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#the first SH game I played was SH3
artemispanthar · 4 months
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The Silent Hill games were really onto something when they started the games with a dope music video (either immediately or after waiting on the title screen for a minute). Really sets the tone and gets you hyped and showcases the awesome original music. More games should do that.
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THE LADY IN RED
God created beings to lead people in obedience to her. The red God Xuchlibari, The yellow God Lobsil Vith. Many Gods and Angels...
Think I've talked about this one before.
An archetype that appears in most Silent Hill games (Well, the original ones anyway), is what I dub the "Lady in Red".
Usually this is a woman dressed in a Red garb of some kind, often heavily associated with the underlying supernatural of Silent Hill. For SH1, it's Lisa Garland, for SH2 its Maria. SH3 doesn't show the archetype, but Lisa makes an appearance again (Albeit subtly), and SH4 occurs outside of Silent Hill.
Now, I don't actually think that the "Old Gods" of Silent Hill are at all ancient or old. I think, like the Cult that follows them, that most of the entities here are Stolen.
Cos remember, Silent Hill didn't get its full on Otherworldly power until Alessa stepped in. So any True "mythology" behind the Cult would've sprung from Alessa's powers first--the "proof" as it were.
Cos we also have to remember that the Cult's ideas are a Farce. SH1 outright proves that with the Hospital Scene. The only purpose here to obtain power, so all you need is to string some bullshit in the face of actual Supernatural ability (Like Alessa's reality warping, or the presence already present in SH--wouldn't shock me if one another were the same deal).
So everything is made up, and its highly based on whatever Alessa did in Silent Hill 1. This includes SH3's "Sun" track, detailing the "Creation Myth". If you look at it, it looks more like a delusional and distorted retelling of SH1.
Put Alessa as God. A Man offers a Serpent to the Sun (Michael Kaufmann, who is a Doctor, and Hospitals are represented by Serpents), and a woman offers a Reed (Well, process of elimination--Dahlia Gillespie) and "God" is created (Well when two people "love" each other very much...)
Alessa sets the stage by incident, the Fog World and the Otherworld. "God Creates Time", and the two Cycle "God Creates Day and Night".
"God creates the path to Salvation"--Silent Hill paths the way for you to learn from your mistakes. Its not gonna be easy, anyone who's played the games knows this--and it doesn't always end pretty if you don't learn.
"And then God created Beings (To lead people in obedience to her)".
There were no "Beings" before Alessa.
Everything the cult thinks is just their delusion, their projection or their lies. There was no Valtiel before Alessa--in truth, there technically was no Valtiel before Silent Hill 2 (Which means someone stepped into that role).
And Silent Hill cannot created something from nothing. Everything it does, its based around the town and whoever is experiencing it.
The Lady in Red, the Red God Xuchlibari, is the only person Alessa ever encountered in Red-- Lisa Garland.
And Lisa has incarnated repeatedly through the various Silent Hills since her Death (and Alessa... departure).
I propose, that Lisa is also Maria. This is why Maria is apart of the town, a reflection of James--and very human and conscious for a projection, almost uncomfortably so given the circumstance.
Lisa is the only known Spirit of any influence and personality, the only one who survived Alessa's onslaught of the otherworld, albeit as a ghost--with the implication that she was Allowed to survive as such.
She doesn't appear in SH4, because she's attached to Silent Hill proper.
Her minor appearance in SH3 could imply that the reason she doesn't appear outright, is because Heather doesn't remember and can't see the spirits as anything more than monsters at the moment.
But Lisa is our only god here.
ADDENUM:
As for our Yellow God, we'd have to ask who else was around when Alessa changed Silent Hill, who exactly else she was fond of that could become an Archetype of sorts. There really isn't anyone that's specifically associated with Yellow. But if we look at the "paintings" in Silent Hill 3...
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With Red God on the left of "God" and the Yellow on the Right--look what he's associated with. A written Book, a Scribe. And next to him, what appears to be something akin to the Flauros...
And his name does mean "Bad Flesh Vessel"--so an angel that's possibly handicapped, or its body considered cursed or evil in some way.
... Well, we know of someone who's considered Vital but also a Villain to the Order, and who was explicitly a Writer, who's own Saved Points were Notepads...
Lobsel Vith is Harry Mason, and his arrival with Cheryl is what kicked Started Silent Hill.
And when he died, he seemingly "Vanished" into the otherworld of Silent Hill.
I think the reason none of our Archetypes appeared in SH3, is because Alessa is "God" here and that means Heather is too. The various "Beings"--being people who literally helped Alessa / Cheryl in life-- wouldn't have stood by and let Heather go through Hell for another's Delusions. So Claudia had each "Angel / God" surpressed. The Incarnating Lisa bound and gagged and tormented. And Harry murdered outright (which was probably the poorest decision, because Alessa's influence considers Harry a god, so Claudia effectively spelled her own doom by doing that. There's a good chance that Harry is the one who kept leaving helpful if odd items of use for Heather )
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skaruresonic · 4 months
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Coming from someone who has played SH2 a grand total of once I have never found myself ever having issues with the load times.
The only issues I did have were with how empty and overly spacious the town's streets are (which is probably the point given the setting but that only goes so far to make up for how uninteresting it is to explore imo) and how overly generous it was with resources which led to enemies being little more than nuisances
Coming from someone who is not a fan of the series I think these are the only aspects that would need improving and it could be done with a remaster of sorts that maybe added an option to have less resources laying around or something. A full blown remake should be reserved for those games that are truly rotten at the foundation and as such require complete workarounds
Of the original four, SH2 is the least in need of a remake because it already has so many different ports and rereleases. So you know Konami is only trying to cash in on nostalgia. PT whomst? What's really burning my ass is the fact that even people who call themselves hardcore SH fans are falling for the technical limitations cruft, in this quasi-condescending "uwu poor lambs did their best with what they could" kind of way. As if the artistic direction counts for nothing because the tech they used wasn't as advanced as it is today. This kind of thing is why I think game preservation and history are incredibly important. We keep losing the history in which games are made, lack the context necessary to understand them, and then make up erroneous narratives as a result. Such attitudes wouldn't be so prevalent toward the original if we remembered the quantum leap between the PS2 and the PS1, what an amazing artistic vision the "limiting" tech of the time helped Team Silent to realize. People often cite SH1's limited draw distance as if it's a flaw Team Silent worked around, but forget that it wasn't a problem on the PS2 - so why do later games in the series still feature heavy fog? At some point you have to stop thinking about it in terms of technical limitations and give the creators credit where credit is due. In fact, the reason the fog looks like ass on even later consoles is because the PS2 is capable of layers of transparency that others are not. Team Silent knew this, and they baked these quirks into their design. Folks are so ready to trot out "old graphics are old" as an excuse, like shut your entire ahistorical ass up and respect your elders. You think Sato lived in the office for three years in order to work on SH1's FMVs just so you could sneer at him?
Team Silent had done everything they set out to do, no more or less. And that's before Sato came out and said technical limitations weren't an issue in SH2's development.
(And it's actually really funny because SH2 released to lukewarm reception at first, with some folks upset that its tone diverged from the more overt horror of its predecessor. It didn't become a ~masterpiece~ overnight.) SH2 was the game they spent the most time and resources on. IIRC, SH1's team was much smaller, and development was split between SH3 and SH4, with only a year's worth of crunch allotted to produce SH3. SH3 has a stronger case that they had to cut corners, but even that boiled down to time constraints. I won't pretend SH2 is some masterpiece in terms of gameplay, obviously. Mechanically, it tends to be fairly uninteresting. At the same time, however, I don't think the jank necessarily works against the game. To me it would be more brow-raising if it were a more "sound" game combat-wise. SH3 has a heavier focus on combat by giving you a variety of weapons, and it tends to make the gameplay a little goofy. Plus, Homecoming already proved that better combat doesn't necessarily equal better game. SH2 is also that rare game where even its flaws work mostly in its favor. Its idiosyncrasies are what define it. We can debate the degree to which the jankiness was deliberate forever, but for better or worse, when you sand off the rough edges, you lose some of that special quality that makes the game unique.
David Lynch-esque dialogue, or "odd" Japanese direction misaligning with English voice acting? Who cares? Does it succeed in unsettling you? Then it's done its job. Another thing I learned from Sato's interviews is that Team Silent was mostly composed of artists instead of gamers. That likely made a critical difference in how the game feels. It's not supposed to be a gamey kind of game. You play it for the atmosphere, the characters, the story.
Oh but I guess James has real boy Emoshuns now so none of that matter. Never mind the fact that the remake will probably make your laptop fucking explode.
Silent Hill 2 Will Push Your PC to Its Limits - IGN
You sure it's the original suffering from "technical limitations"? Lol. Lmao.
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mk-wizard · 7 months
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Top 10 Spinoffs that really need to happen
Hi, friends. I may not be a fan of cheap sequels or prequels we don't want, I do think spinoffs are underrated especially if they focus on characters that are beloved and have interesting stories to tell. I mean, look at the success of Star Wars' many series especially its two diamonds being Clone Wars and Andor. I was inspired to make this list after seeing the trailer of Daryl Dixon.
In this list, I will my top ten medias that could it even bigger if they make these specific spinoffs.
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Marvel's War Machine (Film/TV Series) - Nevermind Riri. Let's focus on this guy who was not only around long before her, but since the beginning. In time where we want more black representation than ever, I think War Machine is should be the next big thing. War Machine aka James Ruper "Rhodey" Rhodes is a decorated soldier to begin and Iron Man's right hand man. Despite the similar gimmick, his personality is much more serious, professional and mannerly. He can hold out on his own and he is a hero anyone of any type can look up to.
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2. Marvel's Mary Jane Watson (Mini Series) - While she started off as Gwen Stacey's replacement and would alter become Peter Parker's main woman, she has now come quite into her own. She has even gone on adventures of her own, has become more capable and even became an ally in action for Spider-Man. While the comics have gone sour, maybe TV can bring us back MJ and Spidey as not only a couple, but as equals who both have exciting stories to tell.
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3. Marvel's (REAL) Spider-Girl (TV Series/Film) - Speaking of TV redeeming MJ and Spidey as soul mates, last I remember, at one point, they were not only happily married, they had a daughter Mayday Parker who had the mantle passed down to her long before Miles Morales, the other Gwen Stacey (Spider-Woman) and all these other modern incarnations. She is a very underrated heroine who fell into obscurity no thanks to how Marvel broke up one of its most iconic couples. She needs to make a comeback because she is the true Spider-Girl in every way possible,
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4. Disney's Goofy kid's show (TV Series) - For a while, the Disney gang made a big comeback since Mickey Mouse Clubhouse and almost everyone got their own spinoff or reboot. Everyone, but Goofy which I find is a waste because unlike all the others with the exception of Pete, he actually is a father. So far, the only independent works Goofy has gotten are Goof Troop, the two Goofy Movies and two animated shorts in some holidays specials. I think Goofy can make for a great host in a kid's show because despite his goofiness, he is a very capable and in fact, wise father. He would be a lot like Mr. Rogers or Mr. Dress Up where instead just playing with kids, he's actually teaching them and even comforting them the way a father does.
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5. Resident Evil's Billy Coen (Video Game) - I don't think there's an RE fan out there who hasn't wished to see what became of this beloved one off character. Between you and me, I think he's still alive and kicking zombie, and I would love see what became of him after RE0. He not only came from one of the few prequel media out there that was great, but he is a total badass with a compelling backstory. We even got to see what happened to Sherry Birkin later one. I think Billy is more than worth a chance in the spotlight.
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6. Silent Hill's Heather Mason (Video Game) - I know what you're thinking, but hear me out. While she got her own game (technically, two if you count the first ever SH game), I don't believe her story should have ended with SH3. The Mason family is the closest thing to a true SH main protagonist as there is I would love to her a now adult Heather Mason still fighting the Order as it is still out there wreaking havoc. She was a great heroine and an underrated video game character in general.
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7. Jurassic Park for grown ups (TV Series) - It's had a few spinoffs so far and the only that is a big hit is Camp Cretaceous. I think another one should be made and this time, it should be aimed for adults. In the beginning, JP showed a lot of promise when it came to making adult oriented spinoffs with the comics and the sequel The Lost World, but after that, it became more and more about the action and less about the horror factor and dinosaurs. Even the revival trilogy of Jurassic World lacked that horror element that adults appreciated in the first two movies and most importantly, the book. We need to make a spinoff that is aimed for grown ups without it feeling like it wants to be Indiana Jones.
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8. DC's Batgirl (TV Series) - Nevermind Batwoman, Batgirl was around first AND she was solo before joining the bat family officially. I mean, even her father Jim Gordon got his own spinoff series before she did and she's actually a super. And apparently, her film never saw the light of day because it was not up to standard. I say, we make a TV series that does live up to standard AND we make it animated like we did Harley Quinn. Barbara Gordon set the standard for a lot lady supers came after her and she iconic. EVERYONE knows who Batgirl is. Even people who don't read comics know who Batgirl is. What I don't know is why she hasn't starred in her own solo media yet beyond comics.
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9. DC's Catwoman (Film/TV Series) - Speaking of iconic DC heroines, it is funny how one of its most iconic anti-heroines, love interest's to Batman and just recently, bisexual supers still hasn't gotten any independent media beyond her comics. If there's one woman who doesn't need no Batman (let alone man in general) to stand on her own two feet and have a compelling story to tell, it's her. The only thing we have gotten are two films. One which is imposter media starring Halle Berry and another no one knows about. Seline Kyle deserves so much more than that. I say she gets her own proper show or at the very least, a proper film. She's worth it.
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10. Capcom's Dino Crisis (Video Game) - I think this franchise only got one spinoff (two if you count the third instalment that went off the rails), and it wasn't a hit. Dino Crisis was clearly inspired by the original Jurassic Park especially when it came to horror and the feeling of being genuinely threatened by the dinosaurs. This game felt like the long lost twin sister of RE. With that said, it should get a spinoff because it's worth a last hurrah and who knows? It mind revive this lost gem of a series. I say we go for it and put our best foot forward doing it. Let it be true to the lore, the setting and theme. None of the dinos in space silliness.
Anyway, that is my list. What is your opinion on it? Would you like to see these spinoffs or can you suggest another? Let me know.
Thanks for reading and as always, stay safe.
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robotic-maid · 2 years
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Hi wait can I ask where you play your SH games I wanna play myself but have no idea where to find em
Sure dear anon! I first played silent hill 2 which I got here! It was the enhanced version and didn’t require any extra programs to download! https://enhanced.townofsilenthill.com/SH2/install.htm
I played silent hill 1 on archive.org for a little before I ended up downloading an emulator. If you just wanna play it (without saving) you can play it here without downloading anything https://archive.org/details/psx_silenth if you still own a PS3 it’s available of the PS store for legal download too.
I purchased the official PC release of silent hill 3 (which was quite expensive!) but if you would like to download it instead I recomend using the same emulator steps used in this post https://www.reddit.com/r/silenthill/comments/ndz595/best_way_to_play_silent_hill_1_on_pc I use duck station myself and the website they recommended also has SH3, but if you’re worried about using this website to download I’d recomend archive.org https://archive.org/details/silent-hill-3-usa-enjafrdeesitzhko-rev-1
Silent hill 4 was actually easy to download since it’s being sold on GOG! Literally you can buy it for $10 rn and download it directly to your pc. You just need the gog launcher which is similar to steam’s launcher.
https://www.gog.com/en/game/silent_hill_4_the_room
It’s a wonderful series and I’d recomend SH2 first since the fan community of the enhanced edition did a great job formatting it for pc! It allows you to turn off tank controls, adjust aiming and auto run, and you don’t need any launchers,emulators, or money to play it. It’s super friendly and personally my favorite game of the series!
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I finished Koudelka and started playing Shadow Hearts again and . . .
Well xD SH is not as great as I remember. The weird thing is, though, that it's sort of exacerbated by having played Koudelka first.
I totally understand why Koudelka tanked. It looks like a Resi Evil on the outside but it's a random-battle-driven slow, turn-based RPG that explains absolutely NOTHING about itself and is very prepared to trip players up on unforgiving things like breakable weapons, weird RNG and needing a hard-to-find item to get anything but the worst ending. The game mechanics really kinda work once you figure them out, but most gamers wouldn't have given it that chance, not in the era it was released.
And it's a damn shame, because I really, really love it. The dark horror atmosphere, the soundtrack and sound design, the creature design, and . . . the cast.
Like, don't get me wrong, the cast aren't characters you'd make friends with. They are deeply flawed individuals whom you will actively dislike at times, but they are meant to be grounded in a level of realism and they are incredibly fascinating and entertaining to watch develop. Most of the narrative scenes that aren't FMV are actually just character interaction scenes, and they are presented with a real sense of craft. A documentary on Koudelka that I watched described the aesthetic as 'stage play' and they were so right.
The voice actors are clearly professionals and they do a really good job (even if none of them have British accents xD), despite the recording sound quality not being the best. But they dramatise and project like they're on a stage, and in what MUST be mo-capped or at least heavily-referenced animation the characters themselves move around the set and gesticulate and interact with it in unique, scene-tailored animations that bring them to life - no stock hand gestures, standing still and stilted hands-on-hips poses here (cough RE cough).
So no, the game isn't perfect, but its vibes and aesthetic and sense of stagecraft are, as they say, immaculate.
Then we jump to Shadow Hearts and . . . the levels of infantile JRPG trope smacked me in the face almost as soon as I got past the first few scenes. And that jump from playing Koudelka, with characters expounding on matters of faith and sincerely quoting poets like Byron and the narrative itself riddled with detailed, respectfully-researched alchemical and occult history . . . to anime fanservice 'pervy men are hilarious' and 'all gay men are lecherous perverts' jokes is a LEETLE bit jarring.
I wish I could say it was a product of its time, but the gay men perv joke trope was present as recently as Persona 5 so it's still pretty common in JRPGs. Sigh.
I can't say I didn't REMEMBER that SH leaned into lewd 'humour'. Of course I did, it's part of the scenery there. But coming from Koudelka, where the closest it got was seeing too much of the protagonist's underwear because of her short skirt and her incredibly funny, witty remark about "that handsome carpenter's son' made specifically to rile up the bigoted priest of the party? The writing, aesthetic and the atmosphere of SH are a definite downgrade in retrospect.
And it sorta makes sense to me because I knew that SH got arguably worse, but certainly aesthetically DIFFERENT enough to be off-putting over the course of its 3-game run. By SH2 it had strayed further and further from its horror roots, and SH3 had almost no horror and was just a mess of 'quirky' silly JRPG characters and all-out fanservice with a butchered Native American female protag who spent most of her time in eyeroll-worthy transformation sequences stark-naked.
Beyond that, SH reverts to cheaper stock character animations, 90% text dialogue and anime emoticons in speech bubbles (think sweatdrops and hearts) for emotional expression, and again, just . . . such a downgrade, aaaaa.
Koudelka really was something very special. I guess I'm just retrospectively sad all the good things about it got totally nerfed for SH.
It's okay, though. Sometimes the nostalgia goggles are wrong, sometimes you are a different person to when you originally played and liked a thing. SH isn't BAD and I will probably warm up to the cast again as I play. A bunch of stuff in it just hasn't aged well at all.
Soundtrack still slaps though <3
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silent-lily · 9 months
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i saw your reblog! GOOD LUCK PLAYING OMORI MAN !!!! hope you have fun!!! i know we haven't interacted all that much but still, as a mutual, don't hesitate to scream at me about this game if you ever feel the need to do so! also beware of spoilers! this game will indeed fuck you up but don't we all love to be fucked up by a particularly good storyline sometimes !!!!
also if i may ask, what's your favorite silent hill game? and should they be played in their particular order, or is it ok to just pick any part of the series and enjoy the ride from there? i remember watching a silent hill 3 stream a while ago and absolutely loving that game, never played the others though; i would love to get deeper into the series and that's why i decided to ask you about that :P
HEYYYYY!!!! Thank you, I don't know how far I am in the game but I am certainly having fun! RPG Maker games have always been one of my faves, so Omori just took its rightful place amongst the other well-known gems :) I usually just scroll through Tumblr, reblogging stuff /w comments in the tags but if the need arises - I will gladly scream at you haha. I love love LOVE games that may fuck you up a bit (or not a bit) - psychological horror is one of my faves.
Okay, now THAT is a question I love to hear, as well as the second one. Long-long talk ahead, so I'll put it under the cut for convenience.
My faves are the games that are considered "Classic Silent Hill quadrilogy". Yes, all of the four - even though, if I'm perfectly honest, SH1 and SH3 are THE Faves actually, mostly because of the "Fucked Up Cultist Bullshit" parts of the series and the familial connection of the protags (in SH1 we play as the father, in SH3 we play as his grown-up daughter) who I love dearly. Also Alessa, the one who brought The Fog World and The Otherworld to life.
Many people consider Silent Hill 2 a good part to get into the series (as in to see what the series is all about, its main themes and its "psychological horror" style), and I agree! BUT - if you want to know the actual origins of all fucked-up stuff of that small town you better go with the first part, Silent Hill (1999) (or even another part about which I'll talk in a bit). There's no actual PC version of it out there but there are hacked PSOne versions which can be easily emulated.
Now, SH1 and SH3 are directly connected via story and characters, SH2 and SH4 are mostly standalones BUT connected together via some plot details. So I advise to follow this order of playing because it goes along with the canonical chronology of events:
Silent Hill 1 -> Silent Hill 3 -> Silent Hill 2 -> Silent Hill 4: The Room
(also for the love of everything DO NOT PLAY THE HD COLLECTION VERSIONS OF SH2-3; they're horrible and glitchy as PC ports and the voice acting was changed and it's WORSE than the original; look for Enhanced Editions)
All games that came after these four are considered of, well, lower quality and not as well-thought through. Which is true BUT: - Silent Hill Origins may also be good to look into because it's a prequel to the first game but better to just watch a playthrough in my opinion before going to the first part (I had too much of a hard time emulating it and... eeeehhh I didn't really like the gameplay even if it tried to be like in the "classic" ones); - Silent Hill Homecoming can be looked into as well even though it's the most hated one of all the Silent Hill games, story-wise and gameplay-wise. For me, I actually found some interesting details in it that I liked (again, mainly The Fucked-up Cultist Bullshit) so I don't hate it as much as any other SH fan. Again, though, better just watch the playthrough - the game, even if it has a port for PCs, is awfully broken and HARD to play by yourself.
There are also in the Main Series: Silent Hill Shattered Memories (a reimagining of the first game minus The Cult Stuff) which is... not that important to everything in the Main Storyline, it's basically an AU; and Silent Hill Downpour that can look kinda plain and boring after everything else because it copies plenty of the tropes that were in the previous games. They may be ignored (but in the end it's up to you of course - you may look into them as well).
So yeah, here we go! The games can be divided into two types basically (with SH Shattered Memories as an outsider):
Shit happens because of The Local Cult, involving innocent bystanders (chronologically - SH Origins -> SH1 -> SH3 -> SH4 The Room -> SH Homecoming);
Shit happens because people with heavy burden get trapped in their own nightmares and inner demons brought to life (SH2 and SH Downpour).
Tl;dr What's the best order to PLAY: SH1 (emulated on ePSXe) -> SH3 (Enhanced Edition) -> SH2 (Enhanced Edition) -> SH4 The Room (Enhanced Edition or GOG Ver.)
What's the best order to WATCH AS A PLAYTHROUGH for the story: SH Origins -> SH1 -> SH3 -> SH2 as a small breaker but it's needed -> SH4 The Room -> SH Homecoming
That's all! Oof sorry for THAT many words but... yeah Silent Hill series has been my love and passion for 15+ years so I LOVE to share things about it! Feel free to ask more stuff too! :)
(it would certainly be more noticeable how much inspiration was drawn from these games into creating Omniphobia after watching through all of them haha)
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porcelaintoybox23 · 2 years
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The Medium by Blooper is Meh
Context:
I’ve been watching retrospectives of games I never had the systems to play and I’ve been going through Yourfavoriteson’s Silent Hill videos. Now, I saw the fuss over Blooper being in charge of the remake of a game I, personally, found to be okay. The story isn’t that interesting, nor do I find James to be a good character. To be fair, I watched this game 20 years after its release so I guess its narrative was groundbreaking at the time. (SH3 is better) So, I wanted to see what the hype/neg was all about and I have to say I don’t understand the vitriol.
The Good:
The opening sequence made me tear up. No matter the rest of the game, the first like 10-15 minutes was beautiful.
Lily: I love this little ghost
Marianne: I actually liked her. She’s funny and a decent MC.
Visuals: game is visually stunning for many of its parts. I loved the split screen and how it shifts around.
The Meh:
This is where much of my confusion around the hate is from. The game is not the most offensive or spectacular thing I have ever seen. I don’t think it handles mental health well at all but I don’t think it villainized Lily or excused Richard. Let’s just start from the beginning.
The skin cutting thing was…a choice. I see why this would anger people because it felt gratuitous. SH like that has always squicked me out so it was mostly just gross for me. I do think a trigger warning would have been helpful. There was also no true purpose behind it? The guy in the room cut. Why? Why is that relevant? Why is it relevant enough to become a game mechanic?
There are lots of little details that are completely irrelevant. There’s fleshing out your characters and then there’s padding out time. The man cuts, there’s a ballerina with problems, some guy voted at his job, HENRY will get his own section, Lily’s friend(s) that only seemed to know her and not Marianne…the list goes on.
What the fuck is Niwa and why is it relevant. The lore around this place is completely irrelevant and feels like it’s part of a separate and better story. Is it a hotel? Is it a secret experiment base by the government? Is it a retirement home? Is it for workers? How did Thomas get there?
The WW2 and communism thing is tenuous at best and completely unnecessary at worst. I lean toward the latter. This is so overplayed. I’m not Polish so I cannot comment on what the country was like post WW2 but the communist and n*zi stuff are unnecessary.
I don’t know how long it takes to make a game, but The Last of Us 2 did the split protag thing significantly better. There was no reason for Thomas’ sections to last as long as they did. Take the time to make the story make more sense and not shoehorn the ending in five minutes.
Sigh…let’s talk about Richard. (CW CSA, SA, & N*zis) This section lasted too long. I get they were trying to show how the cycle of abuse perpetuates itself but they failed to establish this connection. Richard’s mom was SA’d so she calls a bunch of n’s to get the guy and gets Richard’s Jewish friend killed so he becomes a predator…Going by the text, no one excuses his action and everyone is happy he’s dead. BUT…the game cannot decided if demons are actual entities or the person themselves. Never properly explained if he’s a p or if there’s a demon like The Maw controlling him. Pick a lane. I see why people thought this game was empathizing with him but it’s actual text that he was sick and nothing justified what he did. I will touch on Rose in the bad section.
Henry…also did not need that much time dedicated to him. Who fucking cares! Why did Thomas know who he is? This is such a deus ex machina to give Marianne amnesia. The game’s incessant need to have WW2 and communism in the game hindered so many writing choices. I wish I had more succinct thoughts but Henry just annoys me.
How was lily a child ghost?
Game mechanics: Some scenes weren’t animated, the audio seemed out of sync but I was watching a video so who knows, there is no action in this game, it’s basically a click and play story,so many unnecessary puzzles and find the object, one decent monster.
What the f*ck is this timeline????:
This is just a confused mini rant
So Thomas is born a medium but is recruited by the noses as a secret weapon and trained. They lose the war so Thomas is jailed by the red army but breaks free. The red army kills people over food much less this dude so he’s a wanted criminal. He gets married, becomes the hotel manager and has two kids. Marianne’s birth kills the mom so Lily (a child) resents her somewhat. So Marianne and Lilly both live at the hotel but no one ever talks about Marianne for some reason. Lily is a powerful medium and talks to invisible things. Richard at some point is friends with Thomas and dropouts out of college and moves to Niwa. He sa’s Lilly and that trauma causes the demon thing to spawn. Thomas gets vengeance but outs himself in the process and Henry comes to kill him? He’s fucked up for reasons that aren’t explained and torches the house. Lily makes a deal with the maw to save herself and Marianne and lets it loose. For some reason, this girl’s trauma spawns what is basically a literal demon that for some reason really wants skin. What exactly is a medium because i dont’ think it involves creating something like that. Any case, ass pull fire gives Marianne Amnesia and the maw starts killing people trying to of find skin. I don’t know how Lily became to small but okay i guess. Salt keeps the manifestation of trauma at bay, but also his soul clone…Thomas dies (i swear the post card implies it was some dude named Francis) the monster escapes at the same time her adopted father dies and Thomas makes her come to Niwa
Writing it out, it seem less stupid but then again it doesn’t.
The Bad: Unalive CW
I deeply wish I could say the suicide ending offended me, but it felt so basic, so asinine and ass-pully that I can’t muster up more than an eye roll. Fucking lazy writing. Cop-out.
Rose…using Jewish people as plot devices in WW2 based stories is overdone, overplayed, and offensive. Bonus points for fridging a woman for man pain.
What the fuck is the soul clone? Is he Thomas?
How does this medium thing work? The monster is real and can possess people, Marianne can see the dead but also their emotionscapes, Thomas has a clone and can enter people’s minds, Lily is telepathic? The game cannot decide what is real and what is mental. Are demons real like The Maw or just representations of the darkness within like Richard? BUT Richard claims that a monster took over but that’s also an excuse shitty people give to waive away their actions…
Rating: 6/10 for enjoyment like a 4/10 overall
I understand why people don’t like the game. I don’t think it’s the worst thing ever and some of the takes about it aren’t good. It’s fine. It’s not worth whatever price it’s selling for. I don’t think it’s saying those who are mentally ill should be murdered because that would require the game to have any decent fleshing out. It doesn’t say much of anything. I may just be desensitized to poor representation.
I love horror as a genre which is why I was looking into Silent Hill. I don’t think 2 was that good either. That’s probably why I don’t care that Blooper could be in charge of the remake. I think the game shines more for it’s technical and gameplay aspects than story. The MC is unreliable? The shitty husband killed his wife? Okay. Meh.
Both games have better stories than Resident Evil Village
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heatherchasesyou · 2 years
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Okay I have to know, why did you pick SH3?
(for me I remember being a young teen and seeing it at the video store, I had play Resident Evil, and other horror games, but SH3 just really struck me because the protagonist was a teen girl just like me! (And we were rocking the same hair at that point) I was actually a few years younger but I could aspire to Heather, she was also so capable, I mean she found herself in this crazy hell world and was just like getting through it, she sassed everyone (gotta love her giving the business to Vinny and Claudia) she wasn't some helpless girl who needed to be rescued (not to say there aren't bad ass ladies in games) but I hadn't seen anything like that before, and then add the OST, otherworld was just so insane...I mean it was perfect and began my real love of horror games.
Oh and Vincent was just too charming....and Robbie was the perfect mascot.
Tbh i never saw my bros playing SH3, all i know is that one of em played it on my grandma's house..at night..all alone (the perfect horror experience for a good horror game 😎) and i know u just wanna know why SH3 is my fav but I NEED to tell the whole story of how i met this nice game franchise so u can understand-
but SH3 wasn't my first SH game in that love story, I first touched SH: Shattered Memories on my bro's Wii and got stuck right in da first part where Harry get's out of his car and go search for Cheryl on da streets (yes i was a big noob), then i never touched it again. So some years later one of my bros decided to play SH4 but the intro was just too terrifying for my scared ass so i just quit LMAO. so in 2019 after i finished with my Death Note fever i asked my self "huh...what's with the Silent Hill thing..hmmm i remember seeing my bros playing the 4th game.. i need to give it a try ig" then instead of being terrified by the intro it fascinated me and i became a big fan of the 4th game.......................but then i met SH3 and SSHEEESSHHHHHH--
I started the game, at first sigh the intro didn't impress me too much (til i watched it sum more times and literally couldn't stop listening to da intro music while going to school yes life GUUDDD) so i kept playing, it was too much information for my little brain in just one gameplay and i was just entering the fandom--
All the 90s teenager vibe captivated me, and omg HEATHER....HEATHER MA LITTLE SPRINKLE SPLOINKY!!!!
Your reasons for liking her are basically the same as mine, she's an fearless female teenager and ABSOLUTELY BASED, she kills da monsters and that's it SHE KIILLL SHE'S EPIKKKKK and i relate A LOOOT cuz when i met the game i was a teen just like her, she's officially my favorite female character 😌
Also that pog outfit, damn that coat... i fuckin want that coat... also she's the reason i started liking skirts, i bought fuckin boots bcuz of her OHH I also bought the green skirt and the orange shirt ONLY AND EXCLUSIVELY bcuz of her, and i intend to cosplay her btw😎 i just need the coat and some good blonde wig bcuz i'll never bleach my fuckin hair ever again *sobs* it fucked up w ma hair a bit--
And wot can i say about Vincent??? fuckin hot and charming yeah, sassy jus like me, i relate a bit (just a bit *forcep finger gesture* A BITTT) and somehow he always makes me laugh at this point no matter the cutscene (ok the last matter, the way he reacts to da stab is incredibly funny for me even tho i wish he didn't die), the fuckin way he walks????? pretty gay and elegant, his og voice actor is a fucking legend his voice's so pretty??? i hear him i fucking???? (dude when he low pitch his voice...damn...damn bro *dies*) his outfit is rlly nice and i like that vibe and tbh i started to like round glasses JUST bcuz of him...
Hmm CLAUDIA??? DUDE SHE'S THE BEST ANTAGONIST IMO EVER... she's so serious and intimidating, she's kinda creepy also but WHO CARES i love her...she's also another char that makes me laugh for no reason during the gameplay bcuz idk???? i just laugh. she's fuckin cool, she's also a MILF!!! FUCKIN MILF AHEAD!!!!!
After my first SH3 gameplay i played SH2 and then SH1 (love how i just played the games in reverse order but who cares tbh lmao) and then i got back on my Death Note fever in 2020--
But then 2021 came and near August or something like i played SH3 again and all the passion i used to have came back WITH SUCH STRENGTH THAT OMFG DUDE!!! I gotta be honest that i wasn't even that horny for Vincent but that last gameplay made me go crazy somehow- that's when i met that chaotic site bcuz i saw a lot of Silent Hill fanarts came from here so i was like "hmm i may try my luck here" AND HERE WE ARE!! and i'm absolutely glad to have met every single mutuals i have here, love to be part of all this mess and love doing fanservice 😌👉👈💖💖
That's it, that's ma SH3 (and SH franchise in general) love story, hope i have entertained you in this huge text bye *the curtains close and you can hear the audience clapping*
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aaami · 2 years
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Do you ship Lisa with any other silent hill girls, and which SH game is your favorite? Also thanks again for drawing the Best Girl so much 🤩
Just with Cybil!! For now, at least, since I have to admit that I'm not so well versed with all the lore and characters of Silent Hill, oopsie. I got introduced to it through SH2 many many years ago and enjoyed it and SH3 a great lot, but never got super into it back then, you know. Admittably DBD got me interested again several months ago and here we are...
SH2 is probably my fave still, but now that I have finally played the first SH (and currently playing it again) I have to admit that it's very close behind! I really like the story and the characters (especially Lisa is the new Best Girl <3 I just adore her, but also feel so sad for her, she deserved so much better and I want to give her that through some cute ass Lisa/Cybil art)!!
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artemispanthar · 4 months
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Silent Hill games ranked by me
Silent Hill: Shattered Memories
Silent Hill 3
Silent Hill 2
Silent Hill 4: The Room
Silent Hill 1
P. T.
Silent Hill Origins
Silent Hill Downpour
Silent Hill Homecoming
Silent Hill: Book of Memories
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twinvictim · 3 years
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your opinions on each of the post team silent games and a rating out of 10. hand 'em over
YEAHHHHHH FINALLY CATERING TO ME!!!
Uh really long post oops. for reference, my rating for the first 4 sh's are as follows
Sh1: 9/10 Sh2: 7/10 Sh3: 9/10 Sh4: 9.5/10
Silent Hill 0/Origins
overall score: 7/10
Alot of the games issues can of course be attributed to it being a psp game, and while i won't excuse everything bc of that, j have to be honest and say I think it had so much potential as a (very) late ps2 game. Not to mention, the game ON THE PSP functions as it should. (The ps2 port does fucking not tho..oops) ans you'll see that this is...a rarity post team silent.
The story has alot of potential, Travis as a character is interesting and sympathetic and j think his dynamic with alessa js super fascinating to dig into, both of them being abused children and there was alot of intrigue regarding his powers, the game feels like a smaller more watered down she, and for that I can't fault it too much. The weapons system isn't my favorite but the combat itself is reminiscent of 1 and 2 and I really like a good chunk of the monster design, there was clearly thought and care put into it, nurses and strughtjackets/lying figures be dammed. The unlockables are pretty cool though and alot of the environments look pretty cool for a psp game, hell i LOVE the theater level its super unique, I would love to see it in (actually functional) better graphics. I also think the puzzles are pretty solid, not hair pulling like sh1 even if they're not quite as clever as say sh3.
My biggest criticisms come from the reuse of sh1 characters (just alessa and Travis would've been fine, maybe dahlia and some more org characters would've been better) the bad ending being straight up bad writing. Not to mention they did the sh3 thing of "kill too many monsters and get the bad ending" which is...stupid. The foreshadowing of the butcher being? He's just kinda there, I like the lead up but it would be more interesting if the butcher represented something from those years between Travis' father dying and him being an adult. And while there's more replayability imo than sh2, it doesn't have difficulty sliders and that makes it kinda hard to come back to quite as often. Not to mention unlike sh1, 3or sh4 there's not as much horror focus and random events.
Overall, solid game its fun to play, very silent Hill and if you're willing to look past a few continuity errors and accept its a little different and slightly derrivitive at the same time, I like to say I had alot of fun with it and still do. (Maybe I just like Travis alot...idk)
Silent Hill: Homecoming
Overall score: 6/10
Once again most of the issues here are gonna be corporate fuck ups, but I'm also not gonna beat around the bush, this game isn't like...good. its bad actually. "But you gave it a 6/10?" Yeah bc its not NEARLY as bad as some other games I've.. experienced.
The negatives here are, many and vast, so let's run them down. Firstly the games performance is janky on console (ps3 at least) and abysmal/unplayable on PC, what with framerate issues that are detrimental to game play on pc and make the third boss impossible. That said on console it is completable and not even too terrible...usually. Scarletts boss fight however is terribly unbalanced and broken on all skews so :/. The combat is...functional but not anyone's favorite, it's difficult to use any actually strong weapon and you can pretty much strong arm ur ways through shit with just the knife (except scarletts first form..don't try it, it won't work) for some people this will be borening (not my opinion but w/e). Most of The puzzles...leave alot to be desired. I hate sliding block puzzles. Also no run button? At all?? No easy mode? Ok... also what is this.. wheel design for the inventory...im accidentally using my serum..what is serum also? And why is the item pickup noise like...bass boosted.
The character models look awful most of the time, and comically unfinished other times, some human models are just grotesque, (judge halloway, Adam shepherd, mayor Bartlett. .you get it) and yes...there are sexy nurses. Bc of course there are. (Whole ass out???) They did straight up have some terrible endings for this game (ph ending for one, the way you get the ufo? Hell the ufo ending is kinda boring. I like the in water ending here too but. Yeah.) the story has some, problems. To say the least.
However, while the performance is bad its not the worst I've played (on the ps3 once again..unplayable on pc) and I hardly noticed the framerate when I was just running around, I personally found the combat kinda fun, between trying to dodge accurately and still attack and not use all my health items (bc those and ammo are actually rare! Unlike some games...) it is kind of a challenge and reminds me of a much worse sh4. And hey, the health items both heal an understandable amount of health that i can easily read with a bar (unlike 1-3) and they're not a complete joke (unlike sh4...) i find the exploration really fun and sure the characters look shit but the environments are Fucking great. The church is one of my fav sections, short as jt might be and yes it stole the confessional scene but its pretty well written and acted I think. The monster design is pretty fucking rad too honestly, I like the schism, siam, I like the DESIGN of the needlers even if they make me so mad to fight, and hey the nurses and ph don't show up that much to be too aggregious. The boss monsters are also fantastic design wise, very unsettling and the boss rooms are interesting as well.
The story has problems but it also has alot of potential, the concept of people sacrificing ther children for silent Hill and being overcome by their own pain and guilt is pretty fucking cool, and alex is a good character they did a good job of giving him personality, ppl bitch about him being a soldier but a) he's not and b) soldiers are people too, and a sh game that could tackle toxic masculinity, be critical of the military, and also tackle abusive religeious parents is pretty intriguing, not to mentions themes of brotherly love that's complicated bc of how they clearly favored Josh . Sure, it misses the mark, but I like taking the potential and thinking about it bc its compelling to me. And like I said, i like alex alot.
Overall, bad game yes, but not the worst as it has enough good for me to honestly really enjoy it, besides it is pretty funny when it is bad. Don't play the pc port tho
Silent Hill Shattered Memories
Overall Score: 8/10
Unpopular opinion im sure but honestly? I find this game ALMOST on par with the team silent games. Its really that good, yes its a wii game, so this is my score taking into account the motion controls BTW.
For the good, man where do i start. Its BEAUTIFUL for a wii game and esp for a post team silent game, the graphics are nice and Constsitent, the environments are pretty and it has a pretty nice cold color pallet to contrast the warmer tones the series tends to skew towards. The acting and intrgrige are all on point and the WRITING is fantastic, its one of those games you play the first time not knowing the twist and play the second time picking up more and more clues and things that strengthen that twist so much more. Like sh2 its a simple story told in such a clever and interesting way that you'll probably be too invested to put it down, I beat it in one sitting in 6 hours bc i was so engrossed in the narrative. And the Puzzles man! The puzzles are phenomenal and fun to accomplish and there's even a little bit of variety in a few places on repeat playthroughs. The level of detail in this game is insane really, the things that change with the different psychology answers are pretty cool too and tho it all plays out relatively the same its still fun to see the different things you can get to happen. The gimmicks like the phone as an object, taking pictures, sneaking and zooming in, they're not too intrusive as to take away from the exploration or other game play but not completely useless and have some pretty fun Easter eggs too. The game plays sort of like a worse outlast with good puzzles and for that I do have to commend it. Oh and the fucking MUSIC is INCREDIBLE idk something ab this soundtrack has alot of heart put into it clearly.
Now, it's not perfect. The thing is, it is a WORSE outlast type game, in the running and hiding sense but well, the hiding is completely useless, its a run away game, which is ok, but I understand that people aren't gonna be a big fan of that when silent Hill has always balanced combat ad puzzles and exploration. The running segments are..aggravating, mostly bc its hard to figure out where to go, not to mention using motion controls that don't like to work half the time to fight the monsters off of you. Also, the monsters are not scarey in the slightest and the raw shock scream is actually enragaging if you've died one to many times, there's also...not really any penalty for dying. And once you're out for these running segments,there's no danger, no monsters, nothing to hide from despite having a hiding mechanic. Its not really a horror game more of a psycological thriller and I understand that the fact that its not horror can be disappointing. The psychology things might be a bit overhyped And yeah fine, the wii foreplay scene...well yeah its weird but it IS also funny as fuck.
That said, there's still alot thats good and alot thas unfair criticism lobbed at this game. Harry didn't have much of a personality in sh1 bc he's a ps1 character and sm really fleshed him out well, not to mention giving cybil some nice characterization, and they did some interesting things with dahlia and kaufmann. And Lisa.. well I'm gonna be honest I never found Lisa all that interesting in sh1..so it doesn't bother me that she's the way she is in this game. I know people hate the "horny" aspect of it but to be completely fair, YOU choose to make the game that way, don't answer in a sexual manner or look at boobs or anything else and you won't have an overly sexual game, its...literally that easy. Its given as an option for the play id they want to go for what is arguably another joke ending. (You cannot tell me sleeze and sirens is meant to be a real serious ending to the game. Cmon) and you can complain about the innacuuracies if you want but its a spin off, a retelling of the original game. Its not canon, and it didn't change the original game. It just took the ideas presented there and made them more human and lest fantastical, there's some supernatural elements but it takes a backseat to the human moments. And its honestly really cool.
Overall, great game, i reccomend it if you don't mind some slight jank with the motion controls and honestly? Look up directions on where to go for the running segments and you'll have a pretty good time overall.
Silent Hill Downpour
Overall score (so far): 7.5/10 *to be noted i haven't finished actually playing it yet but I know the basic plot and some of the details so I doubt it'll change
And so for the final silent Hill Game, I have to say, i don't think it deserves NEARLY the hatred it gets, there's alot about it that i find really cool and even fun and I think its a solid entry, a little better than origins in some parts and its downsides are both unfortunate and once again, mostly Konami's fault . That said, I'm also not gonna kid and say its a good game, just that I like it alot and we should be nicer to the last silent Hill game were probably ever gonna get.
Downpour has a pretty good, original story overall, there's alot to it, alot of intricacies and intrigue to it that honestly make it a pretty sold silent Hill game. Its different enough from the others to stand out but not super far removed from its themes and messages. I like that it doesn't try and lean into the cult aspect and tries to do something else with it, it doesn't try to explain silent Hill, but just use it to torment the characters, as it should be. There's tragedy ad human feelings here and some of them aren't the most...sensitive but they are pretty reasonable reactions id say. Playing as someone who's odds are stacked against him from the beginning as he's a prisoner is a cool way to open the game, someone convicted and you must discover if he is a good person or not. Themes of revenge explored more than in sh3 which is pretty cool. The environments look pretty nice, and i like the look of the otherworld, once again being unique with its cooler color pallet, but without the ice so it really feels like its own thing. The EXPLORATION is awesome with an actual open world which I think works well, there's alot to do in town (unlike sh1 and 0 on limiting hardware and 2 which just pretends you can explore to town but you cant) there's alot for cool little stories and sidequests to do, my favorite so far being the cinema (which has a section of ACTUAL fixed cameras like old Resident evils which is smth SH has never done and its super fucking cool!) And all the sidequess help strengthen murphy as a cheacter and argue for his innocence or complexites. The weapons system is pretty cool, picking up items and attacking with whatever you might find, finding cool Easter eggs with exploration and having fun noticing things. And it does honestly have the strongest side characters outside of SM. The puzzles are pretty solid and fun to figure out with some cool mechanics and the seperate difficulties is a great thing to bring back (actually done well like sh3) I also kind of like the method of triggering the night world/rain/monsters, and silent Hill really feels likes its constantly punishing Murphy, as it should. The music might not be Akira but its still pretty damn good, and fuck yall I like the Korn song, and you CAN press start and skip it yknow. (Thx tomm hewlit)
The negtitives tho, well they are there. For one it has the worst performance of any sh game outside of pc homecoming and like...the hd collection, the framerate like to shit itself alot lmao, its not usually detrimental bc I've played re2r with similar framerates but, yeah its not great. Not to mention while the models look better than hc they don't animate well or often at all, and the game has trouble loading in the models as fast as they should. The sound mixing could use...some work too, poor murph sounds like he's eating the mic. While I find the games exploration really fun, murphy also has the issue of not running very fast so it can be a little annoying to get back to a place you want to be when you can't run that fast, not to mention the loading times. The monster design is def the worst in the series, maybe on par w SM. Which is disappointing bc there's some pretty good moments here and there, but not nearly enough to make it scary and there's so much you can do with monsters with this premise. Also, the running sections in the otherworld are better than SM ad even more engaging than the brief ones in 2 and 3, but still, I'd prefer to do puzzles or fight a boss or smth. I will also say, the endings are, iffy while the main 2 endings are really good and Anne's bad ending as well as the joke ending are great, murphys bad endings are weird and ooc for the muphy you come to know in the game (even more so than Origins) plus, idk that the writers knew all that much about prison andbprison culture, nobody in a real prison would be mad ab Murphy killing a pedo (there's some racist implications here and there too which is. Unfortunate and disappointing. I like Howard and Robbie but they are a bit tropey, esp Howard) that said Anne is a compelling albeit unlikable character and thas pretty cool to see pulled off.
Overall, while it has downsides, I don't think Downpour is worthy of all the scorn it gets, this can have problems and you can point them out without disregarding the good parts and while it is unfortunate it doesn't run better and have some extras and didn't handle some things great, I still think its worth a playthrough, esp if you go out of your way to do the sidequests.
Bonus round
Book of memories is not a game I intend to play bc I don't wanna get a vita and can't imagine I'm missing much. It doesn't look bad pwr say but I'm not interested tbh
Fuck PT. :)
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amandabe11man · 3 years
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Silent Hillers of Tumblr!!!
What are your favorite/least favorite parts/locations of every game (that you’ve played)? feel free to tell me the reasons too if u want
I'll go first:
SH1- fav part(s): midwich elementary school, balkan church (yeah there’s barely anything to do there but I like the music and atmosphere), the streets (during foggy, snowy daytime) least fav part(s): ALCHEMILLA HOSPITAL FUCK THAT NOISE (I mean I like the gameplay but the nurses and doctors are too scary for me, lol), the otherworld streets
SH2- fav part(s): the apartments, silent hill historical society, lakeview hotel, ernest’s mansion in Born from a Wish least fav part(s): toluca prison (again, everything abt it is just-- way too stressful to me)
SH3- fav part(s): the mall, the construction site (love that mannequin room), borley haunted mansion (not the red light chase-part) least fav part(s): the subway (especially when you get down to the actual tracks where all the monsters (and that creepy-ass ghost) are)
SH4- fav part(s): water prison, apartment world (what can I say, I love going into ppl’s rooms) least fav part(s): subway world (fuck them ghosts), building world (fuck them gumheads)
(i’m gonna skip Origins for now cause I’ve only played it once years ago so I don’t remember which parts I liked atm, omg)
(also gonna skip Homecoming cause I have yet to return to playing it after my last epic ragequit)
SH Downpour- fav part(s): devil’s pitstop, the muhfucking STREETS yo, once again-- the apartment building lmao, the movie theater (sidequest), centennial building (not the parking garage tho) least fav part(s): the devil’s pit cave or whatever it’s called, every time that fuckin otherworld vortex tries to suck you up (yeah it’s not a place but still), overlook penitentiary
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imaginesilenthill · 3 years
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to throw in my two cents, for whatever it's worth, i generally consider silent hill 2 and silent hill 3 to be equally favorites.
silent hill 2, purely from a writing and design standpoint, impresses me too much for me to ever be scared by it. the symbolism rooted into nearly every facet of the game is breathtaking to me, both subtle and not as subtle. i don't like james as a person (and i DEFINITELY don't find him sympathetic), but i do like him as a character. i appreciate the way he was written; i find him interesting. i do acknowledge that this game is probably overlauded in some respects, and others definitely find it scarier than i do. but i'm not about to deny that i get why people love it so much, and i do love it in my own way.
silent hill 3 is the game that personally scares me the most. in that, it makes me feel the most skin-crawlingly uncomfortable. the subway and EVERYTHING about brookhaven hospital get me SO ANXIOUS, from the atmosphere to the area design to the music, and they just have me saying "I WANT OUT" over and over. none of the other games in the series have given me such a visceral reaction. (also, heather is my favorite playable character from the series, and vincent is my favorite character from the series PERIOD.)
the love i have for the former is VERY different to the love i have for the latter, and i couldn't choose one over the other as a favorite. (i know they're predictable picks.) (my second favorites are silent hill 4 and silent hill shattered memories, so maybe those are slightly less predictable picks, i don't know.)
Don’t get me wrong; SH2 did scare me. Exactly in one point, on my first playthrough: It was when you go into the Historical Society and you follow the staircase down and the foghorn keeps blaring at you. But that was about it in terms of scares. SH3 and SH2 had really different styles of scares, so I don’t think one is necessarily “better” in terms of scares; they’re just different. SH3 is my favorite SH game, with SH4 not far behind it. And Shattered Memories managed to skeeve me out more than anything in any other game because the fears were sort of geared towards my demographic.
As for them being “predictable,” I would argue that they’re the most accessible games, so most people are probably going to say either 2 or 3 is their favorite. And I don’t think that’s a bad thing. SH1, Shattered Memories, and SH0 are hard to get hold of, and Homecoming and Downpour aren’t far behind. So if 2, 3, and 4 are the only readily accessible ones (through the HD Collection and SH4’s recent PC port), of course more people are going to say those are their favorites; they’ve been able to actually play them. But that doesn’t make them more or less good; they’re just easier to market.
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tvcrystalite · 3 years
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going to be a bit annoying and rant a bit abt The Hyperfixation (sh and how it actually really doesn't need a remake but i'm just a dude with a blog and wanted to write this out somewhere yeah
anyways, silent hill doesn't "need" a remake, a game being very much a product of its time is not inherently bad
it also was a goddamn miracle born from the og put-together ragtag team being a bunch of experimental punks who made what they wanted to make despite the company barking up at them, they made something real beautiful from what felt in development like a train destined to crash and burn
and thus the franchise blossomed from being a child of experimentation, even if the post-4 games danced around sh2 and 3 in terms of story they still wanted to make new shit with the gameplay at least and that's something i respect even with the results not being quite flattering most often than not
so the argument "yeah just remake 'em like capcom did the REmakes" misses the complete nuance that the resi remakes work due to their very core "survive zombie/biohazard" allows them to have very fun shooty action gameplay with modern controls and design (and glossed up graphics which is nice but also at constant risk of losing stylization that makes one recognize and pinpoint it at first glanze)
also like, level design, camera angles and its control scheme are just nice and cool as a package and a modernization of it idk just seems that would lose the identity that set it apart in the first place and make it blend it with whatever horror games that have released from like 2017 or so and onwards which, could count as poetic irony to some lunatic that likes overanalyzing this kind of shit like i'm doing
and this is just abt 1, sh2 and sh3 should just not be fucking touched besides maybe graphical enhacements like what nice folks are doing with the pc port of 2, what i think ppl would want more is for these games to be more accesible with prices online getting increasingly ridiculous and no easy way to just get a legal digital copy on your system of preference and also have said copies not be ports that are barely held together with some tape
anyways i'd rather have a new game that keeps the franchise tracks of doing cool experimental dream-like stuff but i'm not falling for any rumors until there's actual u can see u can tuch it u can play it stuff going on yeah
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monsterkiss · 4 years
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(Silent Hill rambles)
Ok, so, SH games? Love them, the first 4. The first 2 seemed... too difficult and tedious to me tbh so I watched LPs eventually, but loved the stories and everything.
The 3rd one... played some of it long ago, never finished bc it was too scary for me back then lmao. It still was and is my favorite in the series. Finished it as an LP eventually.
I know that SH2 is apparently fan favorite and it IS great but my fav is SH3. Idk, something about it. And Heather is my favorite character.
I did play SH4 also long ago but I didn't finish bc I sorta lost motivation I guess... I was almost at the end I think. Well, watching an LP also saved the day. Among the first 4 games I found this one least scary. It seemed scary in the beginning, and the inside apartment part with first person view never failed to freak me out (esp with that monster crawling out of the wall), but the rest just wasn't scary. Creepy at times but yeah.
Never played Origins and played some of Homecoming at some point but I remember I got stuck because I couldn't get past an enemy no matter what due to low health and no health drinks etc and ofc I had only one save like right before that... so I abandoned it and also never found the motivation to keep going.
Well I finally watched full LPs for Origins and Homecoming... I guess I have some thoughts about that. So I want to ramble about it a bit soon. 🤔
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