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#and the fandom overall is not better
the-cryptographer · 1 year
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I am constantly driven insane by the differences in how Anders and Merrill were treated by the narrative.
Like Anders and Merrill are both reactionaries to Chantry-led imperialism and genocide, re: mages and elves respectively. They have different priorities, but ultimately both are sociopolitical undesirables trying to find ways to push back against the reigning theocracy that is trying to eradicate a mix of their people and culture. Like, yeah, Anders is a bit more actively in the trenches of trying to get people out of the Circle, whereas Merrill is a bit more on the research and development side of things with the Eluvian (it boggles my mind that nobody in DA2 seemed to recognise what the Eluvian can and will be used for, and it was a bit of a relief when Blackwall in Trespasser finally puts to words how they can be used to mobilise troops and evacuate civilians). But by the end of DA2 as confirmed in DAI, Merrill is actively involved in doing social outreach with Alienage elves, which is basically what Anders was doing in Darktown at the start of his run in DA2. And just- beyond that they are both terribly proud, insecure, arrogant, stubborn, passionate people who try to protect themselves from the (deadly) scrutiny of others by feigning harmlessness and moral righteousness.
But the way the narrative treats this, like- I think a lot of people at this point recognise the ableism in how both these characters are treated, but I’m not sure how much people see the sexism. Like- there’s this persistent message in the game that, when Merrill attempts politically subversive actions, she is misguided and needs to be taken back under the wing of someone like Hawke who can steer her straight. Which is so very obviously paternalistic imho regardless of what gender Hawke you’re playing. Versus Anders, whose politically subversive actions are the centre of the plot by the third act and are treated with utmost seriousness and severity. The game constantly reinforces the message that downplaying Merrill’s work and goals is the correct course of action, while doing so for Anders’s is painted as ultimately foolish, and enables his ‘betrayal’ of Hawke and Varric at the end of the game. It’s like, when he attempts to disrupt the political order of the city, he’s dangerous and needs to be put down. When she attempts the same, she needs to be herded back into the kitchen.
Like obviously I don’t think either of these are the right approach when Anders and Merrill are pushing back against what is the equivalent of the Vatican at the height of the crusades. But these characters are just so similar and imho really deserved the full narrative foils treatment, and it drives me absolutely insane that nobody on the writing team wanted to treat Merrill seriously enough or treat Anders humanely enough to see that.
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kettlefire · 7 days
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It's not you, it's me. (DPxDC)
Long post, but short plot info or progression wise!
Danny loves his parents, don't get him wrong. They weren't perfect by any means, but they tried. As hard as it was for him to come to terms with, it's okay. Really.
It's okay that Jazz had been the one to raise him. It's okay that his parents talked about wanting to rip him apart during mealtime. It's okay they didn't notice the way ghostly things attached to Danny. It's okay that they never paid enough attention to put his secret together.
It's okay because they weren't bad parents. Not as bad as they could be. Yes, they could be a little reckless. Yes, they had their problems. But the good times were there.
Saturday morning fudge cooking with Jack. Late night self-defense class with Maddie. Tinkering in the lab with both of them. Even the normal embarrassing moments were good.
Because his parents are awesome. They are absolutely cool, and they did their best. As best as they could.
That's why it hurt so much to leave.
It hurt to leave Amity Park, but it hurt more to leave his family. He felt it deep in his core, the pain of having to separate from those he loves. Those he needed to protect.
But it was time. If Danny wanted to protect them, he needed to leave. So, he did. He almost didn't say goodbye. Almost didn't want to face it all.
His friends were easy to say goodbye to, but it still hurt just as much. Sam and Tucker, they understood why he had to go. Same with Jazz. There were talks about other ideas and plans so that Danny didn't need to leave. But he had to. There was no other option.
But Danny needed to tell his parents everything. Tell them about his accident, tell them that he was Phantom. He couldn't just say bye and leave with no explanation. So he bit the bullet and did it.
It went well. Better than good, it was amazing. And Danny wished he could stick around to see the changes in his parents' work because of it.
Danny has cried enough times this past week than he was sure he cried his whole life. He had his fill, he doubt he could cry again soon.
For everyone's safety, Danny Fenton left Amity Park. Phantom had vanished from the streets. Amity Park was safe. The Anti-Ecto laws, the GIW, all of it. They wouldn't target Amity Park anymore.
It was a lot of work to get the other ghosts on board. But after Clockwork confirmed everything, it all set into motions. The world was free of ghosts, but Danny wasn't sure how long the others could stay away.
He needed a plan, needed to get the government to understand ghosts. But there was nothing Danny could truly do. He was just a kid.
He is just a kid. Just a kid leaving in a small apartment right by a place nicknames crime alley. But Danny liked it. Gotham had enough noise and ambient ectoplasm to keep him safe. It would be hard for anyone to find him.
He was safe. Safe for once. But Danny knew it wouldn't last long.
The problem here? Danny was all alone. He didn't have his team to contact. Didn't have Sam or Jazz to tell him that a plan was downright stupid. Didn't have Tucker to back up the stupid plans that could actually work.
That's how he ended up in space.
Danny loves space, and he wished he was visiting in better circumstances. Thankfully, the vacuum of space had no impact on Danny's ghost form. It was harder than he expected to find what he was looking for.
God, Danny wished Tucker was here. The techno-nerd was a wiz with the computer. Amazing at hacking and tracking in a way Danny couldn't understand.
But Danny didn't have Tucker. He didn't have anyone right now. He couldn't have anyone right now.
Even so, Danny found it. Found the secret space base for the Justice League. It was a struggle, but he found it. And for once, his luck was on his side.
The whole team was there. Well, the main ones you see on the news and in the paper. All sitting around a giant table, a whole meeting was happening.
Danny took one shuddering breath in before phasing into the Watchtower invisibly. He was honestly surprised when no alarms went off. No defenses were triggered. He made a mental note to give them some ghost detection equipment if things go well.
Except things didn't go well. At least not the way Danny had been hoping.
He silently made his way to the table, standing a bit of a distance from them. Just in case he needed to run. His eyes jumped between the different heroes.
Danny steeled his nerves, at least tried to. He stood directly across from Batman, in the perfect spot to be noticed instantly. Then he dropped his invisibility.
All eyes were on him in an instance. Danny never felt so terrified in his life. Not like this. His attempt at steeling his nerves failed immediately.
Maybe the anxiety and fear was clear on his face. Maybe it's because he is a child, despite glowing and being someplace he shouldn't be. But Danny vaguely heard a soft, gentle voice speak to him.
He couldn't make it out, not really. His ears were filled with the sounds of his rushing ectoplasm. A tremble settled in his hands, and Danny knew he needed to hurry up. He needed to speak before he lost all his cool.
"I... Sorry, I know I shouldn't be here... But, uh, my name's Phantom... And I... I..."
The words stumbled and spilled from Danny in a less than elegant and confident way. The shaking in his hands got worse the more he tried to speak. His voice shaky and waivering, even when he tried to sound strong.
And Danny couldn't pull his gaze away from Batman. The cape crusader stood unmoving, unphased, and completely silent. The other heroes had a mixed of expression, but Danny couldn't read Batman.
That unnerved the teen so much. In that moment, he regretted ever coming here. He regretted leaving Amity Park. He regretted telling his parents. He regretted ever stepping foot in that damn portal to begin with.
Then something snap inside of Danny. The dam that was holding everything in just suddenly broke. In a split second, his vision grew blurry with tears.
Even though he didn't need to breathe, his breathing started to pick up. Fast and short. He could feel the phantom feeling of a heart beating rapidly in his chest. Or maybe it was his core warning him of the sudden wave of emotions rocking through him.
"I... I... Help."
The single word, the single plea, spilled from Danny in a pathetic whimper. Before he suddenly dropped to his knees. He curled in on himself. Arms wrapped tightly around himself, head bowed and white hair curtaining his face. Tears fell fast down his cheeks, leaving droplets on the floor, as choked sobs left him.
In that moment, Danny didn't feel like a hero. Didn't feel like Phantom. Didn't feel like the ghostly hero that was in charge of fixing everything.
In that moment, Danny felt like a scared little kid. A kid who was given too much too fast, with no real guidance. A kid that had to grow up fast and had people depending on him. A kid who was exhausted and terrified. A kid that wanted nothing more than to run home. To be wrapped up in a Jack Fenton Bear Hug. To feel his mother's hand combing through his hair as she whispered gentle reassuring words to him.
In the end, Danny Fenton was still just a kid. And it seemed the Justice League could see that.
Danny couldn't focus on the words he heard spoken around him. He couldn't focus on the moments either. He couldn't focus on anything.
Until suddenly, arms were wrapped around him in a gentle and warm embrace. He felt something draped over his back. Danny blinked the blurriness in his vision just enough to make out who was in front of him.
Batman. The hero that scared Danny the most seconds ago.
Except this time, even through the cowl, Batman looked softer. The man looked human and understanding. It made Danny's mind flash to his parents once again. Which only made him cry harder.
A glowing kid was wrapped up in Batman's arms, the two kneeling on the ground. Batman's cape wrapped around the trembling, sobbing form. The kid clinging to Batman like a lifeline. The rest of the Justice League stood around the two.
Nobody quite knowing what the hell they were supposed to do. Or what was really going on.
All those heroes needed to know was simple enough. There was a kid who went through all this trouble to end up in the Watchtower. A kid that's so hurt and exhausted, pleading for help. And helping was the Justice League's specialty.
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fromtheseventhhell · 4 months
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It's "the Stark sisters have complementary skillsets" until someone points out that Arya is good at math and Sansa isn't. Then suddenly Arya is an unreliable narrator, Sansa is just being humble, and she'll magically have that skill if/when it becomes relevant
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bazzybelle · 6 months
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Good Omens 2 and Wayward Son - A Fan's Commentary on Fandom Reactions
I’m going to start off by saying apologies for any obvious grammatical errors. I am writing purely from the heart here. 
Also, apologies to my Sandman friends. If you haven’t read The Simon Snow Trilogy, this will go over your heads. However, I have been going back and forth on writing this meta since the release of Good Omens 2, and I just finished reading a spectacular meta on queer ships becoming canon by @avelera, which you can find here (read it, it’s brilliant). Anyway, I feel now’s a good time to let out all of my feelings when it comes to Good Omens 2 and how similar it was to reading Wayward Son. 
Simon Snow friends, you all know that Wayward Son is my favourite book out of the trilogy. You also know that this can be considered a controversial take within the fandom. And I don’t mean that in a toxic way, this fandom is one of the more wholesome fandoms I’ve seen; But in the way of like… Wayward Son is itself a polarizing book. 
I say this, knowing full well what went down when Wayward Son was released. Perhaps I had the advantage of not being completely embroiled within the Simon Snow  fandom until after I’d finished reading the book, but I lived on the periphery. I followed Rainbow on Twitter (fuck you, I am not calling it X), I had saved some artwork on Pinterest (before I found out those were stolen, wherein I immediately unpinned them and deleted my fandom folders), and I was excited to get Wayward Son as soon as it came out. So much so that I asked my husband to go to the Indigo near his office and buy it because I wanted to read it right away. 
Friends, I demolished that book within a DAY. 
Then I read it again. And again. And again. 
Then I wrote my first fanfiction in eight years. 
This book changed me. But you all know that. I’ve talked about it often, and that’s not what this meta (Editorial? Opinion piece? Shouting into the void?) is about. 
What I am going to talk about is the amount of pure vitriol this book got once it was released. There was SO MUCH complaining about the book. It was too short! There was no point to it! Why aren’t Simon and Baz having sexy vampire sex? Why aren’t they living together (never mind that this was briefly discussed at the end of Carry On, but go off I guess)? 
And you know what’s even funnier? Within a couple of weeks (it might have even been days, I’m a little fuzzy on timelines) Rainbow announced the third book. We knew, right away, that Wayward Son was meant to be an in-between book! Rainbow, being a fandom person herself, has said time and time again that she had always considered Wayward Son as an in-between book, structured like The Empire Strikes Back within the Star Wars original trilogy. Like think of the in-between books of any series, they are ALWAYS the darkest ones. In order to fully appreciate the win in the end, you need to go through the tough shit. 
What I loved about Wayward Son was it took that idea and spun it. It went all “ok, yeah we dealt with the win, now let’s deal with the aftermath. Only then can we have the makeouts and sexy times these guys deserved.”  (and damn, did Any Way The Wind Blows deliver on that promise).
But I am getting away from myself again. Point is, it was always meant to be an in-between book. There was always meant to be a resolution at the end of the trilogy. But that sure as hell didn’t stop people from outright demanding Rainbow give them the happy ending NOW. Pestering her on Twitter, (not so much on Tumblr) demanding she do this, or do that, or “you better not kill Baz” (even though she has ALWAYS SAID SHE NEVER WOULD) or “they better not break up” (even though, narratively, it was heading in that direction). The closer the book got to release date, the more people complained about how awful Wayward Son was. 
It was really disheartening to see. 
Which is why I got really upset when the SAME THING happened after the release of Good Omens 2. 
(For clarification purposes, because several of my friends have spoken to me about their own personal issues with Good Omens 2. And you are all super fucking valid. I am strictly referring to the amount of anger I saw online because although Aziraphale and Crowley kissed, they didn’t have an immediate happily ever after. I am also speaking of the anger expressed because the season wasn’t wrapped up in a neat little bow.)
Like with the release of Wayward Son, people seemed to have forgotten that season 2 of Good Omens was meant to be an inbetween season. Neil Gaiman has not been shy to talk about that. He has said over and over again that Season 2 was always meant to be a bridge between the Good Omens he and Terry Pratchett wrote together, and the sequel they had been planning. 
What… did you all just forget about that? Do you not know how narrative writing works? 
It’s like people refused to take a step back and breathe for a second and appreciate the season for what it was. A beautiful romantic story (because, IT WAS! Just like Neil said it would be), as well as a lead up into what will be the epic, dramatic conclusion. No, instead people started demanding the happy ending NOW, and getting angry when Neil wouldn’t budge and offer more information (even though he never has before) (funny how people just… forgot that).
It was Wayward Son all over again.
Yeah, I’m not going to lie, I was crushed with the way Good Omens 2 left off. Just like I was so confused when Wayward Son ended out of the blue. You know what I did about that? I wrote fic, I read the book again, and I happily anticipated the upcoming final part that would tie up all the loose ends.
Know what I’m doing to heal after Good Omens 2? I’m looking at gifs, rewatching episodes, laughing at memes and crack, and hoping to all the gods of story writing that Amazon approves of a third season, so that Neil Gaiman can be allowed to finish the story he and Terry Pratchett built together.
It’s become sad to watch this feral hunger from fans demanding immediate gratification, and getting upset when it isn’t the ending or gratification they were expecting. Wayward Son came out after years of Carry On fans having nothing else but the one book. Like I said, I wasn’t part of the fandom then, so I don’t know how fans from 2015 felt upon learning they’d get more Simon and Baz. Same with Good Omens. I only really got into the fandom a few months before season 2 came out. So I don’t know how OG fans felt waiting and waiting and waiting. So maybe I have that going for me as an advantage, that my hunger wasn’t growing more and more feral. 
Then again, I’m now a part of The Sandman fandom, and we’re essentially waiting on Season 2 to start development. And while I’m hoping a few things are tweaked (like Dream and Hob’s relationship), I’d be more than fine if it stays the same as in the comics. And if they decide to go about that in an entirely different way, I’d be fine with that too. You know why? Because I’ve learned to trust the writers of the stories I love not to lead me astray. 
And if I’m unhappy with something –because nothing is ever 100% perfect, and even my favourite stories end up coming short– there are always fanfictions to write, gifs to laugh at, and fandom friends to discuss plots and meta with. 
I may have lost the point of this meta. I tend to do that, following a train of thought that doesn’t always make sense in the end. 
Fandom friends, can we all just agree to take a breath and be thankful of the stories given to us? Can we learn to appreciate the entire picture, and not just a tiny section of it? And for the love of all that is holy, can we learn to be patient and to listen when our story tellers remind us to wait and see? To trust them when they assure us that our characters will have a happy ending, even if they need to traverse a little in the dark to get there?
I sure as hell am, and I hope you will too. 
Gonna tag @carryonsimoncarryonbaz because she was instrumental in encouraging me to write this.
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firelxdykatara · 3 months
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i-hold-horrors-hand · 3 months
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Something I've noticed in the Ghost fandom (and others) is some fans feeling "unrepresented" in fanfiction...and thinking that this is a huge moral problem for which they must receive compensation. Which. No.
Does feeling unrepresented in fanfics (and fan art) suck? Yeah, it does. Been there, more than once. Hell, I'm not even really represented in my own actual real life. Does that entitle you to essentially demand that other people make fan works for you, lest they be labeled as "bigoted" or "bad" or otherwise uncaring? No. You're not entitled to people making things that appeal to you, just because.
You're entitled to want this, to feel like you're getting the short end of the fandom stick (and you might be, not gonna deny that), but other people not catering to you doesn't really say much about them at all.
There's solutions to this problem, though. One of them is seeking out people who are already making the kind of fan works you like, that appeal to you/your demographic. Granted, they may be difficult to find (and you may have to look off Tumblr and in more obscure places to find them), but you can't just give up without looking. Look for them, and if you find them, try to develop a friendship or friendly mutual-following-ship with them. (Sometimes easier said than done, I know. Idk how to people, either. But an attempt must be made. God's peed or however that goes.). And hype them up! Promote them! Share the joy with others!
Another solution is making the fan works yourself. You see the stuff that's already here, already made, already in progress? That stuff largely exists because a fan said "I wanna write/draw this", and they went and did it. You can do that too, and in fact you should! Engaging in the creative process is part of the fun of fandom, and you should know and experience this. Now, your skill level may not be where you want it to be or what you think it should be...but since when has that actually stopped anyone? (It certainly never stopped me lmaooo). You have an idea that you'd like to see realized? Draw it. Write it. Who cares if it's "bad"? Everyone's gotta start somewhere, and why shouldn't you let yourself start? Maybe your fan works won't be as popular as others, but who cares? (I never do. Also, fuck popularity. That means you get Perceived™. Gross.). Fandom ain't about popularity. It's about fun and community.
And in order to have that community, you have to participate in it. Even if you're not confident, even if you're awkward, even if you don't think you're as skilled or talented as other people. You gotta do it, and you gotta do it for the love of it.
Teal Dear: In order to get the things you want out of a fandom, you gotta be proactive. Go forth and make some stuff that appeals to you specifically. Be unapologetic about it and have fun. (That's what I do, and I love doing it!)
Okay. I'm tired. I'm going to bed 💤
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svsss-fanon-exposed · 4 months
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I'm the anon! I wasn't meaning you specifically. I actually think you've been doing an amazing job at stating the facts without letting biases show one way or another. Mostly I'm referring to some tags I saw and the salty post, in addition to YEARS of seeing people on twitter acting snobbish and like the western fandom (in particular after the 7s novels came out) are lesser, ignorant, or a plague. Might've been a bit of projection on my part but the aforementioned notes and comments from others in your posts reminded me of those attitudes (or how if unchecked they could become as rancid). My bad that I didn't clarify specifically what I meant. I love your posts and that's why I would hate to see them be used by bad faith actors to delegitimize "western" voices. Yes, we need to be humble and come from a place of being open to learning and not imposing our pov, but it's also unfair when we're being subject to higher standards and scrutiny that other non-english speaking parts of the fandom are.
Ahh I see!
Even though SVSSS is a Chinese novel written primarily for Chinese readers, the fandom itself is massively diverse. All sorts of different people from everywhere in the world have found things they enjoy about this book, and it means a lot to them— and I think that’s neat.
No one should be made to feel like they have no place in the fandom, or aren’t allowed to create fanworks. No matter where you come from, what your background is, there’s no reason you can’t be an equal part of the fandom — and yes, this also includes western fandom.
One other thing: there is nothing wrong with ignorance itself either. Everyone is ignorant of everything until they learn. If western fandom is ignorant, but they are trying to learn things, then what good is beating people down going to do? Only take any joy out of learning, only creating bitterness.
Western fandom is still SVSSS fandom, still people who enjoy this book.
It’s important to remember this is for fun. All of this, all fan creations and fandom in general is because a bunch of people from all sorts of backgrounds all liked one novel. As a Chinese person, I really love that people actually care to learn about Chinese culture through things like this. To see people genuinely interested in a positive way, it’s really nice!! It’s refreshing, and while my own life experiences make me quite wary of westernization, it also gives me an appreciation for this genuine interest, and this embracing of learning. I’ve seen much more instances of western fandom actually wanting to learn and being interested and curious than being willfully ignorant.
Everyone has a place in fandom, no matter if Western, Chinese, or anyone else. There’s nothing good that will come of gatekeeping people’s enjoyment of a book or participation in fandom.
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wolfxe · 8 days
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idk what it is about the way dungeon meshi portrays relationships but it feels so unique to me
i like all of the ships and also want none of them to be canon. it's fun to imagine literally all of them, but it's just as fun to examine the platonic relationships and what they mean
it's so refreshing to see marcille & laios' friendship but i totally get why people ship them. marcille & falin's devotion to each other is amazing to explore in any context. chilchuck & laios, laios & kabru, senshi & chilchuck, even toshiro & falin. literally every character dynamic no matter the romance/lack of it is so interesting to me
it really felt like a breath of fresh air getting into something where the relationships between characters felt both real and substantial the way they are, but also capable of being expanded upon and played with without feeling like they're betraying the main themes/ideas. man i love dungeon meshi
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ibrithir-was-here · 3 months
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I only have seen Lycanthia briefly mentioned on a book that is about werewolves in literature that I have. The editor didn't like it but said it's unique that this werewolf is female since classic werewolves are sexually aggressive men. Does it take place in Victorian England but is written in the 30s? Have you read it?
Yeah it takes place in 1890s England, but was written in 1935. Its definitely got all the problems you'd expect of a novel of the time, particularly in regards to non English people and Catholics. But there is a lot of really neat stuff to take and retool under that and yes Lycanthia herself is one of them.
I've read parts of it. Its an extremely rare book to find physically, the cheapest I could find it being offered online was about 500 dollars. There just happened to be one copy at the college library here where I live which is how I found it, but as I no longer am a student there I couldn't check it out.
But!! Turns out some sainted person put it up on the Internet Archive! So I'm hoping to make some time to read through it there soon
Go ahead and give it a look yourself there if you like!
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loverofpiggies · 2 years
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hello i wanna ask you something about error,geno and fresh sans.
why you stop working about them?
Mostly it felt like there was a lot of pressure I was putting on myself! I was working on like, three stories at once and it was very hard.
I'll always love my undertale OCs forever, never let that be in question! But simply I wanted to work on other projects, is all.
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pollinatedpansy · 9 months
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Not to out myself in multiple ways but I got to meet some of the kick as people at the @ao3org booth at fan expo and they had a "take a fic leave a fic l" recommendations board and I put down "A designer dress from heaven and your dirty wedding ring" by the lovely @halfmoth-halfman
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cerise-on-top · 6 days
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I was on Tik Tok and a video appeared of a woman getting ready (makeup, clothes, etc.) to wait for her police wife, I thought of this scenario with Alejandro. Could you do a oneshot like this?
Hey there! Please don't request oneshots or fics or something like that from me, I usually only write those when I'm inspired ^^; I made an exception this time, but please keep that in mind!
Waiting for Alejandro
Among those gentle dreams of twosomeness, where the lovely was the ordinary and loneliness was as far away as the end of the universe, you prayed. With your eyes closed, with your mind showing you beautiful, vivid dreams of your loved one caressing you, giving you the love you yearned for, you murmured along words of love. The gods would be benevolent enough to let you experience that happiness just once more. Where the wars would never end, where the fights were eternal, you hoped for a small respite from it all, granting such to a lone, tired soldier. A warm hand on his cheek, a smile you almost forgot in your wake, tender words exchanged. The pain of being alone was forgotten for just another moment, tearing your heart open any other time. But alas, a dream was as fleeting as a petal drifting through the wind.
Birdsong, louder than what you were used to, tore you from your peaceful slumber, the light shining through the window. It was not bright, but it almost blinded you. And even on this morning, as the birds sang about their love for one another, as they joined one another into an aria of affection, you felt the lightness of your bed. Even this morning, Alejandro had not yet joined you. You turned to his side, images of him slumbering away flickering in front of you. Your safe haven, your sanctuary of rest, was incomplete without him. Taking his pillow into your arms, you closed your eyes. His scent had faded entirely by now. As it was, nothing remained aside from blurry memories. Had you taken him for granted this entire time? Had you not been a good enough partner? Would he even return? Pangs of insecurity gnawed at your heart. Everything was going to be alright, Alejandro was alright. He was going to return soon.
And on your nightstand laid your phone. In your sadness, it seemed less appealing than usual. And yet, somehow, this morning, you felt more drawn to it than usual. Anxiety coursed through you. A simple “I’m coming home tonight” would ease any and all insecurities you had, but the disappointment of not seeing any messages would be too great. Taking it off the charger, you held it in your phone for a moment, running your finger along its case. Curiosity was a strong drive for many, but for you it held more sadness than anything. How long has it been since you had last seen Alejandro? Too long, but today likely wouldn’t change anything. Devoid of any contentment, you sighed. Maybe you should go back to sleep, delude yourself within those dreams of love. He was to return, for you would fight a seven nation army by yourself and boast an empty victory otherwise.
Another few minutes passed, sitting hunched over your phone without ever turning it on. You didn’t know the time, it didn’t matter. It was nothing you needed to know for the time being. An answer to your prayer came in something you didn’t want to see: Your phone vibrated, the screen lighting up and displaying a message.
I will be home in one and a half hours, wait for me 🥰
The sender was Alejandro.
Without batting an eye, you unlocked your phone, hovering your fingers over the virtual keyboard. You wanted to respond, you needed to, but your mind went blank. What were you to say when your mind wouldn’t respond, but your heart sang a little tune? Dancing in its cage, soon to be freed from its shackles. On its stage, it grew warm underneath all the lights. There was naught but a single person as its audience, but the cheers were as wholesome as they were genuine. It beat, it danced in hope. One and a half hours. All this time you were alone, you grew tired, exhausted even. Jumping up from your bed, you made haste towards your closet, picking out some lovely clothes. Alejandro had always loved seeing you in these, complimenting you every time. Today was a day unlike any other. It was special to you in so many ways, you hoped you could make it a day unlike many others for Alejandro as well.
The time spent in the bathroom was not marked by its brevity. Your hygiene made for the base of it all, combing your hair and brushing your teeth so you could feel clean. Although you would have loved to indulge in this little ritual, there was relatively little time. Between rushing to put on your fancy clothes and applying your makeup, you messed up quite a few times. Your speed could have rivaled that of professionals. Even as you poked your eye a few times, even as you applied more makeup than what was likely needed and you had to scrape off little bits. Looking in the mirror, your heart sank. What have you done to yourself? The precipitance caused you to look questionable at most. Alejandro deserved better than that. It was a special day, one to be celebrated. You could under no circumstances afford to look the way you did.
This time with more leisure, you applied everything yet again. Although you may have looked far from perfection, Aphrodite would have been proud of you either way. Rushing to look at your phone, you looked at the time. Ten minutes and the text would have been one and a half hours old.
You stepped outside. The warm sun hit your face and you looked around. No one yet. For as much as every fiber of your being wished for the time to fly by, for those ten minutes to be skipped, you tried to submit to your patience. You had waited for months, surely you could wait another few minutes.
And yet, those ten minutes didn’t seem to pass. If pain and suffering could turn seconds into minutes, then this little waiting game of yours had been turned into hours. Even as you took in the sun’s warm rays, closing your eyes while remembering all those times Alejandro complained about your vitamin D deficiency, as he forced you outside to soak up the warmth, the time didn’t seem to pass. With a sigh you leaned onto the rails.
Thanks for the ride, amigos!
The door to a car was forcefully closed shut and you opened your eyes. Indeed, there he was in all his glory, waving to those who had driven him home. The waiting had paid off. However, you had no control over yourself as you slowly moved towards him. As if on instinct, as if a moth drawn to flame, as if a child seeking its mother’s affection, you sped up, running right at him. Your heart beat loud and heavy in your ears, it was almost unbearable. However, he, too, seemed to have taken notice of you, standing still as he awaited your embrace.
Stumbling and tumbling about, you eventually reached him, wrapping your arms tightly around him. If he was smoke in the air, then you were the jar he was being captured with. You never wanted to let him go again, simply reveling in his touch instead. Alejandro seemed to reciprocate as he wrapped his arms around you as well, laughing as he did so.
“Someone’s very eager to see me today, eh? Good to see you too.”
“I missed you so much, you have no idea.”
The grip he had on you was somewhat tight, but it wasn’t uncomfortable. And for a moment, he was no longer a fighter, holding the one he loved the most. The wars were over for the time being, he could finally focus on something equally as important. And for a moment, the world was at peace. However, in order to protect such properly, he had to let go of you eventually, holding onto your shoulder for a moment longer still.
“Look at you, all dolled up just for me. You look stunning today, mi amor.”
“Thank you, I wanted this day to be special for the both of us.”
Taking on his role of a warrior yet again, he put his arm around you, shielding you from any and all harm there may be. Even in the comfort of his own home, Alejandro couldn’t help but fight whenever needed. It was his calling, his raison d’être. Even during the most peaceful times, threats of war always lingered. His walls were high still, only lowering them so you could get inside his heart and paint it with your love. Walking you towards your shared home, he hummed a little tune.
“I’m so glad to finally be home again. Now I can spend my time with you and relax a little bit.”
“Shit, I didn’t cook anything, though. I’m so sorry, Alejandro.”
He laughed yet again. That melodious, loud laughter you came to adore over the years you spent with him. After opening the door, he gave you a gentle peck to your forehead.
“Don’t worry too much about it, we can always just order some takeout.”
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hiriaeth · 10 days
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what do you mean you love her...
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the I*WV fandom is so fucking rancid and foul
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animaniacs16 · 9 months
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I personally am so happy that the episode was all a dream because I’m okay with there not being macdennis but if they had confirmed Dennis as a killer i would have been devastated. I do wish they’d explore more of his emotions tho- especially since Glenn has said he misses playing those colors. Like he’s got Big Feelings! This was more of his rage- but it’s a step up that he was able to curb that rage I guess?
Also people are saying it’s joever for macdennis but like… they didn’t fight or anything right? They’re still super close- and remember Frank vs Russia? That’s still a thing
Disclaimer I’ve just been seeing people’s post about it I haven’t watched this ep but I do wish it wasn’t the finale or they’d at least end it with a scene of the gang together
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thefirstknife · 1 year
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Narrative, lore and abuse
I want to talk a little bit more about the constantly repeating ideas about how Destiny used to be better, how the lore is constantly being retconned and how writing was better before. Not only are these sentiments entirely factually incorrect (and I'm currently working on a project to document 8 years worth of reviews, opinions and comments about Destiny to show that no, people really didn't enjoy vanilla D2 or D1 as much as they think they did); the sentiments about lore, supposed retcons and mistakes as well as ideas that it used to be better and that original visions were better are all ignoring a very real and very serious troubled past that came with working at Bungie over the years.
Specifically, I think a lot of people forgot about this article. It's an in-depth review into the hostile work culture and crunch at Bungie, focusing mostly on the troubles that the narrative team went through. The snide comments about how Bungie doesn't know their own lore and how they don't pay attention to details and how they changed certain things over time really ring as petty and hollow when they're put into context of what the employees were going through. I want to remind people.
This article was also not debunked by Bungie and they instead acknowledged it and apologised. In case there are people who think that these devs were exaggerating their reports. They did not.
To start:
There is seemingly no better microcosm for Bungie's historic, company-wide cultural troubles than its narrative team, which has experienced toxic leadership, issues with crunch, and at times unmanageable separation between ideas of ‘Old Bungie’ and ‘New Bungie’ culture, and more — all within the last five or six years.
The narrative team had it worst. This basically plagued the entire development of Destiny.
Several sources spoke of a narrative team lead from that time who appeared to suffer massive burnout during the project, creating an increasingly toxic work environment for others on the team, enough so that team members kept a countdown of days since his last "explosion" on a whiteboard. Many people I spoke to were familiar with a story of him throwing a chair at a window because he felt others were ruining his creative vision of the game.
And:
Some sources who had encounters with him during this later period said that he would frequently issue narrative direction despite no longer being a senior team member, and would become angry when he felt the Destiny 2 writers were deviating from his original vision for Destiny 1. One source told a story of him yelling at her over the phone so aggressively that she was brought to tears, and she subsequently refused to be on phone calls with him without a third party present.
I want people to really read this and commit it to memory. A narrative lead was so toxic that it led to actual physical violence. A narrative lead that was physically explosive over people "ruining" his creative vision of the game. I want us, as a fandom, to truly read this with full understanding that maybe, just maybe, when current employees are changing or "retconing" lore, they are doing it to remove all traces of a person who caused them real trauma and abuse.
What amounts to funny little lore tabs for us to pore through, it's very likely a reminder of abuse to the employees who are writing it. If they want to make minor changes to distance themselves from someone who abused them, I am happy for them if they do it, even if that leads to minor inconsistencies in my lore. The wellbeing of another human is more important than a "retcon" in a fictional story.
I would rather a story change than have "the original" coming from a toxic abusive asshole that is actively making the lives of everyone on the writing team miserable. I frankly don't care about his original vision for Destiny. I don't believe it was anything good.
More under for length. It's a lot.
Writers wouldn’t learn about changes to their work until after voice lines had already been recorded.
Absolutely insane that this is what the writers had to deal with. Yes, of course there are mistakes and issues, especially in the early days of Destiny 1 when the crunch was worse and Activision was forcing them to release new DLCs and forcing them to switch focus to the sequel.
This highlights the issue of people using older lore as proof of retcons. What if these mistakes and inconsistencies that we're seeing are a result of crunch and decisions being made away from the writing team? A lot of old lore could be the actual mistakes that are now being fixed. People tend to prioritise what was written first as some sort of gospel, ignoring all of these well publicised issues that we know Bungie was going through.
The other way around could be true. Old lore, things that were written first, were mistakes due to the disruptive workplace that these devs were struggling with and they didn't have time to double check before their work was shipped off to recording and publishing. Perhaps these people are using this time away to correct some of these mistakes that never should've been released in the state they were released in.
This absolutely makes sense due to the report of an employee that didn't want to stay anonymous. Cookie Hiponia started working at Bungie in 2016 as a contractor and became a full-time employee in 2019. In her words:
Hiponia recalled that when she first stepped in, Bungie hadn't had a lot of editing oversight on the Destiny franchise, and had not previously focused very much on its story, consistency, or continuity. That led to a leadership that appeared to operate without normal professional boundaries. As Hiponia puts it, "They just had a bunch of people who wrote things and kind of had the run of the place."
For years, during entire D1 and early D2, there was apparently no editing oversight, the story wasn't focused on properly and especially they did not care enough about consistency and continuity. Basically, top guys were making things up on the fly and treating the game's story as their personal sandbox. We should be taking 6-7 year old lore with a grain of salt instead of treating is as superior. An actual developer came out publicly to tell people that Bungie did not care about the story, consistency and continuity at the time.
More on hell working conditions:
One leader from earlier in this period was described by one of our anonymous sources as a "sexist nightmare" who yelled in meetings, and would throw papers across tables. Multiple people told us he would frequently rewrite things at the last minute, often on his way to voice recording sessions.
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One lead frequently made sexist remarks, but also complained about "reverse sexism" and on at least one occasion made homophobic remarks to a queer colleague. He would openly mock his team members’ ideas in meetings then play his mockery off like a joke, and would frequently take credit for work others had done.
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A third narrative lead was called a "callous, hierarchical, authoritarian, incurious, cruel leader" by one anonymous source. ... Others recalled that he frequently insulted people who stood up for themselves, including publicly dressing down the narrative team after they accommodated a last-minute request and asked that such a rush not happen again. On another occasion, he separated and cornered an employee who stood up to him to yell at them. Multiple sources say he also regularly made racist remarks...
Cutting off that racist remark, you can check it out yourself in the article if you want the specifics. I am copying the article directly because I have a feeling not many have read it and not many would if I just posted the link without highlighting these parts.
Those close to the team describe its members working 60, 70, 80, even 100 hour weeks during some expansions, frequently with no breaks in between crunch periods. One team member crunched while so sick they were unable to type, and had to have someone else type for them while they dictated.
People working in these conditions cannot make a coherent story across many years of development and across multiple different teams that were being treated no better than cattle. The fact that there was any kind of a story in Destiny at the beginning is a miracle to be honest so the fact that there are inconsistencies and mistakes is more than expected.
Furthermore, when Bungie decided to stop the crunch, they didn't extend any help to the writing them:
Another source said that the team had been told not to crunch as part of a growing studio push to eliminate the practice — the idea was that the studio would simply cut features if crunch was the only way to get them done. However, many of the writers felt they had been backed into a corner after the painful release of Destiny 2’s first DLC expansion, Curse of Osiris.
This was an incredibly difficult time for the narrative team:
Curse of Osiris' story had been lambasted on Reddit, with a few female narrative team members being singled out by the community for harassment, death threats, and vitriol. Our sources say these women didn't receive support inside the studio or from the community team for what they were going through, and multiple sources were aware of one member of leadership still at the studio who emailed Reddit comments about these women to other company leaders in a seeming bid to tear down the narrative team because players didn't like the story.
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The same leader is also said to have been dismissive during a meeting about the controversy, explaining that no one should be worried because they were just going to bring back the Destiny 1 writing team to solve everything.
Ah yes, because the writing in D1 was just splendid and did not have any issues whatsoever /s. This is already showing the rose-tinted glasses of the "good old days" that apparently plagues not just the community, but the actual developers as well. D1 was lambasted on release, especially for lackluster story, and continued to be lambasted for pretty much every DLC. These first two DLCs were an especially huge subject of crunch, as this article details, they still weren't done up to a month before release. Incredibly in-depth article about how much the game sucked during Dark Below. This also discusses how incredibly bad lore delivery was at the time, with everything being relegated to cards that can only be read on the website.
These are just a few articles I collected during my deep dive into 8 years worth of Destiny's existence. It's an incredibly long task to go through up to 400 pages of content on every website that wrote about Destiny. So I'm sure there are more and even harsher criticisms of Destiny at the time, especially if I deep dove into reddit or Youtube. I am putting this excerpt to illustrate how wrong the claims of supposed greatness at release are. Even some of the devs had this perception, skewed by their own egos and ideals of importance that ended up harming and abusing the entire narrative team.
And let's not forget the community's involvement here as well. The criticisms we post online are seen by devs. That doesn't mean that criticism shouldn't be posted, but maybe it should be posted in a more humane way. The narrative team shouldn't be getting death threats over this.
Because of these comments and reviews and the reception that the narrative team got even from inside the company (especially if these writers were women or people of colour or queer), they just continued to crunch:
As a result, the narrative team was afraid of what would happen if it shipped something else that appeared to the community to be incomplete or not up to standard. So they continued to crunch, some of them going so far as to hide the overtime from their leads so they wouldn’t enforce story cuts.
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Crunch was exacerbated by the constant need for revisions and last-minute changes, often worsened by constant conflicts over who had control of the story.
Worst of all:
Some of Bungie's old guard were especially precious about the vision of Destiny 1, and reluctant to change anything about the tone, characterizations, or direction of the story as the game moved into Destiny 2 and its subsequent expansions. This was especially frustrating for the team in cases where that vision had never been explicitly defined in the game or elsewhere, but only existed as ideas in the heads of people who no longer worked in narrative.
This is absolutely horiffic. And this sort of a sentiment is the same type of a sentiment that some portions of the fandom also exhibit. The utter mystification and glorification of some imaginary version of D1, treating it as a holy relic that cannot be touched, changed, altered, developed or evolved. This is the death of storytelling. Stories and characters have to change and evolve over time, especially if we're talking about a live service game that is supposed to go on for a decade.
Even worse, a lot of this were things that just existed in someone's head, were never properly communicated to others and were never established as things that are important or that should be taken as important going forward. All in all, what this tells me, is of a narrative team with leaders who are driven entirely by their self-inflated egos, who treated the game as their personal project, who abused, neglected and demeaned a group of people they were in charge of and who were especially nasty to those they thought of as inferior to them; women, people of colour, queer people.
Knowing that, I don't want to know or engage with their "original" ideas for Destiny. And I don't blame the writing team for wanting to scrub their influence away as much as possible. As a matter of fact, I commend them. I hope every aspect of this toxic crap is thoroughly removed even if it results in the entire rewrite of established lore.
This next bit is for people who want more cutscenes and who think that cutscenes are more important than written lore. This is how cutscenes were being made:
Another issue was with the development of cinematics, which were considered a prestige project. Largely written separately from the main writing team in a "star chamber," the cinematics team frequently tried to operate independently from the main narrative team, resulting in disconnects between established lore, planned quest narratives, and major story beats. The cinematic team’s decisions, Hiponia and others recalled, would override decisions made by the narrative team, forcing last-minute rewrites and more crunch.
Personally for me? Until we know that this sort of an ideal is removed entirely, I would rather we never receive another cutscene ever. I would rather get 20 weblore pieces.
Next paragraphs details how much these leads were fighting against inclusivity and diversity and how much the rest of the writing team (that mostly consisted of marginalised groups) had to fight tooth and nail to get inclusive stories told. We owe everything to these people. We owe them all of our great stories about women, inclusion of characters of colour in important positions and the opportunity for them to be big parts of the story, LGBT+ content and incredibly well-handled stories portraying stuff like trauma.
Under all this stress, toxicity and abuse, these passionate people were still fighting, often risking their jobs, to give us these stories and characters. I want people to keep that in mind the next time they even slightly think of calling it queerbaiting. Queer people weren't getting called slurs and being abused every day at Bungie for years for some fans to call their stories queerbaiting.
Despite their best efforts, these toxic leads who had more power still managed to push stories with negative stereotypes. Some low-tier employees can only do so much against big name cishet white dudes who more or less own the company.
In all of these situations, the members of the writing team who fought for change would routinely be told they were difficult to work with, not supportive enough of their leaders, or were aggressive or abrasive and needed to be better at taking criticism.
This bit also details the absolute uproar that Bungie and Activision made when writers decided to give Devrim a husband. I want people to apprecite just how much of a change has happened since, especially if they dare talk about how things were better under Activision. We would not have a fraction of LGBT+ rep under them. This also goes to everyone calling it a "retcon" that Saint-14 and Osiris are lovers because in the "good old lore" they weren't. Except they were. The writers just couldn't say it. The leadership lost their minds of Devrim saying he has a "partner." Not even openly saying "husband." Just "partner." That's how bad it was.
For comparison, today we have entire lore pieces of Devrim and Marc having dinner, and Devrim helping Saint deal with the trauma of almost losing Osiris. Things changed, for the better. So I am not sure why some would rather we go back to before.
Bungie obviously makes mistakes. They made mistakes before and they make them now. Sometimes stories change, direction changes, ideas change, sensibilities change. Sometimes someone makes a decision to take the story into another direction and it requires ignoring or reworking something previously established. These are all normal things that happen when writing anything, including books, TV shows, movies and so on.
But in this case, with how Bungie was handling narrative and how the narrative leads were treating employees? These aren't just normal mistakes and changes. A lot of these mistakes are due to the overworked and abused employees who had to crunch under people who would demean them and abuse them to the point of mental distress and physical injuries. People working under those conditions will make mistakes, especially when the leads are literally circumventing their writing and making changes to the writing on the way to recording sessions.
The fact that there's any coherence at all is a miracle. And then we get fans nitpicking irrelevant details that are easy to mistake even when you're not being abused by your boss while working 100 hours per week, let alone when you are. Think about how those employees feel when we nitpick stuff that they made while they were actively being abused at work every day.
This isn't a defence of Bungie having narrative mistakes. Bungie failed these employees that they were supposed to care for. It has since become evidently better, but the cost is there. Many lost their jobs and their security and health dealing with these working conditions and this needs to be embedded in the mind of every fan who wants to nitpick something written 5 years ago.
And ultimately, yes, perhaps writers that are still there want to actively change the story to remove all traces of leadership that was pushing a certain narrative. Perhaps that's annoying to us, the players and lore enjoyers. Perhaps we hate seeing certain details change in front of our eyes. Perhaps we hold dearly a detail from 2015 that has since been retconned out of the story. Perhaps someone thinks that Destiny's story was the best during D1 and that everything else that's happening now is a retconned crap.
Then re-read this article again and consider that these stories were made under inhumane working conditions. And if you value fictional story details over the wellbeing of real humans, then it's time to reasses your values. To me personally, I am immediately put off from the way those stories went when I know how they were made and what was the cost. I still appreciate then, but I will not scrutinise irrelevant details being changed or mistakes being fixed years after they were first made while the workers could quite literally physically not type from exhaustion.
I first and foremost rely on new lore and always will. It was made with less abuse and with more employees of sound mind, as well as with marginalised groups not being demeaned and shut down. Bungie is currently very obviously and clearly taking the story much more seriously and are aware of how important it is for Destiny's success. Are things now perfect? Probably not! But even those that were previously abused have said that things changed for the better and that there is hope.
Most of the new lore is also repeatedly going back to explain and rework some of the older stuff which can, yes, cause things to change. I don't mind, not with the context of this article looming over our heads. As I said before, people tend to emphasise the importance of stuff written first as proof of changes which ignores the very real possibility of stuff written first to have been written wrong and new rewrites being used to correct that information to what the narrative should've been from the start.
Are there genuine mistakes? Of course. Not every mistake is the consequence of abuse. Sometimes they are just mistakes. They exist in every writing. Don't take them too seriously, especially if they are about some incredibly niche detail that doesn't change the story either way.
However, please keep in mind how much crap the writing team for Destiny went through. Allow them to breathe, allow them to make mistakes, allow them to choose to change things that remind them of their abusers.
And when you're reminiscing about "good old days" of D1 or early D2, remember the conditions under which they were made. It was not a good time for the employees in any department and the fandom glorification of that time can be incredibly painful and defeating to the devs, especially those that belong to marginalised groups.
While you had immense fun at 16 playing D1, hundreds of people were undergoing the worst time of their life trying to maintain the game while being abused 80 hours a week. I'm not asking for people to stop thinking about how much fun they had at the time; just to put things into perspective and to recognise that this is the work of nostalgia. I had fun playing vanilla D2 as well, but I can simultaneously recognise that this was not a good time for Destiny, I would never want to go back to that time and I especially don't want to shittalk developers into going back to that work schedule only to deliver inferior products. I don't want my entertainment to be soaked in blood.
This especially goes for the lore fandom. We almost always talk about the pvp toxicity and sometimes pve toxicity, but rarely touch on the toxicity of the fandom that treats the story as some esoteric construct that doesn't involve a human cost to be made. Are changes annoying? Sure thing. When in doubt, use the most recent information. That's it. Pondering ancient lore can be fun, to a certain extent. At some point, you have to let it go.
There are still many pieces of lore that have been the same for years (my recent post about the Books of Sorrow is one example), but banging your head against the wall about some niche detail from D1 Y1 is usually pointless. In most cases it's a detail that doesn't change anything. In a lot of cases, it simply reflects an in-universe confusion about some information. Unreliable narrators are everywhere in Destiny; characters are biased or they lack knowledge or they interpret things wrong.
The setting is specifically set up in that way. The Collapse wiped away so much knowledge and context so people are sometimes wrong. This is explored in a really over-the-top and funny way in the Festival of the Lost lore where a Cryptarch misinterprets what a "fourth-grade researcher" means.
There is not a single omniscient narrator in Destiny lore. Everyone has their own biases and convictions and limitations of knowledge. Sometimes they will contradict each other by design. Not to mention the amount of complex and secretive characters that are deliberately not telling us everything, such as Rasputin, The Nine, Elsie or Mara Sov. Or the Eliksni who are a displaced and fragmented people that lost much of their own history and often work against each other and have varying perceptions of who they should be as a people. There will be conflicting information regarding these characters and stories.
On top of all that, there will always be a human element present. Writers will make mistakes even on their best days working under the most favourable conditions. So keep in mind what writers went through at Bungie. Not for Bungie's benefit, but for the benefit of largely marginalised people who, despite everything, fought for their voices to be heard and present in the game we love now.
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alchemiclee · 7 months
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been looking in tags for a few days now to see if anyone else found the whole high cloud quintet and related story to be a bit.....poorly written, nonsensical, contradictory, full of plot holes and loose ends, etc. apparently i'm not the only one. (and i'm not even talking about shipping stuff, because any time I saw someone mad about bad writing, someone always replies to be homophobic and laugh about failed ships. weirdos.) it could have been so good but was thrown into the garbage for the most part (IF you noticed all the plot holes and contradiction. if not, then it's a fine enough story tbh. I expect most people to see it on surface level and not read all the little hidden lore bits and try to piece it together like my autistic brain did. which is ok! enjoy it if you liked it and ignore me 😆)
#apparently one of the writers did it on purpose. wont explain here. you can find it elsewhere. but it makes sense now#that's why it fell apart and didnt make sense in the end#ive seem people say anyone mad about it is a shipper and thats why. they use it as an excuse to be homophobes#youre gross get out of thos fandom. im here as someone upset about the story who was very skeptical about any ship theories and focused#more on plot theories and overall friendship and stuff so its not even about shipping you het weirdos!!!#the contradictions and plot holes are bd regrdless of who you ship lmao stop reducing it to that#aure its fine if you ignlre those plot holes. but it happened to be the little plot holes that interested me the most so its obvious to me😅#cant wait until a talented writer in the fandom rewrites the whole story a lot better and fills in the holes and ties up the end better#please someone do this 😭#words#hsr#i just wanted a close found family who met a tragic end#my idea for a better way to write it is dan feng wanted free from the high elder cycle and yingxing helped him create a new elder#but it went wrong and failed because the preceptors fed him wrong info hopong it woukd destroy dan feng since they hated him#instead it was yingxing that died and dan feng selfishly brought him back somehow and thats why hes immortal and hates dan heng now#they created a monster in the process that made a mess and baiheng died trying to kill it maybe but hit its weak spot#so it was weaked enough for jingliu to slay it#maybe for a plot twist jing yuan somehow knew the preceptors were up to something and didnt stop the two because#they were too stubborn and he knew it would do nothing#we know the dragon heart disappeared so either it ended becoming bailu in the end#or it could be inaide blade bow. another fun possible plot twist. they never explained where it went so it coukd be a n y w h e r e#i had other ideas but i forget now. bht baiheng deserves better as well. just being a plot mechanism to make two dudes be stupid#is kinda bland and boring and wasted her character. she deserves better too!!!!#id write this if i had the time and brain power but ill hope someone else does it instead#OH yeah i forgot a big idea. dan feng and yingxing perhaps try to also kill the arbor and end the abundance and long life/reincarnation#and maybe that was one part that led to it all going wrong or something. since yingxing wanted revenge on the abundance for destroying#his home and family???? and dan feng wanted to escape the cycle? similar wants that worked together snd failed#these are all ideas from past theories i read and my own ideas i came up with all of which are better than what that bad writer did!#these are very incomplete ideas that im sure someone else can write better#lee rambles
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