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#vn: our life b&a
gemsgamegems · 1 year
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there’s something truly mind shattering about two people who meet as baby teens and then again as older teens, and fall in love—but is it love?? The beginnings of something like love?? Something that tastes, and smells, and feels just like love— but they're both way too immature in their own ways and time does NOT heal all wounds, and meeting again as adults where one has the fury of the fucking SUN in her hands and the other would be down to pull an Icarus if he had any less control of his heart, and what are they??
I mean, it’s quite unhinged to believe that anyone should fight so damn hard for someone who refuses to accept the love he thinks he don’t deserve?? Aren’t they tired??
Aren’t they tired.
No. They’re in love. They always have been. But the numbskull Baxter finally got a clue. So they’re okay and I’m clearly not.
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gb-patch · 10 months
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Our Life: Beginnings & Always is on sale for the Steam Visual Novel Fest!
You can get all the DLCs, other than the recently released Baxter storyline, for 25% off 🥳️. It's starting now on August 7th and ends on the 14th.
Our Life: Now & Forever is in the festival too. You can try the demo and wishlist the game!
Our Life: B&A Steam Page
Our Life: N&F Steam Page
I think it's very neat to have a festival dedicated to VNs. I hope you'll check it out, not only for Our Life but all the other great projects that are participating.
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blank-house · 2 months
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I came across your demo recently and immediately fell in love - I would like to give both Percy and Cameron lots of little smooches please and thank you 🙏🙏
Also this is isn't a question but I love the little nods to other visual novels on the title screen <33 (Blooming panic rose/Our life B&A heart and sunset scene) - did you ask GBPatch a good while ago about adding the OL thing in? Because if so I remember seeing that tumblr ask LMAO
Dawww thank you for playing! Percy and Cameron would both giggle under the onslaught of smooches :,)
Haha yeah I asked for permission a while ago. Granted when we did oto jam that was purely added in there out of admiration. But since we’re moving forward, I doubled back and reached out for an official go ahead, and lucky for us they were kind enough to say yes! Same thing with robo :,)
There are other nods to VNs in the title screen too! Like Intertwine and O@TPT (Online at The Perfect Time)— there’s even a Project Blue reference there ^^ the devs who made those games are straight up homies so if you can check out their works that would be super lovely!
Especially @crescencestudio who is the creator for Intertwine because they’re about to release an enhance demo for their game Alaris!
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rottenraccoons · 8 months
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hi raccoons! could i get a happy b-day from keir?
mine is coming up (in 2 hours where i am haha) and i don't have many people i want to celebrate it with, but obscura is one of the most genuinely awesome VN i've ever played and the whole cast is just so so good, like *chefs kiss* mwah!
thank you guys for dedicating so much of your time towarde creating a sincerely great experience. :)
<3 *offers a slice of trash cake*
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"I'll pass on the... trash cake. Thanks."
"Congrats on the birthday. Getting older is something to be proud of in this crazy world of ours. Treat yourself to something nice. Hell, treat yourself to nice things regularly. As long as we're here in this life, we might as well be good to others and ourselves."
"And, uh, just between you and me: stretching regularly is going to make your back much happier with you if you're not already doing it."
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autumnbrambleagain · 3 months
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edit: rant edited to reflect how Snoot Game treats gender identity b/c i hadn't really done more than look at a few convos about it
I'm GBH, Goodbye Volcano High got like, the worst fucking shake
Disclaimer, I haven't played it (there is a very special irony in this that i'll get into in a bit), but I've watched people on youtube play it, and I think it's. Fine? It's fine. But everything surrounding this game, everything that happened to and around it, it's fucking wild. I've never seen a game get such a poor serve-up on the tennis court before.
It gets put up on the big console premier along huge AAA budget games. That's rough. A small intimate-scale VN about the end of the world as a metaphor for growing up and leaving highschool and changing and also a non-metaphor for the world ending as itself a metaphor for the new generation entering into what feels like an absolutely hopeless, pointless future (spoilers: the future is pretty fucking dire (the present is already fucking bad))?
Those are some rough themes! That isn't doomchief and master slayer punching guys! And not to denigrate doomchief! These are some ROUGH themes and the trust that those themes will be handled WELL isn't something you want to give out so readily! Those are themes that are easy to fuck up! Fair! But still. Oof!
To have your relatively small scale game put up as a launch title alongside mass-consumption AAA games. Ouch.
I'll admit: the art style was pretty rough, it's really rough on first look. I made fun of it too.
Then it comes out the MC is enby, that it deals with queer themes, and 4chan-esque folk go nuts over it. Snoot Game comes out which, apparently, seemingly, actually not bad! A lot more ironic but with serious themes handled, apparently earnestly, and it's overall... good!? Even some critical accounts suggest it isn't, at least, bad? Whichever: it comes out faster than GVH does, so it now has a parody-competitor dealing with the same themes, but not just as a JOKE but actually putting effort into it too. Like. That's the thing. Snoot Game DEALS with strong themes of growing up, of becoming a person, it DEALS with the themes GVH is saying it will deal with... and it uses the characters to do it too.
And it does it, by some accounts, WELL.
Ouch!
Granted Snoot Game is from 4chan and apparently I'm now reading one of the themes is Fang accepting they're a woman and they were just being enby to try and be different, and while it seems like it DOES handle it very seriously, and like, the game seems to penalize you for being shitty about their gender, and like, detransitioning IS a thing! I don't want to give TOO much trust to a 4chan-derived game either. I'm literally enby, but I also wasn't always enby, but like. Having a game where the message of "you were only trans because you were pressured into being different", it's, ehhhhhhhh not great no!
TBH without going through Snoot Game I can't really speak about it but Snoot Game overall isn't the main point, the main point is:
Some people are already now primed with associations and expectations, you already have a doppleganger as your competitor. OUCH.
So like.
Pretty rough.
And while Snoot Game, from the compressed summaries of it I've seen, seems to actually have honest heart and love in it in its final form, a lot of people just seem to be along for the hate-ride against GVH at this point because "eww the alphabet rainbow furries."
And then the writer has to step down because they found out she's into child por--wait, it was just 3d animations? That someone else made? That she was watching and criticizing as part of an article on how dumb video game porn is?
Oh. See, there's a difference between "the author is an active pedophile" and "the author watched a Harry Potter porn animation to write an article on the concept of video game porn," but in our modern era there's really never a distinction. Drawing something bad is the same as doing it in real life. Looking at it at all is the same as doing it in real life. If you see a woman's ankle on the street, make sure to head immediately to confession or God will judge you for the rape you have committed in your heart.
We live in such a media-literacy dead-end zone that people are calling the original Lolita book child porn. We live in such a media-literacy dead-end timeline that people are saying the only media that should be permitted to exist is happy comfort fluff where nothing bad ever happens because if you make bad things happen in fiction it means you're an evil villain :3 i'm not an evil villain, though, i don't watch bad media!
So of course it's fine to ruin careers because that's not EVIL. I didn't look at the BAD media so I CAN'T be evil. So you know, we have this modern purity pandemic of people thinking they're heroes for getting people to kill themselves because they drew or wrote "the wrong kind of thing" and are therefore EVIL and we're in a post-DnD world the cultural well got poisoned by DnD's secular take on evangelical protestantism's absolute morality of saved-vs-nonsaved. You're Lawful Good, you know you're Lawful Good. Whatever you to do Chaotic Evil people? That's fine. You can do whatever you want to them. You're Good.
Anyway, then it gets delayed to remove all her influence from the game, because at this point, even admitting you know what sex is online seems to be enough to ruin anything you touch tbh. Humanity's doing great, btw.
Like I can find twitter posts of her apologizing for "hurting people" by having seen harry potter porn. Your species is insane, just btb.
GVH finally comes out quietly and everyone's so fucking. MAD at this game. Hardcore 4chan whateverfolk hate it because there's queers and highschoolers. Other people dislike it because Snoot Game already came out and now GVH feels like fanfiction of THAT to them. They already met these characters, enjoyed them written like they were in Snoot Game, so how they come off in GVH feels worse. And you know, sure! That's a rough fucking shake when a fanfiction comes out before your actual release and it's good! For others it's tainted because a ""sex perver"" had worked on it. For others the art style and that it premiered alongside big name AAA games as a launch title was enough to slot it firmly in the derision zone. For some, because the queer community cannot NOT devour its own tail, it's doing queerness wRONG (Fang's parents MISGENDER and DEADNAME them!!! you can't put that in a game that deals with gender as a theme!!!!)
And then you have people who don't care about ANY of that, who are upset that everyone dies in the end and "your choices didn't matter", despite your choices affecting your relationships with the other characters. Granted? Sure! More actual endings beyond the end-of-the-world concert would be great! But comparing it to Mass Effect 3 where NOTHING mattered because the Reapers destroy everything and you pick one option at the end and their implied consequences before like 4 different changes to the ending came out to retcon "oh yeah everyone in the galaxy is stranded, everyone probably dies anyway, you accomplished nothing everyone's still dead" ? ?
The world's ending. That's the point. It's what you do with the time left that seems to be the point? Yeah? No? I'm not saying it HIT that theme well, and I'm not saying it actually failed at it either. I honestly think it did FINE. The criticism i keep seeing is "everyone died so nothing mattered." Buddy. Buddy. YOU ARE GOING TO DIE. Please do not let that convince you that nothing you ever did mattered.
Among all that it came out buggy, apparently, and the music minigame isn't like. Super. Good. Doesn't matter too much if you do well or not. Not greatly designed? So you know. The game also has just general internal problems too mechanically, so people without a dog in the race just don't enjoy playing it? Like, the art style was all on the creators, like, it's... it's not GREAT I'll be real! It's really weird. It's humans in those latex dolphin masks the memes weren't off base even i was laughing at it and groaning at yet another piece of media whose theme was "leaving highschool is like the world ending"
but like.
GVH isn't like. I dont' think this is some great amazing the best game ever. The art style's grown on me but in the way where you learn to ignore how it looks. But like, I see people complaining it's too whiny--wait, the characters aren't depressed ENOUGH about the world ending--honestly, honestly,
I think I like it? I haven't played it but I've watched it and I think I like it. I'm not like, this is probably the last day in a while I'll ever even think about the game, it isn't going to stick with me for years and years, it didnt' make a big impact on me--but I liked it well enough???
At this point, my default assumption at this point is if someone strongly openly firmly dislikes this game it's not at all for any good reasons--or rather, that it's not on the value of the game in-and-of-itself. This poor game was saddled with all this WEIGHT on top of it. Can you even dig it clear of this external context and examine the game itself for what it is anymore?
I'm writing all these words and like. I haven't PLAYED it i've just watched other people play it. I'm not even BIG into the game it's like... it's okay!
But oh my god I cannot get over what a fucking. BAD serve-up the game had leading to its release and just beyond. Oof. Ouch. God. That's real rough, buddy. I have never seen something get this POOR a serve. What an absolute rough, ravage, unfair birth for a thing into the world!
I think if the game congealed out of the aether (and maybe with a more... better art direction?) it'd be fondly remembered in small quantities?
Instead it's just... the actual game itself is just BURIED under all this mess.
It's fucking fascinating to me, honestly. It's far more fascinating what happened to this game than the game itself at this point, and that, too, isn't very fair to the poor game. I, too, am here not to talk about the game, to care about the game, to have anything to say about the game. I am PART of this problem I'm talking about. Instead of addressing the game I'm talking about the context that was built around it.
I'm here because I remembered the drama, looked into all the drama, then went to watch the game and, after seeing ALL of that, EVERYthing I read through to get to the game itself, actually seeing the game was just... like... for this? All of that, for this?
Huh.
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pumpkin-spike18 · 5 months
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✨Weekly Progress #46-50✨
I can't keep putting this off else it'll be 2024 before I write my updates. 😓
Sketched 14.5 SYVNH CGs
Revised BWOBK script (2nd draft)
Lined 4 SYVNH BGs
Eek, when you consolidate it like that, it really seems like I didn't do much, huh... B-But, allow me to present my case! And show some proof too!!
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The .5 CG comes from me realizing I can cut a corner and just use a sprite for + new BG for storytelling purpose.
Wait, I said 14.5 CGs! There's only 7.5 here, where's the others?
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This time, I think I zoomed in enough that you can't tell much of what's going on.
...Huh? There should be a total of 14.5 CGs, I think there's only 13.5 here...?
...
Well, future pumpkin will deal with that in about a month when programming starts!!
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And here's four... Okay, since I don't know what happened to that last CG, have a bonus preview of the other 3 BGs I lined this week...! Totally not due to me opening and setting everything up then feeling sad I'd have to redo it to only show four. I've also started using the help of CSP models for some items in BGs. It's been a real life saver.
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And for folks who played my other games, perhaps you recognize the figurines in this BG? :)
Additional to that, I've been alternating to also work on writing for our WinterJam VN project. I don't really know how to properly show that off so here's the script's outline + wordcount...?
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I'm pretty excited to help put together and bring what I've written to life!! I mean, look at all the pretty art @akuakourin has made already!!
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(I hope tumblr doesn't eat those twitter posts links...)
Alright, that's it for now! I'll work hard in the remaining two... (uh, 1.5) weeks of 2023 so I can bring some great stories for everyone to enjoy in 2024!
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whitherwordswither · 5 months
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Maybe Part of a Kinetic VN I'm Possibly Trying to Work On (Or Further AM Nonsense)
It's funny, isn't it? You lay in bed… and then all of a sudden. It's Sunday. How many hours do you think you spend, struggling to sleep? Far too many. When your brain is wired differently than every other meat-orb inhabiting a skull castle… which isn't as profound as it sounds… technically, every brain is wired different because we're all outstandingly unique individuals with our own faulty preconceived notions of the fibers of reality and…
"Beep."
Sometimes I have to make a noise with my mouth or perform any number of physical tics to jostle my thoughts back on to whatever semblance of a track they're running on that day. It's great fun. (That's sarcasm, by the way. It's only fun when I'm in the mood to see what deranged crevices the spiraling threads weave their way in to. Which isn't very often because I'm usually trying to focus on doing Thing #A. But I can't let myself do Thing #A if I say I'm going to focus on that specifically at any point in time, so I end up doing any number of other Thing(s), #B-Q93.)
"We should… get up… Maybe…"
I mumbled to myself. The walls don't have ears, they don't count as a listening partner. Noticed I said 'we', did you? Here's another fun fact: Often times I feel like a whole party of adventurers trying and failing to pilot an advanced Flesh Mech. The only problem is no one put any points in to Limbic Control Systems so they're all just pushing buttons and arguing over what the best course of action should be.
At this point in time, the self-appointed party leader, a paladin, is staring blankly out one of the ocular receptors regretting his life choices. The bard is in the back of the bus, sprawled awkwardly, singing songs about lost loves and pastrami sandwiches. Meanwhile, the wizard, the witch, a sentient wardrobe, the ranger and their dog mimic are gathered around the central console playing a round robin game of rock-paper-shut up to see who gets to press the next button.
Maybe that's why I can't let go of things? Too many metaphysical hands at the wheel.
Finally, I'm able to convince myself that if I don't get out of bed and conjure up some form of breakfast that the world will end. I can't have something like that plaguing my conscience, naturally, so… I guess breakfast burritos need to happen.
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How Fate/ Stay Night Betrays Its Premise
Every anime fan has their own special little title that, from the moment they saw it, it turned into an instant obsession. Maybe it happened because of a character’s design, or they saw a fight scene that blew their minds, or they read the premise and went “Woah, that rules”, regardless, once it happens, there’s no turning back. From that point onward, that show, light novel or VN becomes their entire personality. Sorry, I don’t make the rules. Unfortunately for me, that title happened to be Kinoko Nasu’s Fate/ Stay Night.
  Fate’s premise is a simple stroke of genius. Seven mages summon seven historical figures into the modern day to fight in a no-holds-barred battle royale, with the last pair standing earning the right to have their wish granted by the almighty Holy Grail. 
  For those of you new to the franchise who read those lines, thought “wow, that sounds awesome” and started dreaming up all of the possibilities that could come from it, then you can imagine how I felt all those years ago. And as a life-long veteran of the franchise, I’m here to tell you that the show we got was… nowhere near as cool as I just made it out to be.
  For starters, as any fan can tell you, almost every word of that pitch turns out to be dead wrong. Not just that, but a lot of the interesting ideas one could draw from it are either neutered from the outsetor go entirely unexplored, and some of the interesting concepts it adds atop it end up not mattering at all.
  Take Noble Phantasms, for instance. It's a Servant’s(the in-setting word for these heroes) signature move. Medusa’s sight, Arthur’s sword or Zeus’ inability to keep it in his pants. It’s an ace-in-the-hole, but by using it, they reveal their identities, which could lead to their opponents discovering their weaknesses. If you’ve summoned Achilles, you wouldn’t want the competition finding out, because then, they’d all be gunning for his heel. It’s a neat twist on the ol’ Stand Power formula that a lot of shonen anime like to use.
  Here’s the problem with Noble Phantasms:
   First of all, a lot of them are just stupid. A good chunk are just made up powers that have no relation or bearing to the historical figure that uses them. Some, like Hercules’ 12 lives as a result of his labors are reasonably justified, but others are just… bizarre. Take Gilgamesh, for example, whose Noble Phantasm is… all of them. He just has every weapon in existence? Why? Because he was the oldest king Nasu could think of. Oh, and he also has a stupidly overpowered sword as well that… never appears in the original Epic.
  Secondly, it turns out that in most cases(especially when you account for spin-offs), learning a Servant’s identity can give you… no advantage whatsoever. Oh, you learned that the magic-wielding Servant was the Greek witch Medea? Well, good on you for piecing that one together, shame it tells you absolutely nothing on how to beat her.
  Another infuriating aspect of its premise the show fumbles is one of its first central mysteries. The main Servant we follow, Saber, keeps her identity a mystery because she doesn’t trust the protagonist’s ability to keep a secret. You see her doing all of these awesome feats and you can’t help but ask, who is this strong, cool, badass woman? First-time watchers may spend a lot of time theorizing which one of the many oft-neglected women she could b-its King Arthur. They genderbent King Arthur because the artist thought the VN would sell more than if it simply had two male leads. That’s literally the reason.
  Well, its not all bad, how about all those cool ideas that come from the premise? Like all the wacky ways historical characters could learn and adapt to our modern world, commenting on it from a new pers-NOPE, before they’re summoned, all Servants have any and all relevant information about our time downloaded into their brain via convoluted lore.
  There’s still other strong concepts, like seeing various different important figures meeting and talking in the flesh, comparing and contrasting their cultural values and ideals against each other? Or how about characters who met or were from similar cultures, or even the same countries? How would a Hero react to seeing their friends once more, being on opposite sides of this unfair conflict? How would a Greek hero react to seeing Hercules, consumed by the very same rage that killed his family? Well, guess what?!? None of this happens in Fate/Stay Night! There’s three characters from Ancient Greece and none of them share a single scene with each other. 
  WHY?!?
  Uhh, how about the genres? Battle Royales are great for building up tension. By their very nature, nobody is safe, anyone could die at any moment! In some cases, even the main charact- Despite the many, many, many perilous situations the protagonist puts himself in, he is never in any real danger because he has a ridiculously powerful healing factor. This isn’t a spell he has or learns, but comes from King Arthur’s magical scabbard, which was placed inside of him before the start of the story. Oh, also, that scabbard was made up for the show, it never shows up in any Arthurian legend.
  Now all of this doesn’t make Stay Night bad, by any means. Its still a pretty good urban fantasy shonen story about survivor’s guilt, the weight of previous generations’ ideals, and the contradictions of trying to do good in a complicated world. They’re not even bad in the abstract, as shown by other shows of similar genres that explore them to much greater effect, but their prevalence in the narrative conspires against what is one of the greatest elevator pitches in Anime history.
  FINAL RATING: Fate/ Stay Night(2006) - *** ½
Fate/ Stay Night: Unlimited Blade Works - *** ¾
Fate/ Stay Night: Heaven’s Feel - ****
-Nicolás Izaguirre Gallardo. P.S.: Forgot to put the scores for the works featured in my last post so I'll add them here for the sake of completion.
Digimon Adventure Movie(1999) - *** ½
Digimon Adventure - ***
Digimon Adventure: Our War Game - *** ¾
Digimon: The Movie - MINUS ****
To explain, when I say a movie is MINUS X stars, it doesn't mean that its so bad its offensive to the senses. When a movie is rated on the negative star scale, it means I think its best enjoyed ironically, in a group call with friends, possibly with some substances to help with the experience. A high negative star rating means that the movie probably has little artistic merit, but is a blast to watch when trying to take the piss.
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The month of Mental Health Awareness (08.06.2023)
May is the month of mental health awareness, funny how that was also the month that I was and still am mentally at my lowest. 
Coming back from Vietnam, life didn’t slow down that much. We were preparing to go to KS trip. I don’t know why I can’t behave normal at all around people I’m attracted to. Especially, when that person is not available. What the hell?
It was the trip with the company but V brought her bf. He’s the typical perfect good guy that takes care of everybody. Too bad, I lack the stupid skill to make friends with guys. I felt a sense of emptiness. What was I trying to do exactly? Cause a scene? Tried to make a show to get some attentions from available guys? What was I thinking? Was I trying to prove how good I am just so to “show” I’m a worthy person that got to know to? I don’t know, well the trip ended and I’d never see him again, and why did I make this whole company trip experience about him anyway? The trip was fun and I took some nice photos. Then boom, my mom asked me to go to VN for health check-up the very next week, while I also need to start the first session for M4I. Like Can I get a break? I agreed to go to VN with mom anw. and what the hell? I suddenly got an email about the AFP interview?! Make it make sense! I also had like only 2 days to prepare for the interview!
I drafted the answers. It took me quite awhile. I tried to reach out to alumni. Too bad the time was really short and I couldn’t get much done. The interview didn’t go as well as I expected. The judges looked bored. One of the judges made it clear that they don’t want the interview to be too scripted. Too bad I’m a robot and don’t have much personality. I said I don’t care about AFP anymore. but I still f-cking care! The whole interview kept replaying in my head for awhile!
I also bought a new pair of glasses. It didn’t look too good on me. Another episode of me making rush decision. 
I went to the first session of M4I. It was cool to meet all these amazing people. It’s something I’m going to look forward next few months. Except the crack between our team is showing. The thing is I got to meet and talk to b VV. I was truly inspired how chill he was and how he started his page! He did all his videos on CapCut!
I went to Vietnam without much expectation. I know my energy was really low. I wasn’t energetic at all. I planned to sneak out at night but I was too tired already. I don’t know. I feel like I’m 17 all over again around my relatives. 
The good part was talking to J K and got to hear her stories, struggles and encouragements. She’s the reason why my parents are less worried about my career although they don’t know much. It’s so emotional to hear her stories and struggles. I wish her all the best. 
The days after coming back from VN, my life didn’t get any much better. My mental health was at it’s lowest. I wanted to consult the therapy but it was too expensive.
I forgot to address the elephant in the room. CH stopped messaging me. I should have seen the sign after the first date. He became less and less responsive. Seems like I can’t keep anyone in my life. Why it affected my self-esteem so much? Was the problem about me? Or maybe I should focus on a good version of myself before expecting people to come and stay in my life? Or maybe I should take things less personal and think of more about compatibility. 
I also went to Pride Fest. It was okay. Funny how my senior saw me there and texted me online. Well, I can’t seem to keep any connection going. 
This month is my birthday month and it makes me depressing than ever. On a good side, one of my videos reached 100K views on Tik Tok and I posted my first vlog too. The worst part is my freelance work. I owe Chef N’s work for quite some time now. 
I also spent the first week of June, stressed myself out to complete 2 applications which I think I might not likely get selected at all. It really took a toll on me mentally. 
I feel like this month is like an epilogue. Wait last month I said it was an epilogue too! Well, I feel like it’s a transition phase. I plan to post videos on FB soon, while I haven’t edited the videos. 
Seem like a lot happened this month but doesn’t guarantee much good things. I feel so empty before my birthday. I’m a living death currently. I think I’m going to focus more on freelance work and my page more in the next couple months. 
I just want to be happy! 
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gemsgamegems · 1 year
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these two make me so insane, can I say that??
like Jenny Slate Drunk History meme screaming insane 
the angst of an OC and one Mr. Baxter Ward is ACTUALLY gonna kill me, thanks
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gensuta · 3 years
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GAMES WITH TRANS/NONBINARY REP!!
Happy pride month!! I love playing video games so I thought it'd be neat to share the many many games I've played with nonbinary and trans characters >:3
Sorry in advanced I’m copying and pasting stuff from twitter ;v; Also know that many of these games ARE on consoles, but if you buy them on pc/mac use itch.io if it exists. It gives devs more money!!
VALIDATE!!  There's a demo on Steam and Itch.io that you can play RIGHT NOW and also a patreon you can support and I highly suggest it ^o^ It's a lovely VN with several playable characters and rlly good writing
Extreme Meatpunks forever is so SO good omg. It's a VN/mech brawler where u be gay and fight fascists!!! Trans and nonbiney ppl are out here being badass af. The game has cws/tws built into the game ( which i love sm ) Also there's a ttrpg on Kickstarter RIGHT NOW!! 
Another game with nonbinary characters is an rpg called Ikenfell! It was one of my favorite games to play last year and the music and just everything? Honestly so good I'm def replaying it this year. It also has tons of good accessibility features!
ok but i wanna geek abt ikenfell just a smidge more  U DON'T UNDERSTAND 3 OF THE PLAYABLE CHARACTERS ARE NONBINARY <333 The strongest playable character also uses ze/zir pronouns and I think that's pretty epic
Ok so like literally every game I've played by @analgesicprod I've loved 100% And Anodyne 2? Everyone should go play it and I will keep saying it until everyone does. And yes there's a trans character in it <3 Drem my beloved <3  Go check it out!!
Another game studio I love is @pillowfightio !!! They worked on Later Alligator, We Know the Devil, and Heaven Will Be Mine. I highly recc all of them but esp. Later Alligator cuz like just look at Joanie. They're so cool.  
In the game Everhood gender doesn't exist <3 Literally multiple characters are referred to with they/them pronouns and the gameplay is very enjoyable 
 CW LOTS of flashing lights and I feel like there should maybe be more cws but I'm not sure what else to add :l I guess a warning is that Everhood gets into more serious stuff and I'll be honest when the game first came out I had to put it down for several days b/c I just wasn't ready for a lot of that stuff, but I honestly liked the game a lot!
I was debating on adding this bc while I love this game there's some issues. So Gnosia is like werewolf ( or among us if you will ) but more narrative focused with time loops etc. There's two wonderful nonbinary characters and you can be nonbinary HOWEVER ( minor gnosia spoilers. skip past if you want to avoid it) . . . For some reason finding out the AGAB of one of the characters is mandatory and I fucking hate that. It's so unnecessary esp for the world building that's been done. Also tws for the game: sexual abuse / assault, gore ( in only one scene ) (spoilers end) but yeah I still added it because the characters are so neat and strong for the type of game it is and without that bit I wouldn’t feel so :/ abt recommending it. It’s pretty fun ngl
Wandersong!!! The main character is nonbiney and I love them <33 It's such a lovely little musical adventure with such a nice narrative and!! Some of the devs just released Chicory ( which I haven't gotten to play yet ;v; ) but check that out too!!
Bravery Network Online is super fun!! It's a turn based rpg that feels really good and has two characters that use they/them pronouns ( Fel and Reed ) the character designs are sooo good and the game is currently in early access!
I never thought I'd see a claymation point and click musical featuring a nonbinary detective but Dominique Pamplemousse is just that Need I say more?
A personal fav I think about every now and then is Dad fighter 30XX!! Like who doesn't wanna beat up their friend's shitty dad in the parking lot of a dennys?? Also the win music is my FAV
SPIRIT SWAP!!! By @SoftNotWeak !!!! Super chill and pretty game by lovely people with a demo you can play right NOW!! This game makes me want to become a strong magical thembo
More games I’ve played, but am too lazy to ramble about
ROM:2064 ( game is amazing but i got mixed feelings tho bc the og devs aren't getting paid for it I think :/ )
A Year of Springs
Secret Little Haven 
A normal lost phone
Calico 
Celeste
Hollow Knight
Undertale
Deltarune
Monster Prom / Monster Camp
Hades ( all of supergiants games slap btw )
If Found
Here’s games I haven’t played but have heard about
Bugsnax
Diaries of a spaceport janitor
Hustle Cat
Tell Me Why
Our Life
Last Minute Love
Black Tarot
Apex Legends
World of Warcraft has trans npcs :0
Dragon Age Inquisition
Sky, Children of the Light
TemTem
Battletech
Death and Taxes :0
Flicker :0 ( roblox games do count! It’s always cool to see what ppl make in it )
Assassins Creed Syndicate has a trans npc
Verdant Skies
Wandering Wolf Trick ( I love nomnomnami’s games sm but haven’t played this one. Highly reccommend her stuff )
If you have any games you wanna add to this PLEASE please do and I'll add them!! And while you're here please support the Queer Games Bundle going on itch rn to support tons LGBTQ+ game devs financially (including me ) <3 Last little edit for now: I’d def suggest trying to find cws/tws for these games just in case I haven’t covered everything for the ones I did talk about <3
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tigerandbunnyftw · 4 years
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In lead up to Season 2, Namco Bandai Pictures have been releasing comments from the staff involved with this new season, known as the “Staff & Cast - Comment Relay”. 
These comments are released on the first day of every month over on the T&B twitter, and full posts are over on the T&B website (Japanese only).
So far 7 comments have been released from both the staff and cast, starting with series’ character/hero designer, Masakazu Katsura! 
Please note that I am paraphrasing the first two comments, so any lovelies willing to help translate the first two comments (or just help in general), let me know!
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(Series’ Character design / hero design) - Link Katsura has been focusing hard on the character design, specifically for the new Hero suits for Wild Tiger and Barnaby, referred to as “Style 3“. The theme is “standard and fresh” looking. So please look forward to it!
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(Series composition / screenplay / story director) - Link 
Nishida confirmed that there was history of starting and stopping the project over the last 9 years. So he was worried whether the project would actually take shape one day, but was uplifted when the higher staff finally gave the green light. 
Nishida feels that T&B is a work created by the power of all the cast staff and the support of the fans. He wrote something that they found interesting and hopes that fans will be pleased with it.
He ends the comment by saying, the sequel will be announced more than 10 years after the original work. Tiger, Barnaby, Nathan, Karina, Antonio, Keith, Paolin, Ivan and friends. He hopes that we will enjoy and accept all of their changed and unchanged parts, and think that the enemy characters in this season will be slightly different, than those who appeared in the original series and movies.
The following 3 comments were translated by anon over on 4chan (thank you!)
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(Screenplay writer -  (TB episodes 15 & 23, “T&B The Comic” writer with illustrator Ueda Hiroshi manga, Hero's Day videogame, Double Decker screenplay writer) - Link
>Q: How did you feel about receiving an offer to participate in the Tiger & Bunny 2 production? >EY: It's a great honor to once again become part of the writing team. The series is very special to me - you could say it made me who I am today, since I've been with for so long. From the original TV show, the manga series I wrote with Mr. Ueda, the game, or the recitations, the series has taught me a lot. >When I first joined the writing team for the first season, Barnaby and I were both rookies, but now I'm a something of a mainstay, not unlike Kotetsu. I dearly wish I can now return the favor to the series using the experience I have gained over these years.
>Q: Is there anything you particularly focus on when writing the scenario? >EY: I want Taibani to be a series that makes people happy and gives hope to those watching it. That said, I emphasize the growth and change the heroes have gone through over the course of the first season and the movies. After all, more than a decade will have passed since the first season aired. As time passes and worldviews shift, I intend to depict both things that never change and things that have to change. >Q: Please tell use your message for the fans waiting for S2. >EY: It is your long-lasting love and support that has allowed us to weave this story about the heroes once again. For this, you have my heartfelt thanks. I think the fans understand what I mean when I say the series has been a part of our life. I can't wait to share and experience the new Taibani story with you all. >Let us stay safe, so we can enjoy the new season in sound health and bright spirits.
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(Screenplay writer - T&B episodes 6,8 & 18, V-Residence T&B web VN, usually a live action actor)
>Q: How did you feel about receiving an offer to participate in the Tiger & Bunny 2 production? >NK: "Wait, we're doing this? Really? Oh wow...." >I also thought, "Hmm, it's been almost 10 years, so things can't change too much, but they also can't be too static". >And then I was like "Alright! I'm just gonna write what I think is interesting and I'm gonna write the hell out of it!" >Q: Is there anything you particularly focus on when writing the scenario? >NK: I'm really careful to make sure I can hear the character's voice in my head when I writing. The series' characters have very strong and distinctive voices. >Q: Please tell use your message for the fans waiting for S2. >NK: It's a sequel that comes after more than a decade. I think the very fact that T&B has so many fans who have loved and waited for it so long is a miracle and I am very grateful to you all.
>With the corona pandemic going on, I feel like we can't spend as much time just enjoying things with others. So I really wish that S2 will be something for us to band together and enjoy as one. It's great that we can once again watch the same work and share the joy and hype on social media, just like we did before.
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(Screenplay writer - live action screenwriter e.g. Kamen Rider/ Kakegurui live action movie)
>Q: How did you feel about receiving an offer to participate in the Tiger & Bunny 2 production? >MT: My hands were literally shaking, I'm serious. When the first season aired I was still in high-school, getting together with my friends after lessons and going "Wow, this week's T&B episode was awesome!". >Joy, sense of responsibility, excitement, pressure... It all came crashing on me together, so I just kind of started twitching. >Q: Is there anything you particularly focus on when writing the scenario? >MT: I mustn't betray the fans' expectations. At the same time, however, I must write a show that even people unfamiliar with the franchise can enjoy. It can't be just a doujin. It's not a vehicle for my ego. More than anything, the show must be fun and interesting. Writing the show felt like threading a microfiber cloth with a micro-sized needle. >Q: Please tell use your message for the fans waiting for S2. >MT: There are very few series that have been loved as long and as deeply by so many people. And I believe we have created a work that can take and embrace all that huge amount of love head on. >Please wait just a little while longer.
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>Q: Please tell us your feelings after receiving the production announcement of "TIGER & BUNNY 2". >HH: Every corner of your muscles is always OK! >Q: Please give a message to the fans who are waiting for your work. EDIT - Thanks coolboxofcandy for the suggestion. 
>HH: Get ready to roar at your fullest!"
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>Q: Please tell us your feelings after receiving the production announcement of "TIGER & BUNNY 2".
>MK: As one of the performers, I'm really happy to decide on the sequel, but as one of the fans, I can't help but wonder if various mysteries that haven't been solved will be solved.
Just like before, I wondered if I could enjoy the moment of reading the script with excitement, and I'm looking forward to it! I want to start recording soon!
>Q: Please give a message to the fans who are waiting for your work. >MK: Actually... I read the script of the first episode first!
“Well! That 's right!" 
"Wow ! That person is that!"
"I see! That's right!" 
It was the first episode full of surprises. I'm already worried about future developments! Fans, this is an incident! Please look forward to it!
And those were comments that have been released so far. Look forward to more comments in the future!
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tearasshouse · 3 years
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Vidya ramblings pt 3B
Previous list here.
Onwards and upwards to the B-tier games. I guess its a good sign that we have so much to play, and that the general bar for quality has risen so much year on year, such that B-tier games would easily slot into my A-tier list in a slower year, or C-tier games slotting into B-tier for that matter. I have to deliberately go looking for chaff these days, is what I’m saying. “B-tier games” sound worse than what they actually mean on my list: those I had very few qualms about, or their strengths were enough to compensate for their shortcomings and I generally looked forward to firing them up instead of doing so out of my completionist’s sick, demented obligation. So! Pat yourselves on the back, game devs.
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Fire Emblem Echoes: Shadows of Valentia (N3DS)
I’m not an FE mark by any means, but when I’m looking for something to play on a Nintendo platform (3DS is the only one I own), FE games are invariably among the scant handful of their franchises I turn towards. Awakening was my first FE, so as a latter day entrant I have to judge all future games by that metric. I wouldn’t outright call Echoes the better game, although it is a better game in many aspects. The “feet on the ground” dungeon exploration is a nice addition; the art is absolutely gorgeous, the soundtrack is stellar, and despite not having the romances or pair-up feature, the combat was solid, even if the maps and objectives are very rote and frankly dull. The cast was very enjoyable, and plot well, it’s typical dragons and destiny and royalty will save the day, blah blah vanilla FE storytelling. It was a nice distraction in the early months of the pandemic, but I might have to give the edge to Awakening here. I am looking forward to playing all 3 routes of Fates sometime this year or the next though.
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Final Fantasy VII Remake (PS4)
Finally, I hear you groan, an actual 2020 release. Certainly the most lavish remake I’ve played since... RE2? I should have more nostalgia for this game, as the OG was technically my first JRPG and I’d spent an entire summer on it, with my friend’s PSX copy and his strategy guide laid out in front of me. But, I went into this with hype in check and nostalgia completely dulled, maybe because I actually am just a dried up, withered out old fart with a prune for a heart? Anyway, game is pretty good, there isn’t much to say about it that others haven’t already gushed over or criticized to death. I will say though that it’s been a while since a game’s difficulty tuning and mechanics absolutely kicked my ass. You need to learn the combat system in this or you won’t get very far, certainly not on Hard Mode anyway. I’m a bit wary about the 2nd and 3rd (possibly 4th?) entries in this project. Just how will they re-interpret the world map? How are they possibly going to tie everything up? How much of the OG game will be cut or reconfigured, and how much will be filler? Will we have to sit through more of those interminable “slide through narrow crevices to mask our shit loading times” sections? Will the environment textures actually load up properly? 
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Hades (EGS)
Yeah, it’s a Supergiant joint, and I’m a mark for Greek mythology, what more do you need? The only reason it’s on a lower rung here, and it’s not a fault of the game so much as what I look for in games. I’m just not much of an arcade-style, score attacker or rogue/rogue-lite player. If I wanted creative re-use of assets with super high replayability, I’ll go for a MP shooter, or an immersive sim. All that is to say that the game is rather short and repetitive (by design), and the drip-feed of story, character development, unlocks or trying out new builds and personal challenges just doesn’t do it for me. What is here is quality, through and through without a doubt and the whole 31 hours it took me to do my first clear (again, one and done - that’s all for me) were just good old fashion gaming fun.
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Death Mark (PS Vita)
Vita means life! This game gets the dubious distinction of being the last physical Vita game I’ll ever buy (I was as surprised as you you must be, mhm!). The only reason it’s on the B-tier list and not the lower rung is a testament to its successfully creeping me out from beginning to end. Which is saying something, because it’s a typical horror story of urban legends manifest as hauntings and curses, done as a very low budget VN fashion. If you’re used to VNs with more QoL features like in ye olde Steins;Gates or some such, well, you’ll be quite disappointed here. No text logs, no touch controls, extreme reuse of very limited assets, etc. I understand that the dev, Experience are uhm, experienced DRPG makers, and that influence is certainly felt in the “boss battles” here, though they are somewhat clunky and use adventure game logic, which is to say not very logical or poorly explained. This is also on Steam, Switch and PS4 so... go forth and acquire.
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Gravity Rush Remastered (PS4)
Unlike Tearaway Unfolded, I will say that the PS4 version is the way to go with superior controls, performance, visual fidelity, etc. You lose nothing by going to the big screen. Still one of the most charming things Sony has put out, and like it’s successor, it’s still a somewhat underbaked game. The definition of a cult classic or a B-tier perennial, simply swimming in well-earned 7s. This would rate higher (while still within the B-tier) had it not been my 3rd time going through this, but newcomers will be treated to something fresh and special. Anytime I get to shill for Gravity Rush is an opportunity I will gladly take.
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Uncharted 4: A Thief’s End (PS4)
The very definition of a B-tier game in my books! Well crafted and big budgeted enough by the task masters, technicians and actors at Naughty Dog to garner a guaranteed spot here. Again, I don’t mean to sound backhanded, but it’s really hard to truly love something this big, with this much broad appeal and craftsmanship. It really is everything that’s right (and wrong) with Sony’s (Western) first party output this past generation. I was slackjawed during the Madagascar car chase, touched during the dramatic moments between Nate and crew, the flashback sequences with Young Nathan were done really well (again, walking sim sections one and all), and UC4 reminded us about why pirate adventures are awesome (themes of obsession and seeking treasure at your own peril be damned). Crushing Mode in this one is truly diabolical (in the not satisfying, simply die-lots way), while the MP is... okay? Forgettable for the whole hour I devoted to it.
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SOMA (Steam)
A downer of a sci-fi tale about post-humanism (or transhumanism?), deceptively snuck within a fairly spooky horror thriller. It’s made by the Swedes behind the Amnesia games, partly set in a curious recreation of my hometown of Toronto, about an average dude going through some pretty extraordinary circumstances, and none of it is treated with extraordinariness. It’s definitely a muted affair, and contributes to that grounded, depressing tone. Yeah the human race is long dead and the few consciousnesses left alive are going to live out the rest of their existences in virtual reality until the batteries run out, so what? Get to it, Simon. Smart and logical spatial puzzles underpin the walking sim aspect of the game, and though there’s the slight survival horror/stealth element, I played on Safe Mode cos I could only imagine how frustrating it would be to die to those things. Check it out, it’s great, but it’s not for everyone and in a pinch I wouldn’t want to play something like this, which is why it ends up here in the B-tier.
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To see the web page which goes with this choose the link [in blue] below.
Seven Emblem books and two others!
Two sort of emblematic books (A&B) and Seven(1-7) emblem books in contemporary or original bindings!
1)   Andres Alciati 1492 – 1550
V.C. Emblemata (Viri Clarissimi) Emblemata. Cum Claudij Minois ad eadam Commentariis & Notis Posterioribus. Quibus Emblematum omnium aperta origine, mens auctoris explicatur, & obscura omnia dubiáque illustrantur.
Lugduni (Lyon), Hæred. Gvlielmi Rovilii, 1600. 1600. Bound in coeval vellum with author and title on the spine in an early hand. Octavo ã8, e4, i8 A-Eee8, Eee*2 Fff8 Ggg4.
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The ultimate reference for this book is Daly’ Andres Alciatus Index Emblematicsus 1985; ; Landwehr, J. Romanic emblem books; 89 ; Adams, A. French emblem books; F.063; Emblem books at the Univ. of Illinois; A32; Green, H. Andrea Alciati and his books of emblems,; 127; Baudrier, 1895-1921, v. 9, p. 464-65;. Item #738G
The emblem book, which attained enormous popularity in continental Europe and Great Britain, while it is possible to trace it back before was certantly made most popular by Alciati. . Alciato’s emblems were first published in Augsburg in Germany (two editions in 1531 and one in 1534); from 1534 onwards publishing shifted to France and remained there for the next thirty years. Wechel, who printed the Paris editions (from 1534), are like those in Augsburg. He can be said to have set the standard for clear presentation of emblems, with each emblem beginning on a fresh page, featuring the motto or title, the pictura below that, and then the subscription/epigram or verse text the main focus of publication for emblems shifted more firmly to Lyons from the mid 1540s, The 1550 Latin edition by Rouille is the first to have 211 emblems (the whole corpus, apart from the so-called obscene emblem ‘Adversus naturam peccantes’) illustrated. This edition includes biography of Andrea Alciati (leaves i1-i8). These emblems depict Alciati’s concern for the eternal nature of man and its contradictions, the attentive ear to the popular speech, the unfolding of the personality, madness, the reflection on human existence, the relationship between man and the woman, the struggle between reason and passion, and to the satire of society and its rules and rulers.
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      A) CARTARI 343J  Vincenso Cartari.   1531–1569
Seconda novissima editione delle Imagini de gli dei delli antichi di Vicenzo Cartari …Ridotte da capo a piedi alle loro reali, & non più per l’adietro osseruate simiglianze. cauate da’marmi, bronzi, medaglie, gioie, & altre memorie antiche; con esquisito studio, & particolare dligenza da Lorenzo Pignoria … Aggionteui le annotationi del medismo sopra tutta l’opera, & vn discorso intorno le deità dell’Indie orientali, & occidentali, con le loro figure tratte da gl’originali, che si conseruano nelle Galleri de’principi, & ne’musei delle persone priuate. Con le allegorie sopra le imagini di Cesare Malfatti … Et vn catalogo di cento più famosi dei della gentilità. Con l’aggiunta d’vn’altro catalogo de gl’autori antichi, & moderni, che hanno trattato questa materia, ordinato & raccolto dal medesimo Pignoria che ha accresciute le annotationi & aggiunte molte imagini.
In Padova, Nella stamparia di Pietro Paolo Tozzi. 1626. Quarto, 9 1/4 x 6 1/2 in 224×162 mm.  Signatures:   ‡8 ≠≠1,a6, ‡‡4 [∏2 FOLDOUTS] A-Z8 ,AA-OO8  (38 pages, 589 pages illustrations, two  folded plates) [[38] pages, 589 pages illustrations, two  folded plates 24 cm]. 2 double-page woodcuts and 227 full-page and in-text woodcuts of the ancient gods by Cesare Malfatti.          *   *.   *
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  #1 Vincenzo Cartari, Images of the Gods of the Ancients: The First Italian Mythography, translated and annotated by John Mulryan. Medieval and Renaissance Texts and Studies vol. 396. Tempe, AZ: Arizona Center for Medieval and Renaissance Studies, 2012.
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Praz 36; Cicognara 4686; Graesse II.56; Nagler XXII.15, ; Harvard 156.108; JCB Library catalogue; 2:198; Sabin 11104.;  BM. STC.(Ital.) 152.; ‘Choix 4280. See Also: Mortimer, Italian, 108 note. Caillet 2047 (French trans.) Brunet I,1601. Graesse II,56.Univ. Cat of Art, 287. Arntzen & Rainwater H35.Dekesel 16th, C11.                                                                                     And :
1)Sonia Maffei, ‘Le imagini de i Dei degli antichi di Vincenzo Cartari: Dalla poesia all’archeologia’ http://dinamico2.unibg.it/cartari/leimaginideiDei.html
2) Marco Urdapilleta Muñoz, ‘El bestiario medieval en las crónicas de Indias (siglos XV y XVI)’, Latino América, Revista de Estudios Latinoamericanos, 58 (2014), 237-70. 5160.235500
3) Miguel A. Rojas Mix, América imaginaria (Barcelona, 1992) LB.31.b.10858
4) Rosa López Torrijos, La mitología en la pintura española del Siglo de Oro (Madrid, 1985). YV.1988.b.1010 María Jesús Lacarra, Juan Manuel Cacho Blecua, Lo imaginario en la conquista de América (Zaragoza, 1990). YA.1997.a.7376
5) Mercedes Aguirre at 11:59:11 in Americas , Collections , Latin America , Medieval history , Mexico , Rare books. BL.
6) Mexican Codex Vaticanus 3738. Item #743
This is the First Edition in which the antiquarian and egyptologist who was also  interested in the sciences, and a friend of Galileo. Lorenzo Pignoria added  his appendix Seconda Parte delle Imagini de gli Dei Indiani displays detailed illustrations of some archeological remains portraying Mexican, Egyptian, Indian and Japanese gods, seeking ‘a sort of unique visual language in pre-Christian religions.  It is bound in.
Price: $4,500.00
    B).  Cuper, Gisbert Cuper. 1644-1716
Gisb. Cuperi Harpocrates, Sive Explicatio imaguncluæ argenteæ perantiquæ; quæ in figuram Harpocratis formata representat Solem. Ejusdem Monumenta Antiqua Inedita. Multi Auctorum loci, multæ Inscriptiones, Marmora, Nummi, Gemmæ, varii ritus, & Antiquitates in utroque Opusculo emendantur & illustrantur. Accedit Stephani Le Moine Epistola de Melanophoris.
Utrecht: (Trajecti ad Rhenum) Apud Franciscum Halma, Acad. Typogr., 1687, Quarto. This copy is bound in 20th century quarter calf. .
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  ¶Harpocrates was adapted by the Greeks from the Egyptian child God Horus, who represented the newborn sun, rising each day at dawn. Harpocrates’s name was a Hellenization of the Egyptian Har-pa-khered or Heru-pa-khered, meaning “Horus the Child”. In the second century B.C., Egyptians connected Harpocrates with the mystic cult of the Egyptian goddess Isis. Harpocrates holds a finger to its lip for the Egyptians a symbolic gesture representing childhood.
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¶Yet the Greeks mistook for a hush for silence., misinterpreting Harpocrates as the personification of silence, and this particular work is a study of statues and other art from classical antiquity that depict these later figures of silence. And again, the Roman interpretation added strength to the Mystery of silence.
The frontispiece signed and dated in the plate: Joh. van der Avele invention and fecit. Title page in red and black. This edition is enhanced with a letter of Etienne Le Moyne; this text has a half-title and the second text: Monumenta Antiqua. Cuper’s research is a precursor to art history and Winckelmann.
Brunet 6, no. 22603; Cicognara 3212; Ebert 5512; Graesse 2,308 , Item #388J
Price: $1,800.00
  2). David, Jan David. 1545?-1613
Veridicus christianus: auctore P. Joanne David … Editio altera, auctior.
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Antverpiæ ex officina Plantiniana, M. DCVI. Second edition. This copy is bound in full contemporary blind stamped calf over wooden boards with two working clasps. Quarto ‡4, ‡‡4, A-Z4, a-z4, Aa-Ee4.+ 100 Numbered Plates. With a special engraved t.p. with allegorical depiction of Christ carrying the cross, surrounded by ten artists at easels painting scenes from his life (as well as a few questionable profane subjects). The vovelle : The centers of the engraving and the volvelle (through which a string passes) are reinforced with small paper roundels printed with the monograms of Christ. The numbers are keyed to an “Indiculus orbitae” that follows (Bb1r-Bb2r). There a number, having been selected, is provided with a phrase from various Latin authors (listed on Bb2v), and a reference to one of the hundred sections that comprise the main text. It is suggested in Bibliotheca Belgica that this game may have been intended as a pious alternative to such superstitious books as Thuys der fortvnen.
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Veridicus Christianus emphasizes the Society of Jesus’ investment in thinking in, though, and about visual images that exemplify the supreme mystery of God. Published as a tool of devotion and meditations, it features one hundred chapters that encompass a wide
range of topics for reflection. Each chapter incorporates an extensive commentary that interprets the emblematic image David too follows the order in which we apprehend things with our senses, beginning with a visual representation at the head of each chapter. Then comes the explication. The symboli explicatio was considered necessary because cultivated readers would be more susceptible to a reasoned argument than a
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picture. The text is divided into 100 chapters, each with an allegorical engraving incorporating letters keyed to the explanatory text and with marginal references. Each of the 100 numbered plates has a single line of Latin at the head giving the subject, with two-line explanatory verses below the allegorical engraving in Latin (roman letter), Dutch (civilité) and French (italic) First plate (following [2 daggers]4) is added title leaf for the ill., which were also published separately; see Bibliotheca Belgica. The added title reads: Icones ad Veridicvm Christianvm P. Ioannis David e Societate Iesv At the end is Device with compasses and the motto “constantia et labore” on Ee4r . This book is notoriously found defective in one way or another, this copy is perfect and complete. . Item #382J
De Backer-Sommervogel Vol.II col 1845 N. 5; Funck 302; Praz 313: EBIU D 17; Landwehr EFBLC 138; Landwehr FISP 253. Daly & Dimler CLE Jesuit Series Part one p160 #J.153.
Price: $5,500.00
    3) David, Joannes David 1546-1613.
Duodecim specula deum aliquando videre desideranti concinnata.
Antwerp: Antverpiae: Ex officina Plantiniana, apud Ioannem Moretum, 1610, 1610. Theodor. Galle fecit. First Edition? This copy is bound in a contemporary soft vellum, (recovery vellum with writing. Faded and on the the inside. ) Ex libris ms.
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First edition of this wonderfully illustrated work about 12 mirrors mankind uses to try and see God. David was born at Courtrai and entered the society of Jesuits in 1581. He was distinguished for his zealous fight against heresy. “Emblem number with caption,pictura with motifs flagged, then subscriptio,prose identification flagged motifs,facing page with number followed by a prose conversation between Anima and Desiderus.
Youth edition with engravings only, without text. Each plate bears, at the top, a serial number and an inscription indicating the subject represented in the bottom part a Latin couplet with a summary explanation. RRef. Landwehr 188, Funck p. 303, BCNI 5556, Bibl. Belg. D 157, Praz p. 313 “scarce”
DeBacker-Sommervogel vol. II col.1851 no.20 ; McGeary & Nash. Emblem books at the Unviersity of Illinois,; G2; Daly & Dimler corpus Librorun eblematun(CLE) J141; Praz, M. Studies in 17th century imagery,; vol. I p.192 vol.. II, p. 46; Landwehr, J. Dutch emblem books,; Funck p. 303, BCNI 5556, Bibl. Belg. D 157; see also The Jesuits and the Emblem Tradition: Selected Papers of the Leuven International Emblem Conference, 18-23 August, 1996.
. Item #409J
Price: $1,900.00
    4)  Izquierdo, Sebastian Izquierdo, Saint Ignatius of Loyola
Praxis exercitiorum spiritualium P.N.S. Ignatti. Auctore P. Sebastiano Izquierdo Alcarazense Societatis Jesu.
Rome: Romae : Typis Joannis Francisci Buagni, 1695, 1695. Octavo 7 X 4.75 inches A-G8,H4 This copy is very clean and bound in full contemporary vellum. Landwehr, Romanic, 412.Sommervogel, IV, 70 1#4 ; Palau 291230; Landwehr:Romantic 412.; Praz,p.382. Item #716
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The Jesuit Sebastián Izquierdo in his Práctica de los ejercicios espirituales, written in (Spanish in )1665 translated in to Italian the same year then in 1678 translated as here into Latin and later published in several translations and versions offers an illustrated guide to the Ignatian spiritual exercises. The illustrations, 12 of them, are the subject of image meditation which was a favorite method of the Jesuits who, beginning with the monumental Evangelicae Historiae Imagines (1593) of Jerónimo Nadal, actively took hold of religious iconography and adjusted and concentrated it for the teaching of the Societies ( and Ignatius’ ) vision. The images are not just simple depiction’s instead they are mnemonic devices. These images are points of departures and give the current 21st century reader a precious examples of images that inspire meditation, direct the reception of the teachings and anchor them in the memory. Particularly memorable is the Image of Hell on page 72, The lay-out shows the pedagogical intentions and possibilities of this little book: there are 12 parts consisting of 12 separate quires, numbered from ‘A’ to ‘M’ and paginated each from 1-12, each with its own full-page illustration , these could have been meant to be distributed separately – according to match the educational needs or level of the students. The Images are in high contrast, with plenty of Bloody and memorable images. The Puteus Abyssi depicts a poor man who is naked and sitting in a chair in some sort of oubliette. He has sevenswords, each with animal head handles, in him and each is strategically stuck in various parts of the body. The swords are labeled for the passions. Most interesting of these might be the sword marked ‘Vengeance’ it is hanging offer the mans head, the Idleness sword is stuck between his legs, Gluttony in his stomach, Lust … Envy in his back, Avarice between his Shoulders and Pride in his heart.Izquierdo was also the author of Pharus scientiarum, a treatise on a methodology to access knowledge,
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conceived as a single science. In this work, he assimilated Aristotelian and Baconian logic, and he expressed some original ideas on mathematics and logic that have earned their author a reputation as an outstanding mathematician. Not just like his Spanish contemporaries John Caramuel or Tomás Vicente Tosca , but also significant foreign mathematicians as Athanasius Kircher , Gaspar Knittel or Gottfried Wilhelm Leibniz , the latter, in particular, cited with, his Disputatio of Combinatione, in Combinatorial Art (1666).
Price: $1,800.00
  5) SCARLATINI, Ottavio Scarlatini
Homo et eius partes figuratus & symbolicus, anatomicus, rationalis, moralis, mysticus, politicus, & legalis, collectus et explicatus cum figuris
Augsburg & Dillingen, Johann Caspar Bencard, 1695. First and only Latin edition. Bound in a beautiful contemporary pig skin over wooden boards. Caillet 9948 (“unique in its genre”); Landwehr, German emblem books 530; Praz 490 note; R. Raybould, Emblemata 29. Item #734
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With 42 engraved emblems revolving around the human body and body parts. It describes and depicts the human body in its details and in its entirety in every aspect conceivable. The book also discusses magic, in the strict sense of the word, revealing many marvellous secrets, such as the occult properties of saliva, urine, sperm, etc.”The erudition demonstrated by the author is really quite extraordinary” (Raybould) including metoposcopy (the interpretation of facial wrinkles for divination!). . Book One studies individual organs: heart, etc. And Book Two the overall dignity of the whole and aspects of human life.An appendix adds short accounts of several subjects, including “hieroglyphia” and “androgyni”, along with short works by other authors: Lactantius Firmianus’s “De opificio Dei”, Coelius Rhodiginus on humanity, and a long “Ode” to humanity: “Considerationes patheticae de creatione, & dignitate hominis” based on Trismegistus, Plato, Coelius and other ancient sources.With a faint marginal water stain and a couple small rust spots in the paper, but
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otherwise in fine condition. The binding shows a few scratches, cuts and stains, small cracks at the head and foot of the hinges and 1 sewing support broken at the hinge, but is still in good condition. A fascinating emblem book for both text and imagery (some of it now also humorous), and an impressive piece of book production.
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Price: $5,500.00
    6). Sucquet, Anton Sucquet
Piæ considerationes ad declinandum à malo et faciendum bonum : cum iconibus Viae vitae aeternae R.P. Antonij Sucquet è Societate Iesu.
Viennæ Austriæ : Wien : [s.n.], 1672, 1672. Boetius a Bolswert and title by “I.M. Lerch sc. Viennae. Quarto,4 ¾ X 7 inches . ( no printed signatures) π 4 A-T4 V2. This copy is bound in original vellum. There is a really interesting modern bookplate on the pastedown. ¶ Praz, M. Studies in 17th cent. imagery (2nd ed.),; p. 506; Corpus librorum emblematum. Jesuit series,; J.1414; Landwehr, J. German emblem books,; 564; De Backer-Sommervogel,; VI, column 892, no. 2. Item #715
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There is an engraved emblematic title page signed “I.M. Lerch sc. Viennae;” The other 32 illustrations (numbered 1-32) are full-page emblems engraved by Boetius a Bolswert–See Landwehr. ¶The Illustrations are printed on the verso of leaf, recto is blank; accompanied by explanatory text on facing leaf. The text and illustrations are printed within ruled border. This popular emblematical work is arranged as a series of meditations, by the Jesuit Antoine Sucquet. Many religious emblem books were published during the 17th and 18th centuries, and of these, Sucquet’s work was one of the most popular. Because of its engravings by Boëtius a Bolswert , it was especially important for the development of the 17th-century Christian iconography. The counter-reformation produced a great number of emblematic meditation-books where text and illustrations are interwoven. Emblem books were therefore much favoured by the Jesuits for the purposes of teaching, as religious propaganda, and to provide subjects for meditation. The 17th-century Jesuit curriculum prescribed that emblems were composed in the schools. Members of the highest classes in the Flemish Jesuit colleges each composed an emblem, and the production of the entire class was collected in commemorative albums painted by professional artists and calligraphers. The meditation on the soul’s relation to Christ was precisely guided by provision of references in the engravings. The first religious catholic emblem book was published in 1571 and composed by Arias Montanus. In 1601 Jan David composed the first Jesuit emblem book, the “Veridicus Christianus”. Sucquet’s work is composed around the widely spread concept of the “homo viator in bivio”, the creature who during his life again and again arrives at the cross and has to make the good choice for the narrow and difficult path to his eternal destination. Sucquet made clear that vision is the most important sense of a human being. It had foundational importance for the Christian iconography of the seventeenth century. According to Brunet the work was very much searched after by the pious for its texts, by the curious minds for the 32 engravings by Boetius a Bolswert
Price: $1,900.00
  7) Venius, Otto van Veen
Theater moral de la vida humana, en cien emblemas; con el Enchiridion de Epicteto, y La tabla de Cebes, philosofo platonico.
Antwerp: Amberes,{Antwerp} Por Enrico y Cornelio Verdussen 1701, 1701. The Rubens master. third Edition.This large folio is bound in full contemporary vellum with gilt tooling. Snags repaired in the blank of the title page and on the folding Engraving , without damaging the text. Scattered freckles. Good copy. Landwehr, Dutch 240; Landwehr, Low Countries 678. (cfr. PRAZ, Studies in seventeenth-century imagery I pp.523-524 & Peeters Fontainas Bibliographie des impr. espagn. des Pays-Bas mérid. 1275;. Folio. 14 x 9 inches * 6, ** 4, *** 2, A-Z4, 2A-2C4 / a4, a-f4, g2. Item #97
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This Emblem book is made up of three Stoic works, beginning with Text from Horace in latin with 103 copper plates of engravings, That is a full page engraving of Vaenius by his daughter Gertrude van Veen engraved by Pontius.
These emblems also appeared in “Emblems from Horace, but not directly, these engravings represent both allegoric and general passages from Horace, these are in Spanish. The Horace is followed by
The Table of Cebes which has a large folding plate (16 x 13 inches) Cebes’ Tablet is an Ekphrastic work interpreting a probably mythical Tablet which symbolically represents “the whole Truth of Human life” Cebes is one of the characters in The Phædo of Plato. Xenophon tells us that Cebe was in the inner circle of Socrates’ friends. This is followed by The ENCHRIDION of Epictetus, in spanish. This manual is a ‘hands-on’philosophical collection of epigrams which promises to free the mind from Fear and enslavement to false Ideas.
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Price: $3,500.00
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Seven Emblem Books and Two others To see the web page which goes with this choose the link below. Seven Emblem books and two others!
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ktarima · 5 years
Text
New Life: Prologue
Hey yall! I recently got the inspiration to write my first fanfic ever since I started to play the VN mobile game, Choices! Lets just say … I got addicted real quick lol. This fanfic series will be Julian x M!OC (HSS) This is my first time writing..so any feedbacks is appreciated ^.^ Enjoy!
Word count : 1780
Rating: T ( for mention of profanity)
Pairing: Julian x M!OC
All characters and mentions are property of Pixelberry studios 
tag list: @choiceslife @griffinsbigdickenergy
On Highway 12,  Tuesday, 10:00 PM
~~
I stare lazily outside into the night sky; the view of trees turning into a sea of green as we drive down the highway to our new home in Cedar Cove.
“Are we there yet?” I ask the driver. My dad briefly looks at his phone.
“No. Don’t worry , we’re almost there”
“That’s what you said two hours ago” I groan. He chuckles slightly. My mom chimes in.
“We’ll be there before you know it. Take a nap sweetie.”
“Fineee” I grab my ear buds before leaning back in my seat and rest my head on the window. I shuffle my playlist before falling fast asleep.
“ All of this could have ended differently. I screwed everything up back at Bowie. I lost all connections I built with my IB friends… and most importantly, Devin; my crush”  I sniff softly “Maybe moving away… was the best choice” I thought before falling into a deeper sleep.
A brief memory of Richard comes across my mind in my sleep; a memory that I wanted to delete from my memory. He marches towards me, furious.
“You!” He seethed , jabbing a finger in my face “You caused this disaster!” This really wasn’t the time for confronting me.
I scowled. “Excuse me?! You know I was just following your orders!”
“I DON’T WANT TO HEAR IT! THIS IS ALL YOUR FAULT!” We were now face to face “Now because of you, we lost the competition and the funds to support the IB program!”
I was one second away from punching his face. “If you give me a momen--” Before I could finish, he turned away.
“Fuck you, you piece of shit” he growled “Lets go “ He ordered everyone else. After that, rumors started to spread around the school; that I was the worst person in the entire school. Cold glares and isolation was only the tip of the iceberg. I came across Devin one day from the opposite direction. At Least I have one person that could brighten my day, or so I had thought.
“Oh. Hey Devin!” I greeted.... A moment of silence, not a single glance in my direction” Devin?”
He grunted. “ Get away from me.” This wasn’t his normal behavior and I made the mistake of confronting him.
“Wh-- Please don’t tell me you believe the rumors that's been going around these past few weeks.” Devin gritted his teeth and pushed me towards the lockers. “Ow- What the hell was that for?!”
“I’m not gonna say it again. GET.AWAY.FROM.ME. I don’t want to see your face anymore” He threatened.
That was when my world started to break into a million of pieces. Richard’s words echoing through my mind. “THIS IS ALL YOUR FAULT!”
Gritting my teeth,“SHUT THE FUCK UP!”  I scream back, waking up. A moment of silence pass as I try to  regain my composure. “Oh”. I look up to my parents staring back at me from the front mirror.
Turning back,“Oh honey, another nightmare?” My mother asked, face slightly frowning in concern. “You were thrashing back and forth again.”
“I-... no...maybe” I sigh “It’s nothing really”.
“Are you sure Ben? You’ve been having a lot of these night scares recently ever since we moved.” My father asked,throwing a concerning look in the front mirror.
I shrug. “Just a bit stressed from the past few weeks. Don’t worry.” Life was hectic for all of us due to sudden changes at my parents’ jobs and it showed. “Once we get to our new home, I’ll be all better.” I cleared my throat. “How far are we away from Cedar Cove now?”
“Well..” My dad looks at his phone again “We’re not too far away now. About ten minutes. We’ll probably see the sign for the city along the way.” No sooner than he said, we pass a sign with Cedar Cove in big letters. The sea of green gradually shifted to buildings and highway lightings.
“Ugh ten more minutes until I can sleep in a real bed--”
Suddenly,the car came to a jolting stop to a stop light.
“Woah!” I gasp, thrown out of my seat. “What was that for dad?” pouting as I got back up.
He chuckles. “Haha, sorry about that. Just tired from all the traveling, didn’t see that stop light”. My mom elbows him from across. “Ow! Sorry Sorry” he laughs. “We’ll be in Cedar Cove and to our new home soon..”
I roll my eyes “ ugh just save me from this nightmare already.” I grumble as I look out into the night sky.
We drive down the streets of Cedar Cove, taking in the view of the town. The town looked pleasant enough.
“ Turn left and your destination will be on the right.” The GPS stated.
The car came to a stop as we arrived to our new driveway. “FINALLY! WE’RE FREE!” I shout as we get out of the car. “Hey mẹ* . Can I borrow your arms?” I hold onto her hands and lean back to stretch my spine. Crack, Crack. “Wow … that must have been one long ride” I thought. We stretch for a bit longer before dad came over to hand me the keys to the house.
“Don’t go losing the keys now.”
Rolling my eyes“When have I ever lose the house keys?” I joke. He chuckles.
“Anyways, the moving truck should be here tomorrow . Go help mom bring in the beds and call it a night. Tomorrow is going to be one busy day.”
I nod. “The sooner the better” I laugh as I help my mom bring in the beds into our new house. The house didn’t look half too bad, in my opinion. It was smaller than our old home, but it had that familiar quaint feeling. At last, I chose my room and dropped my bed in a corner. I took out my phone and checked the time. Yikes, 11 P.M. I flop onto my bed.
I flop onto my bed.“Good night mẹ”
“Good night darling, rest up. We have a lot of stuff to do tomorrow” I groan a reply before falling asleep.
Beep. Beep.Beep. I half open one of my eyes to look at my phone.8:45 AM. “Ughhh, too early for this” I roll across my bed. “5 more min--” I mumble before the door to my room suddenly opens.
“GOOD MORNING SQUIRT!” My dad beams. I really wasn’t in the mood for this. I squinted.
“Good.. morning to you to dad” I mumble as I lazily wrap myself in my blanket.
“Time to rise and shine! We have a lot of stuff to do.”
I don’t know how he’s so active in the morning. “Yeah.. i’ll,rise and shine in like 5 min--” I start before he yanks the blanket away from me.
“AHH! Fine i’m up.” I complain.
He laughs “Go get some breakfast and i’ll see you in a bit”. I yawn before getting out of bed to do the usual morning routine. Afterwards, I plop down on one of the makeshift chairs in the kitchen with a bowl of cereal.
“So what’s the plan for today?” I ask before eating a spoonful of cereal.
“Well” My mom takes a sip of her coffee”The moving company is arriving this afternoon. Then we have to head to the local dealership to get you a car and  we’re going to shop around for furniture.” She hands dad a cup of coffee.
Finishing the last bite of my cereal and gulping the milk down. “I see and by we, you mean you and dad?” She playfully slaps my shoulder.
“ Yes dear” rolling her eyes
”We’ll handle the moving stuff, in the meantime you’ll drive around town and visit your new high school” My dad states.
I felt a knot form in my stomach. “Fantastic. What’s the address to the school?” I lend my phone to my dad as he types the address in. “Oliver M. Berry High. Not too far away from here.”
My mom chimes in “ We contacted the principal before hand, and she’ll get you settled.” Both of them finishing their cup of coffee. “Ready to go?”
“Yep. Give me a min to change into some clothes and i’ll see y’all at the car.” I got up and walked back to my room.
Berry High, eh? Let’s hope it’s better than my previous school I thought before changing out of my house clothes. We drove to the local dealership to rent a car for me. I’m not entirely picky when it comes to cars, as long as it gets me from point A to B. We drive up to the entrance and a employee comes to greet us.
“Good morning there! Welcome to the Cedar Used Car shop. How may I help you today?”
“We’re here to buy a car for my son. We just moved into town today.” My dad says.
“Oh! Welcome to Cedar Cove. Please come this way to view our selection”
We spent two hours or so testing out the multitude of cars available. We decided on a 2005 Honda Accord. My parents signed the papers and soon I find myself inside my car.
“Drive safe son” He hands me the keys to the car. “We’ll take care of the rest”
“I will.” I look at the time on my phone, 11:30 AM. “ Oh it’s almost time for me to go. I’ll be back later tonight.” My parents nod. “Have fun shopping” I joke before driving away.
“ Your destination is on the right” my GPS stated.
I glance over to my right and came across my first sight of Oliver M.Berry High school. I furrow one of my eyebrows in surprise.
“Huh… this school looks a bit smaller than Bowie” I thought in disappointment. I searched around for a guest parking spot to park my car. “Well, this is my new car now. Better than nothing I guess”. I parked my car and got out “ Well here goes nothing. “ I took my first steps on Berry High’s ground. A small grin comes across my face.
“Wow this place looks a bit better than I thought it was” I thought as I observe the environment. I opened the front doors of Berry High and a woman in a yellow blouse came to me.
“Good afternoon , young man! You must be Ben Burton, our new student.” She offers a handshake, smiling.
“Uh… Yes I am.” I shook her hand “and you must be?”
“ I am Principal Hughs and I welcome you to your new home.” 
TBC
*mẹ= mom in Vietnamese
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deltaengineering · 6 years
Text
Summer Anime 2018 Part 1: Nurupo
I feel bad for calling last season weak now, since that turned out okay, what with Megalobox, Hinamatsuri and Rokuhoudou (the best show you didn’t watch). Maybe this is a lesson to not be so negative, but all the positivity in the world can’t make this season look good. To balance it out, I’ll be bringing along some hot opinions from people getting paid to see the bright side this time.
P.S. Part 2 is here.
Island
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What: A very Frontwing version of When They Cry, apparently. Awesome McCooldude wakes up on an island full of pliant girls and/or dark secrets.
✅  looks alright
❌ story is tryhard mystery nonsense based on convenient amnesia, very unlikely to deliver
❌❌ an absolutely terrible cast of generic VN characters, enjoy your common route hijinks with them
❌❌ Frontwing being Frontwing, please see picture.
ANN sez: “This episode accomplishes the two things that it absolutely must for the series to have a chance of succeeding: it makes the main trio of girls endearing enough and layers on some intriguing mysteries.”
Hanebad!
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What: Some girls take badminton very seriously. Somewhere between genocide and extinction level event seriously.
✅  well animated and directed
✅  there appears to be more to the characters than nothing at all, so the overbearing presence of the drama llama might actually pay off
❌ has a tendency to wallow in ostentatious KyoAni-style presentational kitsch
❌ speaking of which, making the cast of Euphonium look like a bunch of carefree slackers by comparison is not a good thing
ANN sez: “From the lush colors of their school's flowers to the alienating saturation and long shots of their gym hallways, every mood HANEBADO strives for is captured perfectly through its visual storytelling, and solidified through fundamentally sturdy dialogue and plotting.”
Senjuushi
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What: Touken Ranbu with firearms.
❌ This is a cute boys doing cute things anime set against a backdrop of global thermonuclear war and combining the ultra seriousness of ufotable TR with the slice of life tone of Doga Kobo TR makes for a very, let’s say, “uneven” experience. 
❌  Unsurprisingly, it has the production values of neither of the above and looks like crap instead.
❌❌ The localized title is “The Thousand Musketeers” and given the reckless pace in which it introduces pointless characters, it might actually hit that number in 12 episodes.
❌❌ Mobile game character designs must be stopped, for fuck’s sake
ANN sez: “The story itself has some promise, especially if you're a fan of antique guns.“
Shichisei no Subaru
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What: VRMMO light novel garbage about MMO newtypes.
❌ High tier light novel tropes like “u die in the game u die 4 real”, grade schooler magical girlfriends and demigod abilities
❌ Yes, the characters start as grade schoolers and then there’s a timeskip where they become high schoolers. They don’t change at all, which is either cutting commentary on arrested development or an indication of how good this show’s writing is.
❌ Ideas like permadeath in an MMO and giving good players a stake in the game company are hilariously stupid even by this genre’s standards.
❌ You’ve seen this exact cast of characters before, likely in better shows.
❌❌ There’s really no single egregiously bad aspect, but the stank of mediocrity is so overwhelming as to deserve a double minus all of its own.
ANN sez: “This episode banks heavily on the appeal of its mysteries, but those mysteries actually are pretty appealing, and I ultimately respect this episode's choice to introduce so much of its world and characters before getting to the real conceit.”
Banana Fish
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What: A well regarded classic manga about New York’s seedy gang underbelly of drugs and violence. And BL.
✅ ✅   Looks good. Like actually, legitimately good. Animation, character design, directing, this show is quality.
❌ Updating the setting to contemporary times seems like a not so great idea since everything about this is deeply steeped in the mid-80s gang violence and drugs panic, no matter how many smartphones get used.
♎ The pacing is ultra fast. While I will admit that I’ll take that over a snoozefest (especially in a seasonal rundown), if this wants to be a legitimate high tier anime it needs to let the atmosphere breathe more. 24 episodes isn’t much for a 19-volume manga.
❌ I’ve praised MAPPA for promising first episodes before, and then I got the likes of Yuri on Ice and Virgin Soul out of it. This is not an anime original so it will be harder to fuck up, but life finds a way - especially given the need for condensing the story as noted above.
❌ Ultimately, just being a classy production with proven writing isn’t the be-all-end-all; quality aside, I still have to like what it does, and I’m not sure what amounts to a homoerotic 80s crime B-thriller is exactly in my wheelhouse.
✅ What else are you gonna watch this season?
ANN sez: “The one negative I can foresee is that one character is portrayed as a fairly stereotypical gay sexual predator, and this story pitches itself consistently as a seedier exploration of its boys' love subject matter, so it's reasonable to expect these kinds of details going forward.”
Yume Oukoku to Nemureru 100-nin no Ouji-sama
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What: Girls get their wish-fulfilment isekai nonsense too, it’s just a pretty pointless definition when you can just say “basic otome harem” instead. But sure, nondescript girl wakes up in fantasy dream universe where she has a magical trait that makes a large number of princes desire her. Call it what you like.
♎ Successfully avoids the most obnoxious otome harem and isekai tropes, but that just makes it even more bland
❌ lots of exposition about an universe that is hardly complicated and transparently an excuse anyway
❌ Main character is agreeable but exceptionally boring
❌ The princes are all generically princely and very little else
❌❌ combine that with sluggish pacing and this might be the most boring show so far, which is not an easy feat
ANN sez: “There were also some neat details here and there that I particularly appreciated, like the fact that our heroine is actually a working adult, as well as the idea that rather than being “trapped in a new world” she's in truth been returned to her home.”
Back Street Girls
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What: A trio of yakuza thugs get a forced sex change because their boss wants to be an idol producer. It’s funny, laugh.
❌ This is not the warm, fuzzy trans acceptance anime you’ve been looking for, to put it mildly. I am not easily offended, but it would have to be pretty darn good to outrun this premise. Yeah, about that...
❌❌ runs its one joke (idols are not supposed to be thugs, like, at all!) into the ground before it exceeds a 3-minute short runtime; is actually 24 minutes long anyway. Hope you really like that joke.
❌❌ the execution of said joke is the pits of anime comedy, nothing but reaction faces and shouting
❌❌ production values are basically non-existent, at most you can say that they took the time to color in those manga panels
❌ learning that Chiaki Kon is directing this pile is just sad, put THAT in your auteur pipe and smoke it.
ANN sez: Nothing, since western licensors mysteriously chose to skip this one. Really a shame because I was looking forward to the outrage.
Isekai Maou to Shoukan Shoujo no Dorei Majutsu
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What: It has “Isekai” and “Maou” in the title so what do you fucking think. What it doesn’t tell you is that it’s also about an MMO, for the full LN shitter nuclear triad.
❌❌ It’s about a loser otaku who gets trapped in his MMO wherein he has the mostest hax, complete with complementary slave pettan catgirl and slave oppai elf
❌❌ This is meant to be funny because he’s too much of a dweeb to put his penis where his mouth is.
❌ Technically better executed than Death March or Isekai Smartphone, so it gets one single minus for effort.
ANN sez: “The idea that Takuma is so insecure about talking to other people that he can only comfortably speak in the voice of his demon lord character is ingenious in a dramatic sense and endearing in a personal one, while Takuma's clear understanding of his personal failings makes him far more sympathetic than the genre's usual snarky protagonists.”
Satsuriku no Tenshi
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What: Early teen girl checks herself into Silent Hill General Hospital for grief counselling.
✅  Atmosphere works reasonably well; it’s creepy where it needs to be, which is everywhere and all the time.
❌ The girl is a nonfactor blob and the tough guy she gets paired up with is an annoying chuuni edgelord (it is called 𝔄𝔫𝔤𝔢𝔩𝔰 𝔬𝔣 𝔇𝔢𝔞𝔱𝔥 after all), which is not promising for the long run
❌ So obviously based on a run-of-the-mill spoopy RPGmaker freeware game you can practically see the floor tiles.
❌❌ 24 solid minutes of Getting Cornered By A Rape Metaphor quickly goes from unsettling to incredibly tedious.
❌❌ There’s really nowhere for this to go, given how unoriginal everything is; at best it’s going to be “it was all a dream”, at worst “everyone was dead all along, please feel sad now”.
ANN sez: “The design of the facility is one of those fanciful every-level-is-a-different-setting worlds, but the artistic effort strongly pushes the creepiness factor with a design aesthetic that suggests age, decay, and neglect.“
Harukana Receive
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What: Girls play beach volleyball in scenic Okinawa, some light sports drama seems to be on the horizon.
✅  Looks just good enough
✅  Girls are just cute and likeable enough
❌ the sports aspect is weak; maybe I’m just spoiled on Emiya-san’s incredible beach volleyball scene right now, but even when not compared to a top tier studio ostentatiously flaunting the budget of their fucking cooking short the match here isn’t very compelling.
♎ where Hanebad has a bad case of the cereals, this may have the opposite problem of being too cotton candy to be worth it
✅  “good enough” is not a ringing endorsement, but counts for something when being just okay will net you a third or possibly second place of the season.
ANN sez: “This is, of course, all just conjecture right now. ”
Chio-chan no Tsuugakuro
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What: We took Nichijou and replaced the surrealism with video game references and the production values with donkey dung. Let’s see if delta notices!
❌❌ Production values are not optional when you want to be Nichijou; it being astoundingly over the top and imbued with impeccable timing is a (or even the) main part of Nichijou’s appeal. Without them you’re left with basic reactionface manzai over awkward situations, the king of comedy.
❌❌ Suffice it to say, this show is 100% trying to be funny, while also 100% not succeeding at being funny.
❌Asscreed is a more original tentpole to rotate your first episode around than the usual Dragon Quest, but not by much.
♎ neurotic nerd main character that is little more than a bundle of social anxieties will be #relatable to anime professionals, observe:
ANN sez: “Chio's overthinking in this situation is both hilarious and painfully true-to-life, with her furious strategizing coming across as both absurd and very familiar to anyone who's not comfortable in conversation.”
Planet With
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Wat: Appears to be a tokusatsu/crypto-mecha show aimed at the younger set, with the gimmick being that our protagonist is (initially?) on the side of the villains(?).
✅  Pretty wacky, actually. It definitely doesn’t neatly fit in your square notions of what an anime is, man (unless you’ve watched FLCL).
❌ It seems very uncertain whether the wackiness is in service of anything. It might be To Be Heroine, or it might just be Heybot with fewer fart jokes.
♎ Furthermore, it wants to be intriguing and sort of is, but merely being intriguing is not that hard - you just make no sense and hope for the best. This has the not making sense part down, do you feel lucky?
❌ tries to build up characters by immediately going for the sad flashbacks, which I never like, especially if the rest of the show is eIDLIVE-level nonsense.
❌ Looks mostly fiiiiiine, but is also full of subpar CG
ANN sez: “So if the heroes are fighting against someone who just wants peace, then what does that make them? And more importantly, if they find out that the bears aren't evil, will they stop?”
Hataraku Saibou
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What: A cutesy educational comedy about the workings of a human body.
✅  Well made, characters are cute, topic is interesting.
❌ Educational aspect can get in the way; I’m not suddenly giving heavy exposition a pass just because it’s trying to teach me something, especially if it’s things I basically already know.
♎ Will have to show if it can keep coming up with good scenarios. The lung infection in episode 1 was alright and so will probably be the skin cut in the preview, but beyond that I’m not sure what’s left for red and white blood cells to do. I’m not expecting a show with this tone to tackle things like retroviruses, if you know what I mean.
♎ An actual storyline seems like too much to expect, which isn’t necessarily a bad thing but not a positive either.
✅  Doesn’t rock my socks off but is an easily watchable show with a fine idea and high production values, which again is hard to say no to right now.
ANN sez: “But since it culminates in one of my favorite scenes from the manga, visualizing sneezing as shooting a torpedo out your nose, I can forgive the random gendering of cells.”
Ongaku Shoujo
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What: DEEN are getting in on the idol mobile game anime biz too.
✅  The main character’s gimmick is that apart from being A Honk, she can’t sing for shit; this is moderately funny.
❌ It might have counted for more if that hadn’t come out seconds before the episode ended. Even if it isn’t a momentous twist, it was more of a point of interest than the incredibly bland leadup to it had.
❌  Yeah, “Ongaku Shoujo” is an entirely indicative name of how generic this show is: Music + girls, indeed. I assume “Idols” was taken.
❌ I’m still not sure what the ideal cast size of a show like this is, but 12 idols is Idolmaster turf and as such too many. They have personalities? I think?
❌ a very small handful of cuts aside, woeful production quality; I know picking on DEEN is 2ez but this is not their finest work. Animation snobs can feel proud that there’s no CG dancing here, for the rest of us it’s an object lesson on why CG is the lesser of two evils.
✅  Tumbling SR cards in the ED (which is probably actually the OP) made me laugh; this show can’t even afford URs.
❌❌ Overall, just another idol show. Large cast plus presence of a P-san marks it as Im@s-type – but if you're in the market for an Idolmaster clone with bad looks, I would recommend Wake Up Girls instead because that’s at least pretty real at points.
ANN sez: They’re out for the weekend, ask again later. I suspect it’s nothing funny.
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