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#that being said the video gives interesting tools
strawberrybyers · 20 hours
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okay so after that video was posted of the screams at the radio station, i remembered i wanted to look up info on what these episode titles mean and i think it gives some insight as to what the hell is going on at that radio station. so yeah let’s get into it 👇
first things first: the episode titles of the first 6 episodes has been released via jeff sneider. apparently sneider is an award-winning film critic so idk i imagine this would be legit considering he wouldn’t want to lose his credibility considering his status?? but who knows
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episode 1: the crawl ( i wrote about this episode when they first announced the title)
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episode 2: the vanishing of ***** wheeler (personally i think it’s karen going missing. it just makes so much sense to me. she had her own poster for s4. she has had contact with the mindflayer when she tried to have an affair with billy when he was a host. there’s interesting parallels between karen and the creel family. like karen is going missing i just know it. and nancy also said in s4 that something happened to her mom in one of the visions vecna showed her!)
episode 3: the turbow trap (ok so apparently a turbo trap is an acoustic tool?? so my assumption after reading up on it, is that a turbo trap basically absorbs the bass through the tube of it because there is a hole on the top of it and depending on the size of hole, dictates the air flow which then puts out a certain frequency. basically, the more air a turbo trap can “trap”, the lower the frequency it can reach. i imagine they are going to be creating a big turbo trap involving music and/or sound since that is a deterrent for vecna and it also attracts the demo bats?? and they’re also filming at the radio station a lot and radio stations are frequencies (think FM and AM radio stations you go to to listen to music or the news or whatever))
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episode 4: the sorcerer (i mean my immediate thoughts went to el, but then after reading some D&D lore about the connection a sorcerer has with dragons (imagery/mentions of dragons throughout the seasons and the painting was of the party up against a dragon), a possible touch of a demon (vecna/mindflayer), and the mention of how they’re competitive to the usefulness of wizards (will the wise) in a party… i’m like holy shit is the sorcerer potentially WILL????? like will finally evolves to becoming a sorcerer in s5?? or the sorcerer is el and will remains the wizard and we get the super duo willel???)
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episode 5: shock jock (this is the definition of a shock jock. i’m thinking which character would fit this description and i say it’s murray. that would also make sense as to why he’s filmed there at the radio station. remember murray’s character was introduced as someone who was investigating the russians and the lab and all that, so for him to start a radio station being the “humorous, controversial guy” in all this mess makes 100% of sense to me lmao)
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episode 6: escape from camazotz (i feel like this title gives some insight as to what the hell was going on in the new footage of screaming at the radio station. a camazotz is basically a death bat. i assume it’s the demo bats making a comeback from s4. but here’s the thing: a camazotz is described in one description from some computer game to have a very specific screech. if this screech, hits an enemy god then the sound wave will echo. just think back to the explanation of the turbo trap and what that does. so yeah, i think camazotz are at the radio station and the screeching was THEM. the screams sounded so chilling thinking it was steve or someone else, but i don’t think it was human screams! i think they were demo bat screeches 😎 also, steve was attacked by one of these things so idk does he have some connection with them now and that’s why they’re after him???)
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tenrose · 2 years
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Nobody:
YouTube: here's a video on how to spot fascism in black metal.
Me: thanks 🙂
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honestlywynter · 3 months
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Stop Obsessing Over The Void And Subliminals (kinda rude rant)
as a person who started interest in the loa in late 2020 discovering subliminals. LOA is simple, idk why it took me 4 years to understand. manifesting is easy.
if you have struggles with manifesting. don't panic imma help you from being like me 😜.
1. Realize you are in control
Stop STOP and i mean fucking STOP. Giving the void and subliminals so much fucking power and bitching about it " OH MY GOSH i didnt enter the void wtf am i gonna doooo 😪 " or " THE SUBLIMINAL SAID 5 Seconds and it would work where is my SP? "
like gorl u sound desperate as fuckkkkk lol
but heres how we change this. first the problem is YOU. why the fuck you depending on some tool? thats like me depending on my feet to make my decisions and getting mad when my feet dont say shit back to me. LOL
but no you just need to strengthen your self concept. you can do this BYYYYY
- repeating affirmations during the day
- changing your thoughts
- Rampages
- &&&& Drumroll pleaaaaseeeee .... 🥁🥁🥁🥁🥁
Sleep affirmations. they slip into your consciousness at night :)....At the end i will link my FAVORITE VIDEOS, for the self concept.
2. MANIFEST
oh shit you thought this was gon be long huh? no bookie its just two things. better your self concept and start manifesting. NOW i am gonna some tips.
stop giving the 3d power when you make the 3d...
EXAMPLE:
you start your day saying " oh i have my ideal body im soooo freaking happy i finally did it, like i been x pounds for everrr and i love my body "
and then the second you look in the mirror you like " damn bruh i wish i had my ideal body "
cause like why tf did you just ruin your fucking manifestation, why did you fucking react????
When you look in that mirror this is what they mean by " old story ".
Instead, look in the mirror and close your eyes and imagine your ideal body, or just deny it. " who the fuck is that in the mirror, gorll ik thats not me cause i got my ideal body ive had it since 1823 "
ALSO
dont let your thoughts rule u, u rule them. if you are in public and think " omg they looking at me cause think im big" NO dont do that...
instead say
" Girl they looking at me bc i got my ideal body, and i been had it since a baby in da tummy ahh"
exactly change that mindset. thats it. all you have to do is catch yourself, improve your thoughts and your self concept will be thru the mf roof. So den you can manifest in a snap of a fingerrr. period thats the magic 🪄 sauce bookie. also dont say will say have cause you already have it bookie bear ;)
im open for questions and i am open to telling what ive manifested WITHOUT some dumb ass void or subliminal lol.
heres the video; BTW LOOK AT HER PAGE SHE HAS MUCH MORE.
youtube
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#394
This is a direct follow up to story Story #387 and Story #389.
“Come sit between my legs….  So you are Tim Stone’s fag son.  Sit….  No no.  Don’t ease down.  I want you to sit like you don’t have a gigantic plug in your cunt.  Get up and sit back down hard….
“That’s better.  I should have looked at your plug first.  Get up and bend over.  Let me see it….  Damn, Lloyd really loves his big plugs. 
“Go ahead and sit back down.  And sit down normally….  Damn looks like you are in pain.  Aww that’s too bad.  Shut up with the groaning.  It makes it hard to enjoy my scotch.  Here take my glass and go refresh it.  Yeah, get up.
“…I see Lloyd has one of his pecker cages on you.  Bryce has asked me to take it off for tomorrow.  He has a lot planned for you on his return. 
“I go for the Macallan.  It’s a tall bottle that’s wider on top and narrower at the base.  Put two ice cubes in first, then fill it up to where the second cube is covered.  And bring me my shirt.
“…No don’t sit yet.  That cage needs to come off.  Reach into my shirt pocket and get the key out….
“Give it to me and present your pecker to me.  I don’t know why Lloyd loves these things.  It denies a perfectly good punishment tool.  Look at these balls.  One good smack… like that, and it sends a message to the fag.  I can get the same reaction if I were to swat your pecker.
“Have a seat.  Here comes my boy.
“Hey boy.  Did you give the paperwork to Master Lloyd?  Good.  So, this is the new faggot.
“Hey faggot.  This is my boy.  Both of you are at the bottom of the slave hierarchy, but know this, he outranks you.  He craves being treated the lowest of lows, and I wouldn’t want him any other way.  But he outranks you.
“Boy, did Master Lloyd plug you?...  Let me see.
“Fuck that’s hot.  Faggot, stand next to boy then bend over in his same position.  I want to see those two plugged cunts side-by-side….  Fuck!  You two are pretty.  Nice plump asses with a large plug shoved into your cunts.  What’s nice about these plugs are they are made with a hook in the base that allows weights or chains to be secured to.
“Let’s have some fun.  Go inside to the playroom. 
“…Interesting.  You two are the exact same size, although boy has a plumper ass.
“Faggot, has Lloyd said anything about your hair?...  No?  I’m surprised.
“Boy, when I am done, you will remain here and shave faggot free of every hair on his body below his nose.  Leave his eyebrows and lashes.  Clip the hair on his head to a number 2 guard.  You know I can’t stand hairdos on a slave.
“Here’s a good enough spot.  I want you both to get on all fours facing away from each other….  Back into each other so those cunt plugs touch.
“Good.  Now move a few inches away from the other.  Like that.
“Ok faggots, I have a three-foot heavy chain here.  I have attached it to each of your cunt plugs.  It’s simple.  It’s a tug-o-war.  Your goal is to pull the plug out of the other’s cunt.  Loser gets beat.  I got this new belt over in Munich and I’m interested in trying it out on some slave skin.
“Go!
“Fuck yeah!  The other reason why I love these plugs Lloyd chose is because they are narrow at the base and very fat.  So you are finding out that they are difficult… and painful… to pull out against your will.
“Work harder!  Pull you mother fuckers!  Pull! 
“No, no faggot!  Get that hand away from that table leg.  You can’t reach for anything. 
“…What the fuck are you doing faggot?  Your collar is shocking you?  Too bad.  It wasn’t me.  You keep forgetting that one of us can shock your collar at any time.  They probably saw you on the closed live video feed trying to cheat. 
“AM I RIGHT?
“I’ll take that second jolt to your collar as a yes.
“Oh look at what you did.  You were too fucking focused on being shocked that you relaxed your cunt.  Boy wins.
“Jesus!  Look at that gape!  Faggot, stick your cunt up high.  Boy, pull his cheeks apart.  I want whoever is watching to see. 
“…Well that shock to the collar is telling me they like it.
“It’s going to look good for tomorrow.
“Boy!  I know you want in there.  You have one minute.  And while you are in there, shit out your plug.
“Faggot, my boy is eating your gape not as a reward to you, but rather for him.  For some reason, the boy likes eating out gaping holes. 
“No, you are going to get the punishment you deserve.  We need you welted up as well.
“…And here’s the tiny little device I was looking for.  Haven’t used one of these in a while. 
“Ok slaves.  Get up and stand here.  Facing each other.  Real close.  Why don’t the two of you start kissing each other?  Get those tongues going.  Put your arms around each other’s waist and pull in.  I want your crotches to be smashed into each other….  Like that.
“Both of you hold still.  Keep in mind I have both your ball sacks and their contents in my hand.  Don’t pull back or they will all be yanked off.  You got that?
“…Faggot, did you hear what my boy said?  He said, ‘Sir! Yes Sir!’  I better start hearing that coming from you.  You understand?...  That’s better. 
“I have just put your ball sacks and the useless nuts they carry into the same ball cuff.  It’s designed to only have one set secured.  There’s no way for a single ball to get through.  You two are attached to each other.  Don’t fall because you will rip both sets of balls off.
“Get back to French kissing each other.  This clip will connect your collars together and keep you in that kissing pose.
“Now don’t fall.  No matter where the belt will strike, you want to remain standing.  And I’m going to be aiming for the flesh in front of me.  I don’t care where it lands or even who.
“Let’s begin.  Got you both!  Scream into each other’s mouth.  Oh yeah.  That’s it; save yourself by twisting the other into the strike. 
“Keep those hands away!  Damn!  This is fun….  Fag!  That’s going to leave one hell of a welt.
“Hands up!
“…Well that was close.  You two almost took a tumble. 
“Let’s do this.  Put your hands above your head.  Point your wrist cuffs inward….
“…Almost got it.  There!  You two are now secured to that winch.  And with a few button pushes, you are stretched high and standing on your tip toes.
“Wow.  That looks hot…. 
“…With your bodies stretched like that, it’s going to hurt even more!  Fuck that is going to be one nasty welt on your back faggot.
“You are going to be covered head-to-toe in welts by the time Bryce returns.  You’ll be shaved smooth with a slave haircut.  Your cunt is going to be one giant gape.  He’s going to love seeing the mess that you have become.
“Oh yes, our own CEO is going to play with you next.  And he’s bringing a guest.  Yup, your dad is going to see his son for the first time in weeks.  Despite what Lloyd told you early on in order to get you to agree to submit to us, your dad was never told about how big the pain pig piss drinking sperm burping fag you are. I can't wait to see his reaction.
“You are going to need a lot more welts though.  Fuck yeah!  A lot more welts.”
This story continues in Story #400
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cormorant-red · 2 months
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I played 999 recently at @xivu-arath's recommendation, and I had so much fun that (inspired by that one polygon video) I illustrated my liveblog about it!
If you haven't played 999 and you are even a little bit intrigued by a puzzle/mystery visual novel with multiple timelines that all guide you towards wild plot twists...probably don't read the text! 999 is the kind of story that is best experienced with no knowledge besides the basic premise.
Transcript below the cut:
Cormorant: characters in this game really just say shit like "have you heard the story about the crystallization of glycerin?"
as a matter of fact i haven't, june, please enlighten me
Storm: "I know we're stuck in a freezer but. let's talk about weird mythical science!"
Cormorant: it's also killing me that junpei is dressed like marty mcfly and isn't sharing any of his jackets
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Cormorant: this game is leading me to arrive at mathematical concepts on my own. what the heck
Storm: kshgushhsg
I take it you're having a good time then
Cormorant: trying to check lotus's work and it turns out that no matter what group i arrange to take through a door, the people left behind will always have the same digital root
so to get through door 7 with snake missing, i could either send a group with sum 16 (junpei, ace, clover, and june) or with sum 25 (clover, june, seven, and lotus), but it doesn't matter because the remainder always have root 9 and can't get through doors 3 or 8! wild!
Storm: yeah the numbers and which doors end up barred to you is so cleverly deliberate
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Cormorant: i'm glad i finally checked what novel mode meant, because this is way more fun
Santa cocked his head to one side, like an inquisitive bird, and looked at them.
After several long moments, during which it became apparent that Santa had no idea what the cards meant, June took pity on him.
i'll have to go back and redo the beginning after i get to the first ending
Storm: oh yeah! as I recall that was done differently when it was originally a dual screen game... but it's much better when in novel style. gimme all the descriptions
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Cormorant: I had a long day of sitting though presentations and so I entertained myself by calculating digital roots
I discovered that adding 9 or any multiple of 9 to a number has no effect on the digital root, which is awfully interesting bc I got to the part where snake gets killed. Assuming door 3 was opened with 12 and not 21, the options are 7+3 (motive?), 6+4 (they’d both have to be REALLY good actors), or 9+1. And if bracelets work without a body attached, and if ace picked it up in door 5…
That would be a really useful tool to get around the 3-person minimum without altering the digital root
I’m also very intrigued by the theory that zero is also in the game but I don’t know what to do with that yet
Storm: forlornly having to keep myself from saying literally anything
Cormorant: Understandable, please don’t give me any hints! I’m just calling shots for the joy of being wrong
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Cormorant: and how do you know that, my traitorous friend?
Santa: “The RED doesn’t need a person, you know.”
Santa: “All I need is the bracelet.”
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Cormorant: y’know what i think he’s bluffing. he does need June specifically and that’s why he refused to consider leaving her when they first found door 9. if all he needed was a hostage, he could have grabbed junpei and forced ace to come along, and then he would be dealing with two people under duress instead of three
i peeked at a guide and apparently i found the ending adjacent to the true ending(?) first, oh well. time to see the others!
santa: i said i don't want to leave seven alone
me: bud you can't do a heroic sacrifice too, it'll mess up all the math
reader, he was not doing a heroic sacrifice
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Storm: got any character opinions or theories to share so far?
Cormorant: hmm I’ve got soft spots for santa and lotus maybe just because they were in the first group I went with. I like that the game makes a point of showing that lotus is quick with the math/technical knowledge. I warmed up to clover and seven more than I expected to! I have no evidence to mistrust ace….but I don’t trust him
Snake died before I before I could say two words to him
Or…didn’t. Forgot clover said he didn’t
I got info about the previous experiments from clover and I wonder if we’re like…reenacting the past somehow? Experiencing morphogenetic resonance with the last voyage?
Again no evidence i just wonder where the pseudoscience is going
Storm: santa was so my type as soon as I started playing that I just picked all rooms with him on my first run skugrhsghu
Cormorant: AHAHA that makes me feel better about going “yeahhh door 4 I like the cut of this guy’s jib”
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Cormorant: “the bracelet comes off when your heart rate reaches zero” interesting then that we’ve brought up cryostasis
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Cormorant: i simply don't trust him not to have a spare bracelet in his pocket!!!
They climbed into the elevator and Junpei listened to it creak and rattle its way to the bottom deck. Only Junpei, Ace, and Lotus were left.
As the elevator rumbled out of sight, Ace spoke.
Ace: “Lotus, would you be so kind as to go with me?”
Cormorant: “bad end” YEAH I’LL SAY
Storm: lkksghr yeah there's a few of those!
Cormorant: santa was really quick to declare that he, june, and seven needed to go with clover. waht's his game
june and ace could have done it just as easily
Storm: they could have! good catch
maybe he just thinks seven is cooler than ace,
Cormorant: i'm imagining clover taking all her grisly trophies to the door only to find it already engaged, because lotus needed no persuading,
and regarding the true ending requirements, it's also funny that santa's like "i hate this bookmark! get it out of my sight!" and this is a huge help in junpei befriending the girl who's otherwise about to snap
Storm: load bearing bookmark
Cormorant: good thing you threw that tantrum bud or you would have been killed with an axe
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Cormorant: in my suspicions i forgot a critical detail, which is that he didn't actually go into the door with the body this time
of course seven has been propping doors open, so it really could have been anybody
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Cormorant: "where have these 16 boys and girls disappeared to?" eight for each game and then an experimenter? again with the idea that zero might be in the game...
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Cormorant: bad endings complete! on to the normal ending, which hopefully has less of junpei getting stabbed to death
puzzling over who could have done all those murders, especially in the sub ending...or did everyone get killed? clover thinks that snake's death was faked. or did snake do all the murders, since he was the only one unaccounted for?...and then i remember what kind of game i'm playing. can't discount the ice mummy as a suspect.
Storm: you truly cannot ignore the possibility of the ice mummy
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Cormorant: ah no, so santa's sister was the kid that died...
i can't figure out the connection between events! why did the last games have the veneer of a science experiment, while this one has no context given? why was it all kids last time, and a random mix of ages this time, with some repeat subjects?
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Cormorant: called it!!!!
Junpei: “Ace, Guy X, and the 9th Man’s bracelet.”
Junpei: “That was all you needed to open door [3].”
Cormorant: called it before i even got to an ending ehehe
what i’ve been saying!!
Ace: “(9) is a potent ally in the Nonary Game.”
Ace: “Adding (9) to any set of numbers won’t alter the digital root.”
Ace: “As you can see, (9) is a very useful number here.”
Ace: “With it, one can go anywhere, with anyone.”
Ace: “It is, I suppose you could say, a game changer.”
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Cormorant: okay, normal ending finished! junpei did not get stabbed but we also didn’t resolve much…I’m now thinking that ace with his pocket drugs could have easily played dead in the sub ending
glad to see that snake is okay and hopefully can stay okay in the true ending. where did clover get that riddle, and will she still have it?
0=6. how much do I read into this
still don’t understand how we get from here to santa hostage situation. he’s been so consistent about not even considering betraying or abandoning people, so either he’s a better actor than ace…or it’s staged. are he and june in cahoots
Storm: augh so close now!! soon I can actually say things
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Cormorant: O FUCK
Seven: “Santa’s always in the room with her. That’s what you’re saying, isn’t it?”
Snake: “Yes, that’s right.”
Clover: “What about it…?”
Snake: “That’s quite simple, really.”
Snake: “You told me that the first time you came to this room…”
Snake: “…Santa was the first to refuse to leave June behind.”
Snake: “Now, doesn’t that beg the question “why?” Why would Santa do such a thing?”
Snake: “The answer is easy.”
Storm: B)
Cormorant: i've been thinking of them as a pair because it makes the math easier! if you've got 3 + 6 + 8, just cross out the ones that make 9 and don't even bother with the addition, your root is 8
Storm: B) B) B)
Cormorant: but god!! they are a pair, do not separate (or the jig is up)
Storm: they hid it soooo well
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Cormorant: was wondering when we would see the last cradle guy and oh duh, he was guy X
i did think it was odd that santa phrased it as "i need to leave two of you behind" rather than "i need three of you to come with me," but if he was responsible for everything (most things?), he knew that snake was there, and he was setting up a group that could follow him. excited to see where this is going!
[dreamy sigh] this game is so elegant. what a little puzzle box
Storm: yeah it is, it's just so wonderfully crafted. so little is wasted!
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Cormorant: oh boy [akane vision label]
"through the morphic fieldset we were resonant, and we were as one" i don't think i've mentioned it before but i'm constantly pleasantly surprised by the narration in this game. it's not flashy but it's evocative in a way that's really working for me
Storm: this is where the port falls short a bit of the original version... the ds really worked well with this aspect
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Cormorant: the number of times i thought "this will be totally wrong but i'll say it to storm anyway"
hello??? [arrow pointing back to the message “I wonder if we’re like…reenacting the past somehow? Experiencing morphogenetic resonance with the last voyage?”]
Storm: Y E A H
Cormorant: laser-guided spitballing
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Cormorant: man i said that 4+6 would have to be really good actors if they were the ones that opened door 3...and while they didn't kill snake, i sure underestimated our queen of the stage akane kurashiki
the baseline was NOT where i thought it was
Storm: no one does it like her
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blindbeta · 1 year
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Why Writers Should Consider Giving Blind Characters Canes, Guide Animals, or Other Mobility Aids + How To Choose One
(Note: This post is admittedly long and full of information. Make use of the headings to read the parts you are interested in. I have provided many links, which you can read as you go or save for later. I suggest saving this post and taking your time with it. I am also willing to answer any questions for people who have difficulty reading long posts. While I considered breaking this post into parts, I decided to keep all the information in one place for ease of sharing and reference, especially because multiple sections of the post refer to other sections contained within it.)
When I read for blind characters, my most common suggestion for writers is to give their character a cane, guide animal, or utilize another mobility aid. Most stories I beta read feature totally blind characters or people with very little vision, such as only seeing colors. Despite this, it is extremely common for me to suggest giving them a cane or guide animal because they are rarely portrayed using mobility devices. Because this is such a common suggestion, I wanted to create a post about it.
Most of this will be about mobility aids for people who aren’t familiar with them or are still deciding what tools are best for their character. It will also be mostly for modern, realistic, or semi-realistic stories. I will create a separate post for fantasy and science fiction mobility aids, use of magic or magical items, and writing stories set in or inspired by times before formal mobility tools existed. However, I believe this post can benefit anyone who is writing a blind character or anyone who wants to learn more about blindness. Mobility tools are a big part of blind culture, blind communities, diversity of blind experiences, and accessibility.
Learn About Mobility Aids
Here is a comprehensive post by visually impaired fiction writer and blogger @mimzy-writing-online which contains information about canes, O&M, guide animals, etc. If you are not familiar with canes, start there. It contains helpful information for body language, use of canes, and resources for descriptions that any writer will find valuable. The post also has a section on guide animals and sighted guide.
Here is a post I made about crafting fictional guide animals, although I have no experience as a guide animal handler myself. I made sure to research and include links, so it should still be a good starting point. It also has information about differences between service animals and emotional support animals.
Sighted Guide / Human Guide
First, terminology discussion. Sighted guide is a more common term and more examples come up when I search this term. Sighted guide refers to when a person with vision helps guide a blind person. The guide can be abled or also blind themselves. I have guided my friends before and they have guided me. I have often said that, in a way, sighted guide is a misnomer because someone who has less vision or no vision can also guide someone with more vision just as well.
The term human guide makes up for this misnomer by being more accurate. A TikTok by AskABlindPerson or @askablindperson on tumblr, explains this well. Here is a link to the video. The video states the following:
“I’m blind and I definitely prefer to say human guide rather than sighted guide because you don’t inherently need vision to guide and a blind person can do it too. And it doesn’t have to be that the blind person who’s guiding has more vision than the other person either. It can just be that they know the area better than the person they’re guiding, or it could be that they just have better cane skills or independent travel skills than the other person. Because not everybody has equal access to the same exact opportunities for training. So a blind person can also guide, which is why I like to say human guide because it’s more inclusive.”
Not everyone minds which term is used, however. Some people also only use one term because it was taught to them first, rather than because of any particular meaning.
Below are some examples of sighted / human guide and when it is often used.
Here is an article titled How to be a Sighted Guide
Here is another helpful page with information on certain situations such as narrow spaces.
Here is a video by London Vision.
While human guide can be someone’s main mobility aid, it is often used according to the situation.
Situations in which your character might want to use sighted guide include:
-crowds, where a cane might be difficult to use or someone has a companion they would like to avoid being separated from
-while in lines, mostly to provide descriptions of what happens around them or to let them know when to move forward in the line
-ground that is uneven or steep may cause someone to want to use sighted guide rather than a cane, although this will depend on the person. Using a guide and a cane is also possible. A guide animal may go around the obstacle
-when going inside an unfamiliar house or indoor location, usually for locating a specific room
-navigating unfamiliar areas
-public transport
-guide animal handlers may choose to either do traditional sighted / human guide while using the guide animal or give the command for their animal to follow the person without holding onto them
Guides allow the blind person to gain additional information about their surroundings through conversation with the guide. Human guides can also aid in navigation by providing helpful directions or landmarks. Human guides can be used with a white cane or guide animal. They can also be used without any other mobility aid.
People from cultures who place high value on interdependence, especially on family, may wish to use more human guides. People who have anxiety or disorientation may prefer to use human guides or simply travel with someone else for security. Other people who might tend to use more human guides include: people who have moved to an unfamiliar area, people who are losing vision, people who have recently become blind, people with other disabilities or health concerns, or people who prefer the company of others.
In stories, human guides can portray character relationships, establishing trust and respect. Perhaps a character already knows how to guide, showing familiarity with blindness. This mobility tool can display the helpfulness of a stranger or be the start of a meet-cute. Additionally, showing how good or bad a character is at guiding can show compatibility between characters. I also believe that writing guides into a story can allow for detailed visual descriptions or conversation between your characters.
Imagine character A slowly learning to trust character B, culminating in letting that character be a human guide.
Sonar Devices
I wanted to include a section for these because they aren’t often discussed.
Sonar devices are intended as a supplement for use of a cane or guide animal. Unless the sonar and cane are paired together, such as with the WeWalk cane. While they could be used by themselves, this should probably only be with the addition of a guide and in non-crowded, familiar area.
Here is a video review of the Sunu Band by TheBlindLife.
Here is another review comparing two devices: the Sunu Band and the Buzz Clip.
Note how the devices are used, especially with a cane. The cane is used to detect objects from the waist below, whereas the sonar device is used to detect objects above the waist. This includes objects like tree branches.
Sonar devices work by detecting objects in front of the user and giving a tactile alert, such as a vibration. Vibrations increase the closer one gets to the object, giving a continuous vibration when right in front of it. Moving away from the object, such as stepping to the side, will stop the vibration.
This device could allow blind characters to be more active an create interesting opportunities for descriptions.
Why Does My Character Need a Cane, Guide Animal, or Human Guide?
A few reasons include:
1. It will be more relatable for blind audiences if characters move through the world like they do
2. It is more realistic for stories set in our world or worlds meant to be realistic save for a few elements
3. It allows audiences who aren’t blind to understand how blind people move through the world. In the case of sighted guide, it also offers depictions of politely and efficiently offering help to a blind person, which may include not offering help at all.
4. Canes and guide animals give your blind character some visibility, as the cane, and to some extent the guide animal and harness, signify to others that a character is blind or otherwise disabled in some way. As for sighted / human guide, it offers an extra voice for advocacy purposes or the added visibility that someone is being helped.
5. Mobility tools allow blind people to participate more in a world that is rarely accessible for them at a basic level. I almost always find this is true in books as well unless the writer makes a point to include universal design.
6. Mobility aids improve navigation, increase safety, and increase interaction with the world.
Why Would Anyone Need To Know My Character is Blind?
Safety is a big factor.
In this video titled Using A White Cane While Legally Blind by Cayla With a C, Cayla discusses some of the benefits of using a white cane. One of these is that the cane works as an identifier, letting people know the person using it can’t see so other people need to watch out for them. She mentions it is also important for cars and bikers to know cane users can’t see them well or at all, meaning they don’t expect a cane user to move out of the way.
Both Cayla and Molly Burke share in their videos that people are more likely to offer help when they use a cane.
How Do Mobility Aids Help Blind People Navigate?
It depends on what mobility aid is used.
Canes offer more tactile information and direct contact with the environment. Canes allow someone to feel changes in the ground, such as going from carpet to tile. They make it easier to feel steps or broken sidewalk. They allow blind people to be aware of obstacles, such as a chair, rather than simply going around them they way they might with a guide dog. They help blind people locate landmarks they need in order to be oriented in their environment and navigate their way to different places. For example, they may search for a bench, knowing a drinking fountain is across from it.
As for guide animals, because I am not a guide animal handler myself, I wanted to include quotes from a few sources.
The Guide Dog Foundation says the following in a very useful Q&A:
“In short, guide dogs are taught how to find and follow a clear path, maneuver around obstacles, and stop at curbs. They follow their teammate's directions, and they know that they can disobey only in the face of danger.”
And according to International Guide Dog Federation:
“A guide dog is trained to guide its owner in a straight line unless ordered otherwise. The dog will avoid any obstacles en route, above or around you. It will stop at stairs, doors and kerbs. The dog will not decide where to go; it is up to the vision impaired person to instruct the dog on the direction for the dog to go and the dog will safely guide the person as instructed. The vision impaired person will already be familiar with regularly travelled routes and the dog will quickly become familiar with these too.”
And International Association of Assistance Dog Partnership has a page that explains the categories of tasks performed by guide dogs, as well as other types of assistance dogs.
Sighted / human guide can be used with a family member, friend, or helpful stranger. It can be a primary mode of O&M or used when needed, meaning it be used even if someone already has a cane or a guide animal.
Usually, human guide involves contact with the guide. It can also include the guide orienting the person they are leading by describing surroundings such as “there is a bench to the right” or “we’re near the door” or it can involve telling someone where steps are.
How Do I Know What My Character Should Use?
What your character chooses will depend on their lifestyle, level of vision, age, where they live, culture, religion, and their needs as a blind person.
In the post on guide animals, I went over a few reasons someone might choose a guide dog or a guide horse.
Here are some articles about canes vs guide animals. Although the ones I found focus on dogs, I believe many points made about guide animals can be applied to miniature horses as well.
Guide Dogs vs White Canes: The Comprehensive Comparison
The link above includes the following:
“One of the biggest and most obvious differences between a guide dog and white cane is that a guide dog is trained to avoid obstacles along their pathway. A white cane helps locate impediments so that the blind person can decide how best to maneuver around them.”
Another article that may help:
White Cane vs Guide Dog: Why or Why Not?
White Canes and Guide Dogs - What’s Actually the Difference?
Here are some videos:
Guide Dog vs Canes - Pros and Cons by Molly Burke
White Canes vs Guide Dogs by Challenge Solutions
White Canes vs Guide Dogs - Which is Better? 21 Pros and Cons by Unsightly Opinions
Guide Dog vs Cane, Which is better? by Ashley’s Advice
I also wanted to discuss a few more points.
1. Multiple disabilities
People with multiple disabilities may prefer different methods. For example, those who use a stabilizing cane may have different reasons for choosing their mobility aid. I went into that more in this post here.
It would be difficult to cover all other disabilities here, but I will attempt to include some things to consider.
Consider any pain, weakness, or other difficulties your character may have around their hands, wrists, arms. Canes require repetitive use of these areas.
Consider any sensory issues your character has. Sensory issues may come into play with cane vibration and the tactile information given by canes, especially as it differs between surfaces. The video by Challenge Solutions listed above discusses pain caused by vibration and repetitive movement, for someone who already deals with this. It goes into more detail, mentioning that a dog may lessen this difficulty compared to cane use.
Consider phobias or traumas that may make service animals, especially dogs, a bad choice for the character, their loved ones, or community. In contrast, consider how a service animal may help provide comfort to characters with traumas unrelated to animals
I hope that provides a starting point for thinking about how other disabilities may impact someone’s choice when deciding what mobility aid is right for them. I hope this is helpful is choosing a mobility aid for your character.
2. Financial Considerations
Consider financial difficulties. While guide dog schools often provide highly trained dogs, weeks of training, a harness, and some essentials for free, it depends on the school. Some schools may cover the dog’s veterinary care, while others may not. Some may provide one bag of food. Some may cover costs of transportation to the training school, but may not cover the cost of missed work. Challenge Solutions lists several costly areas that go with having a dog, such as grooming or toys.
The amount the training schools cover is so varied that one cannot assume anything about how the blind person keeps up with care of their dog. They may have trained with a school that covers the most costly things, leaving them to buy the occasional treats and toys, while other schools may not cover much after the dogs and handler leave the school, causing financial difficulties that may or may not have been fully anticipated. Financial situations of blind people with guide animals cannot be reliably assumed.
Canes, on the other hand, are a one-time payment per cane, if they aren’t already free. While canes do require replacement tips and while people do go through canes quickly, the cost is not comparable to that of caring for a guide animal.
For writers, it may make sense to have your fictional world contain schools that continue to cover costs over the guide animal’s life. Or perhaps veterinary care is free in that world. Either way, this may be something to consider. The character’s financial situation can show a lot about them and the world in which they live.
3. Additional thoughts about safety and discrimination
Safety has many different connotations in blind communities. Some people consider safety to mean social safety, as alerting others to blindness may explain any behavior that would be considered strange or rude.
Some consider safety to mean physical safety from tripping, falling, running into objects or people, or having them run into you. This is especially important with vehicles.
Still others consider safety to mean being able to navigate and orient oneself, such as when traveling alone.
Some people consider safety to mean interpersonal safety and the fear of being harmed due to being perceived as vulnerable.
Molly Burke mentions this particular subject at around 19:22 to 20:47 in her video here. To paraphrase, she says that having a big dog with her makes her feel safer as a blind person. Molly states that the white cane may increase her vulnerability as it identifies her as a potential target due to her blindness.
I mentioned that it is helpful for people to be identified as blind, such as with a cane and, to a lesser extent, a guide dog. That is still true. This may provide protection by alerting others that they may need to look out for a blind person instead of expecting that person to avoid them or their vehicle.
On the other side, a cane may alert others to vulnerability in a way that is harmful to the blind person. Due to this factor, blind people may feel safer with a guide dog because the presence of a dog may make others hesitate before doing them harm. I am not sure if the same can be said for those with horses, but it is possible horses may still act as a deterrent. In the video by Challenge Solutions, Caitlyn says that while guide dogs are not trained to be guard dogs and should not be aggressive by nature, it can feel safer to travel with a guide dog. Caitlyn says the following: “They are dogs and I would like to think that they would have a protective instinct if a situation arose where that was needed.” She adds, “I think there is more of a protective aspect to guide dog usage than white cane usage. At least I always felt a lot safer with my dog than I do with my cane.”
I also wanted to include thoughts about discrimination.
Some blind people may worry they will experience more discrimination using one mobility aid over another. This may influence their decision. To give brief examples, people with service animals may be turned away from places they are allowed to go. They may need to advocate for themselves more because of this. Another example might be feeling like people judge them or stare at them more when they use a white cane. They may be grabbed or shouted at more often when using a white cane, as described by Challenge Solutions, or they may be ignored or go unnoticed in other cases. In fact, some blind people are only spoken to in public because of guide dogs acting as a conversation starter.
However, feeling invisible in society seems to be a common issue for many disabled people. Some people also talk about being invisible in some areas and uncomfortably visible in other areas. While a blind person’s choice of mobility aid may influence this, the common disabled experience of both invisibility and hyper-visibility might still follow them.
Additionally, myths about blindness, which I wrote about in this post here, may also cause people to accuse cane users of faking if they have residual vision, which can lead to them feeling unsafe or like they cannot use their residual vision without receiving negative attention. This may cause some people to want a service animal, as in the case of a guide dog, some people may assume they are simply walking their dog or training a guide dog. This may be a way some blind people try to avoid being accused of faking blindness. However, blind people with guide animals may also be accused of having a fake service animal or be accused of not really needing their service animal. Additional barriers may include general public ignorance about laws around service animals or differing laws around access per country.
All of the above can put a lot of strain on people who are just trying to get from point A to point B.
Sighted guide may come with some issues as well. Finding someone who is willing to guide and a helpful guide may be challenging unless a blind person is already using a trusted friend or family member. In social situations, other people may misunderstand use of human guide, believing that they should address the guide rather than the blind person. Use of this mobility aid may also come with judgment from others about the blind person being incapable, lazy, or a burden on others. None of these are true, but they can be judgments people make.
Sighted / human guide may be a preferred form of O&M for people who have recently gone blind or are in unfamiliar areas. Additionally, blind people who come from cultures where interdependence is valued may prefer to use a human guide with or without another mobility aid. It is also important to note that the nature of the blind community also celebrates both interdependence and dependence, and these may not always mean the same thing as they do to people who aren’t blind. This is also true when it comes to using mobility tools and techniques.
What Should My Low Vision Character Use?
The majority of blind people have some residual vision, including low vision. Which is part of why most of the blind community doesn’t use canes, along with lack of training. Unfortunately, many people with residual vision are, however subtly, turned away from using canes or other mobility aids. Based on stories from friends, suggestions in this post by @mimzy-writing-online, my own experience, and information online, I will suggest a few reasons this might be the case.
A big reason has to do with believing they have too much vision to require a mobility aid. The idea of not being disabled enough is both an internal an external issue for people with residual vision. This is because people often claim that if a person can see some, they must not require mobility aid. Mobility aids are seen as a last resort, rather than a way to make life easier. This can lead to self-doubt, confusion, or guilt for a blind person. They might feel as if they are ungrateful because they believe other people have it worse. Conversely, some people may have been taught that relying on a mobility tool is shameful, giving up, or reveals a lack of independence. And sadly, some blind people with residual vision may be afraid of rejection or standing out from others.
This leads me into another reason, which is: believing they will experience more discrimination or social exclusion when using a cane. Unfortunately, this can be true. However, it is also true to that not using a cane can cause others to judge someone for things they do or don’t do as a blind person.
Disclosure is an option that works for many. However, blind people cannot always disclose to everyone they interact with, such as to strangers spotting them outside. Disclosure of blindness can also be fraught with accusations of not really being blind, not looking blind, or not being blind enough to count as blind. These accusations sometimes happen when using canes as well. Denial of help, denial of accommodations, and accusations of faking are common.
In some circumstances, the opposite can happen. Instead of being accused of faking, the choice to use a mobility aid might bring about helpfulness from strangers or concern from loved ones. There may be concern that the vision loss has progressed or that something is wrong. After all, suddenly using a mobility tool can inspire alarm in people who aren’t used to them, because the prevailing thought is that mobility tools are only for totally blind people. And the incorrect message behind this is that being totally blind is negative.
Characters choosing to start using a mobility tool could ease themselves and loved ones into it by being open about their plans. They could experiment with cane use, marginally increasing use over time. Or they could simply use a cane as often as they need to, addressing concerns as they are brought up. Portrayal of communication about mobility aids between a blind character and their family could be a lovely addition to a story.
Lastly, blind people are expected to rely on residual vision for as long as possible, in as many situations as possible. Even if it causes pain, disorientation, or anxiety. Even if seeing is exhausting or frustrating. Even if it isn’t safe. However, the other side of this is that many blind people with residual vision enjoy seeing colors or shapes. They may enjoy being able to describe things to friends with less vision.
But their sight may not always be enough to forgo using a mobility tool safely.
It is my opinion that anyone on the blind spectrum or with declining vision can benefit from use of accessibility tools, whether it be learning Braille or training with a cane.
People with low vision can use canes when they feel it is necessary. Examples may include times where they may need extra visibility or extra contact with the ground as they walk. They may choose to use a cane when crossing the street for added safety. Same applies to using stairs. They may bring their cane only to unfamiliar environments or out with them at night. They might feel like using it one day or in one place and not the next. They may have a condition that is not stable from day to day. Overcast weather or dim lighting could make it necessary to pull out a cane. They could simply want to use their cane or decide to leave it at home because they felt like it.
A blind person does not need to a full-time cane-user to be allowed to use one. It doesn’t have to be all or nothing. If they need it, they need it. It is that simple. It will be the same with your low vision character.
Characters may also switch up mobility tools depending on what is best for where they’re going and what is accessible to them. For example, someone may use a human guide for extra safety while in a new city.
Why I Want More Mobility Aids in Media
This is just my opinion, but I would like to see more characters using mobility aids blind people use in real life. This helps to normalize use of these tools for people who are not familiar with blindness. This allows blind people representation that is more true to life. It also adds more detail to stories that wouldn’t otherwise be there.
There is also something off about blind characters who don’t use anything, specifically because most portrayals of blindness involve characters who are totally blind. Why are these characters walking around absolutely everywhere with no familiar way to navigate? Why are tools used by the blind community rejected when it comes to stories about blind characters?
I suspect it is because of a few factors:
1. Not knowing how mobility aids work. Another deterrent could be the difficulties of research and, in live-action media, wanting to avoid training usually sighted actors in use of these mobility tools.
2. Not wanting the blind character to seem too hindered
3. Wanting the mobility aid to be cooler or more interesting if it does exist. This varies by genre and the period in which the piece of media is set.
I find it strange that most stories about blind people do not feature blind characters using tools or techniques blind people use in real life. It sometimes feels as if blindness is a decoration writers add to their story without thinking about how it would impact their character.
My suggestion is to consider the amount of vision your character has, along with their lifestyle, and choose a mobility tool that works for them. I know that some of you are writing characters who can technically move through life without using a mobility aid full time. In these cases, it would be fun to see characters who are transient mobility aid users.
Closing - Not Everything About Blindness is Difficult
I hope this post was informative. I know that some of it may feel contradictory in nature, but that seems to be part of diversity of experience people have with mobility aids. Not everything has to be true for your character or will be true to their experience. Additionally, don’t feel pressure to portray the difficult aspects of mobility aids or being blind in public spaces; it is good to have stories where blind characters are treated well by everyone. There are days when blind people have nothing but lovely interactions with others and when safety is not a concern.
While I mentioned some negative aspects of being blind in this post, there are many positives as well. This can include opportunities to meet new people and have conversations. This can mean getting the chance to use cool gadgets other people don’t get to use. It can also mean being able to experience the world in unique and fun ways, such as noticing little details about the world. It can mean appreciating colors, lights, smells, sounds, or sensations. It can also mean cool navigation tools and techniques.
I will post a part 2 soon. It will include information for writers of science fiction, fantasy, and stories set in historical times. As always, if anyone has anything feel free to share. I will add any responses here as edits to this post.
If you found this post helpful, my pinned post has many more links. I accept asks or messages with questions. I also offer beta reading for blind characters.
-BlindBeta
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reasonsforhope · 2 months
Text
"Major technology companies signed a pact on Friday to voluntarily adopt "reasonable precautions" to prevent artificial intelligence (AI) tools from being used to disrupt democratic elections around the world.
Executives from Adobe, Amazon, Google, IBM, Meta, Microsoft, OpenAI, and TikTok gathered at the Munich Security Conference to announce a new framework for how they respond to AI-generated deepfakes that deliberately trick voters. 
Twelve other companies - including Elon Musk's X - are also signing on to the accord...
The accord is largely symbolic, but targets increasingly realistic AI-generated images, audio, and video "that deceptively fake or alter the appearance, voice, or actions of political candidates, election officials, and other key stakeholders in a democratic election, or that provide false information to voters about when, where, and how they can lawfully vote".
The companies aren't committing to ban or remove deepfakes. Instead, the accord outlines methods they will use to try to detect and label deceptive AI content when it is created or distributed on their platforms. 
It notes the companies will share best practices and provide "swift and proportionate responses" when that content starts to spread.
Lack of binding requirements
The vagueness of the commitments and lack of any binding requirements likely helped win over a diverse swath of companies, but disappointed advocates were looking for stronger assurances.
"The language isn't quite as strong as one might have expected," said Rachel Orey, senior associate director of the Elections Project at the Bipartisan Policy Center. 
"I think we should give credit where credit is due, and acknowledge that the companies do have a vested interest in their tools not being used to undermine free and fair elections. That said, it is voluntary, and we'll be keeping an eye on whether they follow through." ...
Several political leaders from Europe and the US also joined Friday’s announcement. European Commission Vice President Vera Jourova said while such an agreement can’t be comprehensive, "it contains very impactful and positive elements".  ...
[The Accord and Where We're At]
The accord calls on platforms to "pay attention to context and in particular to safeguarding educational, documentary, artistic, satirical, and political expression".
It said the companies will focus on transparency to users about their policies and work to educate the public about how they can avoid falling for AI fakes.
Most companies have previously said they’re putting safeguards on their own generative AI tools that can manipulate images and sound, while also working to identify and label AI-generated content so that social media users know if what they’re seeing is real. But most of those proposed solutions haven't yet rolled out and the companies have faced pressure to do more.
That pressure is heightened in the US, where Congress has yet to pass laws regulating AI in politics, leaving companies to largely govern themselves.
The Federal Communications Commission recently confirmed AI-generated audio clips in robocalls are against the law [in the US], but that doesn't cover audio deepfakes when they circulate on social media or in campaign advertisements.
Many social media companies already have policies in place to deter deceptive posts about electoral processes - AI-generated or not... 
[Signatories Include]
In addition to the companies that helped broker Friday's agreement, other signatories include chatbot developers Anthropic and Inflection AI; voice-clone startup ElevenLabs; chip designer Arm Holdings; security companies McAfee and TrendMicro; and Stability AI, known for making the image-generator Stable Diffusion.
Notably absent is another popular AI image-generator, Midjourney. The San Francisco-based startup didn't immediately respond to a request for comment on Friday.
The inclusion of X - not mentioned in an earlier announcement about the pending accord - was one of the surprises of Friday's agreement."
-via EuroNews, February 17, 2024
--
Note: No idea whether this will actually do much of anything (would love to hear from people with experience in this area on significant this is), but I'll definitely take it. Some of these companies may even mean it! (X/Twitter almost definitely doesn't, though).
Still, like I said, I'll take it. Any significant move toward tech companies self-regulating AI is a good sign, as far as I'm concerned, especially a large-scale and international effort. Even if it's a "mostly symbolic" accord, the scale and prominence of this accord is encouraging, and it sets a precedent for further regulation to build on.
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jahiera · 9 months
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You mentioned in a previous Astarion analysis post:
"But, I think, given his behavior, his casual flirtiness, his "You want to lose yourself in me," (another line I can squawk about endlessly in terms of character analysis)"
I am encouraging you to squawk. I think you've got a really good grasp of his character and I love your posts!
UPDATE***written during EA
@littlemisstrancy Sorry for the late reply! I fell down another rabbit hole of replaying haha.... Aww, thank you! I'm so glad, a good grade in Astarion is a Normal and Reasonable thing to want to achieve. But YES, I find his entire sex scene to be extremely interesting (going off of what Larian said that, paraphrased, nonsexual intimacy with some will mean more than sex with others, because of the nature of the relationship.)
What I find most interesting about Astarion's romance scenes is that the scene itself is remarkably much more syrupy than he, by nature, really is. We can point to, "darling," "my love," as evidence of his tendencies for the dramatics, yes, but given that these are petnames he'll throw out to a Tav he hates as much as a Tav he enjoys, the surface meaning and connotations of dramatic flirtations and even more dramatic pre-sex speeches.... shifts.
The way we filter these interactions shifts because we have to filter what is, at first glance, a typical romance scene, through the lens of the character giving the spiel. If Astarion associates dramatic seduction and slinky purring as simply the easiest way to get what he wants--or, perhaps, more than that, the expectation, the only way for this interaction to occur, because hollow dramatics/play-acting have been likely the only pseudo-""romance"" he's engaged in in the 200 years he's been with Cazador, that changes the meaning of everything, including the line: "You want to lose yourself in me." <- sure laddie, just keep objectifying and disconnecting yourself from the experience itself and repeat the habits of behavior that you've learned from 200 years of being someone else's toy and tool where you weren't even a willing participant in what was happening, merely a mandatory one. that'll be really great. no backfiring here whatsoever.
Okay, sorry, under the cut the rest of this goes because I went off on three different tangents to try and tie them all back together again. This is mostly my background reasoning for above. WHAT DOES THE REST HAVE TO DO WITH TAV. Honestly I'm not sure anymore I started talking and then I didn't stop talking.
It feels like so much of the overarching realities of their circumstances fall away for Tav, but it also haunts the entire interaction with Astarion. Shallow charm. Winning over people. A pretty face opening doors. I'd chalk it up to sexy-video-game-scene-writing if it were any other game, but the other romance scenes aren't nearly so grandstanding and are written I think intentionally to subvert that, so this is an Astarion Thing, and likely goes deeper than that first glance. As it stands, Astarion barely even knows who he is now that he's outside of Cazador's control. "Another thing that I've lost." -- His personhood has been nonexistent, and he's been a tool, and he's been, for lack of a better word, dehumanized to the fullest extent for an insurmountable amount of time. So of course the thing he learned best is that the easiest way to get what you want, or get what you need, is to be easily projected unto. He can't keep the facade up for very long, I don't think, but in that scene his "don't ask too many questions just look at how hot I am" mindset is fully on to me.
The thing is that his circumstances with Tav here are entirely different than the ones he's been in before, but just because the circumstances are different doesn't mean that the behavior will be different, or that habits formed out of severe distress/torture in his own words will be so easily let go of. My ULTIMATE POINT is that charm and flirtations are things Astarion clearly separates from himself and his actual beliefs, and he treats what we conceive as "charming" behavior fairly flippantly--once again, that "my love," means... not... a lot. we just met 2 weeks ago, pal. And I don't think he's interested in using it like that anymore, because he's not making a super great effort to be perceived as likeable. It comes out mostly in scenes where flirting and charisma are expected of the interaction and then they're pushed to their most exaggerated format, when he isn't actually typically like that in other conversations. Dramatic and foppish, yes, and enjoys ridiculousness in several formats, yes, but not nearly so egregiously saccharine, at all.
If he is starting to give a fuck about Tav, or even the group, that's something else to grapple with, and it's still at this point I think partly wrapped up in the idea that Tav makes for a "good ally." His scenes where he says: "we're more alike than I thought" "You're stronger than I gave you credit for," feel more genuine and honest to me in some ways than his sex scene speech. His fondness for Tav and his idea that strength/power/security can be found by sticking close to Tav can be true at the same time, in an interesting dance between his growing connection to them and his general ideas on people, power, and control.
So secondary: is Astarion a manipulator who's using this sex scene to control Tav emotionally and that's what he's got going on here? Eh... maybe yes and no? He wouldn't ask Tav if he wasn't interested--as seen by how he'll shut you down if he can't stand your guts. If he's using sex for that, it's up in the air, open to interpretation, depends on your HC, I can see both interpretations and I'm not going to claim one is more true than the other, since there's evidence for both "manipulating" and "not manipulating" and to me, the truth falls somewhere in the middle. I'm sure the thought has probably crossed his mind, but I don't actually think he's good enough at charm to follow through on that, which I will now elaborate on in INTRICATE detail....
Astarion isn't actually concerned about being likeable, or wanted within the group--or, rather, he may be concerned about it (because there's both safety and danger in a group setting), but he also isn't concerned about it enough to not advocate entirely for self-preservation and selfishness at generally every turn. He also isn't concerned about winning over the group enough to abdicate his firmest belief: that the tadpole is an advantage they should use, and a power he intends to keep.
And, if you relent to the group, he calls you spineless in the face of everyone else. So he's not afraid to insult you, Tav, either, certainly not to preserve some loose semblance image of ""charming,"" which he's already really bad at maintaining in general, because his brand of everything can just as easily piss people off as compel. Bad taste central.
Hell, his intro scene displays this best: He lures you in with a silly little lie that makes him sound weaker than he is ("You can kill it, can't you? Like you killed the others!") and then he strikes when your back is turned. Shallow charm is an accessible tool, he doesn't have the patience for long-lasting plots or extended slinky charm. Or if he does, and he's been manipulating all of us, he's not doing a great job, since half the party is making faces at him the whole time. Buuut....
During the mirror conversation, if you tell him vanity is a weakness:
Tumblr media
(Text - Astarion: It's an indulgence, I'll grant you, but a weakness? A well-presented face can open a lot of doors.)
There is an awareness of beauty and charm that Astarion references often. He isn't really afraid to objectify himself for his own means, or being perceived as weaker than he is (except in certain circumstances). He knows these things are quite relevant, socially. Beautiful people are treated better. Beautiful people typically can get away with more. Actually I could probably approach this from a Class and Wealth related lens too, because his history as a magistrate probably also influences this mindset a lot, but that is. a THIRD separate essay.
He seeks to be strong enough to beat Cazador, at least partly through the same means that Cazador himself uses. The tadpoles give us absolute authority, in the end, and Astarion has zero qualms inflicting onto others what was inflicted onto him when we use them. But prior to the tadpole, what tools did Astarion have at his disposal? Very few, and most of them revolved around empty charm, quick-thinking, and trying to predict unpredictable moods and then enduring whatever came of those moods. That hollow charm falls under these kinds of tools, which gave him very short-term influence over at least the people he would lure back to Cazador. Likely the only form of control or power he had within all of that, and where he himself was without control as his entire being was under someone else's thumb. And those habits will likely persist for awhile, until he relearns who and what he wants to do and be outside of Cazador's purview. Which could mean anything, this is not to make him sound softer than he is or sweeter than he is. His vainglorious bitch syndrome is 4D chess of truth and not truth, empty cloying, vicious lashing out, and 10 degrees of identity issues wrapped up in all of that, so it's difficult to pin down just one thing as Real or Not Real, and I don't think even he knows what's Real and Not Real right now.
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thornybubbles · 8 months
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Playing Minecraft with the Stardust Crusaders
**Note: Originally I was going to have this be a story with just Kakyoin, but I decided to add the rest of the Stardust Crusaders. Also I decided to just do headcanons instead of writing a full story. I’ve been writing a lot of dark yandere stuff and I just wanted a break. So here’s something wholesome. PS. Polnareff’s part was my favorite to write. XD **
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Joseph
He may be an old man, but he’s not completely out of touch when it comes to the concept of video games. It takes him a little bit to learn how to play, but once he gets the hang of it, there’s no stopping him. Joseph’s building skills are pretty basic. He’s more interested in the survival and exploration elements of Minecraft. Once he gets his house built, he does a little mining to get a full set of iron armor, weapons, and tools and then he’s off to explore. He’s almost never seen around the main base and spends most of his time many, many blocks away, discovering cool things. He will often ask questions about things he’s unfamiliar with and you explain it to him. Sometimes he hardly speaks at all because he’s too enamored with all the stuff he’s discovering. 
Then there was the “Creeper Incident”. Joseph made the mistake of doing some exploring at night instead of going to sleep like a good little Minecrafter. 
“Hey, what’s this freaky green thing?” he asked you. 
“Freaky green thing? What kind of freaky green thing?” you said, wanting some specifics. 
“It looks like a depressed cactus,” he explained. 
Uh oh.
“Oh! That’s a cr---!” 
There was a distant explosion followed by Joseph screaming, “Oh my God! Son of a bitch!!!” 
After that, something changed in Joseph’s play style. He went from explorer to monster hunter. Angry at having been blown up and losing all his stuff, he goes on a vendetta to destroy all creepers. And why stop there? Zombies, spiders,skeletons or any other creature of the night that crosses his path were quickly dealt with. He goes deep into learning brewing, armor and weapon enchanting, and anything else he can think of to give him an edge against the hostile mobs. With Avdol’s help he builds a battle tower and protective wall around the base. He has very big dreams about taking out the Ender Dragon. 
Joseph is a bit of a jack of all trades when it comes to Minecraft. He may not be the best builder but he has a lot of creative ideas that help all of you with whatever projects you might be working on, especially when it comes to base defense and monster fighting.
Jotaro
He only ever plays when either you or one of the other Crusaders asks him to. When he first spawned in he wasn’t too impressed. He had a hard time figuring out what he wanted to do. At first, he doesn’t bother building a house or anything and just bums around his grandpa’s house. He makes a snide comment about how Joseph’s house is just a big, wooden block with one window and a door. Joseph grumbles something about how his house didn’t need to be pretty, just practical. Joseph ends up being the one to teach Jotaro how to play, while you occasionally interject to mention something Joseph may have forgotten about. Jotaro just responds with non-committal grunts and wanders around the base, checking things out. 
Eventually, he goes off on his own to explore and find somewhere nearby to build a house. He hasn’t collected any resources, has no tools, or crafted a weapon of any kind when he starts exploring. You try to warn him that he should at least get a wooden sword to defend himself with, but he ignores you. It isn’t until night comes and he is nearly killed by zombies that he finally decides to get some wood and stone and make some basic tools. He still hasn’t found a decent place to build yet, though.  
After he’s wandered around for about 4 in-game days, he comes across a village. Jotaro watches the villagers run around, doing their thing, and is bemused at their silly appearance and sounds. But when nighttime comes and zombies start attacking them, Jotaro feels he’s found his purpose in the game. Somebody has to protect these dumb looking guys and it may as well be him. He teams up with Avdol and Joseph (who is a little miffed that someone found a village before he did) to form a “Village Security Team”. While Avdol fixes the village up by patching holes in walkways, correcting poorly spawned buildings, and starting work on building a monster proof wall around the village, Jotaro and Joseph stay up at night to fight off the monsters. 
Eventually, Jotaro builds a massive fortress near the village and Avdol attaches the wall to it. This fortress serves as Jotaro’s home and the village becomes the secondary base for you guys. Joseph jokingly calls him “King JoJo” and “Your Highness” which usually has Jotaro grumbling under his breath. He spends most of his days decorating or improving either the fortress or the village itself. When he’s not doing that, he’s usually tagging along on one of his Grandfather’s adventures. 
Kakyoin
The redstone wizard of the group. Noriaki’s beaten the game a few times already, but only recently started messing around with redstone contraptions. He set up an automated farm that both harvests and replants crops as well as a huge mineshaft with minecarts set up so that they returned to the surface to be unloaded whenever players filled them up with resources.
As innovative as he is, though, he often uses his redstone skills to be an absolute troll. And usually, his victim is you. That’s not to say that he hasn’t pranked any of the others yet, it’s just that you’re his favorite target. It’s kinda your fault though. It started back when you first started playing Minecraft together and you might have, possibly, sorta, kinda, completely un-accidentally pilfered a diamond or two from one of his chests. He knew you were the culprit because there wasn’t anyone else in the game at the time but the two of you. He didn’t call you out on it, though, assuming that you would replace the diamonds as soon as you got a chance. You never did. While you actually did have every intention of returning the diamonds to him, you just forgot about it. It didn’t help that you later developed a habit of helping yourself to whatever you found in his chests instead of going out and getting the resources for yourself. Hey, it was easier and it saved time!
Nori never said a word about it, instead opting to quietly plan his revenge. One day you went down into his storage basement to grab some cobblestone from one of his chests. You were only going to grab a stack or two and make a mental note (for the hundredth time) to replace whatever you took, but knowing that you’d probably forget. When you opened the chest, though, you didn’t find any cobblestone. Instead you found yourself staring into the sullen face of a creeper, its warning hiss in your ears. You let out a shriek of terror and braced yourself for the inevitable explosion, but it never came. You examined the “creeper” again only to see that it was nothing more than an armor stand wearing a creeper head and green dyed leather armor. It was inside of a minecart that was cleverly hidden behind the chest. You just stared at it as your brain slowly came to the conclusion that you’d just been pranked. 
“Ah, I see you found my theft deterrent.” Noriaki said, amusement clear in his voice. “It’s a nifty little project I found online called the ‘creeper in a box’ prank.” 
You can’t even say anything. He got you good and you know it. You made it a point to stay out of his storage basement from then on. 
It doesn’t stop there though. That one little incident unleashed Noriaki’s inner troll and you’re the one who gets to suffer for it. From filling your house with dirt blocks to slowly rearranging your decorations over time to see how long it would take for you to notice, Noriaki just seems to love messing with you. You have to admit that while his pranks are annoying, they are pretty funny and too clever for you to really get mad at. Your “favorite” was when he hid a bunch of note blocks under your house and arranged them to play a certain song when you opened the front door. 
“Nori, why is my house Rick Rolling me?” you demand of him, annoyed but admittedly amused. 
“Why are you asking me?” he says, playing dumb. 
He knows what he did. 
You eventually do give him his diamonds back in hopes that will appease him. It does… for a little while at least. 
Avdol
The master builder. Before being invited to play Minecraft with you guys, he’d never really played a video game before. But there was something about the building mechanics of the game that awakened something within him, possibly nostalgia for those calm times with building blocks when he was a little kid. Whatever the case, Avdol takes to building like a pro and all without any YouTube tutorials, too. You want a medieval style bakery? You got one. Want a modern bungalow? He’ll do it. Giant fire breathing demon chicken to put in the middle of the base? You can envision the weird looks he wants to give you, but he’ll make one of those, no problem. His best projects are the ones he does on his own, though, with no guidance and with minimal suggestions. 
Due to his building skills, he finds himself constantly busy within the game as someone always has some kind of building project they want help with. He even offered to improve Joseph’s plain block house. The old man told him to do whatever he pleased and then went off to go treasure hunting with Jotaro and Kakyoin. When Joseph came back he found his simple home had been converted into a deceptively cute cabin. While Joseph was impressed enough with how cozy it looked, Avdol revealed that the cabin had a secret, a well hidden secret chamber that appealed to Joseph's inner superhero fanboy. He had his very own secret lair now (yeah, it’s not really a secret if everybody on the server knows about it, but let the old man dream)!
Over time, Avdol has added things here and there to the base to keep things from looking so plain. He’s added a decorated pond for fishing and just a place to hang out. There’s also a meeting area for when the whole gang gets together right before going on an adventure (brings back bittersweet memories. At least this time there’s no danger of anyone actually dying.). 
And yes, he even added that giant fire breathing demon chicken statue you wanted so badly. Your odd tastes aside, Avdol managed to make the abomination of a statue look rather cool and stylized. Kakyoin wants it to be the mascot for your group. It ends up being put on any and all banners for the base, much to Avdol’s chagrin. 
Every time he gets online with you guys he is either working on a project or starting another one. He never seems to run out of things to do. Surprisingly, his own home is rather quaint. Just a regular old farm house, but it’s very pretty. And yes, he has a chicken farm. 
Polnareff
Chaos incarnate. This man got into the game and immediately started doing everything WRONG! Digging straight down, forgetting to sleep at least once to ward off phantoms, forgetting to crouch when standing at the edge of great heights, you name it he’s messed it up. So basically just Polnareff being Polnareff. He always manages to find danger or danger finds him. Every monster in the area seems to target him specifically. On one mining trip you actually watched around five zombies shamble right past you and head straight for a very startled Polnareff. They completely ignored you! He’s died so many times that you actually put in the “keep inventory” cheat so that at the very least he stops losing all of his hard earned resources. 
Speaking of resources, when it comes to mining it’s the one thing that Jean Pierre is really, really lucky at. To the point that it makes everyone else jealous. He was the first to find diamonds and emeralds and the first to manage to get full stacks of both. You never even thought it possible to find 64 emeralds naturally, but Polnareff managed to pull it off. Joseph is quick to accuse him of cheating which results in a very childish argument between the two until you step in and explain that you were with Polnareff the whole time and he just finds diamonds and emeralds by chance. Joseph apologizes but grumbles when Polnareff laughs. Ever since then, whenever he comes across diamonds, or anything even remotely interesting, he is very obnoxious about it. 
“HEY GUYS!!! GUESS WHO FOUND EVEN MORE DIAMONDS?!!” he’ll shout in an annoying sing-song voice.
This usually results in annoyed huffs from Avdol and Kakyoin, disgruntled “Good griefs” from Jotaro, not-so-humble requests for him to stop bragging like an asshole from Joseph, and a threat or two from you that if he didn’t stop rubbing your faces in it, you would shove him into the nearest lava pit. This always earns a mischievous giggle or two from him. He’s so full of himself about it. He does make up for it though, when he crafts full sets of diamond armor for you all. For all his arrogant bragging, he’s really rather generous with his finds. If any of you need diamonds or emeralds he’s the first to offer up his stash. After all, he has so many, why shouldn’t he share? ~ ❤
Whenever he goes mining, you usually tag along. You say that it’s so you can help him carry his loot, but actually it’s because you’re his self appointed babysitter. Just like in real life, it just isn’t a good idea for him to run off by himself. You never say that out loud though because you know how sensitive he is about being danger-prone. Besides he likes having you along and the two of you end up as mining buddies almost every time you play. Sometimes Kakyoin joins you as he’s always in need of redstone and other materials for his contraptions (it’s important to note that Polnareff is Kakyoin’s second favorite trolling victim and it always makes you nervous whenever he tags along because you never know if he’s up to something or just genuinely wants to collect resources.). 
Whenever you and Polnareff go off on your own to do anything, the rest of the Crusaders server prepares their poor ears for the inevitable screaming and swearing that will follow. Something happens to you whenever you pair up with Polnareff. Your brain power seems to get cut in half and the two of you end up becoming an unintentional comedy duo that has everyone else either laughing or, in Jotaro’s case, muting you for being “too damn loud”. 
There was one time that Polnereff was digging a strip mine that ended up leading right into the Deep Dark and the Warden’s territory. You can probably guess what happened. Before you could warn him, Polnareff’s antics end up summoning the Warden and the monster kills you both before either of you have a chance to panic. This results in Polnareff seeking revenge (or trying to) and going all the way back to the Deep Dark to fight the Warden again (and dragging you along each time), and (both of you) dying again. This happens about three more times before he actually manages to defeat the Warden only to find out that he doesn’t get any kind of reward for it (other than bragging rights, which believe me, he takes advantage of). 
On a minor note, Polnareff’s inventory is always extremely unorganized. Whether referring to his personal inventory or his storage chests his inventory is in shambles. There’s no rhyme or reason for where he places things in his hotbar and sometimes he’ll end up hitting monsters with a stick or block of glass rather than his sword. He also has a bad habit of using the wrong tool for certain jobs, such as using his pickaxe on dirt instead of his shovel and it drives more organized players like Kakyoin and Avdol insane. 
BONUS:
Iggy
(We’re assuming that the little gremlin lives with you) While he can’t exactly play video games for obvious reasons, he does kinda like watching you play, but that’s only if he’s not trying to take a nap (you’re kinda noisy). Most of the time he just plops down in his comfy spot and watches you struggle to survive in what he mentally calls the “stupid human block game”. He is really amused whenever you and Polnareff team up because watching you two together is comedy gold. Sometimes, when you’re playing alone, he’ll wait for you to be exploring a dark, creepy cave and suddenly bark very loudly for no reason, causing you to very nearly jump out of your skin. 
Iggy: “BARK!”
You scream, swear, and jump back so hard that your headset falls off. Your mouse has been practically thrown across the room. You turn around and glare at the little brat. 
“IGGY!” you shout accusingly. 
The cheeky little doggo runs out of the room making sounds that can be interpreted as the canine equivalent of snickering.
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elyssialumengard · 3 months
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Hazbin Hotel theory ( centered on Alastor ) :
Hello (or good evening), I am writing this post to share with you a simple but interesting theory regarding Alastor. This theory is not from me, but from a French YouTuber (whom I invite you to go see if you speak French) called: Team Taika Raven (name of the video: Character analysis: Alastor, a Devil of Hotel Manager).
At the end of his video, he states the following theory :
Alastor would have made two contracts (not necessarily for his soul). In the last song of episode 8, Alastor shows that he aims higher than Overlord status, he wants to rule all of Hell. But this will only be possible once his wings are freed, once his contract is broken (Alastor inspires power, chaos and freedom).
If indeed Alastor made a pact with Rou for power, then why would he want to break it ? He would lose everything he has acquired, that wouldn't work. Additionally, Rou, the root of evil, and likely the series' main antagonist, is a purely chaotic entity. She succeeds in infiltrating the earthly world when Lucifer gives the apple to Eve. All she wants is to spread as much chaos around her as possible, just like Alastor. The YouTuber later said that it wouldn't be surprising if she didn't ask Alastor for anything in return for the power gain since the latter was accomplishing her will just by being himself. Alastor would in some way be Rou's agent, the manifestation of her spirit in the world of the Underworld. The fact that Alastor is his shadow independent of his body could be a sign of another entity in him, that of Rou, symbolized by his powers. The YouTuber continues by saying that it would even be possible that Alastor made this pact during his lifetime, before his arrival in the underworld through voodoo rituals (which would explain why he had so many powers upon his arrival in the underworld although he was a human before). Therefore, it would seem odd that he would want to get out of the contract with Rou, knowing that he loves what he does. Moreover, why would he suddenly decide to want to break this pact suddenly, like that with Rou after having disappeared for 7 years ?
The YouTuber follows his theory by saying that Alastor, known and feared in the underworld for his power, seems to have lost his abilities, as the Vees mention in their song saying that he does not seem as powerful as before. When he returned, rumors spread that Alastor was a shadow of his former self. This could be explained by the fact that the genocide that Alastor was causing had attracted the attention of Lilith, causing her to enter into a forced contract restricting her powers.
That 7 years ago, Alastor and Lilith fought and that Alastor's defeat forced him to make a pact with Lilith not to die. Lilith would have done this to protect her people, but surely because of her commitment to Adam in Paradise, the commitment being that of preventing the souls of sinners from being saved so that they would not come to Paradise leaving the extermination to be carried out. If Alastor started killing every threatening person in the underworld, the purge would no longer make sense. Seeing the real threat of Alastor's abnormal powers, she decided to seal part of his powers and flee to Paradise, preventing him from following her. Thus, Alastor has every interest in Charlie's project working so that he can access Heaven and find Lilith to break his contract. The fact of having made a deal with Charlie, in exchange for a favor, would be a means of putting pressure on Lilith to break her contract with him.
What would Adam gain by welcoming Lilith? Glory, because being a person full of himself, Adam wanted to become more powerful and known than the seraphim as we can see subtly in his song where he has 8 wings and not 6.
The YouTuber ends up saying that the name "Alastor" means "the spirit of vengeance" in ancient Greek, sticking even more with the idea that he is just a tool, an incarnation of someone's revenge.
Perhaps Eve who would be under the control of Rou, being the character most likely to want revenge, considered just the stopgap for Adam who had not digested his rake with Lilith. It condemned humanity to suffering and mortality thereby depriving Adam of the throne which was due to it. Her stay on Earth must have been the most horrible where Adam had to make her pay for every day of her existence because of her betrayal. Lilith and Lucifer are also responsible for his misfortune, because they are the ones who gave him the apple. Fueled by hatred and resentment, Eve is possibly the one who most wants revenge on both hell and paradise, a receptacle of choice for Rou.
What do I think of it :
I find this analysis highlights several intriguing elements of the story and character motivations, particularly Alastor and his potential connection to Rou, as well as the implications of his past and present actions.
The connection between Alastor and Rou as an agent of chaos and fulfillment of Rou's will is a fascinating idea. This theory suggests that the pact between Alastor and Rou could have been established well before the events of the series, perhaps even during his lifetime, which would explain his powers upon his arrival in Hell. Additionally, the idea that Lilith restricted Alastor's powers due to his potential threat to the balance of the underworld and her own pact with Adam is also an interesting interpretation.
Furthermore, regarding Lilith and the extermination of sinners, I think she grants it to protect her people who are the real demons and not the sinners, which would explain why she allows such carnage while she is portrayed in the series as a queen who loves her subjects. Sinners being only the beings who are supposed to be the worst of humanity, harming demons for the most part. ( and for the romance, so that Lucifer is less confronted with the spectacle of sinners which he does not appreciate at first from the serie. )
This would explain his interest in the hotel and why he was so hostile towards Lucifer, not wanting the two to get close, wanting to take advantage of Charlie's slightest vulnerability as much as possible, making him believe that he is on his side ( that's why he went to see her when she wasn't comfortable in bed in episode 7, manipulating her into finally agreeing to make a deal). Alastor is a greedy and manipulative being, if he went to see Rosie to help him, it was certainly to save the hotel, but to show Charlie that she can trust him, since he manages the situation to save his project.
Finally, the idea that Eve could be an instrument of vengeance controlled by Rou, due to her grievances against the Underworld and Heaven, brings another layer of depth to the plot. This raises questions about the nature of power and manipulation in the world of “Hazbin Hotel,” as well as the motivations and desires of each character.
Overall, this theory offers a fascinating perspective on the characters and plot of the series, and it raises many interesting questions about the relationships between the various characters and the forces that manipulate them.
The YouTuber puts forward other interesting theories, don't hesitate to watch his video.
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every day the earth trembles under the weight of my potential. I have a 6 hour video essay about arknights and its ludonarrative in me and you motherfuckers are so lucky. So the thing about it thats the most interesting to me, right, is that there's a Magic Material in the worldbuilding. It's called Oriron. It grows in large, crystalline formations, which disperse a harmful dust which causes infection. Individuals infected with Oripathy die. All that medicine is able to do is slow it down. When they near death and after, those who are infected with oripathy start releasing that same dust that causes infection in others. When enough dust is released, it creates a "Catastrophe;" which can take various shapes, but invariably creates MASSIVE deposits of Oriron which fall like comets from the clouds of dust. Cities in the world of arknights have had to be built on moving platforms that roam across the countryside in order to avoid these catastrophes. (Mortal engines vibes btw.)
This material is also how technology, industry, and magic, all function in this world. Utilizing tools with Oriron, you can utilize it to do literal magic. It's also destroying the entire fucking world. Infected get to use the oriron inside them to do magic instead. neat! This kills them. Slowly, but it does.
Arknights is a gacha game. It's built on the same addictive spending models that have ruined so many fucking lives.
The premium currency of the game is. Oriron. Well. Orundum. There's like 60 different kinds of oriron which are all different upgrade materials because again, Gacha game. It's.
In Arknights, you play as "The Doctor", a figure working for a Pharmaceutical Company that is trying to cure oripathy. Amiya is the idealistic leader of said company. I haven't gotten to all the details about her past with the doctor or much of the lore. But her entire goal is to not betray her ideals of being able to be a force of good in a world that's utterly fucked. Because of. The Premium Currency Of The Game.
Anyway the arknights true ending is a free-to-play fangame because the structure of arknights as a media property WILL not allow it to end. And whether it was intentional or not, the fact that the premium currency of the game is also Magic Supercancer DOES make this a more poignant point for me.
In the end, to give Amiya the future she wants to see, we, the players, as doctors, need to see the real cure for Oripathy. We cannot accept the continued use of Oriron for industry. There are hundreds of thousands of disenfranchized Infected, who might be able to help us transition from a society that depends on oriron to a society that does not.
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showtoonzfan · 1 year
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Another new critique video I mostly agree with, this is made by the same person who made that “How to waste a villain” Stella video. I’m sorry but the female characters just don’t get the proper focus and time the same way the male characters do. They’re all obstacles for the male characters, mainly Stolas and Blitz because the show is fucking revolved around them. Octavia can’t be a character on her own or focused on alone without be attached to her father, Millie has the personality of stale bread and is attached to Moxxie, having absolutely NOTHING going on for her other than being a southern bad ass fighter, Verosika is just a standard tool for Blitz’s “development” to show that he’s a 2 dimensional character who deep down “cares” despite Verosika not even showing up since episode 7, Loona is an unlikable bitch who never changes even when the show tries to give her a sad backstory and have her be “lonely”, and mainly only gets focus when the show wants to dive into her relationship with Blitz despite that never changing either, and finally Stella is a one note boring bland villain who could have been a 2 dimensional character that actually had a relationship with her daughter and still been the antagonist, just EXPLORED more to make her actually interesting, but we can’t have that since the all the show wants to do is suck off Stolas and Blitz and paint them in a godlike light where they never get the consequences of their actions and get praised for being “2 dimensional”.
The funny thing is that I say Millie has the personality of stale bread, but honestly? This is just my opinion but I think almost all of Viv’s female characters have the personality of stale bread, or they’re at least so by the numbers like I said before. I literally don’t blame the fandom for favoriting the male characters more because the female characters are so bland and uninteresting compared to the males, and that’s the writers faults because you can smell the favoritism. They all try so hard to make characters like Blitz and Stolas into 3 dimensional characters that they push the others to the back and only focus on THEIR perspectives and are so AFRIAD to actually paint them as flawed beings that can be in the wrong and do bad things that aren’t excusable. I think that pretty much sums up Viv’s outlook on her male characters as a whole. She tries so hard to make most of them either 3 or 2 dimensional, especially the ones she favors and are her “babies”, she adds so many things to them, once again being an overly ambitious writer, for example look at all the things she’d added to Angel and Alastor’s characters over the years compared to Charlie or Vaggie. Even fucking Husk has more stuff to him than Charlie or Vaggie does. This is why everyone thought Charlie was so fucking boring compared to Alastor or Angel because she is. She only has one thing to her and isn’t developed enough to even be interesting compared to them. While the majority of her male characters are either 3 or 2 dimensional, her females are either 2 dimensional (but flat) or 1 dimensional, having basic labels to them like “the nice but snarky one” or “the edgy mean bitch”.
Viv just clearly enjoys writing and developing her male characters more and that’s been clear even before Hazbin came along. I don’t understand why both her male and female characters can’t be interesting. What’s so hard about creating a female character that’s on part with her males? What’s so hard about putting the same energy and effort she does for writing characters like Angel, Blitz, and Stolas for a female one? What’s so hard about making her females 3 dimensional and engaging? I’ll never get it. In my personal opinion guys, I don’t think the show is sexist nor do I think Vivzie as a person is, but one thing is clear, whenever she creates a female character, she sees a VERY limited option on what they should be like. It’s like she doesn’t know ANY other kind of tropes or character quirks outside of being eye candy or extremely edgy, and that’s the problem. No character should be so damn limited or by the numbers, any character can be many things as long as you put your mind and effort to it, and that’s something Viv and HB writing team hasn’t done. They would rather focus on their male twink yaoi fanfiction soap opera that HB has become, and as for Hazbin? I’m expecting the same thing honestly, just the female characters to be mainly flat and the males being more dimensional and developed.
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olomaya · 3 months
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Honestly, I'm relieved. This game was still looking so rough and I'd feel much more comfortable with a June release than this coming out in 6 weeks.
I was watching a video from SatchoSims* and he talked about how LBY is more just a compilation of gameplay features without any gameplay and he definitely pinpointed my main issue with the game despite my excitement for it. I just don't know what I'm going to DO or what I will want to do because they haven't really done a good job of explaining the rules and structures and goals of the game (aka what the game is about).
I'm still excited for it and will definitely play it in June and am eager to check out the modding tools but yeah, what are we doing?
The Sims was a time management game. You had to figure your shit out and meet your basic needs all while juggling other mini challenges and responsibilities and TRY to become successful which would then unlock cool shit to buy or do that you would have the time to do because the money and rewards and perks you grinded for allowed you to do it.
And then TS2 improved on that by focusing on interpersonal relationships and making that more complex so that Sims felt more unique but also had to focus more on mental health and well-being and the drama that comes with interacting with other people.
Then TS3 took that even farther by basically unleashing chaos all around you with an open world so you have less control over what is going on so while you are grinding away to create a dream house for the Sim you want to marry and grow old with, you head over to the park and see your future spouse making out with some asshole in zebra print pants! And then on top of that, they deepened skills and hobbies so Sims have soooo much to do so that life goals are so much more diverse (though I will admit this came at the expense of interpersonal relationships). People often say that they wish TS3 had TS2's hobby system but in my opinion, it not only does but it's infinitely much better than TS2's. I would argue that TS3 at its core is a game about hobbies and interests.
I love that LBY seems to be wanting to improve on TS3 (because TS4 definitely didn't) and give us a true life simulator but I still don't understand what the game is about. They show off how many traits they have and how we can mod in our own traits but what do the traits means? If a character has a Difficult Childhood trait, how is that going to affect their ability to form relationships, fall in love, be a good parent? They said we could have truly homeless characters to play Rags to Riches challenges. That's awesome! Can we see that? How does the economic system work? Could it be integrated, for example, where household taxes and bills actually go towards community development? Like THIS is gameplay. I don't want to see another treasure trove video or someone doing work tasks. Those are features, not core gameplay and if it is then I'm afraid Rod Humble is making TS4 competitor, not TS3 which would be a shame.
*I don't know if I like him or not, but he has good viewpoints compared to the other high-profile Sims 4 YouTubers who at this point are practically on the Maxis payroll desperately trying to pretend that game is interesting because it literally pays their bills 😭😭
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beesmygod · 9 months
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Bloodborne question from someone who'll probably never play it because it seem 2 hard and 2 stressful- what *is* the Hunter's Dream? Like a literal dream? Does the non-umbilical cord endings have you like wake up? Is the game's settimg real? I half-remember that one Dan Olson video and I'm confused and you like explaining things so I'm not looking it up so you can have a oppurtunity to give lore out.
hee hee hoo hoo!!! you are who these posts are for!!! i would love to try to explain this to you i truly do love doing this. so my answer is: i have no idea.
the dream is definitely a physical place that exists, even if it exists outside of yharnam's physical reality. items that should exist there can be misplaced in yharnam and returned (like the rune tool or the blood gem tool). hunters who are not blood drunk and have not been severed from the dream by gerhman can come and go as they please using the resurrection magic of bells seen throughout the game. note the bells on the lamp you use to get there.
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the doll notes that hunters used to visit the dream in droves during hunts long ago, but now those hunters who did chose to sever themselves before they fell to madness or because the hunt was over (it wasnt) are marked with the gravestones peppered throughout the area. if you choose to sever yourself from the dream at the end of your run, then a new tombstone appears representing you in the new game, so its mutable and not static. the flowers in the garden begin to glow after the reveal of the blood moon, so there is some connection to the main world and its progression; it isnt completely isolated and cut off from yharnam.
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i think some people mistake the "yharnam sunrise" ending being like "oh it was all a dream" ending when it's not. you are severed from the dream, dawn is breaking, the hunt is over....but we know it happens again. the moon moves in cycles, the last time it turned red they burned old yharnam to the ground, and this time the entire town lost its mind and body. the situation you are in during the "yharnam sunrise" ending is now you are like djura and eileen: you no longer dream, but the hunt will return. worse than it was before.
interesting side note: gehrman severs you from the dream using his burial blade, which is one of two weapons in the same made from siderite which is "said to have fallen from the heavens". the other weapon is eileen's blades of mercy which she utilizes in her position of the hunter of blood drunk hunters. gerhman's blade cuts you off from the dream and eileen's intention is to kill hunters permanently that pose a threat to others. your access to the dream can be removed by being killed with space rock. weird. neat.
curiously i have no idea where the hunter's dream is located. this is only notable because the other nightmares are completely connected to one another. if you look up from the nightmare frontier you can see the castle in the nightmare of mensis. and vis versa looking down.
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this lance macdonald tweet datamined what you see when you look down from the nightmare frontier: ship masts from the orphan of kos fight.
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and the hunter's nightmare is stacked on top of itself. you can find parts of it where the ocean above is dripping down into the rest of the map lol. plus the infamous part where a snail lady from the map above falls 3000000 feet and nearly smooshes you.
but the hunter's dream is AWOL and surrounded by weird spires that don't look like ship masts or anything really. it's possible it is at the very tip top.
dreams appear to be born through some process involving an umbilical cord and/or the loss of a great one infant, a host, and the sheer power of obsessive madness. when the great one or the host dies, the dream persists regardless. how odd. very mysterious.
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nuokis · 11 months
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please post a tutorial or walkthrough or even just a longer process video talking about how you draw!! im obsessed with the textures and colors but i cant seem to wrap my head around it!! (i would pay money for a whole mini course tbh if you were interested in uploading one to gumroad or wherever 😵‍💫)
thank you, i'm flattered :') texture and colour are really important to me so i'm always fine-tuning them to find what works. to be honest i feel like i'm not qualified to teach others since i haven't really even settled on a process, i just kind of mess around until i like what i'm looking at. there are certain things i do much of the time but it's definitely not a linear process!
that being said lately i've been experimenting with traditional media and i've found i really enjoy how gouache behaves so i've been trying to replicate the process in digital. i'll try and explain how i've went about it recently using this super boring piece of a random person...
i'm using a basic pencil brush and a default procreate brush called gouache. i picked it for the name when i was looking for something similar to the paints i'd been using but honestly it looks more like a marker to me.
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i find trying to do separate inks on top of a sketch distracting so i just erase what i won't need. i'll add a darken layer on top of the sketch and go over it with a single colour as a kind of underpainting. i did the flat colours on a separate darken layer here but generally i'll just work on one layer.
we'll add some colour variation and shading, it looks super subtle here but i'll punch it up later. i think the critical thing with this kind of brush is working with transparent layers so you don't lose the texture and you can play with mixing colours.
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i'll often mess with the curve tool a lot but this piece is pretty simple and i ended up only using it once or twice. when i'm happy i'll duplicate the colour layer and see which blending mode i like, testing stuff out at different levels of opacity until i find something cool. i think i went with a transparent overlay layer here.
the lineart is getting buried so i duplicate that layer as well, drag it to the top of the pile and repeat the process of stacking blending modes. something i like to do is add one layer with the lineart blurred to give it a softer look.
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i'll fill a new layer with a dark colour, add about 80% noise scaled up a bit and set the layer to saturation. again you can experiment with the blending mode but i've been using this one recently.
this next part might be pointless but i save the image, open the new file and resize it without actually changing the resolution much, then sharpen it to bring back the detail. maybe it's in my head but i feel like this makes the image look a tiny bit more finished and adds some crunch.
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finally i duplicate the whole thing, blur the layer on top and set it to luminosity on low opacity to create a soft glow effect.
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final touch-ups and you're done!
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sorry for the convoluted explanation! my process tends to messy, i get distracted and don't often work in distinct steps but i think i managed to describe some of the things i do the majority of the time. i hope it's even a little helpful :)
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tapioca-puddingg · 3 months
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One, the Goddess of Diligence: A Drakengard 3 Analysis
WARNING: SPOILERS AHEAD! READ AT YOUR OWN RISK!!
Hey, it's been a while since I've done one of these. I took a break from doing these long analyses in favor of shorter and quicker content just because it's easier on my brain. I apologize to those that I may have kept waiting with this one, but I'm back now.
If you're new to my blog, I post analyses about video game characters that I think are interesting, amongst other things. This is my Seven Deadly Sins/Heavenly Virtues series of Drakengard 3. And do be sure to like, reblog or leave a comment if you enjoy my insane ramblings.
"Facing the people crowding the streets, I gave a wave from atop my steed. This caused them to cheer even louder, and I felt the animal tense beneath me. I am not fond of horses due to their strong odor, but in this case I could sympathize with the beast. We were both being forced to parade our way from the harbor towards the cathedral. I would have preferred to have snuck back after sunset; I wanted to be alone. My mind, exhausted from battle, sorely needed a rest. But I was not allowed to be so selfish. It was my duty as an Intoner to symbolize order and peace having returned to the world, even if that meant being made a spectacle of. And how could the innocent people know that their cries of elation were causing me, with my heightened senses, to feel as if my head were being split in two?"
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One is the second eldest Intoner sister and is the head of the Cathedral City. As the second eldest, she is the leader of the Intoner sisters. She is level-headed, intelligent, and capable. Not to mention the fact that she is well-respected by her younger sisters. Of the Intoner sisters, One is the most interesting in my opinion. She's the only Intoner that becomes self-aware and questions the world around her.
As with the others, One's novella gives us more insight into her thought processes, as well as her struggles and curiosities. She behaves as you'd expect; calm, composed, deliberate, thoughtful, calculated. Every move she makes has an intent and a purpose, and her logic is always sound. As I said a second ago, she’s the only Intoner to question their collective existence; where they came from, why they’re so powerful, etc. Her assessment of her sisters is objective, as she sees the good and the bad in all of them. As such, she does her best to position them for success as leaders in each of their respective lands, and tries to play to their individual strengths. For instance, she tasks Two with governing the Land of Sands in hopes that her optimistic nature could lift the spirits of the citizens, given how hard life in the Land of Sands is.
And yet, One has her own struggles, just like any of us would. Each Intoner deals with a certain bodily aspect that continuously grows at an alarming rate. Two's physical strength/muscles, Three's hair, Four's fingernails, Five's breasts, and One's senses continue to grow far faster than that of a normal human. For One, it is easy for her to become overstimulated due to her heightened sense of smell, hearing, touch, taste, and sight. The taste of food is too intense, the body odor of humans and animals are too strong, and even the feeling of clothes on her body can be uncomfortable. It's the reason why she's always in solitude. Damn, she just like me fr. Anyway, on top of having to shoulder so much responsibility on her own due to Zero's absence, she also is having to battle with heightened senses that hinder her everyday life. That takes a lot of strength.
"A disciple is a tool for battle. But it didn’t feel right using someone else as a weapon. So instead, I created a copy of myself. And since it was a copy… no matter what happened to it, it would always forgive me. Or I would forgive myself, I suppose. I used the Cathedral’s magical energy to infuse my copy with disciple-like powers. More than enough to take on the lords of these lands. Thus, I gained a partner I could rely on. And a way to forgive myself for what I had to do."
Not counting Zero, One was the only Intoner to not be given a disciple. She created Brother One from one of her ribs as both a combat partner and a failsafe in case she died. She also admits in her Prologue that she was lonely, so I'm sure that also may have been a factor in this decision. One is also vastly introspective, always pondering over philosophical or moral dilemmas. She notes the benefits of having a disciple and lists her sisters' main motivators in their lives: sex, honor, cruelty, and romance respectively. But she struggles to answer what it is that she truly desires in this life. In being the primary leader, she's bound by so much responsibility and duty that she doesn't really get to be herself, whatever that may mean. She always has to put the needs of everyone else before herself.
"You pretend to be all grown-up and mature, but you haven’t changed since childhood. We all need some kind of mental support, you know? Even Intoners. Heck, you probably need it MORE than the rest of us." "I suppose there’s some truth to that. Perhaps we’re weaker than we’d like to admit." "Aw, come ON! You’re supposed to get all mad and yell and stuff! I don’t like this pensive you. Quit messing with my head!"
Gabriella, being the boss bitch that she is, calls out One for shouldering too much responsibility on her own. One agrees with this, which, surprisingly, catches Gabriella off guard. What I find really interesting is that she says, "I don't like this pensive you." This implies that One used to respond negatively to Gabriella's brutal honesty but has grown since then.
And speaking of Gabriella, I wanna talk about her for a bit before I move on. Her personality so unique from all the other characters in the game. It feels like if you took a person from the real world and plopped them into a video game. They say that a dragon can see a person's heart, their true nature. And she always lives up to that expectation. The One/Gabriella partnership is almost opposite to the Zero/Mikhail partnership. Mikhail is a literal child and Zero is sort of motherly to him. She softens up to Mikhail more and more as you progress through the other branches. Even though their dynamic is short-lived, Gabriella is like an aunt. She doesn't mince words, but I got the impression that she does care about One at least a little bit. She sees some good in her. So that has me wondering, what the hell happened to her? By the time the main game starts, Gabriella has been replaced by Gabriel, and Zero states that he's a demon dragon whose power has been enhanced to fight off her and Mikhail. She was about to talk about the consequence of doing such a thing, but she trailed off before the line was finished. One of the last things Gabriella says is that she's the boss of her own fate. With her being so headstrong, I can't imagine her going along with being transformed in this way. Perhaps she agreed to do it because she grew to trust One? We may never know this tidbit.
"If you think you’re the only one suffering here, you’re out of your goddamn mind! Two, Three, Four, Five… You gave life to each and every one of them. Then you went and killed them all! What did you expect? Cursing the world then saving the world. You thought you could do everything by yourself? Well, THIS IS WHAT YOU FUCKING GET!"
As for the events of the main game, she is the voice of authority, as usual. By the end of Branch A, she's killed by Zero and is then killed by Two in Branch B. But come Branch C and D is where things get more interesting. By both branches, One is completely self-aware. She knows that the Intoners originate from Zero and that the Flower won't stop until it destroys the world. One has reached the same conclusion as Zero in that the Intoners should not exist, as they pose a major threat to the world. However, this is where they clash. Their goals lie within their names. Zero wants all the Intoners to be killed, including herself. One believes that she herself should be the only surviving Intoner. Maybe that's why the two of them share the same color scheme: they're more similar than they are different.
One hopes that her and Zero are able to understand each other since they both have a mutual understanding of their place in the world. But Zero of course shuts down the idea, calling her an "offshoot." Despite literally fighting for her life, she remained calm for a lot of this fight, but she does break her composure in the above quote. It's about time. She points out the contradictory nature of the situation, the fact that Zero created the Intoners just to destroy them in the end. She's technically not wrong, but we know that it's not the whole truth.
I mentioned One's loneliness earlier, and another wrinkle in this is the fact that she becomes the only sentient Intoner. Throughout the entire main story, she's aware of the aforementioned info about their link to the Flower, but she keeps it to herself. Maybe she thinks that her sisters wouldn't understand. And during the later branches, when the other Intoners start to become driven insane by the Flower's influence, she's the only one to remain sane. By sheer willpower alone! She is killed in all branches, never getting to bring peace to this world the way she envisioned. I start to feel bad for her when I think about it like this.
Because I gave her the title of the Goddess of Diligence, this would make her a foil to Three, as diligence and sloth are opposites. Both women have proven to be highly intelligent and curious. The difference being the way they wield their knowledge, right? Three constantly uses her intelligence for her own self-indulgence, without a thought or care of the people she's victimized. One, whether you agree with her actions or not, does what she believes is the right thing for the greater good of humanity.
Her last appearance is in the Final Song. Because she is an odd number, her dance is asymmetrical. One is usually so composed, and yet here she is, thrashing and flailing about. She's not at all timed to the music, nor is there a direction. Her movements are more controlled than Three's, for instance. But not as controlled as the others. Almost seems as if she's fighting. Fighting for control of her fate? Fighting for the peace that she envisioned? Perhaps fighting for her own autonomy.
TLDR: One was an intelligent, capable leader that only sought to do the right thing. Because Zero had no intention of being a leader, she was given a mountain of responsibilities to bear alone, until she created Brother One. She was also someone that dealt with her share of loneliness, as well as overwhelming sensory issues. She died by Zero's hand and shared the same fate as her other sisters, never getting to enact the peace that she wanted.
AFTERTHOUGHT:
Phew! I changed things up this time around bc I felt that it flowed better this way. If you've made it this far, thank you so much for reading and I do hope you enjoyed it. And I do apologize again for those that had to wait such a long time for this. I promise that I never forgot about these analyses, I just put them off bc they require a lot of brain power. Anyways tho, that's the post. Dunno when I'll start doing Zero's, but it'll probably be in two or three parts. Thanks again, until the next post!
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