Lazy evening spent using my bullet vibe while scrolling through my dashboard.
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I know I'm a broken record at this point about how functionally useless editing software has become since AI integration (read: corrections are now being suggested based on user input, not actual grammar rules), but there's nothing quite like a piece of writing software flagging something you've written as an error, and then when you click on it, it can't tell you what the error is.
Just that it thinks something is wrong.
It's like the writing equivalent of the "you better watch out!" meme.
Watch our for what? Nobody knows, but you better watch out!
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[Monster High] so since pink lagoona is a hot topic in the fandom, i though it'd be a fun challenge to try and make some pink lagoonas myself. there's actually a lot of material to work with imo!
these are all essentially looks for a recolored g1 lagoona, only the last one being intended for her g3 personality. i wanted to make more for g3, but didn't quite like them in execution, so maybe another time..
tropical treasure: beautiful, glamorous, colorful, but a bit more of an aquarium decoration than a strange beast. loosely inspired by bettas
ghost ship cruise: etherial haunty lagoona, inspired by jellyfish. light, translucent and probably cold to the touch
coy classic: elegant mermaid pond lagoona, inspired by koi fish. this one is kind of an amalgamation of her g1 dolls that exists in my head tbh
little axolotl: cute and quirky, like the new lagoona. inspired by axolotls and sea slugs :)
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Back from my stressful little hell of an afternoon eehee
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I love how these first two episodes literally all Percy does is look hella confused. Walker has the best "the fuck" face ever it's great. The way he looks at Annabeth like "this bitch" is fantastic. This casting is pure gold.
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happy friday the 13th here are some spooky text-based games for halloween:
contrition - As a priest, it’s your job to listen to your parishioners’ darkest secrets and absolve their guilt. But when a sinister stranger comes to the confessional one Halloween night, you realize it’s your soul on the line.
familiar - You are a familiar. Your mistress has some requests for you. Help her complete her ritual, or pay the price of failure.
jagged bone - A branching choose-your-own-adventure horror game about transformation and perspective.
the forest of candles (and the man with a lighter) - follows Maggie, a young woman with a fear of forest fires sparked by an old town folk tale. She's spent years trying to escape her hometown and the fear it inspires in her, only to be called back for the funeral of an old friend.
mary's hare - Mary's Hare is short interactive horror story about a woman and a rabbit, based on the story of Mary Toft.
only this - "And his eyes have all the seeming of a demon's that is dreaming / And the lamp-light o'er him streaming throws his shadow on the floor..."
what girls do in the dark - a slumber party text adventure.
god is in the radio - you are death, one of 22 members of the major arcana, a cult dedicated to some far-off god. the night is halloween, and you watch in scorn as the unknowing dance among devils and dress to indulge in sin. the high priestess receives a message from the all-mighty himself: the arcana must gather in an abandoned house and find his song on an old radio receiver.
anchorhead - Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. (illustrated version on itch.io)
my father's long, long legs - An interactive horror story about family, unease, and loss.
beneath floes - Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
the silence under your bed - An interactive horror collection about the strange, the spooky, and the macabre.
bogeyman - You can go home when you learn to be good.
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Prompt 113
“I seem to have been taken hostage.”
Batman’s words almost had Superman panic if not for the wry tone, a tone which the others didn’t know if their freaking out was to go by. Clark sighed through the comms, tired after battle and honestly wanting to go to bed now.
“I’ll be right over, what child has latched onto you now?” He asked while switching to a more private channel.
“I can already hear you making fun of me…” Wha- Oh. Clark bit his lip to keep himself from laughing as he took to the air. “They appear to be a pair of twins with…”
“You gotta’ say it Bruce, you gotta’,” Clark couldn’t stop the chuckle when he saw his friend on the top of a building, cape curled around his form in a way usually reserved for the robins.
“... with dark hair… and blue eyes…” That was it. Clark absolutely lost it in laughter.
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The Justice League have a problem, one that needs some level of knowledge and expertise of a being from the Infinite Realms to give them a better chance of actually solving this problem.
However.
Every ghost they have summoned, without fail, took one look at Constantine. Squinted (yes, squinted). Then decided to go back to where they came without a word.
This. Would have been useful, nice even. If it was a situation where they needed the summoned being of a cult to head back to where they came without a fight.
But alas, that is not what is happening.
The Justice League, obviously, ask him why the ghosts keep fleeing back to their Realm at the sight of him, but Constantine can't answer because he genuinely has no idea why they keep leaving when getting a proper look at him.
So they keep trying and they do find some success in it. They summoned a boy, most likely older than he physically looks yet it still puts some of them off because of, well.
You know.
A boy with white hair and toxic green eyes. The boy stops short, as if not expecting to be randomly transported to somewhere else, takes a look around the room, then the Justice League. His eyes settle on one person.
Constantine, in particular.
He squints (Why do all of them squint? Nobody knows) and then a sudden looking of realization passes on his face. Different from the looks of vague fear and genuinely want to not involve themselves any further, his face held slight disgust and a heavy amount of disappointment.
Thankfully, he didn't leave immediately after that.
Constantine asks what's with the look on the ghost boy's face, the ghost boy in question squints even further. Stares at Constantine for a moment or two, buries his face in his hands and brings his knees to his hand and groans out.
"He could've done so much better."
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