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#It's less about balanced teams and more about THEMING!!
characteroulette · 6 months
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for a thing, do you have any pokemon team ideas for the RGB puzzlers? I may be doing something
Ooohh!!! I love creating Pokemon teams!! Hold up I'm about to go full nerd mode --
Okay so I crafted one for Luke on a whim since he's so connected with animals all ready. We got
Toppy the Rattata,
Theo the Teddiursa,
a Ducklett,
a Chatot,
a Slurpuff,
and a Carbink! (Though Bunnelby, Buneary, or either Nidoran would also work)
(As a bonus, Layton's team includes an Unown, a Sigilyph, and a Galarian Weezing. Phoenix has a Talonflame, a Masquerain, a Sigilyph, and either a Dragonite or a Salamance. Just some sort of Dragon.) (Bonus bonus, Claire has a Chingling/Chimecho on her team.)
Apollo team is a lot harder a think for me. I am coming up with this on the fly okay here we go
Hisuian Arcanine,
a Litleo,
a Larvesta (or maybe even a Slither Wing?),
a Basculin (evolves into Basculegion, of course),
a Goomy (also Hisuian form),
and then maybe a Cacnea. Because prickly jokes.
And then Snufkin team can go one of several ways!! Either he has no traditional team (but there is a Celebi always following him around...), he has an entirely Fish team (Arrokuda, Veluza, Finneon, Bruxish, Magikarp, Barboach), OR he has the team I built for him in ScarVio
a Dragonite (his Moominite, if you will),
a Smoliv,
a Finneon (/Basculin; would tie him to Apollo more),
a Dedenne,
a Klefki,
and either a Larvitar or Bramblin, I can't decide. (Sudowoodo also good.)
Hopefully my theming comes through on Snufkin and Apollo's teams lol thanks for asking this!!!
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sylvies-chen · 1 year
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my mother said something really interesting about this episode (yes, she also watches the show and is a huge fan of dani rojas just like me) and it’s been stuck in my head ever since. she said: “it seems to me like this whole episode was about intimacy”
and like… yeah! that’s exactly it! the amsterdam trip set the perfect scene for it too, because people are normally a little more lax on vacation, a little more adventurous, a little more lenient and able to put themselves out there.
you have the pretty obvious contenders for this point: rebecca having her little fling with that nameless bald man and learning to open herself up to real connection and intimacy again, to be able to envision for herself a life and a love that is unmoored to her past with rupert and is able to exist in its own little intimate pocket. you’ve got jamie and roy learning to trust in each other, to be intimate and vulnerable about their pasts and about their present situations too (especially for roy, who is still right now a man who would rather break up with the woman he loves that admit, that he doesn’t think he’s good enough for her). and you also have, of course, the true soul of the episode, which was colin and trent’s discussion, and how colin feels that ache to be able to show the more intimate parts of him to the world the way heterosexual couples do, to be able to merge his intimate personal life with his fun if not a little reserved professional life. how to achieve a balance between intimacy and privacy.
and then you have the less obvious ones maybe, like higgins and will going to the jazz club— which isn’t really that hard to decipher when you think about it. it is, after all, where higgins opens up about an intimate detail of his love for jazz, and then gets to share his previously very intimate and private activity of playing the bass with the crowd. he even starts the night complaining of how exposed their seats feel, and ends up standing on the stage by the end of it. and, of course, will potentially had a threesome. so there’s a kind of intimacy for you. the one that truly isn’t obvious is the team pillow fight which honestly, I think is just a way of showing that sometimes a more intimate, fun yet indoor activity makes for better memories than something like a sex show or a club, which are both very grand and exciting yet impersonal and detached kinds of activities.
then of course you have ted, who is sort of lacking what my mother called an intimacy with himself. he’s been feeling a little lost, a little “stuck” as he put it. and I don’t think he understood why until this episode, until this adventure he went on with the museum and the american themed restaurant. it was a way for him to spend quality time with himself, to be alone with his thoughts while still not totally unable to absorb his surroundings and learn something. and in exploring his more intimate thoughts he was able to think of something really good! something that will make him a better coach!
and yeah, when it’s framed in this way I think this episode was sooooo killer. I love seeing people open up a little bit, to show these deep and intimate parts of their being. it’s so so so good.
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sagephilosophie · 19 days
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⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
┃ RINDOU H.
ᴄʀᴜꜱʜ! ʀɪɴᴅᴏᴜ ʜᴀɪᴛᴀɴɪ x ꜱᴇᴄʀᴇᴛ ᴀᴅᴍɪʀᴇʀ! ʀᴇᴀᴅᴇʀ ʜᴇᴀᴅᴄᴀɴᴏɴꜱ
𖧧 Tags : SFW, high school theme.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
ϟ Crush!Rindou whom you took a liking on ever since he started going to your high school with his brother after their time in juvie, they earned immediate popularity then and gossips spread like wildfire how their rich father bribed the principal to enroll them.
ϟ Crush!Rindou that couldn't care less about the whispering in the classroom going over his gang life and recent fights, your friends were warning you not to go near him because of his sadistic nature, but observing him doodling something boredly in his copybook made you think,"He is pretty cute though..."
ϟ Crush!Rindou that joined the school's football team on the first try and kept skipping classes frequently, so you eventually began showing up at every practice and game to watch him play.
ϟ Crush!Rindou who was the indirect reason the entire football team teased you after every match for not missing a day, one of them being a classmate that started a rumour how you liked him instead, but you brushed all of them off saying you just like the sport.
ϟ Crush!Rindou who ignored you the whole time, all he did was take any water bottle or towel you handed to him, and didn't even answer your compliments or small talk about the game, unlike his brother who sits in the stands with you from time to time, and immediately catched on to the hearteyes you were giving his brother, although, with the no-change in Rindou's behaviour, the former likely didn't tell him.
ϟ Crush!Rindou that kept testing your patience with his indifference, after everyone you know has noticed you had a crush on him except Rindou himself, so you stopped showing up at the football pitch since it's useless at this point.
ϟ Crush!Rindou whom you managed to get your head off of for the rest of your highschool years, only until the final week before graduation, when it occurred to you that this is perfect time to visit the stands one more time.
ϟ Crush!Rindou that was the only one in the field by the time you got there, doing some tricks, and as expected didn't acknowledge your existence, until he heard clapping after his football juggling.
ϟ Crush!Rindou that spoke to you for the first time since his arrival and asked if you wanted to try, you said yes and joined him, but the ball couldn't balance and he was starting to mock you.
"One would think you learned something from the time you spent watching me."
"I wasn't watching you."
"Oh yeah ? Why do you only look for me when the whole team surrounds you then ?"
"...you noticed ?"
"It's hard not to, besides, Ran told me."
"Huh... Then you were giving me the cold-shoulder on purpose ?"
"Mhmm answer this, what are your plans after highschool ?"
"Go to college, pursue a career..."
"Well, i saved you time i could've wasted, all i plan to do is rule Roppongi streets with my brother, you could guess how i'll be a terrible partner."
"I didn't necessarily want you to be my partner... maybe you're taking this the wrong way, with your athletic skills and talent there's a better future than you think still hiding, i would know that, i've been observing you..."
"Yeah, stalker."
"I'm serious! There's at least one thing you want to do later on..."
"I think probably, own a night club."
"See ? You do have a goal, then what was that about distancing yourself again ?"
"You're still gonna regret getting close to me."
"We don't know that for sure."
"There's only one way to find out, what will you be doing after graduation day ?"
"Nothing, you ?"
"Also nothing, should we go do nothing together?"
"Good idea."
ϟ Crush!Rindou whom you managed to talk him into finishing his education and has finally became your ever loving boyfriend throughout college.
⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘
@sagephilosophie
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lunarcloak · 4 days
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Blue Lock Chapter 262: Visual Storytelling
Can we talk about the visual imagery this chapter?? Kaneshiro is always cooking but Nomura cooked extra hard this time with his own illustrative storytelling
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An almost entirely white panel. Except for the black spot of Kaiser's hunched figure. Almost as if he's the stain on an otherwise perfect game from BM right now. (He's thrown off balance.)
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Here, in the first picture, this is Isagi's view of where Kaiser is right now. On top of a puzzle piece— a symbol of Isagi's power, and also a symbol of how off kilter he is. The second picture is part of a larger paneling of how he's being left on the ground as Isagi runs past him in a flurry of puzzle pieces. Almost as if Isagi's kicking the pieces of his perfect puzzle astray, leaving him to rebuild them from scratch. (The theme of this chapter.)
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You can tell he's only barely listening. Eyes are always a huge indicator of visual storytelling— i picked this up from looking at BSD panels for too long. Here there's virtually no pupils, smaller, wider eyeballs because he's not listening to Ness's words. They're going in one ear out the other. Because Ness's words are superficial— He's trying to help, he is, but that is desperately NOT what Kaiser needs right now. He needs to figure out how to FIX this. Not to retreat back into the safety of his cocoon so that he can pretend he's still the star on the field.
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NOTICE HOW EVERYTHING IN THE SECOND PANEL CAN DIRECTLY BE RELATED TO ISAGI. The offer from Reale— what if Yoichi gets it instead of me? The throne in this team— what if Isagi takes that, too? Am I about to lose everything I worked to get myself? The whole world is watching my worst performance in years. I can't lose here. I can't be defeated here. Not here, of all places, in Blue Lock.
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Negative colouring. The previous, prominent memory I have of this is when Rin went to his "flow" state. It's specifically to emphasise the "HUMAN" wording. It's usually used to showcase a very prominent moment, in this case it's Kaiser realising exactly what the core of his worry is right now. It isn't the defeat, not beating Isagi, not anything. At the moment, he's afraid of losing the very humanity he had thought he clawed himself into. To emphasise this, the black and white being reversed are to indicate that time almost freezes, completely changing his perspective and line of thought at that moment.
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Less dramatic, still negatively scaled panel. Emphasising how he's really digging into his psyche here and going "Oh, I'm scared. I'm afraid of losing everything I've got for myself." The last time this happened was when his secret money stash was found— he didn't care as much then, because there was nothing to lose that he hadn't already lost. But now? Now, it matters a lot more. Because he's built himself up on an entirely shaky foundation. Note how he's also sliding below here, losing his footing, like he's lost the stable ground he thought he had.
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The angle of this panel makes it look like he's climbing upwards, and he's just lost his grip on the wall before him, and is in the process of falling. It's extremely well done.
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Plenty people have already pointed this one out— yeah Isagi's just reached a height that's similar to Noa's. The position Kaiser thought he used to have, but now he's not even on the staircase to victory and the treasure he thought he would attain soon is now inching towards his most challenging rival to date.
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You will never see him this tired, this defeated, or this melancholic ever again. At this point, his eyes are no longer that wide, shocked stare of not seeing. Now he's comprehended his stance, and he's come back into himself.
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Each petal is a memory, a visual representation of the crumbling of the rose he once held. It's gone now, there's no rose in his hand anymore (nothing for him to hold onto anymore). When you have no roses in hand, you grow a new bouquet. When you have nothing, there's nothing to lose if you go reaching for something to hold onto again.
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But HERE, the petals can be interpreted in two ways— either he's being reformed from the petals of a new rose (blank petals, not representative ones). OR, you can interpret it as those very petals dissipating from his being, leaving him as this black, blank slate to rebuild himself. Zero— as in no colour, no petals, no gardens to flourish anymore. Only way to move now is up.
Also I'd like to draw your attention to the negative paneling again— inverted this time, the exact opposite of the previously conveyed emotion. Now he's the one in the black, working to redefine himself. He's already redefined the external aspects.
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Your Zero— Your Beginning. I LOVE this page, even if it's a repeat. It conveys so much. Kaneshiro and Nomura are such a GOOD TEAM
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A black hand clasps around the core memory— the memory of when he truly had only his football. He can't let that petal float away, that's one he wants to keep. That's the idea he wants to hold onto. He crushes the petal into his hand, assimilating it into his new beginning. That's the one he'll hold onto, to recraft the person that is Michael Kaiser.
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badbatchsprincess · 1 month
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Heated ~ pt.6
Pt.1 ~ Pt.2 ~ Pt.3 ~ Pt.4 ~ Pt.5 ~ Pt.6 ~ Pt.7 ~ Pt.8 ~ Pt.9
Masterlist
Summary: This is an ABO Bad batch!Poly x Omega Reader smut with a plot. This takes place as an AU before order 66. Y/N previously served under the 501st before being transferred to Special Forces 99. This is her adventure with these rowdy Alphas in a quickly changing universe.
THIS IS AN ABO AU ABOUT THE BAD BATCH (NO CANON OMEGA!) Due to the unfortunate situation of her name being Omega… Omega the child from the canon series is not going to be apart of this fanfic/porn with a plot. I feel obligated to put this warning in because it makes my skin crawl thinking anyone could make that mistake. 
Warnings: Canon typical violence, sex!pollen trope, some injury, sexual themes, masturbation, heat cycles, rut
Finally I got his chapter done lololol there's 4k extra words in this one so please enjoy haha!
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─ ⋅ ⋅ ⋅ ──── ♡ ─── ⋅ ⋅ ⋅ ──
"We're under attack!" Wrecker pointed to the sky as more Separatist bombing droids came whizzing by, firing at the Venators in orbit.
"I'm getting Y/N," Hunter started, taking off running towards the growing commotion, but he was suddenly taken off balance when Tech tripped him with his own foot, causing the Sergeant to go tumbling into the grass. He looked up at Tech with a glare.
"You cannot go," Tech said, looking at the camp. "With your heightened senses, it may kill you. From what I can see, those wearing helmets are okay due to their air filters, but those who were caught off guard are starting to display signs of infection. Rescuing Y/N will only risk our own infection, and then it will be irrelevant."
Hunter looked back at the camp, distraught.
"We can't just leave her," Hunter growled, standing back up again.
"What if she's infected?" Crosshair asked, looking down his scope at the medical tent. "The Omegas on the science team died."
Wrecker growled.
"The Omegas died because they had no Alpha to cure their induced heat," Tech read through the researcher's report. "The heat symptoms progressed too far unnaturally."
Suddenly, their com channel cracked. "Hunter?"
"Wolffe?" Hunter responded, looking back at the chaos across the clearing.
"I got her, Hunter!" Wolffe radioed in. "Are you at the Marauder?"
"Yes, we're up here," Hunter said, relieved he could finally take a breath. He grabbed his scope and looked down the rolling hills, trying to see through the foggy red dust.
"We're on our way," Wolffe turned his com off, leaving the 99's in anxious silence. Hunter could pick up the stench rolling off Wrecker and Tech. While the scent was significantly less, even Crosshair was getting nervous seeing the rising tensions in the crowd of 104th regs.
"I see them," Tech said, zooming in his lenses. "1 o'clock."
"What happened to her?" Hunter tried zooming in closer to their silhouette. Y/N was thrown over Wolffe’s shoulder, dangling limply, while Echo followed behind, holding a bloody rag over his face.
"Is she hurt?" Tech asked, trying to get a clearer image.
"I can't tell," Crosshair hissed.
Wolffe and Echo ran as fast as they could, dodging regs and shoving their way through the chaos. When they finally made it up the hill, Wolffe was panting and rubbing at his eyes, trying to wipe the dust from his skin.
The others backed up, not wanting to get any closer.
Wolffe set Y/N down on the plush grass, letting Echo kneel down and press his hand to her forehead. He adjusted the little filtration mask pressed to her face, letting her head lull to the side. She was knocked out cold.
"What the hell happened?" Crosshair couldn't believe it.
"I don't know," Wolffe rasped. "But you gotta get her out of here!" He was panting, starting to feel the effects.
"Tech, power up the ship, we're leaving now," Hunter placed his helmet on, securing the filtration system. The others did the same, running to get the ship primed and ready.
"Radio the General, please!" Wolffe was tearing at his armor, starting to feel the unbearable itch of a rut forming. "Fuck!"
Hunter bent down, picking up the tiny Omega and turned towards the ship.
"What about the other Omegas?" Echo asked, looking back at the camp. The infected regs were raising their noses in the air, seemingly trying to tail a particular scent.
"We can't save them all," Hunter decided, saving Y/N was the top of his priority. "We're not risking it."
Echo just nodded and followed him onboard the ship, letting the door close behind him. 
When Tech started to pull the Marauder up into the air, they could see the Commander crawling in the grass, fighting the effects of the drug, but in the distance, they saw the beady eyes of the infected following Y/N’s trail. 
They seemed to fall into rage when they realized the Omega had gotten away; their howls could be heard from the ship.
"Maker…" Echo was in disbelief. It was hoards of feral Alphas, hundreds of them.
"What happened to Pip?" Wrecker was nudging her limp body, pathetically trying to wake her up.
"Is she infected?" Tech asked.
"No," Echo confirmed. "She got the mask in time."
"Are you infected?" Hunter looked at their co-pilot.
"No," Echo shook his head. "I'm barely human, nonetheless an Alpha. I don't think it affects me the same way it does all of you."
"We should still check," Tech put the ship into autopilot and went into Y/N's bunk to grab her med kit.
"What happened to her?" Hunter asked, setting her down gently on the floor.
"We just got to the triage tent, she was clocking in when Wolffe came to speak with her," Echo noticed the way Hunter’s eyes narrowed, possessively he might add. He was going to love rousting Y/N when she finally wakes up. "They were talking when the bombs dropped. She saw the red and knew exactly what it was. She grabbed a respirator and tried to save her friend, that little skinny Omega."
"Taran," Tech chimed in.
"Yeah, sure, anyways," Echo looked over to his longest-known friend. "She got knocked over in the chaos and hit her head. Almost got trampled but Wolffe found her and got her out." Echo wanted to smirk so badly, knowing it was going to drive his unit up the wall to know Wolffe saved the day once again. 
They had been pining for her ever since they met her, but Y/N was too oblivious to notice. But the arc trooper noticed everything. His sense of smell may have been demolished, but he could see it in all of their eyes.
Echo also may or may not have caught Crosshair rutting with an Omega that looked nearly identical to Y/N the last time they were back for quarterlies. Echo didn't say anything though, but he was always watching.
"What do we do?" Wrecker took off his helmet and sat on the floor next to Y/N.
"She'll need bacta for the head injury and probably pain management when she wakes," Tech informed.
"I'll do it," Crosshair knelt down, taking the pack. "I did it for her once on Crait."
The others just watched as he found the liquid bacta and placed it into her injector. He cleaned the site and pressed the mechanism close to her neck. He pressed the button and watched the dose administer. Her head lulled back into his hand, and he gently removed the respirator from her face.
"Ad’ika?" Hunter cooed, running a gloved hand over her cheek.
Crosshair kept his hawk eyes carefully trained on her eyelashes. She tried to flutter them open, but they were too heavy it seemed. Instead, she just clutched onto his chest plate weakly and groaned in pain.
"It's okay," Hunter whispered, watching Crosshair help her sit up. "You're safe."
She turned into Crosshair, feeling dizzy.
"Get her the painkiller," Tech fussed. Hunter loaded the new cartridge and handed it to the sniper. He pressed it to her shoulder and pushed the button, hearing her wince as the medicine entered her system.
"She's too weak, get her something to lay down on," Crosshair motioned to their bunks.
Wrecker disappeared into her bunk and came back with her cot mattress. They made room on the main cabin floor where Crosshair gently set her down on the mattress, letting her lay down comfortably.
She rolled onto her side, keeping her eyes closed, waiting for the medicine to kick in.
Hunter just looked to Echo, who was concerned, watching his friend in pain.
"What do we do now?" Wrecker asked, watching the Venators approach.
"We let them know what happened, and then I guess we go to Coruscant for quarterlies," Hunter crossed his arms, peering down at the little medic. "We're not going back to Kashyyyk. Not with Y/N."
"It’s been three months already?" Wrecker groused, he hated getting his implant replaced.
"Shockingly yes," Tech replied. "We'll be coming up on seventy-five rotations, give or take a few days." He settled back into his seat to send the transmission to General Plo’s ship.
Up ahead, the darkness of space was lit up with blue and red laser beams as the Republic forces engaged the Separatist warships. Tech stayed far enough away to not be noticed, but close enough to get the message out.
"Well then let's set a course for—" Echo was cut off when their ship was suddenly rocked violently.
"Separatists!" Tech pulled back the controls and started making a beeline away from the planet to make the jump to hyperspace.
"They're on our tail!" Echo exclaimed, watching the red blast fly past them.
"I know…" Tech tried to snake the ship hopefully to throw them, but the droid ship just locked on.
"Make the jump!" Crosshair bit out.
Tech flicked the switch on the console, hearing the hyperdrive power up. Tech set the course for Coruscant, and Echo pushed the lever. Just as the Marauder made the jump, there was a blast coming from the back of the ship.
Just as they jumped, the ship made a loud rumble before falling out of hyperspace. They all lurched forwards as the Marauder was beginning to lose control.
"We've lost left rear engine and hyperdrive," Echo was scrambling to gain the controls back.
"We're heading straight for Mimban," Tech pointed out, seeing the brown planet approaching quickly.
"We're going to have to make an emergency landing," Echo grabbed his steering and tried to pull up to slow the ship.
"Brace!" Tech yelled, pulling up the nose last minute.
The crash was violent and rough. The entire ship creaked as its hull bent under the impact. The lights overhead flickered before permanently shutting off, throwing the whole crew into total darkness. Everyone on board was flung forwards as the Marauder skidded to a halt into something soft.
The emergency lights turned on with a red glow, signaling a total system failure.
~~~
Everything was fuzzy and dizzying the longer you tried to refocus your vision. The pain killers were swirling in your system, making you feel good… really good actually. This was probably the best crash landing you've ever been a part of now that you're thinking about it.
"Y/N?" Echo's face was suddenly in yours. "What is wrong with her?"
You heard yourself giggling. Echo suddenly had two heads, only making you giggle more. Reaching out, your hands felt strange, like they had grown scales or something. You just looked at them, watching your fingertips change colors with an amused gasp.
"Crosshair gave her too much painkiller," Tech brought his flashlight to your eyes, watching them dilate. You placed a hand against Tech's helmet lens, blocking his view, making him swat your grabby hands away.
"What do we do?"
"We just gotta wait it out."
"Well, I don't think that will be a problem. I don't think we're getting out of here for a while."
You could hear their voices talking. Hunter's smokey voice was like honey to your ears. You chewed your lip, looking down at your boots, feeling your cheeks heat up. You felt a tingly warmth start to fill your tummy the longer he talked, and the feeling only seemed to move lower as he continued. You looked up and stared at his criminally slutty waist and fit ass from your jump seat with a longing stare.
You barely registered when he turned to face you with a raised brow. Caught, you turned your gaze up to meet his pretty face and pretty eyes. You bit your lip and blinked owlishly as he studied your face.
"That's freaking me out," Echo grumbled, watching you go out of your right mind.
"Well, let's get to work trying to repair the ship. I don't want to find out what's out here come nightfall," Hunter ordered, "and don't let her wander.”
Soon, you found yourself alone, happily swinging your feet from the jump seat without a care in the world. Echo arrived and adjusted your seat straps so you couldn’t dawdle off like a lost pup. You just giggled and poked at his head ports, making him scowl.
He forced you to drink some water, mumbling something about flushing your system.
You felt the warm Mimban breeze blow through the ship as the boys opened the hatch and got to work digging the ship out.
Tech came to feed you some ration bars and give you more water before checking your vitals. When he determined you were able to hold yourself up without falling over, he unclipped the jump seat straps and helped you get used to your feet again.
“I would suggest you just lay down for a while until you’re functioning properly again.” You clutched his arm while he helped you walk to the mattress on the floor. You plopped down on your bum before flopping over on your side.
“Alright then.” Tech pushed his glasses up and went back to tinkering in one of the side panels.
You pawed at the sky, trying to feel the breeze with your hands, which earned you a few glances from your concerned pack. You nibbled at the food they left for you, but it started to taste funny, and you only giggled more.
“I couldn’t have given her that much,” Crosshair watched you play with your food with an amused look on his face.
“She’s small, even for humanoid omega standards,” Tech ripped out a clump of fried wires and began cutting through the damage, “The dose you gave her was most likely for a full-grown alpha, such as Wrecker.”
“Kriff,” Crosshair whispered and turned back to help Tech.
~~~
Night was coming fast, and you had now come down from being stoned beyond your wildest imagination. You stared at the wall, suddenly remembering everything and realizing the dire situation you were all in. You were beginning to miss the delirium of the painkillers. Luckily, your headache was gone, and the bacta seemed to heal the head injury.
However, you were still royally pissed at your unit.
You didn’t forget what happened, and how they had treated you. You tucked your knees into your chest and decided zoning out into the wall would be better than feeling the rage boiling in your chest.
You noticed they were starting to call it quits making their way back inside the ship. You decided you wanted to be alone and grabbed the corner of your cot to drag it haphazardly through the nearly sideways ship. With a struggle, you got the mattress back into your bunk and hauled it up onto the metal slab. With one final grunt, you shoved the mattress back into place, giving yourself a rest.
You decided to change into something a little cooler. This planet seemed to be a lot warmer than Kashyyyk. You haven’t been able to see outside, but you could taste the humidity in the air and feel the warming breeze. You yanked your long sleeve off and swapped it out for a cropped tank. The tight cargos got swapped for loose ones, and you kicked off your boots, opting just for your socks.
You heard a knock on the door and expected it to be Tech needing something from his bunk, but it turned out to be Echo.
“Hey,” he said, closing the door behind him.
“Hey,” you replied, folding up your dirty clothes. Your nose immediately scrunched, “You reek.” It wasn’t his normal smell; it was something gross and terrestrial.
He sniffed his armpits, “I didn’t even think I still had sweat glands.”
You shook your head and pointed to his shoes, “Stinky!”
He looked down at the reddish mud caked onto his boots, “Oh… yeah, it’s nasty out there.”
You just made a face and covered your nose.
“You feeling okay?” He asked.
You nodded, “Yeah, but I don’t really know what’s going on. One second I’m on Kashyyyk and the next I’m higher than a hayroot, and then we’ve crash-landed on some stinky planet.”
“Well… you pretty much nailed it,” Echo scratched his head, “You got knocked out in the triage tent after separatists dropped the spice bombs. Then Wolffe carried you all the way back to the Marauder despite being dosed himself and handed you off to Hunter who tried to get away to keep everyone safe and get the message to the General, but we were shot down making the jump to lightspeed and then crash-landed here on Mimban.”
“Mimban?!” You screeched, “That’s in the middle of nowhere!”
He nodded solemnly.
“Did you guys send a distress call to the Republic fleet?”
“We tried… then Tech realized our comms have been squished.”
“Squished…” You narrowed your eyes.
“That was the word he used.”
“I see,” you crossed your arms, “So what I’m hearing is, we have no ship…”
“Correct.”
“No comms.”
“Correct.”
“No fleet.”
“Correct.”
“No one knows where we are.”
“Mhmm.”
“The entire 104th was chemically attacked.”
“Yes.”
“And we’re stranded on Mimban… with no way to leave.”
“Correct.”
“Are you all aware we are supposed to be on Coruscant in eleven days for quarterlies?”
“Unfortunately.”
“Mhmm,” you nodded, feeling the anxiety creeping in. Great, this is just perfect.
“Are you… alright?” He asked, watching your eye twitch slightly.
“No.”
There was a bout of silence…
He smacked his teeth, “It’s an unfortunate situation.”
You nodded vigorously, “One might say that.”
“An extremely awful and awkward situation…”
“Yeah… it is,” you pushed your tongue into the side of your mouth.
“Well… do you want dinner?”
“I think I lost my appetite,” you gave him a plastered smile.
“Let me know if that changes… I’ll leave you to it.” Echo turned on his heel, leaving your bunk and closed the door behind him. It was only a few seconds before he heard you scream violently into your pillow, making the others jump.
“I take it she figured it out,” Hunter uncovered his ears.
Echo shook his head, “Yeah, I’d say she figured it out.”
“FUCK!” Your muffled scream made Hunter cringe again.
“I think she’s taking the news quite well,” Tech poked at his food.
“Was that you making a joke?” Crosshair raised a brow.
“I thought my sarcasm was obvious,” Tech bit into his warmed food.
“How was that obvious?” Wrecker grumbled.
“We have to get off this rock,” Echo chewed his dinner, “Stating the obvious, but your implants are going to wear out. If we don’t get an evac or somehow manage to fix the ship, we’re going to have a big problem.”
“Our first priority is to fix the com system and try to contact the nearest fleet,” Tech replied, “That would be the most promising scenario given we have no other hurdles.”
“And if we can’t?” Echo raised a brow.
“Then we’ll deal with it when the time comes,” Hunter was trying not to think about the fact that they could be dealing with an omega in heat with alphas in rut in a very confined space. The potential for a mess was likely.
“That gives me a lot of confidence,” Echo snarked.
“It’s all we can do.”
~~~
Day two on Mimban consisted of you coming out of your bunk earlier than the others to eat your breakfast. You looked outside the cockpit window to see nothing but orange fog clouding any terrain. You sighed and prayed to the Force that it would guide you back safely.
The rest of the day, you helped Echo, trailing him, trying to help in any way possible. You quickly realized that the soil on Mimban was reddish-brown clay and it was soft. That was probably the reason the ship hadn’t snapped in two on impact, but the nose of the ship was buried into a thick pile of the stuff. The boys were busy trying to dig out the hull while you, Tech, and Echo fixed the interior damage.
Day three, you were starting to get a little weary. Sleeping on an angle was a bit rough, and Tech decided rest was beneath him. He stayed up all night trying to repair the comm system but didn’t seem to be making any good progress. Echo had you carry around all of the spare parts he needed to try and fix the left engine. Hunter had elected to venture out with Crosshair to see if there were any towns that might be able to help. Wrecker was on shovel clay duty.
Day four, you realized your unit was totally alone in the middle of butt-fuck nowhere. There wasn’t anything within remote traveling distance, and when Hunter and Crosshair came back in the morning with the news, you left to lock yourself in your bunk and cry.
Day five was much of the same. You leaned your forehead against the side of the ship while Echo abused your laser suture to weld some pieces of metal to the engine core. You were starting to feel the weight of the situation as the emotional exhaustion was starting to settle in. You missed Kashyyyk. You missed the food, and the fresh water, and the clean air. You missed talking to your unit. They still haven’t apologized, and you’re still giving them the cold shoulder even though they clearly cared enough to protect you from the attack on the war camp. Eating your meals in the bunks was the only time you got to yourself.
Day six was when the others started getting a little agitated. It started with Tech fussing about the mud caking on his boots and ass. He tried shaking off the thick clay but ended up getting so frustrated he screamed and kicked the Marauder with full force. It was so out of character everyone stopped what they were doing to look. No one said anything, but they watched their pack mate rip off his shoes and throw them violently into the cabin with a loud splat followed by very creative cursing.
Wrecker was starving as usual, and his food-related complaining was starting to make your stomach growl too. You had to resort to rationing your rations as you all were not prepared to be stranded for days on end.
“Someone had to have seen us get shot down, right?” You asked Echo, handing him his screwdriver.
“I don’t know, pip,” he sighed, scratching his head, “I don’t think this planet is very inhabited. And if it is, we don’t know if it’s advanced in any way.”
You sighed, taking the screwdriver back and handing him a wrench.
“I think the others are starting to lose it,” you whispered and peeked around the corner to see Tech angrily messing with the console with his mismatched socks on display.
“I’ve certainly never seen Tech yell before,” he snickered.
“I miss Kashyyyk,” you sighed.
“Do you miss Kashyyyk or a certain alpha on Kashyyyk?” he joked.
“Echo!” You whispered.
“What?” he laughed, “I’m thinking about that omega back on Coruscant I had before Skako Minor.”
You gasped, feigning scandal.
Echo smirked, “Whatever gets you through the day.”
“Guys, come out here!” Hunter’s voice echoed throughout the ship.
The three of you came out of the ship to see that they had cleared most of the clay away from the ship.
“We need help pushing her over so she’s back on her feet!” Hunter said, ushering you all to help. When you all were in position, you pushed with everything you had (Wrecker did most of the work), but you all watched in awe as the Marauder was finally on all four landing pads.
“We did it!” Wrecker hooted and picked you up spinning you around before depositing you back in the mud. You gave him a little laugh which made his eyes light up. If he was happy about the ship, that was nothing compared to hearing your voice again. 
They all got back to their tasks while Wrecker lingered a bit trying to figure out how to hear that pretty sound again. 
You just followed Echo back into the now level ship. 
“She laughed.” Wrecker mused, “I haven’t heard her laugh in so long.” 
Hunter just gave him a saddened look. He knew him and Crosshair still had to apologize for their behavior back on Kashyyyk. But so many things that happened since then he didn’t have time to think about what to say or how to even approach you. It was killing him that you didn’t want to be around them anymore. He was angered by the fact that Wolffe has offered to take you in, and you hadn’t denied him. Had they really pushed you so far? Your cries when Crosshair forced you to submit out of fear haunted him. It made his inner alpha cringe. He regrets not stepping in but he knew his jealousy had overtaken him. Hearing you giggling with Wolffe and coming back wreaking of him like a mated pair made his blood boil. He was far more territorial than he had ever given himself credit for even though he didn’t actually have a claim on you.
You on the other hand, had no desire to talk to either Hunter or Crosshair, even in this desolate situation you’ll never forget the feeling of Crosshair forcing you to do that. 
Day seven then turned into eight, which morphed into nine and ten. By the eleventh day, you knew your time was becoming limited. The past few days had everyone’s sense of smell acting up. The pungent odors from the planet’s atmosphere were becoming stronger and you knew the implants were wearing out. 
You knew you couldn’t beat around the bush any longer, by dinner time on the eleventh night, you emerged from your bunk full of anxiety. You walked through the galley and faced your pack who conversed over their food. 
“So, whats the plan?” 
They all whipped their heads around shocked to hear your voice. You stood there raising a brow and crossing your arms waiting for the shock to wear off and someone say something. 
“I’m assuming you’re referring to our implants dissipating.” Tech spoke first. 
You nodded. 
“Well that means we have an undisclosed amount of time before we all inevitably have a rut and you a heat. That puts us in a precarious situation that I think-”
“We know!” Echo snapped. 
“We can turn Wreckers bunk into your place for the week.” Hunter started, “You can stay there and we can rig the lock so only Echo can open it. The rest of us will just deal with it out here.” 
“Sounds like a plan.” You retreated back into your bunk. 
“Y/N! Wait.” Hunter stood up and followed you. He stepped inside your bunk to find you nervously chewing on your lip. You turned around to face him looking like a kicked pup. 
“I-I…” He stuttered wanting nothing more than to reach out and embrace you like you had allowed before this whole fight. 
“What Hunter?” You were getting agitated with his silence. 
“I…I’m sorry, I’m bad at communicating my feelings.” He sighed knowing he was starting to sound like Crosshair, “I don’t know how I should approach you or… I…” 
You just help up your hand stopping him, “Come back when the words find you.” 
He sighed, “No I-I just need to tell you… how sorry I am. I was wrong. I should have stopped Crosshair and I shouldn’t have punched Wolffe. I just… something came over me and I lost it. It wasn’t okay and I should have protected my pack…I should have protected you and I’m so sorry we’re in this situation again. I don’t know what to do, I-I-“
“Hunter.” You stopped him, “Thank you for saying something.” 
He shook his head, “No, you should be angry with me… with us. This isn’t how a pack is supposed to be. At least I don’t think. I’ve never actually been apart of a real one given I don’t have a family.” 
“Hunter…we are your pack.” You sighed. 
“I just… wait what?” His face suddenly lightened, “y-you’re staying?” 
You raised a brow confused. 
“It’s just I thought you were starting to court Wolffe, or rather he was courting you and then he offered you a spot in his ranks…” Hunter babbled.
“Hold up.” You shook your head, “Commander Wolffe?”
Hunter looked at you and blinked. 
“Courting me? Me courting Commander Wolffe?” You couldn’t hold in the laugh anymore, “That’s what this is about? You thought I-… oh my god!” You were howling. 
“He- you-“ Hunter crossed his arms confused now. 
“Me what?” You giggled. 
“You came back… from being with him.” He mumbled. 
“Did you not hear me when I got back to camp?” You were amused at his confusion. 
“It was kinda hard to listen when you came back covered in his scent.” He said pointedly. 
“Hunter… I almost drowned in the river.” You scoffed, “Wolffe had to pull me out before I got swept down stream.” 
He just let his mouth lull open. 
“And yes, while we may have been naked, nothing happened…”
“You were WHAT?” Echo screeched from the main cabin. 
“You were what?” Hunter repeated with a growl. 
“Chill,” You warned. 
“You didn’t tell me that!” Echo yelled. 
“I may have left that detail out.” You yelled back. 
“Look,” You smiled up at Hunter adjusting your crossed arms, “Wolffe has a good ass but he’s definitely not an alpha I’m interested in like that. Now what I cannot figure out is what the hell happened that made you all hate him so much. You didn’t have a problem with him hitting on me on Coruscant.” 
Hunter just reached back and scratched his nape, “I uh…” 
“Tell her Hunt!” Echo chided from the other room. What a little eavesdropper. 
Hunter shifted uncomfortably, “He-he asked if I had claimed you on Crait…”
Butterflies fluttered violently in your stomach. You tried your hardest to steel your emotions but he continued, “I said no. That was the truth, but then he made it pretty clear he was interested in pursuing you. I guess I-”
Suddenly the pieces clicked…
“Hunter, are you jealous?” You put your hands on your hips. 
“W-What?” He sputtered and you watched his un-tattooed side of his face turn pink. 
“And Crosshair too?” You raised a brow. That would explain his sudden aggression towards you. 
“I-I uh,” He genuinely didn’t know what to say but you knew the truth. 
Suddenly you remembered the way they all started acting weird after Wolffe talked to hunter. They were all starting to get territorial. They thought Wolffe was taking you from them and they started changing their behavior trying to get your attention. 
“I’m coming to save Hunter before he implodes.” Echo stepped into the bunk and let Hunter walk out redder than Mimban clay. Echo gave you a playful look before disappearing back into the cabin leaving you alone to think about everything. The one thing you desired was at least some kind of olive branch from Crosshair, you knew you’d never get a heartfelt apology, but until then you’d wait. He owed you that at least. 
~~~
That night, your anxiety was at an all time high. Sleeping in the newly converted bunk the boys had made was making you a bit uneasy. Wrecker’s alpha scent was calming, but you were used to having Tech near by, instead the square box was feeling a bit prison like. The knowledge that you were locked in too didn’t help. You would have preferred to have slept with the door open but Echo insisted that this be how it is. 
You curled up on your side holding Lula trying to close your eyes and let sleep take over, but your elevated heart rate disagreed. 
You picked up your com and pressed the button, “Echo!” You whispered. 
The line was quiet for a moment before he responded, “What?” His voice was raspy with sleep. 
“I’m literally fine can you please let me out? I can’t sleep.” You spoke softly into the device. 
“No.” The line went dead and you rolled over onto your back with a groan. You picked up your data pad and decided to read one of your smutty holobooks instead. 
~~~
“What did she want?” Hunter rasped waking up from the noise. 
“She wanted out.” Echo set the device down and curled back up onto his side. 
“She’s not an animal Echo…” He sighed rubbing at his eyelids, “It’s not a cage.” 
Echo just blinked up at the bottom of Hunter’s bunk, “…No.”
~~~
The mafia boss thrust his massive length into the sweet little omega’s pussy. Her soft mewls filled the gold lined dinning hall with her sweet sound. This only seemed to spur him on. 
“Yeah?” He thrust a little harder, “You like when I maim the men who hurt you? You like feeling their blood on my hands?” He nuzzled into her neck lightly teasing her mating gland with his fang. 
Elina suddenly clenched down at his words and he smirked knowing thats exactly what his little princess liked. 
“Mmm I like that too Caspian.” Y/N chewed on her finger nail finally getting past the enemies to lovers portion and right into the good stuff. Reaching down for her water mug, Y/n suddenly felt a painful knot form in her abdomen. 
With a grunt you put down your holonovel and rubbed at your stomach feeling the pain settle. With a deep breath you tried picking up your book again, but the movement caused another one to tear right through your muscles. You yelped and forced yourself into a sitting position. 
“No. No. No.” You whispered trying to massage the pain away. 
“Please no.” You begged but the dull pain was starting to become something more sinister. The heat started to emanate from the pain and spread throughout your body giving you a flush. You suddenly were uncomfortable in your little sleep set. You couldn’t get further enough away from the blankets on your cot and opted to curl up on the floor absorbing the cold steel floor desperate for relief. 
~~~
Hunter was having a relatively boring dream when his senses started to draw him back to the land of the living. 
He couldn’t help but raise his nose in the air while he blinked awake trying to follow the deliciously sweet scent. He barely had his eyes open when a gut wrenching yowl rattled the entire ship. 
Suddenly Crosshair was shot up in the darkness holding his blaster trying to figure out what startled him. 
“What was that?” Wrecker’s voice croaked from the floor. 
Crosshair rubbed his eyes looking around. Everyone was sat upright listening carefully when another more pained warble made the hair stand up on the back of their necks. 
“Y/N…” Hunter said looking at their closed door knowing she was just on the other side of the hall surely in pain. 
“It started.” Echo laid back down using his pillow to cover his ears. 
“It seems she’s… in heat.” Tech searched for his glasses. 
“What do we do?” Wrecker asked concerned. 
“Nothing.” Hunter groused and laid back down, “Go back to sleep.” 
Another whine echoed making Wrecker tense, “She sounds like in pain shouldn’t we help her?” 
“That’s the point idiot.” Crosshair snapped while he relaxed back down on his side staring at the wall. 
Wrecker just grumbled to himself and forced himself to ignore pip’s desperate cries. 
~~~
“Kriff.” You hissed and writhed on the floor feeling the unbearable heat terrorize your entire body. In this moment you cursed the GAR with everything you had. You missed Layla, she wouldn’t have ever let this happen to you. Instead the universe just had to crash land you on this hellscape of a planet with 5 devastatingly attractive Alphas whose scent was beginning to permeate the blast door’s seal. 
You moaned smelling the delicious alpha pheromones as they all danced around your little cage like the worst form of torture. The smell immediately triggered your slick response. The wetness soaked your panties and little sleep shorts ruining them totally. 
You cried out praying one of the men would snap and take pity on you. 
This was significantly less luxurious than the heat house on Naboo. What you would give to have knotting toys and a vibrator right now. You shoved your tiny hand into your pants bringing them to the source of your wetness and dragged them through your silky folds. 
You bit back a moan when you found your clit and started to circle it just how you liked. Just like the last time, you came fast, but the burn didn’t ebb. You just growled wanting nothing more than to be stretched from the inside. You wanted a thick knot to cure your pain. 
You writhed as another wave of cramps hit and you let out a scream. 
~~~
Hunter had held out longer than he thought we could have. He at least made it to sunrise before he couldn’t take listening to her suffering anymore. It was literally his biology to service an omega. Listening to her helpless sounds was making him feel ill and the rock hard boner in his pants wasn’t helping either. Her cries were so tempting. He tried to cover his ears but it was like a siren’s call. He knew that was the point, but it didn’t make it easier to hear especially because he could hear way more than the others. He could hear her panting, her silenced moans, the way her fingers squelched as she tried desperately to fill herself to dull the pain. It was a torture like no other. 
“I can’t take this.” Hunter said throwing himself over the side of his bunk and exited the ship. He noted how the others hadn’t gone back to sleep either. How could they? 
When he passed by the door, he heard the way she gasped and crawled over to the door trying to listen to his footsteps. Her desperate whines turned into sultry cooes trying to lure him closer to her. She was lost to the heat. He could tell from her cute little sounds, and the way he could smell her slick from the hatch door. She was slipping deeper and deeper by the minute. 
With a bit of willpower, he continued outside hearing her crying fade and turn back into suffering wails. 
He huffed and sat down on the hatch steps feeling on edge. He shoved his hands over his ears trying to down her out. He knew the others were starting to be affected, even their scents started to spike in response to the distressed omega. It wouldn’t be long before they were in rut too. 
~~~
It was time for Echo to feed you. He seemed to be the only one not affected by the now pungent smell. The others resorted to fleeing outside the ship like Hunter had hours ago. Echo was obviously the only one permitted to open your door to make sure you were eating and could use the fresher. 
“Hey Y/N?” Echo knocked on the blast door. 
He just heard a small sound letting him know you were in there, “I got you some dinner and thought you could stretch your legs?” 
“Alpha?” She rasped coming nearer. 
Echo used his special pass code to open the door letting it slide open to reveal you absolutely drenched in sweat and shaking on your knees on the bare floor. He knelt down holding your food tray setting it down gently in front of you. You peered up at him with your massively dilated eyes. He sighed knowing how painful all this must be for you. 
“Please Echo.” You whined reaching out for him grabbing his arm. He looked down at your flushed wrist feeling its heat on his skin. He leaned forwards to press his palm to your forehead making you preen. Your skin was hot making him a bit hesitant. He was really hoping you weren’t in any kind of health predicament because of this. He’s personally never seen an omega suffer through a heat alone. His partners had always been cared for and it had never gotten to this point. He was a little distressed looking at your current state. It felt wrong. What little part of him still carried the Alpha instincts, felt for you. He wanted to comfort you but knew it couldn’t do any good. 
“I’ll take you to the fresher when you finish eating.” He said backing up making you drop with wrist with a pout. 
“I’m not hungry.” You sulked. 
“I know hun, but you have to eat something or you’ll get sick.” He reasoned. 
“But…I-I…” You chewed your lip anxiously. 
“Y/N,” He sat back with a more stern voice said, “Eat your dinner.” 
“Can I use the fresher first.” You tried to negotiate. 
“Fine.” He sighed standing up to assist you in standing, “But then you’re going to eat right after this, you haven’t eating anything in 24 hours.” 
You just nodded and let him assist you to the fresher. Once inside, he left you to your devices to use the toilet and turn on the shower to cold. Once inside the shower, you keened feeling the freezing water soothe your burning skin. You tried your best to wash the suds over your hair and skin trying to clean yourself to the best of your ability despite the grogginess. 
Echo handed you a fresh towel from a crack in the door letting you dry off and pull on fresh clothes he had set out. 
You wobbled back to the room seeing the plate of food on the floor you had neglected and internally sighed. You didn’t want to eat. It didn’t sound good. Instead you wanted an alpha, a really really strong alpha. One that would scent you and fill you up so good. Better than that dumb food. 
“Y/N?” Echo eyed the tray, “Remember what you promised?” 
You pouted, “Echo please I’m not hungry.” 
He just rubbed his face getting frustrated and grumpy. 
“Can I have something to nest with?” You asked giving him your best begging eyes, “The floor is cold.” 
He sighed and got up leaving you to glare at the steaming rations. When he came back he had every cargo/moving blanket he could scrounge up along with a few pieces of your clothing. He set them down presenting them to you and you chirped happily taking the fabrics from him with greed. 
“Now will you eat?” He was getting annoyed. 
You ignored him and started fussing around with the blankets rubbing the slightly rough material on your face trying to place them just right. It was making you a bit feral trying to place them correctly in the corned furthest from the door. 
You heard the door slide shut behind you letting you know that Echo had abandoned his attempt to get you to eat something. You smiled finally feeling like you were getting somewhere. You wiped your sweat from your forehead and continued rubbing your scent all over the new nest. 
Unexpectedly, the door slid open again and you spun around at being disturbed. This time, Echo wasn’t alone. Next to him stood Crosshair, who looked a bit crossed. 
“Alpha.” You stood to walk over to him. His delicious smell was making you hazey and you practically tried to throw yourself at him. Crosshair came to save you…
“Stop.” His tone made you freeze on the spot. Your body started to vibrate the longer you scented him and stared into his piercing eyes. 
“Echo said you aren’t eating, ad’ika.” His voice was making more slick produce in your panties. You swore you saw his nose flare at the smell that was radiating off of you. The only thing you could process in your dumb omega mind was how good his knot would feel like inside you right about now.
“Omega.” He snarled. You whined. Alpha is upset. 
“I’m not h-hungry.” You whispered casting your eyes down to his boots. 
“You will eat and you will finish that entire glass of water do you understand?” He commanded with a stern voice you weren’t used to. But man, did it do something to your instincts. You nearly fell to your knees pulling the tray into your lap. His alpha tone was like nothing you had ever heard before, and it sounded so so good.
“Yes, Alpha.” You said picking up the spork and shoving the first bite of food into your mouth, when you swallowed you took the tooka mug of water chugged the liquid not realizing how thirsty you had actually become. You looked up at the two Alphas desperate for their approval. Crosshair just gave you a little nod wanting you to continue. 
“Thank you.” Echo whispered. 
Crosshair grunted trying to keep himself in check. Even though he was engineered to have inhuman levels of self control and patience, somehow seeing you kneeling on the floor desperately trying to finish your plate to please him was making his pants tighten. The alpha in him was desperate to take your pain away. Echo had worried them when he said you were refusing to eat, he asked Crosshair to give the command knowing he’d be able to control himself for at least a little. He still was upset about your weight when you had come back from Naboo. Those karking droids couldn’t take care of you as well as a partner could. He knew he had no other choice but to step in. 
“I’m done Alpha.” You said sweetly placing the tray down hoping he’d give you a reward. 
“Good girl.” Crosshair praised watching your eyes light up as Echo took the tray away, “Now you’re going to eat everything Echo gives you, do you understand?” 
She suddenly pouted realizing he wasn’t staying.
“Omega?” He raised a brow. 
You nodded letting him know you understood.
Then to your chagrin, they closed and locked the door once again. You gave an anxious whine hoping they’d come back, but when the door remained closed despite your hopefully thinking, you resigned to the nest on the floor. 
~~~
“She ate.” Crosshair joined the others in the makeshift tent they created outside. The others visibly relaxed. 
Crosshair noticed Hunter’s cheeks turning pink as he seemed to be locking his vision onto the floor… the little omega must be trying to get herself off again he thought. Hopefully she’d settle down soon and sleep leaving them all to toil in the increasing rut symptoms. 
“Is it getting hotter?” Wrecker tried fanning himself. 
“You’re in rut Wrecker.” Tech bit out yanking at his own collar. 
“Argh!” The giant groaned. 
Hunter shifted uncomfortably noting the near painful bulge in his pants. That damn omega was making his entire system feel like it was on the brink of short circuiting. He was starting to get a little anxious on top of his agitation. It had never felt like this before…granted he didn’t ever let it progress like this…
“I’m so…” Wrecker stood up and pushed his fist into the nearest rock, “Argh!” 
Pieces of red earth went flying everywhere. 
“Wrecker!” Hunter snapped, “Go rub one out, thats an order!”
The giant just stomped away out into the distance to relive himself. 
“I’ll admit, this is beginning to feel unbearable.” Tech slumped against the rock he was leaning on to stare up at the night sky. 
“Imagine how Pip feels.” Echo sighed hoping to get some shut eye. She was being uncharacteristically quiet. 
So much so, that after a bated breath, the others perked up their heads including Hunter trying to figure out why it was so silent. 
Then there was a loud moan breaking the silence and they continued on knowing she was fine. 
“This is cruel.” Crosshair crossed his arms looking at Hunter, “You didn’t see her.” His disapproval had been known since it had started. 
“You don’t think I know that?” Hunter snarled, “But what the fuck are we supposed to do?” 
“Go fuck her!” Crosshair leered. 
“We cannot do that.” Hunter shook his head despite how much his body agreed with Crosshair. 
“So you’re going to let her suffer like this for six more days?” Crosshair rolled his eyes at his stupidly moral brother, “This is cruel to her and you know it.” 
“Since when do you give a fuck about her?” Hunter narrowed his eyes challengingly. 
“I’ve always given a fuck about her.” He bared his teeth, “Like you said, she’s pack!” 
Hunter just stared at his little brother. While Crosshair may be harsh and unyielding, Hunter couldn’t ignore the tiny soft spot Pip had carved out into his stone cold facade. It was the smaller things, Crosshair brining her stuff, keeping an eye on her wherever they may be, the gentle way he holds her when she’s in need, the bastard still treated her like shit out of jealousy, but that didn’t change the fact that Hunter did in fact see it. 
“Alright everyone calm down.” Echo put a hand up in the air, “You’re hormones are taking over.”
Tech decided to stand up to stretch, the clay earth was dampening his trousers making him cringe. He really would prefer to be on Kashyyyk right about now, at least there they had wood for a fire and fresh meat. He decided it would be best for him to also find a secluded space to relieve himself before the frustration became too much. 
“Then there were three.” Crosshair closed his eyes again trying to focus on anything else besides the throbbing in his pants. 
Echo cleared his throat, “I agree with Crosshair.” 
“What?” Both the Sargent and the sniper said at once. 
Echo just looked at Hunter, “I already feel guilty about leaving her at that heat center, granted she had way more available to her, but this is wrong. You didn’t see her Hunter, she’s delirious.” 
“No! We’re not subjecting her to that.” Hunter growled. 
“What if she chooses?” Echo said diplomatically. 
“It doesn’t change the fact that eventually she’s going to not be in heat and have to live with us. Then she’s definitely going to transfer to the wolf pack. She’ll hate us.” 
Crosshair growled menacingly at the mention of the 104th. 
“I don’t think thats the case.” Echo tapped his chin. 
“What do you mean?” Hunter questioned. 
“I just… look she hasn’t said anything to me, but I have eyes. She’s not oblivious to the way you four have been slowly courting her. She knows none of you are going to make a move without threatening to upset the others so she ignores it.” Echo sighed, “I just don’t think she’ll be as upset at you think Hunter.” 
“I still don’t think it’s the right thing to do. She said she hasn’t had a heat in two years. Clearly she’s not interested.” 
“Well… that’s not entirely true.” Echo smirked. 
Hunter raised a curious brow. 
“She had a bit of a thing with the captain stationed on Ryloth, before she transferred to you.” Echo continued, “It was after she was stranded in that village with the droids. The captain had been the first to find her with the pup. Everyone swore he fell in love at first sight. The lovesick idiot couldn’t stay away from her.” 
“They were in a relationship?” Hunter prodded he fought back the jealousy flaring in his chest… with a reg?
“No, no.” Echo shook his head, “Just an arrangement. When she had a breakout heat, he’d be the on she went to.” 
“Which captain?” Crosshair snapped. 
“Howzer.” Echo hid a cheeky smile. 
“Was he assigned to helping Cham Syndulla?” Hunter asked. 
“Thats the one.” Echo confirmed. 
They sat there in contemplative silence. Wrecker and Tech were making their way back at this point, pink cheeked, and sweaty. 
“So, how would this work?” Hunter thumbed his chin, “How does this work without causing a massive problem?” 
“Are you worried about her or the others?” Echo asked. 
“Both.” Hunter answered, “I think it’s obvious we all like her.” 
“We let her choose.” Crosshair repeated Echo. 
“Then whoever it is, helps her, and everyone else agrees to be civil.” Echo added. 
“And what about you?” Crosshair raised a brow. 
Echo chuckled, “I don’t know if you noticed but…” He gestured down at his body, “Not an alpha anymore. Barely a human at that. I’m not affected by her smell or noise.” 
“What are you guys talking about?” Wrecker had an idea but he wanted to make sure he wan’t imagining it. 
“We’re putting Pip out of her misery.” Hunter shook his head unable to shake the feeling that this was a bad idea. 
“Are you suggesting what I think you are?” Tech was a bit in shock that his brother caved like this. 
Hunter just looked to Crosshair who spoke up, “Let’s get this over with.” 
They got up, and made their way inside the ship all filing into the main cabin where Echo scooted past them to start entering the access code to Wrecker’s bunk. 
The Alphas were squirming in their shoes in the presence of such strong pheromones. Her scent was everywhere and it was thick they could practically taste it on their tongues. 
The door unlocked and slid open causing Echo to turn his eyes up to the ceiling. Inside, Y/N was nearly naked writhing on the floor as more cramps coursed through her little body. 
~~~
“Alpha?” You whispered feeling how hoarse your voice had become. 
“Just me tiny.” Echo folded his arms looking away trying to give you a little dignity. 
“Are you making me eat again?” You asked sitting up to look at him. 
“No Ad’ika… can you put on some pants?” He cleared his throat. 
You got up on wobbly legs and grabbed a pair of panties and pulled them on with an agitated huff. Had he been still a normal reg, he wouldn’t have ever been able to resist such a pretty thing like you. He was starting to wonder how Howzer didn’t seal the deal and claim you when he had you like this. 
“Thank you.” He sighed and looked back down at you. You noticed him looking to his side and wondered what he was seeing. “I’m going to let you out. The others have agreed to help you on one condition.” 
“An alpha?” Your eyes suddenly lit up and excitement boiled in your tummy. 
“Mhmm.” He nodded, “They’ve agreed to play nice, but you have to choose okay?” 
“Okay.” You slowly made your way out of the confinement space raising your nose in the air smelling the delicious scent of purebred alpha. When you turned into the galley your scent spiked in excitement. Echo helped you stop swaying as you entered the main cabin. You let out a gasp seeing your pretty alphas all in one space. 
“Alright, you got your pick of the litter.” Echo nudged you forward. 
“It’s okay Ad’ika.” Hunter invited you to come closer. 
You couldn’t help but feel the thrill of seeing them having to adjust themselves at the sight of you. You stepped closer taking Hunter’s sturdy hand. 
“I have to choose?” You asked with doe eyes. He nodded. 
You leaned forwards bravely placing your hands on his firm chest. The warmth was making you shiver. You brought your nose forward and pressed into his neck. He smelled as good as he did back on Anakin’s Venator. You shamelessly crawled into his lap straddling him. He let out a surprised yelp feeling your warmth on his crotch. He nearly collapsed when you affectionately rubbed your cheek up against his feeling his stubble along his chin. You repeated on the other side scenting him, you were getting frustrated with how he kept his hands off of you respectfully. You wanted him to grab at the tiny scraps of clothing you were still wearing and tear them off already. 
“Alright sweetheart come’re.” Crosshair was getting jealous and lifted you off of his brother. You purred liking his dominance. He towered over you as he leaned against the dining table. You fisted his shirt in your hands as his hands wandered your back letting you explore him. You really liked how his presence dwarfed yours. His smell was similar to Hunter’s but just slightly different making him uniquely Crosshair. You stood on your tiptoes to reach his neck, he took pity on you and leaned down slightly to help. Your mouth instantly started to water and you opened your mouth to stick out your tongue to get a taste when his hand immediately fisted into  hair to wrench your head back. 
“Ah ah ah.” He chided, “Be good and follow Echo’s rules.” 
You pouted before relenting, ignoring the rush of slick sliding down your thighs.
Next was Tech. He shifted slightly when you approached. You stood between his parted legs and bent over giving Hunter a perfect view of your dripping core and soaked panties. The poor Alpha gripped his chair so hard the metal probably bent. 
“Hi Tech.” You smiled sweetly bending one knee to place it between his legs thinking he’d let you. Instead he took you by surprise and grabbed your neck keeping you from making your move. He raised a brow and tilted his head slightly in a domineering way you didn’t expect from the pilot it sent a rush through you.
“You heard Crosshair.” 
Crosshair snorted watching Tech control your movements, it shocked him too. 
“Yes sir.” You whispered letting him guide you to his scent gland. You shifted to get a good smell letting your hands wander his shoulders a bit hoping he’d let you run your fingers through is hair. When you tried, he leaned into your touch giving you the cue. You greedily let your nails scrape against his scalp and you felt the way he was fighting back a groan. When you were satisfied, you then turned to Wrecker who was watching every single micro movement you made. 
“Wrek.” You smiled and crawled over Tech to sit in his lap. They didn’t stop you when you climbed over Tech to straddle the giant. Wrecker placed a massive hand on the small of your back making you shiver with his warmth. His scent was similar just like his brothers, but each of them had tiny notes of something different. They were equally delicious and you could help yourself but to grind down on his lap making him smile and moan. 
“Omega…” Hunter warned. 
“She’s a greedy little thing isn’t she?” Crosshair raised a brow. 
“So?” Echo asked looking at you. 
“I can’t choose.” You pouted pushing yourself into Wrecker who happily let you. You rubbed your forehead against his neck liking his scent. You hadn’t really been able to smell any of them before, not with your implants intact. But now, ugh it was so good. Your entire body trembled with excitement being around so many perfect alphas. 
“What?” They all asked. That’s never happened before. Usually omegas can pick out one scent that they prefer. 
“I don’t wanna- ah!” You clenched weakly around Wrecker as another wave of cramps pushed through. You let out a pained whine, “Help me. Please!” You begged to the room. 
“Y/N we can’t help you until you tell us what you want.” Tech said struggling to control himself. Wrecker rubbed soothing hands up and down your back in an effort to relax you again. 
You squirmed against Wrecker and tucked your face into his neck again mumbling. 
They just looked confused before turning to Hunter. 
He looked up at Crosshair then Tech, “She said she wants… all four.” 
─ ⋅ ⋅ ⋅ ──── ♡ ─── ⋅ ⋅ ⋅ ──
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Taglist: @substantial-exposure @rains-on-kamino @minimissmoo @z-and-the-batboys @aynavaano @9902sgirl
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jq37 · 3 months
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The Report Card – Fantasy High Junior Year Ep 6
Post Shrimp Jump Conspiracy Board Special
Hey y’all! Welcome back to Seacaster Manor where the shrimp party is still raging and the Bad Kids are balancing being cooler than ever with some serious sleuthing. We get a lot of new information this episode so I wanted to try out a new format for this week. I often talk in a metaphorical way about putting items up on a Conspiracy Board but I want to actually try that now that we’re a little over a quarter of the way in and have multiple overarching things happening. This is going to be a lot less linear than usual but bear with me. Gotta shake things up a little so I don’t get burnt out! There’s still fourteen more episodes to go! 
The Rat Grinders
The Bad Kids’ de facto rival party got a lot of screen time in this episode, which makes sense: Adaine declared the party their nemeses over Goldenhoard or anyone else they’ve fought, which is saying a lot. Before this point, we knew the following facts about them:
1) They got their name because the only enemies they’re recorded as killing are low level ones (including rats) that they grind in the woods behind the school, showing a willingness to follow the letter but not spirit of the rules but also an impressive amount of dedication. 
2) Their leader seems to be rogue, Kipperlily Copperkettle who is type A as hell and has a LOT of free time to kill having found the rogue professor (or at least having the rogue professor find her). She’s running for class president on a platform based around “fairness” which is a theme that’s come up more than once this season. 
3) Also on the team are emo Bard Reuben (who seems to be related to the new Artificing teacher and who shares an agent with Fig) and nonplussed Barbarian Mary Ann (who is buffing herself magically somehow).
4) Kipperlily specifically asked about where Kristen was able to create a new god. Now how, where. An odd question. 
This episode, we learned a lot more, so let's throw them on the board and make some connections!
5) The Rat Grinders have a new cleric named Buddy Dawn (something Kristen’s brother mentioned two episodes ago). He’s from Highcourt and moved with his grandparents. He’s got super Mormon+Southern “Bless Your Heart” energy and Kristen doesn’t like how familiar it feels. His vibes are clocked as well meaning but kinda judgey. 
6) Buddy Dawn was *specifically requested* by the party. Of course, requesting a cleric isn’t weird–why wouldn’t you want one? And Helioism seems a pretty common religion in the region so odds are good that if you get a cleric is would be a Helioic one. But, paired with KP’s question about Kristen, it makes you wonder if the plan is to recruit a Kristen expy and try to get lightning to strike twice.  
7) At the beer pong table, we meet the RG’s archer who is an elf named Ivy Embra. She’s got some flirty, catty energy (which we see when she interacts with Fabian and Mazey respectively).
8) We also meet the party wizard, Oisin Hakinvar, who is a Conjuration specialist with a focus in summoning. He’s a blue dragonborn which means that he has a great great great (etc) blue dragon ancestor he can ping when he needs barrels of diamonds, no problem. He has so many in fact that when Adaine lies badly that she’s also swimming in diamonds, he kindly offers to let her borrow some of his “extras”. But she turns them down, calls him great, and then panics and runs away to commiserate with Fabian who is also panicking about a flirty moment with Ivy. Oisin, for his part, seems driven to distraction and can’t make a single other shot all night. Cute! But–
9) As much as I want to wholeheartedly love Oisin (and honestly do and will until I am given direct evidence to change my mind) I have to point out that KVX, known evil bank, did change its logo from red (Goldenhoard’s color) to blue (Oisin’s Ancestor’s color) and there is a shot in the trailer of the party fighting a blue dragon. Connected? Maybe.
10) From investigating some yearbooks, the party also learns that the Rat Grinders have existed since Freshman Year but, at the time, they were called the High Five Heroes. They all look a lot more smiley and a lot less intense–Rebuen’s not even emo. It was the lineup from above, minus Buddy and plus a frost Genasi cleric named Lucy Frostblade. They learn that she supposedly died in their Sophomore year but specifically during a period near the end of the year where grades are locked and it wouldn’t affect their party comp which is…convenient. 
11) Fig tries to investigate this by disguising herself as Lucy and seeing how Ivy and Oisin react. Only Ivy sees her but she doesn’t seem shocked at all to see her allegedly dead party member She just raises an eyebrow and ditches the game to talk to her. Fig bails (and rolls only a 12 to stealth away) so we don’t get any extra info but just the fact that Ivy reacted that way is pretty juicy info as is.  
12) The other Rat Grinders don’t seem to be at the party but the members are skeptical about that. On the other hand, when Ivy leaves, it’s because Oisin pulls her aside and says, “Kipperlilly’s calling”. So it’s possible there was a Team A and a Team B for whatever the Rat Grinders were doing that night?
13) And speaking of what they're doing, we do have a theory. When Fabian checks some damage in the basement where Max and some other kids were smoking "gorgenfern" he sees that something called a cloud rider engine was smashed up pretty bad and in a suspicious way–gorgenfern doesn’t make you rowdy. Fabian checks the security tapes he obviously has and sees that some ice mephits came in and riled people up to the point of crashing into the engine. Adaine conjured some earlier in the party and as far as her arcana check can tell, they’re here, but there’s suspicion that Oisin–a conjuration wizard–could have done it. It’s certainly within his skillset. A cloud rider engine allows a vehicle to fly on clouds and it’s not clear if it was simply smashed or if something was stolen from it. 
14) Max isn’t a Rat Grinder but he did ask them all if they wanted to smoke with him and Ivy offered Fabian snuff so Riz is suspicious that the RG’s are trying to get them kicked out of school for drug use now that they have a non-Aguefort principal who presumably cares about silly rules like that at the murder school. 
That’s basically what we know about the Rat Grinders! So, to sum it up, I’d say the conspiracy board bullet points are:
Supposedly dead cleric Lucy Frostblade: What actually happened to her and why isn’t Ivy surprised to see “her”?
New cleric Buddy Dawn: Why was he specifically requested? 
The High Five Heroes: What caused them to turn into the Rat Grinders? And, as they seem like they were more gung ho their first year, why did they never pivot to fighting things other than low level monsters?
Do they actually have beef with the Bad Kids specifically or are their vibes just terrible? Were they trying to sabotage them by offering drugs? Did they break the engine on purpose and, if so, why?
Oisin: Is he chill or is he working an angle? That question technically goes to Ivy as well but I’m almost certain she’s fully working an angle, lol. I’m getting straight up Aelwyn vibes from her.
Class President: What is KP’s angle re: running for class president? This seems like something she’d want to do either way with her personality but her policy of fairness dovetails too neatly with Grix’s appearance and Cassandra’s inability to say the phrase, “It’s not fair,” last episode.
How did KP find the rogue professor and is that relevant?
And finally, why did KP want to know about where Kristen created her Freshman year god? Well, that question may be partially answered in our next section. 
God Stuff
There is a lot going on this season with celestial shenanigans between Cassandra and Galicaea and even Yes! So let’s mark out what we know.
1) Cassandra was possessed by some kind of rage entity via crystal shards that were expelled from her body. Her status is kind of up in the air right now as the party was shunted away to safety by Connor Counterspell (RIP) and all Kristen has left of Cass are some glowing, purple shards. 
2) Earlier in the fight, while lucid, Cassandra said, “I thought you were dead” about some unseen entity. Later, Kristen heard from a creepy voice that said, “She is at my side once more”. It then threatened her and slid out the rotting corpse of Yes! as a sick joke. Likely that these are the same person or at least connected. 
3) Gorgug identified that the rage stars are similar to what’s going on with Ragh’s mom, Lydia so it was put on the docket to get in touch with her about that–especially because Kalina specifically told them to track down Ragh with her last lucid words. 
4) Tracker’s Galicaea rebrand is going really well. Her social media is really popping and the endless night probably didn’t hurt. 
5) Kristen on the other hand, hasn’t been doing so hot. Due to a bunch of negligence based in lack of time management and personal uncertainty, she hasn’t been evangelizing much which means only she and Craig stand between Cass and her permanent destruction. 
6) Kristen can’t contact Cass telepathically and says she can’t use her magic which is Not Great if you're as danger prone as the Bad Kids. 
Alright, that’s all the old business so let’s move to the new business. 
7) When Kristen talked to her parents, we learned that Helio doesn’t have a chosen one since she left but we learn that it’s more serious than that. Helio also can’t choose a new chosen one. He only gets one. With Kristen gone, the whole religion is without a chosen one.
8) At a certain point, Tracker finally gets a hold of Kristen and says some harsh but true things about Kristen but, more relevant to the conspiracy board, she talks about her girlfriend Nara and Adaine, as a fellow high elf, clocks her as coming from a family of moon goddess clerics in Falinel. That raises the question: is this run of the mill teenage rebellion a la the theme song, or is she some kind of plant? We’ll hopefully get some more info from Aelwyn since Adaine texted her about it.
9) The real juicy stuff happens when we talk to Ragh’s mom. The fiend in Lydia's gem is called Bakur. Her having him in there doesn't make her rage--she's raging to keep him trapped but that's it. Her personality is the same. 
10) Bakur was a pit fiend and the right hand guy of a dead god whose name we don't know (hmm, another dead and nameless god). Bakur can't even say the god's name. It's like, weird god rules and Lydia explains in a weird vague way: gods not being able to use loopholes and saying names being powerful and rules changing for non-mortals when gods die.
11) The one very concrete info we get is that a god can only come back in a place where they were born or created. The reason Bakur’s plan failed is that he tried to bring back the nameless god in the Red Waste and not where they were created. 
12) Rana (Lydia’s party cleric) is away and Cormyr (the party sorcerer) is dead but Lydia offers to put the party in touch with Rana and Cormyr’s family because they have more stuff related to this and they were the ones who knew more about this than her. 
Following? Good. So let’s distill this down to bullets again:
Holy Helio. The corn god doesn’t have a chosen one anymore because Kristen up and left. What does that mean in a concrete sense? What can a chosen one do that a normal cleric can’t? Is Helio gonna ask Kristen to do anything this season now that we know that this is a special position that only one person can fill? Is it until she dies (or at least dies for real)? Would a fanatical Helioic person try and kill Kristen to open up that slot?
KP specifically asking WHERE Cassandra was created seems clearly tied to the info Lydia gave about only being able to resurrect a god where it was created. But what does that mean exactly? Is she trying to resurrect the same god as Bakur? Did she just assume that wherever Kristen made her god is probably where most gods are made and, thus, her best bet? What’s her angle? Is this an evil plan for just a “this will get me a good grade” plan?
Where in the world is Cassandra right now? She is MIA right now which means Kristen’s powers are too. Though I wonder if she can draw on those shards to cast spells.
We obviously can’t be sure but it seems like the voice Kristen heard and the person that Cass thought was dead is likely that unnamed god. What’s his deal? I’m sure we’ll have more info for this bullet soon. 
Is Tracker’s new girlfriend Nara, much like Ecaf, a turncoat? 
With Helio, Cass, and Galicaea all being in the mix, is there any kind of family angle being played. It doesn’t come up a ton but they are very much related. 
MISC
This is a section for a few points that don’t yet fit under the main two headings of the season but still need to go up on the board. 
Why would Aguefort program a robot that acts like Grix? Is he supposed to be like or is he hacked? If he is hacked, who would be able to do that? The new artificing teacher? The old one?
We learn that Aguefort has made a lot of contradicting proclamations and all of them are canon, so you’re able to pick and choose what you want to cite (I feel like I’m in law school again). Lots of room for loopholes which could be useful later. 
Adaine, while very drunk, had an oracle vision of Kristen at a birthday party, giving a victory speech to a bunch of teens on election night as a crescent moon hangs in the sky. The Crescent moon potentially gives them a time frame if they look into it (and it specifically being mentioned makes me think of Galicaea even though not every moon thing has to be connected to her). And we know Gorgug’s birthday is near the Frosty Folk festival so maybe that’s why the hats.
Speaking of, we know there’s a connection between Riz’s mom defending someone for money crimes re: that Festival and Gorgug’s parents hosting it so that’s something to remember. 
This isn’t something for the pin board per se but this season introduces a stress token system for downtime! I’m sure I’ll talk about it more when we use it for the first time next ep but, for now, gotta say he’s really ramping up the pressure on our kids! And, to that point, let’s do a quick check in with everyone and see what they’re up against!
Character Board
Adaine
-Adaine is still facing major money troubles. After last episode, not only is her job terminated, but she actually owes 2.5 gold for her uniform. 
-It looks like she might be developing a bit of a crush on the cute dragonborn (yay) but he’s a Rat Grinder (nooooo). I will say though, cross party romance could be a lot of fun and also my favorite NPC in this show is Aelwyn whose top 2 traits are famously Criminal and Loves Adaine so I am honestly fine with this either way lol. 
-Speaking of Aelwyn, I’ll put the sister stuff together: When Adaine calls her to ask for dirt on Nara she says, “Working, will call in five.” And when Adaine questions the fact that it's 5am on a Saturday, Adaine just gets a winky face emoji back. Suspicious! 
Fabian
-Fabian has to juggle the new 150% course load (bard/fighter) as well as his new party house reputation.
-He has a lack of adult supervision which also means a lack of adult care and it seems to be affecting him more than he’s willing to let on. 
-But honestly his biggest obstacle is probably himself right now, lol. He made himself a new nemesis in Gertie Bladshield and I am not confident he can handle this honey trap mission with Ivy without the tables being turned on him. 
Riz
-Riz is also facing money troubles, but for him that’s kind of business as usual unfortunately.
-He has a TON of extracurriculars to keep track of but he so far seems to be handling it pretty well and is picking up some interesting allies (that double as votes for Kristen’s campaign–campaign manager is also an extracurricular he’s taken up): the aforementioned Gertie Bladeshield (Apiary Club), Sprak LeFevre (Aviation Club), and Molman Holden (Soil Club). Always good to have new allies and Aviation Club seems like it could be really useful later! I can see him making some luck checks to successfully say, “I know a guy” in a tight spot based on how many clubs he’s joined. 
-He also has the Reliable Talent ability now which means he’s incapable of rolling lower than a 21 on things he’s proficient in which includes Investigation. We’re about to be getting some INSANE lore dumps. 
Gorgug
-Gorgug has his insane 400% courseload happening and I didn’t notice this until it was pointed out to me but Zac actually leveled Gorgug DOWN in Barbarian to take an extra level of Artificer! That’s commitment. But I can’t imagine Porter, who already has a problem with him, is gonna like that. 
Fig
-Fig would hate it if I didn’t start this list by saying that she hella misses Ayda and that’s her biggest problem. 
-But she also has her album to worry about and we actually get the bombshell during a conversation with Mazey that she’s not even sure that she still wants to be a bard.
-On top of that, she’s taking Barb and Warlock classes along with the Bard classes she’s finally going to. 
-She has her gnarly Gilear curse happening that’s seemingly connected to whoever the boss who owns the pride armor is. 
-She has beef with Rebuen and is living her double life as Wanda Childa to try and learn whatever she can about him/the Rat Grinders. 
-Both she and Wanda are wanted by the Solace FBI.  
-On a positive note, she really endeared herself to Mazey by sweetly sticking up for her when Ivy was being catty. If Fig wasn’t so devoted to Ayda I could have read their interaction at the end of the ep as flirty. Regardless, nice moment and great ally. 
Kristen
-Welp, her god is, if not dead, MIA which is arguably the biggest deal of anything on any of these lists, especially since it’s tied to her magic AND her grade. 
-Next of course is the potato to her meat on her plate: her campaign. But that’s actually going really well, especially after this party. Her biggest issue is whether or not she can get Fetty Wap to homecoming and, lbr, in a pinch Fig can just disguise herself as him. When has that ever not worked?
-She also has this unnamed god (or whoever it is) taunting her and threatening her specifically which isn’t ideal. 
-But I honestly think she was more fucked up by the conversation which Tracker where her ex basically outlined everything she needs to get together in her life and then posted a pre-written pic with her new girlfriend. That’s gotta sting. 
And that’s it! I wanted to focus on the specific nuggets of info we got this episode and start to connect them with what we knew so far. Different format, I know, but I’m feeling experimental this season and I might switch it up a few more times as Junior Year goes on. I love covering Fantasy High but, like I said at the top, I have to keep it fresh so I don’t burn out. See you next time when Brennan makes the stress we’re all feeling an actual game mechanic! Fun!
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that-ari-blogger · 5 days
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Would love to hear more about your thoughts on Mermista being your favorite character from She Ra 👀 if you ever felt like sharing
I’m totally not biased at all but I too think she’s the best character
I think this is really interesting, because a character can be someone’s favourite for a ton of reasons. Sometimes it is aesthetics, or mood, or empathy, but I like Mermista because of how she operates as a vessel for storytelling.
And before I start on this tangent, please be aware that this is, by nature, subjective. If you don’t like Mermista, state your case in the replies. Please don’t take my word as gospel.
SPOILERS AHEAD (She-Ra and the Princesses of Power)
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So, I am a fan of wordless storytelling. It’s why I love the traditional mystery films and old western flicks. I like the pacing that comes from characters wandering around and not saying anything, but working things out in a way that the audience can see.
This is partially because writing dialogue is easy, but writing good dialogue is infinitely more difficult than anything, and I am still getting the hang of it, so a lot of what I write is slow and methodical. But I also think that visual storytelling is a lot more interesting and easier for me personally to keep track of.
It's Show Don’t Tell taken to its logical extreme, and while its situational, it really works for me.
Which brings me to Mermista, who I think has less than half the number of the lines as Frosta, despite being on screen for a ton more. That is because no dialogue with Mermista is ever wasted, and instead she takes in situations and thinks.
The only times Mermista ever really speaks are when she needs to communicate information quickly, and when she is annoying one of the other princesses for the fun of it. Even with Shadow Weaver, she finds the quickest possible solution, she interrupts her by calling her a name. She throws her off balance, then gets back to being quiet.
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Case and point, at the end of No Princess Left Behind, Mermista doesn’t give a speech, or tell anyone that she is feeling sad. She just turns away from the camera and acts out her emotions subtly.
But the show doesn’t write this as just a strength for Mermista, it’s core to what I keep saying about how the series writes tragedy. Each character’s greatest strength is their greatest weakness. Mermista is detached and methodical, but that’s a façade, and it means she is totally unequipped to handle big emotions. She doesn’t know how to respond to Entrapta’s death, and she is totally unprepared emotionally to cope with the fall of Salineas later on.
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In that way she acts as a counter to Perfuma, who is all about those big emotions and big connections. But there are other things that show them as opposites.
For example, Mermista is dynamic as hell. Part of her water theming is that she is able adapt to almost any situation and work through a problem. She can fit any shape, and fill any role in the team. She’s a bruiser, or a scout, or a tank, or a saboteur. But she’s also dynamic ethically.
You may notice that Mermista has the single most flexible moral compas in the team. Not in the sense that she is morally grey, (or morally pink like Glimmer), but in the sense that she applies a different framework to each problem she is faced with. She doesn’t have a thing against deceiving, trickery, or even killing if the situation calls for it, but she never strays into that dubious territory because she knows when to implement it and when that fails, she tries something else. Mermista perseveres and adapts.
Perfuma, however, is the She-Ra equivalent of Batman. I’m not joking about this, and I will talk about it in a later post. In short, however, Perfuma’s greatest strength is her uncompromising moral code. That’s how she gets through to Scorpia at the end. But it also means she is utterly inflexible, hence why she can’t work with cacti or Entrapta.
The reason I bring both of them up together is because their balancing out of each other leads to character development over the course of the story. Perfuma learns to widen her understanding of the world, and that she doesn’t realy have to subvert her morals to do so, and Mermista gains a healthy framework with which she can interact with people and form meaningful relationships.
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For example, she can’t really react to Sea Hawk at the start of the series because she doesn’t know how to. She thinks in problems to be solved, but people aren’t that. At the end of the series, they become a couple because of the development seen above.
Essentially, I like Mermista because I like the story that is being told about her, and the way in which it is told. She's also just a big ol' nerd, which is just a joy to watch.
Just stop giving her one liners. I’m talking to the show and a few fanfics I have read. They’re jarring. Please, let my girl brood.
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dukeofriven · 8 months
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To Ravel-Out The Weaved-Up Follies: The Decline and Fall of Homestuck^2
[I first started this essay a few months ago during a strange, brief resurgence of Homestuck^2 discussion that vanished almost as quickly as it began. Because my brain is A Wretchedly Uncooperative Thing this essay has stayed in draft form, being picked at, until—naturally—Homestuck^2 surprised us all by relaunching with a completely new team at its head. I’ve decided to push myself to publish this anyway, because I still think the core of my thesis is correct. So, keeping in mind that this leaves the starting gate slightly later than I would have wished (not knowing I was in a race), let us commence.]
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“A beginning is the time for taking the most delicate care that the balances are correct. -Frank Herbert, Dune, 1965 “Once upon a time there was a Boojum——" the Professor began, but stopped suddenly. "I forget the rest of the Fable," he said. "And there was a lesson to be learned from it. I'm afraid I forget that, too." -Lewis Carroll, Sylvie and Bruno Concluded, 1893
Several posts about Homestuck^2 have started to crop-up… adjacent to my dash. I'm not attaching myself to those posts because it seems rude, but their points are largely an attempt at revisionism of the fate of Homestuck^2. Understand I'm not using the term ‘revisionist’ pejoratively: it is common, even sensible for artists to look back at failed projects and try to pick up the pieces and derive some value from them. I’ve done it myself, many times. Nobody likes to say "I entirely wasted my time, my passion, and my creative energy for [X] days, months, years.” It is important to look at a failure and see what you did right, treasure the parts that were worth treasuring.
But equally I don't want to go too far in rehabilitating what was, undeniably, a failure. There's a lot of critical theory being brought-up, a lot of talk of Homestuck^2 from a standpoint of post-modernism, or post-post-modernism, trying to engage with what Homestuck^2 was as a platform for ideas. A habitus, if you’ll forgive the jargon, what Bourdieu famously called (in a Hussie-like masterwork of language) “the structured structures predisposed to function as structuring structures.”
I get it. I get what the Homestuck^2 team was trying to do intellectually: where their minds were at, the hostility they faced, the vitriol they were harmed by. I get it.
But that's not why Homestuck^2 failed. Homestuck^2 did not fail because it dreamed too big, or was too intellectual. It did not fail because its themes were not worth exploring, or because its lens was too meta: for most of its original run, after all, Homestuck is nothing but an interrogation of Homestuck. Its brains were not why Homestuck^2 failed. The problem was its execution. The problem was its heart.
There's a lot to be said about not giving fans what they think they want. The internet drowns in coffee shop AUs where everything interesting about a franchise's characters has been vulgarly ripped from the text, leaving a drama-less, tension-less pablum where everything is stagnant and unchanging, everyone gets along, all the romances are cute and smooth, and you can burrow in the comforting ooze of artistic and narrative death. Give fans exactly what they want and frequently nothing creatively meaningful will result. Fandoms famously resisted both The Empire Strikes Back and The Wrath of Khan when they first released because they pushed characters to change, and yet they grew to be beloved as fans realized that what they thought they wanted and what it turned out they could enjoy were not as alike s they assumed. There's nothing wrong with showing fans that there can be more to a story that just doing the same thing over again, retrenching into the pablum wastelands of growth-free comfort fics.
But when asking whether Homestuck^2 did or did not gave fans what they wanted or needed, we must first raise an important establishing question: which fans? That is to say: who was its intended audience? Who was Homestuck^2 written for?
At its peak, Homestuck Classic had millions of readers and a million page-hits a day. There was a whole contingent of fandom who came only for the trolls (in some baffling cases actually skipping the first four acts of the story to jump right to into Act 5). There was another contingent who loved the video game parody, there were Problem Sleuth junkies, and in the early acts there were the suggestion box obsessives: all of these were readers who were fans of parts of the story but largely stopped reading Homestuck as the story got more concerned with the complex nature of stories and narrative itself. Homestuck^2 is clearly not for them—as indeed Homestuck Classic itself had not 'been' for them for much of its run. Homestuck^2 is also not for new readers: if you haven't read the Homestuck Epilogues through at least twice, if you don't remember all its major plot points and the plot points of Homestuck Classic, it makes no attempt to onboard you and is, probably in-arguably, outright impenetrable to those not already in the know. It’s not impossible—there were SBaHJ fans who onboarded with the first context-free SBaHJ and went ‘yeah, I can vibe with this’ and never knew or cared that it was a reference work for something else— but it doesn’t seem likely that many people ‘jumped on’ the Homestuck train with Homestuck^2. I think Homestuck^2’s writers would agree that Homestuck^2 expected you to know the lay of the land. So: nobody new was likely going to read Homestuck^2, and (given its density of Homestuck call-backs) neither was it for more casual Homestuck fans. Homestuck^2 was not even for the truly otiose Andrew Hussie diehards: Hussie was only tangentially involved in the project, they weren't writing it, and there's seemingly no references at all to Barty's Brew-Ha-Ha or Inappropriate Time for Ham, so that's a full seventeen readers it also likely turned off (sorry, comrades. One day…)
So who, then, was Homestuck^2 for? Its intended readers seemed to be those who read the Epilogues and loved them. This is a complicated issue: for those who weren’t there, the Epilogues were… controversial. I defended them at the time: I liked them, even admired them, partially because I believed with the fervor of a zealot that there was still something else to come. I called this final entry ‘Pumpkin.’ Homestuck, a story that always rejected binaries, surely was not meant to conclude with over-the-top Candy and/or grim, dour Meat. I knew in my heart that Pumpkin was coming, where John rejected both of these dark and crazy futures and found a third way in which his friends grew up and matured without losing themselves and their friendship: not a story without conflict, but surely the prime timeline as existed in general fandom imagination could not accept Dirk’s grotesque, manipulative suicide, breastfeeding Gamzee, brutal civil wars, and Dirk and Jane becoming so cruel and hateful. Surely that was set-up to pay-off a better future later: after all, like its author, Homestuck abhorred a binary.
But Pumpkin never came, and now I look at the Epilogues and I find lot in it (for lack of a better term) ‘edge lord showboating.’ It feels like reading 90s comics all over again, including the bits with cannibalism. A lot of bleak and miserable things happen in the narrative, and I find myself asking ‘do they happen because they should, or just because they could?’ (And how many times can one franchise treat Jade Harley like absolutely garbage?)
But if the Epilogues had a true and golden virtue, it was their framing as intrinsically being fan-fiction: Meat or Candy, this was not the 'true' continuation of the franchise (as much as that means anything), this was speculative futures, not much different from Doc Scratch’s story of the Vriska/Noir battle. A one-shot, in other terms, an elseworlds: not a definitive statement about What Homestuck Was From Now On, but an experiment in tone and structure. How far can you push Homestuck before it doesn’t feel like Homestuck any more? (Turns out not nearly as far as you might think.) A lot of people didn’t notice, however, or perhaps simply didn’t care: the Epilogues ripped the Homestuck fandom apart. Homestuck Classic often did things in bad-taste as part of its odd charm: Gamzee’s codpiece, Jack playing dress-up after slaughtering a nice couple on a date, Caliborn’s cartoonish misogyny. Some bits land, some don’t, but for fans—I think for many, if not most—the Epilogues crossed a line that they were not comfortable with.
In some quarters the Epilogues are reviled, and I honestly can not fault people who found them off-putting. They are: intentionally so, provocatively so, and it should be okay for people to be put off by them without insisting that the haters ‘just didn’t get it.’ Often they did: they ‘got it,’ they just didn’t like it. It ‘squiked them out’ as we used to say, and the writers had to have known it would: discomfort is the nature and partial purpose of provocative art.
(Sidebar: Epilogue writers, you wrote a plot-line in which 16-year old Homestuck Act 6 protagonist Jane Crocker grows-up to become a racist dictator who has a cuckolding sexual relationship with Gamzee Makarra that involves kin-play involving public breastfeeding.
Sorry Andres Serranos acolytes, that’s not going to go down super-well with the majority of people, not because they are uptight suburban prudes but because they liked Jane Crocker and felt this outcome was not grounded well in the character they knew: only the obtuse would act shocked and try and argue it was due to a lack of sophistication. You took a gamble, you took a risk, you faced the outcome. You fucked around with ICP Hitler breastfeeding cuckoldry and you found out.)
So: who was Homestuck^2 for? It was for people who had read Homestuck multiple times, had read the Epilogues multiple times, and wanted a sequel that involved those Epilogues.
That is… a small audience. A very small audience. I counted myself among them, but had no illusions that its reach was ever going to be very large. Homestuck^2 was never going to be the Second Coming of Homestuck as a sui generis cultural phenomenon: seemingly by design, it was deliberately written for an insular audience who liked a controversial and difficult interpretation of a famous story and wanted more of that interpretation. So the Homestuck^2 team wrote for them: they came to the table with big dreams and big ideas. They came to the table with lots of critical theory under their belts: they knew their Barthes and Baudrillard, they could reference queer theory and the legacy of post-structuralism, they were the sort of people who knew how to situate Homestuck in post-post-modernism and what that meant for the nature of its exploration of stories.
They had an audience, and they had a plan. They were going to give the fans what they wanted.
So after much hype and fanfare, after interviews and the Tumblr equivalent of a press-junket—which saw the new team saying how excited they were to tackle Homestuck’s legacy, how many great ideas they had, how much having a diverse team was going to see Homestuck ‘done right’—Homestuck^2 first published on the 25th of October, 2019, releasing 32 pages.
We start in the glittering majesty of space. The camera swoops in among the stars, barrelling towards a rushing spacecraft (every frame of Homestuck^2 looks great, the visual arts team's work is its unquestioned highlight). We aim at a viewport in the spacecraft’s hull and slowly the Muti-Narratively-Dimensional Ubervillian Dirk Strider comes into view. Fresh from his triumph in the Epilogues, continuing his wicked schemes, he looks right at the camera, and—speaking directly to the audience—he voices the first line of dialogue in Homestuck^2:
"Surprise, bitch."
There is…
… there is no coming from back that.
There is no saving it.
It is the 25th of October, 2019, and Homestuck^2 launches with its own death-rattle. It stumbles out of the gate like a beautiful racing pony catching its delicate hoof on the sharp, treacherous edge of an unwieldy analogy and tumbling into the indifferent soil of hard reality, shattering all four legs and immediately marking itself for teary euthanasia at the hand of the devastated young girl with the violet eyes who raised it from a foal and dreamed of making Nationals.
We have established that Homestuck^2’s potential audience was small. The people who were most likely to like it were already an insular, distinctive group who had bought-in to what much or all the Epilogues had to offer. Homestuck^2’s opening-day crowd did not need to be sold on the word of the Lord—they already believe it: they came to see their first glimpse of the promised land.
And in its very first conversation with that audience, in its very first words, Homestuck^2 makes the most spectacular miscalculation of tone since 2013's DmC: Devil May Cry—or for those of us of who remember the 90s: ‘Dirk Strider’s about to make you his bitch.’
There's nothing wrong with starting a story with a villain, there's nothing wrong with a villain being a contemptible heel to its audience, but Homestuck^2 spends its opening 32 entries—which, at over 7600 words are longer than the prologue to the Homestuck Epilogues—jumping between Dirk’s smarmy conversations with fellow characters and a monologue to the audience, pages infused with an arrogance and condescension that is downright enervating. The text is frequently dense, so dense it feels like chewing your way through a plank of wood. It is actively tiring to read: I bailed on my first attempt at reading Homestuck^2 when it originally dropped because I just did not have the energy to squint at my screen and read that much orange-on-off-white text.
It is, to be clear, contemptuous. Dirk did much the same in the Epilogues, but the locus has changed. In the Epilogues Dirk taunts the reader with the changes he is making to the story: he knows they object to his manipulations, and he preens as good villains do. But in Homestuck^2, Dirk speaks not of his changes but of the very existence of Homestuck^2 itself. He treats his audience as inherently hostile to the entire existence of the work they have just shown-up to read (or even support via a Patreon), a hostility that culminates when he ‘opens’ a suggestion box and receives the suggestion ‘Dirk: Stop Making Homestuck,’—which he at-once rejects and goes on to monologue some more.
Dirk is talking to an audience who isn’t there. He is speaking to everyone who didn’t like the Epilogues and objects to Homestuck’s 'sequel' directly following them: but that audience isn’t reading Homestuck^2. They bailed in advance, and any who did try and keep an open mind likely jumped ship the moment the comic started by calling them a bitch and implying they’re idiots. The only people likely to read past the fifth page are those who already bought-in to Homestuck^2’s plan: and they are greeted with some 32 pages and 7600 words of the comic’s villain re-litigating and justifying that plan over and over and over again to people who nominally already agreed with him.
It is draining. It is annoying. It is boring to read.
There’s so much you could critique about Homestuck^2’s choices: from Rose cheating on Kanaya to impregnate Jade to Jane Crocker going full Trump and keeping kids in cages. Equally there’s arguments to be made that Homestuck^2’s very premature cancellation inhibits any ability to judge the story fairly: like any serialized narrative stopped mid-way, we have no way of knowing what narrative payoffs were supposed to be. Decisions that seemed baffling on page 8 might prove brilliant and bold by page 8000. But we never got to page 8000, because Homestuck^2 made one crucial error:
It started by telling its audience they were fools for not being smart enough to appreciate how brilliant Homestuck^2 was going to be, and then spent a majority of some 7600 words repeating itself like the worst self-pitying incel you’ve ever had the misfortune to be trapped with at a party. If only the ungrateful could realize how smart, handsome, and well-educated I—Homestuck^2—am, the love I deserve will come flowing in. I’ll show them all.
Homestuck^2 never recovered from that first, fatal error. The rest of its choices, good and bad, are almost irrelevant in the face of that opening broadside, that hostility, that tedium. Homestuck Classic earned its walls of text and at least knew how to space them: Hometuck^2 took its audience forbearance as a given and opens with a lecture on its principles and quality like an unusually snide abstract on a sociology paper. Homestuck^2 essentially began by telling its audience to leave unless they were willing to give it carte blanche, to roll over for its brilliance from the first, to accept in advance that its intelligence and virtue were first rate. So the audience did leave and it never came back and eventually the whole thing collapsed via artist infighting that was so rancorous and possibly subsumed by NDAs that to this day no one has ever halfway adequately explained what happened at the end.
But that ending was preordained from the beginning, for the balance was hopelessly incorrect.
So to anyone trying to write a revisionist history of Homestuck^2 in which its downfall was the fault of readers who simply didn’t ‘give it a chance,’ who didn’t appreciate its themes, who couldn’t grasp (or didn’t care to grasp) its intellectual bonafides (not to mention its extraordinary self-assurance that it was going to be queer Homestuck ‘done right,’ which is a whole essay about a priori reasoning in and of itself)... in other words, a history in which Homestuck^2' downfall happened because people just didn’t ‘get it,’ I’d like to sum up my counter-argument succinctly:
People didn’t like Homestuck^2 because you wrote it bad.
[Afterwards:
There is something bitingly funny about the ‘return’ of Homestuck^2 with the announcement that, from what I can gather, seemingly every person involved with the original project was fired (or, as they’d probably insist, refused to come back). Dirk’s preening, overwhelming arrogance, that ‘Dirk: Stop Making Homestuck’ prompt, will forever haunt the original team’s unwieldy vision. “I’d bet you just looove for us not to make Homestuck anymore” the team said, with all the confidence of an entrepreneur dismissing safety regulations before climbing into his homemade submarine, and boy were lessons learned. My problem with the return, however, is that I don’t know who genuinely wants to see the story of Homestuck^2 finished: the remaining cadre of die-hard patrons who still have enough goodwill to want the promise of the story’s finale fulfilled is microscopic. I’d argue there’s more people waiting for the conclusion of Wizardy Herbert, and I’m the only person I know who has ever read it. What I mean is: as a choice to revive a struggling franchise it doesn’t make much sense, and further—if it is not clear—I don’t think this is a story worth finishing. What is to be salvaged? Jane-the-Dictator, Rose’s cheating, Obnoxious BabyVriska, Dirk Strider the monster? The problem with Homestuck^2 is that Pesterquest happened, and those who played it went ‘this—this is the kind of story we were hoping for, not your edge lord showboating.’ And we only got one Pesterquest and Homestuck^2 limped on for another year reviled, ignored, and eventually forgotten. When it died, most people didn’t have any idea, because the drama never crossed their screens: nobody was talking about it any more. As my best friend noted, give us more Paradox Space. Give us more stories with joy and some sense of fun, something not written by people who often felt like they had an ‘End of Evangelion’ style hatred of Homestuck, or at the very least took the old joke that Hussie was ‘trolling’ his audience at face value. (Writing a good story with twists, set-backs, and tragic moments is not trolling, it is just writing a good story.) Homestuck^2 never felt like it understood that: it was rude and iconoclastic for no more compelling reason than it thought that was meaningful. But then I think the legacy of Epilogues has been extremely toxic—part of the positivity towards Pesterquest was that it let the Epilogues go, featuring a triumphant moment where YoungDirk confronts his Epilogues self and goes ‘I don’t have to be a huge wanker, actually, I can stay a character people can stand and even love again.’
Do that, new team. Pesterquest is named-dropped on the new site more than once, and my dream is that its cast arrives and overthrows the corrosive toxicity of the Epilogues, banishes it to the far realm of underbaked elsewhere ‘what-ifs’ along with every DC cannibalism story and that time Peter Parker’s radioactive semen gave MJ cancer.
The Epilogues and Homestuck^2 are, at this point, not worth salvaging—but I’d happily see them formally buried.]
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bestworstcase · 8 months
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This is probably outside of your purview, but do you think the fights in RWBY have gotten worse, or just different from what came before?
i think there has been a shift away from tightly-choreographed showcase fights toward a more naturalistic approach prioritizing setting and character over rhythm and composition. whether or not this is aesthetically preferable is a matter of taste, but it is absolutely to the benefit of the narrative as a whole.
there’s this beat during the group fight vs tyrian in volume four where tyrian kicks ruby and her aura ripples out from the point of impact in such a way to create the illusion of deeper motion: it looks like her ribs buckling as that force moves through her body, it feels like we’re seeing this formidable new adversary break her fucking ribs after throwing JNR around like ragdolls. it isn’t shot with any particular artistry or stylistic finesse; the shot is instead lined up to emphasize the violence.
that serves a more important narrative purpose than aesthetics: it makes it believable that ruby just cowers in dread after taking this hit, it viscerally drives home how dangerous tyrian is, building tension, setting the stakes for the upcoming fight with qrow, and thus it also underscores the contrast between tyrian’s wild brutality and qrow’s discipline when they fight and qrow tips the scales not because he’s stronger but because he doesn’t let tyrian rattle him… it’s doing quite a lot of work for a mere handful of frames.
compare, say, the nevermore fight, which is beautifully shot and choreographed but doesn’t have a lot to say: ruby can plan elaborate tactics on the fly and communicate them to her team well enough to execute the whole thing flawlessly, and… that’s kind of it. RLR2 does all the narrative heavy lifting. and that’s fine, to be clear, because this is a point where the story is still setting up the board and introducing us to these characters.
but the nature of rwby as a story is that the fight scenes cannot stay that way. and this isn’t even a “monty/not monty” thing, you can see the experimentation with using fights as a medium to develop character and theme starting early in volume two: ruby calling out team attacks and narrating yang’s semblance during the mech fight, splitting up the team on the train so wby can each duel an opponent who represents their personal struggle*, doing the battle in breach as a sequence of character moments, etc.
(*weiss feels disgusted by what the SDC has become and wants to reclaim the schnee name -> she faces a white fang officer who loathes her for being a schnee; blake is torn up about not knowing how to solve all these big social problems and reeling with the emotional fallout of leaving adam’s white fang -> torchwick tries to push those buttons; yang feels rootless and hollow and worried her current outlook is unsustainable -> she has to fight somebody she literally cannot touch and her increasingly frustrated attempts to punch through get turned against her the instant she overextends.)
in early volume two it all feels a bit clunky and uncoordinated in part because the mech fight is still so stylized. the fights on the train and the battle in vale are less so; you still get those tightly-choreographed sequences, but balanced out with moments that are more raw and real—the fake-out “slow-motion killshot” that turns out to be just weiss’s time dilation catching up, followed by the lieutenant grabbing her face and yanking her out of the air, is a particularly effective example with the grapple being shot with the same intention as tyrian kicking ruby in the chest—and also just more grounded in who the characters are (weiss gets in trouble trying to be fancy, yang’s frustrated determination is both a strength and a weakness, blake takes torchwick down with brutal efficiency because she’s used to fighting people but she also lets him say his piece before knocking him out because that matters to her).
so like—waves hands—volume two sets the course that is followed in the latter volumes where the fights become increasingly less about style and more about substance. the style is very much still there, it’s just not The Main Event anymore. it’s garnish on fight scenes you can write robust character analysis about.
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jonayariley · 8 months
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My Thoughts on Homestuck^2
I say this as someone who has been fairly critical of the Epilogues and Homestuck^2 - I think that HS2 (or Homestuck: Beyond Canon as it's properly called now) has the potential to be something positive again. I was really excited for HS2 at first (after not super loving the direction the Epilogues went in) but got really burned out on it. But I'll say a few things on why I think this can work:
Greater transparency in terms of what's going on with it. I think that James Roach and crew are in a position to be really up-front about what's going on and what's to come, and I think they've done that. James has always struck me as being a pretty even-keeled guy, and having worked with him in the past on both Friendsim 2 stuff and when he presents at SAHCon, yeah - definitely a solid choice in terms of organization and being willing to communicate.
I think there's a lot of room to bring the plot around. I'll admit I wasn't a huge fan of everything that was happening in HS2 (weird pacing, focus on Vriska stuff, weird cucking plotline, out of character stuff) - but I really think there's a way to judo throw that shit around into something good. My take has always been "meat and candy are two divergent, slightly-unreal timelines and there's something else going on here" and some of what I saw in the last couple upd8s seems to confirm this. Personally I think that could work well, and the theme of collapsing reality in on itself could work. The fact that the new upd8 starts off with some stuff I thought they'd forgotten about bodes well.
Writing so far is good - feels balanced, good character writing. It feels Homestuck-y but also it feels like its own thing, which I think is a good thing. Also, solid choices for writers - seeing @floralmarsupial on the list alone has me very excited about what's to come!
Art is good too! Very nice balance of styles and some really solid panel work! Nice use of limited motion in classic Homestuck style combined with a good combination of Act 6 bean style and sprite style.
So far, reactions seem to be pretty positive. In the past, some people were profoundly NOT NORMAL about HS2 - going so far as to harass and attack the folks working on it. I can't express how profoundly not okay this is! So far, I see folks being pretty positive about it overall, and I think that's good. The folks who don't like it are not liking it in a normal, not-harassing-the-crew way, which is good.
I trust the team involved - I've worked with several of the people involved on my own projects (Chumi, Kim, James) and I have a tremendous amount of respect for the other folks involved. Like, this is a solid core to build a team around. Kim doing art direction is a good thing.
On a related note, hearing that this is a truly independent thing with creative control in the hands of the current team is a big thing. I have good reason to believe that this is 100% genuine, and that the direction "Homestuck community involvement" is going in is a positive one. It's a process, but it seems to be moving in a positive direction.
Good community involvement, less adversarial feeling - James has been reaching out to the community at large in a way that feels much more open than HS2 was doing before. HS2 got to the point where it felt like it had this contentious relationship with the fandom where it wasn't just challenging readers within the context of the text, but challenging them as readers and fans of the work (if that makes sense).
There seems to be a real commitment to doing this thing in a way that isn't exploiting the artists, writers, and other creatives involved. To working with people in a fair and open way and allowing them to guide the creative vision of the work. And tbh that's one of the most positive signs I've seen from this whole process.
Remains to be seen how things shake out in the long term - especially with stuff like the upd8-to-upd8 pacing (something I felt like was really broken in HS2) and how some of the more contentious aspects are handled.
But I feel hopeful about this, and I would absolutely not have said that two or three years ago. Like, ngl - the whole thing with Jade/Rose/Kanaya hit me hard enough to make a whole divergent post-canon AU
(read Negotiated Consent and its sequels Ways of Being and This Sudden State of Mind, btw - I'm still quite happy with them)
but I've had time to think on this a lot and time to become significantly more involved in well-known Homestuck stuff (specifically Friendsim 2 and co-directing Stuck at Home Con) and, like... idk I feel like the annoyance got replaced with a kind of "I really wish things could be better" bittersweet feeling, because at the end of the day this whole thing is important to me, and there's a lot of folks in this fandom who aren't shit-ass individuals who harass creators, and I think the relationship between author(s) and work can be something good and positive.
So yeah, I would describe myself as "cautiously optimistic" about this whole situation. Homestuck is a work with a lot of baggage - both textually and in terms of fandom/creation history. I don't think that can just be wiped away, but also I do believe it can move in a better direction, and there's clearly still a lot of folks who would like to see that happen.
And yeah, I guess in my heart I'm still one of those people too.
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writing-with-sophia · 4 months
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I usually find myself using the same range of ages in my stories (young adults, teens), and just plotting a crime story, I realized how unrealistic it was to have almost every single character in early stages of adulthood, especially the team researching the case. Of course I have in mind a lack of experience in certain things for them and stuff but it's pretty hard for me to do older or much younger characters idk why 😭 what would u recommend? Is it somehow bad not to have a variety of ages or making it less realistic? It makes me feel like I'm doing a teen novel, sry for my english and uh ty <3
How to include a broader spectrum of ages in stories
Well, in fact, it's not necessarily bad to focus on a specific age range in your stories, as long as it serves the narrative and the themes you want to explore. If you find it difficult to write for a wide range of ages, you can certainly focus on teenagers. A story about young detectives can also be engaging and exciting, right? But if you want to incorporate a variety of ages to add depth and richness to your story, here are a few suggestions to help you:
Tip 1: Develop characters
Create well-rounded characters of different ages, each with their own distinct personalities, perspectives, and life experiences. Develop their backstories, motivations, and goals in a way that reflects the impact of their age on their thoughts and actions.
Then, explore how age can influence characters' motivations, goals, and challenges. Older characters may bring wisdom, life experiences, and a different perspective, while younger characters may have a sense of idealism, curiosity, and growth potential. By considering age-related motivations, you can create more dynamic and believable characters.
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Tip 2: Build relationships for characters
At different ages, people develop various types of relationships. For example, a 16-year-old girl may have relationships with peers, teachers, and family members, while an adult man may have relationships with family, coworkers, and friends in social settings.
Relationships between older mentors and younger proteges, or clashes between generations, can add depth and conflict to your story. These interactions can also provide opportunities for growth and learning for your characters.
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Tip 3: Pay attention to characters' dialogue and language
The vocabulary, tone, and communication styles of characters from different age groups are different. Younger characters may use contemporary slang or have a more informal way of speaking, while older characters may have a more formal or seasoned approach. You can observe closely how the elders around you communicate and make notes in a notebook.
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Tip 4: Research
If you find it challenging to write characters of different ages, consider conducting research or seeking firsthand experiences from people of those age groups. As mentioned above, you can make a small notebook to record the words, actions and behaviors of people around you in certain situations. Reality is always a great source of information if you know how to take advantage of it.
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Tip 5: Beta and feedback
You can share your work with beta readers or writing groups that include individuals from various age groups. Their feedback can offer valuable insights and help you refine the portrayal of different age groups in your story.
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Remember, storytelling is an art, and there are no set rules. Ultimately, it's about finding a balance that aligns with your creative vision while ensuring your story resonates with a diverse audience. Embracing a variety of ages can add depth and realism to your stories, expanding the scope of your narratives and making them more relatable to readers of different backgrounds and experiences.
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real-life-senshi · 8 months
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10 (Mostly) Spoiler-Free Reasons to Watch Pretty Guardian Sailor Moon 2003 Live Action
A countdown to the 20th anniversary of Act 1 air date!
Reason 5: The captivating story!
Ultimately, I would say the live-action stayed true to the essence and intention of the original source material when concerning the Dark Kingdom arc.
I’m choosing to use the word “essence” though, because it is also factual that in multiple aspects, the story does diverge from its source material, but with the intention of further amping up the stakes and angst for drama, and possibly even pulling in elements from story arcs beyond the manga’s Dark Kingdom arc into the one season we (sadly) only have.
Sometimes those differences could be due to limitations of CGI and execution methods in real-life filming, while others could be due to updating the content to appeal to the newer generations of viewers in the early 2000s.
Regardless of what's faithful or not faithful to original source material, I think PGSM did really well striking a balance of making it a kid’s show, and also adding some complexities to appeal to viewers who were kids or teenagers that grew up reading the manga or watching the '90s anime, who would be in their late teens or adulthood or even parenthood by the time the live-action aired.
Warning: Going forward these series of posts will contain minor spoilers to introduce some live-action only elements. It will only be at the introductory level though!
Staying true and delving deeper into source materials
Personally, I can’t speak much to the ’90s anime, but I can confirm the live-action pulls many elements from the manga source material where possible. Here are just a few:
Introducing the Sailor Senshi!
The story of how Usagi and Ami discovered their Senshi power largely follows the same story, while Rei and Makoto's intro episodes heavily reference the original manga chapter and use the same theme behind the attacks that lead to them accessing their transformation. There's no magic bus to whisk victims away in Rei's case, and there's no wedding dress ghost story in Makoto's, probably due to the feasibility of recreating those scenes.
The Forbidden Love & the Past Life lore
The live-action definitely deep-dived into the 'forbidden love' concept when it came to Usagi and Mamoru, and further created a whole complexity of the storyline to justify WHY it's forbidden. In the manga/anime, it felt like the idea of their forbidden love was purely political and mostly glossed over since the past life kingdoms were dead, but in the live-action, there were actual stakes and consequences to consider even for the present.
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And the ABSOLUTE MOST AMAZING THING and by far my favourite twist to the live-action storyline is they actually ventured into exploring the impact of making teenagers soldiers of war! There is actually ample screen time and dialogues AND monologues dedicated for us to see individual Senshi AND the team together grappling with the pros and cons and exploring both extreme sides of the need to follow the past life mission to avert tragedy regardless of the sacrifices made, versus the necessity of making one's choice and finding ways to live in the present in spite of the past life lore! Do they support Usagi's and Mamoru's love for each other or not???? Do they know for sure whether their love WILL cause misfortune again or not or can they trust Usagi to know what she's doing????? FASCINATING AND ANGSTY STUFF RIGHT THERE!
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Rei’s Personality
More as an FYI, but Rei’s personality is much more similar to the manga Rei’s personality, instead of ‘90s anime Rei. More cool beauty and calm, less aggressively hotheaded and abrasive. And very importantly, NOT boy-crazy.
New, original dramatic elements
On the other hand, here are some live-action exclusive dramatic elements that I'd like to highlight:
Aino Minako the idol
Even many who haven't watched the series would have heard about how Minako's character is drastically changed in the live-action. Indeed, Minako is an acclaimed teenage idol and singer with best-selling songs in the show!
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It's basically as if the live-action screenwriter pulled in the Outer Senshi elements from the Mugen arc into Minako's character: she's famous, experienced, and serious. Minako has full access to past life knowledge and is ultimately mission-driven like Haruka and Michiru are in the Mugen arc, which causes some of her decisions to maybe not be as morally white as we'd expect her to be (I think her costume style of white and black is a nice nod to the idea of her double life and her sense of moral).
Now, that's not to say live-action Minako is completely a new character, you can certainly see manga/anime Minako's character traits here and there if you pay attention - pun-loving, prank-loving, mischievous. For god's sake, the girl named her album Venus, and one of her most iconic songs is called C'est La Vie, which sounds exactly like "Sailor V" pronounced in Japanese. Just imagine this girl playing a vigilante life, and having a chuckle every time she sings her best-selling song that basically announces her identity to the world and no one realizes. lmao
Basically, Minako's character embodies the extreme result of what happens if a teenager is burdened with all the knowledge of the Past Life war and has the weight on her shoulders while working alone.
If you can get past Minako's changed character setting in the live-action, you'll find there are still plenty of Dark Kingdom arc manga/anime Minako elements in there, just some more exaggerated while others are more subtle. (Coz to be fair, Minako didn't start becoming Usagi's twin until after the Dark Kingdom arc.) And her relationship with Artemis is absolutely heartwarming to see in the live-action.
Who's in the wrong? Who's an ally, and who's not?
While our Senshi team is clearly the heroine, and the Dark Kingdom the villains, the live-action takes a more interesting take on what's considered "good" versus "evil", and more importantly, who's in the wrong on how things ended badly in the past life. Who is actually the person the Senshi needs to protect the world from? And that drives the story into a direction that is more complex than what you'll ever find in manga or anime, and certain characters react accordingly and act more grey than black or white - from both the heroine side and the villain side!
Shitennou & Endymion
Something we didn't really get to see as much in the manga and anime, while we know who the Shitennou are, we don't really see the Shitennou and Mamoru interacting until after they... became their name-sake rocks (okay, technically, GEMS). And we don't get many hints on what their past live relationships were, so for many years fans have taken to pen/paper/tablets/keyboard and filled the gaps with their amazing imagination and creative work instead.
In the live-action, we get a much more expansive and interesting take in seeing the Shitennou - technically still under the Dark Kingdom's influence, interact with Mamoru as they all grapple with what happened in the past life.
How would the prince's ex-guardians act seeing their master again? How would Mamoru react? Choosing to accept his responsibility for his past life or not? After all, they had such fond memories of arm-wrestling each other! (Spoiler alert: Nephrite won.) :P
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I must once again emphasize that I love what they did with the Shitennou's characters and gave each of them a different story trajectory. They are written so well they pull at your heartstrings!
If you want some canon-material for writing the Shitennou in the age of Elysion Kingdom, definitely give the live-action a go!
Power up! The Senshi Needs Training
Because the live-action only gets one arc, there's no room for us to see the Senshi team (conveniently) get upgraded transformation like they do in each arc in manga or anime. Instead, the live-action takes a different, and I dare say, a more realistic approach, where the Senshi learns that their initial access to their transformation isn't the full access to their powers as they expected. They are put through some legit, and some questionable training of the body, mind and spirit, and each of them has to overcome something within themselves across the series to access their power!
This approach highlights and solidifies each Senshi's strengths AND ties in really well into the girls' character development throughout the series. As well, it makes it feel like the Senshi did have to put in work to get strong and gain access to their power, instead of relying on the plot to get them new powers at the right opportune time, seemingly out of the blue.
Remember: THEY ARE IN SCHOOL!
Yep, sometimes in the manga and in the anime, it's so easy for us to forget that the Senshi are kids in school when they are in the thick of a crisis or fighting evil. Somehow, it always seems quite clean and convenient that the Senshi could separate their school life and their heroine life, doesn't it? How the responsible adults in the world may wonder... "Gosh, where did that kid go in the middle of [insert context]????" Or for a fellow peer in school to wonder - "How the hell did this random group of girls come together like an odd band?"
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The live-action takes time to make room for some reality checks in their episodic storylines to explore all the different repercussions our heroine's double (or triple) life has on their normal life, and with that ties in personable and relevant topics and themes into their episodic plots:
Family relationship
Peer relationship
Romantic relationships
Moments that remind everyone how awkward and tough it is to be a teenager.
The toll of lying through your teeth to keep a secret, etc
I cannot emphasize enough that the screenwriting is superb in the series! Not one thing is referenced only once and left out the window, everything that happened builds up into a moment of learning or lasting impact for our characters!
To people who've not watched the live-action, PLEASE GIVE IT A CHANCE! At least give it 6 episodes, and you'll probably be hooked!
You can watch the subbed versions of the series at:
Miss Dream Fansubs
Sea of Serenity Fansubs
The series is also on other online streaming sites, but be cautious to only visit them with good adware and firewall installed.
6 days till the 20th anniversary of Act 1 air date!
Part 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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eerna · 3 months
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okay wait actually now that we're on the book-series-strengths-and-shortcomings-train what do you love most about tlt and tlc? (multiple answers bonus)
HOHO A COMBO
TLC: 1) Friendship not being secondary to romance!! The series' main theme is love. In the grand finale the big bad taunts the MC about love... but she doesn't use her boyfriend, no, she uses her best friend. This is made even more powerful because by all means, the best friend was meant to be the secondary love interest by all rules of 2012 YA, but NO he is JUST A FRIEND and it is not treated as "something less". 2) Team building!!!! Oh my god!!!! Building onto point 1, but it needs its own point. Rarely does a fictional team of main characters feel as natural as the Rampion Crew. This is even more impressive because the 9 of them don't appear in the same room until the end of the series. Even though the team consists of 4 couples and 1 single, everyone has a dynamic with everyone, they have arcs that aren't tied exclusively to their partner but also someone else on the team, they interact with each other freely. 3) The wide range of characters! I am a sucker for a "team of girls totally different from each other saves the world" setup, and TLC does it perfectly. I think this is one of the best YA series out there because of how much it empowers different kinds of girls. The guys are also easy to tell apart even at first read, and I sooo appreciate that at least one of them isn't conventionally attractive (anymore). 4) It's so funny. I love these books and how funny they are. They hit the perfect balance between a fun teen adventure and a heartfelt emotional story. 5) This is one of the least "Here's what REALLY happened" series I've read. A bunch of times major things influence characters' thoughts and opinions, but those things are fake and never revealed as fake, OR the characters never learn some big things that could change their opinions at all. Seeing how impacted Winter was when she realized Levana truly loved her father, when I KNOW what really happened, always shakes me to my core - and Winter never learns the truth!!! Everyone who could explain what really happened is dead!! Winter will forever go on thinking at least her father had a marriage of love!!! And why should she learn the truth, really, it would only serve as yet another sad plot twist that traumatizes her even deeper. 6) Levana. I am not usually a villain girlie, but Levana absolutely slaps. She is simultaneously disgusting, horrible, and pitiful. Usually if I like the villain it's because he has something smart to say, but Levana doesn't, I can't relate to her or see things from her perspective... But the leads can! Levana seems to carry all the trauma and complexes of our leads, but she crumbled under them, showing Cinder what she might have become if not for her loved ones.
TLT: 1) Isn't afraid of people not getting it!! Do you understand how refreshing this is to see in a mainstream popular series??? The book doesn't act like you are an idiot, it acts like you are some sort of a genius, and you feel illiterate until you realize NO ONE got it the first time around and you're gonna have to do lots of rereading and thinking to get it. This makes it impossible to get into for some people, but so what. So what!!! What matters is that it rewards those who stay and put in the work!! 2) Absolutely bonkers insane relationships. No one can be "just a friend" in these, we need 1000 different layers of trauma and tenderness surrounding everyone. 3) Pathetic women. These books are the epitome of all the worst parts of yourself laid bare. These characters act out the most shameful, horrible memories and impulses of your heart, all the while spouting poetics about the entire situation. And it is pure catharsis!! It is so rare to see female characters depicted this pathetic without it being torture porn. 4) Writing style. It's the perfect example of how realism doesn't matter if you're good with your words. No one in these books talks like a real life person, but they are all distinct from each other and filled with personality. Every book has several lines that have the power to reduce me a to a sobbing mess just from hearing them. Just. The writing style is so good that I even enjoy reading INTERVIEWS with the author, she has a way of speaking that keeps you engaged and makes her sound so smart. 5) Each book is its own thing, keeping you on your toes, but they all still feel cohesive. It also means that even if the final book sucks, I won't have any hangups about it, since I will just be able to reread the first 3. Honestly even if AtN never comes out, I won't feel like I wasted any time, because the books are so fantastic and so worth reading that the end of the journey doesn't even matter to me that much - and if you've been here a while, you'll know what a radical statement that is for me. It is so nice to relax and enjoy the ride instead of stressing over my thoughts and opinions aging badly.
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theminecraftbee · 3 months
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as someone who is also interested in making a persona au but is struggling, how do you decide on the more persona specific stuff? like, how do you decide on stuff like who’s which social link, what personas they have, costumes (if they have any in your au) and stuff like that? it’d be nice to hear about someone else’s thought process;;
SO! starting with general advice that will apply even outside of persona aus: the thing is that none of the assignments will ever be perfect. the inherent nature of ANY au like this is that different people will have different character opinions; for example, i'm sure there are people vehemently think my social link assignments should be different! and that's fine; your goal isn't "perfect, immutable fit", your goal is "it fits to the story i'm trying to tell". like, in general,
with that ALSO said: you shouldn't try to shove characters perfectly into roles from other things, either. two different characters will have two different reactions to Situations, and you should take advantage of that, too! it's like... the role you give a character WILL shape them, but the character will shape that role, too.
with that out of the way: specific persona au thoughts!
first, you are going to want to decide who your team will eventually be; persona squads normally start out with around three guys and end up at seven or eight (with the eighth man often being an odd-one-out). I went “the cherry blossom hill gang” in my au, which was easy, but you may have less simple ideas there! also keep in mind that you will, at least, have protagonist/healer/physical damage/magical damage as the four “basic” in-game archetypes, with persona also typically having a “balanced” guy who does both, a status setter, an instakill guy, and a party buffs guy, spread across its guys. so if that helps you here, excellent! you will also need at least one of the main party to be a navigator.
you will also want some idea of the “themes” of your au because it’ll help you out deciding personas and social links, plus a little plot.
so, first: each persona game has a “theme” for the main party personas. 3 is all greek legendary figures that evolve to greek gods (with lucia prior to ultimate personas breaking theme, and kala-nemi and messiah breaking theme with the ultimate personas). 4 is all japanese gods that evolve to another name of those same gods (with chie breaking theme in that her ultimate persona has nothing to do with her original one). 5 is all legendary rogues/thieves that evolve to trickster gods (with necronomicon breaking theme and frankly milady is a STRETCH for the starter personas, and astarte and anat being questionable for the ultimates). as the like… MANY caveats show, you don’t have to be perfectly on-theme, but having a theme at least in mind helps a lot with picking what persona everyone gets by narrowing the pool! for my au, is went “famous lovers”, since a major “theme” of my au is “isolation versus bonds”. however, you don’t have to stick to something with thematic relevance, you just want something that helps tie everyone together a little bit.
as for weapons, what elements they attack with, what their party role is like: that’s a personality call, you know? and don’t be afraid to get a little weird with it, we aren’t atlus, we CAN break character archetype.
as for social links: that’s indeed tricky! it can help to remember you don’t ACTUALLY need to come up with 22. the world/the universe is ALWAYS only the protagonists final persona. the fool is ALWAYS a plot-driven social link that effectively represents “the protagonist’s relationship with the plot”, with p3/4 making that the team, and p5 making that igor. judgement is ALWAYS a plot-driven social link that represents the protagonist at the end of their journey; in p3/4 it’s the team at the end of the plot once they know their true purpose, and in p5 it’s sae nijima as she interrogates the protagonist. so that cuts out three arcana already to be set aside as “this is for the plot”.
next, while I know this isn’t true of p3, it makes sense from our own writing perspective where our story is NOT constrained by “gameplay dictates a social link can happen at any time” to make each member of the team a social link. fill out the rest with additional canon characters.
but how to decide which character goes in which link? helpfully, this is persona: it tends to have a little less to do with personality and more to do with storyline. you can go by “what character fits the tarot symbolism best”—doc as the tower, jimmy as the hanged man—or “what character fits the normal persona character archetype for this arcana”—skizz as chariot, mumbo as moon. you can also go for a mix! if you don’t KNOW what kind of character normally fills an archetype, the megami tensei wiki has pages for each arcana that describes the typical character archetype that goes there. you can also break type as needed—joe is hermit in my au despite “hermit” not really being his persona character archetype for very specific plot/tarot reasons, for example, and impulse is emperor, but is breaking persona type by being a healer rather than a heavy physical attacker. it’s your au, have fun with it!
also, ultimately, know that because it’s your au to have fun with, if you DON’T have fun giving everyone an arcana, just pick out the ones that are relevant to the part you’re writing and ignore the rest until they come up. this is my tactic for worldbuilding in like half the aus I write it hasn’t steered me wrong yet.
good luck! I hope this helped!
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thyandrawrites · 11 months
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Rereading bllk made me realize Reo and Nagi's dynamic encapsulates a lot of the themes of the story, and their conflict perfectly shows the clash between wanting to be good at soccer cause it's fun, and nurturing one's ego to become the best striker in the world.
Interestingly, Reo starts off as the one chasing the latter and Nagi the former, but their first loss in blue lock flips their positions around. Reo can't progress to a point where he devours his opponents in the 3v3 match because he's stuck playing a soccer that is meant to be fun, that plays by established rules. His role in the field is to balance out Chigiri and Kunigami's egos instead of chasing his own goals, just like how he relied on passing to Nagi to score in a pinch.
Reo is a team player, mostly setting up goals with his passes. Which isn't necessarily a bad thing, per se. Controlling the field in such a way is a skill that he shares with Niko, but as Niko's loss also shows, limiting yourself to assisting someone else's goals is a losing strategy in blue lock, where one awakening can turn the scores upside down in a matter of minutes. Yet, Reo plays it safe because up till then his ideal of soccer is driven by the promise he made to Nagi. Winning together. Becoming the best together. His one objective throughout the match isn't being the best in the field, or even winning the match, but simply winning Nagi back. His ego cannot grow because he becomes complacent in what used to work for them.
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As Ego puts it, Reo refuses to face reality and chases his dream for the sake of chasing it, refusing to admit to his shortcomings and thus entering a mindset where he can grow from his loss.
And Nagi calls this out.
Nagi, who used to think he'd quit playing if he wasn't good enough to win, instead ends up growing through a loss. The only soccer he knew until then was the one he played with Reo, but he's able to face that it wasn't enough to win. Thus, he chooses to advance alone, recognizing that what he lacks to become best in the world and crown their promise is not a lack of teamwork, but a lack of ego. Nagi lost to Isagi on a 1v1 before than the match as a whole. So he chooses him because Isagi demonstrated his willingness to chase after monsters to devour and better his plays, aka the drive Nagi lacked, but also the drive that is at the heart of true egoism. While Isagi would not give up in the face of likely loss and instead made an awakening happen, Reo, despite being equally driven, ends up falling behind. And that's, I think, because Reo gets so stubborn about not letting go of the idea of soccer he had before joining blue lock. The soccer that had himself and Nagi as its core, the soccer that didn't need anything else to be effective (not Kuon's subterfuge, not Isagi's direct shot, just the two of them as they are):
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But, and here's where it gets interesting, Nagi, the unmotivated slacker, evolves, and Reo, the driven one, does not. Why's that?
One could say it's because Reo's a sheltered rich boy who never encountered a challenge in his life, and is not equipped for it. That could be true, I suppose. It definitely plays a role, just like how new soccer is to him in general. But it's also a matter of themes!
What Reo doesn't account for is that what worked against weaker teams won't work against team Z, who is the bottom of the barrel, and basically starving. They're willing to take themselves apart and rebuild anew just to remain in the running, and that makes them better candidates for Ego's goals. Nagi is able to recognize this, at least to an extent. He instinctively gravitated towards Isagi, the player whose hunger is arguably the strongest, and who thus is the most driven to break and rebuild himself anew in every match.
Reo, on the other hand, is more businessman-like. He asses individual strengths and drives them out with his passes and his machinations. That's how he can capitalize on less strategic players like Nagi and Zantetsu, while simultaneously being the driving force of team V. At the same time, that's also why he doesn't see Isagi's weapons for what they are, at first, while Nagi does. Since Isagi is still failing to be consistent, Reo sees a mediocre player who can only shoot, but is lacking in every other department. Nagi, who is much more reliant on trusting his guts, sees the guy who predicted where the ball would go and preceded him there, and realizes Isagi's true assets. That is, the ability to create your own scoring possibility, even though at that point it was still in its larval state.
To Nagi, who until then only played by receiving passes and following his inspiration, Isagi is the puzzle piece he's lacking. Reo's playstyle is different because they've never faced an opponent they couldn't beat together. In that sense, Reo can't teach Nagi that hunger that drives his plays, only Isagi can. To Reo, Nagi is already a treasure as he is. But Nagi's ego sparked to life, and he has questions that Reo can't answer. So he follows Isagi instead, in an effort to answer them.
Misunderstandings enter the chat. Chaos ensues.
Keeping all that in mind, when Reo then accuses Nagi of having changed, it opens the floodgates. Of course, it's true that Nagi did. He evolved, and that's plain for everyone to see. But, and this is equally important, Reo did not. Reo remained the same, to a fault. In fact, he's preaching remaining the same as a virtue that Nagi's pissing on.
So then when Nagi retorts that "the one who's forgetting our promise is you", I think he's saying that Reo is not actively trying to become the best anymore, but only seeking a soccer that is "fun". A soccer like the stuff that worked for them pre-blue lock, pre this mass of starved egoists. But they already played that way, and lost to team Z, to Isagi. They stopped being the best in their stratum.
During the 3v3, Reo begins to understand the reason why Isagi is a good player, and his frustration grows the more the march goes on. But he's powerless to stop them from winning, and then he refuses to accept the loss, griping at Nagi for discarding him again. In other words, instead of using that frustration as fuel to spark an awakening, Reo let himself crash into that wall, and then still asked to advance not because of his skills on the field, but simply on accounts of what he'd contribute to the team. He doesn't believe in his own ego, but relies on being chosen. Unlike Chigiri, who evolved to face the challenge, Reo and Kunigami were regular players, and that's why they get left behind. For the same reason, they both grow as characters when they start incorporating egoism into their playstyles. Reo becomes a chameleon, Kunigami a cannon.
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But in this moment? All Nagi sees is a Reo who is fine being average. Comparing that to their dream, he blows up at him for letting that be the end of his line, for implicitly going back on the promise to show Nagi a 'life more enthralling than any nap or game'. They didn't even beat the best players in blue lock, so how can Reo speak of being the best in the world?
Of course, to Reo, it's Nagi who betrayed it first by advancing without him. He always assumed they would cross that finish line together. But the story tells us, this is the mark between a "lump of talent" and someone who can aim at being the best striker. The latter makes his own plays, and doesn't rely on others to create his opening; but an average player is someone who hangs on to dreams without putting in the effort to challenge oneself, even after a defeat.
Reo "lost" to Isagi not because he's unskilled, as he surmised, but simply because he didn't cultivate that hunger. Until now. But this moment, this loss, is what sparks his ego in turn.
And thus, the series tells us, do you have what it takes to keep evolving, devouring other people's play styles and incorporating them in your own, or will you cower, collecting only broken dreams?
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stardustizuku · 1 year
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Part 4: The New Team
The first moment I said “This is bad” at Miraculous Ladybug...the first moment I realized this was going downhill – was when they introduced …Sighs, Rena Rouge.
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(To be fair, it started with Lila and her weird necklace but that could have just been fixed easily)
I knew the moment Rena came that this was gonna get bad. I felt it in my bones that THIS was the sign of something insidious and awful boiling in the back of the show. This character marks the beginning of everything downhill in the show - it’s a glaring reminder of how awful the writing in this show is.
Don’t get me wrong I love Alya. I love the character design of Rena and I don’t think that - in a vacuum - her existing is bad. But her appearance signified that something far worse happened behind the scenes.
They were trying to add more heroes.
As I’ve stated in Part 2, where we talk about the Love Square, there is a very delicate balance between Chat and Ladybug’s dynamic. And throughout Season 1, which is meant to be the introduction to the series, we are given no indication that it will focus on anything else. There was more than enough drama with just those two superheroes to last you a very solid arc. But that arc never got developed neither as forefront, nor backstage, as far as seasons 1-3 is concerned.
Again, because the writers are idiots, who believe that developing the story might lead the Love Square to be concluded, which means having the creativity to develop it beyond what the 1 minute trailer told them to do.
So? What do we do? How do we develop this story further, without bringing in the complexities of its own premise?
Easy, you add useless heroes and McGuffins to sell more toys. They add nothing in terms of narrative cohesion, character development, or character relationships.
Like, Season 2 was 25 episodes long. And in those 25 episodes, it introduced a grand total of 3 potential superheroes. Of what are now
11 SUPERHEROES.
By the end of Season 2, a little less than halfway through the currently aired episodes in the USA, we had…3/11 of the entire team.
A team, by the way, that slowly took the emphasis away from what we were even watching this show, to begin with: The Love Square. Ladybug and Chat.
They were the core of the story. And the blatant addition of a new team, proved to me nothing more than a desperate attempt to distance themselves from it. For what reason? Either a lack of confidence in developing their main characters, or plain incompetence to detect what your show even is about.
As I stated in Part 3, in regard of theme, there’s nothing of the sorts connecting ANY of these superheroes together.
The new heroes have different powers – with absurd power balances.
The most powerful superheroes are supposed to be Cht and Laadybug, but I would argue that time travel is a biiiiit more powerful. Like, Garbiel could very easily time travel to save Emily or steal the miraculous before they're given to Chat and Ladybug. But sure. Whatever.
In regards of theme.
Chat and Ladybug have good and bad luck symbols as their animal counterparts. Then there’s Rena, the Fox; Carapace, the turtle; Hawkmoth, the moth; Queen Bee the bee…?? I’m not following that decision at all. If someone does, please do enlighten me.
And then there’s the newest superheroes, introduced in Season 4, and still being currently introduced…
The theme is the Chinese zodiac, but that’s only (checks notes) Excuse me, Paris? Uhm, yeah, Paris. So in Paris they have the Chinese zodiac, but in the USA and Beijin they have completely different powers not tied to the miraculous. And, I get it, you want new merch. Fine, all magical girls are thinly veiled ads for kid’s toys (I will buy the sailor moon blush one day, or so help me god) But, should you at least – try to make it make sense-
New superheroes or new powers should all connect to your theme.
Sailor Moon has planets, so introducing new Sailor Scouts it’s as easy as getting new moons, or suns in the galaxy. Something I find really cute is that Sailor Chibimoon has subordinates CereCere, VesVes, PallaPalla and JunJun. These were the asteroids once thought to be new planets in the Solar System before we knew of the AsteroidBelt and realized they were little rocks.
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Mermaid Melody introduced new mermaids through the seven seas. There were only a finite amount of them. But even so, the only way to introduce Seira was through the death of Sara.
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And Tokyo Mew Mew’s endangered animals allowed us to have Mew Ringo and (we don’t talk about brunononono, we don’t talk about brunooooo) Mew Berry.
Even Kamichama Karin WHICH I HATE so it goes to show how badly MLB messed it up – has a theme (sort of). It fumbles it extremely badly. Insulting to a degree how bad it does it…BUT IT DOES IT.
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It’s greek gods. That’s it. You may have a new power, a new transformation or a new characters but you bet your ass it’ll be a Greek god. It may have no connection to the character’s personality or relationship to each other, but hey. At least it stays consistent on its terrible use of Greek Gods as nothing more than aesthetic.
So, your characters have no narrative weight behind it to justify why they’re here. You have no actual theme to tie all 19 of your superheroes (HOLY FUCK THAT’S A LOT OF THEM) aside from…animals? I guess.
(I swear to god PreCure puts more thought into their themes than this)
But at least, you would guess, your new heroes show interesting dynamics with each other that allow you to understand better either Chat, Ladybug, or each other?
No.
The team is bad.
They ditched the “Magical Girl” formula and decided to go for a bit of a “Super Seitan” feeling. I mean, Power Rangers type of show. More gender neutral, more focused on the villain of the week, and an emphasis on a big team.
Just. A bit of a problem.
But they did this, so into the show that we ALREADY had a sense of their character as a side character, so bringing them to the spotlight was uncomfortable.
Like suddenly making Molly a sailor scout or giving Tomoyo clow cards in the middle of the second season.
That’s not their purpose in the story.
And they’re introduced so haphazardly that there’s hardly any time for them to hang out with each other.
Rena first appears in episode 37, Carapace in episode 44, and Queen Bee in episode 49.
AND NONE OF THESE CHARACTERS INTERACT WITH EACH OTHER.
Not until Mayura. Which is episode 52, which just akumatizes them or gets them out of the way one way or another. Meaning, they do absolutely nothing for the plot, bring nothing to the table, and makes you wonder why even waste air time bringing on-screen characters that do not matter.  
In any other show, yes. The characters slowly leaving the protagonist alone because they get trapped, killed or maimed is a good way to up the stakes of the finale.
Here’s the thing, though. I care about them. And they care for each other. They know they’re not losing just a teammate, they’re losing a friend.
I cried like a baby when Makoto died and Usagi only recognized her rose earring – because I love Makoto to death. I cried when Rei sacrificed herself to save Usagi, because I knew how much they bickered. I was upset when Mint and Zakuro fought, because I knew how much Mint idolized Zakuro.
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Their failure meant something to the each other. Aside simply, “we lost manpower”. Because these people were, before superheroes, before their later egos – they were friends.
HOWEVER. This does not happen in MLB. Since they don’t GET to keep the kwamis, they don’t get to participate in every episode. We never get episodes focused on how they interact with one another. Which means there’s no sense of a “team”. Which makes you wonder why they’re even considered a “team”.
This is such a horrible decision it genuinely makes me wonder if these people KNOW how to create ANY story !!!
I feel like I keep comparing MLB to many decent and genuinely good magical girls animes. Which feels unfair, EVEN THO IT ISNT, because these are iconic anime’s that have left a print in media
So fine, let’s get this show to a level you all can understand how bad it is
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DC superhero girls. And it’s GOOD, check it out if you can. It’s something to turn on and enjoy, with little overarching plot.
But get this, the entire focus is to watch the team girls Interact. A lot of the comedy comes from watching these girls having fun and watching them come to terms with their own superpowers. Watching them get in trouble as they hide their identity, and how they bounce from one another. Who helps who, who are besties, who kinda hate each other, who brings them together and who keeps them strong.
I especially love Barbara and Harley's dynamic, as well as Kitana and Wonderwoman's friendship. The episodes that focus on either of them make me really happy. And even if there's little overarching plot, because I know their situation, I wanna see them happy and have fun.
But because they all have to hide in MLB, you don’t see something like this. Which, btw, THIS is the foundation of both Magical girl GROUPS and Seitan. And I would argue you would get more leeway abt secret identities to one another in MagicalGirls that in Seitan. Seitan’s bread and butter IS team dynamics. The fact that we don’t know how two superheroes that ladybug and chat aren’t would behave around each other is an INSULT to the genre.
And to be fair, they could still keep their identities secret. Just. Have them interact every single episodes, without the need of Ladybug or Chat doing a 10 minute break to give them their Kwamis. It would have been fun to see Queen Bee chat with Ladybug, maybe hate Chat and fight with him to get Ladybug’s attention. Maybe, have Viper and Carapace make music references and vibing in the background. Have Ryuko and Queen Bee bicker. Have Rena and Chat make jokes at Queen Bee’s expense.
You could have amazing drama out of the team trying to find each other’s identities, but having Ladybug threaten them to take away their miraculous (MAYBE she’s paranoid about it since the events of Chat Blanc let her traumatized and will take away miraculous from them). Hell, maybe she took away Chloe’s miraculous not because “she’s unfit” but because she spilled the beans. And Chloe’s resentment is not just from losing her great title, but losing the first true friends she had.
And it would make the fact that Marinette is allowed to CHOOSE her teammate…a bit more bearable. Because honestly, THAT’S  a terrible concept.
Most teams DONT get to chose who their partners are, and that’s what makes it amazing.
Because it’s a bunch of people who are forced to be together, slowly learning to open up and depend on one another. Which creates amazing and profound bonds that one originally wasn’t expecting.
Take for example Usagi. She didn’t CHOOSE her team. Instead, she found it. They found her. While Ami and Makoto are kind to her, she’s always butting heads with Rei, and playfully competing with Minako. They don’t all coddle her, or think she’s amazing. They see her as a friend. A crybaby, clumsy but kind-hearted friend who will help them out.
Tokyo Mew Mew has the same. Ichigo isn’t in perfect terms with Mint and they butt heads. Zakuro is a loner that isn’t integrated fully even in later episodes. But they’re a team. They work together.
The fact that Marinette gets to pick, creates issues like…Queen Bee.
Which.
Leads me.
To Chloe.
A God, Chloe.
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