FNAF SPOILERS! SCROLL! TALKING ABOUT THE SPRINGLOCK SCENE!
i’ve seen so many people discussing the springlock scene in both negative and positive ways and i think it brings up really cool points about how matthew played that scene and balanced fan expectations with his own characterisation.
i think the discussions around this movie have rlly exposed the disconnect between fanon and canon in fnaf, especially talking abt the core games in isolation, bc frankly in the game universe (ignoring the books) we get Very Little characterisation for William other than the obvious, but Matthew managed to add so much in the way he talks and his body language.
in the reveal scene, we see afton at arguably his peak. in his first scene, he comes off as somewhat demeaning and judgemental until he recognises mike’s name, at which point he seems to have this nervous energy, rushing to cover it up but stumbling slightly, his reaction to the tables being turned even slightly is massive.
this is a man who committed multiple mrdrs in essentially broad daylight, hid the bodies in the most obvious place, and still got away with it, and then kept the crime scene as a trophy of his actions, and an ongoing prison sentence for his victims. he has been in complete control for decades, and is confident that he can deal with any kind of threat quickly. his confidence in his reveal is palpable
it changes when vanessa shoots him. the whole parallel with vanessa and the animatronics is hugely interesting too- how william refers to the animatronics almost endearingly as “kids” when he wants them to obey, how both vanny and the animatronics have an unearned loyalty to him, almost a pseudo-adoption through what he did to them, taking them from their parents and keeping them under his thumb, forever stuck as naive, forgiving, obedient children. vanessa breaking from that control shakes him, but the mask slips back into place almost immediately.
then, he’s outsmarted by the brother of one of his victims, and the child he planned to end next. his pseudo-children turn on him and he can no longer manipulate his appearance or shed his skin to escape. he explodes on them, and his language is incredibly telling that he is being dishonest.
he calls them small, trying to belittle them into submission, even though they are ten feet tall metal animatronics powered by rage. he is grasping at straws to regain control, and failing miserably.
finally, the springlocks go off. the locks in the movie look more like a ribcage, so the first two likely puncture his lungs. they’re slow, and painful, but he doesn’t scream or beg or sob. he grunts and groans, gritting his teeth and only letting out sounds of pain that sound almost involuntary. there is no way in hell he would visibly let himself show weakness or pain in front of these creatures that he believes he has control over. he isn’t brought to his knees until there are eight metal spikes embedded in his abdomen. he doesn’t let the mask fall for even a second, until he literally PUTS THE ACTUAL MASK ON and finally collapses. even then, he’s fighting for consciousness, twitching and writhing with no control over his body. william afton thrives on control, and his soul will not rest until he gets it back.
it’s why he keeps the pizzeria- he always comes back. he can’t help but return to the scene of the crime, putting on his old costume, continuing his killings. he revels in being a constant threat on the horizon. and now, he knows he is going to die, and he knows the suit will bring him back, and noone will be able to get rid of him then. so he puts the mask back on, and waits.
in terms of the sfx- they’re pretty accurate. with stab wounds, you need to leave the knife in the wound as long as possible for best chance of survival, as it stops the blood from escaping. in terms of the springlocks, there wouldn’t be copious amounts of blood as the locks are keeping the wounds filled- which is good because it means a slower, more painful death.
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Reading the reaction to Larian's decision to fully step back from wotc/d&d/etc has been interesting
a lot of mourning of the loss of "content"
"we could have had years and years of content" "this is heart breaking to never see these characters again" etc etc
is that what you really want? content? is this what modern media production has come to, that people aren't sated with anything less than milking a property until it's a barren husk of anything it once was?
Why can't we be happy with what we have? I don't think it's unfair to be sad about this news, especially given that it felt like some things were being teased or hinted at, and now they most likely will not come to fruition (at least at larian's hands), but is that really so bad? If you're so dissatisfied with a character's ending or arc, write a fanfiction, draw fanart, boot up the game again and just imagine your way into what you DO want
is that not the fundamental nature of d&d?
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I can't stop thinking about Blade saying gifts are unfamiliar.
And I can't stop thinking about Kafka and Silver Wolf, hearing that, and making it a mission to bring him gifts whenever they travel somewhere for their script - even if he's there with them. About the confusion in his eyes when they steal buy something and turn right around to hand it to him.
About his room starting out completely empty except for the bare minimum necessities, a few spare clothes and what he needs to take care his Shard Sword, but filling up with little trinkets and gifts over time. Clothes and jewelry and perfume from Kafka and posters, figures and plushies from Silver Wolf. About them also bringing food back, expensive specialties swiped from a restaurant and the weirdest option they could spot in a lone vending machine, a category of gifts that doesn't leave anything behind (except the photos they both take of the three of them eating together, or of the faces he makes when Silver Wolf manages to trick him into trying a suspicious snack while he's distracted with polishing his weapon).
About Kafka spending hours finding clothes and jewelry she thinks would suit him, because that's her love language. She gets him makeup too, refusing to let his good looks go to waste. She knows he can't put it on himself, they both do, and he doesn't care for his appearance enough otherwise - but he'll let her do his makeup for him anyway, because she enjoys it, and because he finds it soothing.
About Silver Wolf also buying him clothes, but the ones she gets aren't his style at all, and just barely his size. She gets them for him, but just so she can steal them right back - her love language is quality time, and she fills Blade's room with gifts she can borrow along with a moment of his day. It still counts as a gift, she insists, practically swimming in an oversized jacket she swiped from his closet.
About how in another life, Yingxing gave gifts to the people he loved and in this one, Blade receives them from those who love him.
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1. for the choose violence ask game?
1. the character everyone gets wrong
ONE THOUSAND YEARS JAIL FOR TCW WRITERS for getting that absolutely GOLDEN layup in AotC and then NOT doing jack fuck with Dooku. They looked right at Christopher Lee's deliberately nuanced portrayal in that movie (within the script's and direction's limitations which were indeed very limiting. Have I ever mentioned that George wasn't too good at writing Dooku either?) and did NOTHING. They made him a Saturday evening cartoon guy in the Saturday evening cartoon and I am inconsolable
I cannot get over how they squandered his potential!! And Asajj's by extension, too. And why do I have to cling to CW 03 for any screentime of them both even just existing in the same room? Like genuinely do we ever see them physically next to each other? They're supposed to be master and apprentice bro something went terribly wrong here!!
Also to bend this back to the fandom and to beat a dead bloated decomposing horse: Obi-Wan. Novels have been written about his fanon alter-ego so I'll just say that most people actually write him just fine until any type of relationship emerges! Ppl want to swaddle this spiritual master and veteran shock formation leader in a blanket so bad they gotta nerf him to hell so someone can take loving care of the shadow of his former self lmao
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the king had forsaken everything he ever did and fled into his dreams leaving only his dead selfdom and unheard repentance, littering the land in the forms of statues and black eggs and failed tramways and dead children. his corpse somewhere at the end of the world where you can follow his spine to the top and then back, his dreams locked so tightly behind his shame you have to shatter numerous other stories around you just to gain access to his, an act parallel to his reign and his life. you have to fight and you have to demand to get to the pinnacle of what he was so ashamed of and it was love, it stained the sacrifices everyone made in his name, once done with resolution and trust now in vain. the king had a clear beginning, peak, and ending whether in dream or death it wont matter because now he's gone, and the world moved on without him and despite him.
the queen is still there. she imprisoned herself and had a limited view of what was happening on the outside but she knew enough to tell that the plan she played such a big part in has failed. yet somehow, within minutes of meeting you after so long down in her paralyzed kingdom she asks you to do it all over again. the fate of her kingdom is up to you and she makes that clear. she reminisces the past and she does not acknowledge its death. the king's story had an ending, you could argue that he gave it to himself. the queen's is in limbo, she absolutely gave it to herself. you could not change her mind and neither could flowers. and you could not make her face what she has done.
you leave her there.
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