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#legacy and childe are the best things that have happened to you since you came to teyvat
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So recently I’m new to the Genshin fandom and I’ve noticed that I share a birthday with Childe….how do you think SAGAU Childe and Foul Legacy would react to sharing a birthday with there creator?
oh my goodness that's so cool!!! there aren't any genshin characters that share my birthday, but maybe one day,,,,,
Childe and Foul Legacy would both be incredibly honored to share your birthday! Childe is the one who mentions it, idly telling you that he'll be away for a few days to celebrate his birthday, only to gasp when you respond with "Oh cool, our birthdays are on the same day", grabbing and shaking you by the shoulders as he asks you to pretty please repeat what you just said. when you confirm you swear his eyes become stars with how much they sparkle, if only in your presence, before he pulls you away to celebrate. he wants to shower you in gifts and festivities- you are his Creator, after all- but you gently ask to have a quieter day with just the two of you, which would be the greatest gift of all in your eyes, and with a blush on his face and a smile across his lips, Childe agrees
he does get you a gift, though- something small, something sweet, something that truly shows how honored he is to be by your side
Foul Legacy doesn't really understand birthdays- or at least, he doesn't hold his own birthday in high regard. his whole life before you was spent fighting, tearing away at a starless sea before finally clawing his way into the light. to be honest, he barely even remembers when his shared birthday with Childe is until you happen to bring it up, his wings fluttering when you tell him happy birthday. Legacy's never really celebrated his birthday, so he nudges you happily and goes along with whatever you want to do, which usually involves sneaking outside and dodging all the people who keep trying to grab your attention and worship you. luckily all the mountains of Liyue are open access to you, since you and the Adepti get along quite well (they understand your position and want for solitude), so you'll spend an entire day in the mountains together, you in Legacy's arms and him hugging you close
he picks a flower that he thinks you'll like, a gorgeous glaze lily, and with a chuckle you take it from him and tuck it behind his horns
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mentallyisekaid · 6 months
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「 ✦ Fatui Harbingers x Signora's Sister! Reader, PART 2 ✦ 」
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Part 1 [Part 2] Part 2.5 Part 3
It's highly recommended to read the parts in order, otherwise few things will make sense!
Author's note ~ From this chapter forward, Y/N will develop a strong, somewhat intimate bond with her fellow Harbingers, but it's still, essentially, platonic. After coming up with the full storyline for this series, I figured it'd best to keep romance to a minimum, so it won't distract me or the readers from what's happening plotwise. But make no mistake - all of them care quite fiercely about you... it's not labelled "Harbingers x Reader" for nothing :) And of course, you're free to interpret their relationship in any kind of way you prefer <3
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Featured in this chapter, we have (drum roll, if you please)... Scaramouche, Childe and Columbina!
Warnings: brief/indirect spoilers regarding Sumeru's Archon quest and Scaramouche's lore
Word count: 3k
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A month had passed since the funeral, and the day you'd become the 12th of the Fatui Harbingers at Pierro's request. Truth to be told, you hardly cared whether such a dubious position had been offered to you out of respect for Rosalyne's legacy, or merely because they'd wanted to keep an eye on the immortal girl who possessed two Visions.
For the past five centuries, your life had lacked any clear purpose - perhaps this new title could change things to something a bit more... colorful?
Perhaps they could be the change.
On that note, there was something quite peculiar you'd come to notice about the infamous Harbingers.
Despite joining their ranks, you had kept the reason behind your questionable situation as a secret, so on a very essential level they still knew next to nothing about you (except for the Director who definitely knew enough to make you very uncomfortable!) In this regard, shouldn't they have considered you a stranger, or at least a high security risk?
Yes, yes they should have.
Yet not only did they treat you as one of their own, but it appeared that for some reason, these people cared about you to an extent beyond just professional relationships, always looking out for you in weird ways, like making sure you didn't overwork yourself, stayed healthy and never lacked any weird luxuries like expensive bath salts - that, and the fact that they were almost constantly lingering around you...
As someone who'd grown used to getting by on their own, you didn't really know what to make of their behavior. Or how to return it.
But did you dislike it? Not really. Why? Well, you were still sort of figuring that out.
You were currently sitting in Pantalone's office, looking through some financial reports while the Regrator himself was away on a business trip. As things stood, this was pretty much all that your title as a Harbinger was good for - assisting your colleagues by handling the less direct approaches to their duties as diplomats of Snezhnaya. It was only natural that you weren't yet expected, or trusted, to do any actual fieldwork.
So, your days were mostly spent being surrounded by endless piles of documents...
*knock, knock!*
...and them, as you might have guessed.
You sighed, placing the papers down on the desk when another round of impatient knocks came in. Clearly, that someone was going to invite themselves in regardless of your answer, and it wasn't hard to narrow down the list of possible suspects since only the highest ranking members of the Fatui were allowed in this part of the headquarters - frankly, the doors here tended not to be Harbinger-proof?
But it's not as if you really minded, breaktime was due anyway. Also, their company was always vastly more entertaining than work!
"It's not locked, you know" you commented, leaning back on your chair.
A scoff was heard before the door was rudely pushed open, and an unfamiliar character marched with such arrogance you'd think they owned the place. This made you raise an eyebrow; what an admirable sense of superiority? It wasn't someone you'd met before, but judging from the way they carried themselves, you recognized them nonetheless.
The man with child-like features (and a rather beautiful face) stopped in the middle of the room, staring curiously, though somewhat condescendingly, at the girl behind the desk.
"Are you," he started, "perchance the Director's newest recruit?"
"It's already been a month, but I suppose... in any case, what can I do for you, mister?"
"Mister?" The Harbinger crossed his arms, both amused and irked by your way of addressing him. "Ha, do you not know who I am?"
"Oh, no, I'm fairly certain I do," you sighed. "A presumptuous attitude, and a strikingly non-traditional kasa hat... the Balladeer, I presume? I heard you were busy playing a god in Sumeru with one of Dottore's segments, so I thought it might be a while before I get to meet the last one of my colleagues. But here you are - Scaramouche, was it? To what do I owe the pleasure?"
He was being rude too, you were just returning the discourtesy.
Scaramouche held back a chuckle, the bells from his hat jingling.
"Ah, yes, that would be me. And as to why I bothered coming all the way from Sumeru just to meet you, miss Twelfth..."
"I have a name. It's Y/N."
He clicked his tongue, taking a step closer.
"Yes, yes, whatever. Now, sit there and listen. I was in the middle of my little experiment on blasphemy when I suddenly heard that the Jester had recruited a new Harbinger, who, incidentally, has two Visions and is supposedly immortal - but she blatantly refuses to reveal anything about herself. Surely, you can imagine my slight annoyance at this, seeing as you, on the other hand, seem to know an awful lot about us."
You smiled a bit, fiddling with the quill pen in your hand.
"Yes, I don't exactly go around advertising my past to others. But aren't you same in that regard, Scaramouche?"
"I won't amuse you by answering that." He smiled eerily. "The point is, I don't like being kept in the dark - it gives people the chance to stab me in the back, and that's not something I'm particularly fond of."
"Ask the Director, then. I can assure you he knows all kinds of scandalous things about me - about all of us, no doubt."
He shrugged. "That won't be necessary."
In the blink of an eye, Scaramouche was no longer where he'd been standing before. The Sixth Harbinger had suddenly jumped on top of your desk, scattering the paperwork you'd spent hours organizing. He leaned forward with a smug look on his face, grabbing your chin between his delicate fingers.
"So, our little miss Harbinger refuses to reveal her secrets? We'll get those out of you, don't you worry~"
"My goodness?" Your previously dull eyes sparkled a bit. "What a bold move - it's certainly... something. I must say, I find your character quite fascinating, Balladeer."
"Likewise."
Behind that ruthless, indigo gaze, was a forlorn soul that had faced so much injustice...
When travelling around Teyvat for the past centuries, you'd caught bits and pieces of hearsay about Scaramouche's tragic past - most of it probably accurate. But it wouldn't have been wise to bring up such matters when you'd only just met him, especially since the Balladeer was widely known for his foul temper.
Though, judging from the way was looking at you, he probably knew what you were thinking. Even so, there was no ill intent in his eyes.
A new voice suddenly interrupted your odd encounter.
"I hope you're not harrassing our princess, dearest Scara!"
Tartaglia waltzed in to the office with an ominous smile. Scaramouche jumped down from your desk, scoffing at the sight of his ginger colleague.
"Ha, barely! I just happen to find her very intriguing."
Childe laughed a bit, stepping forward to pat your head.
"Well, I did tell you she was special, comrade. And to think you didn't believe me? Yet, here I find you. It seems Y/N Lohefalter is capable of drawing the attention of even the Balladeer himself, ahahhah~"
You followed their interaction, thoroughly entertained - compared to your previous uneventful life, this was certainly refreshing.
"Foolish boys," yet another familiar voice was heard, and Columbina strode in gracefully. "Avoiding your work to disturb Y/N with these shameful antics? Pierro would be quite displeased. Now, perish."
Damselette then turned her attention on you, smiling sweetly.
"Would you like to have an afternoon snack with me? I hope you've been eating enough, my dove."
"Now, now, don't be greedy..." Scaramouche taunted. "It's rather obvious that she and I were having a conversation."
You smiled a bit, pointing at each one of them with your pen.
"Technically, you're all are here equally uninvited. And on that note - as much as I'd rather do anything else right now - I really should continue with these documents or they're going to pile up..."
"Hey now, you know Pantalone doesn't like it when you overwork yourself, Y/N," Childe pointed out, crossing his arms.
Columbina smiled gently. "Yes, how about we go and have some tea instead?~"
Scaramouche raised an eyebrow at this.
"You sure speak to this girl in an unprofessional manner, Tartaglia, Damselette - if I didn't know better, I'd say it sounds almost intimate. Trying to snatch her away from me, perhaps? But you've already known her for a month; it ought to be my turn to get acquainted with our new little Harbinger. Y/N and I have some things to discuss, after all..."
"Oh?" Childe raised an eyebrow. "Then what exactly were you and her chatting so intimately about before I came?"
"Enlighten us, Balladeer," Columbina chuckled.
You shook your head a bit.
"Let's not go down that rabbit hole-"
"No." Scaramouche cut you off with a smug expression. "These two, and the rest of them... would agree with the opinion I shared with you, don't you think? Surely it's something that we've all been wondering about."
Columbina and Childe shared a brief but knowing look - it wasn't hard to guess what the Balladeer had said to you, and though he should have gone about it a more discreet manner, they couldn't deny their curiosity either.
The angel-like Harbinger walked next to you, brushing back a loose strand of hair from your face.
"I'd rather hear this from you," she hummed.
Her touch was a little cold but gentle, not at all unpleasant. You just weren't used to this kind of physical intimacy, or rather, it had been so long since you'd experienced any kind of intimacy, that it caught you a bit off-guard whenever your co-workers offered these weird gestures. It's not like you... really minded this. But it did make it hard to refuse when they the asked you for something.
You sighed, leaning back on the chair.
"Of course, I... know you're all somewhat displeased that I'm keeping these secrets from you, about my past, that is - how I've lived for this long, and how it's possible that have two Visions. It might be difficult for you to trust me because of this, but even so, I am not obliged to reveal anything. And you know as well as I do that the Jester already knows what there is to be known; he wouldn't have let me join otherwise."
Scaramouche narrowed his eyes, not content with your answer.
"Yes, but I also know that the Director is a man of his principles - either those secrets are shared of your own accord, or not at all."
"Then maybe you don't need to know? Maybe you're better off not knowing?"
Tartaglia frowned, leaning against the wall next you.
"Being a part of the Fatui already means that we're in way over our heads when it comes to anything questionable that's going on in Teyvat. Your... situation, is included in that, even more so because you're one of us now. And in case it's not clear yet, we do care about our own, even if that often gets a bit lost behind our agendas and differences." He put a hand on your shoulder and offered a reassuring smile. "So, we'd like to know more about you, Y/N. I'm sure that's what Scaramouche has been trying to tell you too, albeit he has a weird way of choosing his words."
The Balladeer crossed his arms. "What a speech, Childe." It sounded like a snide remark, you somehow sensed that he didn't mean it as one.
"For once, I agree with these two," Columbina said. "Though both are going about this in a rather thoughtless manner. Regardless of her past and whether or not she chooses to disclose it, she is a Harbinger - and that does not necessarily mean we should know all these things about her. Her only responsibility is to serve the Tsaritsa, after all."
She smiled at you. "But it is a shame you don't seem to trust us very much, Y/N."
Reverse psychology? Smooth.
"I think you've misunderstood me, though. It's not about trust."
You stood up from Pantalone's fancy office chair, stretching a bit.
"At this point, revealing those things might or might not cost me, but I'm pretty sure I won't gain anything from it either. If that's the case - well, is survival not about keeping the trump cards you have, or at least not giving them away for free? And information is often more valuable than Mora."
"You sound like the Regrator, though I'm sure he would disagree about the Mora part." Tartaglia chuckled. "But I like the way you think! So, what is it that you'd like in return for those secrets?"
"I'd be happy to arrange whatever it is~" Columbina singsonged. "Within the bounds of good taste, of course."
Scaramouche clicked his tongue. "What an insufferable girl - what is it you want, then?"
You tilted your head, wondering why these people were so invested in you. One day, you'd surely understand... but in this moment, you could only think about their offer and how it was just slightly too tempting to refuse.
"Well, right now, I'm craving for some excitement. Something more thrilling than this paperwork I'm drowning in day after day. I don't suppose one of you has a solution for that?"
Columbina's soft laughter jingled in the air.
Scaramouche was glaring at you.
Childe's eyes were sparkling.
"Excitement, you say?!" the ginger exclaimed. "Oh, that won't be a problem. How about we make a little bet, Y/N?"
"I'm listening."
"Let's fight a bit~ I've been wanting to see what you're capable of, and a match against the Eleventh Harbinger is far from playing around, so I'm sure it would prove exciting enough for you." He nodded toward the two gemstones hanging from your belt. "Use those Visions, any weapons and all the shenanigans you can possibly come up with - if you think you can. I promise to make it worth your while. Naturally, you'd have to share some of your past in exchange..."
You raised an eyebrow at his suggestion. "...if you manage to win, that is?"
Columbina chuckled. "Careful, Y/N. You'll get Tartaglia too excited~"
Scaramouche rolled his eyes.
"I'm not sure you understand what you're agreeing to, miss Twelfth. But by all means, go play with this idiot - I'll gladly come and watch, it ought to be entertaining. The next phase of my mission in Sumeru is not due in a while anyway." (And if by some miracle you do manage to beat Childe, I'll come up with other ways of discovering those secrets.)
The Balladeer as well had grown quite captivated by you.
Childe smiled innocently. "How about it, Y/N? Are you in?"
"You bet."
---
...who in their right mind had recruited this maniac?
Sure, the Harbingers had inhuman abilities, but this was pure madness. Tartaglia had yet to even demonstrate his Hydro powers, much less a Delusion, but merely by using his agility and a pair of escrima sticks he had already brought you to your knees.
It's not as if you considered yourself to be a particularly skilled fighter, but you did have five centuries' worth more experience than him, and quite a few tricks up in your sleeve. But Childe only ever gave you the time to use your polearm - no Visions, no shenanigans - and even so, you didn't manage to land a single hit on him.
You lay on the floor of the training grounds, breathlessly gazing up at Tartaglia who was pinning you down with his knee.
"Ready to yield, girlie?"
"Ha... I'm not, *huff*, giving up that easily..."
He smiled, putting a bit more pressure on your chest - not in a painful way, but it was still enough to diminish your remaining fighting spirit rather quickly.
"Alright, alright, fine... please, *huff*... stop, Tartaglia... I, *huff*... give... up..."
"You can call me Ajax, by the way."
The ginger stood up, gazing down at you with a grin on his face. Well, at least now you knew that the rumors about his martial arts prowess weren't exaggerated? Neither was the fact that whenever he did fight, there was this euphoric (honestly a bit scary) aura around him. Reminder - think twice before you accept a challenge from this guy in the future!
That said, you had quite enjoyed yourself...
Ajax offered his hand to you, and you meekly took it, allowing him to pull you up from the ground.
Columbina and Scaramouche, who had been silently observing from the sidelines, appeared slightly amused and certainly pleased by the end of your struggle. This outcome had been more or less expected, but ever so welcome. A Harbinger never backed on their word, after all~
"Now then, my angel..."
"...you better keep that promise."
The three of them led you to a small lounge, dimly lit by a fireplace and deserted from any members of Fatui. Exhausted, you slouched down on a couch and closed your eyes.
Damselette came next to you wordlessly, laying down and letting her head rest on your lap. This was a habit of hers that you didn't mind; while admittedly rather intimate, it was something like this that you had long yearned for.
Childe leaned against a nearby wall, smiling at you encouragingly. For some reason, you always felt at ease around him. He was like an "older" sibling - more than she ever was, the one you'd already lost before her death.
The Balladeer was sitting on an armchair, observing you with an unreadable expression. The slight softness in those cold eyes was perhaps only noticed by you; an abandoned soul recognizes its own kind.
"Now then, Ajax, Scaramouche and Columbina. Allow me to tell you a story - one that discloses how my first Vision came to be. While I'm at it, I suppose I might as well reveal why Rosalyne and I shared such a difficult relationship..."
(to be continued)
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Chapter 3
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The Colonel was impressed you didn't cry or she'd a tear when he whipped you. He expected you to beg him for mercy. It would sound cute. But you didn't.
You bit your plump red lips instead causing blood to come out.
And shut your beautiful eye colored eyes.
This time, you couldn't handle it. He didn't whip you. No. You behaved. Well, you did nothing. You just slept on the bed you shared with him. He took pity and untied you. You didn't run away
But, he told you that Grace is dead. He was mocking her and you. He smiled sadistically. You bursted into tears. She was the one who set you up with that damn ugly old man for benefits.
You resented her for that. But other than that, she was your best friend.
She must have got shot by Quaritch.
Like Disney's Aurora, you hid your face down on the mattress and sobbed.
Quaritch watched with pity. He felt regret telling you about Grace. He should have kept it a secret.
He didn't want to be mean but you made a fool out of him many times. You used and seduced him, you never loved him, and you publically humiliated him.
The entire base thought you two were the golden couple. Now that people know you tried to run away, the soliders started rumors.
And Quaritch hated that. He wonders if people knew you were forced to be with him.
Quaritch sighed he felt exhausted. That spoiled brat Selfridge was always getting on his fucking nerves.
He was a pussy.
Speaking of pussy...
Maybe he can cheer you up
Quaritch felt never better when he pulled his big white cock off of you.
Fuck. It felt good.
You were exhausted. He filled you with cum to the brim and your cunt was swollen and sticky. You blacked out.
Quaritch covered you with the blanket. You poor thing. He knew you were being kind to the Navi but humans must come first.
Why couldn't see that?
His poor baby.
He smiled. Maybe a baby will cheer you up.
He just stared at your restful face. So ethereal and angelic. A Nymph.
...
The next days you slowly began to come around. Much to the Colonel's pleasure.
He just hated how you began to bathe yourself. He loved washing you. As if he was giving a kitten a bath.
Your smell was intoxicating, your soft long hair, and smooth and shining skin
You began to dress up normal and style your hair with braids and ribbons. Then since you could t leave the room, you would use your free time decorating your limbs with henna.
You loved gardening and henna before coming to the base from earth
If Quaritch had time, he would watch silently you decorating yourself. Such talent. You made your hands and feet more beautiful.
Finally, it happened.
Quaritch came to his room tired from work, he stripped himself naked but was too weak to have sex. He wanted to sleep instead. So when he joined you on the bed as you were sleeping, he hugged you close to his muscular body. Then he noticed how warm you felt.
Too warm. Did you have a fevor?
He felt fear in his heart. He then redressed himself and took you to the infirmary.
"she is just pregnant." Max said.
Quaritch showed no emotion but nodded. Inside, he was happy as a fucking clown. He trapped you. And he got his wish. A family. He wants lots of children with you. He wanted a son to pass on his legacy and a daughter named after his beloved late mother.
It would be an interesting combination a white man and a (foreign race) woman. The children would look uniquely and foreign beautiful
Fuck. He couldn't wait to meet his child
But his happy moment was outlived when he was summoned to speak to fucking Selfridge.
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Legacy (what is a legacy?) Part 11
It’s planting seeds in a garden you never get to see I wrote some notes at the beginning of a song someone will sing for me
Hamilton, the world was wide enough. LMM.
one, two, three, four, Five, six seven, eight, nine, ten
Summary: Mike is 13. Born May 2009. Sid didn’t know he had a son. All Mike had was hope and a prayer for his and his half-sister’s safety.
(Sid is a dad of a teen he didn’t know about AU) Sidgeno.
Warnings: (for the total story) post-child abuse (all off-screen but it affects things and is spoken about often), learning how to parent, panic attacks, anxiety, based on last season, OCs?, realization about sexuality. Post breakups. Desperate lack of in-depth research for CPS in both PA/CA, melodrama?, kidfic, angst, slowburn, playing fast and loose with the law for drama/storytelling purposes.
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Zhenya woke up the next morning feeling quite different than he did the day before. He crashed out on Sid's very comfortable couch. That much he was sure of, but he wasn't sure of anything else. 
He could hear the soft voices of his family in the background of his fuzzy mind. Zhenya followed the sounds until he sat up from the couch and looked around. The room was just as fuzzy as his brain. He reached out to the small coffee table to find his glasses. Most of his contacts were in the house; the trainers had a few of his prescriptions at the rink, but his glasses would work for now. 
Once he could see, Zhenya could hear voices. It seemed he was the last one to wake. Anna was in the kitchen, quietly talking to Sid and making breakfast. Mike entertained Nikita and Marisol at the table, quietly working on Nikita's homework with him.
Sid noticed wake him first. "Geno! Good morning!" he greeted in Russian. 
Anna hid her snort in her coffee at his accent. She always found Sid's very heavy accent delightful.
Sid shot her back a mock glare, not really upset. He is always up to be chripped by his friends and teammates. 
Zhenya stared at him blearily, hoping to remember why things were so different. It usually took him a few moments to turn on his brain entirely after waking up. Then it all came back to him: the house, the gas leak, Sid's offer of his home. 
Zhenya signed and sank back onto the couch. "Good morning," He replied back. 
"Morning, Papa!" Nikita practically yelled from the table after hearing Zhenya's voice. 
There was an extra bedroom free, but to be honest, after the day he had yesterday, he sat down at the end of the night and fell asleep. At least, that's what he's assuming happened since there was a blanket draped over him and a pillow under his head. 
Mike glanced between them back and forth for a moment before asking, "Dobroye?" he botched the pronunciation. 
Sid turned red. "It means 'good morning' in Russian." 
"You speak Russian?" Mike asked, puzzled. 
Zhenya answered for him because Sid didn't know how to answer that question correctly. "Badly. Sid speaks Russian badly." 
Sid laughed. "I've been learning since we were, what, 19? 20? So, I'm rather ok with it. Not perfect, but ok." 
"Bad." Anna agreed with Zhenya, smirking at Sid. "But it's cute anyway." 
Sid sent her a mock, wounded look. 
Mike nodded, sending them a weary look before returning to the homework Nikita had just brandished at him. 
After everyone had all been fed, the day started officially. The adults met up in the kitchen to talk while the kids stayed at the dining room table. Zhenya made sure to steal the best chair from Sid – the one with a good back. His back let him know he was too old to spend the night on the couch after a day at training camp – he would need to have a trainer look at him before they started to skate. 
"So, what's the plan?" Sid asked, looking between Anna and Zhenya. 
Anna tossed her hair back as she stared at her phone; the calendar app pulled up. "I leave in three days to Miami for a photo shoot." Her conflicted feelings toward leaving Nikita behind and being able to go back to work were written all over her face. 
Their shared calendar is now more of a Nikita Calendar. Zhenya fished out his phone and checked his own sechdual. Just practices and a few sponsorship commitments. Another meeting with Goorin bros about his hats.  
"Three days, eh?" Sid said, leaning back on the countertop, consideringly. "If you guys need to stay that long, it's fine." 
Zhenya frowned. "What if the house takes longer?" He felt that his home would take much, much longer. Anna agreed with a frustrated sigh. 
"I don't mind guests." Sid shrugged as if it wasn't that big of a deal. "Mike and Marisol also say they are fine. They know you, Geno, and don't seem to mind Nikita." 
Zhenya and Anna shared a speaking glance; this was Sid's inexperience at parenting showing through. He didn't know for sure if that would be ok with Mike and Marisol; he took them at their word instead of thinking the whole situation through. 
Still, it was better than moving Nikita into a hotel for a few days. One reason they wanted to have Nikita start school was to have a more stable life rather than one that had him flying around the country several times a month. 
"How about you stay with Sid for a few more days after I leave, if it comes to that?" Anna suggested in Russian, sounding done with trying to make things make sense in English. 
Zhenya sighed. He had been sighing a lot in the past few days. 
Sid agreed with little prompting, "I'm sure we can figure out what to do next. Come on. It's time for camp." Sid's complete acceptance to have them over as long-term house guests didn't surprise Zhenya. Sid loved having company over as long as they were close to him. 
-
Four days later, Mike watched the adults in the room try to argue over his case without really arguing. Mike was already finding it hard to breathe; he wondered if anyone else was having problems, too. He fiddled with his shaker bottle while twisting back and forth in the spinny chair. The metal ball was long lost, but the plastic loop was on top, which was a good thing to do with his hands. 
Mr. Brisson was arguing with Helena over something at the other end of the conference table. Mike tried not to pay attention to them; it was related to him and Marisol. 
Sid was talking to Marisol, Ms. Jen, and Sully. 
They were in a conference room, and it felt like everyone was there for some reason. Mike wasn't sure why so many people needed to be there. There were so many people in the office that Mike was surprised there was room to breathe. 
The babble in the room grew louder as each new person ducked in. Mike couldn't make out any conversations, but it was still becoming rapidly overwhelming. He couldn't really make out what was being said anymore. He needed to leave, to get out of the room, but he couldn't. Marisol was still here. 
"If that's what Sid wants, then that's what he'll get!" Mr. Brisson's voice cut through the chatter, and the rest of the room fell silent, watching the man. 
Helena glared at him, not backing down, "It's not just about what Sidney Crosby wants here!" Mike was sure that she meant it differently, but most of the Penguin's employees looked mildly scandalized by that statement. "It's what's best for Mike and Marisol!" 
Mike wasn't sure what to make of Mr. Brisson. They had met very shortly a few days ago, and Brisson had taken one look at him, nodded, proclaimed that he believed Sid, and disappeared shortly afterward.  
Marisol pushed herself into Mike's side, upset at the yelling. Cynthia and Rodger both had done that a lot, at each other, at Mike, at Marisol, at random strangers, and once at Mike's overwhelmed science teacher for daring to ask how was Mike's home life. Mike held onto Marisol's hand tightly. 
He reminded himself that they hadn't been separated. That was the most important thing. They were together, and Marisol was safe. Mike hadn't spent longer than a few moments separated from his sister since they had run away, and he didn't want to know what that was like. He already had to fight a tight feeling in his chest when he was separated from Marisol for as long as it took him to go to the bathroom. 
The results of the paternity test weren't back yet. Hopefully, if the test said Sid wasn't his father, Helena could keep them together anyway. 
God, Mike hoped that Sid was his father, like he thought. 
"You think Sid isn't thinking about that?" Brisson snorted. 
"It doesn't matter what you or Mr Crosby thinks. It's what's right for them. We need to figure this out now," Helena said. "I need to talk to Mr Crosby and not his agent." 
Sid looked a little sheepish. "Agents always help. Them and lawyers." 
"That may be how it works with hockey, but this is children's lives we are talking about," Helena said, trying to sound patient, but to Mike's ears, she failed. 
Marisol climbed onto his lap. Mike slowly rubbed up and down her back until she had calmed down more. 
Sidney's lawyer, whom Mike hadn't met yet, entered the room as the last person they were waiting for. She struck Mike as a no-nonsense sort of woman. 
The meeting started in earnest. It was about getting long-term plans started for Mike and Marisol. Helena was not happy that the pens organization would be so involved that they had two separate people in the room as representatives. Sid was confused as to why they wouldn't be. Brisson was very good at making sure Sid's interests were represented. Sid's lawyer just took notes and listened. 
Mike listened for a while and answered questions when they needed it, which wasn't often, to be honest, surprising for a meeting that was about him. Mike had to make it clear to Helena and Sid that he wanted Marisol to be safe first and foremost, but he didn't want either of them to return to their Aunt's house afterward. 
When pressed, Mike didn't have anything else he wanted. 
"Is this what you want?" Helena asked. After Mike had answered the questions, Sid's lawyer took many notes, and a lot of discussion went over Mike's head. There were lots of forms and laws, and some quick comparisons to California and PA law. 
At first, Mike thought she was asking Sid, but she met Mike's gaze evenly, and Mike realized that the rest of the room was waiting for him.
They were all waiting for him. 
Mike took a deep breath. Was this what he wanted? Mike had been moving on instinct for so long, just trying to protect Marisol.
Sid reached over and briefly squeezed Mike's shoulder in reassurance. It was something their papa used to do—not that Sid would have known that—and it made Mike feel stronger. 
He could do this.
"Yes," he said, tightening his grip on Marisol's hand. She squeezed back just as tightly, knowing this moment was important. "This is what I want." 
The office was immensely filled with noise. Ms. Jen and Mr. Brisson started discussing plans and what to do next. There were questions about health care and education. Mike was a little overwhelmed with how fast the conversation seemed to go. 
"So, they can stay with me?" Sid suddenly asked, bringing silence to the room. "Both of them?" 
Helena nodded, reading over the paperwork the lawyer had filled out, "Yes. For now, at least, I see no reason to move them. Marisol is Michael's half-sister.
"Do you want to stay?" Sid asked Mike, ignoring the rest of the room. "We can deal with everything that comes later, but I want to know if you want to stay. If the last week has shown you this isn't the place to be, I will find you and Marisol a better place. But. I would like you to stay." 
Mike stared at him. A million things ran through his mind. In the corner of his eye, Helena looked approvingly at sid for the first time since the meeting started. 
This was what he wanted, right? 
Sid asked for an honest answer. That's what he wanted. Mike looked down at Marisol – who was staring up at him with wide eyes. Marisol was safe here. Sid made sure of that. They both got to eat what they wanted and could sleep through the night without fear. 
Marisol wanted to stay. She liked it here. 
She had never seen snow. It snows in Pittsburgh, right? That's a thing that happens in places that aren't Southern California by the Pacific Ocean. 
Mike wanted to stay. 
He wanted to stay with the man who might be his biological father. He wanted to stay with Sid, who was obsessed with hockey as Mike was, who laughed and snorted, who spoke Russian, and that morning had turned on a Telemundo version of Sesame Street for Marisol, and Mike heard him muttering some of the basic words under his breath. Mike wanted to stay with Sid, who was asking about his school options rather than telling him where he was going.
Mike wanted to stay with the man who had seen the bruises from his Aunt and her husband and looked horrified and like he wanted to fight a man simultaneously. 
Mike wanted to stay with the person who had very gently asked if he could get a few of the photos printed from Mike's phone so they could hang pictures of their parents and family up in the room Mike and Marisol shared. 
Mike wanted to stay with the person who, so far, hadn't tried to make either of them feel weak, broken, or stupid for their choices.
Mike wanted to stay with the man right then, who looked like he would accept any answer Mike gave, but it would break his heart if they left. 
Mike nodded slowly but firmly. "I want to stay." 
"Me too!" Marisol said. "I want to stay too!" 
The fear on Sid's face faded away, and he hugged them both. 
Mike hadn't felt safe like that in months. No, that wasn't entirely right. He hadn't felt loved like that in months. 
Mike hugged back just as tightly. 
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Conversion of Neecxles not so berry extended for sims 3!
I made these rules months ago and never posted them so i thought I'd post them finally. Just like with my career legacy rules all the original credit goes to Neecxles for their Not So Berry Extended rules!
Generation 11: White 
From a young age you grew a fascination with acting, the idea of being able to step away from reality and take on a role of someone else excited you. So with the supportive parents you had, they enrolled you in drama club for the entirety of your school life. You begin to strive for something more, becoming a global superstar actor! With focusing so much on your career, keeping serious romantic relationships is difficult because you always prioritize work over love. You eat, breathe, sleep acting and you were happy keeping it that way. But with a one night stand gone wrong… you find out you are now left with an unplanned child. 
Traits:Diva, Irresistible, Star Quality,Virtuoso,Ambitious 
Lifetime Wish:Superstar Actor
Career:Film
Goals 
Join the Ballet after school activity as a child and the drama one as a teen
Reach at least level 5 in singing and one instrument of your choice ( if you use the hidden skills mod you can add dancing/club dancing to the list)
Reach max celebrity level 
Have at least one celebrity best  friend
Max Film Career in the Actor Branch and finish the Superstar Actor LTW
Never get Married
Have a one night stand and accidentally get pregnant/impregnate a sim * this child will be your only one ( if it happens to be multiples run with it )
Generation 12: Brown
Growing up in the shadows of your parents spotlight was a little hard on you. Although you knew how much they loved you and tried their best to spend every free moment with you, you still felt…alone. Thankfully being a part of the scouts club gave you a sense of family, which you deeply cherished. Scouts club also made you truly fall in love with the outdoors. Being out in nature didn’t make you feel like you were so alone anymore, which is why camping became something you loved to do. There were tales that in the Deep Woods of Granite Falls a hermit resides away from everyone, so naturally the curious bean you were you had to find out for yourself. Forever alone felt like a motto you started to live by and thought you’d never get married like your parent, but someone finally came along and you were really happy with the way life was heading. Unfortunately down the road things didn’t end up working out. You’ve always secretly had this crazy idea of making a robot best friend since you were a kid. The thought of having a robot who was there for you every waking moment felt like something you needed in your life, so it was time to make a crazy idea… a reality!
Traits:Loves the outdoors,Loner,Insane,Bot Fanatic,Green Thumb
Lifetime Wish: The Zoologist 
Career:Self Employed Gardener
Join the Scouts after school activity as a child and Shop Class as a teen
Reach top level of Self Employed Gardener career 
Master Bot Building skill and Build a robot best friend!
Master gardening skill
Finish the zoologist LTW 
Collect all the insects ( cats are very helpful for this you may want to adopt one so you can send it hunting)
 Have 1 failed marriage and 1 child from it
Go on regular camping trips ( you can just do these in your home world or you can go on a vacation every once and awhile your call)
Generation 13: Black
Ahh books… you love em! You always enjoyed a good read that could take you on a journey in a whole new fantasy world. So naturally starting a book club at school to share your love for reading was the thing to do. Thanks to the club it brought you your best friend, who you later fall in love with and get engaged to. Instead of going off to university like everyone else you got convinced to join the military, but that didn’t last long so you quit and went off to study psychology. Whilst away at uni you discovered the Encyclopedia Vampirica, and got extremely curious about vampires to the point you took a trip over to Forgotten Hollow to find out if they were real. You end up meeting a vampire who you become completely mesmerized with and fall in love so quick as if you were put under a spell. This is where you decide to ask “could I be turned into one?” Without hesitation their teeth sink into your neck and the process of you turning has begun. You decide to drop out of university and call off the engagement because you have fallen for another and want to live out your new vampire life. Becoming a Simlish online teacher was your only option after dropping out of uni, and with working from home you had more time to yourself so you started writing your own books. Unfortunately your job started to feel mundane, so you have the bright idea of running your own business! Not being able to have children has always upset you, but with your new powers creating your own vampire family is only one step away…
Traits: Bookworm,Excitable,Absent Minded,Artistic,Supernatural Fan
Lifetime Wish:Turn the Town
Career: Military, Education, Write Books for Money( Optional Business Owner if you have the Savvy Seller store set)
Goals
Join the book club ( option on sim when you click on them for Bookworm sims) as a child or teen
Get engaged to your best friend shortly after aging up into a young adult
Join the Military career, Reach level 5 then quit
Go to college for science and medicine but drop out after one semester
Fall in love with a vampire and have them turn you
Break off your engagement after you return from college
Join education career reach lvl 4 and quit
Go bowling with friends routinely and learn the piano skill
Write at least 5 books
Complete the Turn the Town LTW
Don't have kids or adopt, find 5 friends and turn them into your vampire family!
*Optional if you have the Savvy Sellers store set Run a business! Book store? Creepy occult store? Go wild!
Optional if you want to end the legacy: Die by burning in the sun, you really should've put some sunscreen on huh?
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katyspersonal · 3 months
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Collision, Family, Volcano, Crown, Ruler and Fire for Izzy! (Her character has such a cool concept yet there is so little about her character in this fandom i need more of her,,,,)
Hey!! Thank you for asking! And also your ask made me want to finally do another quick doodle of her x)
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Baby boy. Baby. vs Evil
(Asks from this ( x ) meme)
💥 COLLISON - what emotions do they have trouble dealing with? 🌋 VOLCANO - how bad is their temper? is it a slow boil, or a instant explosion?
I am combining these questions because the answers to both are quite connected, hope this is okay!
Izzy will go feral, figurally and literally, when someone either threatens people she is willing to protect or knows which regrets of hers to turn outside. Although she thinks reasonably and tries her best to have a grasp on her impulses and "be an animal responsibly!", she unfortunately is vulnerable to provocation. You know that one smug asshole that simply knows all of your insecurities and will lead you in public (friends or families) so they could humiliate you or dig through your dirt? ...no? Well, it is the worst kind of parental/authority figure, and Izzy is likely to see red and even physically attack a person like this. If she is around someone who knows how to get under her skin, she needs a more collected friend to ground her and remind her this is not worth her passion and anger.
Conclusion: slow boil, unless you pull the right strings! He can pile up grudges and anger- heck, it took a while for Izzy to "explode" at Ludwig with telling him in exact detail how much of a dumbass he was fhfhdsfd Yet on the other hand, Ashton (a crucial OC for the story) infuriated Izzy upon like, second significant interaction!
👪 FAMILY - what is their family like? what is your ocs relationship to them? does your oc have any siblings?
I envisioned her as the only child and someone growing without mom, raised just by father who was also quite harsh on her. A hell lot of emotional problems that never got resolved, just piling up over the years. She never tried to earn her dad's approval, nor strongly rebelled against him, but simply tried to coexist with little to no trust to the irrational fool that never knew what did he want.
The father had plenty of siblings on the other hand, so Izzy got to see various uncles, aunts and cousins often! With most of them Izzy was friendly and they felt more like a family than his dad, but still it was a little soured since for them her dad was the best person even with no flaw whatsoever and in her kid and teens she lacked the nerve to ruin the good picture. Izzy stopped writing any letters to her father or cousins from Yharnam in the end. There were just too many absolutely batshit things happening that letters would not cover, but he didn't want to bother with 'fake' and shallow letters either.
👑 CROWN - what does your oc want to be remembered as? why?
Izzy simply wanted to have his place amongst other significant people in Yharnam, whether it'd be as a great hunter or as a significant researcher! In a way, this wish came true.. you know, discovering a whole new philosophy in all that... mess of Kin, Beasts and humans, that STILL (!!!) has people like Josef diving into Loran dungeons to get at least close to the revelation about beasthood Izzy found? Izzy died as a monster, not knowing her legacy would live on beyond cursing Yamamura's homeland with beasthood, but she'd be very content to know she left the potential of "better humankind" open :')
📏 RULER - is your oc well educated? where did they get their learning from?
Izzy is actually well-versed in subjects like math, history, chemistry and biology! She knows a lot of literature and art too, it is just not a forefront and only brought up accidentally, when she tries to recite a poem that no one recognises. Doesn't help that her manner of talking is really "simple" for the lack of better term, and her education is only obvious when she IS discussing the topic! I always joke that she is a jock+nerd hybrid xD
She went the self-taught road as soon as she gained enough maturity to understand the teachers at the school tended to abuse their authority and the educational system itself was sketchy and with propaganda of certain ideas baked in it! If they wanted to overreact at her reasonable curiosity, then whatever! Calling them out on their bullshit and doing her own thing at the library it is, then! Because of how she studied everything "unofficially" she never had any certificate for her rich knowledge. But out of all Hunters visiting Byrgenwerth, only Izzy took a whole room to conduct researches, not to mention giving good lectures..... until Willem finally walked in and shooed her with a broom fdhfdjdsd
🔥 FIRE - do they have any self destructive tendencies? what habits do they have that hinder them from becoming their best self?
If you count self-inflicted beastly evolution and accelerating Vermin she got inside herself to properly become a part of her blood as self-destruction, then I guess so xD But in her defence, her choice of path to evolution preserved the humanity in its true nature the best!! Filth of humanity is not something to "cleanse" but something to cherish and protect from Great Ones who abuse it!
I'd say a flaw that guarantees his "failures" is inability to control the way arrogance grows as soon as his ideological enemies are marked. Izzy gets commentaries on being too stubborn from friends often, even when he is objectively right! She is actually quite similar to Laurence with the whole "I know what's best for humanity!".. Izzy is actually a strong competition to Mico in terms of being Laurence's rival: they both have these grand plans, whereas Micolash largerly doesn't care about humanity and sees most as cattle. But God FORBID you TELL Izzy this fhdhfdshds
Also:
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I want to present.. the sequel
Izzy: Unlike you fanatics I am able to listen to the ideas that contradict mine without losing my shit uwu
Caryll: Embracing beasthood is not the rebellion against the vicious cycle of Moon Presence that you think it is but a truthful part of her plan same as Star Kin that receive redemption from her, the only way to win is to not play.
Izzy:
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Ok ok I am done now fhhdshfdhf Thank you for the ask again!!
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galvanizedfriend · 8 months
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what do you think about the baby plotlines? about hope and the twins? do you think they ruined any chance of klaroline being together? or do you think kc could have been together for real and had a good relationship if the babies didn't exist?
This might seem surprising since I have written over a million words of baby fic (although I will argue that it's not a baby fic, it's a fic that contains a baby, which is very different 😌), but I hate the baby plot. I'm a clown. 🤡
It's not about Hope or the twins in particular, nothing against them, I just think that suddenly including magical babies in a supernatural story about vampires is just about the stupidest thing you can do. Vampires are not supposed to have babies, period. I remember watching the backdoor pilot episode of The Originals not having the slightest clue what to expect because I wasn't in fandom back then, or even following anything about TVD, just watched the episodes as they came out, and the moment they revealed The Originals' move to New Orleans was about a baby, I turned off my TV. Whoever thought that giving Klaus A BABY was the best thing they could do for him, is an idiot that should've been fired on spot.
If they wanted to explore the whole father-child situation, drawing from Klaus' immense well of daddy issues, they could've used Marcel. It would've been so much more powerful and so much more interesting. The thought that Klaus, out of all the Originals, would just decide to embrace fatherhood after getting a one-night stand he didn't even like accidentally pregnant makes NO SENSE AT ALL. This is the man who stabbed his siblings and carried them around in coffins as a love language. And people want me to believe that this violence-first, emotionally constipated hybrid would want to raise a child. Sure.
As for Caroline's pregnancy - I guess once you have established that Klaus could make magical babies, then anything was possible. The excuse they used that Candice was pregnant was so dumb though. So many movies and shows have been shot while the actresses were heavily pregnant, but their characters weren't. Catherine Zeta Jones was six or seven months pregnant in Chicago. Everyone in Grey's Anatomy had babies. Ellen Pompeo had three onscreen babies but none of them were written to match her real life pregnancies. In fact, Candice had to wear a prosthetic belly because she wasn't pregnant ENOUGH. So stupid.
HAVING SAID THAT. I don't think the babies were the reason why Klaroline didn't happen. At the end of the day, it wouldn't have been something that would've kept them apart if the writers had wanted to go there. If anything, babies could've brought them closer. I mean, Klaus should've been completely inept when it comes to taking care of another human being who's entirely dependent upon him. Caroline, as a carer at heart, could've seamlessly fit into the narrative. And especially after they gave her babies as well, they could've easily connected through their snowflake kids.
In fact, my personal headcanon (somewhat backed by real canon) is that they did. Klaus gave her money for her school, and while I don't think he did it so he could send Hope there later on as Legacies tried to make us believe, I do think the reason he ended up allowing Hope to attend the school was BECAUSE Caroline was there. He trusted her with his daughter, in a way he probably wouldn't have trusted anyone else, particularly because he was absent. He needed to know she would be safe and in good hands, and that was definitely not because of Alaric. And I also think they kept in touch during all those years where Hope went to school there and he went on a murder bend around Europe. Hayley couldn't get a hold of him, but Rebekah IMMEDIATELY knew who she could reach out to to find him. If Caroline hadn't seen or spoken to him in 15 years, that would make no sense. The way Klaus is all 'Trying not to flatter myself that you're here on a sudden whim to see me' implies more intimacy than two people who hadn't spoken in over a decade would've had. They were definitely in touch. How much touching was involved is up to your imagination. :)
One thing I wish Legacies had explored was Caroline's relationship with Hope. They obviously had one, we were just never shown it, which is sad, because there were so many interesting layers that could've been explored. It's also in my personal headcanon that Lizzie would've been fascinated with Klaus had him and Caroline ever had a chance to be together and he got to hang around her kids as well, and the irony that her middle name is Jenna is just delicious (Klaus wouldn't have felt the slightest bit of remorse). It would've given Alaric so much grief.
In conclusion, Klaroline could've been together with or without the babies. They weren't what was standing between them. Stupid writing was.
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ink-on-the-brink · 2 years
Text
Yandere Merc Dads (Imagines)
[Spy, Soldier, Medic]
A/N: Guess who's back bitches! And I've come with the last part in the yandere Merc dad series! Let's GO!
Spy
You become his kid in a similar way you become Scouts. His wife dies at your birth and in doing so leaves a vacant hole on who will take care of you. However, the only way he's going to take you in is if he's not at the mercenary base anymore. So this would have to happen before or after joining the team.
"mon amour, s'il te plait...s'il te plait ne me quitte pas, s'il te plait ne pars pas-"
"Please don't cry for me. You have a child to take care of...don't make their legacy my death"
The moment he laid his eyes on you he was immediately obsessed. If he's being honest, that's how he felt at the birth of all of his children. But it was always a weak obsession in the beginning which was overpowered by the fear of what would happen if his work-life mixed with his personal life. So he had always left. Now though, without the option to leave you for your own good, that obsession was allowed to grow within him.
"Shhh, ne t'inquiète pas mon petit bijou, papa est là. Je sais, je sais...elle me manque aussi"
He's extremely protective but no one would be able to tell, even you. He knows where you are and what you're doing at any moment of the day and no matter how free you think you are you're always exactly where he wants you to be. Sure, you can have friends, but he's going to be the reason you meet them after he's practically picked them out for you. You want to go out with said friend? He'll subtly implant ideas of where you should go and what you should do until you choose them, thinking that you came up with them the entire time. Romantic partners? Yeah, he's definitely picking those. He'll cause whatever chain of events he has to. Everyone in your life is someone he put there and anyone who isn't is seen as a threat.
"Papa! Papa! I made a new friend!"
"Really? What's zeir name?"
"Lilly! They just moved in next door!"
"Oh really? Hm. What a lucky day for you zen petite bijou"
Spy always has eyes on you. Always. Whether it's his own or his most trusted workers. That being said, if say one of those workers happened to lose track of you or he happens to look away at just the wrong time...This isn't going to end well.
"What do you mean you lost track of zem!"
"I mean I was watching them and they ducked behind a building and didn't come back out! I don't know where they are!"
"You imbecile!"
His first objective is to find out where you are. He's going to every imaginable length to find you and nothing is going to stop him. He'll threaten and kill until he knows where you are and gods forbid it's somewhere unsafe. After he finds you he's immediately relieved. Unless you're in Immediate danger he won't directly appear but instead subtly direct you home through the environment. He doesn't want you knowing that he's watching you and popping up out of nowhere would compromise that. So he simply cools down from his panic in the shadows as he guides you home.
"I'm so lost! Papa is going to be so mad when I get home late-"
Click, click, click
"Huh? Oh! A map! That's...oddly lucky..."
And what about the person who lost track of you? Well that's exactly it, what about them? As far as he's concerned they no longer exist. Their name is erased from this planet, along with their body. They are nothing more than ash in the wind now.
"Sir, have you seen Darin? Hasn't been around since last week"
"Who? 
"Darin? You hired him for a few jobs? 
"Apologies, I don't zink I know zat name"
Despite his care, Spy isn't the best with kids. He's not very experienced and is rather cold towards most people in general. So it will take him a while to get used to being around you, let alone being your parent. Even when it does finally click though he isn't immediately lovey-dovey. He kills for a living, he almost can't risk showing his care for you. But you will know that he cares, even if it's just the small things. It's just important that no one else does.
"And what about that kid of yours?"
"...I don't know what you're talking about-"
"Oh, don't play coy with me. You know exactly what I'm talking about"
"I'm afraid not. I'm a man of espionage. A child would just get in ze way of zat"
He loves giving gifts to you. It's sort of his way of showing affection. He gives you exactly what you want and nothing less. You'll treasure these gifts and love how much thought is put into them. He'll sometimes get you things even before you knew you wanted it. He's an incredible gift giver and does undoubtedly spoil you.
"Bijou, I got you somezing"
"Really?? What is i-...oh my god..."
"...do you like i-"
"IT'S PERFECT!"
Would call you "mon petit bijou" which translates to "my little gem"
"petit bijou-"
"You know, I'm not little anymore. You can stop calling be that"
"Would you prefer gros charbon?"
"...I retract my previous statement"
He's only letting you go to the best, most expensive school. He wants you to have the best life and that requires the best education. That being said, like everything else in your life, it's controlled through the shadows. He personally picks your teachers and pays them extra if they give you extra attention. He knows all of the kids in your class as he's the one who picked each one of them. Even down to the janitors. Everyone you'll ever meet is someone he's picked beforehand.
"Y/n, you seem like you're not understanding something. Can I help?"
"Oh! Uh, yeah! I don't think I understand this question"
Spy's worst fear is his work life at all interfering with you. So all it takes is one small slight insinuation or even so much as a broad gesture from a colleague or enemy towards you and he's killing them. He doesn't care how important they are or how much chaos it would bring to kill them. Absolutely no one is causing any harm to you. And if they do? Well, they will be forgotten by time itself as he erases absolutely everything about them from existence.
"You got any kids snake? Y/n ain't it? I'd hate to see someone lose their daddy over some petty job. So come on, let it go-"
BANG!
"Absolutely no one speaks of my family"
Spy is a rather strict parent. He wants you to grow up intelligent and independent and if he is to do that then there will have to be rules. His rules though are a lot more normal than the others. Keep your room clean, do your chores, don't go out without infotming him, do well in school, etc, etc. He doesn't have to put limits in your social interactions because everyone you know is someone he put there. So he just simply focuses more on giving you good skills to bring into life.
"J'aime dessiner mais je n'aime pas parler anglais"
"J'aime det-"
"Des"
"-desiner uh...je-"
"Non, you forgot mais"
"Ug! This is so stupid!"
Breaking these rules does have its consequences. Again, he's rather normal when it comes to these. You can be grounded, get your hobbies taken away, be given extra chores and the list continues. He knows rebellion is a part of growing up so he isn't unnecessarily cruel about it. 
"Y/n"
"Uh oh...Yes papa?"
"Sit"
That being said, if you were to gain a mean streak and say, run away? Well, he has simply no tolerance for that. He can and will find you, there is no hiding from him. You'll be locked away in the house for weeks, maybe even months. He'll grow colder than ever before and might not even speak to you during this time. In truth, it's because he was terrified. At any moment you could have been killed by people looking for him. If you would have died at the hands of those looking to harm him he'd never be able to live with himself. He had tried so hard to detach himself from his family due to this fear. You were the only one he had let in and now there was no getting out.
"I will not tolerate zis rebellion! Do you know how many people could have hurt you?! Ze dangers zat I protect you from-!"
"God, that's such horseshit! You're paranoid! No one's looking to kill me and even if they were it wasn't like I was just walking around like a defenseless dipshit! All I want to do is be by myself for like- five minutes! Without having to be in my room!"
You very likely will never notice his obsession as you grow older. He's a master at depiction and manipulation, no one's ever going to notice enough to tell you. You'll likely never leave his care either. He has enough money to keep you living comfortably for the rest of your life and it doesn't matter what he has to do, you're never going to live too far away.
"Will I have to move out when I get old enough?"
"If you would like. I have no problem paying for your apartment if you wish to be on your own"
"Really-?"
"Zat doesn't mean you won't be working zough"
"Oh come on-"
You and him will have a strange relationship as you grow older. He's caring but cold, protective but seemingly never in your life. You'll care a lot about him, he's your dad after all. He was always there for you when you needed him. At the same time though you knew next to nothing about him and he'd seldom tell you about himself. As you grow older you'll see him less and less until eventually he's out of your life almost entirely. The only thing that lets you know that he's still alive are the small gifts on your birthday along with the money you still had access to. You'll never be told why he left and it frankly might leave you a little heartbroken.
"Did...Did I do something wrong? Why did you leave? Where are you?"
You'll never know that he is still constantly checking up on you, unable to fully leave you even if it's for your own good. He's grown too attached to you; too close. He couldn't fully leave you no matter how hard he tried. He knew he had to go for your own good but the paranoia of not knowing where you are and what you're doing would never go away. So he decided it was best to stick to the shadows and hopefully keep as many of his enemies unaware of you as possible along with helping you through your life.
'I'm sorry zis is 'ow it 'as to be. I hope I can see you again, when It's no longer so dangerous'
Shadows surround your life and in them is where he'd stay.
Soldier
I'm almost fully convinced that Soldier just straight up kidnaps you. Like he just sees you chilling in a stroller or one of those baby rooms in the hospital and he just yoinks you as his own. Straight up he just sees a baby and goes 'hey, that looks cute. I'm gonna keep it'
"THIS BABY IS MINE! I WILL NOT GIVE IT BACK!"
The moment his raccoon friends accept you he's in full obsession mode. He will protect you with his life! His raccoon army will need a competent leader when he's not around and you're it!
"Hello lieutenant bites! I have brought you new company!"
"Chrrrr"
"...YOU HAVE BEEN ACCEPTED YOUNG CADET!"
Soldier is overprotective in a strange way. If anyone even so much as looks at you wrong then he's ready to send them six feet under, but his lack of self-preservation when it comes to his own actions rubs off on you. So he will encourage you to do dumb shit that gets you hurt, but not a single living creature is going to lay a hand on you.
"It is time for training little cadet! Today you will learn to jump...WITH ROCKETS!"
He is an extremely paranoid person. So any person that comes near is automatically assumed as a threat to him, and that's when you're not around. So you can imagine how much of a hair-trigger he has when it comes to other people around you. That being said he also isn't very observant. So all it takes is a little trickery and people will be able to sneak behind his back to get to you. That, however, never ends well considering he will eventually notice when you're not there and go on a spree of absolute destruction until he gets you back. He will level mountains (literally) if it means getting you back.
"I do not take kindly to your words commie! Y/n! We-...WHERE IS MY RACCOON LEADER!?"
Kids love Soldier, parents despise him. Sure, he's good for a bit of roughhousing and make-believe, not to mention that his stories are amazing to listen to. But his antics can, will, and do get you hurt on numerous occasions. He doesn't feel pain much anymore, so it's very hard for him to realize that others do. So it might take him a moment to see that you're hurt. But he's quick to act when he does and will try his best to make it better which, surprisingly, he's somewhat capable at. You don't travel overseas and blow up (supposed) commies without learning a thing or two about medicine. That being said, he'll still probably take you to a doctor of some kind.
"Great job cadet! You'll be as good of a soldier as me in n-"
"Mr. Soldier"
"What!"
"I think I have a boo-boo..."
"Oh...OH NO!"
Soldier treats you like a little member of his army. You are trained as a soldier but in a milder sense. He seems to still understand the difference between a child and an adult and so he won't treat you as harshly. That being said you will most likely have a gun in your hands by age five.
"Hut two three four, Hut two three four- pick up your knees cadet! There is no time for loose formation in war!"
Often refers to you as "cadet" or "little soldier". If you take these titles on with pride he'll grow the widest and most lopsided smile on his face.
"Hello cadet! Proud to see you up and at 'em so early!"
"Yep! I'm ready to start training!" 
School? Psh, those are full of nothing but unamerican losers! They never helped him! They only called him stupid! No, he wouldn't put you through that! You're going to learn how to be an all-American soldier! You and him, you're gonna have each other's backs! No one's getting through the two of you! You'll be unstoppable!
"It's just you and me little soldier! And we're going to kick so much unamerican ass that our footprints will be permanently imprinted!"
"Yeah!"
"YEAH!"
Soldier doesn't tolerate anyone trying to hurt you or take you away. It's a swift neck snap for him. That's all it takes to protect you most times anyway. He isn't very calculated with these attacks though so it's often that he hurts someone who's done nothing wrong or someone with maybe a bit more power than he expected. So there have been numerous occasions when the two of you have had to flee from angry crowds or law enforcement.
"Mr. Soldier! They're gonna get us!"
"Not if I have anything to say about it!"
Soldier doesn't have rules so much as he has expectations. He wants you up bright early, to participate in training for the day, to grow strong, and to stay alert at all times. Breaking any of these 'rules' isn't common considering he has the persistence of a cat trying to get into a cabinet of treats. He will sit there, making your life as annoying as possible, until you do the thing he asked you to. 
"Cadet! Cadet! CADET!"
"What!"
"You are up late! You will do two extra laps today!"
"But I don't wannaaaaa"
"That is not a factor in my decision!"
If, however, you are just as persistent in breaking his daily routine, he's willing to up the ante. He can and will pick you up and carry you where he wants you to be, no matter how hard you kick or scream. Once he has you where he wants you and you still refuse to do what he asks he'll start yelling. This will have absolutely no effect considering his default setting is loud and you can't tell the difference. After a while of ranting and realizing that none of this is working he'll grow silent. Which is downright terrifying because that means he's thinking and Soldier thinking is rarely a good thing. If you somehow withstand this bout of silence he'll take a seat next to you, his arms crossed and huffing. He will then sit there with you until either you do what he wants or it becomes time for bed. You won't be allowed to move from your spot unless you agree to listen to him. You won't be able to outwait him no matter how petty you are. He can go on like this for literal weeks with the only exception being bathroom and food breaks.
"YOU WILL STAND UP AND YOU WILL DO YOU'RE TRAINING RIGHT NOW!"
"No!"
"YES!"
"NO!"
"..."
"..."
"Then we will not leave until you do!"
As you grow older you might start to notice Soldier's abnormalities. And though you'll most definitely still love him, you can tell that he isn't fully alright in the head. Especially as you start to want to become more independent and explore the world more. He won't let you stray too far and his mental state only continues to deteriorate when you're away. His paranoia skyrockets and he will become suddenly more controlling. If you choose to stay by his side his grown paranoia won't cool again. You'll have to constantly assure him you're not leaving though. 
"You are not going to leave me, right Cadet?
"Of course not! We're going to kick ass together! We are a team!"
"You are right! We are a team!"
If you do attempt to leave you'll see a side of Soldier he’s never shown you. What you would call your father disappears and is replaced by the battle-hardened paranoid man you recall people telling you about. You won't get far and if you do he will spend his entire life trying to find you. Once he does he will never let you go. You'll never be allowed out of his sight again and he won't be so kind about it either. He will grab you if you try to flee and doesn't hesitate to boast his utterly insane amounts of strength compared to you. Again, he doesn't feel physical pain, so your punches and struggling only hurt him emotionally.
"Let me go! You. Are. insane! INSANE! Get the fuck off of me!"
"YOU DO NOT GET TO LEAVE ME! YOU ARE MY, MY CADET. YOU ARE NOT ALLOWED TO LEAVE! THAT'S AN ORDER"
He needs you. He has never really known unconditional love until he started raising you. You're his last line, his only true connection to those around him. Every other person has betrayed or left him. So he can't let you go. The thought alone strikes untold amounts of fear in him. It disturbs him greatly when you cry out for him to let you go and even more so when you pull away in fear, but he doesn't know what else to do to make you stay. You're his little soldier and as much as it pains him to hurt you like this, he believes it's better than letting go.
"I'm sorry I'm sorry I'm sorry I'm sorry. I can not let you go. I'm so sorry. Please do not cry, do not cry- I have to! You can not leave me! You can not!"
You're his little Soldier after all.
Medic
There is no way in hell that you weren't just an experiment gone...right? While he would have never intended to create a child, if it happens he takes it on rather quickly.
"Alright zere, zat looks good. Hm...oh! Just a dash of zis and-"
BOOM!
"...oh...oh mein gott..."
"wwwwwaaaaAAAAAAA-"
He will not fully attach to you at first. You won't even have a name for the first few years of your life. He'll maul over whether he should keep you or not, but he will eventually grow to care for you too much. It doesn't take long after that before he slips into obsession.
"So uh...what's it called?"
"Experiment of highly intelligent lifeforms number 472! Or just 472 for short"
"...so it doesn't have a name yet?"
"Vhy vould I name it? I'm not even fully sure it has a conscious yet!"
Medic is batshit okay. He's fucking insane. So it's fair to say he isn't the most conventional of parents. He's extremely protective of you, to the point of murder, yet he does not see himself as a bad influence with the sheer amount of gore he shows you on a daily basis.
"Dada!"
"Jou vant to see what daddy's vorking on? Come, come. I'll show jou! Look, right zere is ze lungs, und is ze middle of zat is ze heart! Und if jou follow along here jou'll find-"
He has constant tabs on you. You are only allowed to go where he saids you can and you will have to run every idea by him before you can do it. Despite his lack of care for his 'patients', your health is a top concern. He worries constantly about your health and can not bear to see you even slightly harmed, let alone fully injured. So under his watchful eye you'll remain.
"Nein! Get avay from zose! Jou'll get hurt!"
"Hm! Noooooo! I wanna play!"
"Zose are not for ze playing maus! Zose are my dangerous tools! Vhy don't jou go play viz Archimedes? I'm sure he'll be much more entertaining zan sharp metal" 
Despite this Medic is actually strangely good with kids in his own incredibly strange way...When he's not scaring them, that is. He's rather excitable and has a habit of over-exaggeration. He also has a huge soft spot for babies, since he loves to dote on them.
"Awww just look at jou! Mein own little creation! Such an adorable specimen!"
Medic wants his child to be like him, so he'll encourage you to join him for experiments at a very young age. The moment you're old enough to pay attention to anything for more than ten minutes he has you sat beside him listening to his ramblings about what he's doing. When he thinks you're experienced enough he'll even let you help. Well, more like kinda force you. 
"Do jou see zat Y/n?"
"Uh-huh"
"It's a tumor! Fascinating isn't it? Now vatch, jou're going to do zis next"
He calls you "kleine Maus" which means "little mouse". He gives you this nickname for two reasons. The first is that he just adores how small you are, the second is because of your perceived ability to get into things you shouldn't be in, which is common when you consider nearly every room he occupies is full of Things A Child Should Not Be In.
"Kleine Maus! Hehe, Jou vin! Jou can come out now! Please-"
Crash- bang- crash-...
"...ow..."
"...how did jou even get in zere?!?!"
He doesn't send you to any type of school. You don't need that nonsense! He'll teach you everything you need to know! From medical textbooks to first-hand experience, you'll be a medic in no time! Then you can help with his experiments!
"Pop quiz, how do jou put intensities back in a patient?"
"anastomosis usually"
"Good! And vhat vital organ cant feel pain?"
"The brain!"
"Good job! Jou'll be a Medic in no time
As Medic grows even more attached to you, his fear for your safety only gets worse. He wants absolutely no harm to come to you, even with accidents. So if someone purposely tries to harm you? Or attempt to take you away? He'll snap. He will try to knock them unconscious if possible so he can use them for future experimentation, but if he can't he'll kill them in the goriest way possible before taking you and leaving the situation. He'll turn from serial killer mode back to 'normal' in an instant, a fact that is only enhanced by its common occurrence. No anger is found in him. If you were affected by the incident, such as getting harmed or terrified to the point of tears, he will feel as if he failed and will try to make it up by doing whatever you want for the next twenty four hours...within reason anyway.
"Oh mein sveet kleine Maus, are jou okay? Are jou hurt?"
"Th-They- Th-They wouldn't let go they-"
"I know, I know Maus...let's get jou get cleaned up, zen ve can do vhatever jou vant okay?"
"Okay..."
Medic has many rules. He works a potentially very dangerous job, is likely being hunted by multiple people and governments at any given point and to top it all off isn't entirely there in the head. His top rules are to always listen to him under any given circumstance, to never go anywhere he doesn't tell you to, and to remain careful with whatever you are allowed to do. 
"Y/n! Come here!"
"Hm?"
"Oh...vhen did jou get zere?"
"You never said I could leave"
"...so jou've been zere ze whole time?"
"Mm-hm!"
"...good"
You won't break any of these rules. You just won't. You’ve seen dozens of dead bodies in any given week, have watched him kill people who so much as looked at you, and have seen him fly into his frustrated rages when something goes wrong. Your imagination is enough motivation to keep you in line.
"Boo!"
"Meep!"
"Ha! I scared jou!...
"..."
"...Y/n? It's just me Maus, zere's no need to be so afraid!"
You're unlikely to notice how entirely strange your life truly is. How could you have? You were isolated from the outside world, only allowed to see things he allowed you to. You wouldn't know the concept of a life outside your own. You likely grow up to be like him, following in his footsteps the entire way. Especially seeing as he's made any other option unviable.
"Dad! Dad! I just made the most amazing discovery! If we add your serum with a drop of antibiotics it creates a super cell that, once ingested, can act as temporary bullet resistance- Like the Uber but without needing the medigun on them! And it can even fit in your crossbow!"
"Vhat a wonderful discovery maus! I knew jou held such great potential!"
You'll grow very attached and deeply dependent on Medic, following his lead every step of the way. You become his helping hand in a sense. You'll see him as a protector as he actively makes you afraid of the outside world. You won't stray from him, remaining loyal until death.
"Now maus, I'll only be gone for a few hours-"
"But what if people come! A-And they try to take me like they did before!? What if I get hurt and-"
"Taking jou vould be even more dangerous. Zis is ze safest place for jou to be, no vone vill look for jou here. I promise"
"...you'll be back soon?"
"Of course. As quickly as I can."
"...fine..."
Medic truly believes you are his best creation, his magnum opus. He loves working with you at his side and in doing so gains a new motivation to continue his work. Before he created you he was a lonely workaholic with no real purpose in life and now he has that sense of determination he had in his youth. This is why he must protect you and keep you away from outside influences. He must keep you safe, hidden from those who would seek to destroy you. No one will ever know that you exist.
'my sveet child, how I vish jou knew how truly important jou vere...don't vory, under my care jou vill be safe'
He'll make sure of it
358 notes · View notes
ryker-writes · 11 months
Text
Ryker's TWST OC
hello everyone! I'm here to tell you all about a TWST OC. Currently obsessed with his backstory and character so yeah. If you have any questions feel free to ask me, or you can even send questions in the inbox for him to answer!
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Name: Jaxon Crowley
Personality: Loner, quiet, rebellious, aloof, observant, loyal to those he cares about, reserved
How others describe him: grumpy, dangerous, a delinquent, untrustworthy, selfish
Hobbies: listening to music, playing guitar, star gazing
Height: 189 cm (6'2)
Age: 18
Birthday: January 26th (Aquarius)
Dominant hand: Right
Pet peeves: being told what to do, bright flashing lights
Favorite food: Sushi
Least favorite food: Avocado
Dorm: Savanaclaw
Grade/Class: Third year (taking second year classes)/Class A (No. 21)
Best subject: PE (The only class he occasionally participates in)
Club: Pop music club
Talent: Memorizing things
Unique magic: Fear Raiser
Jaxon can use his unique magic to cause a rush of fear to those around him. He can focus it into the area around him, or one specific person. He can also adjust the level of fear he puts into others. However, the more area or people he tries to use it on at once, the weaker it's affects are. The most fear he's ever put into a person once caused them to pass out. There have been times when he's been known to use it on himself in order to give him an adrenaline rush for certain situations. It's speculated that this unique magic may be the reason he doesn't sleep much and has insomnia, but this isn't confirmed since he doesn't like to talk about it.
Story:
the only child of Dire Crowley, a future great mage, Jaxon Crowley
being the only child, it was just him, his dad, and his mother
the three of them were a family
Since the headmage is his dad, Jaxon grew up in and around Night Raven College
he's been taught every tradition, every activity, and every rule
and as he grew up, Crowley expected him to eventually take over Night Raven College and help him run the school
but that wasn't what Jaxon wanted
he said that he's going to do what he wants to do
Crowley didn't care what he wanted, he wanted his legacy at Night Raven College to live on
the two often argued and fought over this, and neither would give up their idea
Jaxon's mother always refused to pick a side, and often grew tired of their constant fighting
as Jaxon grew up, he began to grow more rebellious and stopped doing anything Crowley told him to do
whatever Crowley wanted, Jaxon did the opposite
this created more anger and hatred between the two, and the distance grew wider
it was shortly before Jaxon's first year at NRC that his mother left
she didn't give a single word or reason, she just left and took all of her stuff with her
Jaxon was more angry and confused than ever
Why did she leave?
Surely it must've been because of Crowley, he was insufferable
but why did she have to leave him behind with Crowley?
with her gone, the two's relationship only kept getting worse
the two fought over everything, and started to avoid each other
by the time Jaxon came to NRC, he had become a complete delinquent in the eyes of others
on his very first day, he got into a fight before he was even assigned to a dorm
and he only continued to get into more fights the longer he stayed in school
the truth was, he enjoyed the fights and took pride in how many times he's won
after each fight, he would always have a grin on his face and even start laughing
on top of that he refused to listen to any school rules, listen to anyone, participate in classes, and generally do anything in school
of course he would get scolded and receive punishment from Crowley, but all of it was ineffective and only made Jaxon more angry
some students tried to befriend him in hopes that he would protect them or even gain Crowley's favor
However, Jaxon saw through them and always pushed them away and would even threaten to fight them
the worst fight of his happened during his second year
according to some students, he was breaking a school rule when a Heartslabyul student came up to correct him
they had a bit of an exchange, before Jaxon got really mad and started attacking the student and using his unique magic on them
the other student had no chance, and ended up getting badly injured
the story spread through the school quickly about the violence Jaxon caused
most said they weren't surprised by his actions
but those who paid closer attention saw that he was unusually quiet after the fight, and his usual grin was missing
that fight was the final straw for Crowley, and Jaxon was expelled for a year
as far as students were concerned, the school was much safer because of this
and Crowley felt he had less to worry about
Whenever anyone asked about Jaxon, all Crowley would tell them was not to worry and Jaxon was being punished for his actions
a year later, Jaxon returned
now as a third year having to take second hear classes after being held back
still remembering his behavior from years ago, students naturally avoided him as much as possible
but many noticed he was much quieter and much less interested in anything or anyone around him
some students even tried to challenge him to a fight, but he acted like he didn't even see them and walked off
he didn't follow many of the smaller rules even now, but he was actually attending his classes now
However, he and Crowley still avoid each other and aren't currently on speaking terms
for the most part, he doesn't pay attention to people when they try to talk to him unless it's someone important
the staff and dorm leaders are the only one's he really listens to
most Heartslabyul students tend to avoid him or resist correcting him on the rules in fear of him fighting them
Jaxon is seen alone most of the time unless it's during classes or clubs
those in the music club have said that he talks a little more there, but mostly spends his time with his guitar
some students have said they've seen him wandering the campus at night too at various times, making them wonder when he sleeps
overall, his behavior after returning to NRC, his behavior has been less aggressive and instead more aloof
Updated look:
After returning to NRC:
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Before getting expelled:
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45 notes · View notes
goopi-e · 1 year
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Aaaanyways, who wants to hear my pitch for a pre-flood Zelda game that'll never happen. It was, like, the first thing I came up with as soon as I joined the fandom (...and it shows), but kept it for myself, mostly bc for some reason I was never able to design any visuals for the thing.
No, I don’t think that’s what actually went down in canon while the flood was happening. Yes, the story contradicts some facts from WW and OoT. I just tried to make it as much of a playable experience as possible. It's not perfect, but has its' moments.
The Legend of Zelda: The Unnamed Pre-Flood Game
Prologue cutscene features visuals similar to WW's intro and goes like this: "There is hardly anyone in Hyrule who hasn't heard about the Hero of Time. Half a century after his triumph over Ganon and the subsequent disappearance, the deeds of the Hero started to fade into myth, yet there are still people who knew him and remember him fondly. The legacy of his kindness and valiance led the land to an era of prosperity under the rule of none other than Queen Zelda. However, recently she stepped aside from the throne with no explanation, never to be seen again, and rumors of concern started to creep across Hyrule. If both the Hero of Time and the Princess of Destiny had left their people, who will protect the land in case the unthinkable happens?.." It fades into black, not-so-subtly hinting that the unthinkable will happen really soon, and that it'll be none other than Ganon.
The playable character is preteen and can be named. It may either look like your average Link or nothing at all like him, doesn't matter – but throughout the game you're constantly made aware that this kid is not a Link. You know how in the Child half of Ocarina many NPCs are dismissive of Link on behalf of him being a kid? That attitude is carried over here. No matter who you talk to, in the eyes of almost every character, the kid you play as is not the Hero of Time, so you have no business running around pretending to be one; even those sympathetic to your cause will make that distinction. That is a key concept. For that reason, I'll be referring to the playable character as, well, Kid.
Kid lives in Kakariko village, which has grown into more of a town, but not by a lot, and the Sheikah are beginning to recover from their near extinct status, though the majority of residents are still Hylians. Kid has parents! But they're both Royal Guards, and therefore are absent most of the time. For that reason, Kid is mostly left under the care of their neighbor, Auntie Malon – sadly, she had to sell her ranch and move, but that doesn't stop her from keeping some livestock. Kid's best friend is Nopiko, Auntie Malon's adoptive daughter who has a knack for sewing and getting into trouble; if you remember two Gossip Girls from Windfall Island, she looks exactly like the blond one, and is just as young. Mid-game Auntie Malon reveals that Nopiko is actually a Kokiri who wandered off from the Lost Woods; she took the girl in to honor the memory of her beloved Fairy Boy. Due to that, Nopiko is sensitive to the magic of the world – and one day, she informs Kid that something is off, and that they have to meet Nopiko's other friend, who lives all the way at Hyrule Castle. It's not the Castle you know from OoT, though: since Ganondorf emerged his Tower in its' place, the ruins of the Tower were considered cursed, and the new castle was built at Lake Hylia.
To get there, first you have to clear the game's tutorial dungeon – Sheikah Secret Archives. It's a secret police department with some similarities to the Shadow Temple, including the monsters, but also a giant office full of overworked Sheikah employees processing legal cases and such. It has some typical stealth sections where the guards can catch you (sorry), however, most of the time you can talk to the employees scot-free; they're all so overworked they have no energy to be bothered by an intruder and are mostly glad to vent to anyone willing to lend an ear. From their dialogue it becomes clear that they aren't happy with their job, but have no choice, being servants of the Royal Family and all. The amount of arrests the Sheikah Secret Police currently performs is abnormally high, too: Queen Zelda is gone without a trace, and for many her absence means something in the world is about to get really, really wrong, but none can place their finger on what exactly is about to happen, and that air of paranoia leads to civil unrests left and right. The prisoners are also there, ready to talk.
Sheikah Secret Archives is where you get the main (and only) item of the game, the Parasol. It's not a magical item: Kid just grabs some random Sheikah's umbrella in an act of self-defense, but you receive an item get pop-up all the same. You can use its' pointy tip as a makeshift sword or open it to create a makeshift shield.
The dungeon has no boss, so once you clear it, you arrive at the Castle Courtyard. Somehow, Nopiko is already there, talking to her mysterious friend about you. On your arrival, she introduces you by name and comments on how many times you've been caught in the dungeon: "See, Kid has gotten through the Archives and hasn't been caught/got caught only n times! They're so brave, and smart, and capable – if there's anyone in the whole world who can do this, it's them!"
This is where you get introduced to Nopiko's friend, Regent Princess Hepta. She, too, is drastically different from your average Zelda, with deep red hair in a pixie cut and a deadpan snark; she's also a bit older than Kid. Overall, she resembles a teenage version of Tetra's mom, sans the pirate clothes. Hepta sits in her room, talking with Kid and Nopiko through a window. It's clear that she is not amused by Kid, but begrudgingly accepts their help.
"I am of a Royal bloodline," Hepta explains, "but that blood connection is very weak, and I have very few magic powers, no match to those of Queen Zelda's. I have a gift of premonition, though, and it tells me something terrible is about to happen. I don't know what it'll be yet; however, I had a vision that the future of this land shall be revealed tonight at the Unicorn Fountain. Unfortunately, I won't be able to go there: you see, I am locked away by..."
Suddenly, Hepta shoos Kid and Nopiko away, and jumps off the window. They oblige, but catch a glimpse of a menacing middle-aged Sheikah woman, who seems to be angry with Hepta. The woman throws a glance at the courtyard, but doesn't notice anything out of the ordinary and leaves. Hepta, visibly distressed, reemerges and continues:
"My uncle, Daphnes Nohansen (and for anyone curious, yes, it's that Daphnes Nohansen) is the current king, but the actual power over Hyrule is in the hands of my nursemaid and the chief of secret police, Captain Byrna, who governs the land with an iron fist. She decreed that tomorrow I'll be officially crowned as the new Princess of Hyrule and take the name of Zelda in an attempt to quell the fears of the people. This is why I am locked in my room. But you, Kid, must understand that it is of utmost importance the vision at the Unicorn Fountain is seen by someone. You just might be the only hope that Hyrule has right now. Now please, lend me your hand".
Kid hesitantly offers their hand. Hepta kisses it, and an item get pop-up appears: "You got Regent Princess' Blessing! This magical gift will allow you to see the message of the gods!"
Then, a green fairy pops out from Hepta's room. This is Brimm, Nopiko's guardian fairy. He served as a messenger between her and Hepta – this is how they were able to keep up their friendship – but now will accompany you. Not only will Brimm deliver the vision you'll recieve to Hepta, he can also enhance your Parasol with the power of flight, allowing you to fast-travel to any check-point you discover. One of them is conveniently located at the courtyard; throughout the game, you'll be able to visit Hepta freely – she'll give you progression hints like the fortunetellers in Zelda series commonly do, provide some additional lore and lift your spirit with a sarcastic joke or two.
The Unicorn Fountain is your first proper dungeon. There, your Parasol gets a new ability: you can use it as either a boat or, using lilypads or any other flotsam to stand on, as a sail to glide across water. As the name implies, the dungeon is themed after a fairy fountain, is obviously full of healing fairies, and even the boss is a corrupted Great Fairy – she saw a glimpse of the revelation you're about to recieve, and it drove her mad.
After beating the boss, Kid emerges at a little clearing above ground somewhere in Hyrule Field, adorned with columns and such. It offers a view at the ruins of Ganon's Tower. It's midnight, the sight is beautiful and the air is very quiet. The three disembodied voices greet Kid, one of them weaker than the others, and are about to introduce themselves, but suddenly, a giant, ominous fissure cracks open throughout the Hyrule Field–
Ganon has returned.
His emergence is seen and heard throughout the land. From Gorons to Zora, from Sheikah to Gerudo – everyone covers in fear and desperately prays:
"Hero of Time! Come and save us!"
The voices seem to hear these cries for help and are distressed by them. "It's not in my power anymore!", the weaker voice exclaims in despair, "The Hero of Time was sent away from this world by a magic that I can't reverse – not in my current state!"
"Then", the other voice suggests with a calm that betrays the fury, "we have no choice but to fight Ganon ourselves until the Hero finds the way back".
"Ganon has the Triforce of Power at his side", the third voice solemnly responds. "We cannot fight him, but we can seal him away. That seal, however, will be a heavy burden on this land".
And so, the Hyrule was sentenced to the Great Flood.
The voices then address the terrified Kid. They crest them as the Guide, and their job will be to place the Beacons for the Hero to return to. With that, Kid is sent back to Kakariko, and Brimm flies away to bring all these news to Hepta.
From that point forward, the weather on the overworld is always rainy, and the ground starts to get covered in water; the water level rises with each dungeon you beat. Sometimes, Ganon can be seen roaming around like a big kaiju and wreaking havoc, but you can’t interact with him. Another thing that appears on the overworld in a similar manner is a structure that looks suspiciously similar to the Tower of the Gods, but with mechanical legs.
There is, of course, a long trading sequence sidequest spread through the game, but this time it comes with a twist: it only consists of Kid’s parents making them run some errands for themselves, Auntie Malon and Nopiko. Since they’re the Royal Guards, they’re constantly being relocated all across the country, and it’s Kid’s job to find where their parents end up. Parents also update you on what Captain Byrna does to stop you from doing your work, as she doesn’t believe the flood is happening and considers anyone who believes otherwise a threat to the public. She essentially has the same shtick as Jolene in PH, a random overworld encounter, just not as comedic.
There are four dungeons overall, each in a classic Zelda dungeon flavor: one in the Lost Woods, one in Zora’s Domain, one inside the Death Mountain and one in the Gerudo Desert. You are free to beat them in any order. Each dungeon comes with a settlement for an appropriate race. In each of them, you meet a key NPC – the type of person that usually turns out to be a Sage/Champion/whatever in any other Zelda game, but here they’re just ordinary people who are willing to help Kid despite them not being the legendary Hero. They all provide you with a little something to augment the powers of your Parasol, though: a magic rope you can tie to it to create a hookshot of sorts, a special handle that’ll allow you to zip across ropes, or a patch of fabric that’ll give the Parasol a magical property. Yes, it’s the kind of game where you obtain (some) items before the dungeon and not inside them.
(Btw, you do get to meet Laruto and Fado, they’re just too busy with the Sagely business to help you. They do acknowledge your hard work, though).
In Lost Woods, this person is a Deku Scrublet with a crush on one of the Kokiri. Kokiri themselves can’t grasp the direness of the situation: “How can a little rain hurt anyone? Water is what makes the plants grow, silly!” The Scrubs are more realistic about the situation, though, as they know they qualify as monsters and would be eliminated regardless of whether or not they actually serve Ganon. While most Scrubs fend for themselves, Scrublet in particular wants to save their crush above all else. By reuniting these young lovers, you help Kokiri realize that there is a way to save both races by uniting them with the magic of the Deku Tree. This is the origin story for the Koroks.
In Zora’s Domain, it’s a sweet elderly couple with an adult son. Zora, under the false assumption that the floodwater won’t hurt them, volunteer everywhere they can to protect other races, but that couple is among the few Zoras banned from volunteering due to their age, and they’re ashamed of their helplessness. Eventually, their son dies in a heroic accident, and it serves as a wake-up call for the rest of the Zora to start worrying about their own safety.
In Goron City, this person is a wise, yet nihilistic Professor. Gorons know for certain they’ll most likely survive the flood purely due to them not needing to breathe, but are too selfish to help other races (yes, I’m aware that Gorons end up as an antagonistic force far too often, sorry). Kid’s proactiveness makes Professor change his mind, though, and he suggests to the rest of the Gorons to leave the Death Mountain to the apparently vunerable Zora and evacuate elsewhere.
In Gerudo Fortress, it’s a young street artist. With Ganon’s return, Gerudo are obviously super conflicted. Some of them even start a doomsday cult, claiming that Ganon will surely come to his senses and save his people, and sabotage any and all attempts of evacuation. This leads to lots of infighting. The street artist knows that the doomsday cult people are in the wrong, but doesn’t think she can do anything to help – until proven wrong by Kid, that is.
With each dungeon cleared and Beacon restored, you get to see Ganon come and destroy the settlements. His arrival at the Gerudo Fortress is particularly blood-chilling: he insults his kin, calling them traitors and claiming that he is the only real Gerudo left – all while remaining in his beast form.
After you finish all four dungeons, the walking tower stops wandering, and you’re able to undertake the final gauntlet – the Royal Museum. The moment Kid steps inside it, a voice forbids them to advance any farther; Kid proceeds anyway. The final upgrage for the Parasol obtained here is the silver coating, making it essentially a Mirror Shield. The Museum, accurate to its’ name, hosts a plethora of artifacts from Hyrule’s rich history. The boss of this dungeon, then, is the curator and the one trying to stop Kid – and it’s none other than Sheik. After being defeated, Sheik shamefully admits that he left his life as Queen Zelda and stepped off the throne in an attempt to essentially bring the Triforce of Wisdom to his grave. He hoped that, with the Triforce of Courage shattered, the Triforce of Power sealed away with Ganon, and the Triforce of Wisdom buried in a safe spot, the Triforce will be effectively unable to reassemble back without being outright destroyed, stopping any future conflict over the relic.
Since the plan didn’t work out, Sheik decides to get more proactive. He bestows upon you an artifact that used to belong to a powerful mage from ancient times – the Wind Waker, and instructs you to bring it to Daphnes. While you deliver the Wind Waker, you are stopped by Captain Byrna for the final time. Upon the inevitable defeat, she notices the baton, realizes that you’re affiliated with Sheik, and it’s revealed that Byrna is actually OoT Impa’s descendant. That makes her snap back to her senses, she vows to stop letting down her honorable ancestor and starts evacuating Kakariko. The Wind Waker is safely delivered to Daphnes, and Kid gets to see him conduct before Fado and Laruto, performing the Song of Storms.
With that, Sheik appears behind Kid and, while acknowledging they’re not the Hero he used to know, still admits their exemplary courage and asks them to fight Ganon by his side.
The battle unfolds like any final battle in the series where Link and Zelda are fighting alongside one another, except now it’s Kid who serves as a support while Sheik deals most of the damage. The fight is split into several phases, and with each Ganon turns more and more humanoid. With the final hit, you get to see him fully becoming Ganondorf again. He is donned in the black robes that he’ll continue to wear up until WW, yet physically he still resembles his post-timeskip Ocarina self, but even more disheveled. He points out that, sooner or later, he will return, but the damage caused by the flood will have a greater impact than any damage he was capable of. Sheik, clearly not amused, ends him. All this time, Kid hides behind Sheik and is not acknowledged; the latter, done with Ganondorf, apologizes for the unfair world Kid gets to inherit, and expresses hope that they’ll right the wrongs of their ancestors, before willingly stepping into the rising waters.
Kid is also suddenly swept off their feet, only to awaken in an unidentifiable void that resembles the Sacred Realm more than anything. The three voices from the beginning reappear, now angrier than ever. They claim that, by helping Sheik, Kid interfered with fate itself, and, once again, remind that Kid is not destined to be the Hero… and then the owners of the voices materialize out of thin air.
Turns out, Ganon(dorf) was only a penultimate boss. The final obstacle of the game are the Golden Goddesses themselves; appropriately, the battle is frantic and harsh, and is focused more on surviving than dealing damage. Notably, only Din and Nayru are actively fighting Kid; Farore, while participating in the group attacks, seems to be in a lethargic state at first, and her signature green color is initially dull – but as the fight goes on, she gets more and more awake. Suddenly, she intercepts and urges her sisters to stop, as for the first time since the Hero of Time’s disappearance, she felt the surge of true Courage. She reaches out to Kid and says:
“It’s true that your actions defy fate and cannot be allowed to pass. For that I’m sorry. The world must awaken anew with no memory of your deeds. But I promise to remember the courage and kindness that sprouted from a place nobody expected, and I swear that the next time this world needs a Hero, it won’t be us gods who will forge him – he’ll pave that path himself!” With that, the whole world around Kid fades into pure white.
The final cutscene shows them waking up alongside Nopiko on a deserted island – the island that is revealed by a panoramic shot to be none other than Outset. In their hands lays the Parasol, quilted out of all the patches collected throughout the game.
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wow okay i just had. an idea. (ty brain)
SO LIKE imagine if childe and foul legacy are like actually two separate identities/personas and physically as well as mentally. two parts of a whole.
but they are simply so different!! sometimes they don't get along!!
childe is the trauma holder, so the lack of light in his eyes. he doesn't understand why foul legacy is so affectionate--doesn't he know? doesn't he know that attachment only leads to hurt?
he only carries the burden of what happened during his early years. the pain of separation from his loved ones, acceptance that he would never see them again, and then escaping, scarred both mentally and physically. since that day, he'd sworn he would never let such a thing happen again. he would always become stronger, push his limits, so that nothing of the sort would ever happen again.
sure, he's got a flirtatious nature, but he's not seeking a relationship, nor a company. it's a dangerous line of work, and he couldn't bear losing someone else. all he wants is a little human connection, a bit of understanding here and there, and then to disappear again. just so he can't get too attached. just so no one else can hurt him ever again. not even the abyss.
foul legacy is the trapped affection and love that childe never lets surface. he is simply so loving!! he assumes the best in everyone and falls in love easily and always wants to talk to people.
when he meets you he is ecstatic!! you are so enthusiastic to meet him, so happy just because he's him, and so fun to be around. you make him want to fall in love with you out of spite, just so he can show childe that not all attachment ends in tragedy!! he adores the way you mess with his mothy fur and bury your face in his chest for fun.
when you're upset he wants nothing more than to help you feel better and will do anything for you. did someone hurt you? how dare they hurt you, he would murder them if they were dangerous enough<3 no matter the cost, foul legacy would want to make sure that you are as safe from pain as possible.
in fact, he's almost like your puppy!! enjoys when you give him headpats, likes to nuzzle you as if he were a cat.
if you keep it up he might not even be able to help himself from falling in love with you anyways >;3
after all you're just too sweet and caring and loveable<3
Izzy every single time you send me something my day immediately gets 10 times better, thank you SO much for this!!! this immediately made me think of childhood friends AU so hear me out-
you remember the day you found Ajax out in the woods. it was three days after he went missing and sent everyone into a panic. you were but a child then, but when your best friend suddenly vanished your heart had dropped in worry- no one, besides his parents, looked for the young boy as much as you did, and when you finally found him looking blankly at a small blade in his hand you almost cried from happiness. his parents had been overjoyed to have their beloved son back, and everyone quickly settled back into life like nothing had changed
but Ajax had changed. instead of the sweet boy from before, now he was cold, even cruel to you. every time you tried to reach out you were only pushed away, your heart breaking more and more until it eventually shattered. so you gave up. you stopped trying to visit Ajax, making excuses anytime his parents asked if you'd like to see him and outright refusing your parents' encouragements to visit. once you were old enough, you immediately moved away from Snezhnaya to Liyue, wanting to put as much distance between you and those painful memories as possible, and for a little bit you found some sort of peace
until the Fatui came to Liyue, and Ajax, now Childe, followed. you knew to stay far away the minute you saw that familiar head of ginger hair, but just a few nights after Childe finds you, although not as himself
when your gaze lands on Foul Legacy standing in your room you immediately shriek in fear, scrambling away into the farthest corner as the monster hastily raises his hands to show he means no harm. your eyes widen as he slowly approaches, then snap shut when he's looming over you- this is the end, you're going to die here and nobody's going to care because you're not worth caring about-
something bumps against your chest, and you open your eyes to see the beast nudging his head against you, letting out delighted purrs and croons. he's been looking for you for so long- ever since he first laid eyes on you years ago, when Ajax crawled out of the Abyss. it broke Foul Legacy's heart to see you despairing as his host shut you out to protect himself, pushed the shining light that was you away so he wouldn't feel pain. Foul Legacy snuggles against you, purrs rising in volume when you begin stroking his soft hair- surely, this is what heaven feels like, no?
Childe will awaken with no memories of what his Abyssal half did the previous night, only aware of the vaguest sense of a promise, a promise to visit you every night as Foul Legacy and protect you in anyway that he can
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beeindaclouds · 2 years
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Hey moot how r u?
I don’t think I’ve sent in a request to you before (and I’m not sure if you’ve done smth like this) but could you maybe write a c!wilbur x reader where they have a similar dynamic as c!tnt duo, like kind of tense, enemies, but there’s this air of ‘will they or won’t they?’ And Tommy’s just playing Cupid and sets them up on like a mission or smth. You can decide the details <33
If you want, ofc! I hope ur doing well 🙃
I think I remember you requesting a while ago, but I am getting old so I don't quite remember well haha
Hope you enjoy <3
Enemies to Lovers ft. Cupidinnit
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Disclaimer: this is in no way a Tommy × Reader, he will just be mentioned in the story
Click Here before requesting, please ^^
Reader: GN - They/Them
tw caps, swearing, like lots of swearing
Since he had been revived you really couldn't stand to look at him
With his stupid old man white streak in his hair and his still cocky and know-it-all attitude
You and Wilbur always had something going on since before L'manburg was born
At the time he seemed like a chill dude who you liked spending time with
But after creating a whole nation, causing wars and blowing up said nation, you just couldn't stand to look at him without having traumatic flashbacks
And he reciprocated those feelings
Looking at you was relieving every second of the past from when he had just joined the SMP
When he was considered normal and weak. But that wasn't him. That Wilbur was dead.
So you two had this weird thing going on that Tommy had noticed from the start
He noticed how obvious your feelings were for eachother during the creation of L'manburg
But after Wilbur was revived, it was like you were both trying to turn those feelings into anger for eachtoher
Wilbur would flirt and tease you just to get some attention, while you were ready to knock his teeth out
And Tommy didn't want that
Yes, Wilbur was an *sshole to him and probably gave him trauma
But he couldn't help but still want the best for him
So, he planned a way for you to make up
He tried everything
From trying to make you two meet to secretly giving eachtoher gifts even if they weren't from you
Nothing worked, obviously
So, to Tommy, it seemed that the only way was to lock you in a room so you two could solve things out
...and that's what he did
He invited you both to a random spot in the forest and proceeded to trap you into a cube made of obsidian
"Yeah, let me out"
[Tommy, Wilbur, You]
"Tommy, this is no funny"
"Us out"
"No, you can stay and go back to where you came from for all I care"
"Oh please-"
"See! This is exactly why you two are in there. You two are adults and yet instead of talking things out, like adults do, you act like children. And I'm the youngest here!! Now talk or stay in there all eternity- ooh a tiny bee!"
"NO, TOMMY DON'T LEAVE!"
You two gave up screaming after the child and just sat down on opposite sides, staring the other down
The air was thick, the glares sharp as knife and, if one of you had a weapon, one of you would be already injured
But after what seemed like hours of silence, Wilbur decided to make a hurrtful comment and things escalated from there
"You are so selfish"
"SELFISH? Says the one who blew up a nation after it didn't go as he PLANNED"
"Schlatt wasn't even a good president"
"At least he was voted fairly"
"I can't believe you're defending him"
"Well I can't believe that you have your head so much up your butt that you don't see what is happening around you. Tommy threw himself down a tower and lost his last life, Tubbo had half his face blown off because of one of your genius plans, Techno was almost butchered, Phil was captured to protect Techno and the SMP is in shambles now that Dream has gone f*cking insane. All for what? For a stupid nation you created so that you could have a legacy."
"You think I did it only for legacy?? I did it because I wanted to create a safe place for the only person that had made me feel something since I've stepped foot into this stupid place"
"Oh who? The fish you had Fundy with."
"YOU, IDIOT"
Silence filled the room once more.
You processing his last statement while Wilbur took in all the thoughts you had about him
It was obvious what was happening
He cared for you from the start, but you were to scared to give into those feelings after seeing just how unstable he got
Funny how love affects people differently
"Do you want to...start over?"
"Can we even do that? Look at us, Wil. Stuck in a obsidian cube because of a child you took under your wing"
"Yeah, I'm not the best role model"
"You can say that again..."
"But, I'm good at something else"
"What?"
"Coming back to life just so I could have a second chance with you"
"... that was so cliche"
"Don't ruin the moment"
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Daughter-in-law From Hell by Ramesh Thakur
"But what if the interview has damaged the prospects of this happening? Now that would be karma."
The cruel mother-in-law is a familiar and popular trope all over the world, not far behind the stepmother as a proxy for the evil witch. Curiously, there’s no alternative, counter-balancing trope of a cynical, calculating and manipulative daughter-in-law who rents asunder the existing close bonds in a family.
I was born in India after independence and grew up in a free republic. Even while absorbing many of the idioms and iconic stories from our British political-education legacy, we were also socialised into the anti-British strains of the independence struggle and viewed many familiar historical milestones through completely different lens. This came together in a popular explanation for why the sun never set on the British Empire: because even God would not trust an Englishman in the dark. In the second half of the last century, that ambivalence was transferred to the Americans and best captured in the placard being waved by the anti-Vietnam War protestor in the streets of Calcutta during my university days there: ‘Yankee! Go home – and take me with you’.
On the other hand, I left Calcutta (since renamed Kolkata) for Canada and in the course of my wanderings have lived and worked, among other places, in New Zealand and Australia and collected citizenships in all three. This means I have sworn the oath of loyalty to Her Majesty three times in her capacity as the Queen of Canada, New Zealand and Australia. I feel impelled accordingly to defend her and ‘the Firm’ against the attacks from Meghan Markle in the infamous interview with Oprah Winfrey. Full disclosure: I have not watched the interview, not even a minute of it, and have no intention of doing so. My comments are based on accounts of it in print.
To start with, the Queen’s life is a story of duty to country and the multiracial Commonwealth carried out with unfailing grace, dignity and decorum. Between the Duchesses of Cambridge and Sussex, who does and does not fit in with this lifestyle? To ask the question is to answer it. Markle gives the impression she had a glamourised vision of what marrying into the royal family would be like. The measure of self-discipline and onerous restrictions on independence and personal freedoms proved too suffocating, which is easy enough to understand. The press can indeed behave with no sense of moral compass, violate peoples’ privacy – who can forget the phone-hacking scandals – and turn viciously on someone. But the search for privacy taking her to a tell-all interview with the Queen of TV that turned out to be a self-indulgent settling of scores? A couple that has complained loudly about press intrusions was happy to wash the family laundry in public for millions of viewers. Their remarks and ‘revelations’ were calculated to inflict the maximum damage on her husband’s family. No matter what the provocation, that is unforgiveable. She has a long history of manipulating the media to boost her celebrity status. She can make truly awful accusations against her in-laws. No proof required. The warmth with which she was welcomed by the family – remember the touching scene when Prince Charles walked her down the wedding aisle owing to the absence of her father? – as well as press and people, makes the charge of racism implausible.
Why say things without substantiation that will make the estrangement from his family irreparable? Because she names no names, provides no context and fails to specify exactly what was said, the entire royal family is smeared and that too on the flimsiest of reasoning. This is not courageous but cowardly. Someone wondered about the skin colour of the child while he was still in the womb. Well cry me a river in a $20 million mansion in Santa Barbara. As an inter-racial family that is increasingly common in the UK, Australia, Canada, New Zealand and the US, we wondered the same about our children and speculated on it on multiple occasions. And repeated the experience with the next generation. As soon as this article is done, I’m off to enrol myself in cultural re-education class to exorcise this deep-seated unconscious racism. So, sorry, but until and unless we are provided with some context and specificity about who made the remark, that sounds like interested curiosity rather than malicious racism.
Along with racism, mental health and thoughts (ideation, in the current jargon) of suicide have been weaponised by wannabe victims in the proliferating grievance culture. I’m afraid for once my instincts are similar to those of Piers Morgan. President Joe Biden has praised Markle’s courage for talking openly about feeling suicidal. But the charge that the pleas for help of a five-month pregnant Duchess of Sussex expressing suicidal thoughts would be dismissed with the comment that it ‘wouldn’t be good for the institution’ is, on the face of it, implausible. Once again, we need more specificity and context. On its own, this simply doesn’t ring true. Who was that callous palace official? What stopped the couple from seeking treatment directly from the several mental health charities with which they are connected?
In the interview Markle claimed her son not being a prince ‘would be different from protocol’. Displaying the racial prism through which she views everything, Markle said Archie is ‘the first member of colour in this family not being titled in the same way that other grandchildren would be’. This is factually wrong as well as incendiary. Someone so conscious of titles should know that her son cannot be called a prince at present. Under existing rules going back to 1917, the titles of prince and princess are limited to children of the monarch, children of the monarch’s sons and the eldest living son of the eldest son of the Prince of Wales. In other words, Archie cannot be prince with the Queen as monarch but will be due the title if and when Prince Charles becomes King.
"But what if the interview has damaged the prospects of this happening? Now that would be karma."
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windupnamazu · 8 months
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you, the destroyer (you, the destroyed)
ffxivwrite2023 #10: divine (free day) of, from, or like God or a god.
Lunya/G'raha. The 7th Astral Era, Crystal Tower quests. 763wc. ⮞ G'raha Tia and an uncomfortably close encounter with the deific kind.
It's at a rest point before they find Doga and Unei and Nero when it happens. The others have splintered off, setting up camp and patrolling the perimeter of the plaza they've confirmed is safe enough, and G'raha is going over the rough map they've been piecing together since crossing into the Thirteenth; the road from the portal is surprisingly straightforward, but they have less than 24 bells to find their friends and get out and they cannot afford a single mistake in escaping.
At his side, Lunya is uncharacteristically quiet.
It's his fault, really, dumping a confession on her as he did. He remains hopeful despite the silence; if she means to turn him down, surely she wouldn't stick to his side as she does, sneaking him looks when she thinks he's not looking in an all-too-endearingly nervous way.
I think I'm in love with you, he had told her.
He felt like an idiot at the time—who blurts something that important over stew? And not to mention the word think. No, he knows. Has known for what feels like forever. Why did he word it like he wasn't that sure? Since when did G'raha Tia, Archon and Student of Baldesion, half-ass anything?
(A quiet part of him is aware of an underlying fear of rejection stemming from childhood. Not that the World of Darkness is the best place to unwrap such a thing.)
Still, the look on Lunya's face when he said it knocked whatever doubts he did have into oblivion.
He thinks he can allow himself to hope.
"Child of legacy," Lunya says in a voice that is not her own.
He is a scholar before all else, but in the presence of the Mothercrystal his curiosity is swallowed, drowned out by fear.
No one else is close enough to notice. He wishes he could scream and call for Zaya or Einar, but his voice is trapped in his throat, sticky like honey but with none of the sweetness, barbs tearing at his lungs.
"Let her go," he grits out with shaking hands. Crystal blue eyes stare back at him, glowing and empty and wrong in the twilight of this world.
"Thou cannot remain in the waking world," is what Hydaelyn says instead of answering his demand, "or henceforth this star will burn out."
"This star," he says, disbelieving. "The world is in danger and you've come to me with a warning? What of your champions?"
"This star," Hydaelyn acknowledges, before she places a hand over Lunya's heart, "and your own."
Nauseatingly, there is no lie in those hollow and stolen eyes. Bile in his throat, G'raha squeezes his eyes shut. Perhaps this is why She came to him and no other.
"What do I have to do?"
"Return the Tower to its slumber. Right the mistakes of thy ancestors and the path shall open to thee."
"Return the Tower to—how am I to do that?" He wouldn't dare call the Mothercrystal an idiot, not to Her face and not when she wears the face of the girl he loves, but—
"Hear," the Mother says. "Feel. Think." And then she is gone and Lunya is swaying, crystalline eyes fluttering shut as G'raha reaches out and grasps her by the shoulders.
I think I'm in love with you, he had told her. He allowed himself to hope because he'd looked into her eyes and saw it there first, overbrimming with joy and relief. He filled his cup on her and got drunk on what he'd seen and now the Mother would have him sober.
"Raha?" Lunya whispers, eyes of familiar violet and crystal blinking tiredly at him as he pulls her to his side for balance. "Wh' happened?"
"You don't remember?"
Lunya shakes her head, waves of starlight fluttering around her face. "Something… something about the Mother… but it wasn't like my previous visions of her."
"She…" G'raha hesitated. "She didn't have much to say. Perhaps she was trying to reach you and the other Warriors."
She doesn't believe him for a minute. Not even when she's still in a daze. But Lunya doesn't press even though he half-wishes she would. Maybe if she had they could have figured it out together instead of him rushing into the plan he thinks of when Doga and Unei grant him a boon.
Long past the aftermath of it all, when he finds the only way out is to offer his life for her own, he finds that he would have made the choice anyway even without the Mother breaking his heart for him.
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koifishart · 30 days
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I want to be Your Koi Fish
Warning: +18 content, criminal underworld, intercourse, strong language - and so on
Fanfiction based on: "Baki" by Itagaki Keisuke
>22<
She hasn't lost consciousness for a long time. Fortunately, it was enough to get enough sleep and eat a decent breakfast to make feel good again. Nevertheless, Hanabi preferred to check it. She planned a visit to the doctor. As left, she glanced at her reflection in the glass in the clinic door. Think long hair is bored. So decided to take advantage of the goodness that the hairdresser was capable of and cash the excess weight off the head. The woman with the scissors in hand was almost crying, greatly shortening the long legacy of her hair follicles, but Hanabi didn't care much. Wearing a new, much lighter haircut, she went to the Akita's house, having made sure he was in place. Again, she wasn't warmly welcomed by the hostess, who this time looked particularly closely at the young woman's hair. She didn't really care, especially since her husband's grandfather showed up quickly. She bowed, and he led her to a separate room. Didn't quite know where to start, and she wanted Akita to know.
- What brings you to me, my child? - he asked with a benevolent smile.
- There is one thing I wanted to share with you first, Taro-san. - she began, humbly bowing her head. - I know how important Kaoru is to you...and with reciprocity.
There was a moment of silence. Akita took a sip of tea from a mug standing next to him. She did likewise. Felt a hand that wasn't very skilled in the ceremony, although matcha itself was one of the best she tasted. Looked at the man in front of her. He was over 80, and despite everything, he was doing great, relatively well, apart from minor, obvious injuries in their world. He spat at her as if a little suspiciously, then smiled kindly.
- Guess what it is... - he muttered. - How long has it been going on?
- Six weeks.
- Thank you for your trust, Hanabi-chan! - he laughed. - My grandson will probably be terribly surprised. He will be angry to find out later...
She thought. In fact, he won't be pleased. In her mind's eye she saw the expression - calm, but with a twitching eyelid and eyebrows lowered closer to his nose. He always did it when didn't like something, whether it was the color of her clothes, the look of the food, or a task to do. He wasn't very picky, rarely said anything was wrong, but his face was always filled with emotion. She was very curious to see what mix would come after this information.
- There was no occasion to tell him. - she replied, shrugging shoulders slightly.
- Enlighten him as soon as possible. Should know. - the old man added, sipping his tea.
- Yes... one very suitable day is approaching... - she muttered, scratching chin.
She finished her drink and bowed as she left, followed by Akita's gaze. 
- Hanabi-chan! - he tossed after her, then added as she turned around. - I hope to meet him. 
She was counting on it too. Was of good cheer... why not?
She came home completely tired. Left her shoes on the threshold and collapsed on the leather couch, sighing heavily. He found her in such a state. This time, surprisingly, Hanayama was not in a purple shirt, but a t-shirt and sweatpants tightened on the body. A sight at least rare. He frowned, as if trying to remember something. She sat down on the couch, tucking hair behind ear.
- Something happened? - she asked uncertainly. 
- I hardly recognize you... - he muttered, coming up. - Where's the rest of your hair? 
- In a plastic bag at the hairdresser. - She replied waving hand a little. - Every now and then I sell them when they grow back. Someone has a natural wig, my head is lighter and wallet harder. 
- Don't you feel sorry? - he asked aggressively, brushing the strands down on her face and cupping her jaw gently. 
She was really crazy. She had the left half shaved almost to zero, the right half to the shoulder. A very pleasant change, and didn't seem to mind her husband either. 
- They will grow back! - she laughed, kissing him.
>>><<<
He thought they had known each other long enough that little could surprise him ... until one evening he entered the living room and didn't recognize his own wife. To say that she got rid of half of her hair is not enough! Nevertheless...he liked it in the new edition. What he liked about her was how willingly, with effortless ease she expressed herself with appearance. He guessed that he was, indirectly, the reason for choosing this and not another hairstyle. He quietly lamented the fact that he had lost all his thick hair because of the operation, and she, as if by the way, expressed her solidarity with her husband. His hair was growing back pretty quickly, but she gestured for him anyway. Not all were of the same opinion. Some half openly (only with him) said that it isn't fit for a yakuza wife. He had their opinions deep in his nose. Fortunately, the topic quickly turned to the target one, buying a gift for Akita - the absolutely safest car created by man. The idea came from Toramasa Nakamura, the third boss of the Gokumon family. Everyone came together, a model was chosen that was advertised as resistant to all possible options of attack by humans or nature. He was very curious if it would actually survive anything. Hanabi shook her nose at what they had spent the money on, but, stouted by comments about how "women don't know cars," she raised a white flag. He knew perfectly well that she didn't win their favor with open resistance, but he didn't hold her back. They agreed to watch the car in secret when Grandpa went fishing. By the way, Hanayama was asked to test the alleged indestructibility of the "fortress on wheels". After all, if it was to be an incomparable vehicle, it simply had to endure his unmatched blow. Hanabi was standing behind him with Kizaki. It was probably the first time he had ever seen her in a suit - black jacket, red shirt with a black short tie, equally dark high-waisted trousers, and low shoes tied with thin laces. He smiled under his breath at the sight. She folded her arms under her breasts. She still wasn't convinced of the armored Hammer standing in front of him waiting for "everything". He took off glasses and put them in pocket. Snapped knuckles. He did it many times. All it took was the right grip, weight, speed... He struck, and the rest rolled by itself. The clink of metal, the clink of glass, the crackle of rubber. The entire undercarriage had collapsed, translucent debris and finer parts littered everywhere, the front door had fallen nearby, and a thick spring had rolled past his leg. After a while, even the engine couldn't withstand the pressure, the shot crushing on the hood. He heard his wife's heavy sigh from behind him, and the slap of hand against forehead.
- And what...is that already? - Hanayama was surprised. - This is that "miracle"?
- Yeah...well...it was... - Obu, Akita's security chief, muttered resignedly.
- Damn...with one blow...it's ruined! This won't protect the boss! - Nakamura groaned.
- No, it won't. - Tatsu snapped. - The fuck...
- Wh...what the hell?! - Toramasa was breaking down more and more.
- What we do? - the Immortal asked.
- You tried to cheat us?! - someone growled, tugging at the man who was about to sell the vehicle. - How are you going to explain that?!
They didn't hear the answer, though he doubted it was of any sort. The man crouching on the ground was drowned out by the sound of the engine, at least quite pleasant. A fairly elegant, yet somewhat clunky, appearance appeared before them, as he took a closer look, an SUV with tinted windows. The navy blue paint glistened with a pearly glow, reflecting the rays of the sun breaking through the trees. It stopped next to a parody of an indestructible vehicle. The door swung open without the slightest click, and a rather frail woman jumped out, wearing a skin-tight green knee-length dress of bland green and brown high-heeled shoes. She flashed a golden, subtle necklace and colored lenses of aviator glasses, which she then tucked into her loose red hair, revealing striking blue, almost turquoise eyes.
- Hi there! - she said happily.
- And who is that? - Tatsu asked.
- My older sister, Shizuka. - Hanabi explained coming up. - Time for test number two. If you would listen to me, we'd all be at home a long time ago.
- Soga-san? - said the surprised owner of the wreckage.
- Oh...hello again...this time coldly. - the woman muttered, tossing her curls gleaming with rust.
- You know each other? - asked the younger one.
- Oh, yes, yes...this is my would-be boss. - she replied, then glared at the destroyed vehicle. - Do you play scrapping? I told you, you need papers for that.
- We are looking for an indestructible car, do you have one? - The black-haired girl said without pardon. - Kaoru tested...it...and unfortunately it fell apart.
- I'm not really surprised. - The redhead muttered as she mirrored the vehicle, then spoke enthusiastically to Hanayama. - Kaoru-san, go ahead! From the heart, right into the mask!
He walked over to the SUV quite hesitantly. It looked inconspicuous, as ordinary as possible, quite fragile and destructible. He glanced at Obu. The man shrugged. Don't think they had anything else to choose from. He gathered himself up, curled hand into a fist, and delivered another blow. The car swayed, the tires blasted... and nothing else. There was only a scratch on the hood, perhaps a dent from his knuckles. He saw Tatsu and Naito's jaws drop for the first time. Obu stood there like struck by lightning, while Nakamura looked like he was about to pee with happiness.
- Oh, no! I forgot to replace the original wheels! They're in the trunk! Excuse me! - The redhead moaned, scratching her head. - I don't ride the bulletproof ones, because don't have what for, the usual ones are enough for me. I rarely take it anywhere at all.
- Impossible... - the salesman of the previous vehicle sighed in shock.
- Possible, possible... this is a project that you rejected when I applied for a job because, and quote: "women don't know cars." - she replied ironically, wrinkling her nose. - And now you are trying to push the yakuza a car made at cost? Bravo!
There was a deathly silence. They all looked at each other, wondering what to do. The man from the factory looked like he was planning an escape, but the steel arms of the mafia didn't give him much of a chance.
- Is it...for sale? - Obu said. - Enter the price, Soga-sama.
- It is yours...on two conditions. - She thought, waving the keys in front of his nose, exposing a perfectly painted, delicately decorated, long nail. - First of all: it's to appear on the street often, and if who asks you, you will contact the designer. Second: someone has to drive me home.
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zootplayz · 4 months
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Plum Time
As you may have guessed it from the title Generation Plum is taking over! He's still a child at the moment but he won't be much longer. And since Mom only has one point left on parenting to master her generation I think it's time. Bungee had a long run it's time to make way for some color! I missed one of these movie nights back when the family lived in San Myshuno but I got it now.
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Family movie night will not be missed again! Spork has the honor of choosing the films so naturally, the little Beary went with the kids' movie. There's no better way to bring in a new generation than with a fire!
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That, my fine simming friends, is a maid who failed to clean the lint tray. I hope he wasn't thinking a Beri was going to save him. Because they don't do well in a crisis.
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Bungee was the only one home and made sure she got herself and her pets to safety.
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Poor guy didn't stand a chance!
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Kevin got home from work (as a cop, btw) and started clapping and seemed to be enjoying the whole tragedy.
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Talk about inappropriate behavior. Since we are on the subject of dead sims I've made the heart wrenching decision to release all the ghosts to the netherworld. Playing so many legacies I had to make cuts somewhere to keep the game running smoothly. It was a tough decision but at least we will have an awesome looking graveyard.
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Goose is still wandering around until I change households so enjoy this moment while you can.
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Now let's get back to the prime Beri, Spork.
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Since Spork has been low key stalked by Disney Princess Julie they decided to become best friends.
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Remember, Julie has the soulmate aspiration so I think you can figure out what I'm planning here. Spork, like all the Beris is feeling himself:
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And is ready for the transition to teenagedom and officially becoming the prime Beri.
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Ok, what just happened? Why are his eyebrows blue?
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Yeah, that's not working for me either Spork. Right idea, wrong color let's fix this.
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Much better. So since we are renaissance simming here I decided to let Spork choose his skills and the first thing he did was go fix the dryer.
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So, I guess handiness will be one of his talents. Tricia came out and became as purple as her grandson when she discovered his color of choice.
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In case my not-so-subtle hint above about Julie and Spork passed you by, this is for you.
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Got it now? I know what you're asking yourself. How in the hell are you going to make that work Zoot?
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Where there's a will there's a way. *wink wink* Look they match!
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Spork doesn't quite understand why he has to have a part-time job since his family is one of the richest in town.
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But generational rules must be followed. At least he has a super sim predecessor who can help him with his skills.
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What's up with Lump lately? I know I heard someone out there ask that.
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Yeah, he's still adorable. And loves Boxcar to pieces.
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I wish all my Legacy pets got along so well. That is it for this post my lovelies. Spork bids you adieu with a random idle dance.
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Grey Read the full article
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