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#horror games
interact-if · 3 days
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Hi! I was wondering if you know of any Lovecraftian or cosmic horror IFs :)
Hi Anon!
Lovecraftian/cosmic horror IFs coming your way!
Completed:
Highlands, Deep Waters by Fernando B Neves and Lucas Zaper
The Heart of the House by Nissa Campbell
Demos:
Lovecraft Academy (VN) by @parrotwatcher
The Passenger by @the-passenger-if
The Trials and Tribulations of Edward Harcourt by @manonamora-if
When It Hungers by @roast-ifs
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acecroft · 3 days
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THE CALLISTO PROTOCOL 2022
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teamsilenthills · 1 day
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SILENT HILL 3.
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hunbuhns · 2 days
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WHERE DIS YOU ALL COME FROM?! Have more bara my lovelies! I made this silly sticker for my first ever convention lol
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biggersteinkins · 2 days
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Don’t Look Back!
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sulsulesbian · 3 days
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the flower field
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gamebearart · 18 hours
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SCP GAME IDEA
Just a collections of various SCP game ideas I’ve had knocking around in my noggin for years.
Design goals would be to make it so as many SCPs could fit the concept as possible, put a real emphasis on horror and above all else replay-ability
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No matter what 035 has always been my favorite. I used to have a comic idea where he would cause I large-scale breach and gather tons of SCPs in a make shift theater to put on a performance and I don’t see why that couldn’t still work as a premise to a game. (Sorry bout the super old drawing lol)
As for gameplay I’d want there to be two main ways of interacting with SCP:
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The main chunk of gameplay would be a first personal survival horror following your character venturing deeper into the breached territory. (Inventory Mock Up) Starting with only a walkie talkie, you’d be forced to pick up and use various anomalous items to survive against scripted but randomly shuffled encounters with hostile anomalies. Now most of these kill you on sight, but a handful would be able to be recaptured leading to the second portion of gameplay.
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A PET SIMULATOR!! Obvious heavy inspiration from Lombotomy Corp here but when an SCP is recaptured they’re sent to a temporary holding cell. There their needs must be met until they can be traded to the SCP foundation for supplies and support, lest they escape. This’ll allow the player to get to know the inner-workings of each SCP more closely and provide some risk and reward. Do you hand the SCP over to the foundation? Or are they more useful to you as a tool? Can you risk them getting out again? Plus if you build trust with an SCP they may even give you a bit of their backstory.
Anyway that’s my wacky SCP dream game. Hope you enjoyed!!
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our-legacy · 2 days
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Last minute Abi cosplay for GalaxyCon Columbus 2022!
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upshurrr · 1 day
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Well, you kind of liked my reasoning about Miles' behavior from the point of view of a journalist (me), so I'll continue.
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So, many people were also outraged that Miles didn't turn around and leave at the very beginning, when the dying dude told him what was going on in the asylum. To begin with, a journalist should not take someone's word for it. It is the duty of a journalist to listen to as many opinions as possible, to take them into account, so that later, having made sure of everything personally, to present objective reality, without evaluation (if we do not touch the genre of opinion journalism, this is a little different). That is, he couldn't just believe that dude, write down his words, turn around and go home.
And, as we know, Upshur used to be a military journalist — he published unacceptable materials about Afghanistan, for which he was fired. What is military journalism in general? Yes, the fact that a reporter has to climb into the very hell. Imagine if military journalists listened to a couple of random, the first people they met about the horrors of war, and then just left? "Well, why should I check everything and find evidence of other people's words, they can kill me there, lol" — with this approach, it would not be just a billion fakes about various armed conflicts in the world (and not only), and maybe journalism did not exist in principle; it would all be just jaundice the press, where they publish some rumors and someone's ideas. And that's why, thanks to his old training as a war reporter, Miles does not leave, but goes on to see all the hell happening firsthand. Otherwise, he probably would have just fallen in his own eyes.
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I don't know, maybe I just want to justify Miles so much, but in my opinion, everything is very logical, especially when you understand what it really feels like to be a journalist when you are taught this.
P.S. Thanks to the user for the comment under my last post, which supported my idea and developed it in the right direction !!!
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meramera-ace · 2 days
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The Dark Pictures Anthology: The Devil In Me
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mashkara45 · 2 years
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horrorvisuals · 11 days
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Concept art from the PlayStation 2 survival horror game “Kuon” by From Software
If you played From Software’s other games, especially Sekiro, then you will recognize some of these designs. If you’re curious about Kuon, feel free to check out my latest video about it: https://www.youtube.com/watch?v=dKiNEBDCCRw
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acecroft · 3 days
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THE CALLISTO PROTOCOL 2022
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alpha-beta-gamer · 1 month
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Luto is a terrifying psychological horror game with some very spooky sheets!
Read More & Play The Beta Demo, Free (Steam)
Gameplay Video:
youtube
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gebo4482 · 2 months
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Scorn Concept Art
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synthhorror · 5 months
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Shit posting for filler
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