saw you were making a game and wanted to do a quick doodle of the character! always loved your stuff and excited to see how it comes out
AWWW She's adorable!! You did a great job with my little adventurer!!
Her name is Willow by the way, I've been doodling her on and off for forever in prepping the game.
I'm halfway through designing level 2, I have 22 levels planned (but might add more) and I'm hoping to have mini games and all sorts of things. Lots of characters to interact with, lots of little hidden things to do, all sorts of things!
A lot of the development so far was learning how to program, then learning how to program *better*. It was sort of my pandemic project and it's just been growing from there!
For example, I used to have all the important programming in each 'scene' instead of an exterior folder inserted into a scene. So for example if I wanted to change how fast Willow could run, I'd have to go into each scene and alter it from there. Just a mess!! Now I have everything in all these external folders, so I never have to worry about forgetting anything like that.
not only is momo dangerous due to her quirk and the literal ability to create any weapon she wishes just like that , but she is dangerous because if she were to witness someone in a extremely embarrassing situation ,
why aren't there more mysteries that take place in nursing homes & retirement communities. i want to watch a group of deranged retirees-cum-amateur-detectives combine their powers of:
decades of life experience
boredom-fueled busybody shamelessness
access to the most gossipy next-door-neighbors in existence
"I am too old to be arrested and/or give a shit" attitude
and solve crimes. this should be an enormous subgenre.