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#my stuff: survivor
naavispider · 3 days
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💙💞Survivor: bonus scene💞💙
Read Survivor on AO3, my cop au where Quaritch is a high ranking police officer who finally works out the street kid he's had multiple run-ins with is his son.
For everyone who wanted a scene from Quaritch's point of view! Here's the moment he worked out Spider is his ✨ (I changed it from the main story so that Spider told the precinct his full name the last time he was arrested, instead of telling the hospital the day Q found him. It's not a huge change, just run with it).
It was grey, blustery Thursday morning in downtown St Mark’s, the wind whipping against the windscreen of the PD’s Ford Explorer as Miles Quaritch patrolled down another empty street. At 6am, no one was out yet. The world was quiet apart from himself and his partner sitting in the passenger seat. 
“She was a beauty,” Lyle Wainfleet reminisced, vastly overestimating how much Miles actually cared. “That was the one that got away, I’m telling you.”
“Is that so?”
“I should message her again.”
Quaritch rolled his eyes without looking at his partner. He’d known Lyle for a long time and there was no one more reliable he’d rather be on shift with. However, their differing attitudes towards Lyle’s hunt for a woman was sometimes a point of contention between them. “Should you now?”
“You don’t think it’s a good idea?”
“It seems to me she made her feelings pretty clear.”
“Well aren’t you a ray of sunshine today? Come on, Colonel, I’m trying not to get my heart broken, here!” Miles shrugged, surveying the bleak street ahead of them. It had been an uneventful night shift, which is exactly the kind that Miles should have hoped for. However, he couldn’t deny that a huge part of him still missed the action and danger of the marines. Rain had just started to spit from the overcast sky, forcing him to turn on the wipers. This part of town was known for its drug involvement, most of which Miles himself had uncovered. Now though, the street was empty, not a single sign of life in the dawn light. There was nothing amiss here.
“You wanna get a coffee?” Lyle’s bored voice drifted over from the passenger seat. He’d already switched off for the shift. 
Miles sighed, thinking they may as well, but then he saw it. A shapeless lump on the floor in one of the archways that lined the shopfronts. “Hold up,” he said. “Let’s deal with this first.”
Unfortunately, the homeless were nothing new to the pair. They had time to check one more over. Miles pulled the car over to the curb, gently bringing it to a stop a few feet away from the sleeping figure. Now that they were closer, the Colonel could make out that it was someone small, maybe young, but their face was hidden in the concrete. Miles frowned as he realised that the person wasn’t huddled up in a blanket or sleeping bag like usual, but instead they were lying almost completely exposed to the wind and the cold, limp and seemingly lifeless. 
“Oh, shit,” Lyle articulated as he too clocked that this could be something serious. 
Without wasting time, Miles opened the door and cautiously approached where the person lay. “Hello, there,” he called loudly, as per protocol. “Are you alright?”
As he knew there wouldn’t be, there came no response. Lyle joined him and they stepped closer, Miles’s heart thudding at the expectation of finding a body. Since joining the police force, it had happened once before to Miles. It was nothing like the death he’d seen in the warzone, but it was almost… sadder. These people had nobody with them, no one waiting for them at home and possibly no one that would miss them when they went. At least there was honour in dying in combat. 
He grasped the young person’s upper arm and shook firmly. “Hello? This is the police, do you need help?” In doing so, he finally caught sight of the person’s face. It was a teenager - and one he recognised at that. The boy had a young face, dirty blonde curls that covered most of his head and a peaceful expression that remained unresponsive. He remembered the teen from a couple of run-ins they’d had over the past few months. Once for underage drinking and then again for stealing. He was a runaway foster kid, barely sixteen if he remembered correctly. “Shit,” he murmured, a pang of something anxious striking his insides at the thought that he’d had the chance to help this boy and he might now be dead. “We know this kid. Wake up!” He pulled the boy by his arm and the teenager rolled over limply, completely out of it. His lips were blue and there was dried vomit on the side of his face. Ignoring the smell, Miles put his ear to the boy’s mouth, checking for breathing. He couldn’t see or hear anything for several torturous seconds. Lyle was already radioing for an ambulance. 
Suddenly, a gurgled cough escaped the boy’s lips. “There, we go,” Miles murmured, trying to rub the kid’s back as he racked his brains for the alias the kid had given them. “Can you wake up, kid? It’s the police, we’re gonna get you some help.”
He knew the boy couldn’t hear him, but he kept speaking anyway. Once he was confident the kid was taking semi-regular breaths, he cast around the scene for the drugs packet he knew he’d find somewhere. “Here,” he said, handing the tiny bag to Lyle, who got the drugs kit out. A few seconds later, they had their answer. “Cocaine,” Lyle confirmed. “Isn’t this the kid we picked up a while back for stealing?”
“That’s the one.” The boy was cold to the touch. “What’s the ETA?”
“Four minutes,” Lyle responded. “There’s a camera up there. That could be interesting,” he nodded towards the CCTV placed not too far away. It was pointing in their direction and would have covered the boy while he slept. 
Miles nodded, pulling the boy’s thin blanket over his frame while they waited for the ambulance to arrive. “Kid, can you wake up? You’re in a bit of a rough state.” He raised his voice as if he was speaking to someone who was deaf. “Kid? Can you hear me? Try and wake up.”
He could tell he’d broken through by the wince in the boy’s features, his body seeming to spasm for a moment before his chest heaved and vomit spluttered from his mouth.
“Easy, tiger…” He rubbed the kid’s shoulders, making sure he was on his side. “At least he’s alive,” he glanced up at Lyle. 
Eventually, the ambulance arrived with flashing lights. It couldn’t have come soon enough, as far as Miles was concerned. Every second felt like the kid was slipping further away from them. “What’s happening, then?” a kind woman with brown hair asked as she and another paramedic hurried over, bags over their shoulders. 
“Sixteen year old boy, found unresponsive. Cocaine on his person.”
“Okay,” the paramedic nodded her understanding. “My name’s Janine, this is Sarah. We’ll get him on board as soon as we can. Do you have a name?”
“Spider.” It came to Miles like a flash of lightning, the strange nickname finally illuminated in his brain. “We’ve met before.”
“Spider?” Janine asked, taking Miles’s place at Spider’s side. “Can you hear me? We’re here to help you. I’m just going to put this Pulse Ox on your finger…”
Miles stepped back to allow the medics to assess Spider. He was a marine, he was used to chaos and stressful situations, normally the picture of calm as he navigated the safest and most efficient way back to safety. But he had to admit this one had thrown him. He was glad that someone else was here to take charge because his concern for Spider was growing by the minute. It somehow felt like his fault the boy had ended up here, and he couldn’t shake the uneasy feeling. As he watched them work, it struck him that he felt responsible. 
Which was ridiculous, of course. This wasn’t his responsibility in the slightest. He’d done his job the previous times they’d met. He’d tried to help the kid as much as he could. But something deep inside was nagging at him. It wasn’t enough. 
He didn’t like it. He looked at Lyle, hoping for one of his usual unfunny quips to take his mind off the feeling. His partner was speaking to the other medic and it was all Miles could do to help Janine heave Spider off the cold concrete. 
“Get off me!” Spider suddenly burst out, surprising everyone. His eyes were still closed, but at least he was gaining consciousness. 
“Spider? I’m trying to help you,” Janine continued. “You’re okay… Let’s get you into the ambulance. I need you to stand up. I’ll help you.” She glanced at Miles for support, and he quickly pulled one of Spider’s arms over his own shoulder in tandem with Janine. The boy was extremely weak, relying totally on their support. It would have been easier if they’d just left him sleeping, because like this Spider could lash out at them in his disorientation. Together, they heaved him onto the ambulance and the gurney. He groaned and angry tears began to slip from under his closed eyelids. “Fuck!” he slurred as he curled up on the bed. 
“He’ll be alright,” Janine said, slightly out of breath as she turned to Miles. “He’s dehydrated and has a high blood pressure, but I’m more worried about his temperature. He should be frozen, but he’s burning up. He might have taken something else.”
Miles took this in, thinking what the procedure was for this kind of thing. This was a minor with no known relatives, so he knew they’d have to accompany him to the hospital. At least until they could contact CPS. 
“Okay, we’ll meet you at the ER. You going to St Mark’s?”
She nodded, holding the back of the ambulance open for Miles to exit. “We’ll do our best to hold him until you guys get there, my guess is that you’ve got a few hours at least until he’s lucid.”
Miles thanked her and pressed his radio as she pulled the heavy ambulance door closed. “Fike, can you get me any info on that kid we bought in a few weeks ago?” He retreated to the car as the ambulance sped off down the empty street. He watched it go, feeling like it was carrying precious cargo. Then he realised how ridiculous that feeling was and shook himself. 
“Which one? Can you be more specific, Colonel?” Fike’s voice came crackling back over the radio. 
Lyle slid back into the passenger seat. “Good spot, Colonel. Now can we get coffee on the way?”
Miles let his annoyance settle quietly in his stomach, ignoring his partner in favour of the radio. “Kid bought in for stealing an iPad from the Apple store. Sixteen.”
“Copy that, I’ll check for you.”
“There’s no way the kid told them anything,” Lyle commented, listening to the exchange. “It’s real sad, but he's on a one track road and it’s going nowhere good.”
“And that’s okay is it?” Miles surprised himself for his response. He was never normally this invested in a case. “We should just let it be?”
Lyle had the decency to look abashed. “What are we supposed to do, Colonel?”
Miles shook his head. He knew it wasn’t their individual responsibility to take in every lovable stray, but it still felt like a failure of the police department that a kid like Spider had been allowed to deteriorate to such an extent. “I don’t know,” he relented.
Thankfully, Fike was quick. “Miles Socorro, ward of the state.” 
Miles’s heart stopped. 
For a moment he thought… but it must have been radio static. “Can you repeat that, officer?”
A few seconds of confused silence went by as Lyle stared at him and they waited for Fike to get back to them. “Copy, Miles Socorro, ward of the state.” 
Dread filled his stomach.
Vile nausea rose in his throat and he needed air… he needed to step out… Miles Socorro. She’d called the baby after him? 
This couldn’t be right. This was a mistake, a coincidence. It had to be a common name. 
“Colonel, you alright?” Lyle's voice was far away. 
He was outside again, leaning against the car door, his head in his hands. He just needed some deep breaths. Miles Socorro. Miles Socorro. Miles Socorro. Miles Socorro. Miles Socorro. 
It wouldn’t stop. 
The name swirled around his brain incessantly, each time with more veracity and more vengeance, over and over again until he realised it would never let him go. The baby. The baby. 
It was him. 
Of course it was. He’d known it from their first meeting when the kid had squinted at him against the blinding sunset with an empty cider bottle in his hand.
“Holy shit.”
He felt a hand on his shoulder and vaguely registered that Lyle was concerned about him. 
“I fucked up,” he said. “I fucked up. I messed it all up.”
Of course it was Miles. His son. Suddenly he thought of nothing else, gaining a sense of clarity for just long enough to press his radio once more. “Can you look up Paz Socorro?”
He didn’t care what anybody was thinking right now. 
“Is this a relation, Colonel?”
“Just look her up!”
“She’s not on our system… Hang on, let me search…” 
Miles held his breath, the nausea hot at the back of his throat, burning him from the inside out. 
“Paz Socorro, deceased. Died in 2013.”
Miles couldn't stem the surge that retched its way up his throat. He bent double over the sidewalk, vomiting feet away from where they’d found Spider. 
She was dead? Why hadn’t they contacted him? His son… the baby he’d made… had ended up here!
“Colonel, steady!” That was Lyle. 
“Everything okay over there?” That was Fike. 
Miles’s chest was imploding. He’d failed. He’d failed. How had he not been made aware? How could he have not bothered to check? They’d agreed it was for the best they had no contact, but Miles could never, never have imagined… 
Suddenly all he wanted was to be by Miles’s side. His son’s side. Spider. 
He didn't bother replying to either man, instead wiping his mouth roughly on his cuff and slamming the door behind as he climbed back into the driver’s seat. Lyle quickly followed him back inside the car but seemed too stunned to address anything. “Er, Colonel…”
“We’re going to the hospital.”
A moment of silence passed. “Who’s the kid?” Lyle asked in a low voice.
Miles gripped the steering wheel tighter than he had in his life, his knuckles turning white. He couldn't say it. He couldn't say it out loud. Then it would make his failure real. His life’s failure, real. “I think you know,” he said in a voice that sounded nothing like his own. 
Lyle sat back in the seat and allowed Miles to drive the short distance without pressing any further. “All good here,” his partner replied when Fike radioed back. 
Miles’s voice had stopped working. He wasn’t sure any of him was working any more.
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lostmf · 7 months
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cemeterything · 1 month
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How so-called "Died and came back wrong" fans look when real zombie horror comes at them:
if more zombie horror focused more on the "died and came back wrong" aspect and less on jumpscares and guys in halloween makeup screaming and biting people and jerking the camera around i would enjoy them more
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peridots-pixiwolf · 2 months
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry
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ride-a-dromedary · 5 months
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Oh, my friends, don't ask me what your sacrifice was for.
There is a burden to being the survivor.
The witness to other's tragedies.
It only grows heavier with time.
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thecarmenstartist · 3 months
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whiteboard feat. slugcats and stoat because I felt like making two of my current interests meet
arti probably mistook it for a slugpup but then felt utterly betrayed and disgusted when she realized it indeed was not
bonus
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animatedjen · 4 months
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BD-1 | Jedi Survivor
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ninten-draw · 10 months
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The Tundra Era
In the beginning of the world, there was nothing but cold tundra. Unlike most planets who have a warm magma filled core, the planet of rainworld has a cold void fluid core, with the only natural heat coming from the sun. The world is a freezing tundra with almost nightly blizzards, but not without life, as some creatures have adapted to its freezing ways.
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The Ancients Era
Soon, an intelligent species forms form the barren wastelands, known simply as the ancients. The ancients in their form resembled closely to aquatic fishes and insects of our world. They too adapted to their frozen environment, living in caves and underwater homes at first, and then building their own homes and citadels. At this time, they were unaware of their eternal life.
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The Karmic Era
The great problem has now been made aware to the ancients, and thus the karmic religion is born. At this time only the first five karma symbols are made known to the ancients, and they do everything in their power to rid themselves of these urges, with very limiting success. It’s around this time that the ancients don their signature masks and adorned clothing as well.
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Void Fluid Discovery
While drilling and constructing a train system, the ancients come across stranger structures, indicating a civilization before them. Engineers are soon replaced with paleontologists to dig and study these stranger remnants. As they continue to dig, some start having strange dreams and hallucinations of moving stars, strange worms, an empty void, until they come across the depths, and subsequently the void fluid is discovered
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Void Fluid Revolution
With the introduction of the void fluid, ancient society flourishes, now they have a proper way to die. Time is spent expanding the depths, building statues and making sacrifices to the void. Their technology also expands exponentially, now able to make large factories and farms to provide for themselves. The next several karma symbols are also made known to the ancients. However echos are soon discovered in the world, fearful that the void may not have been the perfect solution they were looking for, the ancients seek another solution. This leads to the creation of the iterator, whose purpose is to find a solution to the great problem without the void. During this time, a new boom in the ancients is found, more iterators are made because of their many uses. During this time purposed creatures are brought to life to assist the ancients and iterators. It is also known during this time, that the ancients created the shelters and pathways, a place for creatures to rest in and navigate across the world that had become habituated with urban development. The world is now warmer, with the memories of a cold tundra seeming more like a dream than anything. However despite all the good times, the void is not stupid, and it certainly is displeased that the ancients who once worshipped it were now seeking another solution
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The Mass Ascension Event
The great ascension was an interesting, and frightening time. Iterators noticed how more and more ancients were going to ascend, and noted how their reasonings were barely understandable. Other ancients noted how the ones going to ascend seemed almost robotic. The more frightening thing, ancients who previously had no desire in ascension, would find themselves seeking, almost yearning it, the next cycle. More and more ancients were going to ascend, and less were born. The remaining ancients during the last few years of their kind were terrified, it seemed as though every one of their kind was infected with an invisible ailment forcing them to ascend, wether they were ready or not. Some stuck by the iterators begging them to prevent them from leaving to ascend. Others traveled outside of the iterators can, to the corners of the world away from any depths entrances. Any efforts were for naught however, as the remaining ancients went to ascend as well, leaving none behind.
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Post Ancient Era
Many years passed after the ancients disappeared, and the world had adapted to the structures that they had left behind. The animals were now used to the unnatural shelters and pathways that the ancients had originally constructed for them, and the iterators who were once tasked with finding a solution to the great problem now mostly did their own thing, including helping lesser creatures on their way to ascension. The slugcat campaigns also take place in this era.
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Shelter Destruction
Not everything lasts forever, and this includes the ancients’ constructions. The iterators collapse due to entropy, the world losing its main heat source and being plunged into an icey torrent of blizzards. The shelters that the ancients once made to shield creatures from precipitation, also fell from the constant blizzards and entropy, leaving the creatures who once depended on them alone to brave the elements. A mass extinction follows these events, causing creature, both inorganic and natural, to die out or seek ascension to escape their miserable circumstance.
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Everything Must Go
Soon, the void itself releases from its previous underground home, to pull the remaining memories and remnants of this civilization down to the depths and rubicon.
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The Tundra Era again
Thus, with the remainder of the ancients gone, the world is left an endless tundra once more, but soon life will start to evolve to this cold wasteland, and soon, an intelligent species of aquatic descent will walk upon the ground, and perhaps, like the civilization before them, seek a way out of this world
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dawntrailing · 6 months
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(1/2) SCIONS OF THE SEVENTH DAWN - FORMAL WEAR
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naavispider · 15 days
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I present: Survivor
“Good afternoon, Spider.”
“Hi,” was all he could muster in response. 
“I was not expecting to see you again, kid. I see you’re feeling better.”
He ground his teeth. The nurse left them to it and Quaritch pulled a chair from the corner, sitting back to front on it by Spider’s bedside. 
“Yeah, well…” Spider muttered. His fingers played with the knitted fabric of the hospital blanket and he avoided looking directly at the officer. Not only was this embarrassing but they guy was probably going to arrest him. Again.  
“How d’you end up here?” Quaritch’s voice was clearly surprised. “What happened after the last time?”
Spider shrugged his shoulders. “They dropped the charges. I got out with a warning.”
Quaritch pursed his lips, surveying Spider. “So how come I’m out on a patrol two months later and find you lying half dead on the sidewalk, huh?”
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galacticsabc · 2 years
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On todays episode of WoL consumes something that should not be consumed.
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weadapt · 11 months
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I think it’s interesting storytelling how in the beginning of the game Cal says the Sixth Sister’s name, Masana Tide, and reminds her of who she used to be—and it visibly distresses her because it hurts what was done to her and Cal isn’t wrong in what he’s saying. The shocking thing for me was the moment when Cal said “It’s time to set you free”. It was such a surreal feeling hearing Cal say that, those kinds of words, to know he decided it was time to strike her down; it’s understandable because she killed his entire crew, but for Cal to be the executioner in that way was scary to see coming after only experiencing the young kid he was in Fallen Order. Now you really get the feeling Cal has been through a lot, he’s grown as a man since Fallen Order and he’s calloused, not entirely in a bad way given he’d have to be to survive but still in a depressing way, as a result. I know overall and gameplay wise, Cal has killed a lot of people, it’s nothing new, but storytelling wise it’s a serious moment for Cal. It’s a moment you know is going to follow him the rest of the game for character development. After he kills her, it’s made clear by the music and by Cal’s body language that this isn’t a good thing coming from him. It isn’t a triumph. Even BD-1 knows and worries for Cal with his little “Boop…?” and Cal is only able to respond rather shakily, “Yeah… I’m okay”.
When he meets up with Bode and Bravo and they ask him what happened to the Inquisitor, he gives a simple, no emotion, “Dead”. The long pause of Bravo not saying anything in response to me says a lot; it feels like he isn’t used to Cal having a reaction like that.
Then we have Rayvis. Cal defeats him in battle and asks him to join in the fight against Dagan. He doesn’t want to kill Rayvis—“You don’t have to do this”. The oddly tragic part to me is that Rayvis has dreams of seeing Tanalorr again. If Dagan succeeds his dream will be realized, but he’s given up on the dream and wants a warrior’s death now. He wants to die, and in his mind, honorably, by Cal’s hands, and he’s going to force Cal to do it. But for Cal it’s another execution on his part. He pauses before he lifts his saber and kills Rayvis. It isn’t a triumph. Again we’re given a sudden swell of music to tell us the emotion behind the action of killing Rayvis. You can see it’s affected Cal badly. BD-1 seems to ask Cal the same question as before, “Boop…?” but this time Cal doesn’t acknowledge the question and just replies, “We should go”.
Killing Dagan hurts for Cal too. Dagan is a Jedi, someone who held onto the Order, who tied his entire identity to it and all of his goals are focused on restoring the Order and fighting to change the universe. Just like Cal in a way. Dagan is single-mindedly focused on the mission, so obsessively, he lost himself and the one he loved as a result. Cal understands and see the parallel of that kind of drive in his own mission against the Empire and it terrifies him. Dagan could’ve helped him fight the Empire but it became another tragic moment of having to kill a once fellow Jedi. This is another tragedy. Bode doesn’t care about Dagan being dead on the floor but Cal does. Cal has enough respect to place Dagan’s lightsaber on his chest. Cal pauses to reflect but Bode immediately gets back to getting the compass.
We have this interesting arch of reactions to killing his opponents. They were each killed for the mission. It was necessary. They each started the fight against him. No matter the reason though, it’s still very painful for Cal.
Cal is being pushed into this direction of forcing him to question his beliefs and who he is. His whole identity at this point has been tied to the Order, of being a Jedi, and it’s very clear by his conversations in Fallen Order that it really matters to who he is. By the end of Survivor, we have three fallen Jedi: Masana Tide, Dagan Gera, and Bode Akuna. So who is Cal Kestis? What will he become? Is he doomed to fall like they did? That’s what troubles him—“Let’s just say I don’t wanna end up like him [Dagan]”.
He’s afraid he’s going to lose himself.
The fear is almost realized when he’s about to kill another opponent. The one behind the murders of his friends and mentors. Cal’s been killing each of his main opponents up to the point at Nova Garon—this one will be no different. Except killing the man who sent Bode on the mission to infiltrate his team is different. Cal is on the edge of losing himself to the Dark Side. In Fallen Order he pleaded for Cere not to use the Dark Side because “She’s stronger than that”, “[she] still had a choice”. But Cal is failing to remember any of that for himself. He wants to kill because he’s angry, grieving, and in immense pain. Merrin has to bring him back—“This is not you!” There’s a question of whether or not Cal would’ve been able to stop himself if Merrin hadn’t been there though.
When we get to the final battle, Merrin is warning Cal of what’s likely going to happen but he ignores her for a while which prompts her to say, “Well? Say something!” He doesn’t want to acknowledge that Merrin is right and they’re likely going to have to kill Bode, and with that, taking Kata’s father away—a loss of family Cal and Merrin know too much about. So they both try and give Bode every chance to stop and turn away from what he’s done, despite how much Bode had hurt them. Sadly, Cal once again is forced into using the Dark Side to prevent Bode from killing Merrin. It was worth it. It was worth using it to save Merrin. He couldn’t let her be killed. He couldn’t see that happen before his eyes like he had with all of his friends and mentors.
After everything is over, there’s this sickly feeling left behind. Not simply because of Bode’s death, but because of the impact on Merrin realizing Kata has lost family just like she and Cal had, but also because of the impact the death of Bode has on Cal. And after Cal carries away Bode’s body, the music changes to an eerie, ominous, high pitch, minor key when we see Cal board the Mantis. The kind of change in music which lets the audience know there’s something seriously wrong. Things are different now. Cal’s different. And he knows it.
He’s lost in time watching the pyre, reflecting on everything that had happened but also on how grateful he is to Cere, but he knows the impact of her loss will continue to be with him for the rest of his life. Just like Jaro Tapal. Another guiding force in his life is gone. With Cere and Cordova gone, there is no longer any Jedi wisdom to seek out. He’s now alone in that way as a Jedi.
“I’m scared… I almost lost myself… I don’t know if I’m ready.”
Cal and the audience are left with the dreadful realization—
“I don’t know if I’m ready for what comes next”.
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i-lavabean · 2 months
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I don't go here (yet) but here's Bode as a Firebender
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pelman · 9 months
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Please reblog for more exposure! Also, this isn't an offer to start debates in my replies or reblogs. Express your opinions as loudly and perhaps violently as you'd like, but just to yourselves, not at one another. If you try to start an argument, regardless of what side you're on, I'm blocking you. This is just to gather Tumblr's general opinion.
Anyone on either side of the debate can interact with this post, given that this is a neutral space.
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ride-a-dromedary · 7 months
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You're not a doppelganger, are you? Trying to study me, learn all my secrets so you can take my place?
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hamletisintown · 1 month
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Eros the god of Love.
Sly Eros is just as much of a warrior as his lover Hemera, albeit a more subtle one. He patrons the less overt kind of wars: the plotting, the scheming, and the revenge. The violence of the weak on the strong.
The wasp god is associated with love, deception, diplomacy, and more broadly, with anything related to feelings and interpersonal relationships. He acts as a counterpart to Hemera, his complimentary partner. He is the poison and the antidote, the knife and the heart into which it is plunged. People pray to him when they require strength and guidance in love, family matters, or revenge.
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(Wasps are some of my favourite bugs so i really wanted to make a good design for him, he deserves it.)
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