Backstory is Revealed When You Need It, Not Before
Recently I shared my first 30 pages with my writing mentor, and now I'm sharing her advice with all of you (This is part 2! Find part 1 here). She told me my beginning read very slowly because I was giving backstory before it was relevant in the story, rather than intertwining it with the action.
What I mean by that is, I was giving a lot of exposition on my world just through my character noting it to herself. I worried that if I didn’t lay down the basics right away, when I did mention it later it would come as a bad shock to readers.
While that might have a logic to it, it's very slow to read just exposition on the world. To get these details through naturally and when they're relevant, while still conveying them in the beginning, we needed to create a conflict for my main character to react to right away.
This way, I could spend the first couple pages revealing the essentials of my world and main character without halting the pacing to a stop.
Okay, consider these two examples:
Character A avoided the alleyways as they travelled to the store. The city was overrun by gangs who liked to lurk in their dark corners, jumping out at unaware passerby’s for coin or favours.
Vs.
The back of Character A’s neck prickled as they passed an alleyway that swallowed all light. They were steps away when they heard a raspy voice, “don’t you know you gotta pay the fee to pass through our turf?”
How this character resolves this conflict will betray who they are as a person. Do they cower? Do they fight back? Do they reveal they have connections to another gang, or the police?
This little conflict, as well as establishing a vital part of your world and character, should in some small way connect to the bigger conflict up ahead, aka the inciting incident.
In this example, this specific gang would probably be where the main antagonist is from—or the consequences of how they deal with this follow them into the inciting incident in some way.
Backstory only when it’s most relevant, not to anticipate when it will be important later.
Good luck!
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How I Develop Characters
This week's post is a practical how-to on how I flesh out my characters into people who feel real. Click the link to learn more!
As I mentioned a few blog posts back, I asked around on Twitter if there was anything anyone wanted me to write about on my blog (PS- hit me up in the comments if you have ideas), and one of my Twitter peeps asked if I ever use character sheets and if so, how detailed are they. Today’s post will be about how I develop my main characters.
To answer the question very succinctly before I run…
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Good to Evil
Evil Former Friend
Broken Bird
Fallen Hero
Fallen Angel
Deceptive Disciple
Rival Turned Evil/Rival Final Boss
Revenge Through Corruption
Minion Manipulated into Villainy
Les Collaborateurs
Corrupt Church (or any Former Good Organization/group)
Then Let Me Be Evil
More than Mind Control/Not Brainwashed
Being Tortured Makes You Evil
Create Your Own Villain
The Corruption
With Great Power Comes Great Insanity (Abilities? Experiment? Object? Political Power?)
A More 'Mystical' Reason? Reincarnation? Magical Sickness or Injury? Dark Corruption? Vessel? 'Magical' Position? Transformation? Supernatural Deal?
Drunk on the Dark Side
Became Their Own Antithesis
Despair Event Horizon
Love Makes You Evil (Obssession? Betrayed? Rejected? Seduced by the Dark Side? Lost Lenore?)
Go Mad from the Revelation (the opposite variation is a reveal that makes the villain help you or turn sides)
A Pupil of Mine Until He Turned to Evil
Temporarily a Villain
Knight Templar
Peer Pressure Makes You Evil
He Who Fights Monsters
Hidden Villain Reveal
In Between
Neutral No Longer
True Colors
Heel Realization
Going Native
Moral Pragmatist
Falsely Reformed Villain
Came Back Wrong
Becoming the Mask
Well-Intentioned Extremist
Face/Heel Double-Turn
Literal Change of Heart
Ignorant Minion
Rivals Team-Up
Post-Mortem Conversion
Reforged into a Minion
Forced Transformation
Brainwashed and Crazy
Face–Monster Turn
Heel–Face Brainwashing
Freak Out
Madness
Fake Defector
Predator Turned Protector
Amnesiac Villain Joins the Heroes
The person has Heel/Face Turn and their friend follow.
Creating your Own Rival (this one is Intentional. For a thrill seeker? death seeker?)
A Manipulative Bastard 'turns' one Hero character into a 'Villain', giving him a excuse to kill/betray/use/usurp said Hero or convince other people to do so.
Forced into Evil/Trapped in Villainy (maybe you are in a faction since childhood, its a family things or you are just a soldier).
Antagonists that are too young, pawns most likely manipulated against the Heroes.
Good all Along/Not Evil, just Misunderstud (the villain had a good reason to rebel? They are just pretending to be the enemy? The ghost/monster/mysterious or divine being was secretely helping or trying to help? Working with the Evil Empire because of self-preservation? Some situation like Te Fiti? Or even Wei Wuxian?)
I love when there a 'Evil Folk/Race' and the hero character ends up spending time with them and finds out its bullshit and they are good (not perfect, sure) people. How? Infiltration? They saved him? Or can just be a 'Evil' Person, you were send to kill him maybe? Then him/her decided to adopt you into their found family. And reveal because you were most likely hidding you identity. Or one of the Hero Team was one all the time.
And now needs to convince the people they aren't bad?
Changelings in MLP, HTTYD's Dragons, Wildlings in Asoiaf are good examples
Related Tropes
Army of Child Soldiers
Bring Them Around
Pretends to be Evil/Good all Along
Neutrality Backlash
Identity Breakdown
Tomato in the Mirror
Morality Pet
Redemption Rejection
Rejected Apology
Villain Decay
Heel–Face Door-Slam
Hazy-Feel Turn
Heel–Face Revolving Door
Villain with Good Publicity/Hero with Bad Publicity
My Master, Right or Wrong
Blind Loyalty
Second Chance
Villain Has a Point
Freudian Excuse
Hidden Heart of Gold
Misery Builds Character
Cynicism Catalyst
Pretend to Be Brainwashed
Bootlicker (can be friendly, romantic or servant, change sides as long it suits him, generally joins the winning side)
The child of a enemy begin given a second change to prove themselves good and to not be killed.
Evil to Good
The Atoner
Love Redeems
Conspiracy Redemption
Evil Redeemed in a Can
Face Realization
Befriending the Enemy
Break the Haughty
Create Your Own Hero
Copied the Morals, Too
Heel–Face Return
Heel–Face Town
Mook–Face Turn
Heel–Face Reincarnation
Heel–Race Turn
Power of Trust
Redemption Equals Affliction
Redemption Equals Death/Death Equals Redemption/Redemption Earns Life
Redemption Quest
Siding with the Suffering
Deliver Us from Evil
Heritage Face Turn
"They Still Belong to Us" Lecture
Trauma Conga Line
Defeat Means Respect
Your Tradition Is Not Mine
Sudden Principled Stand
Reformed Criminal/Former Villain
Reformed, but Not Tamed
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Exploring Character Backstory
1. Start with the essentials: Begin by outlining the basic information about your character's past, such as their family background, upbringing, education, and early experiences. Consider their cultural, social, and economic background, as these factors can shape their worldview and values.
2. Identify key events and milestones: Determine significant events or milestones in your character's life that have had a profound impact on them. These could include positive or negative experiences, such as the loss of a loved one, a major achievement, a traumatic incident, or a life-changing decision. These events help shape your character's personality, fears, and aspirations.
3. Examine formative relationships: Explore the relationships your character has had with their family, friends, mentors, or romantic partners. How have these relationships influenced them? What role models or influences have shaped their values, beliefs, and behavior? Relationships can provide insight into your character's vulnerabilities, strengths, and emotional attachments.
4. Dig into their beliefs and values: Understand what your character believes in and values. Examine their moral compass, political views, religious beliefs, or philosophical outlook. Consider how their beliefs might clash or align with the conflicts they encounter in the story. This will create depth and authenticity in their character development.
5. Uncover secrets and hidden aspects: Delve into your character's secrets, hidden desires, or aspects of their past that they prefer to keep hidden. Secrets can create internal conflicts, fuel character growth, and add intrigue to the story. They can also reveal vulnerabilities or flaws that make your character more relatable and complex.
6. Consider the impact of societal factors: Explore how societal factors such as gender, race, class, or historical context have influenced your character's experiences and identity. These factors can shape their struggles, opportunities, and perspectives. Understanding the societal context in which your character exists adds layers of depth to their backstory.
7. Connect the backstory to the main story: Once you have explored the character's backstory, identify how it relates to the main story. Determine how their past experiences, relationships, or traumas influence their present motivations, conflicts, and goals. This connection will ensure that the backstory serves a purpose in the narrative and contributes to the character's growth.
8. Use backstory selectively: While backstory is essential for understanding your character, avoid excessive exposition or information dumping. Introduce elements of the backstory gradually, through dialogue, memories, or subtle hints. This helps maintain reader interest and allows the character's past to unfold organically throughout the story.
Remember, not all aspects of the character's backstory need to be explicitly mentioned in the narrative. It's important to choose and reveal elements that have the most significant impact on the character's present circumstances and development.
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Characterization part 4 – Doling out the Backstory #amwriting
Every story has a past, a present, and hopefully, a future. The past shapes what we know as the here and now. The past also gives history to our characters, so when they first step onto the page, they are formed in the author’s mind and ready to begin their journey.
Every writer knows the backstory is what tells us who the characters are as people and why they’re the way they are. At the…
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Substitutes For "Dead Parents"
Okay you guys! I mentioned this in a past post, but when it comes to family, some of ya'll are just... not creative. And don't get me wrong, having deceased parents is deep, dark, and hard, but at this point, a lot of readers simply overlook that because it's just that common. Not to mention, a lot of you guys aren't doing nearly enough with that information! So, for this post, I'll give some new examples relating to "family struggles!"
>> Neglect: Neglectful parents often don't give their child enough attention, time, or care. They don't always hate their kid; quite the opposite, really, they can still love their offspring and are simply unaware that they are being neglectful. This happens for a multitude of reasons: all their attention is focused on a different child, they're busy, or they're just uninterested in their kid's activities.
>> Abuse: Abuse is rather straightforward; it can be physical, mental, or even both. Even if it's only physical abuse, it can heavily damage the child's mental health and make them question their self-worth.
>> Fighting: I think that a lot of us have endured our parents fighting, and I'm fully confident that none of us enjoyed it. It's incredibly difficult for a kid to listen to their parents fight without knowing how to stop it, being stuck in the middle, and even worse, being the center of the argument. As it escalates, the child may even feel neglected, because their parents are only focused on each other.
>> Absence: Like neglect, these parents don't devote nearly enough attention and time to their child. However, this is because they are hardly present in the household to begin with. Normally, it's their career that keeps them away, leaving their kid to raise themselves.
>> Controlling: Oftentimes, controlling parents are found in, believe it or not, more successful households. Kids who have parents that own a successful business or are powerful in general are sometimes raised to follow those footsteps regardless if they want to or not. If they don't want to, as a result, they are kept on a tight leash. Controlling parents can also be found in stricter households.
>> Toxicity: Toxicity, a form of emotional abuse, can come in many forms, gaslighting, demeaning words, constant criticism, comparison, etc. Frequently, the child is unaware that their parents are being toxic until a third party points it out to them. This is because they've only known their parents acting in toxic manners; thus, it becomes their norm. However, it's also entirely possible for the parent to be oblivious to the fact that they're being toxic.
>> Distant: Being distant doesn't always have to be because of some crazy reason; they might've been a very happy and close family once, but as time passes on, they just simply start drifting in their separate ways. It's not the same as neglect or an absence; the child is usually able to adjust to it easier, and it might've even been their choice to be distanced from their parents.
>> Child Responsibility: This is a scenario where the kid acts more like a parental figure--they have to take care of both themselves and their family. In some situations, they also have to work in order to supply their family with enough money to be able to pay for life necessities. This normally happens when a/the parent(s) are out of commission and struggle to provide for their family. If the household is poor, the child might be working alongside their parents in an attempt to make their lives easier.
Did I miss anything? Let me know what you guys think about these substitutes!
Happy writing~
3hks :D
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Those Who Forget the Past: Using Backstory to Enhance Your Novel
In Those Who Forget History: Using Backstory to Enhance Your Novel, students will examine how to use backstory effectively to enhance their stories using elements of a character’s past.
Presented by: Cynthia Owens
Date: February 1 – 28, 2023 (one month)
Registration Closes: February 15, 2023
Pricing: A2P Member fee: $20
Non-A2P Member fee: $30
About the Workshop:
In Those Who Forget History: Using Backstory to Enhance Your Novel, students will examine how to use backstory effectively to enhance their stories using elements of a character’s past.
We will cover:• What is…
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"the creator said in a reddit thread -" "the official twitter account posted that -" "the actors confirmed in a livestream that -"
i don't care and that's not real to me. put it in the text.
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Gaslight, Gatekeep, Girl found dead in a hidden room.
[First] Prev <–-> Next
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Sacrifice of the flesh for freedom in the spirit
“M-May venom strike the evil from my broken heart, may a flood wash away my sins, may fire scald the demons in my skin. O, only in Death am I free…. I’m sorry, Umm, I’m so sorry…”
Incase y’all can’t read cursive
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Y'all liked raincoat chibi!DCA, well it's been snowing a lot in my neighbourhood recently, which means it's time for...
Winter coat chibi!DCA
Expectation:
Reality:
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A Whumper with fire powers branding their Whumpee not just with their name or initials, but their handprints.
Two palms scarred against either side of Whumpee’s neck, fingers wrapping around their throat in a collar that can never be removed. Hands on their sides, just below their broken ribs, a touch that will never relent. Fingers wrapped around their wrists in shackles that won’t be unlocked. A handprint against their face, cupping their cheek that had already suffered so many punches. The small of their back. A single hand just between their shoulder blades. Dragging down their thighs.
Just. Branded handprints.
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3D Fiction Fundamentals Collection, Volume 5: Three-Dimensional Fiction Writing by Karen S. Wiesner
3D Fiction Fundamentals Collection, Volume 5: Three-Dimensional Fiction Writing by Karen S. Wiesner
Craft a story so lifelike, you actually feel like you can step into the world beyond the pages!
You know it when you read it: In page after page and scene after scene, a truly engrossing story has qualities that set it apart. Authentic characters, a well-rounded plot, and immersive settings work in harmony to create a three-dimensional experience–one you can practically step inside and explore.…
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And so it begins...
Next:
(Yo-ho-ho) A Ninjas Life for me
Character ref sheets:
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I forgot about this.
The whole reasoning behind the Supervillain Danny AU sketches was that his villain persona was the complete opposite of his normal, sane self and hero persona. Danny plays into the Fenton name really hard, and ramps up the “mad scientist” bit, taking inspiration from both his normal civilian life and his parents, thus using just his last name as a villain.
And then I wanted to add what Sam and Tucker might look like if they joined in on his shenanigans. To keep with the “opposite of their normal life” bit, let’s throw in some ghostly artifacts that help the two keep up with Fenton’s madness.
Sam would get an angel’s halo that helps her form ghostly wings, and she’d play into the good-two shoes angelic look, and then she opens her mouth and verbally assaults you. She pins her bangs back and wears clothes that better fit a celestial aesthetic and uses all the etiquette training her parents taught her. Manson looks like some sort of regal angel and people expect her to be the nicest out of all of them. She’s not. Manson is the sneakiest and most bloodthirsty one, and heroes regularly wonder if she has actually committed murder or not.
Tucker takes inspiration from his time as a pharaoh. He has a metal postiche that enhances his physical ability. (Maybe it gives him dreadlocks too, but I like to think Tucker is just wearing a whole ass wig.) He wears a strange mix of street wear and his pharaoh outfit, and throws his tech-obsessed self out the window. Fenton is the nerdy one here, so now Foley is the muscle. Foley plays up meathead American bully stereotype hard. He delights in throwing hands, and hunts down supers just for the sake of a fun spar. (For him not for the supers.) Foley’s favorite people to fight so far is Killer Croc and Superman. Heroes are concerned about what would happen if Foley fought for real, but then they saw what he did to the Joker “as a joke” and decided not to ask any more questions.
Basically, the trio looked at their civilian lives and picked out what they considered “villainous traits” from the people around them that they then played into as villains themselves. If that makes sense. Sam hates how her parents want a perfect child, so she makes herself look like one. She speaks in backhanded comments and has a snooty attitude, which she learned from other rich people. Tucker is constantly confronted by bullies everyday, and all the rogues that come to Amity are always fighting, so that’s what he decides to mimic. Yeah, he now gets to be the big and strong protector of the group, but all his experience with fighting have been bad ones, and that reflects in his style. And finally, Danny. Why does he take after his parents and play into the family name? Because the Fentons are one of the biggest obstacles and source of anxiety in his life. Danny associates mad scientists to pain and other bad things, so even if all he’s being helpful in a really annoying way as a villain, his parents and the threat of the GIW still influence how he presents himself. Because to Danny, those two things are far more scary than a kid with a pirate ship or a man wearing a bat fursuit.
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