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#horror video games
vorpalfae · 7 months
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Silent Hill 1-4, Sony PlayStation 1/PlayStation 2 (1999-2004)
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girlmadegrave · 8 months
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Silent Hill 2 (2001)
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daedricxprincess · 6 months
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evenfall-arcade · 2 months
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Silent Hill: The Short Message (2024)
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leahofshalott · 1 year
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"The God of the Depths' design is seemingly inspired by the underwater shipwreck of the USS Saratoga, specifically the Hawse Hole at the bow of the destroyed ship."
One of my favourite bits of trivia from Fear and Hunger.
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crumb · 1 year
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Fatal Frame's Camera Obscura
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sofy-tofy · 26 days
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I miss the ps2 horror era style ngl
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nonetoon · 8 months
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I love watching horror game let’s play videos while drawing there is nothing like creating art to the most horrific, claustrophobic and paranoia filled concept imaginable and also having someone else deal with the horrors for you
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As someone who grew up with RE4, which is my all-time favorite game, I feel like I have to swallow my pride and put the nostalgia glasses away because not only is it a good remake, it did do some things better than the original. Just off the top of my head:
1) Luis’ death. I always thought Luis was wasted in the original, especially since his death was anticlimactic. He just sorta dies and the game moves on. In the remake, he gets killed by Krauser, which is a HUGE improvement since it makes the conflict between Leon and Krauser feel more personal, which gives Luis’ death more narrative weight.
2) Ashley Graham in general. The redesign, the voice acting, the improved characterization. I went from feeling compelled to protect her to actually wanting to protect her. In one game, she went from zero to Ellie Williams (not a perfect example, but you get the point).
3) The change in tone. I’m fairly neutral to the “action movie” era of Resident Evil, but I do agree that the tone was off when compared to the previous games. The remake feels a bit like course correction since the story is mostly the same, but the tone is more in line with the older Resident Evil games. Less action hero, more survival horror.
4) The cult stuff feels a bit more thought out here.
5) Hunnigan in general. I like that she’s an actual character here and not just a face on my phone.
6) The Krauser boss fight is an actual fight, not just you mashing QTEs.
7) The storyline and characters feel more thought out in general. We actually get to see Leon’s transition from Raccoon City cop to secret agent, Luis’ character got expanded on, the feud with Krauser felt more personal, and so on. Capcom took the Resident Evil game that wasn’t really known for its amazing story (let’s be real here) and actually improved it.
I guess that was to be expected since making the story more serious meant that the plot had to be updated. Resident Evil games tend to get a pass for their thin storytelling since players usually don’t take the story seriously due to how cheesy and campy they are, which is fine since that’s part of the appeal. But by making the story more serious, you’re telling players that they need to actually be invested in what’s going on, which you can’t do if the story is thin. All this to say that the darker tone and improved storytelling feels like a mutual thing.
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fox-from-fairytale · 1 month
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The Walking Dead game: season 1
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vorpalfae · 7 months
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thebittervampire · 1 year
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"No offense to the man, but I sometimes worry he might just be a little bit... crazy."
OUTLAST (2013)
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daedricxprincess · 7 months
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shyyghostt · 2 months
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Silent Hill 3 Soundtrack | Akira Yamaoka (2003)
Double LP on Purple Vinyl.
Released (2021) by Mondo Music in Collaboration with Konami.
Artwork by Ashley Swidowski | Nephemolancer.
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agvstn · 6 months
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crumb · 1 year
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Fatal Frame II: Crimson Butterfly (2003)
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