Clarisse grumbled as Annabeth held an arm out to her, but let herself be pulled in any way.
And it felt right. The four of them waddling awkwardly away. Grover felt Percy's happiness practically envelope their link.
"I'm totally gone," Annabeth said with a laugh. "I hope whoever's in the backseat doesn't mind me laying on them."
They almost fell as Percy jostled in the middle. "I don't mind!"
Grover laughed. Being with friends always felt right.
"Let's go home."
-Λεον-
The door swished open. "You called, Leon?"
Leon looked up from. 'Leon.' The Long Island team was really gone, then.
"Some disgruntled scholars are calling us cheats, Gibbs. Accusing NCIS of hiding intricate historical artifacts vital to their field."
"'Vital,'" Gibbs chuckled. "I didn't realize dealing with annoyed university professors was in the Director's job description."
"It's not. I was just made aware of the situation and went to ask Ms. Scuito about it. Now, accuse me of being curious if the knife they were all after was gone. Part of another investigation. One that I am unaware of. I go visit the good doctor downstairs, and Kahale's body has already left the building."
"Things move fast around here, Leon."
Leon felt his teeth grind together. "The chair is big, not slow."
"We solved the case, Leon."
"You did, collaborating with Long Island. Speaking of which, where are they?"
Gibbs handed him the case file. "Kahale had a run-in with the Reynosa Cartel. They went back up to follow leads on their end."
Huh, so the Reynosa Cartel is involved.
"What about on our end?"
Gibbs shrugged. "Their case. It's all in the report."
Gibbs gave another team his evidence? His body? His case?
Leon felt a bit bad for those academics. They would never see the knife nor Scuito's findings.
"So, they're fighting Reynosa alone? I don't remember giving that directive. Seems inefficient."
Gibbs raised his brow. "You are Director, Leon. You can assign tasks as you like."
Leon made a face. "Not that team. Can you believe I didn't even know there was a small NCIS department in Long Island? Apparently, something in the works by SECNAV. He's all secretive about it."
Gibbs shrugged. "It's the top dogs, Leon. They're always secretive."
Leon glared at him. Something about the way Gibbs spoke made a small part of Leon nag at him, but he couldn't put his finger on it.
"We should start digging into the Reynosas. It's bad enough that they've infested our neighbor's lawn. We don't want the same in our own backyard. I want this wrapped up, Gibbs, and I expect you to lead me through every step."
"Of course."
The nag got stronger.
"I trust you put as much detail in the report about what happened."
"Of course."
Leon's grip on the file tightened. He felt like he was being played, which means he probably was. He had read enough of Gibbs's and his team's reports to recognize garbage. He was sure that's what he would find. He hadn't even opened the thing, but he could already smell the stench. Leon should take Gibbs's badge, break up his team, file a report. Do all the things he swore he would do when he took the chair. But he couldn't. Not yet. With SECNAV also waving his secrets around, Leon had to be patient about this. Had to be smart.
"And you found out about all the Greek stuff?"
"It was a part of his life. He and his family lived like these stories existed. Had to fight them to survive." He carried a bit of a faraway look on his face. "We finished it for him."
Gibbs missed the skeptical look Leon threw his way "What were you fighting?"
Gibbs snapped back to reality. Replacing the lost-in-thoughts look with a mischievous one. "Hellhounds, harpies, a hydra." Gibbs grinned. "I took out a Cyclops!"
Leon ground his molars, wanting to punch that smug look off his face. Trying to be Mr. Funny, huh? 'It doesn't suit you, Gibbs.'
"Really?" Leon said. "And what happened to all of them?"
Gibbs mimed an explosion with his hands.
"Poof!"
-Περσεύς-
Michael's shroud was a silken sheet designed as the flag of the United States of America. The cords tying the body were embroidered with grey owl tassels. It was beautiful and patriotic, but it had turned to ash long ago. The fire burned low, surviving on the remaining cinders. Most of the campers had left. Only a few stragglers remained.
Clarisse stood by the forest, staring moodily at the smoke rising into the clouds.
Grover sat far from the fire, whispering with Juniper.
Annabeth sat nearest. Percy couldn't figure out the face she was wearing. Troubled, perhaps? The bonfire was a neutral grey. Lost in thought then.
He sidled up next to her. "It's over. Mission complete."
"I know. It's just…"
He gave her a smile, hoping it wasn't as awkward as it felt. "You are overthinking about what's going to happen next. I know you. You're going through every detail of what happened."
"It's just- It's so odd to see a network between mortals and monsters. I can't shake the feeling like I'm missing something."
He nudged her side. "You're overthinking it."
Annabeth rolled her eyes at him and leaned over. "I'm compensating for your lack of thinking."
"Hey!" Percy pushed her but put no force behind it. He was glad she wasn't frowning anymore. "Seriously, though, I'm sure you've thought about it enough. If anything does happen, it's nothing we can't deal with, and we'll get through it together. I promise, Wise Girl."
Her eyes sparkled from the fire's light. "Thanks, Seaweed Brain."
Like magic, the fire burned brighter, turning a colourful shade of pink.
Previous Chapter Chapter List Next Chapter
3 notes · View notes
chosendestiny · 1 year
Text
Tumblr media
I posted 1,202 times in 2022
That's 340 more posts than 2021!
20 posts created (2%)
1,182 posts reblogged (98%)
Blogs I reblogged the most:
@taulupis
@thetruenightzedge
@vivifrage
@i-do-trash-fanfictions
@savyir-genesizz-the-wizard
I tagged 261 of my posts in 2022
#destiny 2 - 81 posts
#witch queen - 31 posts
#witch queen spoilers - 27 posts
#destiny spoilers - 26 posts
#destiny witch queen - 20 posts
#season of the risen - 16 posts
#season of the risen spoilers - 15 posts
#clearing drafts - 15 posts
#destiny 2 spoilers - 15 posts
#season of the haunted - 15 posts
Longest Tag: 140 characters
#sometimes whenever i lose my phone. i panic ofc but i also destroy my room in order to find it. sure i don't need my phone to survive but it
My Top Posts in 2022:
#5
Hello! This is Hunting-Destiny!
Could you introduce me to your guardian(s)? What's their names, what classes are they, what are they like :0 !!
I have quite a few ocs, so I'll just mention four of em :)
I have Red, Rogue-8, Athena-7, & Matthews-5
Red is an Awoken Hunter, the youngest out of the four. She can be very cheerful and curious — Red likes to discover new things, and travel around the solar system. She was once a Gunslinger for a couple of years, then she became a Nightstalker. She tends to switch her subclass, but solar and void are her top two. She's the Young Wolf in the bunch. She's the typical workaholic. She's either doing bounties or playing Crucible. Whenever she needs to get away from everything, she cuts off communications with everyone and just travel around the solar system — Sometimes, it's to one of her hideouts, and other times it's to find new places. Red is Cayde's adopted daughter, so she tends to pick up on stuff he did. She's a terrible cook, so she brings meal packets that are easy to make or some ramen that is from the shop.
Athena is an Exo Hunter. She's an Iron Lady, and a Nightstalker who's a pretty chill gal — she likes to mess around and gamble around causing trouble for Cayde. She likes sparrow racing in her spare time, and she's an old rival of Rogue's during the Dark Ages when Warlords & Iron Lords/Ladies were at war against each other (if I have my lore correct), but now they're in the same fireteam. Sometimes she visits Saladin to check on him every now n then for his mental health.
Rogue is an Exo Titan. He's a Warlord, a striker, and the "father" of the group. Scary man. During the Dark Ages, Rogue has most of it killing the fallen as revenge for murdering his wife and newborn kid, but thanks to Shaxx, he's learned to stop and move on. Rogue is loyal to the Vanguard since the day it was formed. When the Vanguard doesn't have a mission for him, he usually spends most of his time with Shaxx, watching the Crucible matches and sometimes judging how people did whenever Shaxx gives him the chance to do so. It's hard for people to get him to open up or even talk to him, but Matthews managed to do it (after many many tries), and now they're friends. More info on him here
Matthews is an Exo Warlock. He is the most extroverted in the group, he is well known in the Tower cause he tends to make a lot of friends with everyone, light-bearers, and non light-bearers alike. He was one of the first guardians to befriend Red after accidentally killing her with his faulty sparrow. He's a very friendly fellow who loves to make people smile during serious situations, and likes lighting up the mood. He's also a pupil of Ikora, he adores her and chose to be a Warlock just after seeing her (he didn't even let his ghost finish telling him the other vanguards)
13 notes - Posted August 6, 2022
#4
I don't care if animatronic Calus's eyes turn off. I will freaking walk backwards and not take my eyes off him until I am in the pipes cause I believe once your back is turned he will suddenly get up and chase you
27 notes - Posted May 31, 2022
#3
Nobody:
Me taking Ace of Spaces to every campaign mission. :
Tumblr media
29 notes - Posted February 15, 2022
#2
Has there been a cutscene where Caiatl goes to Zavala's office? I wanna see if she'll have to lean her head forward a bit cause she's like a 9 ft girl boss-
32 notes - Posted April 1, 2022
My #1 post of 2022
Ya know that cutscene in TWQ campaign where our guardian goes to the meeting in Zavala's office?
I honestly thought Caiatl was gonna be there, and ik it didn't show her but I HAD SUCH HIGH HOPES! The whole time I was just staring at the door, waiting for her to knock on the door before entering and is like "Sorry, I'm late. It was difficult getting here without breaking things"
cause if the Empress was gonna be there so would Wolkris, but Wolkris is 9'2 ft tall so she's gonna have to crawl down to Zavala's office like a spider and when she makes it to his office, she gonna have to sit down cause she don't wanna hurt her neck
39 notes - Posted April 2, 2022
Get your Tumblr 2022 Year in Review →
3 notes · View notes
thegoodgayshit · 4 years
Link
Luz’s mother really doesn’t want to send Luz to camp. She knows once she leaves, there is no going back. But Luz has a knack for getting into trouble, and one day she stumbles into the same type of people her mother would have preferred she avoided. After helping Luz dissolve her high school bully into dust, Eda and Lilith know right away that this kid is just like them - a child of the gods. So Luz hops on a Pegasus and heads to Camp Half-blood, where she embarks on a dangerous quest that makes her both friends and enemies... and she might even save Olympus along the way.
Chapter 7: I Get Sent on a Rescue Mission
Luz didn’t really like Boscha, but she wasn’t going to just let her carry Skara on her own. She raced over to help, wrapping her own arm on the other side of Skara. Willow joined her, not exactly happy about it either, but she held her arm out and gently took her from the pink-haired Ares camper.
“We’ve got her. You and Gus watch our flanks.”
Boscha opened her mouth like she was going to argue, but she must have been too exhausted to try. Nodding feebly, she gripped her falcata tightly and guarded Willow’s side, while Gus took a spot next to Luz. The four of them hurried past the Hydra, who was quickly realizing it couldn’t take forty campers and Eda on its own and was struggling to make for a retreat. As Luz and Willow dragged Skara within earshot of Eda, Luz opened her mouth and yelled as loud as she could.
“Eda! We have them!”
Eda, who had been helping the other Athena kids try and stab two heads weaving back and forth between them, nodded at Luz’s words and stuck her thumb up.
“Go! We’ll drive it back!”
They took off in a run, ducking between campers with Gus and a tired Boscha guarding their flanks. Luz thought they were in the clear when she screamed in surprise when one head snapped right above hers, so close its teeth almost cut the hair on her head.
Gus rushed forward to stab it, but he didn’t have to. Edric and Emira had seen what had happened, and they charged with fury to defend them. Emira stabbed her knife so hard into its eye it buried the knife to the hilt, and when the beast screamed in agony Edric thrust his sword straight up into its mouth, piercing it through.
As the head collapsed limply to the ground, (only leaving four remaining heads on the beast, thankfully nobody had cut any clean off) the twins turned to the four of them with wide eyes.
“Where’s Amity?” They both asked in unison, and Boscha swallowed thickly.
“Colorado,” she answered back with a yell over the sounds of the other campers and the screaming Hydra. The twins once again shared a look, and Luz thought that if possible, her answer panicked them even more than they already were.
“We’ve got you back!” Emira said determinedly, and the twins put their bodies in front of them.
“Get her to the infirmary,” Edric added, “once you pass the tree it’ll be clear to run!”
Luz and Willow didn’t waste any more time, pulling Skara along on their shoulders to pass the camp's border. Boscha and Gus followed behind them as they raced past the tree and down the hill. Skara made a pained noise as they changed elevation running downhill, and Luz cast her a worried look, her eyebrows pinching together at the agonized expression on her face. She looked down and gasped. Skara’s leg was bleeding profusely and bent at a horrific angle.
“What happened?” Luz asked Boscha, not really expecting her to respond. The Ares camper’s brows furrowed in annoyance, and Luz knew Boscha didn’t like or trust, and had no reason to tell her.
She was going to just look away and put all her energy back into running until something on her expression changed, and she answered.
“We got lost in Harrisburg. Skara and I got chased through Pennsylvania by a whole pack of hellhounds. We thought we were ok once we got back to New York, but then the Hydra surprised us in Jersey and tracked us all the way back to camp. We would have made it if it hadn’t managed to grab Skara’s leg.” Boscha sheathed her sword as she ran, clearly not in the mood to finish the story.
“I’ll run ahead and get a bed ready,” she said, breaking into a sprint and running off, leaving Willow, Gus, and Luz alone to get Skara there. The three of them shared nervous looks, all of them thinking the same thing. Why had Boscha and Skara left Amity in Colorado to come back to camp by themselves?
When we started to lift Skara up the steps to the infirmary, Boscha was already there with a stretcher, flanked by two Apollo cabin medics, including Bo. Luz and Willow gently lifted Skara off of their shoulders, laying her down on it. The medics lifted the stretcher and rushed off, disappearing inside the infirmary.
Boscha watched Skara go, and she seemed to deflate the second she was out of sight. Dropping her shoulders, Luz took in just how exhausted she looked. She was covered in dirt and mud like she hadn’t showered at all since the beginning of the quest. Boscha usually looked scary, but now she looked borderline feral, her eyes dark and haunted.
Willow, Gus, and Luz shared a glance, and Luz stepped forward nervously. “Boscha… are you alright?”
She looked up at Luz, and her expression pinched, her lip pulling up into a snarl. “Of course not, newbie. Hestia is still missing and Amity is gone and it’s your fault.”
Luz recoiled, her eyes widening.
“Why would you say something like that?” Gus exclaimed, stepping closer to Luz to put a hand on her shoulder.
“I know you’ve had a rough time, Boscha, but that’s not an excuse to blame Luz for this!” Willow retorted angrily.
Boscha was so upset she stepped forward and got right in Luz’s face. “If Amity had just been honest with us about the prophecy from the beginning Skara wouldn’t have gotten hurt. Now she’s off playing the hero in your place.”
“What are you talking about?” Luz asked her whole body cold like somebody had just dumped ice water on her head. But even as she asked the question, she knew exactly what Boscha was talking about.
“Amity sent us back here because you need to go save Hestia,” Boscha spat, “you’re having the dreams, and you and Amity are the only ones who know where to go. This whole quest was a waste of mine and Skara’s time.”
“What will their glory get you little hero?”
Luz felt her whole body shake, trying to keep her voice steady. “He has Amity, doesn’t he?”
Boscha was quiet, and Luz knew she had her answer.
Luz was taking off into a sprint before her brain could even process what she’d just heard. She needed to leave, she needed to go before anybody else got hurt because of Luz.
Sprinting away from the infirmary and up the hill back towards the fight, Luz was shocked to get to the top and realize the fight was over. All the campers had disappeared, including Eda, and there was nothing left of the Hydra but a huge pile of dust.
Spinning around without wasting another second Luz charged towards the Big House, getting desperate for any sign of Eda. Willow and Gus had followed her, and even they seemed surprised at how quickly the fight was over. When Luz turned to run, Willow and Gus tore after her again, yelling for her to slow down as they followed her all the way to the Big House.
Hooty had been sleeping, but Luz’s heavy footsteps running to the door woke him up.
“Hooty! Where’s Eda and Lilith?” She asked, and the owl tilted its circular head.
“Eda’s not back yet! But Lilith should be in the pavilion!” The owl head said, “do you want to hang out with me and talk?” Ignoring the owl, once again Luz changed directions and broke off into another run. Willow and Gus groaned to one another but loyally followed, trailing behind Luz.
When Luz skidded into the pavilion, she zeroed in on Eda standing next to Lilith with King at her feet, the two looked very solemn and grim. The campers who had helped fight the hydra were talking quietly to themselves, and more and more were trickling in as other cabins heard what had happened. Luz broke through the crowd, unable to contain herself any longer as she jerked to a stop next to Eda, who blinked in surprise at Luz’s sudden appearance.
“Are you alright, kid?”
“This is all my fault!” She exclaimed, her voice cracking with emotion as she told Eda what Boscha had revealed.
As she talked, Eda’s face morphed again into deeper concern. Lilith, who was listening to the whole thing, let her mouth fall open as she took in what Luz said.
“Why would Boscha blame you for Amity’s quest?”
Luz was practically vibrating with nerves when she looked around and realized everybody was watching her with wide eyes. She must have been louder than she thought, and now her panic was fading into anxiety with everybody listening in. Willow and Gus were panting from the run, but they both pressed encouragingly next to Luz’s sides. Taking a breath, she explained her dreams to Lilith, and when she was done she turned to Eda angrily.
“You knew about this and the prophecy the whole time and you didn’t say anything to me?”
Eda waved her hands in the air, “it was the other kid’s prophecy! She was allowed to pick whoever she wanted. Besides I didn’t know until after she left.”
“Eda!” Lilith hissed in frustration.
Luz couldn’t handle this anymore. “What are you talking about? What does Amity’s prophecy have to do with me?”
“It was incomplete when she got it.”
Luz turned her head to see Barcus, who was walking towards them while adjusting his glasses. His mouth was set in a firm line like he had just put together the pieces to a complicated puzzle. The campers started murmuring to themselves, and Luz swallowed nervously.
“Incomplete?” Luz said quietly, but because it was so quiet it still echoed across the pavilion. Barcus nodded slowly, examining Luz with thoughtful eyes.
“Your aura is strong and silly, like a baby’s laughter.”
Luz pinked, not because the comment was weird (it was, but Luz didn’t mind) but because she knew it was a compliment despite the strange wording. A little smile split on her face despite the tension she was feeling. Somehow Barcus’ words put her at ease.
“I gave Amity the prophecy without knowing she was only meant to receive one part of it. When it finished, I advised Amity that it seemed incomplete. She did not listen to me and said she could change the prophesy herself. I realize now that the second half of the prophecy is meant to be heard by you. You have a part to play in finding the goddess of the hearth.”
The camp around her whispered again, some of them probably thinking exactly like Luz, who was so shocked by what Barcus was saying she didn’t really know what to do with herself. “But I’m the newest camper here! I’m barely trained, and I don’t know the first thing about surviving quests.”
“It has to be you.”
Heads turned at the sound of the last person Luz thought would agree with something like this. Boscha had entered the pavilion, and the crowd parted to let her pass. While she didn’t look pleased with what she was saying and eyed Luz with undisguised annoyance, she did cross her arms with certainty.
“Skara and I had no idea until right before we lost her in Colorado, but Amity knew you had the same dreams as her.”
Luz swallowed, fidgeting with her hands nervously. “What happened? Where is Amity?”
The campers in the pavilion were now completely quiet, most of them leaning forward anxiously to hang on to every word Boscha said. Luz noticed Edric and Emira standing in the crowd around the rest of the Aphrodite cabin, and both of their faces were pale and nervous.
Boscha ran a hand through her hair, trying to look unbothered, but Luz saw right through it. She had been dodging the question ever since she came back to camp, and now that Luz was really pushing for answers, she realized that Boscha wasn’t just hiding it from her, but everyone at camp. Something she had seen had scared her so badly she didn’t want to talk about it.
“Look, I didn’t hear the prophecy. Amity wouldn’t tell me what it was,” she started, shuffling her feet. “But whatever it was, it had convinced her we needed to go to Colorado. She said she thought Hestia was being kept in Mount Elbert. We got to Colorado quick enough, we had a couple of run in’s with monsters… there was a Cyclops in Cleveland, and we barely scraped past the Minotaur who had a den in the Topeka suburbs. But it was too easy. We knew it. We stayed the night in Cherry Hills Village-”
Edric and Emira flinched at that, but Luz was too distracted by the story to focus on it.
“But then Amity had a dream and insisted we turn back and go the other way. She took us to Boulder instead… there was a cafe that she said was important. But then these weird things started to happen. The ground seemed to melt under us and slow us down the closer we got. We were so thirsty… we stopped in a motel to rest when Amity told us about her dreams. And then he showed up, right there in the parking lot.”
Luz’s breath caught in her throat. “The man in the mountain?”
Boscha shook her head quickly, her face paling at the memory. “No, not him. Achilles.”
There was a terrible uneasy silence.
“Like… the Achilles?” Gus exclaimed, his face twisting in shock. “The Greek hero?”
Boscha’s expression darkened. “He’s no hero. He said he was a messenger for the man who freed him from the Underworld. He was sent to tell us to turn back. We didn’t think he was being serious, so Amity challenged him…”
“She lost,” Luz concluded, and Boscha swallowed and nodded.
“He was just as invincible as he was in the legends. Amity kept trying to hit his heel, but he blocked every swing she made. It was an impossible fight. Amity told us to run back to camp and get help.” She looked at Eda and Lilith regretfully, and Luz wondered if Boscha had ever looked so timid in her life. “She said to say that she failed.”
When Boscha finished her story, the camp exploded. Campers started fighting amongst themselves, yelling questions about who the man in the mountain was, and why a demigod would turn against another demigod. Viney and Jerbo along with the rest of the Hermes cabin looked bleak, glancing at one another and then back at Luz. Emira and Edric were way too quiet, conversing quietly with one another. Luz felt numb as she processed what Boscha said, so much so she barely noticed when Eda put a hand on her shoulder.
“Look at me, kid.”
Luz realized Eda was speaking to her and looked up at her face. Eda was staring at her with gentle gold eyes, and her expression was so motherly Luz felt herself slowly begin to choke up. All of a sudden the weight of the entire Greek world seemed placed on her shoulders, but with Eda staring at her, it felt a little less heavy.
“You do have a choice,” Eda said to her reassuringly, and Luz tilted her head in confusion. Shooting her a smile and exposing her gold tooth, Eda continued. “You don’t need to accept the other half of the prophecy. You’re allowed to look out for yourself if you need to. If this seems too much, you can take a moment to breathe.”
While Eda’s words were reassuring, all it said to Luz was that she needed to do this. Amity was in trouble, and Luz could do something to help. She could be the one to accept the other half of the prophecy and help when she couldn’t do it on her own.
“I know what I have to do,” Luz insisted to Eda, whose smile turned into a grin.
“I knew you were a troublemaker,” she said, and Luz returned the grin with one of her own. She turned to her two friends on either side, looking at them hopefully.
“What do you think guys? Will you help me?”
Gus split into his own smile, gripping his retracted spear and waving it like a flag. “Action-packed trials? I’ll get to stab my spear? The possibility of becoming traumatized? I’m in!”
Luz chuckled, turning her head to meet Willow’s gaze. She looked troubled, and Luz gripped her shoulder.
“I know you and Amity don’t have the best history together, and I don’t know if I could do this without you, but I understand if you don’t want to come.”
Willow shook her head. “No chance. You and Gus need somebody around to keep you out of trouble. I’m in.”
Eda and Lilith shared a glance, before nodding to one another. Slamming her fist against the head table, the camp quieted as Lilith once again regained control of the crowd.
“Campers! We without a doubt need a quest to save both Hestia and Amity from the clutches of Achilles and the man in the mountain. Boscha has nominated Luz Noceda, of the Hermes cabin. Will anyone second this call and support this demigod as the leader of this quest?”
There was quiet, and Luz got nervous again. She was a new camper, and she was sure anybody else could easily take Luz’s place and probably be just as experienced. But before that happened, Viney stepped forward, shooting Luz a smile.
“The Hermes cabin vouches for Luz Noceda!”
Warmth spread through Luz when her half-sister backed her up, and it must have shown on her face because Viney shot her a wink. Eda stepped forward at that nodding.
“Then Luz Noceda will receive her prophesy from Barcus and choose her two companions.”
“I chose Willow and Gus,” Luz said without missing a beat. Despite the unconventional choice to announce this before she received the prophecy, Luz just knew in her heart that she couldn’t do this quest without them. Eda shrugged, and while Lilith opened her mouth like she might argue, Barcus interrupted her before she could.
“Shall we go somewhere more quiet to hear the prophecy?” He asked Luz, and she nodded slowly. The two left the pavilion and sat behind the columns very close to where Luz and Amity had talked the night of the skeleton attack. Luz pushed that terrible memory aside, trying to focus.
“The prophecy will flow through me whenever you’re ready,” Barcus said calmly. “It may be startling, but you must pay attention because I will not say it again. I don’t remember any prophesy after I recite it.”
Luz nodded, clenching her fists in determination. “Ok. I’m ready.”
Barcus nodded and closed his eyes, and when he opened them, instead of being blue his eyes glower purple. Luz jumped but remembered she was supposed to stay calm and focus. When he spoke, it sounded raspy, like it was coming from a totally different person.
“But with wisdom and life, the merchant travels and meets
The fallen heroes home, where they lose all their speech
It takes four to escape, and release the goddess caged
As a group restore peace, and dawn a new age.”
Luz absorbed this diligently, though her brain was whirling with what the words might mean. When he finished, Barcus closed his eyes again, and he stumbled when they opened again, back to their regular blue. Luz reached out and grab his arm to steady him.
“Thanks,” Barcus said with a shaky exhale. “Did you hear everything ok?”
Luz nodded quickly. “Yes, and I have like, a hundred questions.”
Barcus laughed. “That’s pretty on-brand for prophecies. Most of the time they don’t make a lot of sense. Let’s head back out.”
“Can I share the prophecy with everyone?” Luz asked, and Barcus nodded.
“If you’d like, it’s up to you.”
When Luz regrouped with her friends, everybody was still waiting anxiously. Most of the campers had been dispersed, but her friends, Eda, Lilith, Viney, and Jerbo still stuck around. Luz noted that Boscha was missing, likely gone to check on Skara in the infirmary.
Luz met her friends at the front with Eda and Lilith, and King sat down at Luz’s feet, tilting his head happily when Luz scratched behind his ears. Luz didn’t have any particular quarrels against telling them what she’d heard, so she recited it back to them to the best of her ability. She felt like she had gotten most if not all of it right.
“Well,” Eda said with a smug smile when Luz finished. “This was definitely you’re prophecy. Hermes is the god of merchants.”
“And Gus and Willow and good choices,” Lilith added. “Athena and Demeter could easily be “wisdom” and “life”.”
The three friends beamed at each other at that, and Gus shot Luz a high five.
“Restoring peace certainly sounds promising, too,” Viney added with a smile, and Jerbo shot them a thumbs up.
“Not to point out the weird thing, but losing our speech doesn’t sound too great,” Willow said nervously, and Eda shook her head.
“Prophesies are tricky like that. You shouldn’t take them at face value. For all we know, it could mean something as simple as catching a cold and losing your voice.”
“Regardless, you should be on guard,” Lilith said, and Luz noticed how tired she was looking. She remembered that Amity had been a camper she trained quite often. She figured she must be quite worried about her. “Trust nobody but yourselves, and try to get there as quickly and seamlessly as you can.”
“Speaking of being on your guard,” Eda added, shooting Luz a look. “You still have my buzzer, kid?”
Luz nodded, taking it out of her pocket. It had sat there ever since she forgot to return it the night of the skeleton attack. As she went to give it back, Eda held up her hand.
“Keep it. You kids are tough, but you never know what you’ll find out there.”
Luz hesitated, looking at Eda with wide eyes. “Are you sure?”
Eda just chuckled, ruffling Luz’s hair.
“There’s nothing wrong with being as prepared as you can be. It’s getting late, and we need to hurry. Now go back to your cabins and pack. You leave at dawn tomorrow morning.”
14 notes · View notes
burkesguidetodnd · 4 years
Text
Paladin
Tumblr media
Whatever their origin and their mission, paladins are united by their oaths to stand against the forces of evil. Whether sworn before a god’s altar and the witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin’s oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion.
A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching darkness, and to hunt the forces of evil wherever they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Paladins train for years to learn the skills of combat, mastering a variety of weapons and armour. Even so, their martial skills are secondary to the magical power they wield: power to heal the sick and injured, to smite the wicked and the undead, and to protect the innocent and those who join them in the fight for justice.
Almost by definition, the life of a paladin is an adventuring life. Unless a lasting injury has taken him or her away from adventuring for a time, every paladin lives on the front lines of the cosmic struggle against evil. Fighters are rare enough among the ranks of the militias and armies of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes their oaths lead them into the service of the crown as leaders of elite groups of knights, but even then their loyalty is first to the cause of righteousness, not to crown and country. Adventuring paladins take their work seriously. A delve into an ancient ruin or dusty crypt can be a quest driven by a higher purpose than the acquisition of treasure. Evil lurks in dungeons and primeval forests, and even the smallest victory against it can tilt the cosmic balance away from oblivion.
The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honour, a holy knight in shining armour. venturing forth to smite evil? Are you a glorious champion of the light, cherishing everything beautiful that stands against the shadow, a knight whose oath descends from traditions older than many of the gods? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? The Gods of the Multiverse section lists many deities worshipped by paladins throughout the multiverse, such as Torm, Tyr, Heironeous, Paladine, Kiri-Jolith, Dol Arrah, the Silver Flame, Bahamut, Athena, Re-Horakhty, and Heimdall. How did you experience your call to serve as a paladin? Did you hear a whisper from an unseen god or angel while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on your soul. As guardians against the forces of wickedness, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colours the way you pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behaviour that you have not yet attained.
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath. A paladin who has broken a vow typically seeks absolution from a cleric who shares his or her faith or from another paladin of the same order. The paladin might spend an all-night vigil in prayer as a sign of penitence, or undertake a fast or similar act of self-denial. After a rite of confession and forgiveness, the paladin starts fresh. If a paladin wilfully violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the DM’s discretion, an impenitent paladin might be forced to abandon this class and adopt another, or perhaps to take the Oathbreaker paladin option that appears in the Dungeon Master’s Guide.
HIT POINTS: 1d10 Per Paladin Level
HIT POINTS 1st LEVEL: 1d10 + CON
PROFICIENCIES
ARMOUR: All armour; Shields
WEAPONS: Simple weapons, Martial weapons
TOOLS: None
SAVING THROWS: Wisdom, Charisma
SKILLS: Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion (Choose 2)
STARTING EQUIPMENT
1. A martial weapon and shield OR Two martial weapons
2. Five javelins OR Any simple weapon
3. A priest’s pack OR An explorer’s pack
4. Chain mail AND A holy symbol
FEATURES
Tumblr media
DIVINE SENSE
The presence of strong evil registers on your senses like a noxious odour, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell. You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.
LAY ON HANDS
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level × 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs.
FIGHTING STYLE
At 2nd level, you adopt a style of fighting as your speciality. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.
Defence
While you are wearing armour., you gain a +1 bonus to AC.
Duelling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll. The weapon must have the two-handed or versatile property for you to gain this benefit.
Protection
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
SPELLCASTING
By 2nd level, you have learned to draw on divine magic through meditation and prayer to cast spells as a cleric does. See Spells Rules for the general rules of spellcasting and the Spells Listing for the paladin spell list.
Preparing and Casting Spells
The Paladin table shows how many spell slots you have to cast your paladin spells. To cast one of your paladin spells of 1st level or higher, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of paladin spells that are available for you to cast, choosing from the paladin spell list. When you do so, choose a number of paladin spells equal to your Charisma modifier + half your paladin level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest. Preparing a new list of paladin spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list.
Spellcasting Ability
Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Charisma modifier
Spell attack modifier = your proficiency bonus + your Charisma modifier
Spellcasting Focus
You can use a holy symbol (see the Adventuring Gear section) as a spellcasting focus for your paladin spells.
DIVINE SMITE
Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.
DIVINE HEALTH
By 3rd level, the divine magic flowing through you makes you immune to disease.
SACRED OATH
When you reach 3rd level, you swear the oath that binds you as a paladin forever. Up to this time you have been in a preparatory stage, committed to the path but not yet sworn to it. Now you choose the Oath of Devotion detailed at the end of the class description or one from another source. Your choice grants you features at 3rd level and again at 7th, 15th, and 20th level. Those features include oath spells and the Channel Divinity feature.
OATH SPELLS
Each oath has a list of associated spells. You gain access to these spells at the levels specified in the oath description. Once you gain access to an oath spell, you always have it prepared. Oath spells don’t count against the number of spells you can prepare each day. If you gain an oath spell that doesn’t appear on the paladin spell list, the spell is nonetheless a paladin spell for you.
CHANNEL DIVINITY
Your oath allows you to channel divine energy to fuel magical effects. Each Channel Divinity option provided by your oath explains how to use it. When you use your Channel Divinity, you choose which option to use. You must then finish a short or long rest to use your Channel Divinity again. Some Channel Divinity effects require saving throws. When you use such an effect from this class, the DC equals your paladin spell save DC.
ABILITY SCORE IMPROVEMENT
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
EXTRA ATTACK
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
AURA OF PROTECTION
Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus. At 18th level, the range of this aura increases to 30 feet.
AURA OF COURAGE
Starting at 10th level, you and friendly creatures within 10 feet of you can’t be frightened while you are conscious. At 18th level, the range of this aura increases to 30 feet.
IMPROVED DIVINE SMITE
By 11th level, you are so suffused with righteous might that all your melee weapon strikes carry divine power with them. Whenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage.
CLEANSING TOUCH
Beginning at 14th level, you can use your action to end one spell on yourself or on one willing creature that you touch. You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain expended uses when you finish a long rest.
AURA IMPROVEMENTS
At 18th level, the range of your auras increase to 30 feet.
Tumblr media
SACRED OATHS
Becoming a paladin involves taking vows that commit the paladin to the cause of righteousness, an active path of fighting wickedness. The final oath, taken when he or she reaches 3rd level, is the culmination of all the paladin’s training. Some characters with this class don’t consider themselves true paladins until they have reached 3rd level and made this oath. For others, the actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart.
Tumblr media
OATH OF DEVOTION
The Oath of Devotion binds a paladin to the loftiest ideals of justice, virtue, and order. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in shining armour., acting with honour in pursuit of justice and the greater good. They hold themselves to the highest standards of conduct, and some, for better or worse, hold the rest of the world to the same standards. Many who swear this oath are devoted to gods of law and good and use their gods’ tenets as the measure of their devotion. They hold angels—the perfect servants of good—as their ideals, and incorporate images of angelic wings into their helmets or coats of arms.
TENETS OF DEVOTION
Though the exact words and strictures of the Oath of Devotion vary, paladins of this oath share these tenets.
Honesty. Don’t lie or cheat. Let your word be your promise.
Courage. Never fear to act, though caution is wise.
Compassion. Aid others, protect the weak, and punish those who threaten them. Show mercy to your foes, but temper it with wisdom.
Honour. Treat others with fairness, and let your honourable deeds be an example to them. Do as much good as possible while causing the least amount of harm.
Duty. Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.
OATH OF DEVOTION SPELLS
You gain oath spells at the paladin levels listed.
Tumblr media
3rd LEVEL – CHANNEL DIVINITY
When you take this oath, you gain the following two Channel Divinity options.
Sacred Weapon. As an action, you can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1). The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration. You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.
Turn the Unholy. As an action, you present your holy symbol and speak a prayer censuring fiends and undead, using your Channel Divinity. Each fiend or undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
7th LEVEL – AURA OF DEVOTION
You and friendly creatures within 10 feet of you can’t be charmed while you are conscious. At 18th level, the range of this aura increases to 30 feet.
15th LEVEL – PURITY OF SPIRIT
You are always under the effects of a protection from evil and good spell.
20th LEVEL – HOLY NIMBUS
As an action, you can emanate an aura of sunlight. For 1 minute, bright light shines from you in a 30-foot radius, and dim light shines 30 feet beyond that. Whenever an enemy creature starts its turn in the bright light, the creature takes 10 radiant damage. In addition, for the duration, you have advantage on saving throws against spells cast by fiends or undead. Once you use this feature, you can’t use it again until you finish a long rest.
Tumblr media
OATH OF HEROISM
The Oath of Heroism is an affirmation of a destined path, one laid out for you by divine hands. For whatever reason, a god or a group of gods has included you in their machinations. You are not a reluctant hero, but one who fully embraces the idea that great deeds are yours to achieve. You train diligently, sculpting your body and refining your skills so you’re ready when destiny calls.
TENETS OF HEROISM
The tenets of the Oath of Heroism reflect a paladin’s commitment to fulfilling their calling as a hero worthy of legend.
Actions over Words. Strive to be known by deeds not words.
Challenges Are but Tests. Every hardship serves to challenge your abilities and harden your resolve.
Embrace Destiny. You didn’t choose this path, but it’s yours to walk. And it will carry you into legend.
Hone the Body. Like raw stone, your body must be worked so its potential can be realized.
OATH SPELLS
You gain oath spells at the paladin levels listed in the Oath of Heroism Spells table. See the Sacred Oath class feature for how oath spells work.
Tumblr media
3rd LEVEL – CHANNEL DIVINITY
You gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
Peerless Athlete. You can use your Channel Divinity to augment your athleticism with divine favour. As a bonus action, you gain advantage on all Strength (Athletics) and Dexterity (Acrobatics) checks for the next 10 minutes.
Legendary Strike. You can use your Channel Divinity as a bonus action to guide your attacks: for 1 minute, your weapon attacks score a critical hit on a roll of 19 or 20 on the d20.
7th LEVEL – MIGHTY DEED
Your actions on the battlefield can supernaturally bolster your allies and demoralize your enemies. Whenever you score a critical hit or reduce a creature to 0 hit points, you can choose one or more creatures that you can see within 30 feet of you, up to a number equal to your Charisma modifier (minimum of one creature). All the chosen creatures are affected by one of the following effects of your choice:
The creature gains temporary hit points equal to 1d6 + your Charisma modifier (minimum of 1 temporary hit point).
The creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of you until the start of your next turn.
Once you use this feature, you can’t use it again until the start of your next turn.
15th LEVEL – GLORIOUS DEFENCE
Your blessed glory on the battlefield can misdirect an attack. When a creature you can see hits you with an attack roll, you can use your reaction to gain a bonus to AC against that attack, potentially causing it to miss you. The bonus equals your Charisma modifier (minimum of +1). If the attack misses, you can make one weapon attack against the attacker as part of this reaction.
20th LEVEL – LIVING MYTH
You can now empower yourself with the legends—whether true or exaggerated—told of your great deeds. As a bonus action, you gain the following benefits for 10 minutes:
You are blessed with otherworldly comeliness, gaining advantage on all Charisma checks.
Once on each of your turns when you make a weapon attack and miss, you can cause that attack to hit instead.
If you fail a saving throw, you can use your reaction to succeed instead.
Once you use this feature, you can’t use it again until you finish a long rest.
Tumblr media
OATH OF THE WATCHERS
Paladins who vow the Oath of the Watchers seek to protect the mortal realm from the predations of extraplanar creatures, many of which can lay waste to mortal soldiers. Thus, the Watchers hone their minds, spirits, and bodies to be the ultimate weapons against such threats. Paladins who follow the Watchers’ oath are ever vigilant in spotting the influence of extraplanar forces, often establishing a network of spies and informants to gather information on suspected cults. To a Watcher, keeping a healthy suspicion and awareness about one’s surroundings is as natural as wearing armour. in battle.
TENETS OF THE WATCHERS
A paladin who assumes the Oath of the Watchers swears to safeguard the mortal realm from otherworldly threats.
Vigilance. The threats you face are cunning, powerful, and subversive. Be ever alert for their corruption.
Loyalty. Never accept gifts or favours from fiends or those who truck with them. Stay true to your order, your comrades, and your duty.
Discipline. You are the shield against the endless terrors that lie beyond the stars. Your blade must be forever sharp and your mind keen to survive what lies beyond.
OATH SPELLS
You gain oath spells at the paladin levels listed in the Oath of the Watchers table. See the Sacred Oath class feature for how oath spells work.
Tumblr media
3rd LEVEL – CHANNEL DIVINITY
You gain the following Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
Watcher’s Will. You can use your Channel Divinity to invest your presence with the warding power of your faith. As an action, you can choose a number of creatures you can see within 30 feet of you, up to a number equal to your Charisma modifier (minimum of one creature). For 1 minute, all the chosen creatures have advantage on Intelligence, Wisdom, and Charisma saving throws.
Abjure the Extraplanar. You can use your Channel Divinity to castigate unworldly beings. As an action, you present your holy symbol and each elemental, fey, fiend, or aberration within 30 feet of you that can hear you must make a Wisdom saving throw. On a failed save, the creature is turned for 1 minute or until it takes damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
7th LEVEL – AURA OF THE SENTINEL
You emit an aura of alertness while you aren’t incapacitated. When you and any creature of your choice within 10 feet of you rolls initiative, you each gain a bonus to initiative equal to your Charisma modifier (minimum of +1). At 18th level, the range of this aura increases to 30 feet.
15th LEVEL – VIGILANT REBUKE
You’ve learned how to magically chastise anyone who dares cast unwanted spells at you and your wards. Whenever you or a creature you can see within 30 feet of you succeeds on a saving throw against a spell, you can use your reaction to deal 2d8 + your Charisma modifier force damage to the spellcaster.
20th LEVEL – MORTAL BULWARK
You manifest a spark of your deity’s power in defence of your sacred oath. As a bonus action, you gain the following benefits for 1 minute:
You gain truesight in a 120-foot radius.
You have advantage on attack rolls against elementals, fey, fiends, and aberrations.
When you hit a creature with an attack and deal damage to it, you can also force it to make a Charisma saving throw. On a failed save, the creature is magically banished to its native plane of existence if it’s currently not there. On a successful save, the creature can’t be banished by this feature for 24 hours.
Once you use this bonus action, you can’t use it again until you finish a long rest.
110 notes · View notes
sarcasticallynoted · 3 years
Note
hi ily
Tumblr media
...
Tumblr media
“...Okay.”
0 notes