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#apologies for the confusion!!
albatris · 2 years
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Hi, I really enjoyed the first chapter intro for rental car :3
It gives a very concise picture of Nat’s character and also really makes you want to keep reading
I wanted to ask, is the taglist on that post the same as the regular rental car taglist or is it a different one? I’m on the rental car taglist and was a little confused that i didn’t get tagged when I saw the post on my dash. No worries if you just forgot or something I just wanted to make sure I wasn’t potentially missing any rental car content.
hi hello! aaa I'm so glad you enjoyed :D thank you so much for the kind words!!
and fjdjdks oh nooo I must have accidentally skipped over you, I'm so sorry D: it's the same taglist as usual, don't worry! you would have been tagged but I messed up lmao. I have the list written down in my notes app and I write the usernames out into a post when I need to, so occasionally I miss people bc I'm looking back and forth between pages to copy the list xD
one time I accidentally skipped my partner too and they were offended (affectionate)
but yeah my bad, I didn't mean to skip you, I'm just scatterbrained!!! I'll get ya next time for sure B) and I should probly start double-checking my taglists when I type them out ahaha
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nerdpoe · 11 days
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Danny has a new apartment in Metropolis, and Dani has decided to pay a visit.
Her way, of course.
When she knows he's due to come home, because she knows his work schedule, she fills her hand with whipped cream and goes invisible, waiting just inside the door.
The door opens, she sees a flash of blue eyes, and slap! She slaps the whipped cream in Danny's face, going into the visible spectrum and laughing.
Then she stops laughing.
That's not Danny.
That's some other guy, who looks very, very confused and shocked.
"...Okay I swear I didn't mean to break into your apartment."
Or; Clark Kent works the same hours as Danny Fenton. They even live in the same apartment complex, albeit on opposite sides. Then again, 9-5 jobs aren't uncommon. Dani slaps Clark in the face with a handful of whipped cream. Clark's stunned that he didn't hear or see anyone in his apartment and actually got successfully pranked.
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suga2shi · 2 months
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self indulgent art time
sometimes i wish the farmer can participate in emily's clothing therapy bc ik ruru would EAT. but i digress
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ruporas · 10 months
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i killed. i murdered. i'm nothing like these sleepy people here… nevertheless, you can actually be grateful? bastard… i’m saying… thank you. because you spilled blood, you saved all of these people’s lives. i couldn’t have done it without you. (ID in alt)
#vashwood#vash the stampede#nicholas d wolfwood#trigun#trigun maximum#participated in altades' dance collab :3 very grateful for the opportunity and many thanks to them for organizing this!#there was a lot of vw arc choices... but i went for the leonof arc bc it's a dear vw moment to me#i think a lot of the leonof arc further breaks down vash's ideology and for the readers - together with ww- to learn that his ideals aren't#pure naivety and that vash knows he's at an odd standpoint with himself. he's criticized ww for shooting rai-dei just prior when ww had don#so on the behalf of vash but here he thanks him for killing on behalf of his home and its genuine. bc vash's presence - although it's not#his fault - he was the reason leonof and gray had gotten to the ship and killed people there. that's the guilt he has to live with and#despite his anger he'd still resolute not to kill. meanwhile ww just did what he had to - beating down on a seemingly immortal monster but#at the core made up of many lives he had to take and i feel as the fight dragged on - his own mentality waned. committing active carnage#while remembering the orphanage... and bearing that guilt alongside the words vash left with him during rai-dei's death#only for vash to thank him afterwards what he's done and for apologizing for pushing his beliefs on ww when he had no solutions of his own#anyway. i just have so an immense love for this arc bc they just got around to appreciating each other in weird ways. though ofc its still#weird and confusing for ww bc every new info on vash it'll just be strange to him as someone who's human#ruporas art
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ahhlehlehlehleh · 1 year
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me: I’m going to take it easy with art, not gonna rush myself, just do it as a relaxing thing.
friend: Happy May the 4rth! :DD
me: SHOOT SHOOT SHOT SHAAK F
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drawnfamiliarfaces · 8 months
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Heroes of Millennium (HoM) AU
Act 1: What was left behind. - Part 1 (page 1-5) -here- -> Part 2
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mo-mode · 5 months
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Shoutout to the people that keep seeing my Grover posts and thinking I mean this guy:
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clownsuu · 1 year
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i do think it’s quite thoughtful that even though all your men are whores, you still don’t draw anything that would make clown uncomfortable. love the aus btw
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There is a fine line between sus and normal stuff- it ain’t hard to be able to make conventionally attractive characters and not make them do anything spicy or even allude to it. There is like this weird expectation that if a character is very attractive, they must be a complete sus magnet LMAO
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Though idk how (other) clown would feel that iv started the trend of their child Howdy being buff as shid JDHGDDHDJD-
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whumpacabra · 1 month
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Characters that get aggressive and snappy when sick or injured. No fevered pleas or soft spoken confessions - just misplaced frustration and cruel comments born out of pain and confusion.
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tangledinink · 7 months
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For the Swanatello fam: what does everyone miss most about Donnie during his lake-induced absences?
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for donnie, leo will gladly give every scrap of patience and grace and gentleness he has. he doesn't mind explaining things. he doesn't mind telling his brother the same things over and over. he doesn't mind it when donnie forgets or doesn't understand or needs his help to remember or process things.
but he misses the banter. the back-and-forth. the stupid fights and pranks and 'you said's' and 'i told you so's.' and, perhaps a bit selfishly, he misses when he didn't always feel like he had to be the bigger person for him. he misses when he still had the space to be childish and immature and petty towards his twin, and it wouldn't hurt either of them the way it tends to now.
[ swanatello ]
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project-sekai-facts · 5 months
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Only one date is ever mentioned in-game, that being 2021. Considering that the Virtual Singer Fan Festa seems to be a stand-in for Magical Mirai 2021, we can assume that the Scramble Fan FESTA! event takes place in September 2021 (the real-life MM2021 was delayed to November due to covid-19, but the pandemic doesn't exist in-universe and MM Tokyo usually takes place at the beginning of September). There are Leo/need Daily Life social media posts that show them attending Magical Mirai, and do state the year of the event, but these can be considered promotional material for the event itself rather than canon material, especially since the characters address in-game that only one year has passed since the start of the story (despite the fact they have celebrated new year's day 4 times now. Timeloop things).
Based on this date, we can actually place exactly when every main character was born. The cutoff date for Japanese schools is April 1st, making Ena the oldest main character, being a 3rd year with a birthday of April 30th, followed by Tsukasa on May 17th, so on so forth all the way down to Kohane, a 2nd year with a birthday of March 2nd.
Considering when Scramble Fan FESTA is set, Ena, who was a 2nd year at the time, would be 17 years old. That would place her date of birth as April 30th, 2004. Additionally, while Kohane, a first year at the time, should be 15 during the event, the game considers her to be 16 due to using a set age for every grade bracket. Regardless, the event setting places her date of birth as March 2nd, 2006.
Based on this, we can conclude that:
Ena, Tsukasa, Rui, and Shizuku were born in 2004
Mafuyu, Kanade, Airi, Minori, Saki, Toya, Nene, An, Ichika, Mizuki, Emu, Haruka, Honami, and Akito were born in 2005
Shiho and Kohane were born in 2006
This also means that Ena, Tsukasa and Rui are all older than the MEIKO software (released November 5th 2004), and everyone except Kohane is older than the KAITO software (released February 17th 2006). Every main character is older than Miku, the Kagamines, and Luka based on this information.
Using the information around set ages*, we can also work out rough estimates for when the side characters were born. For example, Arata, who was 19 during the first 3 years of the game, is 3 years older than the members of VBS who were all considered to be 16. Since the members of VBS were born in the April 2005 - April 2006 school year range, Arata was likely born in the 2002-2003 school year range.
* based on how characters like Youta and Miu, who are said to be the same age as Leo/need, were both confirmed to be 16 years old before the 3rd anniversary age-up. Also Haruka's age is confirmed as 16 at a point in time when she shouldn't be 16. Timeloop things.
Based on this, the oldest living side character, Kounosuke, who was 55 pre-3rd anniversary and 39 years older than Emu, was probably born between April 1966 and April 1st 1967. On the younger side of things, Hanano, who was 14 pre-3rd anni, was likely born between April of 2007 and 2008. I've put the rest of the estimated side character DOBs under the cut.
assumed age as of 3rd anniversary in brackets (literally just pre-age-up age + 1)
Rakunosuke Otori - April 2nd 1922 ~ April 1st 1923 (98 (at time of death. would be 100 if still alive))
Kounosuke Otori - April 2nd 1966 ~ April 1st 1967 (56)
Jean Riley - 1967~1968 (55)
Harumichi Aoyagi - 1968~1969 (54)
Shin'ei Shinonome - 1973~1974 (49)
Mr Yoisaki - 1975~1976 (47)
Ken Shiraishi - 1978~1979 (44)
Taiga Kotaki - 1978~1979 (44)
Yuuka Kazamatsuri - 1990~1991 (32)
Keisuke Otori - 1991~1992 (31)
Shousuke Otori - 1994~1995 (28)
Tatsuya Okazaki - 1999~2000 (23)
Ayaka Saito - 2001~2002 (21)
Hinata Otori - 2001~2002 (21)
Iori - 2002~2003 (20)
Mio - 2002~2003 (20)
Arata Tono - 2002~2003 (20)
Souma Miyata - 2002~2003 (20)
Kotaro Mita - 2004~2005 (18)
Sakurako Seiryuin - 2004~2005 (18)
Nanami "Nanamin" Hayakawa - 2004~2005 (18)
Futaba Natsuno - 2004~2005 (18)
Ayumi Tabata - 2004~2005 (18)
Hibiki Miyake - 2004~2005 (18)
Shuuta Hayashi - 2004~2005 (18)
Ibuki Taniyama - 2004~2005 (18)
Yuina Uchiyama - 2005~2006 (17)
Shouta Hayashi - 2005~2006 (17)
Miu Takagi - 2005~2006 (17)
Youta Yoshizaki - 2005~2006 (17)
Riho Hasegawa - 2005~2006 (17)
Saku Kousaka - 2005~2006 (17)
Mai - 2006~2007 (16)
Hanano Yoshizaki - 2007~2008 (15)
Ambiguous:
These ages were given in the 3rd fanbook, but there is not really any way to tell if these are the characters' ages at introduction or ages after the 3rd anniversary age-up. Here are both possible DOB ranges.
Mrs Asahina - 1980/81 or 1981/82 (41)
Yoshiki Shindou - 1982/83 or 1983/84 (39)
Yuuki Akiyama - 1999/2000 or 2000/01 (22)
Asahi Genbu - 2003/4 or 2004/5 (18)
Arisa Higure - 2004/5 or 2005/6 (17)
Additional notes (mod is rambling atp):
Rakunosuke died when he was 98 years old. In the WxS main story, Emu says that he died a year ago. Assuming Emu was 15 at the time, they have an age gap of around 83 years. The year of birth listed here was based on that assumption.
We know that Kanade's mother died aged 30, but we do not know when she died. She is still alive in flashbacks set roughly 10 years prior to the events of game.
We do not have confirmed ages for Nagi, Reki, Sakaki, MMJ's landlady or Mafuyu's father yet.
Rui suggests that Reki is the same age as him in A Story Where You Are The Star. However since it's more vague than Asahi, I left it out. However, Asahi was since confirmed as 18 when he was compared to Reki as being similar age, it is likely that Reki is also around 18 years old.
Nagi's age is left blank in the fanbook due to it not being revealed that she was dead at the time of publication. She is younger than Taiga, but we don't know by how much, but nonetheless she was likely born in the early 1980s.
No NPCs are given exact birthdays
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sea-buns · 4 months
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Despite all of his failed insight checks across every season, Gorgug is forever the insight guy to me. Which is even more insane considering his wis is 12. But it just suits him so perfectly. Stats be damned, you ask me who my go-to for insight is in that group, I'm gonna say Gorgug almost immediately. And I don't even think that's because he does insight so often—in my head he's just genuinely good at it. In specific circumstances, yes other bad kids are much better suited for it than he is. But Gorgug carries this aura of emotional intelligence and awareness that trounces any other statistical or contextual factor.
Even in the way he prompts things. Like with the connection to Lydia and the red crystals, for example. Any time he poses a question that knocks us all on our asses, it's always in the form of an insight check. It's always insight, even when it's this crazy revelation about some insane magical bullshit that you'd prolly attribute more towards int or arcana. But IN THAT CONTEXT, for HIM, insight makes the MOST sense. It's his thing.
Can barbarians have proficiency in insight? Can artificers? Can barbarian-artificers? Maybe it's odd in a dnd party for the rage-guy to come off as the most emotionally intuitive. But if any one of the bad kids were to have it, I'd assume Gorgug, without question.
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teeny tiny bad guys winter/holiday doodle dump (●ˇ∀ˇ●)
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ranminfan · 6 months
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His name is Giovanni di Pietro di Bernardone or St. Francis of Assisi.
I didn't knew he was named "Francis" by his father, who he did not have the best relationship with. Despite that, he rose above it and responded charitably.
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sickosdotjpg · 19 days
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[ocs] between the two of them, they almost have an entire outfit
(pls don't reblog to non-kink blogs!)
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matchlocksunflowers · 8 months
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taking some extra anatomy classes this year, here are some of my notes in case they could help someone. should be updated every weekend (aside from october 28th and november 4th which are free days) with the following lesson's notes. (further explanations at the end)
anyway. here goes:
SCENE 0-1: LEARNING HOW TO LOOK/OBSERVE
when drawing, we each more or less have our own methods when approaching certain subjects, with multiple tools at our disposal in order to achieve the desired results. 
but generally, when drawing a model (or most things from life, actually) we can in some sort of way define a general order as to when to draw what: 
Looking / Observing
Blocking In
Correcting
Details
for today i’ll focus on the first one of the list, looking / observing.
the existing nuance between “seeing” and “looking” exists in the sense that “seeing” is more passive than “looking”. when you say “i can see a cat”, you aren’t paying too much attention to the cat. but when you say “i am looking at a cat’, you are actively paying attention to the cat and what they’re doing. 
(given the class is in French, the nuance was similar, using the words “voir” and “regarder”. but due to French not having a close equivalent to “watch” i cannot make more parallels about this, as my knowledge of English and French-to-English translation is still fairly limited)
when looking at a subject, the primary objective should be to understand what you’re looking at. you can look at a subject (or the world as a whole) under multiple filters: values, hues, proportions, in 2D or 3D, and so on. you need to define how you want to look at a subject following these filters of vision. what do you want to look at first? what do you want the viewer to look at first? this is important to define before you put your tool to your support. 
generally when drawing from life, it’s a bit reckless to rush to draw the model without actually observing them a minimum. you should take the time to observe, you are allowed to take your time to observe. no amount of limited time should paralyze you from examining the model the best you can before you put your tool to use. 
getting this more precise vision of your model can give you a better vision of their body, which is often hidden under detail. when drawing them, you should ask yourself “how is the model posing?” 
why look/observe? (probably like the most given piece of advice by pros and art youtubers who aren’t pros but still get called pros cause they have 1 million subscribers on youtube) 
this question is very easily asked but also very easily answered: 
to know how and what you’re going to draw 
to time yourself correctly and have a good time management (drawing a pose in 2 minutes is completely different to drawing a 10 minutes one), thus,
to avoid rushing to draw the subject. as said previously, take your time. start slow, but stay accurate to the model. (teacher compared it to a musician rehearsing a piece, first slowly, then speeding it up progressively as he gets to know the piece itself better and better. unfortunately as someone who is as farthest from a musician as can be, i cannot honestly attest to if this is accurate). 
but really, there is actually no such thing as a “finished” drawing. a graphite drawing could always have color added afterwards, a painting could always get more and more detailed. a piece is “finished” only when you deem it is finished. the French Académie des Beaux Arts didn’t like the Impressionists because to them, what the impressionists were doing were half assed jobs, since the idea of “transmitting a vague feeling, or an emotion through a specific style of very visible strokes” was absolute fuckery to them. speaking of, 
to transmit an emotion, or a feeling through the posing of the model. the more technical and controlled the strokes will be, the finer the wanted sensation will be felt by the viewer. this also ties in the physical aspect of the model. ideally, in order to achieve this, you can try posing the same way the model does. it may be a bit awkward but it works (depending on your learning type, of course.) 
to understand how the whole “body system” works. “i know the rules of the human body, therefore i make little to no mistakes.” 
adding a whole context to the pose helps: adding a situation in which the pose could work in gives some meaning to your drawing, as well as helping you remember it better. it also adds a narrative element to your drawing(s), which are absolutely always a plus. (memorization is also an important tool!)
now let me play devil’s advocate and ask: why not look/observe?
well, uh, there are two reasons my teach told us: 
to let your instinct and imagination go wild and free, trust your gut and have fun!! 
and, tying back, 
to let yourself be surprised by what you’ve done.
form synthesis (or just different types of approaches to draw form)
when drawing a model, there’s a few things that can be mentioned: 
multiple types of lines exist with different purposes within the drawing: the action line(s), structural lines, and contour lines. 
action lines define the overall movement of the pose. the principal one is the one you see when giving a better look at how dynamic the pose is. the secondary ones are the ones you can find in secondary rhythms when examining the pose a little longer. 
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(here's a better example, actually:)
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structural lines are pretty much the “stickman skeleton” you sometimes see in certain how to draw books (specifically the more advanced manga themed ones).
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contour lines surround the form in a way as to draw all of the outer body without using inside shapes or lines. (it is also the basis for the Bargue method which will be slightly discussed below. there unfortunately won’t be any talk about cross-contour lines, as it hasn’t been talked about in class (yet?)) 
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generally, lines take either an I shape, a C shape or an S shape. (teach said it’s preferable to mostly use I and C type lines when drawing live models. probably due to the fact that S shapes are much trickier to use “effectively” within a piece (effectively not meaning much in this context, if nothing at all. again, have fun.)). using these lines tell a lot about the model and the pose, telling a sort of dynamic storytelling which varies depending on what type of line you choose to represent your model. 
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we can mostly talk about 2D shapes when three or more points have been linked by lines. sometimes, lines can skip articulations for the sake of dynamism. shapes should be thought about in their entirety, the difficulty that can be encountered usually being remaining vague but accurate with your form. 
now, a quick word about: 
the Bargue method (or, the fuck do you mean the Americans used it in art schools before us, Bargue was literally born in Paris, i fucking hate the Académie des Beaux-Arts)
the Bargue method is probably fairly well known among certain art schools or artistic communities. if i do recall correctly; it originated with Bargue noticing the low level of the students of the Académie des Beaux-Arts de Paris (or some other place basing itself solely on academic style art and paintings located in the city of Paris in the country of France on the continent of Europe) and devising a simple way to learn how to draw accurately from life (or plaster casts, depending on what you prefer). it solely based itself on straight, contour lines, forming a base around which to slowly add details to. apparently, a lot of art schools in america base their teaching of life drawing on this method, but given i do not feel like getting over $200k in debt without even mentioning living and travel costs, i cannot say if that is actually true. 
here's an example of it:
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it’s pretty much basing yourself on simplifications of the form to attain absolute accuracy. no curves here to distract you, only straights. somehow, when pulled off correctly, it gives a very neat impression of realism.
anyway, that’s all i wrote down. hope teach won’t see this anytime soon, and hope this kinda helped a little bit. next week’s notes should be about blocking in shapes, so we’re starting to be a little more concrete with the actual drawing process. 
these classes were taught by Mr Francis Buchet at a class given at the Académie de la Grande Chaumière, so most of the things i’m saying here are taken from him and his class. if you live in/close to Paris and are interested in learning artistic anatomy, i suggest you look up where he is giving public classes, since they’re infinitely more engaging than these notes. his instagram is be linked below. (hoping he doesn’t get mad at me for sharing these notes… in any case i will use my own example sheets to avoid getting in any more trouble.)
and, may i remind you: these notes are only here to showcase one approach among many others, so they don’t mean much in the grand scheme of things. i myself am in absolutely no way a professional, so please, take all of this with a grain of salt (or a spoonful, even). draw how you enjoy drawing, and find happiness in the way you want to draw. 
Francis Buchet's instagram: x
so, seeyou next weekend! (or earlier, if i draw something i want to show here.)
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