say it with me everybody: personal health is completely immaterial to morality, including mental health. leading a mentally unhealthy lifestyle (or what you perceive as a mentally unhealthy lifestyle) does not a bad person make. no one has to socialize, exercise, have healthy coping mechanisms, or lead (what you perceive as) a fulfilling life with fulfilling hobbies in the same way that no one has to go to the doctor to get a broken bone reset. both of those types of management of personal health are likely to be beneficial to the individual, but they are in no way moral requirements or debts owed to society. they do not actually say anything about a person's principles, personality, or actions towards others. additionally, people know themselves and their own situations better than you do. maybe a person judges that the physical and financial toll of going to the doctor outweigh the benefit of getting their bone reset, maybe a person just does not have the capacity to develop healthy coping mechanisms at this point in their life, and yes, maybe a person feels like they are totally fulfilled by "media based" hobbies alone and would feel no difference in their life if they picked up a loom. just like. let people be sick without accusing them of being representative of the lazy, degenerated state of modern society.
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An example of queercoding in Alhaitham and Kaveh's relationship: Madam Faruzan edition
Due to the rules in place for game development in China, the possibility for queer confirmation within Genshin Impact is denied, which therefore renders the usage of characters alluding to the potential romantic connection between two same-sex characters as impossible. However, the same insinuation can be made by omitting specific language which strictly conveys romantic sentiments, such as ‘couple’. Instead, the idea of secrecy or something unmentionable can be drawn upon as indicators, as this draws parallels to the taboo of homosexuality practiced within certain cultures and media forms, which the real world audience can identify.
For example, Alhaitham and Kaveh as secret housemates. This can be used to convey an idea of ‘taboo’ as Kaveh desires to protect his reputation by concealing his shame of having to live with Alhaitham. In-game, the context here is that Kaveh wants to uphold his reputation of a successful architect, but within Alhaitham’s Story Quest, upon the player’s discovery of Kaveh living with Alhaitham, this context is omitted for some time. This prompts Paimon to question what exactly Alhaitham and Kaveh’s relationship is, with Kaveh denying that the two used to be friends but are not anymore: “I wouldn’t say ‘friends’ exactly”.
This tactic of double entendre can be seen again in A Parade of Providence when Paimon almost reveals Kaveh’s living situation to Faruzan.
Faruzan’s can be observed to resort to a thinking pose, in comparison with Layla, when Alhaitham is mentioned in relation to Kaveh wanting to buy property, as Paimon almost ‘outs’ the truth, that Kaveh resides with Alhaitham.
She then seemingly dwells upon the subject, as she returns to it after Kaveh requests for a change of topic later in the conversation. Here, Faruzan follows up on whether Kaveh lives alone, which he fails to deny.
Here, it can be seen that she has already began associating Kaveh and Alhaitham, possibly speculating that the two live together. When Kaveh fails to supply an answer, therefore not denying her theory, she explicitly ties the two together, and asks if the two are “hiding” something.
This question evokes a physical reaction from Kaveh, as he denies this question out of fear of being revealed, with Paimon opting to leave in order to cover her role in revealing Kaveh’s predicament.
A deliberate potentiality has been created here in regard to what Faruzan has inferred, as her phrasing of “are you two hiding something from me?” is non-specific. Rather than asking: “are you two living together?”, she asks a question which holds multiple connotations. Due to the ambiguity of her meaning, her question can be observed as a non-explicit version of the: “are you two a couple?” question.
On the surface, this question is a reference to their situation as roommates, however, her phrasing is non-specific, and hints to another cause for “hiding” something. For Faruzan, Kaveh’s blatant evasion of the topic and dismissal of Alhaitham’s name, could easily be inferred as “hiding” a romantic connection – which is something that the player, too, can pick up on from her gesture of suspicion, her inquisitive questioning, and her excitement when piecing together the clues. The ambiguity of her question generates multiple meanings as to why she has surmised the two could be “hiding”.
This overt secrecy in Kaveh’s living with Alhaitham, another man, prompts the player to generate associations between this in-game secrecy and real world queer shame. In this, there is an implication of the need for Kaveh to confirm the status of his relationship between him and Alhaitham. Not only does this scene connotate an ‘outing’, in which a queer character has their queerness forcibly revealed to a heteronormative audience, but this creates a sense of secrecy, which, again, can be interpreted by the player as ‘taboo’.
Kaveh does not want to tell anyone of his living situation out of preserving his stellar reputation, however, Faruzan is missing this context. She relates Alhaitham and Kaveh together in the phrasing “you two”, coupling them together in a secret that they “hid[e]”. The player understands this as indicating to their living situation, however, this creates a separate context which Faruzan has interpreted and that, we, as the audience are not privy to, but can interpret based on her allusions to cohabitation between two men being a secret.
Whilst this is not explicitly romantic within Genshin’s world of nameless sexuality, Faruzan’s ambiguous questioning here draws parallels between real world understanding of sexuality and the connotations of queerness which stems from two men living together in secret.
(Update: For more analyses like this, the essay this is taken from is now uploaded! It can be accessed here and here as as a pdf <3)
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Frank! fantasy flavor!
rambles:
i really wanted to blend that monk-class inspiration w/ Frank's personal vibe... i like to think that i Succeeded!
i turned his tie into a sort of brooch since, yk. bowties aren't all that Fantastical. they miss the style. also i think they'd be more comfortable with something smaller since he's very active and needs a wide range of maneuverability
i bet Eddie or someone wheedled them into adding the leather shoulder pauldrons - leather to keep it a bit more flexy, and also. it just looks Cool!
figuring out what would replace his vest was tough. i didn't want them to be entirely unprotected, but i couldn't give him straight armor. though i will admit! a sort of tight-fitting crop top was Considered! but i landed on a gambeson vest as the best fit - comfortable, flexible, a Vest, while providing some level of protection! also, gambesons are quilted, which fits Frank's diamond-checkered vest!
ive already mentioned that one of my favorite outfit things is Flowy Pants Tucked Into Boots, so... that choice wasn't very character driven. except the boots are a tall ankle wrap - for that extra stability and strength! their shoes are pretty flexible and are only a few steps away from being slippers.
and the half-skirt - open skirt? - thing (still don't know what its called) is purely some self indulgence. i think Frank looks great in skirts!! also imagining him Throwing Down w/ the added flair of the skirt... damn. it'd probably help confuse enemies too - what're they gonna do next? who knows! the skirt is in the way and adding extra Movement!
i like to think that his knife is either in a sheath attached to the back of the belt, or they have it on their thigh (under the skirt) like Wally's bag. he probably never uses it... punching is the way to go for Frank methinks. it's probably reserved for cutting ropes and fruit
speaking of punching.... wrist wraps! inspired by boxing gauze! pads his knuckles, keeps his wrist compressed, its the best choice for physical combat. though the wrapped knuckles probably always have blood showing through anyway... or no yeah it's mostly other people's blood...
as for scars - Frank probably has quite the collection! i imagine that they've been picking fights since a young age, and in such a dangerous world he probably got hit a Lot until they learned how to hit back. and hit back Well. still, i wanted to give him a cool face scar with a very lame backstory - a book with a crisp, sharp spine corner fell off a high shelf and bonked them in the face at juuuust the right angle <3 he probably stays very fucking quiet about it which makes everyone think there's some intense traumatic backstory behind it. there isn't. Frank's just embarrassed.
closing note: i imagine that Frank has zero magic. literally none. cannot wield it for shit cannot utilize it. he's just like Howdy fr
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Something I think is very funny is that Ice King, Marcy and Bubblegum have been in each other's orbit for centuries before the main series. Early Marcy, hurt and isolated, I don't think would talk to or about Ice King all that much. I think she just straight up avoided him as much as she could. But she did date Bubbleum pre-series for a while and probably was at least a little emotionally vulnerable.
So I think she mentioned Simon, off handedly, like he wasn't once the most important person in her life. So imagine you're Bubblegum and your notoriously free wheeling, punk rock gf starts talking about this Simon dude. How he saved her from the wasteland, raised her, loved her as a dad and then left without explanation. This... doesn't sound like a real thing that happened. Bubblegum definitely files all Simon stories under "Things Marcy For Sure Made Up."
Now a couple of centuries pass and you learn, all in quite a rush, that not only was Marcy's "Simon" actually real but he's alive, here right now and has been the annoying Ice Wizard that has been kidnapping you for hundreds of years. I think I might lose my mind a little.
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