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#Pokémon: Advanced Challenge
groundrunner100 · 2 years
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Standard procedure for putting Goh stans who think Goh is Ash Ketchum’s GREATEST bro in their place.
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I wanted to share this during Pokémon Day. But I got caught up with other things in life.
The greatest star Hoenn has to offer.
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usurpator · 1 year
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:)
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kizzer55555 · 26 days
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DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter. 
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge. 
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game. 
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely). 
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
#DPxDC#dcxdp#Danny makes a card game to save the world.#Technically he worded the ritual so that they had to ‘beat’ him as those are the most powerful barriers and most reliable.#keys can just get lost or stolen (like the one to Pariah’s Coffin)#A riddle would be useless once someone figured out the answer. Like how no one takes the sphynx seriously anymore.#(Sorry Tuck. But it’s true).#And there is NO WAY Danny is just leaving a hole open for anyone to pass through. No thank you!#So…beating him. But it’s not like Danny wanted to fight so…he edited the ritual a TINY bit. Card games are good. Much less painful too.#Danny Tucker and Sam made the most complicated card game they could imagine.#It’s based on their strategies for fighting ghosts. Capturing them in thermoses. And MUCH based on a on field battle strategy.#It often requires spontaneous thinking on the spot. So Danny? In his ELEMNT. It doubles as practice for his actual ghost battles too.#They had SO much fun making this.#Sam added an entire series of plant cards that act as traps and healing ointments and duds that just take up the field.#Tucker added legitimate hyroglyphics combined with Latin as well as English and ghost speak.#Yes. You actually have to speak that language to play. With proper pronunciation. (Amity Parker’s think the three are talking gibberish.)#I headcanon Sam and Tucker are fluent in Ghost.#Constantine WILL figure this game out SO HELP HIM!#Some of the cards also have combinations related to constellations either in name or placement on the board.#By the way the board is based on a Hexagonal summoning circle with Rhunes along the edges#And the placement of the cards on the board and on what rhune MATTERS.#Also the cards move disintegrate and have certain abilities. Think of Harry Potter Wizard Chess.#But they are normal when Danny plays at school. This is just for ✨effect✨ Against invaders.#Danny faces multiple opponents. He also halts alien invasions.#While Danny COULD stop crime on earth he’s not sure how to fight a normal human and hold back so he sticks to ghosts.#The Justice league are going crazy trying to figure out who this entity is and after deep research are convinced this is some sort of#Ancient being who has protected earth for millenia. They have paintings on ruins and everything.#Danny is not aware they think this.#Raven starts praying to Danny as if he is a god and wrangles the other Teen Titans into doing so as well. Danny is still unaware of this.#Danny is not a King or an ancient. Just a very VERY strong ghost.
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sashasspace · 2 months
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How to set up the FUN party in the sims? 🎉
Questions to ask yourself
What is the event?
Who's invited?
Is there a theme?
Where is the party located?
What's the age of the sims?
Who is this party for?
Do I have to do any CC shopping for this event?
Do I need to download a mod for this party?
Gameplay Tips:
Take advantage of the seasons calendar to set up the event. Example: party spirit tradition, sims will do autonomous interactions that show they're feeling festive. Example: Give Gifts tradition, sims will give you gifts If you want sims not to work during the event, you can click for them to not go to work that day too
Set up VFX, if that's what your party needs [RVSN mod]
Create a menu for your sims, and prepare the food a day in advance
Consider sim's lifestyles. Is a sim a vegetarian, or lactose-intolerant? Are there any kids to give them pizza? Is there a junk food lifestyle sim you want to give them something greasy?
Buffet Table [use bb.moveobjects] to get more slots available
Set up Cannons in correct placement aligned with where you want your sims to celebrate
Have a recovered copy your save, if you don't want to go through the mess of cleaning/removing build mode objects. Not only that, but sometimes, you may need to film again. If you save before the party starts, you can keep replaying the party until you get the party you want (hope this makes sense)
The baby shower event from growing together, sims give the host gifts autonomously and sims celebrate properly when the cannon is fired
Set up cannons from growing together expansion pack, in a correct placement that is aligned with where you want your sims to celebrate accordingly
MWS wedding events are perfect for events you need sims to follow your instructions such as "dance" "gather around"
Steady seat is perfect for seating arrangements
Have a photoshoot area ready, if the party needs it, so you can pose your sims. I recommend custom pose shopping in advance, but after the fact isn't bad either; just don't delete the copy of your save until you've completed that.
Place gameplay objects you need for the party around the lot. Example: If it's a birthday party and there's space, have the pirate ship "rented". You know how parents add bouncy castles and stuff for events? Think of it like that.
When it comes to arranging the table, have your sim add the placemat from parenthood around the table. Sometimes, your sim may not be able to add the placement, you can go into build mode and move the placement to the one your sim couldn't and go back into live mode and have your sim do it all over again until every spot has a placemat. If you have better-build-buy mod, you can copy the debug object yourself and place it around.
When it comes to decorating and you are having issues with slots, I recommend OMSP. It is explained in my video at 28:18♥
If you're having a dinner party, have your sim "pick up serving" for drinks and food, your sim will place the food in their inventory and you can place it yourself around the table. Perfect example to see this is Joy of Life Legacy challenge when my sim had a Winterfest dinner party (33:26)*
Don't forget to add kiss of freshness lot modifier on your lot, so food doesn't expire
Place the food over the placemat, and have their drink to their right side.
Zero's drinking mod works like placemat where your sims can place drinks around the table. There's age appropriate drinks too like juices and sodas for child/teen sims.
The Sims 4 gallery contains rooms where there's food for your sims and if you didn't have time to cook. Miss_frogstar has a bunch of rooms for your sims that contain food. It's really detailed for you.
Have a serving table, if your party is meant to have a lot of guests and food. It takes the load off you, when you don't have to worry about table slots for larger events.
Create sims you can hire for events. Think of these sims like Nurse Joy from Pokémon. You can have this sim be a townie in all your saves. Cheat their skills and hire them for events/set their outfits.
Lock them doors LMAO! Sims love to misbehave and go everywhere, so it's easier to have them be in certain areas by locking the door of the rooms you don't want them to be in.
I also recommend saving the party decorated home in your gallery, so you can just place it again in the future and remix it to how you want it
Sometimes you got to combine different events to create the atmosphere you want in your game, so don't be too hard on yourself, if you feel like it's not going how you want. We all know parties in the sims isn't perfect at all
Mods Mentioned Sasha's Space party mods recommendation More Icons for seasons TheGoldSims Better Birthday Set Better build buy Zero’s drink on table mod Gala place setting by somik and Sevrinka  Surelysims placemat mod OMSP OMSP SHELF Pick up all servings by brazen lotus
WCIF SYB UNICORN COLLECTION Sims 4 ACNH birthday cc BrittPink adopted mods Rex Baby Shower set + Birthday set Platinum Luxe Sims wall letters* (I saw on Platinum Luxe's website, you have to contact them atm) Dreamteamsims birthday Anye Party Inabadromance birthday Happy birthday sign by simmerkate Birthday photoshoot set by simmerkate SG5150 (idk the link for the party banner if you know pls help)
The Sims gallery to follow miss_frogstar (food rooms)
It is best to prepare in advance, so things fall into place by the time the event is set up for you in game. Thank you to all the simmers who helped me create this bday party, CC, Mod creators💕
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noonblight · 1 year
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Nemona, Female Neurodivergence, and Good Representation
Spoilers for the plot of ScarVi ahead, but here’s my full analysis and breakdown of Nemona!
So, I know what you’re thinking, ‘Game Freak making an autistic female main character? You must be out of your mind. This is clearly projecting!’
I’d like to preface this gently by saying that this is obviously just my personal conclusion based on subtextual analysis, but also, I’d like to call attention to the fact that Japan isn’t like the west when it comes to neurodiverse representation, and there isn’t a lot of Japanese media that explicitly uses the word autism. It’s a little unrealistic to expect Game Freak to call it by name, especially considering they make games for children and topics such as neurodiversity are often viewed as a more ‘adult’ thing to discuss. You are free to disagree with me, but please be polite in the replies of this post, as I only wish to have a constructive conversation about a writing decision that has been made.
Anyway, on to the good stuff and I must apologise in advance for this post being long, but I wanted to be thorough!
I played through all of ScarVi and I’m actually very pleased with Nemona as a character. I feel like despite the game’s technical quality, there was a real effort made this time around to flesh out the named characters. Nemona is one of my favourite examples of this, because her arc isn’t solely about being autistic, but it’s clearly a large part of her character and affects her life in a lot of ways.
Nemona is a battle fanatic, and it’s very likely one of her special interests. It’s how she connects with other people such as the main character, and it’s something she devotes her entire being and effort to. She never says she does so in order to impress others, but rather because it’s something she heavily enjoys.
Right from the start, Nemona is a successful champion rank trainer and wants you to become a trainer who can rival her in skill, and feels like it would lead to a better friendship if you could do that. Nemona’s priorities always centre around battling, and doing as much of it as possible. She’s the one who asks Geeta for permission to bestow a Tera orb upon your player. She gives you tips about the battle courts at different gyms. She even raises a new team of Pokémon throughout the game just to have an excuse to battle you at your level and watch you improve.
Nemona even loves battling so much that she finds it a little strange when others aren’t as enthusiastic about battling as she is, below is a quote I found particularly interesting because it really does show that she can be socially oblivious at times when it comes to societal expectations about what is an appropriate place or time to have a Pokémon battle.
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Accompanying this, multiple times throughout the game she exhibits impulsive or oblivious behaviour and asks you to have another battle with her straight after another battle you’ve just had, usually due to being excited. Sometimes other characters will need to remind her that your Pokémon require healing first, or that there are other things that need doing. She doesn’t always understand how things should be handled in a conventional manner, despite being an expert on the topic of battling! (Or, she gets too excited and can’t help herself.)
In post-game, there’s even a scene where she doesn’t seem to understand that another student is reluctant to battle her and makes an excuse to leave early because she’s so far from being a casual trainer that it intimidates him. This is, in my opinion, actually quite a sad scene. She genuinely continues to think that he will challenge her to a battle at a different time, not realising that her ‘unusual’ enthusiasm and skill has scared him away, and that he has no intention of returning. A situation I’m sure a lot of neurodiverse children would connect with because it so accurately depicts what it’s like when others don’t share your interests to the degree that you hoped they would. This scene also hints at Nemona’s trouble with reading the emotions and intentions of others.
Nemona’s final post-game scene (which please, I BEG of you to go watch, it’s so good) confirms this outright, and also gives one of the most relatable lines in media about what it’s like to be neurodivergent in any way, especially as somebody who is younger:
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Something I like about Nemona is that despite being socially oblivious and pushy with her interests, she is still a very sympathetic and friendly character. Not only does she cheer you on throughout the game, but she doesn’t only do it for the sake of serving only her own interests! She’s genuinely caring about others around her too.
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(Nemona, congratulating the player when they beat her at the end of her storyline after she goes full-out. She is thrilled that you beat her! I love this moment.)
Throughout the last chapter in the game, there’s a lot of great moments with Nemona that show how caring she is. I think the best moments however, are where she tries to understand and support a scared Miraidon, and where she tries to help Arven.
Initially, she is misunderstanding and expects that the second Miraidon will be friendly and that it will be a family reunion, but once she realises this is not the case, she immediately switches to trying to support your Miraidon in any way she can. Despite not understanding why Miraidon is so afraid of returning to the Crater and facing the other Miraidon, she can be observed multiple times attempting to encourage it during the final battle, and can be seen in the final cutscene of the game with her arm around it as the group walks back to the academy.
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(Nemona, displaying an implied struggle with visually judging the emotions of others.)
Nemona is also the one who suggests after a very heavy story ending that everyone goes home, and that they take the scenic route back to town. She clearly doesn’t know what to say to Arven about what he’s just been through, but she attempts to make him feel a bit better regardless.
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I think this makes for particularly good representation, because not only is she less feminine than previous female rivals with her more sporty style and interests (something very common with autistic women) it also shows depth. I’ve seen autistic characters before that fall into the stereotype of coming across as emotionally detached or cold, or far too over-reactive. But I think Nemona strikes a lovely balance of caring, emotional, and socially lacking.
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Now, on to a smaller detail that I want to point out that I really like the inclusion of is that glove. I could talk about how Nemona displays memory issues at times or other smaller symptoms of autism, but I really want to talk about the glove. I made a post on this subject the moment Nemona’s design was revealed on the official website, but I like that the game content openly confirmed that Nemona has motor issues with her dominant hand.
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(Nemona, needing to support her arm when about to throw a Pokéball, or when she is about to terastalise her Pokémon. The burst of energy from the tera orb must make things a bit more difficult for her. A lovely small detail in her battles.)
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(Nemona, confirming that she has trouble with Pokéballs. Something her website entry also stated.)
Now I’ve saved this until last because this is, in my opinion, a smaller detail that they didn’t need to include to make Nemona read as neurodiverse, but I’m thrilled they did. Nemona is the only character who wears an arm brace, something I picked up on immediately in the trailers before the games released. No other trainers wear one for the terastalisation mechanic, unlike the Z-bands from Alola. And even though Pokémon battling is her bread and butter, she still struggles with certain aspects of it! Not only is this trouble with motor skills realistic, but it’s also a very accurate portrayal of motor dysfunction that a lot of neurodiverse people experience in their day to day lives.
To bring this all to a close, I think that even though it isn’t stated outright, I believe Nemona isn’t just representation of neurodiversity in women, but I think that she is also GREAT representation. She knows that she has problems, and tries her best regardless! She is kind, and caring, even though she has difficulties with reading the emotions of others and understanding social expectations. Her entire story may be about making friends with you through the medium of battling, but it’s also a story about how she’s struggled in the past to connect with others because of her love of that medium.
I truely do feel like she’s a lovely depiction to be in a children’s game, because she is a very positive depiction of something that a lot of kids go through, and in the end, she gets to be herself and she gets to be happy by being true to that self. She is never forced to change to make friends, and instead befriends you and the other characters simply by remaining as she is.
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clanwarrior-tumbly · 6 months
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Ok, so this isn't my first request as I've sent a few requests before many years ago, but I think I have an idea I wanna see you turn into reality if that's ok? How about Protag introducing Ogerpon(Our sweet adopted daughter) to the main cast, something similar to what you did for the Ruination Quartet I suppose. Thanks a lot on advance, and sorry if it's a mouthful ×-×)'
YES THE MASK DAUGHTER ;w; I love Ogerpon 5ever
(also I know canonically the Teal Mask takes place a little while after the Treasure Hunt starts, but we'll say the protag is already a champion and everything).
........
After your short trip to Kitakami, Arven, Penny, and Nemona couldn't wait for you to tell them all about it!
Ofc since you already had the Ruinous Quartet captured, they suspected you would've found some other rare/legendary Pokémon in that region, too.
You just had a knack for getting such powerful (and often dangerous) creatures to trust you.
So when you finally introduced Ogerpon to the group, they're completely thrown off-guard by her cutesy appearance.
But after the initial shock passes, you explain to them what you've learned about her during your time in Kitakami.
Nemona grins as you talk about her masks and how she acted in battle (while omitting the fact you challenged Kieran beforehand and severely humbled the poor guy).
Ogerpon is still kinda shy around new humans, but she's giddy over all the positive attention your fellow Paldean champion is giving her! So they warm up to each other pretty quickly.
Penny's just relieved that you didn't bring home another harbinger of doom.
Plus, she completely understands how Ogerpon felt about being outcasted and misunderstood...#relatable
Arven did read a little about the legend surrounding the Ogre and the Loyal Three in his free time, only to gawk as you explain that it's actually the opposite: the Three were the real villains of the story.
He wonders how tf an awful lie like that could be told for generations....but to his relief, you helped convince the village that Ogerpon was good at heart (and that you captured the Loyal Three and made them see the error of their ways).
He does sympathize with her losing her trainer/parent figure long ago, too.
Introducing Ogerpon to picnics was....interesting, to say the least.
She was shy about eating at the table with the rest of your Pokémon team, or even eating at all tbh.
Never before has she shared a meal with others.
The only exception was during the mask festivals where she and her trainer had to go undercover and act human.
So she puts on one of her masks as a nervous habit, but Nemona encourages her to remove it, reassuring her that she's safe and that she didn't have to hide anymore.
Her kindness brings tears to her eyes, but she's smiling nonetheless.
And you smile, too, watching your friends slowly yet surely help Ogerpon feel more at home here in Paldea.
You're glad she chose to come along with you.
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merlyn-bane · 2 months
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Last Line Challenge
Rules: in a new post, show the last line you wrote (or drew) and tag as many people as there are words (or as many as you feel like). 
I was tagged by @loverboy-havocboy and @goddammitjim but it took me a little bit to actually have any lines to post haha, whoops. I have really missed these, though, so thanks for the tags guys<3
Anyway, without further ado, here's a little line from home, wherein Anakin,,,,extremely does not understand that his brother is only twenty-five.
“It’s a pokémon,” Anakin calls over without looking up, swearing under his breath. “You know. Those like, little monster things. You know what pikachu is, right?”
I think most of the people I know have been tagged already so if any of you have been tagged twice I'm sorry in advance lol. No pressure tags to: @lttrsfrmlnrrgby, @frostbitebakery, @snowywinterevenings, @bluemaskedkarma, and @wrennette
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supertrainstationh · 1 year
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Why I Quit “Pokémon Violet”.
I'm officially done with playing "Pokémon Violet".
No, I didn’t complete it.
Sadly I found my enjoyment of it so deeply sabotaged by lack of basic quality control, that I gave up on the game fairly early on, though I did put in a number of gameplay hours.
In terms of total concrete plot progress, I completed a single gym, and then briefly went into a Team Star base just to see what it was like.
The gym was by orders of magnitude the most easily completed first gym I ever encountered in a Pokémon game in terms of field-based challenges and Pokémon battles.
From what I heard, the gyms in this game can be approached in any order, but that they don't actually scale with your team's levels, or based on how many badges you already have.
If this is true, this is laughably lazy design for what is supposed to be an open world game in which you can approach challenges in any order, but if this is not true, then pardon me on not knowing in advance whether or not this is true, as I went into the game as spoiler-free as possible in the hopes of experiencing this game without outside bias coloring my experience.
The concept that gym leaders choose to face challenging trainers using a team selected based on the challenger’s current experience level is something that had already been explored in official Pokemon material more than a decade ago, so the failure to deploy it here when the game’s open structure obviously calls for it is inexplicable.
I did the Cortondo Gym first. My levels were similar to the Gym Leader's own Pokémon, but I effortlessly crushed them, and had more difficult encounters with ordinary Trainers out in the overworld in the areas I had been exploring near the city hosting that gym.
I'm someone who will ALWAYS peruse "easy mode" options if they are available. I am completely illiterate in regards to competitive Pokémon battles, and don't even have the full type advantage chart memorized. But even for me, Cortondo Gym was disappointingly lacking in difficulty.
I also want to comment on the pre-gym minigame, which was set outside the gym itself in an area on the outskirts of the town.
The olive roll maze was a neat way to tie in some of the cultural elements of the actual locations the games setting, the Galar Region, is inspired by, but the mechanic of moving the inflatable olive ball felt lame.
Though it is only a minigame which is supposed to be inconsequential, I am harsh on it because it seemed like minimal effort was put into it, regardless of its overall importance to the game.
The playable character's in-game model does not act as though they are interacting with the olive ball, and I would go as far as to say that it appears that they are unaware that the ball even exists within their universe.
Compare this to "The Legend of Zelda: The Wind Waker", released decades earlier on far less advanced hardware of the standard definition Nintendo GameCube, in which the player character automatically looks toward objects of interest in the immediate area that can be interacted with, and the characters arms and face actually change to reflect the effort and intention of moving that object as the player makes this action happen.
But in this olive roll minigame in “Pokémon Violet”, you just walk at the ball to make it move in the direction you want, while the character mindlessly gazes forward as though nothing is happening. It doesn't feel like a minigame meant to entertain or challenge the player, it looks and feels like a collision detection demonstration assembled with minimal care or game design theory put into it.
And even so, the minigame was completely effortless to win, and I didn't even realize it was over, and that I won, until it took me to the result screen.
There wasn't even an on-screen timer to add any sense of urgency to the minigame, and I have no idea if being penalized for taking too long was even a possibility.
I've been interested in Pokémon since I first read a blurb in a gaming magazine in the mid-90's about a monster collecting and battling RPG for Game Boy that was becoming popular in Japan, and I was enchanted by its world and characters since the video games and anime first hit North American shores.
This franchise shaped my life for the better in ways too extensive and detailed to discuss here, so I'm not happy to be in a situation where even after counting down the days till release and roaming from store-to-store to find a copy, that my interest in "Pokémon Scarlet and Violet" has deflated.
In spite of how much I wanted to give this game a full playthrough, in spite of mounting frustrations, my final straw was when I actually stopped looking forward to streaming on the days I announced I was to play “Pokémon Violet”, and felt regret that I "had" to play it on my show in order to fulfill the schedule I promised to my Twitch viewers to stream the game.
The mere complexities of modern games already made me feel a slight disconnect from this title.
Going from traditional 3D Zelda games like "Wind Waker" and "Twilight Princess" to the new style introduced in "Breath of the Wild" was an extreme learning curve for me, especially in regards to operating the more sophisticated interface, though over time I was able to get the hang of it and enjoy the game.
I never imagined that I'd be in a situation where a Pokémon game of all things had a more complex user interface than the latest major Zelda release, and that I'd be mashing one button after another trying to activate nested and cryptic functions that were accessed in very simple menus even as recently as the Nintendo 3DS era.
In addition to that, this game forces the player into tutorials for the simplest of things universal to most modern games of even the mildest complexity, yet leaves tutorials for mechanics newly introduced to the Pokémon series restricted to completely optional and easy-to-miss places tied to special events.
The real killer for me is the extreme lack of polish in almost every aspect of the experience. Characters even just a single body-length away from the player's character are frequently animated with frame rates resembling a flip-book in which half the pages have been torn away.
Obvious shortfalls in the timing and pacing of Game Freak's cutscene animations lead to thinly veiled shortcuts such as cutscene text scrolling unreasonably fast even for a literate adult with an above average reading speed.
Static screenshots are sometimes used during otherwise fully animated cutscenes, and at other points cutscenes loop clumsily and unconvincingly on a particular moment as the scene waits for a player prompt to continue the narrative
Other times the graphics fail to accurately depict things that players are expected to believe are taking place within the game world. Important details essential to gameplay or story beats are sometimes not shown on screen, are mentioned only in interface or character dialog, or are rendered in outstandingly unconvincing ways.
In the first decade of the 21st Century, I owned Xbox, PlayStation 2, and GameCube, and enjoyed games on all three systems.
Since then, I have focused my gaming habits on Nintendo systems.
I chose Nintendo DS over PlayStation Portable.
I chose Wii over PlayStation 3 and Xbox 360,
I chose Nintendo 3DS over PlayStation Vita.
I chose Wii U over PlayStation 4 and Xbox One.
And today, I own Nintendo Switch, but not PlayStation 5 or Xbox Series X/S.
If I was concerned with enjoying ultra high-resolution visuals and maxed-out frames-per-second, I would not have been choosing Nintendo systems in spite of them being the lowest performance hardware options on the market.
But even within the limitations of the Nintendo Switch, which is running a low-power-consumption mobile chipset that was arguably already out-of-date when it first hit the market six entire years ago, “Pokémon Scarlet and Violet” completely fail at taking reasonable advantage of what the system is capable of.
"Pokémon Scarlet and Violet" are 2022 releases, published exclusively on Nintendo Switch, the same system that launched in 2017 with "The Legend of Zelda: Breath of the Wild."
"Breath of the Wild" was was a game designed with the intention of being launched as an exclusive for Wii U, an even less powerful console released closing in on five years earlier than the Switch, and more than a full decade ago as of the time I'm writing this, with Wii U itself having been widely considered under-powered at the time of its 2012 release, being in the performance range of high definition consoles that entered the market as far back as 2005.
"Breath of the Wild" had its technical shortcomings, but even the Wii U version of "Breath of the Wild" completely annihilates "Pokémon Scarlet and Violet" in terms of rudimentary technical proficiency, and when examining "Breath of the Wild" in terms of overall presentation in comparison to " Pokémon Scarlet and Violet", the comparison is such that I'm amazed that Nintendo, who founded their brand as a video game manufacturer and publisher on industry-leading high quality, would allow their name to be associated with the latest Pokémon entries.
I can not overstate the extent to which “Pokémon Scarlet and Violet” fails to deliver on the promise of basic quality control. Games with far fewer technical problems than this game have been criticized severely by review outlets and the gaming community, and I am convinced that these new Pokémon titles are being excused for their incompetence based on good will alone in ways that no other franchise would be permitted to get away with.
In-game tutorial screens featuring screenshots for illustrative purposes are from the Japanese versions of the game, and had this text censored out with a very crudely applied distortion filter in an embarrassing and ineffective attempt hide this fact. This is something appropriate for a work-in-progress demonstration build of the game, not the final product.
The first time I caught a Pokémon, the Pokéball animation froze in mid air, leaving me to think that this was the game's way of depicting Pokemon catching, and that these new Pokéballs hovered in the air rather than falling to the ground as Pokéballs in previous games did.
No matter how good this game is, when malfunctioning animations are mistaken by an experienced player to be representations of what is actually taking place in the game world, that is a serious problem, and anyone paying money for this game deserves better.
Shadows of environmental objects regularly flicker in and out of existence in a way that's not only unconvincing and an obvious malfunction of the graphics system, but in specific instances may pose an actual safety hazard to players susceptible to seizures triggered by blinking lights, which is something a product in the Pokémon franchise in particular should have been exceptionally aware of after similar light patterns in an early episode of the Pokémon animated series triggered seizures in children, which became an international news event, but a cause of widespread condemnation and ridicule aimed toward the franchise and the companies behind it.
The seizure incident caused by the Pokémon anime so impacted the culture of the franchise’s brand management that a particular Pokémon creature featured in that episode was never again depicted in animated form to avoid even the slightest association with the public safety disaster, and references to that particular character have been kept to an absolute minimum in the decades since, so the fact that glitches which cause blinking and flickering patterns being permitted to exist within the newest Pokemon game is mind-boggling.
Characters and objects within immediate sight of the player character frequently vanish and re-appear without warning.
The player character is liable to sometimes phase through the ground, or pass through what are meant to be solid walls, breaking immersion and sometimes causing the game itself to become impossible to play.
It's been amazing to watch Nintendo fans point and laugh for years at slipping quality standards for headline games on competing systems that were significantly more powerful than Nintendo's, using them as proof that more powerful hardware and better graphics alone don't make for better games, only to see them now accuse those who point out the shortcomings and fundamental deficiencies of the newest Pokémon games of being "haters" who are holding Game Freak, The Pokemon Company, and Nintendo, to unfair and unreasonable standards.
The more extreme and irrational defenders of the state of the game have gone so far as accuse critics of lying about quality control issues to make Game Freak look bad, and claim that that the ample footage of these easy to encounter malfunctions was either manipulated by hoaxers using video editing software, or even filmed using deliberately altered copies of the game that were made to suffer glitches.
I feel I am being generous to Game Freak in saying that everyone working on the game had the best intentions, but should have spent (or been allowed to have spent) at least another year on this title.
My already stated observations of the elements of this game which are obviously struggling to function properly don't even begin to address the parts that are simply reflections of either laziness, a rushed development cycle, or both.
When exploring the game's world, I encountered  multiple duplicates of the same stores selling the same items within eye-shot of each other within the same city, or even directly next door to one another.
This was so blatant that it made me speculate if these choices were cheekily made by rebellious lower level Game Freak employees to see how far they could push the limits of corners they were instructed by their superiors to cut, before they were actually confronted over them by their employers.
What's worse, the interiors of most shops are represented in the game only as text based menu interfaces, which pull me out of the game world just as much as laughably bad character animations that resemble fan-made parody cartoons posted to the internet.
Poorly rendered, poorly applied, and obviously repetitive surface textures that make certain objects such as cliff faces and buildings resemble assets lifted from a Nintendo 64 game are just the cherry on top.
"Mystical Ninja Starring Goemon", itself a Nintendo 64 title, has every single shop in the game rendered as a location with an interior that can be entered and explored. No matter how inconsequential those store interiors were, they helped to convincingly portray a living world that is real to the characters within the game.
Menu based shops do NOT do that.
My continued fascination with the Pokémon world, and its creatures, locations, lore, and characters, can not overcome the fundamental incompetence demonstrated by "Pokémon Scarlet and Violet", which completely demolishes my ability to enjoy it, which is a shame, because the intent to create an imaginative world thriving with lively creatures, memorable locations, and characters worth helping or fighting against, is clearly present, and in some cases the heights of care put into these elements match the lows of the bad quality control.
Unless an obvious revolution in The Pokémon Company's standards of ambition and quality is reflected by the next generation of Pokemon games, it breaks my heart to say that "Pokémon Scarlet and Violet" will be the last mainline entries in the series that I will be excited for, or interested in.
I pushed myself to play "Pokémon Violet" in spite of all its bad points.
I'm regretfully ending my time with "Pokémon Violet" in spite of all of its good points.
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Hi! Would you consider writing a Pokémon SV Rika x NB! Reader? Sfw, with them going on a fair date? Thank you so much in advance!
I love Rika. Such a fucking icon like?????!?? Peak fem character design 🙏 I want to hug her Clodsire but I would probably die if I did that
Also funny little tidbit about this story - it's mildly inspired by a personal experience of mine!! I went to the county fair with a buddy of mine when it was in town and got up to a bunch of shenanigans, including winning a gigantic plushie that I could barely carry lmao.
Bonus, my excessive knowledge of darts from playing way too much of the dart minigame in both Stardew Valley and Persona 5 Royal!! I did unnecessary research to try and find out how to completely dominate the optional objectives.
~
Rika X NB Reader
Every year, Mesagoza hosts a lovely fair celebrating the inhabitants of Paldea, and their rich culture. A certain member of the Elite Four has more fun than she'd anticipated.
Reader is not the SV protagonist - They're the former champion of Kalos, and took up baking after they were usurped. Their team is left relatively ambiguous, with the only mentioned Pokemon being a Dedenne and a male Pyroar. Reader is also mentioned to be shorter than Rika, because I assume she is very tall based on her ingame model.
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Paldea is a gorgeous region. There's so many sights to see, things to do, Pokemon to meet... But to some, at least to Rika, you hadn't even seen half of it if you didn't attend the annual fair in Mesagoza.
Everybody came together to show the best of what the region had to offer, from the pottery of Alfornada or the cuisine of Cascarrafa. Rika made it a point to visit whenever it began, since it was a pleasant escape from her usual duties as a member of the Elite Four.
For the past two years, though, she always found herself beelining for one particular stall - the one run by Katy. Sure, the pastries were great, but that wasn't the only reason. Katy ran the stall with the help of a special someone, and that special someone was extremely important to Rika.
She could still remember how they first met - they'd come up to the Pokemon League a few years back, but without the intention to battle. Rika had originally assumed they were just there to see the sights, but then they had introduced themselves as the former champion of Kalos, and wanted to speak to Geeta.
She had so many questions, but not enough time to ask them. After they had their chat with the chairwoman (evidently just to praise her work), they walked right back up to Rika and asked her if she'd like to battle. Not as an official challenger, just for fun.
They hadn't even Terastallized their Pokemon, and they still decimated her. She didn't even know Dedenne could so easily defeat three ground types in a row. The moment she returned her Clodsire, she matched right up to them and asked for their contact information.
And there they were now, two star-struck lovers.
Rika hooked her thumbs in her pockets as she walked up the steps by the entrance of Mesagoza, eyes scanning the crowd. She could see the other members of the Elite Four were enjoying themselves - Poppy was happily tugging an amused Hassel about, stopping at anything she found remotely interesting, and Larry was finally relaxing as he enjoyed a snack at one of the various food stalls.
Finally, she spotted what she was looking for. A Dedenne. Now, a lot of people owned Dedenne, sure - but she only knew one person who's Dedenne wore an expert belt like a scarf. She hurried over to the stall, and was greeted with the pleasant aroma of strawberries and cream cheese.
The one she was looking for was preparing the prettiest crepes she'd ever seen, their Dedenne perched atop their head like a particularly electrifying hat. The moment the Antenna Pokemon saw her, he chattered excitedly, leaping off his trainers head and directly into her expecting arms. She'd gotten used to him throwing itself at her - he liked to do that.
"Hello to you, too." She chuckled, slumping over awkwardly to allow the Dedenne to climb up onto her shoulder. The other trainer glanced around worriedly, before they saw where their Pokemon had gone.
"Ah, ma chérie!" They looked positively giddy, the term of endearment slipping off their tongue before they could think. Wiping the strawberry juice off their hands with their apron, they rounded the stall to embrace Rika. "I see Bijou missed you as much as I did."
"I bet it's not nearly as much as I missed you." Rika teased lightly, letting her fingers entwine with theirs even as they split apart. Bijou the Dedenne was clearly thrilled, rubbing his slightly charged cheeks against Rika's face in an obvious gesture of affection. "How has the stall been?"
"Oh, busy busy. But Katy's doing most of the legwork business-wise, I was just helping." They hummed, giving Rika's gloved hand a squeeze. "Do you want to walk around with me?"
"Of course I do. I always do."
"I'll tell Katy, then, she won't mind me taking a break." They smiled, leaving for just a moment to go inform the baker of their plans. Bijou continued to nuzzle Rika's face, whiskers slightly scratching her. A Pyroar, one with a large, glorious mane padded out from behind the stall, tail flicking casually as he took the time to greet Rika as well. She recalled his nickname was Hugo, giving him a light pat on the head. "Alright! Let's go!"
Rika hooked an arm around their shoulders as they returned Bijou and Hugo to their Luxury Balls, all too satisfied to be near them again.
"What's the plan? Where are we heading first?" She mused aloud, using her free hand to gesture broadly across the plaza.
"Mmm... I saw they set up some new games this year. Do you want to check it out?" They asked with a glimmer in their eye. Even if they'd not been champion for some time now, Rika noticed they still had a firey competitive side.
"Let's go then. Try not to knock over all the bottles at the ring toss like you did last year." Rika earned a light slap on the side for that, but she knew it was worth it.
The various games at the fair weren't the main attraction, more of a fun way to occupy particularly antsy kids, but they were very entertaining. Quite a few of them were just rigged games of chance, but there were a handful that were skill-based.
"Rika, look." They nudged her side urgently, gesturing to one of the various stands. An almost comically large stuffed Dudunsparce was hung up at one of the stands, so long its tail nearly brushed along the ground. "It's so cute."
"It is pretty cute." Rika pondered, an arm still slung around the other. It looked like the game was just darts, though it likely had some difficult twist that would make winning feel even more glorious. "...How about I test my skill, eh?"
"Oh, you don't need to-!" They began, but she was already set on getting that ridiculously ginormous Dudunsparce for them. She removed her arm from their shoulders, fixing her gloves with a simple tug.
"How much for a game?" She asked, leaning on the counter casually. The fellow behind the stall perked up when she spoke, setting his hands on his hips.
"It's 200 for one game. Ya get 6 darts, and ya have to score exactly 301 to win the big prize." He explained, pointing at the Dudunsparce. "Get less than 301 and you get one of the little ones. Get more, and you don't earn any prize."
Rika bounced the possibilities back and forth in her head. Scoring exactly 301 points wouldn't be impossible, but it would be rather difficult... She did trust her aim, though. If she got this right the first try, she could get that massive thing for the price of a PokeBall.
"Alright, alright." She made up her mind, fishing her wallet out of her pocket and handing over the money. The man gave her the colorful arrangement of darts, bidding her a sly 'good luck' before ducking out of the way. Rika shot her partner a cheeky grin and a wink, casually swiping her hair out of her face. "How about a good luck charm from you?"
They giggled at her slightly dramatic flair, standing up as tall as they could and looping their arms around her. The kiss they shared was brief, but full of nothing but love... And well-wishes for the dart game.
"Is that satisfactory for you?" They mused as they parted, making a point to "fix" her necktie even if it was already quite neat.
"Very." Rika let her fingers trail down their arms, lingering for as long as she could before she turned her attention back to the game she was supposed to be playing.
While this little game wasn't quite like a Pokemon battle, Rika found herself hyperfocused on achieving her goal. They motivated her to do the best they could in everything, probably just because she loved seeing them smile.
She found herself throwing darts without thought, the first finding its mark in a double twenty. The next three landed nicely in triple twenty, and the fifth barely made it onto a triple fifteen.
Rika twirled the last dart between her fingers for a moment - if she'd done the math right in her head, she was in an excellent position to land the score she needed. She glanced over her shoulder to see her partner giddy with excitement, the spark in their eye reminiscent of a star in the night sky. It was easy to get overjoyed about such a simple thing, and their joy was positively contagious.
Her hands reacted before her brain could, and she tossed the final dart. It landed on the edge of the double eighteen, wobbling precariously as though threatening to slip free... Before staying in place.
"Huh! Guess I shouldn't have expected any less from one of the Elite Four, eh?" The man behind the counter shrugged light-heartedly, before waving vaguely to the plush Dudunsparce. "It's all yours. Thanks for playing."
Rika carefully took the Dudunsparce down from where it had been hung up, slinging it around her shoulders like a weirdly thick scarf.
"So, how do I look?" She leaned toward them with a sneaky grin.
"Like my knight in shining armor." They laughed, practically throwing themselves into her waiting arms. Perhaps Bijou had gotten it from them. "You're too kind, ma chérie. Thank you."
"I'm happy if you're happy." Rika passed the giant plush to them, and they wrapped it around their shoulders like she had. "Want to get some food?"
"Sure, but what do you want to get? This'll be my treat, by the way, you've earned it." They spoke with a voice so firm it could stop a rampaging Tauros, and Rika knew better than to argue. For someone who once nearly burst into tears because they couldn't open a jar, they could be a little intimidating when they needed to be.
"Something sweet sounds good, but what would you recommend?" Rika knew exactly what she was doing by asking this - they were passionate about baking and pastries, even moreso once they'd started working with Katy. The moment she said the word sweet, they perked up, obviously considering the many possibilities.
"Well, I may be biased, but crepes are always tasty - gelato would be nice since it's hot, or maybe-" They went on and on, gesturing wildly as the pair walked aimlessly around Mesagoza. There was nothing Rika adored more than hearing them so excited about something. She loved the sound of their voice, especially when they said her name. Their light accent had a certain charm to it she could barely resist. She was especially fond of their little petname for her, and had absolutely encouraged them to call her that as much as they pleased.
"...Rika, what do you think?" They finally said, pausing in their tracks. She stopped beside them, rubbing her chin in mock thought.
"Hmmm... Gelato sounds good on a warm day like this." She stuck her hands back in her pockets. They were positively beaming, hooking their arm through hers once more. Having a point of contact was so delightful, even such a simple touch.
The couple made their way through the crowds of the Mesagoza fair, the former champion passing the stuffed Dudunsparce over to Rika when they spotted the little stall selling gelato.
The time they spent apart felt much longer than it actually was, Rika waiting patiently to the side as they chatted amiably with the young woman behind the stall. Her attention turned back to the crowds once more, watching the citizens of Paldea enjoy their time together. She swore she saw Nemona and Florian walking together, pulling two other students along with them.
It showed off the essence of Paldea quite nicely - everybody was happy, indulging in the variety of things the region had to offer. It made Rika proud to live there, proud to be part of the league.
"Rika!" They called, grabbing her hand and snapping her out of her little daze. "Let's go find someplace to sit."
"Mhmm, just one thing first." Rika said casually, setting a hand on the small of their back before scooping them up. They yelped in surprise, wrapping an arm around her to support themselves. It was lucky they hadn't dropped the gelato. "Hah, I've always wanted to see if I could do this."
"A warning would be appreciated next time." They snorted.
"No promises."
Rika walked off with her beloved in her arms, and a comically large plush around her shoulders. And, to be frank, she couldn't have been any happier.
~
Wow this took a long time to write I'm so sorry!! Ending is a little bleh but I was stuck on how to finish this
Hope you enjoy either way!!!
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lumenflowered · 3 months
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[An audio recording is attached. In it, Maria's voice can be heard: "Pardon the intrusion—"
"Come to gloat, have you?"
Maria falls silent. "No, Clair, I assure you I have come here to do nothing of the sort."
"Then why—actually, let's start with how. How did you even find this place?"
"Hunter lives up to her name."
In the background, chittering that might be from a Furret can be heard.
"...The Furret that my Gyarados oneshot?"
The chittering sounds more offended. Maria chuckles a little.
"Yes, that Furret. She was the first Pokémon I ever caught, actually. Starter Pokémon excluded."
The other voice—Clair, presumably, doesn't say anything for a few moments. "That answers the how. It doesn't answer the why."
"...How much pressure are you under?"
"Excuse me?! I don't—that doesn't—"
"Apologies. You don't have to answer that if you don't want to." Maria sighs. "I ask because you remind me of myself, when I was much younger."
"You don't look that much older than me."
"Physically, I suppose I am not."
"Physically!?"
"I was not born in a place with Pokémon," Maria says over Clair's baffled sputtering. "Nor have I known them for very long at all, relatively speaking. But I am all too familiar with the crushing weight of expectation. Of family insisting that you do everything their way, that you must conform. Am I mistaken in assuming that you, too, are not unfamiliar with such matters?"
Silence from Clair. Until, at last, she grumbles, "Why do you talk like you're from... like, the Hisuian era or something?"
"I am unfamiliar with what that is. Am I—"
"No," Clair snaps. "You're not. And I'm not spilling my life story to some—some upstart challenger who thinks she's good enough for the Pokémon League!"
"...Is there anything I can do to convince you that I am worthy of that badge?"
"What, like it matters?"
"Yes."
To say that the noise Clair lets out in response is surprised would be like calling Maria herself intimidating: a massive understatement. The understatement of the century, or even the millennium.
"...Battle me," Clair says. "Tomorrow morning. Come before I have to open the gym. One on one. We both pick our Pokémon in advance. You don't have to win, but I want to see what it is you have that the elders think I lack."
"Very well," Maria agrees. "I accept."
"Oh. Good. I wasn't sure you would." Clair inhales sharply. "Then I'll see you tomorrow."
The recording ends.]
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jadeazora · 11 months
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Niantic have announced the details for the Team GO Rocket Takeover in the Solstice Horizons event!
Runs from 12am on Jun21 thru 11:59 (local times) on Jun25. Adds Shadow Regirock and Shiny Pancham into the game
Shadow Alolan Geodude, Ledyba, Hitmontop, Glameow and Gible are added to the game
Team Rocket will appear more at PokéStops and in Balloons
You can use Charged TMs to remove Frustration from Shadow Pokémon
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The trailer for Eusine's event! Somebody (Kris) already beat him to the punch in befriending Suicune. This event starts Thursday!
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Psyduck's One-Minute Cooking Challenge event begins today, along with Porygon2 in Deliveries.
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Some upcoming Takara Tomy merch. The rings release this month.
And lastly, the first episode of Advanced has been added to the Classic episodes playlist. Unfortunately you would need a VPN or to live in Japan to view it:
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Quick overview on Lilli's Pokémon... Rewrite? Verse? Idk what this is lmao
All I really know for sure is that I have a lot of thoughts about pokemon's lore and plotlines. I want to try my hand at connecting stuff with a little more continuity because it's fun! There's no way I can get to everything because we'd be here all day, but I figured I'd set up the basic premise and include some fun notes/headcanons!
My general idea is focusing from the anime (up until Horizons) while also including more components from the games (such as more of the SWSH plot/rivals, Emma from XY's post game, Zinnia and the Delta Episode, etc). I also include a multitude of my own original characters, along with some of my friends' (most prominently @starkitters's goobers). Storylines are generally divided up by "sagas" based on the original generation they take place in! I may include some Horizons as it would coincide with ScaVio, but I need to catch up with that series (though from the looks of it it’s all pretty banger)!
This concept is definitely going to mostly get smaller things of art/comics/drabbles and whatnot rather than a full-fic/comic series or whatever because... oh gosh there's way too much. Also obviously not going to cover every single anime episode bit by bit because that would make me insane!!
As for a general timeline— a lot of this main stuff would kinda unfold in the span of 2-3 years? I might make it longer, but then again a lot can happen in even just a month, y’know? Generally, Ash would stay 10 between Indigo League-Advanced, 11 by DP-XYZ, and 12 during SuMo-Journeys. The Legends Arceus shenanigans would probably be during Journeys and the ScaVio stuff is definitely after (I'm thinking potentially a year or so after Journeys' saga would be wrapped up? Though it could even be immediately after idk).
There is. A ton of information even just in this little intro post, and a lot of it isn’t even fully concrete either. But if you find the time to read through it all, I’d really appreciate feedback!
General/Introductory Information
Earlier involvement from rivals/evil teams such as the Galar Rivals, N and Team Plasma, Team Skull, etc! All of that will be covered more in the respective sagas they all appear in, lol
I'm kind of on the fence for whether or not more player characters would be included? May, Dawn, and Serena are canon companions/major characters the anime, I'm including Brendan as Birch's son and Lucas as Dawn's twin brother, Akari and Rei are both going to be native to Hisui, etc.
So far, the mc roles that are taken up by OCs include my characters Lilac (involved in XYZ/SuMo but becomes a Swsh Gym Challenger), Stacy (Emmet's daughter, travels back to Hisui to find her missing Uncle), and Chrys (main Naranja student involved with Nemona, Arven, Penny, and also Kieran and Blueberry stuff). @starkitters's oc Arthur also kinda takes an mc role as Hop's bestie/neighbor and the two of them work with the knight-wolf duo (Zacian and Zamazenta) instead of Ash and Goh just kinda... feeling shoved in there. Ash and his Journeys buddies still get involved in the Darkest Day shenanigans, but another Gym challenger/Hop's bestie)
While characters like Red and Blue/Green aren't really going to be involved since Ash and Gary already kinda take up those roles, there is potential in making like... Ash's dad a Red-esque character? A character based on Leaf? We've also gotten cameos of Jimmy (Gold/Ethan) and Marina (Krys) from the old OVAs and Lyra is briefly seen during DP... but tbh we get so little on them it wouldn't be too difficult to make the OVAs an au or something? I'll have to play with all of it.
The Black and White/Best Wishes saga is going to get some major storyline reworks. Team Rocket (Jessie, James, Meowth, and Wobuffet, etc) aren't going to start actually doing evil shit/working directly with Giovanni out of nowhere. Rather, they get have their own route uncovering stuff about N and Team Plasma, which follows more of the storyline from BW1. Characters from BW2 like Colress and Hugh are definitely still going to appear and their deal won't really change too much, but I'll have to figure out their involvement (especially with Colress he’s got a lot of potential for his own stuff imo). Cheren and Bianca are in a "halfway" sorta period and acting as apprentices for Lenora and Juniper respectively.
I'm mostly going off of the Scarlet side of the ScaVio storyline, with Naranja Academy being in Mesagoza and Sada being the professor inside Area Zero. However, Uva Academy and Turo are also going to be involved! Essentially, Naranja is a school that focuses on helping its students figure out and prepare for careers connected with pokemon (trainers, coordinators, breeders, doctors/nurses, etc) in a more general sense. Uva Academy in Zapapico is primarily a research school (especially prominent for professors and scientists) while Blueberry in Unova specializes in professional battling (League Members, Battle Facilities, etc). Naranja provides courses and connections for careers Uva and Blueberry have niches in, but it's the difference between attending a more well-rounded school and attending a specialized one, if that makes sense.
Turo develops the Terastral Orbs used throughout the Paldea region, while Sada focused on Area Zero and develops the time machine that brings past and future Paradox Pokemon. Their relationship is super complicated and messy /pos. I don't think they ever got officially married, but they're 100% divorced in spirit.
Since the games kinda write Sada and Turo interchangeably (even outside of the whole AI deal) and they're described in the same ways besides pronouns and stuff, I want to make the professors a little more distinct from each other. Sada dives head-first into her passions and doesn't like anything or anyone holding her back, Turo is more conscientious but can come off a lot colder than he intends sometimes, etc.
I know most people hc the Subway twins (Ingo and Emmet), Elesa, Skyla, etc to be in like their late 20s/early 30s... but since I gave Emmet a daughter who's the mc of the Legends Arceus saga... they're actually gonna be slightly younger than Lusamine (around 38 or so) lmao. Let's get more nice and hot older adults up in here
Silver (Giovanni's son/Johto rival) is included! Since there's already a baby Lugia in the anime named Silver and that's just... too perfect, this rendition of the character is going to be named Sage (Yomogi in Japanese). I'm still figuring out his personality and stuff since Paul's whole "be the strongest/pokemon are just tools" thing was pulled from game!Silver, but I kinda want to play with Sage being a little more mellowed out by the time we would meet him in Johto Journeys? He acts as an assistant for Professor Elm, and is surprisingly great with raising pokemon despite the edgy tough-guy act he usually keeps up. He and Brock can nerd out about breeding and nuturing techniques and stuff.
An original team I made myself, Team Comet, acts as a foil of sorts to Team Flare. They’re fighting over (literal) life and death
I’m not entirely sure how to make this work, but I really want AZ’s ultimate weapon to be the (super buffed up) prototype of the healing machines used in pokemon centers. Like… the current machines extract infinity energy from deceased pokemon’s remains (such as ashes and stuff) instead of. Y’know. Draining living pokemon of that energy directly, causing them to die. AZ himself developed this practice as an attempt to redeem himself from all of the tragedy he caused in the name of his Floette. His full name is Azrael Jovalie… making him a pivotal ancestor to the Joy family.
Several large family-clans are the primary leaders of international organizations. The Joy family runs the pokemon centers and overall healthcare facilities, Jenny family runs the international and local police departments, the Jordan family are firefighters who provide aid and try to prevent natural disasters, etc (they may be involved with pokemon rangers? I’m not entirely sure). Others are obviously welcome to work in these forces as well, and members of these families aren’t (usually) forced into working the family business if they want to pursue other goals.
Obviously the anime has all the service-people look identical to safe on time and everything, but I think making unique designs and characters for the Joys, Jennys, etc is a fun concept! No matter their gender or ethnicity, almost every member of a poke-business family have hair and eye colors in the same spectrum. For example, almost every Joy has pink hair that’s styled in circular/drop shapes to some capacity, and blue eyes. Jennys have teal/turquoise hair in lightning shaped styles, and brown eyes. Jordans have charcoal black hair that looks like smoky wisps, and fiery orange/gold eyes.
Xerosic (creepy ass scientist dude who forces you to push a button and coaxes Emma into his expansion suit testing) was originally from Ultra Megalopolis. I’m not entirely sure how to connect him to all the Team Flare stuff??? Or even how exactly he ends up in Kalos but he was part of the Ultra Recon Squad and volunteered to travel to the “main” pokemon world for the to see where Necrozma might try to take all the light next. But when he actually shows up there, he just. Doesn’t care. He’s so fascinated by all of the different pokemon and how energy manifests in such different ways… All he wants to do is learn everything he can about it
Eternatus is an Ultra Beast! The ricochet from AZ’s Ultimate Weapon woke it up and caused the first darkest day.
Builing more from the Adventures manga, Galar was already starting to lose its energy, but the issue is actually going to be addressed far more openly. As Eternatus slept for thousands of years, its dynamax energy gradually dies down to the point where it can’t really be used as a proper resource— especially not to power so many of Galar’s communities. Rose definitely pushed a lot of the reliance of dynamax energy in recent history, but I’m certain Galar has relied on Eternatus for even longer. What makes Rose’s plan to wake Eternatus up again even more messed up (besides putting so many people and pokemon in danger), is that he’s essentially harvesting Eternatus of its energy: Wake it up to get the dynamax levels up again, (have Leon) catch it so it doesn’t go back to sleep… Rose sees the pokemon less as an actual creature and more like a walking power plant, definitely in part with how different Eternatus looks from “normal” pokemon.
The original Sun/Moon storyline with Lusamine and her kids happens first (Lusamine is a mix of the doting from the anime and her abuse from the games… she’s messy /pos). Then, around the time Ash and his friends meet Poipole, that’s when we’d meet the Ultra Recon squad and get into the Necrozma stuff.
Y’know Goh’s whole thing with wanting to catch Mew? How Jessie’s mom died in pursuit of Mew? And the eventual data she found was used for Mewtwo’s creation? Do you see how I’m connecting the dots?
Misc Information
Harley is one of Karen's cousins, making them both descendants of Sanqua (Galaxy Team's Construction Leader) and her little brother, Melli (Diamond Clan Warden of Coronet Highlands). Obviously... we can tell who took after who even after all these years, lmao. They also have a baby cousin (one of my ocs lol) named Jimson from Laverre City (Kalos) who is currently one of the Blueberry League Club's Biome Leaders! He specializes in psychic types... and is lowkey a chuunibyou (really commits to the wizard/witch act)
While Serena is in Hoenn, she meets Lisia and the two become girlfriends besties! They’re like twelve so idk if they’d actually do anything with their feelings but the mutual pining is very very apparent. Their ship name is Dreamshowshipping!
Chloe is highkey a lesbian. That’s just always how I’ve interpreted her??? She’s constantly shocked that Ash knows all of these cute girls. I think her and Iris eventually being a couple would be very cute. If Flowershipping isn’t taken, I shall call them that!
Because I am not immune to @yamujiburo’s propaganda of Hanamusashipping (Hiii Kiana if you’re reading through all of this I am so honored and so sorry it’s so much gjdhdhdhs), I love the idea that Jessie and James start a poly/ish thing with Delia!! By that I mean Delia and James are more so queerplatonic and Jessie is smooching both of them lmao. Ash’s step parents have been here the whole time yippee!!
Arven gets a harem to make up for all the trauma (/j but also not). He gets 2 boyfriends (Giacomo and Drayton) and a girlfriend (Copaia, my main Uva student character). They are all bisexual, bet u didn’t know that ;p
Carmen and Amarys are lesbians and girlfriends!! They’ve been dating for 2 years until the main events of the ScaVio saga
I’m not entirely sure what to do with Indigo League’s Elite 4 since it changes between Kanto and Johto?? Will and Karen are definitely well-known trainers (and possibly even coordinators?) in their own right, but idk if or when they would take Lorelai and Agatha’s places. They might become members around Journeys (since I’m treating that as a general 2 years since Indigo League), but that’s very much up in the air.
Xerosic straight up ditches his daughter (Zossie). Which. He was never that good of a parent anyways but.
Klara is the younger sister of Lacey’s mother (who I have as an oc), making her an aunt! She gave Lacey her Galarian slowpoke/slowbrow.
Lucy is Kieran and Carmine’s older cousin. I know the go-to is that she’s their mom but Lucy’s vibe is more around her early 20s or so to me.
Because I adore the concepts I’ve found from @critterbitter and their mutuals, Ingo and Emmet are Drayden’s nephews. Which makes Stacy and Drayton second cousins— there’s so much comedic potential there you have no idea. Keep in mind that Drayden is also paternal figure to Iris, and Hop and Leon are her cousins… the family tree gets real complicated real fast lmao
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theresattrpgforthat · 2 years
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THEME: Pokemon
Today's recommendations focuses on Pokemon-inspired tabletop games, or games about catching/befriending creatures!
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Pokemon Essence, by KingBim
Pokémon’s tone is Noble and Bright. Noble means that the player character’s actions can have a lasting positive impact. Bright means that most characters in the setting are good people, and that the institutions and norms of the society have a positive impact on everybody’s lives.
This is a game that is looking to replicate the themes of the Pokemon anime, as well as the battle style. You look to your humans to determine their personality, goal, and aesthetic. Meanwhile, moves, types and abilities are in the realm of your Pokemon, who will be used in both combat and non-combat challenges.
Pokemon Essence mainly relies on a d6 to resolve actions. There is an energy mechanic that determines your Pokemon's ability to use certain moves, and evolution is treated as a form of character advancement. All in all, there's some cool-looking systems at play here, without the heavy detail of a much crunchier system.
Ligmàmon RPG, by NeonoN.
Welcome to a bustling world full of wondrous creatures known as LIGMÀMON. Here, where every problem and dispute can and should be resolved through a LIGMÀMON battle, together with your friends you will seek adventures in ancient ruins, discover rare LIGMÀMON species, train to become a LIGMÀ League champion, or maybe even stop a shady criminal organization in their tracks!
This game comes with a special little program called LigmàBoy, which requires Adobe Reader to run. It will generate different kinds of Ligmàmon for you to battle or catch. If you can't use the LigmàBoy, you can still generate new Ligmàmon using roll tables on the PDF! On the GM side of things, there's a quick evil team generator that you can use to give your players some antagonists to foil time and time again.
All of the rules you need to play Ligmàmon fits onto one brochure. So print off a copy for each player and you are good to go!
MONS, by benji t.
“Hello there! My name is Ginkgo! People call me the Etymon Prof! This world is inhabited by creatures called etymons! For some people, etymons are companions. Others treat them as peers. Myself... I study etymon as a profession. First, what is your name?”
MONS is a pretty stripped-down version of a Pokemon game, using the 24XX system. You choose a character trope, and build three etymon using a roll table. You can only keep three etymons at a time, and there are mechanics for saying goodby to etymons once you have trained them up.
What I like about this system is the focus on adventuring with a creature companion, and away from battling with them. Etymons are helpers in discovering new information, unraveling mysteries, and interacting with other Etymon trainers. If you're interested in the idea of bonding with Pokemon more than you are with the Pokemon battles, and if you like a stripped-down, easy-to-start rules system, this is the game for you.
Shatterkin, by Scribbles and Dice.
Shatterkin is a tabletop role-playing game about kids with evolving monster pets. Each player takes on the role of two different characters — a small-town kid and a strange evolving monster (known as shatterkin), who have formed a bond to help each other learn and grow.
Defend your small town from dangers — wild shatterkin, agents of the secretive Syndicates, or the mysterious power known as the Malice. When the situation is dire, your shatterkin can evolve to new levels of power, to face ever-greater foes. Be careful not to put too much strain on your shatterkin — you don't want to break their trust!
Shatterkin is Forged in the Dark, and each player gets two sheets: one for their character, and one for their Shatterkin companion. You don't collect beasts in this game - you focus on bonding with a single companion, whose well-being depends on the trust they have in you as their gemheart.
This is a great option if you are interested in games that focus on a single, fragile bond, rather than collecting various creatures. It's also good for improv and action resolution in-media res, as is the standard for Forged in the Dark.
ForeverDex by World Champ Game.Co.
If you received this page in the mail, congratulations! You’ve been brought on to discover and archive a new creature!
Players will use the zip code of the person who sent them the ForeverDex to randomly determine aspects of the creature they witnessed, like Type, Look, Disposition, and Power Level. Then, you draw the creature and write briefly about your imagined encounter. Finally, you'll pass the page along to another person who will continue the cycle.
This game is only 2 pages long and is excellent for folks who may live in different time zones and find it difficult to game together. You can choose how closely your creature catalogue resembles Pokemon, so it might also be a good fit for friend groups who have slightly different interests. It's not just good for Pokemon trainers - it's also good for monster hunters, folklorists, and people with an interest in biology or zoology!
Pokemon Tabletop United, by Paradox. Pokémon Tabletop United is designed to handle a variety of different ideas for Pokémon tabletop RPG campaigns. You can use the system for a traditional game where the players take the role of young Trainers receiving their first Pokémon from a Professor as they prepare to leave town for the first time and conquer the Pokémon League. Or you could play a campaign about Pokémon in Space or a Wild West frontier exploration game. If you like a lot of stats, number crunching and note-taking, this might be the game for you. With a number of source books for different kinds of campaigns and themes, as well as consistently updated splats for newly released Pokemon, this fan project is immensely dedicated to giving you the tools to create the Pokemon game of your dreams. Pick through the supplements, put together your first Pokemon, and enjoy all of the free content put together by some die-hard fans.
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findroleplay · 8 months
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[1x1][21+][Multi-fandom] Hunting for a long-term fandom partner.
*An experienced writer who is looking for their perfect match.* :)
Hi, you can call me Demon, or whatever suits you, honestly. I'm a 23-year-old living in the EST zone and I've been roleplaying for roughly 7 years-- and writing for as long as I can remember before that. I am confident in my ability to write in advanced literate, multi-paragraph to novella format and am looking for a roleplay to take up a bit of my free time and challenge my writing ability. ***Please note that I only write with people who are 21+, and prefer MxM pairings.***
I see roleplaying as an art form in its own right; a collaboration between writers to write a story is a wonderful thing to participate in. What’s most important to me is that myself and my partner have fun! English is my first language and what I am most fluent in. I consider myself a highly literate writer, but am actively seeking to improve my skill. My writing is particularly detail-oriented since I write from a place of deep immersion, allowing me to use many sensory details and show the development of my characters. I love painting vivid pictures with words, and I play as a wide variety of personas, archetypes, and species. What's most important to me is that we have fun.
I am only looking for Fandom content right now, and to keep things short and sweet, here is a list of some of my favorite current cravings:\**my preferred role will be like this.** All characters are 18+.
Alice in Wonderland - Alice Through The Looking Glass(Tim Burton adaptation)
Mad Hatter / **human!Cheshire Cat**
Avatar: The Last Airbender - The Legend of Korra
OC / OC
Prince/Firelord Zuko / **air-bender or water-bender OC**
Iroh / **non-bender** **OC**
Zhao / **fire-nation soldier OC**
Encanto(Bruno/OC)
Coco(Héctor / **Bruno Madrigal**)
Hercules(I can play as Hades or as an OC against Hades)
The Legend of Zelda: Breath of the Wild - Tears of the Kingdom
**Link** / Ganondorf
**Link** / Sidon
Potterverse
Severus Snape / **Fae OC**
Skyrim
OC / OC
Cicero / **Listener!OC**
Sheogorath / Sanguine / **Dragonborn!OC**
Arcane: League of Legends
Silco / **assassin OC**
Black Butler(I can play as Undertaker, or as an OC)
Pokémon(I can play as an OC against James\~)
VARIOUS FANDOM HYPERFIXATIONS
Harvestella
Call of Duty
Venom
Outlast
On my page there is a link to a Google Doc with a lot more extensive information, if you want to get into that ✨ mess ✨. It also includes a writing sample, but I can simply provide one upon request. Hopefully I've caught your attention, and if you believe we are compatible, please feel free to introduce yourself.
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gadeton · 4 months
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[ New Challenges in 2024 ]
And here is the final drawing I drew for this year, and of course, this illustration is a reference to the album "Challenger!!" the second opening for Pokémon Advanced Generations by Rica Matsumoto a.k.a Ash's Japanese voice actor. 
I'll go explain my overall thoughts on 2023 in general, so 2023 was not the best, as it's really I mean really flawed due to the amount of drama particulary on DeviantArt, Twitter, etc. especially the fact there are so many bad things happening through this year, and I can agree why people don't like this year that much. But on the positives I did made a ton of friends on social media especially on Discord. Plus, I was able to draw a ton of illustrations, from original art, to fan art. Overall, this year was pretty rough, I was hoping that 2024 would be quite better than the past two years
I hope that 2024, would be a massive step up from the past two years and probably would be quite good as I expected. Hope to see some familar challenges when 2024 arrives and I'll see you there!
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 © 2023 Gadeton, All Rights Reserved
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