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#this entire cutscene makes me feel so bad for him
hogwartslegacypics · 9 months
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yet another instance where i’m thankful for freecam because seb’s face isn’t shown in this part of the cutscene
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dimiclaudeblaigan · 1 year
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Heroes was never really enough to go by, but Greg just reaaally isn't doing it for me with Ike with how monotone and lifeless he sounds. ;~;
#DCB Comments#I KNOW I KNOW I'M DOING IT AGAIN FKHAJGFJD#it's just that the more i hear from him the more i just hear no emotion whatsoever in ike's voice#kinda makes me rly super incredibly sad at the idea of a remake for the tellius games rather than just ports#since everything would be voiced we'd hear that way more and i also feel like his voice doesn't#fit with PoR Ike? it feels too deep for him ;~;#AND LIKE I FEEL BAD BC GREG IS A COOL DUDE AND SOMETIMES HE POPS INTO#TWITCH STREAMS OTHER VAS ARE DOING AND HE TALKS TO US IN THE CHAT#LIKE I DON'T DISLIKE HIM. IT'S NOT ABOUT HIM. JUST HIS VOICE WITH IKE SPECIFICALLY#ISN'T DOING IT FOR ME. LIKE. you know how you can have a VA you love but#they just don't fit a certain character? that's how i feel abt greg and ike#not only does he need a lighter voice imo but he needs more emotion#he deadpans a lot but he otherwise has SO much emotion sometimes#i literally canNOT imagine greg voicing the scene where ike literally flips out on sanaki#obviously we didn't hear much from jason voice over-wise bc the game wasn't voiced outside of cutscenes#but at least we did get had more emotion and fit him a lot better imo#it's not the exact voice i otherwise hear in my head bc yes i hear voices in my head#they are the voices of fire emblem characters spooky i know. but listen. i've played the games so much times#esp PoR that the entire game script has a very specific way it's ''voiced'' in my mind U KNOW???#LIKE. IT'S SOLID. AS IF IT WAS ACTUALLY VOICED. IT SOUNDS THE SAME EVERY PLAYTHROUGH#AND MY BRAIN IS NAGGING AT ME TOO LATELY TELLING ME TO GO PLAY POR#BRAIN SERIOUSLY WE JUST BEAT THAT GAME FOR THE 23RD TIME LIKE A COUPLE WEEKS AGO OR LESS#WHAT DO YOU MEAN LET'S GO PLAY POR WE SHOULD PLAY POR POR SOUNDS FUN#DCB Heroes Stuff
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guillotine-drop · 1 month
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Rating POSTAL Dudes by how good they smell:
POSTAL - 9/10: I think his habitual reclusion and distrust of the world would probably mean he’s showering constantly, moreso than any other Dude, especially if he thinks there’s a ‘Hate Plague’ going on. I think he smells basic; very simple routine, just enough to make sure he feels clean, so at most he’ll smell like some generic 3-in-1 body wash and shampoo/conditioner, maybe something slightly nicer just for himself (some decent $15 aftershave for that menthol scent and cooling relief).
POSTAL Redux - 3/10: Exact opposite of his original incarnation, this greasy son of a bitch isn’t scared of shit he just wants to throw explosives at ostriches and parades. Barely showers, constantly stinks of stale sweat, old blood, cheap leather and cheaper cologne, punctuated with the scent of burnt gunpowder. Borderline noxious.
POSTAL 2 - 4/10: Smells just as bad as Redux Dude but gets the edge here because every now and then he goes outside and uses the neighbor’s hose to blast himself. Shockingly uses deodorant, still not enough to be perpetually leather and denim clad in the great state of Arizona. Almost constantly reeks of sweat and has the recognizable yet faint scent of stale piss wafting off of him, accompanied by the scent of even staler crack and pungent fast food. Almost pungent enough to drown the rest out. Almost.
POSTAL 3 - 2/10: If you were to raid the wash cart after a double overtime football game, steal every jockstrap in the place, wring the sweat into a bucket, and then bring it all to a boil, you’d have somewhere in the realm of what a clean P3 Dude smells like. On average, however, this man has managed to combine the overwhelming sensory nightmares of cat piss and cheap spray deodorant into an almost lethal concoction, ONLY made breathable by the strange and overpowering smell of gasoline that seems to seep from his pores. Approach with caution and for the love of god: do not bring bleach or matches near this freak.
POSTAL 4: No Regerts - 5/10: Despite looking like he crawled out of a dumpster after a bad divorce or a fantastic honeymoon, P4 Dude is shockingly passable in terms of being able to stand next to him for a prolonged period without gagging or killing him. Having learned the efficacy of not being encased in leather in the desert, he’s managed to bring his pungency down several notches. Still reeks of sweat most of the time, and the smell of burger grease and pepperoni follows him like a specter of death, but the piss scent stopped clinging on as hard. He’s also upgraded from hose showers with no supplies to sink baths with tiny gas station travel soaps. It’s an improvement, trust me.
Brain Damaged - 2/10: Take a look at his living space in the title screen, then watch the game’s cutscenes. Just soak it all in. Now that you’ve done that, you can understand that his rank ass smells exactly as bad as you might think it does. If it can come out of his body, it’s probably soaking some part of him. If you think any of the clothes on him have been washed, you’re wrong. This man smells like if someone firebombed an outhouse and pissed on it to put it out. The best thing for him would be getting blasted with a firehouse and a box of laundry detergent. Please.
The Other Dude - 1-10/10: Entirely depends on how the BD Dude would imagine he smells depending on the situation.
POOSTALL Dude - 6/10: Despite the name, this one actually smells pretty decent. The clearly larger coat with the rolled sleeves implies some level of understanding about how not to smell like swamp ass and sweat soaked leather, and truthfully, he looks like he bathes semi-regularly, a rarity amongst these guys.
POSTAL Doe - 9/10: I admit fully and entirely to my lack of impartiality to this one, but I’m willing to stand by it even if I lose my Stink Judge License: first of all, sleeveless leather trench coat AND a crop top mean less overheat which means less sweat. Second of all, visually cleaner than pretty much any of the dudes which implies some kind of self care regimen. Third, and most importantly, girlstink counts positive. I will not be turning in my badge or my gun.
Movie Dude - 8/10: This may be controversial, but despite the squalor he lives in and the fact that hems a cuckold and that his life sucks and that he can’t get a job and that he’s a loser- I digress. I think Movie Dude is in the top echelons of Dude Stink solely because I think he’d have a breakdown if he smelled bad. This man uses Dr. Teals. He stinks like a mix of eucalyptus and peppermint. If ever there was a Dude who had a skin routine, he still wouldn’t, but he’d definitely think about it one day. I think by the end he gets an extra point just because he gets a little hotter the more deranged he is. Overall very pleasant but I still wouldn’t give him $4.
John Murray - 2/10: Hasselridge seems to have a very… interesting relationship with what is and isn’t normal, so unsurprisingly, Johnny Boy would probably smell pretty rough. Considering how dingy, run down and shitty everything in that town appears to be, I can’t imagine anyone else is smelling like roses either. Just avoid the entire place, not least of all because of the zombie thing.
Shtopor - 0/10: Bad.
Nottem Portant - 5/10: Despite the misanthropy, dollar store Nathan Explosion thing and the absolutely abysmal gameplay, Mr. Hatred is actually extremely middle of the road on stink. Sure, he doesn’t smell great, but shockingly he washes his ass despite the whole ‘death to humanity’ thing. He does get point deduction for not washing his hair though, grease mop motherfucker.
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lucy-the-demon · 6 months
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The one thing i hate about the Stardew valley fandom is how a lot of people demonize mental health issues. Like, Being somebody with clinical depression, PTSD and autism it really upsets me when people are mean about Shane and Kent.
They treat Hailey like she's the perfect woman because she's mean then Treat Shane like the scum of the earth for being mean as well.
I have a caffine addiction, and while it's not as horrible as having an alcohol addiction it's still an addiction that im trying to overcome and i have depression as well. So seeing people treat Shane like that, plus calling him a liar when he's not 100% happy and sober all the time it really upsets me to see how he's treated, and i don't like him because I want to fix him, its just nice to see depression portrayed so realistically and to feel represented in media and i just want to be there for him. I can relate to him, and when people insult him and treat him like the bad guy for being mean and depressed and not 100% sober i feel like im doing something wrong and I'm a bad person for having depression and anxiety
And i have PTSD over very different things then kent, but I understand things that trigger memories to events, if I see the person who mistreated me in life or if somebody mentions middle school I get really upset and will go on a rant about it, when I get so upset I get angry im brought back to those horrible memories, and I understand why hes stressed over something that seems minimal to others And people are mean about him too, hes not a bad person he's just got PTSD and he doesn't know how to handle it. I feel bad for him when the community is mean to him over that cutscene.
and these are fictional characters it makes me scared how they would treat a real human being with similar issues, like me. I joke about if you hate these characters you should hate me too but like, it really pisses me off how this community treats mental illnesses And being somebody with these issues i really just want to spread awareness on how i personally feel when people say horrible things about these clearly mentally ill characters that have issues that real people have
Mental illness isn't black and white y'know, and if you think it is i think you might wanna get your eyes checked because you might just be completely colorblind, or blind in general. the actual mental toll it puts on real people to be represented by characters who's mental illnesses are portrayed very realistically only to be treated poorly by uneducated fans of the series/game/movie/ etc. It's very heartbreaking to me personally..
I just want fans of Stardew to be more mindful of characters like shane and Kent because there are real people like them that have the same issues as them. You don't have to like them just understand that real people have been through the same things they have and be respectful of that. i mean I don't like Harvey but I am respectful of people with anxiety, I have anxiety too. I think everyone does at this point.. but i would never undermine his anxiety or say he's a horrible person Because he's anxious that's a disgusting thing to imply and it should be the same way with characters like shane and Kent but it's not that way
The double standard with shane and hailey is an argument that may just involve sexism but that's an entirely different argument that i don't wanna get into rn, but just know, you don't necessarily have to be a nice person to be a good person, and vise versa.
Tldr: you guys need to stop saying Shane and kent are bad people for having mental illnesses, it's really gross and insulting to those with mental illnesses
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mcdonaldsnumberone · 1 year
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BOOMBOOM!
bllk boys as otome love interests
gender neutral reader
content warning(s): some of them may be sentient
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ISAGI YOICHI!
the best friend and lead character!
Everyone loves and treasures this kind of love interest. Isagi is the hardworking, earnest kind of male lead, and no matter what kind of obstacle the game tosses at you, he’s the love interest that always comes out on top to save the day! Some people might call him boring or are quick to dismiss him as the bland protagonist, but in reality, there’s more to Isagi than the smiley, good boy attitude he puts on. As the lead protagonist and the poster boy, Isagi’s an awfully greedy love interest. If you aren’t prepared to give him your entire heart, then you might get horrendously caught off guard by his egotistical and almost sadistic way of demanding love. After all, this is his game, isn’t it?
“I love you,” Isagi whispers gently. The scene’s perfect: a lovely setting sun that dyes the edges of his world with the most breathtaking swirls of pink and orange, a gentle breeze that ruffles his hair, and the comforting weight of you leaning against his shoulder. He could die right now, and Isagi swears that he’d still be the happiest man in the world. He feels like he’s been through thick and thin with you.
And he always would be there for you. That’s what someone like him was for, right? He cranes his head, and he glances down at you. The smile on his face is infectious, and you find yourself grinning up at him too. Deep down, you should know that Isagi’s just a video game character, yet as the cutscenes unfold and Isagi continues to proclaim his love for you, you can’t help but feel like he’s more of a real blood-and-flesh person rather than a compilation of blurred pixels on your screen.
He presses a shy kiss to the crown of your head, and he cups your face. Isagi’s hands are careful yet soft, and you want to bury your face into his touch. How could he be so loving yet so unpredictable at the same time? Was this truly the same man who vowed to raise hell the moment anyone else threatened his claim on you? Not that it mattered. You’d never have eyes for anyone else.
“Tell me you love me too,” Isagi urges. He nudges you playfully, and you curiously glance up to meet his big blue eyes. 
> “I love you too, Yoichi.”
> “Let’s be together forever.”
ITOSHI RIN!
bad boy rival!
It’s only inevitable that you get off on the wrong foot with a love interest like Rin. He’s gruff and rough around the edges, and he has no time for anyone that fails to live up to his standards. But behind those hardened walls is a wounded boy who wants love more than anybody else around him. He might brush off your open hand more than once, but if you’re insistent enough, he’ll become the most loyal lover of them all! Only those that can brave the sting of his bites are rewarded the sweetness of his exclusive kisses. Besides, his beautiful black hair, alluring eyelashes, and piercing teal eyes are all physical features to make even the most jaded of people to instantly fall in love with him. Maybe you’ll be the one to melt his icy heart?
Rin pouts, and you know immediately that he’s avoiding your gaze. “...Quit looking at me with those eyes.”
“What eyes?” You innocently ask. You know perfectly well what you’re doing to him. You hang off of his arm, pursing your lips and looking up at him with the best puppy eyes your avatar character can muster up. “C’mon, Rinnie… Do you not like being with me? Is that it?”
The boy grits his teeth, and the light flushes of pink dusting his cheeks signal to you that you’re getting closer and closer to your goal. “T-That’s not it…! Ugh, stop clinging to me so much. It’s gross. You’ll make me throw up.”
“Ehhhh? Is it so wrong for me to want love from my boyfriend? Hmph! If you act like that, I’ll just go and find someone else instead!” You pretend to huff, holding your ground. He grits his teeth. You’re enjoying this far too much, and Rin lets out the biggest sigh, defeatedly shaking his head and exhaling deeply.
“...Fine. I’ll take you out to the new cafe that opened around the block. And fine, fine, I’ll pay for it. Happy now?” Only then does he look at you. Despite his harsh glare, the corners of his lips twitch subtly, and you’re more than aware that Rin only puts up the tough guy act to keep up his jaded reputation around his social circles.
You clap your hands delighted. “Yes! You’re the best, Rinnie!”
The otome game character huffs, and he holds his head high. “You owe me though.”
> “How about a big ol’ kiss?”
> “Ehhh? So mean! I’ll tell on you to Sae!”
NIKO IKKI!
shy, shy, shy!
Quiet, introverted, and observant, Niko really isn’t the kind of otome love interest that might grab your attention by force or wedge his way into your route. His appeal comes in his constant presence and his intrigue. Everybody knows about the loudspoken guys or the troublemakers, but only a select few have the courage or the knowledge to befriend a loner love interest like Niko. Don’t get him wrong—it’s not that he’s a loser or anything. Niko has his own voracious streak that he keeps beautifully under wraps. He’ll draw you in with his concealed charm bit-by-bit, fully luring you away from the pomp and circumstance of your stereotypical otome routes. You’ll always come running back to him once you’re hooked. That much he’s sure of.
“You know, I never thought a guy as reserved as you could be so lively,” you admit sheepishly. You can never pinpoint how Niko’s feeling exactly, but you’re sure that if you could push past his long bangs and look into his pretty eyes, he would probably blush and look away. The loud electric noises of the arcade echo in your ears, and Niko bites the inside of his cheek in concentration as he guides the claw machine to bend to his will.
He cheers softly to himself, and he ducks down. You glance over at him, and before you know it, you’re greeted with a fluffy bunny plushie in your face.
“...it’s for you,” Niko mutters. He’s looking away from you, clearly feeling a little shy. “I only get to come out to things like this because you invite me. Otherwise I’d probably be at home. You’re the only person who asks to do things like this with me.”
You take the plushie from him, and you give it a big squeeze. “Awwww, Niko! You’re too sweet. I like hanging out with you, you know? You gotta give yourself more credit. I think you’re fun to be with.”
“You think I’m fun to be with?” He hesitates. He wants to say “enough to hang out with me alone?” but he stops himself. The last thing he wants to do is scare you away. But he likes it. The unspoken tension, the quaint intimacy of being able to have your company all alone, away from the other noisy and annoying people.
He smiles warmly, and he turns towards you. “It’s almost like a date since it’s just the two of us here.”
> “Do you want to make it a proper one then?”
> “That’s so cute! We should do this more often!”
MIKAGE REO!
rich boy ceo millionaire!
From the start, this world was meant to be a stepping stone for Reo. Everyone fawns over a love interest like him. He’s skilled, handsome, and even if it weren’t for his actual skills, anyone would be blinded by the sheer amount of wealth he has. And like any good otome game worth its salt, his interest is on you, the player! He’s a princely gentleman on the quest to find a treasure unlike anything else in his glamorous life, and what better solution to his search than someone like you? He’s interested in how you seem to be so distanced from the rest of this fictional world. It’s like you’re from a different universe, and if he manages to put you in the palm of his hand and take over you completely, he’d have something unique that no one else in this world could ever own…
Reo’s fingers are gentle and warm, and they tickle when he brushes his fingertips against the curve of your cheek. You want to lean into his touch, but he’s fickle. He keeps you chasing after his advances, and the two of you have mastered this odd game of chase: show just enough to keep the other interested, but not too much. 
His penthouse screams luxury. You know trying to calculate how much everything in it would cost would give you an eternal headache, but you’re more preoccupied on the thick chemistry that hangs in the air between you two. None of the housekeepers nor his parents are in sight, and it’s just the two of you stuck alone in his room.
“You’re such a strange person…,” he trails off. His fingertips trace over your nose, the apple of your cheeks, and the swell of your lips. You want to kiss his fingers, press his dainty hands against your lips, but you press your mouth into a thin line. You provoke him silently, dare him to approach you closer so that you can ensnare him in your charm.
What a dangerous game, you muse to yourself, both in the moment and in the bigger picture.
“The more time I spend with you, the more confused I get,” the purple-haired boy laughs. His voice rings around the spacious suite, and he cups your face with his palms. The touch is electric and paralyzing, and you don’t dare breathe as he brings your face close to his. “What have you done to me?”
“I don’t know,” you coyishly respond. You blink at him flirtatiously, leaving the boy breathless.
He sighs, and he shakes his head slightly. “Then you don’t mind if I get bolder, would you? What would you say if I said I wanted to steal you away from the rest of the world?”
> “Do it. I don’t mind. Make me yours.”
> “Oh? Shouldn’t I be the one monopolizing you instead?”
OTOYA EITA!
good-for-nothing flirt!
Otoya is the guy everyone warns you about. In every gameplay video’s advice, in every walkthrough’s comments, even in the fanfiction that randomly pops up on your screen… Falling for Otoya is bad news. He plays with feelings even more casually than he plays soccer, and wherever he goes, he leaves a trail of shattered lovers in his wake. But the heart wants what it wants, and it’s hard to stay away from him once you’re entranced by his cool charm and his unexpected flirting. The only way to tame a playboy’s heart is to give it a taste of his own medicine or to find a way to make him acknowledge you as a final boss of sorts. You’re determined not to end up as another one of his scorned talking stages, and when you double down on the fact that you’re not letting him slip through your hands, Otoya’s route becomes so much more interesting.
You dig your heel into the ground, and you tighten your grip on the flirtatious boy’s arm. “Not so fast, Mr. Ninja! I’m not letting you disappear on me like that! You promised me a date after I bailed you out last week, and I’m not going to let you off the hook!”
Otoya gritted his teeth, trying to shake you off of him, but you determinedly clung onto him as if you were attached to his elbow with superglue. “Fine, fine! I get it! I’ll take you out properly! Will you please let me go?”
“Absolutely not!” You grunt, and you puff your cheeks out. “The moment I let you go, I know you’re going to run off after the next pretty girl you see! I know all of your dirty little tricks!”
Otoya groans and rolls his eyes, but he still throws his hands up in mock surrender. “Alright. You got me. I’ll take you out. And here I was, hoping you’d fall for it and let me go. Where do you want me to take you? The park? The zoo?”
You shake your head. “I don’t want to go somewhere where you take all of your flings! Take me seriously, Otoya! Take me somewhere you haven’t taken anybody else before! Somewhere new! Somewhere totally romantic!”
He scrunches his face up, and he observes you with a pointed eye. “Somewhere romantic? Aren’t you getting a little too ahead of yourself?”
“Nope. I’m not letting someone as sleazy as you get off the hook that easily. C’mon, you should be able to think of something! Don’t tell me….” Your face falls in disgust. “Have you taken out so many people on dates that you don’t have anywhere unique to go?!”
Oh, you really should have picked a different love interest in this game. There were childhood sweethearts, charming rebels, even a millionaire… And you just had to go pick the scumbag.
“What are your ideas then? Shoot ‘em at me,” he grumbles. You think to yourself, humming excitedly to yourself. If Otoya was going to be persistent on shaking you off, you were going to be even more persistent on capturing his heart.
> “How about your room? No one’s been there before, right?”
> “Take me to a wedding chapel! We’ll pretend to get hitched!”
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mikhailwrites · 6 months
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MWIII Campaign thoughts&opinion
⚠️SPOILERS AHEAD (OBVIOUSLY)⚠️
Alright, here we go. Modern Warfare III. Disclaimer: I've been part-timing as videogame journalist (not in EN, obviously) for the past 10 years so this might read a bit like a review which this is not.
It's been a year since we watched the 141 sit in the bar in Chicago and look at the photo of one Vladimir Makarov. And the day of reckoning is finally here, at least for those of us with eaely access to the campaign.
The game opens, surprisingly, from the Konni perspective. As one of Konni soldiers, you infiltrate the prison to free your boss. First look at Makarov is menacing and leaves an impression.
Speaking of Makarov, however, I can't but feel like the writers had dropped the ball. It's obvious they were trying to go for the unhinged psychopath vibe but honestly, so many Makarov's lines borders on ridiculous, oftentimes crossing the line entirely. At times, I felt like I'm watching an old 007 villain and I don't mean it in the good way.
Most glaring example was in the Flashpoint mission. As Price and Soap capture Makarov after bombing the stadium in Verdansk, the terrorist then taunts and mocks them, revealing to know their names and threatening them with a revenge. The dialogue is, frankly, on a bad side and Makarov in that scene sounded to me more like a spoiled, rich teenager than much feared leader of a private army with ambition to start another World War.
It also contrasted wildly with the continuation of the scene where we see Soap almost lose it, tackling Makarov and pressing a gun to his head while Price tries to dissuade him from killing the criminal on the spot. That bit was well executed and I really liked it.
What I also liked was the Passenger mission and the very unique perspective we got as players, feeling the helplessness of the victim as it's forced to play role of a terrorist, solely based on their ethnicity. The "You're not a terrorist, but you look like one," line felt very powerful, especially in the context of current affairs.
The whole campaign felt very rushed and, in my opinion, the total commitment to the "race against the clock" hurt the narration a lot. There is not a moment of respite and every piece of the puzzle is delivered in a manner so hurried, I sometimes had trouble following it.
Especially in the Danger Close mission as we, similarly to MWII, operate Shadow Company gunship to provide air support, and out of nowhere, we get a shout that there's a helo nearby and Makarov's in it.
We then proceed to shoot the helicopter down and Makarov is seemingly KIA. Well, he's obviously not but the whole scene is delivered in such a luckluster manner that I was wondering if I perhaps missed some cutscene or debrief (I didn't) and was asking myself if the developers are even serious.
The overall pacing is off, especially compared to MWII and this leads to the lack of impact and emotional response.
Which brings us to the more sensitive part of this post. Being a Ghost/Soap shipper, I was happy to see the two interact and to pick up the rapport established in the previous game. Like many others, I, too, would appreciate more time with them, but I would appreciate more missions and longer campaign rather than cut other characters' screen time.
When they are on the screen, banter is usually quick to follow. Soap and Ghost interact easily with each other, hinting at a natural progress of their relationship. The Milena interrogation is especially great in this regard.
And then there's that ending. Honestly, I knew someone would die. I think it was pretty much given. Still, I had my bets on Ghost, thinking that Soap was way too fresh and had his whole career ahead of him to be sacrificed. Well, I was wrong.
In the confines of the story, it makes sense it's him. There is major foreshadowing happening in the Verdansk mission and when Soap ends up going with Price at the end, well, it was clear. Soap almost killed Makarov years prior, Price stopped him, and now Makarov comes and kills Soap right in front of Price. The choices and consequences. It makes sense.
But.
But it serves no purpose. It's literally the last mission, so what could've served as the major catalyst for the big finale - rest of 141 coming for Makarov for some good old revenge - just ends up rather sour. Especially since Johnny, during his last struggle, as he saves Price's life, doesn't even manage to kill Makarov, only injuring him, albeit badly.
It gets worse when you realise that during both games, Soap didn't get any justice at all. In MWII, he seemingly kills Graves, taking a revenge for the betrayal and the Alone mission. Only for Graves to casually reappear later, stating he wasn't in the tank that the game clearly stated he was in.
And now he loses his life without taking Makarov with him. It's... beyond sad for the character to get treated this badly by the narration.
The team's response to his death is a bit mild as well. It starts well, with Ghost scrambling to him as soon as he spots him, feeling for vitals even though it has to be clear to him that he's gone, that felt gutwrenching. But after that? It's... lacking some stronger emotional response. They say their farewells to Johnny, a single sentence each (and, my god, did they truly think the "he was the best of us" clichè would work on any level whatsoever?), scattering his ashes, and that, too, as great as the animation was, just... felt a bit hollow and artificial.
There are ways to kill a beloved character to make it feel truly heartbreaking and meaningful. The scriptwriters here should've taken notes from Destiny 2's Forsaken DLC for example. They could've used Soap's death in a myriad of ways, including making player to choose between, say, saving Soap and letting Makarov escape. Or between saving Soap and defusing the bomb. Or just about dozen other narrative choices that would make Soap's death more meaningful and would have much bigger impact on the player.
As it is, I cannot help but say my own farewell words: Johnny died, but what for?
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toushindai · 2 months
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totk spoilers but are we ACTUALLY meant to think it’s poetic or flattering or triumphant that Rauru was like “oh YEAH? Well in thousands of years this guy called Link is gonna kick your ass”
How much has he even heard about Link? He must have had at least one more conversation about him with Zelda because the Master Sword doesn’t come up in the Zelda and Sonia tear, and by the King’s Duty tear Rauru’s just like oh don’t worry, if we don’t finish Ganondorf off I’m sure your bf can handle him. As I’ve said before, his “We rely on your knight” line rubbed me the wrong way starting with its appearance in the trailer, and it really does not feel less entitled after watching said knight (and that legendary sword he carries) very very VERY nearly get one-shotted by Ganondorf at the beginning of the game. And Zelda knows this! What does she feel watching her Better Dad Substitute sacrifice himself and simultaneously sic the evil bad guy on Link—a siccing which explicitly shapes Ganondorf’s attitude towards Link at the beginning of the game? At what point did she have the emotion of “welp. I know why Ganondorf knew Link’s name now.” The musical blending of the LOZ theme/hero’s theme with Rauru’s theme seems to suggest that it’s not an emotion meant to be had at exactly that moment, but I cannot watch Rauru sneer “remember that name” without yelling HE DOESN’T NEED THAT INFORMATION at the screen.
I played through the GSI in Japanese recently and Rauru did seem a touch less entitled to Link than I’ve been reading him—mostly because of the formal, polite, outgroup-equal language he used with him—but I still can’t get over the extent to which Rauru heard about Link a few times and decided, sight unseen, that he was going to clean up Rauru’s mess. My man what made you think that. What gave you the right to decide that. And how frightening to be Zelda and watch Rauru pin all the world’s hope on her beloved knight who Ganondorf absolutely fucking wiped the floor with. We see this worry in her in the Master Sword in Time cutscene! To what extent can Zelda’s transformation and before that her petition to the other tribes of Hyrule for Link’s sake be understood as a forced action due to Rauru’s conviction that Link could do this no sweat? Almost entirely, I feel—but does the game know that?
I just. Isn't it intentional? Doesn't it have to be? The fact that Rauru already needs the correction, once, that he cannot and should not face the Demon King alone. Then his melodramatic claim that Link has got this on lock. Then Zelda being like 😬 not sure about this actually and going through the whole process of talking to the ancient sages + draconifying for the sake of the Master Sword. Because Rauru absolutely set Link up to fail and Zelda is the one making sure Link has the resources, including the support of others, he needs to succeed. And the game is so much about community, about not doing things on your own.
And yet the way the scene is scored and animated and the way all the other characters talk about Rauru's sacrifice seems to treat this as a a moment of culmination, of triumph. I am getting such mixed messages here.
Understand, I’m saying all of this with an aching fondness for this poor self-deluded hypocrite. And also teeth-grinding frustration. I think he deserves to feel suffocatingly humiliated when Link almost didn’t survive Ganondorf’s attack and I also have tremendous sympathy for the shame and terror that it might be far too late to correct his mistake that he must have felt as he waited for Link to wake up. Both of those things. Hopelessly lonely man who found people to love him and built himself into a role he was never adequate for. I wish the game looked at this a little more. I wish I could tell if the game intended this at all.
(This is not the most intelligently written post but I assure you I mean every word of it.)
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littlemut · 6 months
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my main grief with LGTS 👠👠 (huge spoilers ahead)
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i finally finished the game yesterday and although i all in all liked it a lot i really don’t get why it is so punitive. till. the. very. end(s).
after restarting it TWO times (one time because i couldn’t possibly know beforehand how niggardly they would be with money/food/resources, and the other time because i couldn’t get the windmill key from Eugen😒💢🗝️) and going through all those witch hour trials i am left with the feeling that you never really get to win.
YES you do get the sweet lesbian good ending with your sweetheart of choice, but that basically nullifies — in terms of reward for the player — all your hard effort during those sleepless nights going around getting pecked by birds, chased by phantoms and carriage-goat demons. with the lesbian endings, you never get to the bottom of any of the mysteries and you mostly live in an ignorant lovey-dovey bliss 🕊️💕
the apostasy ending — where you get to the bottom of the cave notes mystery and all the priest attempts at summoning Walpurga — still doesn’t feel rewarding, as the witch kills you just when you were almost about to bring Father Hans’ misdeeds to light — so despite getting SUPER CLOSE to uncovering the truth behind Kiefeberg’s mysteries, you still lose.
both the kiss ending and the motherly cocoon ending are yet another win for Walpurga — in the kiss you become one with her (accompanied by crazy-unmei-talk Rozenmarine) in the woods, while in the other she essentially takes your place, embodying an Elise that’s no longer the player. so again. you lose.
the auto da fe ending doesn’t need more explaining than “you just get burned at the stake” like the witch you are. and again it makes sense as a bad ending (also because you get that if you didn’t succeed in getting and placing the token of love from your sweetheart, thus punishing your inability to create at least one true strong bond 💖)
what im trying to say is that — although all these endings make sense and are totally fine endings by themselves — you finish the game multiple times and you never get to defeat Walpurga, nor Him. and honestly i wouldn’t have minded so much not getting to defeat the witch. but what i would’ve loved to see — something that would really reward the player for all the (sometimes very annoying and frustrating) trials you go through — is an ending where you defeat Ozzy, where you get to somehow outwit the devil himself. because — as Elise — you are different from the golden girls who have gone through this path in the past. as Elise, you are a not-entirely-human girl generated through Holle’s wish with the help of the devil himself on the soil and with a doe of Walpurga’s land (and in this instance, Walpurga could have even chosen to become an ally of yours, forming some sort of contract with Elise so as to get closer to her again and also banish Him out of the woodlands with Elise’s help! — all things she said she wanted for so long). so you’re really not just another human girl making a deal with the devil. and even if you don’t get to win because “you’re born special”, you still should get to have at least one (1) ending where (as the player) you can triumph after all the hard work you put in to see this through the very very end. it could’ve been the hardest ending to get. but it would have been an absolute triumph of the MC. 🏆 a triumph i still think she deserved. (yes, Elise can be very selfish and self-entitled, but she has shown multiple times that she also has a big heart 🫀)
don’t get me wrong, i still love this game ❤️ (despite the very MANY frustrating bits and the unskippable cutscenes & dialogues right before the annoying part you just tried 7 times to get right 💢💢💢) — i just feel like Elise really deserved an ending where she gets to the bottom of the Walpurga mystery (à la Pentiment, where yet again it’s a priest who’s found out to be the one behind it all lmao) AND gets to defeat Strange Boy thanks to the strength of her character (and maybe the peculiarity of her birth circumstances too) — a quality that the game itself so often kept reminding the player of.
TL;DL Lebkuchen best girl ⛪️💙
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stars-and-clouds · 2 years
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Why Astarion Will Not Betray Tav
Spoilers for all of Baldur’s Gate 3, EA, patch 8:
Note: This post was written in Oct ‘22, patch 8 Early Access of Baldur’s Gate 3.
This post started as a 'Astarion isn't as bad as you might think' post but turned into an analysis of him xD
I have found a lot of people thinking Astarion would be the evil one of the party down the road but I really disagree. I made this character analysis to see how likely he is to do so and/or break your heart. If anyone, it is probably Gale or Wyll who will betray us, in my opinion, or at least not a high approval Astarion. I tried being as objective as I could while also not trying to be outright dismissive/having opposition bias. Hope this helps people understand him a bit more, and do respectfully correct me if I have made an error.
So here is why I think Astarion will not end up breaking your heart, but it is plausible that he may leave you through your own choices in the story, especially related to his part in it:
Emotional Character Sketch
Astarion's honesty and vulnerability-
“Oh please, you think I’m the only one with secrets? At least you know there’s something I’m not telling you.”
Out of all the companions so far, Astarion is the one who has been the most open and vulnerable with us. He told us he's not only a vampire but a vampire’s slave, he told us his master's name, where Cazador lives, he was vulnerable with the hunter and he trusts you with the situation (who you can actually set lose on him. So, you can put his life in danger with the knowledge he has given you. No one who has a grand scheme of betraying you does that), he showed you his markings which is something deeply traumatic for him, and he let you in about one of his insecurities- his appearance. Imagine being vain and insecure and then being unable to do anything about it because you can't look at yourself. He shared that with you. Compared to this, the other companions share precious little, nothing big enough to put their life in your hands. You can't betray any of the companions so early on in the story, but you can betray Astarion. If anything, he comes off as a red herring to me.
Astarion is honest about his transgressions and openly enjoys evil acts like murder and malicious trickery, even if it leads to people being seriously hurt. Unlike Gale and Wyll who constantly try to come off as good guys, almost like they're trying to convince everyone around them (and themselves) that they're noble-hearted. Astarion is openly greedy as well. My point is, he is more honest about his shortcomings than anyone else, the only one like this is Lae’zel. So, even in the event that he does decide to leave you, it will not be a betrayal, you'd know it's coming because he would not hide it. Think about it, the guy straight up attacked the gur hunter mid-conversation when we could've sneak attacked him like, you know, a rogue. He is too on edge all the time to play the sneaky, slow game. He never feels safe enough to sit and scheme about.
Feelings for Tav-
"I want to know what the world sees when it looks at me. (in a small voice, looking sheepish) What you see."
He really wants to know if you find him attractive in the mirror cutscene. Almost seems hesitant at first, brushing you away but then pleading you to stay and push himself to ask for your help and opinion. That entire sequence seems like a long winded way of him sneakily asking you if you find him attractive or not. He really cares what you think and if you're attracted to him.
Part of me thinks he genuinely does like Tav and has liked them ever since they met. He says it (at least to my knowledge) three times in three different instances that he thinks there is a connection between them, a spark and he knows we have felt it too. This is why when he says he's been 'waiting to have (Tav),' since he 'first set eyes on (Tav),' before they make love for the first time, he really means it. (Or it could also be that he is very very good at seduction, something he learnt over two centuries by working for Cazador). He holds himself back to not lose control and hurt you when you make love for the first time, he also says he doesn't want bite you without your permission, he just wants to have fun and feel good together.
I reckon what he appreciates is Tav's intelligence (as he likes to outsmart people himself) and survivalist abilities (compliments it twice, 1. saying Tav is ‘quite the ally’ and 2. how Tav has survived everything that has come so far, which has impressed him) as he is extremely survivalist himself (as shown by his disapproval of choosing to take the poison from the druid healer). He wants to live, no matter what and take revenge on Cazador.
Astarion, Tav and Sex:
(Speculation) 
As I wrote in my sexual character sketch of him, I don't think he takes sex lightly either, he likes to show that it isn't a big deal to him (as he does with everything else) but I doubt sex is just another fun physical activity to him. I don't think he's had the chance to be sexual in the past two hundred years and you're not only his first non-bestial feed, but also his first proper sexual partner since he's been a vampire. Maybe he was molested as a slave, I don't put that past Cazador, but molestation does not equate to sexual experience. So, I don't think he has even had sex in the last two hundred years or so he's been Cazador's slave. It is possible that he was involved with other slaves I don't know of them or what their 'social life' would have been like, if any. Maybe he did have sex with other slaves, maybe Cazador made him do sexual things to others, I don't know; but to conclude, I really doubt he has had a choice in anything sexual in the last two centuries and fast forward to his first taste of freedom, he meets us. Doubt he had time for sex between then and now.
(Not speculation) 
He values sex, especially with Tav, because he is also genuinely annoyed when you tell him you're sleeping with someone else during the party, telling you sarcastically to enjoy your fun and to 'piss off,' while grimacing and looking away, while in the same breath saying he's not jealous. It comes across as if he is really offended and hurt that you chose someone else, not him. Especially if he really believes you share a special connection (that is not just the tadpole lel); he is upset that you didn't feel the same way he did because he certainly had hopes. It could also be that his pride is hurt.
Another reason I think he doesn't believe in the 'it's just sex,' philosophy is that when you tell him 'it's just sex, nothing serious,' he will reply by saying, 'serious or not, it's something,'. Also, he does not assume that having sex for fun won't change anything. He will start calling you 'lover' after your first time together and if you offer sex while you're called for by some other companion he would say 'we'll end tonight as friends,' because to him, you'd stop being friends and change into, well, lovers if you have sex. He clearly thinks there is value in the activity and he cherishes it, hence drawing you in, making you wait for it instead of just shagging you in the bushes (another idea he throws shade at indirectly when you refer to having sex with Shadowheart). He can be sentimental it would seem. 
His sentimentality-
"Will this little adventure of ours be over?... Good. I don't want you to run off just yet"
Very early on in the adventure, he will start questioning what it will be like when you get rid of your tadpoles, as he looks at the stars. He questions if you and he will go their separate ways after that and it's clear he doesn't want to, either for practical reasons as he says you're a powerful ally and he 'still has need of (Tav),' or he's attached since he is lonely and you've shown him the respect that he hasn't been given in a long long time.
When you give him your blood he says it is a gift, a gift he will not forget.
He doesn't even consider killing you and the companions when the book of necromancy asks him to. The second remark about 'well, maybe, (companion name),' seems to be one of his jokes because he doesn't act upon it, especially if he says Shadowheart’s name as they both don't seem to get along at all, but it seems like a sarcastic jab more than a threat. A vampire, who is usually a lawful evil, would have done whatever the book said on principle, without question.
Someone who does betray you is Gale and might do so even going forward, a good guy who is really just hiding secrets that could harm everyone. If you don't give Gale artefacts to consume, he will go ahead and make a deal with Raphael without any prior discussion or hinting at it to you and then shit-talk you like he is throwing a tantrum whilst threatening to leave your party. Astarion himself is tempted to make the deal with Raphael on the fever night but he doesn't, he goes to ‘bed’ without doing so despite how extremely he believes in not dying. He probably does it because he considers it the same thing as being with Cazador, but the point here is he lets you know he was even thinking of it, Gale did not. Especially when Gale approves of you not taking the deal IN THE FIRST PLACE!
Astarion will be offended when you say you want someone else to end you if the tadpole takes over. He’ll say, 'Oh, I see how it is,' with an angry face. The guy is offended you don't trust him to do it well and that you chose someone else over him.
Despite himself, Astarion constantly wants safety and comfort, another reason he wants to be in the group is because there is safety in numbers and Astarion is extremely survivalist. He wants to hope but due to his abusive past, he cannot let it happen, actively pushing you away, saying 'I don't need anything from you,' when you try to comfort him. This is usually a cry for help from abuse victims. It is the feeling of being torn between needing help to get out of your bad situation and also fear of being betrayed by those you trusted.
He is not mindlessly cruel-
He has a very clear line between who should and shouldn't be hurt. Which is strange for a vampire. He does not want to hurt innocents (he disapproves when you want to hurt the entire world i.e innocents with your tadpole power; he also earnestly says he won't harm an innocent while trying to feed, only bandits and our foes as they were going to die anyway). 
Anyone who digs their own grave can die suffocating, according to him but if helpless or 'innocents,' are hurting he wants to help them. I think he truly believes he was innocent when taken slave and is salty that no one came to help him, (”The strong had two centuries to pluck me from torture, but no one came”) which is why he supports helping Mayrina who was tricked by a hag, and not the tieflings who seem more than capable of helping themselves. One could say that he really did dig his own grave by choosing to be Cazador's spawn but he said that he did not know what accepting his offer of vampirism entails (i.e being a half-vampire slave), like a deal with the devil only the devil seems like a helpful samaritan- this would put him in the exact position as Mayrina's. Even if that isn't the case, what matters is he believes he's innocent and doesn't want others to go through what he did. The only exception to innocent argument, in my opinion, is that he is racist towards Goblins and other humanoid creatures, he considers Ogres and Goblins disgusting and won't risk his skin for them (but racism against them seems to be quite prevalent throughout this world amongst everyone, so this isn’t special to him).
"We killed some Goblins to save some tieflings. The tally of the lives didn't change much."
Another thing I'd like to address is the argument of how he enjoys the goblin path more than the tieflings’ path is because he is evil and hurting tieflings brings him joy. But, he enjoys killing in the tiefling path as much as the goblin path. There is no difference according to him because the body count remains the same, as he says. In my opinion, it was all the tiefling blood he could drink (he can actually get drunk off blood) and the open hedonism (vampires are hedonistic by nature) at the party with the goblins. Whereas the tiefling path was clean, no blood to drink and he was being lauded as a hero, which he hates. He hates virtue signalling. He wants to come off as evil with a devil-may-care attitude because he thinks that is what true power is, that is the only power he's known all his vampiric life through Cazador. He thinks truly powerful people can do anything and get away with it, “you can’t look at the world and tell me I am wrong”. This brings me to his bravado.
Astarion's bravado-
He wants to come off as a suave, smooth-talking, selfish rogue who cannot be trusted. He tells you that he would be disappointed in you if you trusted him, but he already trusts you himself. When you sell him out to the gur hunter, he is genuinely surprised and seems to be a bit torn up that you betrayed him. This could just be an expectation of one-sided loyalty that most narcissists have but Astarion is not a narcissist.
He is a massive liar, but his face always gives it away. He lies about having an enticing dream when he actually dreamt of Cazador having found him and recounting his commandments to him. He lies that he needs your blood because he is weak, but he actually needs to feed on a thinking creature to check whether or not he can break his master's command of 'thou shall not drink of thinking creatures'. He is elated not only from the taste but also that he can actually disobey his slaver. All of these are things he is scared to admit because he is wary of being taken advantage of.
He tries avoiding the past instead of thinking upon it, he does not like brooding but it clearly affects him every waking moment. He gets mad at us exhuming his past when he is still defined by it. He likes to show, or perhaps even think himself, that he has moved on from it and looks to the future but all of his actions are only about taking revenge. Revenge is always about being stuck in the past.
He will shirk off all of your attempts to console him while appreciating at the same time when you suceeed a pursuation check to pursuade him to share details about himself (another characteristic of lonely and cynical people, they want to be sure the person really cares and thus want to be encouraged to talk about themselves).
Why he is not just manipulating and seducing you-
If he was manipulating you, he would approve of even the choices you make that he disagrees with. He would not say he doesn't want to sleep with you, even on low approval, because sex is one of the surest ways to manipulate people and that will ensure a place for him in your party and your support. He seems to make a choice of it depending on how much he likes you, so I don’t usually agree with the theory that he is seducing you because he needs you.
---
Other Miscellaneous Notes:
He is not a good boy-
All of this shouldn't suggest he is a nice boy. He's sensitive but still a bad boy. I am still new to D&D so my knowledge isn't as extensive, but I know the vampires in forgotten realms are inherently evil, they can't help it. Astarion simply doesn't have a choice but to perform and revel in the evil things he does, it's in his nature. He enjoys cruelty, murder and hedonism. I would place Astarion as a Chaotic Evil at his worst and Chaotic Neutral at his best.
note: I would like to mention, alignments are only guidelines however and no real person ever acts only inside their alignments in any story, that makes them boring and Astarion is the best-written character in bg3 so far. He is very conflicted between a lot of his own aspects and that includes going against his nature.
Romance going bad-
If I imagine a typical evil vampire romance, by textbook definition, he will get possessive and jealous over Tav. He will forcefully convert them to a vampire or spawn so that he doesn't have to spend eternity alone if they die. He will become extremely paranoid over their safety and might suffocate them with extreme affection and obsession. Dark Desire does that to vampires, it twists every emotion for the worst and extreme. 
note: But we have already seen that Astarion doesn't completely follow these attributes. Maybe they work differently in a story than in a campaign (I do not know anything about BG1 and BG2). (see- vampire lore v/s Astarion’s character conflicts below)
Can he be redeemed?-
I am usually not a big fan of redemption arcs but I do like some of them when the characters having it makes sense for their stories. Does it make sense for Astarion? It's too early to tell to be honest. 
But so far, he has shown signs of not liking that he's a vampire. In fact, I think he really dislikes it.
Some examples are below:
He says eternity is much longer than he expected it to be when you ask him about his past.
He gets sad when he says he can't even remember his face, having never seen it since he became a vampire, his face is just a dark shape in his past. Then he gets angry, throws the mirror away and says, "...another thing I've lost"
When you’re in the underdark, he cites appreciation for being in the sun saying, "I'd much rather be outside, with the sun on my skin." 
He misses his home or is at least curious about his past life (ref: the mirror in the cellar).
He also says he misses being able to look at himself, “Preening in the looking glass? Petty vanity? Of course, I miss it.”
He misses the taste of wine, it can be assumed he had a great love for fine spirits as he compares the taste of different blood types to different alcohols, which also shows he likes reminiscing upon his past. 
In contrast to this, he has never shown to have pride over being a vampire. He appreciates the power that comes from it but there is no passion or pride in him for being an undead.
How I think he can be redeemed (if possible)-
"Vampires are usually the result of a dark pact and while the mortal may not make the deal with the goal of becoming a vampire in mind the dark powers they've negotiated with cares little and only seeks to sow as much evil and strife within the world as a result of such a deal."
So, what if Astarion is promised to some entity by Cazador and that is what his marks are for? They are written in infernal. What if we can bargain with the entity for Cazador instead and bring Astarion back to life through other means? This could be a path to possibly ‘redeeming’ Astarion and making him a human again. 
Monster Manual page 295 has a sidebar "Player Characters as Vampires" that explains that vampirism is reversed in two ways:
-A wish spell
-Killing the character and bringing them back to life through revivify. (source, Reddit comment)
So if a situation arises that gives us the opportunity to do either of these things, I suppose we can bring Astarion back to life and make him an elf again. That is how I think he can be ‘redeemed’ because I do not see any other way for him to be a good vampire within the lore constraints, which may not be entirely an issue to be fair. (see- vampire lore v/s Astarion’s character conflicts below)
I also think, the book of necromancy he is so keen on reading will reveal him secrets about making Cazador alive again and hence weaker than him, or he will himself want to become alive after defeating Cazador.
note: I admit I think this would put a damper on people wanting to be his vampire queen/king but being a vampire in this world is not as romantic as it is in other fantasy worlds. The D&D guides even go as far as saying playing as a vampire is difficult because you truly have to be evil and make evil choices, that you should start as a spawn and then move on to becoming a true vampire over the campaign as it would be a very difficult being to play.
Astarion’s Past (Speculation according to 5e lore)-
Reference
note- Vampirism lore from The Forgotten Realms seems to be scarce but Astarion seems to follow some of the 5th edition rules so I'm assuming this reference is cool for theory crafting.
According to vampire lore, he could have been an okayish person in his life, not too good, not too bad. Maybe he was a true neutral.
"When a vampire comes into being they don't behave like the people they were in life. They are inverted, the chaste becoming temptresses, the kind becoming cruel, the once holy now finding glory in perversion. All their once positive qualities are specifically inverted to form a more personalized evil."
According to this description, it is viable to believe that he was true neutral as an elf because I think he is chaotic evil/neutral as the undead. That would be its evil inversion, would it not?
I have issues with this description as it is very vague and weird as ‘inverted’ suggests the good will become bad, bad will become good and neutral might stay neutral.
note: again, I would like to point out that alignments are just guides, no character or person truly ever acts only within their alignment.
- Conflicts between vampire lore and Astarion’s behaviour in-game:
"Inhuman, merciless, and uncaring about their earlier life."
This is very curious to me because we already know Astarion longs for his home and when we ask about his past life he gets sad, saying he doesn't remember. As stated above, he does already miss being a human and seems to dislike being a vampire.
“The vast majority of vampires are lawful evil, and none but the greenies attempt to maintain their inner humanity and remain even a neutral, let alone a good one.”
This is interesting because according to him, until Tav, Astarion was a greenie as in he didn't feed from thinking beings. (Did we lead him down the bad path? Lol). So he could have actively tried to retain some of his humanity and morality while under Cazador for all those years.
"Greed can be considered to be the warped form of charity. A generous cleric who becomes a vampire may acquire a taste for the blood of those whose mouths they once fed out of their own pocket. Luring them in with their known charity only to drain them of their lives and possesses."
This is interesting because Astarion is extremely greedy. So perhaps he was a generous noble?
(Spoilers for unreleased content): 
The above speculation seems unlikely because, from the PAX East Gameplay Reveal, we know that he was a corrupt magistrate. He would pass out false sentences to feed people to Cazador for money. Seems that his greed has passed down from his real life to his vampiric life too. This seems to be a big oversight as 5e D&D guide has a table on how each good attribute is twisted in the afterlife for the worse.
It seems that Astarion is not a typical vampire and may not follow all the evil requirements of being a vampire. It could also be the tadpole but he exhibits behaviours that seem to be coming from a deeper sense of self formed over years and not just a new personality developed within days since the tadpole's infection.
End note:
Warning- here be big spoilers for Dragon Age: Inquisition characters.
I do not want it to sound like Astarion will never leave your side or that he'll support you through anything because he won't. He already doesn't, he openly disapproves of your noble choices. But he will not backstab you like Solas or Iron Bull did in Dragon Age: Inquisition. If he decides to leave you, it'll be through either your own betrayal (like setting the hunter upon him) or you both having differences in goals. Astarion's only goal is beating Cazador, if you don't support that, he will leave you. I really think it will be that simple. If anything, it might be like Sera leaving the inquisition upon differences in ideals.
Another way he could leave is through the inability to control the tadpole or his markings or Cazador somehow having control over him again.
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karniss-bg3 · 7 months
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What do you think Kar'niss would do if he survives the death of the Absolute and all? With everything over and we'll say that he is by Tav's side until the end as well. Would he worship Tav as another kind of god/goddess, or... something else?
Hm this is an interesting question because there are so many variables at play. With the way Larian has structured the game it seems like all companions have the ability to shift toward good or evil. Of course I've not done a playthrough with Karlach, Wyll and Laezel in my party from start to finish but it's in the works. I know they can dip if Tav pisses them off too much but for the sake of ease, I'll just assume basic good versus evil. Act 3 spoilers head.
Good Ending: At first Kar'niss would've been very hesitant to join Tav and friends, likely even violent. It'd probably take a high persuasion roll to get him into your party. Tav just destroyed those he was loyal to, after all. The artifact could do well to block the tadpoles influence but Kar'niss' shattered mind is a different kettle of fish entirely. I imagine the first interactions with him would be aggressive and stand-offish. After all he was just ripped away from his new home and lost his "Queen". He's likely feeling disjointed, scared and a bit lonely without "Her" voice to bring him comfort. It'll be up to Tav to replace the Absolute's voice with their own. Not only that, but Tav could give Kar'niss healthy love and attention, help break through those years of abuse and build his confidence. It would be slow going because he has so little self worth and trust.
Then there is the matter of him being a drider. I don't think Kar'niss would want to stay in that shape, he likely longs to be a full drow again. That begs the question, does Tav find a way to transform him back or let him stay a drider? Since Tav controls the narrative it'll be up to them on if he switches back. To my knowledge the only way to undo a drider transformation is a wish spell which does exist in the BG3 universe. There could be other ways if Larian wanted to keep it simple but assuming Tav somehow finds someone with a spare wish spell then perhaps that is how he is changed back.
At the end, if Tav works toward this goal, Kar'niss would find more of his own voice. His confidence would grow and he'd learn to stand on his own rather than mindlessly following others at the drop of a hat. He'd be able to think critically and make choices not influenced by whispers in his ear. In other words, he'll -choose- to stay with Tav rather than feel he's obligated to. I don't think his mind will ever fully heal, it's taken too much damage to come back from the torture he's been through. Tav helps keep him grounded though, working with his short comings rather than against it. If Tav romances him then Kar'niss laments in the final cutscene: "When you found us--me, I was in a fog. My body moved as if controlled by magic, but I was not the one commanding it to do so. From the Underdark to Moonrise I played a pawn for the sake of someone else's power. I thought I was doing the right thing, I believed it in the very depths of my heart. They would've condemned me to death and, mind controlled as I was, I would've marched into the sword with my head held high. Not only do I owe my life, I owe my very mind to your aid. I was nearly forever lost, thank you for seeing more in me than an irredeemable monster. I want to remain by your side anywhere the winds take us. I love you."
Bad Ending: While not requested I figured I’d write it up for the sake of curiosity. It starts very similarly except Tav uses their tadpole to overwhelm Kar'niss with authority. Tav may even convince Kar'niss that they are the physical embodiment of the Absolute to keep his compliance throughout. Kar’niss is more agreeable at the start due to this, devout and eagerly awaiting commands. The more Tav chooses to cater to his psychosis rather than break him from it he becomes even more unhinged overtime. There may even be exchanges where Kar’niss seems to talk to himself and ignore Tav completely from time to time. He’s lost to the voices in his mind and the fervent beliefs that have followed him for sometime. When he does have moments of clarity his focus is on doing the Absolute’s will. It’s an obsession and he seems to want to talk about little else. Tav could romance Kar’niss during this time but something may feel off about the interaction. Kar’niss will worship Tav, do anything that is asked, but there is a sense that he is doing so out of blind devotion rather than true affection. It’s empty. His love is tainted by a belief and trust born from deception.
As their journey nears its end, Kar’niss’ mental state has declined to a point where his speech breaks in the middle of conversations. He may zone out and some of his party interactions out in the wild could cease altogether. He’ll refer to Tav as “Majesty” and little else. The perfect obedient pet. Assuming Tav goes with the ending to destroy the Absolute then that fogs up Kar’niss’ fate a bit. I don’t think the other endings allow a romance cutscene to play at the end but I could be wrong. I haven’t tackled them all just yet so I’ll stick with the tadpole annihilation ending here. Even though the tadpoles are gone Kar’niss’ mind is well and truly fucked. Any sense of self has been all but destroyed, leaving nothing behind but a temperamental fanatic in a worse state than Tav found him in. Any use of the word ‘I’ to refer to himself has dropped from his speech completely.
“Majesty, w-we survived. Have we done well? Our devotion is unending for you. Tell us where we shall go and it will be done. We have never known such bliss, such comfort. Our pledge to you will never falter so long as we still draw breath. You need more followers, an army fit for a God/Goddess, and we will provide it Majesty. Just...don’t forget about us. We are still your favorite, yes we are...no one else can love you like us. NO ONE ELSE! Our love for you knows no limits, we will give you everything you desire. We are ready to march by your side, to the ends of the world.”
These are just two of MANY possible outcomes for poor Kar’niss. I think Larian would make his bad ending tenfold worse than I could ever conceive and that will haunt my nightmares for sometime.
Sorry this is so long, my mind wouldn’t shut up. I hope this answers your question. Thanks for the ask!
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aydaptic · 3 months
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While rewatching the cutscene of Gavin at the Eden Club, I realised that Gavin is the type of person who laughs at his own jokes and doesn't give two shits if anyone else laughs with him. Idk, I just found that so endearing and it shows that him being unapologetic doesn't just refer to his pride but also that he isn't ashamed to be who he is.
One of the many reasons why he's so likable to me. Not his fault that Hank, Con, and Chris have little to no sense of humor, lol.
Gav canonically stands up for himself -- like when Hank pulled a gun on him + if the player makes Con act like an asshole to him -- and his opinions. Few ppl nowadays have the backbone to do that unless said opinion is popular.
"Just some pervert who, uh... got more action than he could handle." - Gavin Reed
That joke was hilarious to me, and aimed at a POS who cheated on his wife unless she gave him the (unlikely) go-ahead, so I don't feel bad for Michael Graham whatsoever. Chris cracked a smile, at least... so he found it a little funny. Some ppl really need to grow a spine and learn to appreciate dark humor.
I'm sure I've said it before, but it was the exact moment Gav became my favorite character in the entire game.
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rawliverandgoronspice · 11 months
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I absolutely love your analysis of the gerudo and Ganondorf because they put into words what bothers me about how TOTK portrays Ganondorf. That being they remove his agency as a character in favor of having some great evil against the good guys.
[Major story spoilers ahead for the end of the game]
At the end of the game, when you’ve defeated Ganondorf, he swallows the secret stone and becomes a dragon, like Zelda, fully knowing the consequences of what happens when that happens. And it’s just kinda left me with a bitter taste in my mouth? In the context of the story it makes sense, he’s portrayed as a egomaniac who just wants to destroy Hyrule. But compared to other versions of him, this one just feels more openly biased against him and the gerudo, with no reason or justification other than “he’s evil, hate him.” As far as I can tell… They never really show us that he’s done anything horrible or deserving of being feared before the show of fealty cutscene, other than not submit to Hyrule, attack them once, and generally have bad vibes. It feels forced how much they want us to hate him and the people who follow him. I’m not saying character in video games always have to be nuanced or complex but comparing like, Wind Waker Ganondorf next to TOTK Ganondorf…. 🙃 Waste of an excellent design imo.
Heyyy sorry for being a billion years late with this ask!! I was busy finishing the game!!! among other things!!! Thank you so much for your kind words, I'm super happy it resonated with you in that way!
I mean, the whole draconification plot beat doesn't really work for me. Like yeah, sure it's sad that Zelda is now a giant dragon and it's cool to have her soaring above your head while you have no idea where she actually is (a situation that isn't nearly tapped into enough in the narrative imo, like it gets obvious way too fast if you happen upon the wrong memory, etc), and I actually think the whole sequence of you removing the Master Sword from her head was the best scene in the entire game in terms of mood and emotions --even THOUGH it would have been so much better with a stronger story and stronger stakes-- BUT. How does that build up thematically?
I think what doesn't work for the Zelda side of this plot point (I'll get to Ganon next) is that... she doesn't make that choice. It's not like she's being tempted by an easy way out and decides to sacrifice herself for the sake of Hyrule or Link or whoever: she has no choice in the matter. Her powers activate (?? somehow? once and never again also, talk about dropped plot threads), she finds herself in the past, is the passive witness to a bunch of shit that only tangientially relates to her --it's like she's visiting estranged family in a foreign country and watch their drama awkwardly before being dragged into it against her will even though she was just trying to renew her passport and get back home (if there had been any callback to her relationship with her father it would have landed better, but it's just completely ignored so vOv). Then her relatives all die or corrupt or something, and she still can't get back home. What is she meant to do besides draconify? Grow old and die in the past? What would that accomplish?? Her adventures in the past are just basically about solving a shrine puzzle with a particularly weird solution --but the game treats it like a huge sacrifice when it's basically her only way out, and she lost absolutely nothing making that sacrifice (and then she... cries about the weird family drama? sure. Honestly I think it would have worked better if the tears were Rauru's, it's his bullshit everyone is dealing with right? He's the one who feels broken and aggrieved by the whole thing.)
So, if we ignore the draconification precedent builds up to zero thing thematically beyond cheap drama that reveals nothing about neither the characters nor the world, I think Ganondorf's case is a little more compelling because he does make a choice here: dying as he tries to achieve his weird lofty goals (and fail), or postpone his victory eternally by sacrificing his objectives but reject death and defeat --while also barring himself from victory. In a better crafted story, this could be utterly excellent and it feels very Ganondorf to me. BUT, my beef with that plot beat isn't that he chooses the second option, making him kinda active for the first time in the entire game (and makes an appropriate hideous smile: *loved* this second one, the first one didn't land for me but this one really captures the ecstatic insanity and transcendance and desperate madness of the act --I have nothing against Ganondorf offputting smiles and cackles when they feel earned, and the Sonia one just... doesn't to me, it just feels like weird rigging and mesh deformation choices getting out of control).
My problem is that his existence as a dragon contradicts everything we knew about dragons before --both for him and for Zelda. I thought the big issue with draconification was that you'd lose yourself to the act entirely, and would become this sort of organic landmark of infinite power and eternal life but without will to act on your precedent goals and understanding of yourself. But the second the big man becomes an evil dragon, suddenly Zelda zips in to the rescue (apparently remembering who you are? understanding she's meant to fight Ganondorf? I mean, this kind of works emotionally as a climactic ending and the power of love or whatever, again it would have worked better in a better story), and Ganondorf is still very much into destroying the world as well as you and Zelda.
Also, he's very definitively mortal (and he has the stone on his head again? And so if you destroy it you destroy his immortality? why???)
So... What I dislike here is the suggestion that he was somehow so evil and rotten and bad that all of these rare moments of interesting worldbuilding and ambivalence gets completely swallowed in the bossfight logic, making his choice (and Zelda's) completely meaningless in retrospect.
also: let Zelda remain a dragon you cowards, that way Hyrule gets any sort of chance to escape and reimagine its horrying eternal monarchy instead of re-establishing it even harder than before!!!
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hot-take-tournament · 10 months
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HOT TAKE TOURNAMENT
PRE-PRELIMINARY #19
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Submission 55
Tohru Adachi is a better character than Goro Akechi
[SUBMITTED JUSTIFICATION UNDER THE CUT]
Pre-preliminaries will be used to determine what qualifies as a hot take. Propaganda is encouraged!
Also, remember to reblog your favourite polls for exposure! (exposure like when your exposed to critical levels of radiation)
They're both terrible people but P4 doesn't try to justify Adachi's actions even if you pick the accomplice ending and side with him, meanwhile P5 constantly goes 'but he was sad tho :( his daddy doesn't love him so he's allowed to kill ppl' after the reveal that Akechi's the traitor. Also I did the math and in the cutscene where the train gets derailed alone Akechi killed at least 100x more people than Adachi did in the entire game. There's nothing wrong with liking evil characters (IMO) but acting like they're sweet innocent babies is lame
Adachi and Akechi have similar roles in the story. They’re both the subject of the main mystery of their respective games, the killer and the traitor, and in order to hide their involvement, they have fake detective personas (lowercase p personas not Personas). The issue is that while Adachi’s fake personality is a lovable dork who goofs off work by hanging out in the lobby of a department store, “accidentally” leaks critical information about the case to a bunch of teenagers, and has a weird friendship with an old lady who thinks he’s her son, Akechi's is just generic “crime bad, criminals bad” detective man with zero substance to any of his interactions with the main cast outside of literally all of them fucking hating him (the correct and morally right response to Akechi talking to you). But that’s just their fake personalities, right? It’s totally fine for a completely false, constructed persona to be a little shallow, right? Well Akechi’s real personality is just as bad. I already mentioned how his entire motivation is “Waah my dad doesn’t love me so I’m gonna help him achieve his goals then kill him” which is completely fucking stupid by the way just kill the dude and be done with it if thats what you’re gonna do anyway man, but his personality boils down to ‘generic angsty villain whos gonna get a completely undeserved redemption arc’ (thankfully cognitive Akechi killed him before that could happen, the one good thing he did and it wasn’t even really him). Adachi’s real personality is completely unhinged, his big motivation speech can be summed up as “ACAB!” “But you’re a cop!?” YEAH AND I’M A TOTAL BASTARD WHAT PART OF THAT DON’T YOU GET!?” You love to hate him, and that’s what makes a good antagonist, not feeling sorry for him because his dad doesn’t love him. Guess what Akechi, a lot of people's dads don’t love them and none of them became domestic terrorists to try to regain his love and respect!
And you might think that I’m exaggerating with how the player is supposed to sympathise and eventually forgive Akechi, but after he explains his awful motivation, the first person to extend a hand of sympathy is Haru, the girl who’s father Akechi murdered in front of her like two months prior. The second person is Futaba, who spent her entire adolescence traumatised because she thought she was such a shitty daughter that it drove her mother to suicide BECAUSE AKECHI KILLED HER MOTHER IN FRONT OF HER (the dude’s consistent I’ll give him that.)
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woodchipp · 29 days
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I'm gonna be honest - along with OMORI pressuring the player into choosing the good ending lest Sunny kills himself, the whole DUET cutscene doesn't strike me as anything but very blatant emotional manipulation either. Every mention of it I saw was followed by fans talking at length about how thoroughly devastated they were left by that moment, but if you look past the Feels and focus on the Reals, what is there to be devastated about, really?
The (supposed) purpose of the cutscene is to show Sunny placating his depression by recalling the good times he had with Mari and his friends... except that is exactly what he's been doing via Basil's photo album throughout the entire game. That's what Memory Lane, which you have to go through right before the final boss, was there for. And just like the aforementioned two, the good times showcased in DUET are glurgy, meaningless fluff. They don't tell you anything new about the characters and they don't show them helping each other through thick and thin as people you could call "real" friends are supposed to. The fact that the cutscene itself looks like a PowerPoint slideshow or something you could theoretically cook up in Windows Movie Maker doesn't help, especially if you remove the music track altogether.
I think one of my "favorite" moments is Sunny and Mari meeting Kel and Hero, which is represented by the latter two literally popping out of thin air
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You'd think that as a story with the power of friendship as one of its central themes, the game would show how the characters became friends in the first place and what makes them gel together, but no. This is all you get.
It's the same thing with Aubrey and Basil. The gang meets Aubrey for the first time while she's crying on the sidewalk before the game cuts to her introducing Basil to them. Was them comforting Aubrey over her lost shoe enough for her to befriend them? How exactly did she and Basil meet? I dunno, you tell me! Think about the plot so the writer won't have to!
So emotional. So peak. Two hundred thousand dollars was spent on this.
Speaking of Sunny and Mari, the cutscene's Peakest™ moment is the smash cut from a bright shot of Mari embracing a younger Sunny to a gloomier shot of the older Sunny sitting there all alone and morose, which delivers the message with all the subtlety of a nuclear bomb explosion
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she passed on The Emo to him. truely devastating. also why do they both look malnourished. what the hell is this artstyle
Yes, game. I get it. The grass was greener when Mari was alive. That's roughly her gravestone's epitaph. What is the point of this? What am I supposed to cry about?
That brings me to what I believe is the main problem with DUET, and a problem with the game itself as well - the story doesn't put in any real effort to flesh out the characters you're supposed to feel bad for, yet expects you to feel bad for them anyway. Even after playing the entire 25 hours of this game, I don't know anything about Sunny, nor can I recall anything noteworthy about him except from him calling lemons "oragnes". I don't know anything about who Mari really was except that she's treated by the narrative as if she was Jesus in the flesh. They're not characters - they're effectively cardboard cutouts, and I have no idea why the game's imploring me to shed tears over two cardboard cutouts.
The cherry on top is Omori straight-up vanishing after the cutscene ends. One could argue that Sunny's victory was temporary, but that's not indicated - Omori seems to actually vanish once and for all after the game's events, and the main menu even features Sunny himself as opposed to Omori to mark the change. Because we all know that severe depression can be treated by thinking happy thoughts, right? tfw the powerpoint slideshow was so cringe that even the depression decided to peace out
Maybe I wouldn't have been as harsh if the story had Mari kill herself instead of it being a cover-up for manslaughter. Maybe then I'd have been able to see the tragedy. But given the context of the plot twist, all I can see is a coward and a liar soothing his well-earned guilt over committing a serious crime and lying about it in the most laughably melodramatic fashion possible.
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eldhuug · 8 months
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omg rdr2 post on my dashboard yay 👀👀👀 *starts kicking legs off the edge of my seat* PLEASE tell me more on how u thought arthur morgans character couldve been done more justice by the singleplayer video game medium, i am genuinely super interested
Alright Anon U ASKED, I have a lot of thoughts about how the medium of videogames can be used to make the story reactive as well as interactive when we're given a guy who's supposed to be a fully formed guy we ratatouille
Now I want to lead into this by saying, these are just my opinions. rdr2 is enjoyed by people with a lot better taste than I, and who wholy enjoyed the experience provided. Some of my favorite artists and dear friends disagree with me, and I love them all dearly for it. I attempt to be concise with my issues, specifically the fact that for a game that is so thematically strong and eager to tell its story, it tends to forget that it is a video game. Now, a story in a video game is differently experienced, and has to be differently told. The cutscenes are also a hard cut between player control and the unfolding story. You, the player, passively watch the enacting dialogue. To me, there isn't any problem regarding the fact that you can't pick speech options to affect how the dialogue goes. We're not supposed to be able to do that, Arthur says the things he says, and while we can affect his actions we do not affect his thoughts. This is interesting, and does make us Arthurs allies in his adventures rather than getting the feeling of having an avatar for ourselves. However, we run into two problems. 1, that dialogue in the game doesn't reflect arthur's actions and causing a disconnect between what we're being told and what we, the player, experience arthur doing. 2. We DO get to pick how arthur acts, and it allows us to pick between good guy nice dialogue, or being a complete raging asshole that mocks and belittles the people around him. You can't create a scenario where the actions the player makes in Arthur's story are supposed to matter, and not have the people around him notice how he changes. Instead of having a sliding morality scale, keeping a tally on what actions were done and in what way, who sees Arthur doing what and remembering how he acted before, commenting on his changing nature for the better or for the worse would have been a MUCH more engaging way to keep track on your characters progression, not to mention it would open for more meaningful camp conversations and build meaningful relationships. This however, does NOT align with the story rockstar are telling, they have a story to tell that isn't open for that level of flexibility, because they have a tale to tell that needs to go down brick by careful brick, in a domino stacked before we were allowed to join in the play, and now we simply have to watch the emerging pattern. I'm not claiming there aren't parts of rdr2 that aren't moving, or heartbreaking and wonderfully performed and paced, but to me, that complete lack of being even a LITTLE engaged in the unfolding events makes it pointless to experience through the videogame format, which is uniquely situated to react to player choices.You do not need to change arthur morgan, but you need to let the actions taken by a player show in a way that is more refined than in the ending scene, or by an openly accessible slider of good boy bad boy when the entire point of this ragtag outlaw band is their tightrope walk of morality, that gets completely undermined by its own karmic system.
Summarizing, I'd remove the pop up of good/bad, let the dialogue of the camp encounters indicate what direction arthur was leaning, as well as letting antagonization be an option arthur could do in scenarios where scaring someone might be a good option to beating them the hell up. allow him to exist within the gray specter in a way that didn't make the player feel directly bad for their actions, and allowing arthur his shades of gray.
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suguelya · 4 months
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I am 100 percent with you on preferring the JP line in that cutscene if only because it does feel more powerful (and his voice is SO soft, which is something that frequently gets completely lost in the dub in general. Mamoru carries a much softer tone overall for Flynn, similar to how Yuri's playfulness and carefree vibe got lost in favor of the dub's aim for a more "cool adult guy").
That said, I was not even aware they left the whistle out!!! I haven't bothered with that sidequest because the outfit is readily available for free as DLC.
While I enjoy having Flynn present in the last battle, I wish they'd just had him look back up at the sky and say that right next to Yuri right before the very end of the cutscene (since imo that'd be the best placement for it). No reason not to stick that back in!!!
But removing the whistle is just an outright crime and I am owed a fee from the people who decided that for the devastation I've been inflicted with.
Big same 🤝
I used to be such a fan of the eng dub but tbh ever since I experienced the original japanese (back when we still called it the PS3 Version lol) I never looked back. The wording is so, so, SO much more layered and leaves little room to misinterpret subtleties and subtext. Like you, I've had many gripes about the localization because sometimes they just plain insert stuff that was never there in the first place - iirc Troy Baker admited that apparently they rushed the dub so hard, sometimes the voice actors themselves were asked to chip in for the translation...he said he loved that (I'll bet), but that might explain why so much of the OG english script was already full of weird phrasings and insertions...add to that the even more sloppy and lazy DE localization and you get only half of the richness of the original japanese.
Also yes Mamo and Tori *are* Flynn and Yuri more than anybody ever could be. Sam and Troy do a good enough job but I agree that Troy may have been directed to play Yuri closer to a traditional "cool bad boy", which is hilarious given how the original Yuri is a twist on that very trope. Unfortunately, Troy gave him this uncharacteristically cold/aggressive edge whenever he talks to Flynn that it makes it sound like he's always annoyed to see him, and it strips their relationship of so much of the softness and playfulness that Tori lends Yuri.
Anyway enough about me ranting because I could go on for about 10 more hours about this issue lmao. Honestly yeah they very well could've rearranged Flynn's cutscene to fit in there at the end, like hell if you can change the entire camera angles of whole scenes you can change that one background, no?? Knowing Tomizawa though that might have been more effort than he was willing to grant this remaster - won't be his last time.
Same for the wolf whistling!! They replaced it with a skit that is just as funny...
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....but void of the insane flirting the original had. Idek why they went so far as to change it, it would've been less work to just leave it as it was 😭
#sorry for the length i just will never be able to shut up abt the translation#theres so much wrong with it#and when i say 'so much' i dont mean 'huge things' i mean 'a million tiny things that end up becoming huge in the big picture'#the most eggregious mistranslations to me were the ones where they shoehorned heterosexuality where there was none to begin with#like inserting estelle in sentences from yuri when she wasnt even in the original jp line#i know jpn loves to play w/ the implicit & the context but when yuri says to repede 'its gonna be lonely now huh' after the party separated#then he does not mean 'its gonna be lonely *without estelle in particular*' he means *without everyone* because he got used to them#and yet the tl makes it only abt her#or#the most unforgivable mistranslation of all to me#when they turned yuris response to estelle's 'id love to keep travelling with you' just before tarqaron from 'thanks same here'#to 'i feel the same way'#like ?????#that changes the ENTIRE conversation BECAUSE its all about the subtext#like it or not (and i hate it) but estelle does have some bodyguard crush on yuri there and this is the way she chooses to 'confess'#you can tell just by the way the scene plays out & how much it lingers on yuris very careful pokerface bc he has very clearly Understood#and yet does not reciprocate so he's being very careful what his next words will be so she Gets The Memo without having to hurt her feelings#and it works!! because iirc she does drop her head and nod a little as if she did get it and accepted what that he basically rejected her#so this isnt JUST some unimportant line#ITS VERY MUCH THEN MOMENT HE SAYS THANKS BUT NO THANKS#SO TRANSLATING THAT WITH 'I FEEL THE SAME' MAKES ZERO SENSE AS IT JUST DESTROYS THE ORIGINAL MEANING BY TURNING IT INTO ITS ENTIRE OPPOSITE#sorry im getting heated abt this again i just#f#even the scenario book interviews confirm that and put emphasis on it so this isnt just me reading too much into it for The Yaoiz#*thats* the subtlety vesperia deals with all the time and *thats* the subtlety the eng tl keeps chipping away at#i know the translators most likely had little direction to go off of so this isnt to dunk on them#more like the complete lack of communication between loc departements and the heteronornativity they resort to when in doubt#hell even higuchi agreed when i addressed this on twitter with him#dude knows#ANYWAY TUMBLR SAID IM EXCEEDING THE TAG LIMIT LMAO sorry for the huge rant i just. have feelings abt tov's loc
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