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#resident evil review
silverserpenta1 · 2 years
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Resident Evil - TV Series Review
Watched the TV series and while I didn't hate it? I didn't love it either. I get more of a "Why does this exist?" feeling from it than anything.
I dislike shows that skip around from the future to the past. It screws with the narrative and is usually fairly hokey. I just watched West World and the first two seasons were fantastic. Then, it took an entirely weird direction into this is the future this is the past and the show was no longer good. The same thing applied with Resident Evil. I could have done without the Zombie Apocalypse storyline completely. I actually thought the New Raccoon City stuff was far more compelling. Maybe that was because we were given some sort of insight into Umbrella. The actors were good for the script they were given, but the script was not very good or well thought out and there were a lot of 'modern references' that will date the show. The show felt like something the CW would put out with slightly better graphics. I will say the monsters did look good. I almost wish they had found a way to do without the Zombie Apocalypse and incorporate them into the New Raccoon City storyline instead.
All in all, it was mediocre. I'll probably not find a reason to watch it again. The characters were meh, the twists were bad, the script was very CW young teen drama. I definitely feel they would have done better if they had just forgone the name Wesker and made the series about a couple of unknown characters. It sort of felt like I was watching fanfiction and someone had made up multiple OC children and then children of OC children. Rating, 5.5/10
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mega1232 · 2 years
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Hey! I've seen every live action adaptation official adaptation of resident evil! Here are my thoughts! (warning: SPOILERS!)
Resident Evil: Cool and slick. Kinda a let down that Rain died, but her death was effective. If you watched this, and only this, you can see it as a tie in to the games and a nice standalone feature. Weird that the dog scene in this is better than the Netflix one.
Resident Evil Apocalypse: Fun, if the characters are flat and one note. Milla Jovovich (Alice) and Sienna Guillory (Jill Valentine) own in their action scenes. Could have sprung for CGI for Nemisis in the close range fight - made it more believable.
Resident Evil Extinction: Mad max rip off with character's somehow flatter than the previous installment. Clair Redfield was played well by Ali Larter, but her character had nothing but "leader of the caravan" - needed more characterization. The oil rig set piece was alright, but kinda a low point of the series.
Resident Evil Afterlife: Damn cool first and last action scene. Wentworth Miller was a great Chris Redfield, but Shawn Roberts as Albert Wesker was the MVP - so over the top, and loving every second of it. Boris Kodjoe as Luther Wes had great charisma as well. The middle of the movie is kinda standard zombie movie and not that interesting - could have been better, but otherwise okay. This movie's title should have been Afterlife - given how it's after the extinction - the next one should have been called rebirth. Hindsight is 2020.
Resident Evil Retribution: Best installment, in my opinion. The underground water base gave a variety of locations, the monsters were varied and gave room from several set pieces. Say what you want about Johann Urb as Leon, Kevin Duran as Benny, and Li BingBing as Ada, but all three had good chemistry with each other - not a lot of substance, but DAMN, did they have style. Michelle Rodriguez was underutilized - should have had an OG version of Rain come back as a clone and survive to the final film - that would have been cool. Ending shot mirror's the first movie's ending shot x10 setting up for an epic conclusion.
Resident Evil - The Final Chapter: WE WE'RE ROBBED! Why did they go back to the Extinction ascetic and skip the much more interesting looking Washington DC battle (and not to mention kill several characters) for a run down retread of the first movie?! Even if you just wanted to do that, why is Clair and Alice the only characters at the end?! Yes, Jason Issacs is a great actor and it was cool you brought him back, but it required the lore to bend over backwards to fit him in. I'm not saying it super bad - some action sequences are very cool - just disappointing.
Resident Evil - Welcome to Racoon City: And I thought the last installment sucked! Bad fight choreography and filming, bland characterization (oh, Albert, what did they do to you? A misunderstood "not" bad guy that doesn't even do anything noteworthy? And Jill was turned into a weeping willow? Leon as the comic relief?), not scary (somehow, the Licker from the first Resident Evil was better then what showed up here). How do we beat the final boss? Oh, I just so happened to find a rocket launcher - LUCKY US! Just...bad. And also kills any straightforward adaption.
Resident Evil - Netflix live action series: In attempting to create something unique, they ended up presenting a boring YA novel mashed with a disappointing apocalypse (STOP IT WITH THE ZOMBIE APOCALYPSE IN THESE MOVIES! IT WORKED IN THE ORIGINAL INSTALLMENTS, BUT NO MORE! IT BACKS THE ENTIRE FRANCHISE INTO A CORNER BECAUSE YOU CAN NEVER PULL BACK THE APOCALYPSE!) The lead constantly makes dumb decisions and survives not by skill or smarts, but by luck. Giant centipede attack? Survives because of random survivors. Surrounded by Zombies? Survives because a car just so happens to be swinging by. Only have a chainsaw against an oncoming horde of zombies? That sounds cool - no wait, the chainsaw breaks down - awe. WAIT! She's been saying she is smart - write her a way out of this that requires her to think! She can see an grenade that didn't pop off - she positions it at the door, fires her last few rounds on it's hinges, it falls and explodes - sending the door upward and breaking the granite above her and sending down an avalanche against them....or you can have her throw it and then stand up when it doesn't explode and have the door falling down thing be dumb luck. UGH! And the set pieces just do not have any good conclusion. Giant centipede - the centerpiece of the first trailer - killed by a dozen bullets from offscreen characters. Literally no problem to put down - SO BORING! Interesting set up - good actors (Lance Reddick rocks and the rest of the actors and actresses do well - but MAN should he have been playing the real Wesker - his one scene as OG wesker was SO FUN AND THE BEST Live Action adaptation of the character - but NOPE! Let's have him play a dad and an out their guy - cheat the fans even more), disastrous execution. FYI - somehow WTRC is more boring than this, but there are just so much wrong with this instalment. PLEASE give the franchise back to PS Anderson and Milla Jovovich - the OG series wasn't all winners, but they were better than this and WTRC!
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Resident Evil: We Want More Lickers
Resident Evil: We Want More Lickers
I think I enjoyed this more than most due to the fact I’m not that close to the source material. Or annoying. Resident Evil has always had a bumpy path when it comes to any sort of re-telling outside of the gaming world, you either love or hate the film franchise – I for one have always had a secret love for the super glossy, over-the-top zombie slayings from Milla Jovovich no matter how…
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vaultstashonyoutube · 11 months
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Never Played Resident Evil ? Watch My Video And I’ll Convince You To !
youtube
Iv just finished my first short form video.
Any views help massively and if you feel so inclined subscribing would mean the world to me.
I intend to upload more video game essay style content on horror and apocalyptic games.
I appreciate the sound could be improved and I thinking buying a better quality mic is in order.
Any more constructive criticism is welcome.
Thanks again 😃
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hollytanaka · 2 months
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RESIDENT EVIL 6 REMASTERED (2016) • dev. Capcom
Still haven't had enough, huh? Even after losing all your men — again.
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SHOWYOUMYFAVORITEOBSESSION YEAR IN REVIEW ↦ Games Played in 2023
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lesbianladyeboshi · 7 months
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Gods I wish I was better at Code Veronica's tank controls
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landlordevil · 1 year
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ID: An edit of a letterboxd review. The review is for the original Resident Evil made in 1996 with a rating of four stars. The review reads “I’d expect nothing less from a mf named Albert.”
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kenobihater · 1 year
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re4 edit - barbie girl by aqua
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chemicalmoose · 1 year
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Resident Evil 4 Remake steam reviews
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alrecords · 11 months
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askmovieslate · 6 months
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They did my boy Leon dirty.
How dare you do my boy Leon dirty? I oughta set the digital copy of this movie on fire, as soon as I can figure out how to set ones and zeros on fire that is.
But seriously though, this movie's garbage. I know everyone's said that, I'm not saying anything new here, but sometimes the majority can be totally right.
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gambit-blogs · 4 months
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Roman Empire
If SPN comes back I need them to reunite.
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arcticgraverobber · 7 days
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I just finished: Resident Evil 4 Remake - Separate Ways DLC!
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The original Separate Ways DLC didn't seem like much more than a throwaway excuse to add more content - the answer to what Ada was doing all that time during the main game being: exactly what you expected her to be doing. I'm happy to say the remake is anything but, and likely surpasses the remake in my mind.
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The voice actor change was something that I largely didn't notice in the main game - the controversy is not something I particularly want to talk about but from what I have seen it does make seem to make sense to change to a more appropriate actor, even though that may not be the actual reasoning behind Capcom's decision. Playing the DLC I went back and forth on how I felt about the new VA, initially thinking that I just hadn't noticed how bad she was in the main game because Ada has fairly little screen time. However, while I would've preferred someone more in line with the previous pefromances, allowing consistency within the 'remake verse' as it were, as I played more of Separate Ways I softened up on the potrayal - I think some of the more throwaway lines may have been a little flatter, but that can possibly be put down to this being a DLC and thus having tighter time constraints. Contrasting the lines that are repeated from the main game she sounds a lot better, and some of the performances later in the game are particularly memorable - in fact, overall this game has made me much more interested in Ada Wong as a character.
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This is also the first time Albert Wesker has been shown in any meaningful way, and whilst I enjoyed him well enough (though disappointed it's not DC Douglas) I feel like this may not be the best way to introduce him to players only familiar with the post 7 games. I do think it's important that these games stand on their own - and I really don't think this is enough of an introduction to go in to 5, as the end of the game seems to imply. My hope is that they at least put out a remake of the original, if not Code Veronica as well.
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The DLC also introduces new abilities for Ada, unlike the original, where the main difference in game play was simply that you had slightly different weapons than Leon. Ada now can use here grappling hook both to move quickly to certain predetermined locations, and also to perform melee attacks on enemies from further away. While the change is fairly minimal, paired with new attack animations it's enough to make you feel more agile and fluid, suiting Ada's character.
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Ada seems to have had quite a change in this - previously always the enigma, Separate Ways gives us just a little more of an insight into her background, and develops her as a character more than any of her other appearances. While a mysterious figure can be compelling for a while, it loses it's charm when it becomes clear that there are in fact no hidden answers to be found in the first place. Simple things, like Ada remarking that she thought she was 'done smelling burnt bodies' or her disobeying of Wesker's orders are enough to develop her beyond simply being a mysterious femme fatale.
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This is certainly a good step if they are planning on also producing a remake of 6 after 5, though I still really hope they don't go straight to that. Separate Ways however, stands on it's own well, and again, maybe even surpasses the main game in my estimations.
Significance: 1/3
Grade: A
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luciano-nightstar · 1 month
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I am very tempted to make a Resident Evil: Village version (Specifically Lady Dimitrescu and her daughters) of an au that I have not posted yet.
"Why would you make a Resident Evil version of your nimona au?"
Because in that au, Ballister is not human, and is very tall, and I have 3 goldenheart children ocs, it fits them perfectly! (Or maybe I should have only 2 children oc and have Nimona be the third...)
But I probably have to post that au and the goldenheart children before I post the Resident Evil version...
Disclaimer: I have actually never watched Resident Evil before, but I have seen a few clips of Lady Dimitrescu and her daughters and that's where I got the idea from
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my re4r analysis  (spoilers for gameplay, story/plot, characters, aeon)
analysis here is without information about separate ways for re4r so please keep that in mind as my opinion may (and will mostly likely) change slightly 
(for my separate ways analysis read here)
gameplay
It very much falls in line with a newer modern interpretation of the series. There’s gameplay that caters to new and old audiences. If you’ve already played re4, you’ll still find re4r enjoyable as well.
the dark and moody look to the game is so well done and overall the visual designs are beautiful and devastating stunning.
there is still a considerable amount of things cut that I don’t think was detrimental to the overall gameplay style. 
the lack of QTEs was a good thing, and the parry system was the perfect way to allow players a new way of playing resident evil games. 
each chapter felt like the right amount of time, and has an amazing amount of replayability.
Because of the open world nature of the game, there are many possibilities to miss things and I’ve seen many people accidentally miss things because they rushed their first playthrough or didn’t bother to check every single little thing.
og re4 players can play on standard or hardcore and still have an INCREDIBLY difficult time finishing the game with a good rank
there’s still a bit of adaptive difficult, if you’re on hardcore and continue dying, it will help you out and switch to assisted if it’s continual deaths. 
story/plot
pacing was very well done, but again, some scenes were removed for a lot of characters and i wish they were still included in some way
the changing of luis was JUST the right about of lore that was needed to flesh out a more cohesive story. why we want to know more about him and why he’s doing what he’s doing. (this also leads to why we need separate ways and how he works with Ada)
a lot of people tend to not read the notes but you are missing a lot of the story that way.
It does feel like a few things are missing, (again maybe it will be better with separate ways) but particularly with krauser I feel like a lot is missing)
I also laughed too hard at the “fight”-xposition (exposition + fight)
there were a few retcons with how the scenarios worked out but i either liked them or felt indifferent about it
characters
leon 
I actually initially disliked the attitude change they gave for Leon. He seemed so rude and distant, even from Ashley. Og re4 he was incredibly sweet to ashley, his voice getting higher and more gentle sounding. Whereas in re4r, Leon just ignores Ashley a lot of the time. He’s cold and it may be a facade he plays to get over the trauma he had gone through.
(Although I do like the scene where Leon comforts Ashley because she’s upset after she “changed” and attacked him. It was the right amount of comfort needed with a bit of humor as well.)
He doesn’t want to feel anything good, maybe he thinks he doesn’t deserve it. It’s a much colder interpretation of Leon (think Vendetta Leon) In the end, I don’t really hate it, but I wish we got to see some sweetness with him. He was nice to Ashley one time, Luis only when he was dying, and Ada when he lets her go after their initial meeting. (It’s the first time he smiles in the game- when he sees Ada.) 
I kinda miss the canonical cheek scar Leon has from og re4 that is still there in re6. I guess this cut is retconned for the newer timeline. 
I’m still a fan of Nick for Leon’s voice but I will say that I much enjoy him as re2r Leon as opposed to re4r. It’s still obviously familiar to me, and although I still think he did decent work, I am still a fan of Matt Mercer for Leon as he was the one I fell in love with first. 
His design is good as well, and I don’t mind the slight alterations. 
Ada
Now a lot of people think that her character has been completely changed and or “ruined,” but I really think that capcom had decided to work on Ada’s “redemption arc” as soon as humanly possible in the canon. 
I do like that she seemed more like a person in this interpretation. She’s not constantly putting on the “Sexy spy lady,” facade. And since a LARGE majority of RE fans outside of aeon stans, still to this day think of Ada as an “evil” woman. I think it’s fine that capcom decided to get her to show more of an emotional side, that she does pine over Leon. And that despite her job, she still tries to help Leon. (but people who play Separate Ways or her re6 campaign, would KNOW that Ada continually and consistently tries to help Leon and save him.)
Even though she had “more screen time” in re4r than in og re4, I do miss the few scenes that were removed with her.
Lily’s expressions for Ada are SO incredibly heartbreaking and oh boy did they push up the angst. 
Lily’s voice for Ada grew on me more and more, she she has a coldness that makes sense for her character’s growth and development. The fact that men were thinking she’s not sexy enough is more of a them problem than anything.
Because Ada’s re4r design is incredibly hot and sexy and I 100% think capcom decided to keep her almost entirely covered with clothing to keep her from being overly sexualized. (And her old outfit didn’t make sense for the cold weather but... I digress.) 
Ashley
I don’t know how they managed to do it but they made her an extremely likeable person. She’s ambitious but scared. Terrified but excited. She’s the perfect self insert :P BUT yes, I do enjoy how they changed her and allowed to somewhat be able to be more capable.
She does “flirt” with Leon a lot but I barely blame her. But her subtle hints at flirting go on deaf ears lol As Leon continually ignores her or rebuffs her statements. And furthermore calls her a kid/young girl twice when talking about her in third person. 
A lot of people still think that Ashley’s just being nice to Leon rather than flirting, which is also fair. We need to have more platonic relationships in games, and the fact that capcom explicitly removed the ability to hold Ashley’s hand because they didn’t want the relationship to be interpreted as romantic says a lot. (I didn’t care much for the removal, but it made the few times that they did hold hands make it seem more friend like rather than romantic, I do agree with that.)
Even towards the end of the game when Ashley asks for Leon for her protective detail, he still turns her down. “You don’t need me.” Rather he encourages her to protect herself. 
I think her AI was a bit dodgy at times, it’s so easy to get her killed. Too easy imo. And having her downed all the time was a bit annoying. Even in good playthroughs that I watched, people lost Ashley after she died over something really stupid.
Luis
WE love love love more lore and backstory. The fact Luis helped to make nemesis??? WOW
His banter with Leon and Ada (god I’m hoping for more in separate ways) is SO SO good, and he’s so flirty and unserious at times, which makes his death so much more upsetting. He’s trying so hard to atone for his sins and even from the beginning we can already see he’s very similar to Ada. Wanting to do good despite all the red in his ledger. he wants to make amends in any way possible. 
Also Luis has smokes later!! Did Ada remember?? Where did he get the smokes from :’)
The switch from Ada to Luis, saving Leon in that fight made me like Luis more, but also a bit sad that this scene was cut from Ada. Especially since capcom has a habit of favoring their male characters as opposed to their women characters.
Jack Krauser
I initially did not like his voice. It just seemed odd to me, but once I had more information on why the actor decided to go that way. it kind of made sense for his character. That he was “silenced,” in some way so that it actually affected his vocals. His rasp that’s not sexy but damaged sounding. 
His design is.. interesting.. I made a point to realize that he looks like a messed up Matt Donovan from TVD, and i can’t unsee that so that’s great LOL
His scenes are a bit lackluster, the only one I really liked was when he showed up after killing Luis.
That man is not straight.
Hunnigan
I do not like that she was basically gone for the entire rest of the game after she loses connection with Leon. She doesn’t even get confirmation at the end of the game if Leon and Ashley are even safe. I felt like they really did her dirty imo.
LOVED her redesign though she is gorgeous 
it’s wesking time
I WANT EVERYONE TO GET OVER THE FACT HE DOESN’T SOUND LIKE WESKER. We (og fans) know that Ada is talking to Wesker at her second? scene, and it would’ve been way too obvious to viewers that it was Wesker if he was like MMRHRHAAHWWW YESSSSS IM WESKERRRRR IT’S WESKING TIME KITTENWHISKERSMEEYAEAAHSSS That bit of his voice is JUST enough for me to still read it as Wesker. And the banter between Wesker and Ada. 
“Don’t come crying to me when you get bit.” “Control your dog.” OH MY GOD. Ada’s, “He’s a good boy, predictable.”
This also removes the whole fight with Ada and Wesker though. “I don’t play by your rules Wesker,” so I don’t really know how I feel about that, but in saying that, this ALSO fleshes out the relationship between Wesker and Ada. The fact that Wesker already knows about Leon and Ada in THAT kind of context makes me WOW.
Did Ada go crying to Wesker about Leon before? OH MY GOD SO GOOD
I also think his redesign is good, tbh most of the redesigns were UP >>>> as opposed to og re4
The Merchant
Every single playthrough I watched, everyone wanted to kill the merchant and found him annoying lol
He kind of grew on me and I do like his voice even though people hated it because it wasn’t a carbon copy from og re4
whatareyabuyin?
The Enemies
I don’t want to go into every single enemy type so 
the ones that scared me the most were Armaduras and the Regeneradors
At some point during the game, the enemies are a bit repetitive but at the end it’s not that much of a complaint since you’re still hit with new enemies a lot. 
I HATE THE BUG ONES even though those are the easiest to kill they just scared me randomly the most
“IF YOU CAN MELEE A BUG- IT’S TOO DAMN BIG.”
aeon
now ever since the game came out people have been asking me my opinions on aeon “do i think the ship is ruined?” etc.
Absolutely not. If anything, it helped the ship. 
OG re series had Leon be this flirtatious, (often times cringe) type of ladies man, where it kind of doesn’t make sense? 
“I’m a one lady type of guy.” Is a complete retcon from og Leon. (This is also since his gf in re2 is retconned in re2r, and his flirting with Hunnigan is also retconned. And he’s outright mean to Ashley a lot in re4r tbh or just ignores her. He’s also a bit rude to Ada (which is actually more justified tbh since he’s angry with her, but he doesn’t have a reason to be mean to Ashley.)
We have to remember that between 1998 and 2004 is 6 years of NO CONTACT FOR THEM. Leon thinks Ada is dead. And he’s had 6 years of trauma, mental anguish and survivors guilt. Which heavily affects Leon and how he interacts with the world. He’s just genuinely a lot meaner. He sees the world as broken still. And when she just shows up alive, he’s allowed to be angry. Instead of having re4 Leon just be like
“Your right hand comes off?” “No THANKS BRO.” He still has some one liners here and there, but he’s not as goofy as fuck anymore. He’s more grounded. (And you’re completely allowed to enjoy re4 more than re4r, that’s an okay opinion to have imo.) I firmly believe that both can still be enjoyed.
Now for Ada we have, is what I believe is what capcom intended for her. She was immediately labeled as “an evil woman,” and nothing else. And capcom wanted to get rid of that idea immediately. “Nothing personal Leon,” she is just doing her job. And in that ending she betrays Wesker as soon as she realizes that he’s going to kill billions of people. She may have a questionable moral compass but ultimately she’ll do what she thinks is better. And she KNOWS THIS. She’s very much the lesser of two evils type when it comes to her work.
“Have you changed Ada?” “What do you think?” She wants her actions to be louder than her words. She never has her finger on the trigger when she first sees Leon. (re2, she never had bullets left in her chamber when she threatened him with her gun) 
She invites him onto the helicopter knowing that Leon would say no. She even has the back up with the keys and bear (thank you capcom for the bear) Capcom clearly wanted to show that Ada still wants him, even in ways that general audiences couldn’t see. (Where as aeon stans who played separate ways, and her re6 campaign, already know that Ada tries to save him whenever she can. Same with Damnation. She warns him and does what she can to get away.)
I think the whole banter of “you owe me,” is simply a way to continue their relationship, that there’s a promise of seeing each other again. 
I’m honestly not the hugest fan of the whole marvel “WE SAID THE THING :D” because true og fans know that separate ways is Ada’s campaign. BUT it serves for the angst. We know that we don’t see aeon on screen till damnation which is another 6 years but the developers have already stated that their lives continued on off screen as well. That’s where we get the re5 off screen “that night.” 
When the developers were remaking the games, they knew that the whole re2 “They fell in love immediately,” and then they said, “that’s not right, there needs to be more interaction first.” Which COMPLETELY goes with where capcom is going with a more realistic interaction of the ship. 
The fact that they flipped the “she’s like a part of me I can’t let go,” to “HE’S like a part of me I can’t let go,” is a BIG change for how capcom is interpreting their relationship and expressing it WAY MORE CLEARLY that Ada is interested. 
A LOT of people still see Ada as someone who doesn’t care about Leon, which is the furthest thing from the truth. The fact that Capcom felt the need to do the reversal really shows that they always intended for the ship to be mutual. That it was merely their lifestyles and jobs that would make it difficult for their relationship to work. Which is what AEON FANS ALWAYS KNEW.
But this is for outsiders, new fans who don’t have all that information. That the slightest bit of a redemption arc, and VISIBLE hurt from Ada from Leon’s “rejection,” is what people needed to see to see that they are still mutually interested in each other. 
Even after receiving the bear keychain, Leon still looks longingly at Ada as she flies away. He doesn’t question her, he simply accepts the fact that their jobs make it so that he can not follow her. 
And reminder again we have 6 YEARS to flesh out what happens next.
Overall, I still very much enjoyed the game, I feel like a few things were missing but not entirely enough so that I felt like parts were missing, more like beats were missing. But again, with separate ways, we’ll maybe get to see more of the other side of the story.
gameplay 8/10
story/plot 9/10
characters 7/10
aeon 8/10
overall 32/40
and as leon said it,
“take it however you like it.”
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