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#thousands of franchises
viledictorian · 5 months
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I HATE HIM!!!
I HATE HIM I HATE HIM I HATE HIM I HATE HIM I HATE HIM
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Reblog with why you hate him
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ddjstar · 6 months
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pov: the mentally ill bitch u pulled by being in the closet is actually insane
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daintydoilypon · 2 months
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Maybe an unpopular opinion here but...
Am I the only one who thinks when big artists do a 'Draw This Yourself' challenge of their OC, it's kinda exploitative? Like, they know they have many fans, most probably young, that want to get their attention, so their fans draw free art of their OC for this "challenge".
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It bugs me, especially when it's a very complex OC that would be expensive to have commissioned in general or, at the very least, fall under an additional complex design fee. It gives off a "I don't want to pay to have my complex character drawn, so let me make it a challenge so I get free art" vibe.
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alish-artie · 8 months
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Since we got a remake of Paper Mario: The Thousand-Year Door announced, I thought I would make the partners from that game !~
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Can’t wait to play this game again !
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hyp3rfixation-h3ll · 8 months
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listen with the announcement in the direct im SO happy i moved from twt because if i had to see shitty "ttyd vs tok" "this is how paper mario is supposed to be" jokes / discourse made by dudebros far outside the demographic paper mario is meant to be for i'd simply have to become the next biggest slasher film villain and im Not even kidding
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kuramirocket · 8 months
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Me as a Mario fan watching Nintendo drop all these trailers and news:
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quietwingsinthesky · 6 months
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Kevin & Charlie watching Lucifer wreck shop at a video game (bonus points if it’s a video game you’re not supposed to be able to “win” like Minecraft or Stardew)
Even Lucifer's laptop (old, runs while making a funny whirring noise, probably stolen from Sam) can run Minecraft, provided the settings are low and his grace keeps it from overheating, so Charlie sets him up and lets him loose, taking advantage of his distraction to use him as a pillow as she curls up on the end of the couch and props her own computer against her stomach to challenge herself with Kaizo levels.
She loses track of time until Kevin passes by, peeks over their shoulders to snort at Charlie killing Mario (Only death 247 on this ROM!) and then say, "Holy shit," as he looks at Lucifer's screen. Charlie, curiosity piqued, tilts her head just as Lucifer says, "Mammoth Cave," as though it's completely normal to create a 1-to-1 recreation of the largest cave system in America for Minecraft Steve to crawl through.
(birthday 3 sentence ficathon! come toss a prompt!)
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kareofbears · 2 months
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trying to fight the urge to write a 15k fic for small fandom that will receive no recognition no comments no kudos AHHHHHH THE VOICES THE FUCKING VOICES
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northern-passage · 1 year
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“dread wolf is the second act of inquisition” pssst ur correct. silas was originally meant to be the mid reveal twist after killing corypheus (and then the dlc takes place as the first act of the second half of the game) and then you kill/defeat solas (with the main story only play being around 40-80 hrs rather then the current 20-40) but due to crunching, serious budget cuts, me:a issues in other departments, technical difficulties, MULTIPLE rewrites and generally just. poor handling from ea, the game got majorly sliced (hence the amount of side quests vs the size of the worlds in the game and it being so empty) and then even dreadwolf having a million behind the scenes issues. i think it’s on its third rewrite now.
yeah, i knew it was bad but i've never really fully looked into the extent of what happened. it's really unfortunate :/ i worry about da4 not even for the game itself but for bioware. it's obvious EA is doing what they always do which is 1. be soullessly fucking greedy and 2. absorb and destroy their competitors, whether it's intentional or not. it's a miracle imo after andromeda and anthem that bioware is even still going forward with da4 (but it seems like it will be the final nail in the coffin and EA is the one holding the hammer). i hope they can finish and put out something they're proud of, at the very least :(
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modwyr · 9 months
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lrb if all it takes for a game to be a massive success is a good story and no microtransactions why was pillars of eternity deadfire a commercial failure? 🤨🤨🤨🤨
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st4rlex · 11 months
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do you guys think pokemon still exists in 3145 because i was gonna hc peni as a big pokemon nerd (me) but 1122 years is a long time actually
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venriliz · 11 months
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This was EA at their peak man, implementing toilet flushing sounds and monkey screaming into their soundtrack with no care in the world. °~°
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oliveroctavius · 1 year
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thin Ganke :/ I don't know if this is pinnable on MCU (dys)synergy but I'm blaming that anyways
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corpocyborg · 1 year
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Just started a full renegade play through and god some of these choices remind me why I normally play renegon. It’s not the immoral choices that bother me, it’s the inconsistency. Sometimes you come off as a no-nonsense hardass willing to do whatever it takes to get a job done and other times you just come off like a raging psychopath. Full paragon is generally way more consistent with their characterization but full renegade can’t decide if they’re willing to make harsh decisions for a greater principle or if they’re sadistic, if they’re reckless or if they have a stick up their butt, if they’re strong and silent or whiny and accusatory, etc. And this could potentially work if the hypocrisy was acknowledged and incorporated into the story as a character flaw, but half the scenes feel like you’re just terrorizing people and they’re just laying down and taking it. To be fair, they get a lot better about this in later games, but I wish the characterization was more consistent and I wish there were more realistic reactions to renegade behavior. Maybe it’s because game designers know most people don’t do those kinds of routes and they’re worried that if they had genuine consequences for bad behavior, even less people would do it, but in my opinion, that type of narrative works a lot better when it feels like there’s actual stakes and also rationale for the behavior. There’s several distinct times where renegade choices could have easily been presented as “sacrifice for the greater good” or something along those lines, but for whatever reason they put in dialogue where you’re just being an asshole instead. Killing the rachni queen, for example. The base idea is good. You’re unsure if you can truly trust her. Are you mercifully saving a benevolent creature or is it fooling you and you’re unleashing a terror onto the world? That’s a great idea, but the dialogue doesn’t present it right. And then there’s too many times where the renegade decision just seems completely illogical. Like on Feros, what reason do you have to kill the colonists instead of incapacitate them? It’s just as easy to incapacitate them, there is no loss to it, so if you still chose to kill them, you just come off as irrational and totally careless.  The narrative as a whole pushes the whole “renegade shep is ruthless but gets the job done” depiction, but they just don’t actually present it consistently. Which, again, could work if it was played off as Shepard making excuses for their behavior or believing they’re doing the right thing but just going too far due to losing sight of the bigger picture or something like that, but the inconsistency doesn’t come off as an intentional character flaw of hypocrisy, it just comes off as inconsistent writing. I know they’re less motivated to write that story well because it is so much less popular for the average player, but maybe it would be more popular if they wrote it better. Don’t get me wrong, I love renegade Shepard, just... the one that I’ve created in my head and pieced together from the well-written parts of renegade dialogue. Or more like the one that the narrative promises but doesn’t consistently deliver.
#i'm sure people have been over this a thousand times with how old this game is#but still#if you're offering players 2 choices#and like 90% of the players are choosing the same choice#it is possible you're offering the wrong 2 choices#compare to for example walking dead telltale season 2#which is only on my mind because i was playing it recently#but it is notable how close to 50 50 every choice is in that game for what players most often pick#because the choices are HARD#and i'm of the opinion that you can generally play clementine as more ruthless or more kind#but they both feel like they make sense#mordin and garrus are both way better examples of a well written renegade than shepard btw#so like... they know HOW to write that kind of character#they just chose not do it consistently for some bizarre reason#like the least moral version of mordin you can imagine who never stops defending the genophage#or a garrus with no influence from paragon shep who is all vengeful and harsh#they are still better written than renegade shepard is in certain dialogues#the real problem imo is games don't like to make your decisions hard and honestly most games are afraid to let their players struggle#they are convinced that most players don't want that that they just want everything to be easy#and it is probably true of casual players but they're not the ones that are going to function as the heart of a franchise#anyway ignore me going off about 10 year old games and topics that have probably been hashed out a thousand times several years ago haha
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angeltannis · 1 year
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Love searching random people’s blogs for Overwatch and without fail finding posts from 2017 that are like “McCree is a cowboy” 100,000 notes
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twilighthappiness · 1 month
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I remember reading a tumblr post (via pinterest) that "it's not too late if you haven't written a fic/art for it yet" and oh, truly. There's no Escape
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