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#so I'm just gonna post it here
t-z-gow · 1 year
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Sure thing! However I do keep things gender neutral in my stories unless it's necessary for it to be gendered. It's just so everyone can enjoy!
This one got a little long so I decided I'd have to make it a two part story. I'll start working on the next part soon! (Also hope you don't mind but I added a bit of Freya ^-^;)
PLATONIC Kratos x Freya & Child Reader ~ Silence [Pt 1]
Cold and abandoned was the child Kratos had found in the final remnants of the Fimbulwinter snow. Surprised to see them breathing he was swift to find them help with the Godess Freya.
He could not have known the path that decision would lead him down.
TW: Child Abandonment, Alluding to Child Abuse/Neglect/Harm
Softly yet with swift feet two wolves ran through the deep snow, following the orders of Kratos as he held their reins. Despite the sound of the moving sled the world was rather quiet; almost too quiet.
The constant snow of Fimbulwinter had finally ceased, though that wasn't the end of the snowy landscape. It would take many summers to thaw the sheets of ice that had been created, not to mention how fleeting those summers were, soon replaced by familiar cold again.
It was times like these, traveling around the expanses of the realms in utter silence, that he began to miss his son. To miss his questions, to miss the stories Mimir and him would tell. For the first time in a very long time he found himself uncomfortable in the silence. So uncomfortable in fact that he almost went to ask Mimir for a story, though thought better of it. Mimir had done enough of that over the past few days with the Midguardian children he had been entertaining. He was sure that the man had to be tired of speaking by now-
"So brother, how's the new title been treatin' ya? God of the people and all that" the head that lay in the sled asked. The question caught the quiet god off guard, though he answered after only a moment. He hated the silence.
"They talk a lot" was all he could comment, earning a chuckle from Mimir.
"Or perhaps you talk too little" Mimir pondered back, earning a grunt in response.
"I do not intend to change that" he spoke as his eyes turned to look around the environment, always searching for any possible danger ahead.
Instead his eyes froze on a figure on the ice, all too noticeable against the pure white snow. Seeing as the scene was out of the ordinary he turned his sled towards it, approaching whomever the figure was.
"Course not. Wouldn't expect-...where ya headin' lad?" Mimir asked, quickly noticing the strange change in direction. Kratos didn't speak for a moment, his eyes narrowing to try and see who the figure might be, but still being too far out.
"There is someone on the ice" he responded with a quiet grumble as he approached. The closer he got the more he slowed, taking caution with whoever might be on the snow. Or, more accurately, what might have caused their collapsed state. Only once he was a few feet out that he realized the person slumped held the features of a human. Getting even closer allowed him to notice that they were a child. He sped a little faster towards the end seeing as the situation grew quite a bit grimmer at the realization. Noticing this sudden hastiness Mimir spoke up again.
"What is it brother!" He called out, only to once again receive no response from Kratos who quickly stopped the sled before immediately stepping off of it. He moved just as swiftly to the limp body, only a few steps between. A dread fell in the air, Mimirs worried yells blurring into the sound of the wind.
It was a sight no person would ever wish to see, let alone one who had a child of their own. Yet it was a sight so horribly familiar for the scarred man. The tiny hands frozen in a grasp, the eyes shut in a disturbing calm. He quickly pushed those thoughts away though, instead kneeling to the ground beside the child, his eyes holding a darker look as he stared.
He had at first thought them dead. He had known the ice to preserve bodies long after their deaths and it wasn't entirely uncommon to find the ice melting to reveal hidden corpses. However that wasn't the case here, especially once he noticed the ragged yet still visible rise and fall of the child's chest. The instant he noticed he flew into action, picking up the abandoned child and bringing them back to the sled, laying them in a seat beside him as he sat back at the reins.
"What in the bloody- who-"
"It is a child. They are still alive" he finally answered Mimir before immediately mushing the wolves along.
-
Heavy. Every bone in your body, every ounce of blood running through your veins. It felt as if every force imaginable pulled you to the earth. After a long enough time held in the silent void, you began to finally push against it. The first few attempts were incredibly difficult and after the third try you began to wonder if it was pointless. It was then though that you began to feel your tongue in your mouth, and the heaviness of the air that made it to your chest. Confused and fearful you tried to call out to the void. But your tongue might as well have been made of metal with how near impossible it was to bend to make coherent sounds. The only noise to leave your lips was a half attempt at a groan. Realizing this your fear grew as you tried, in blind panic, to move anything, to do so much as speak a word. You felt your body adjust slightly, but nothing besides that.
"Shhh shhh. It's alright child" a voice called. You stopped your attempts upon hearing it, confusion flooding through you. The voice was soft and feminine, almost motherly, its tone not of any malice or anger. You felt the touch of a hand on your head; warm and comforting. The strange new presence was calming despite you not even fully understanding it. So you leaned into the hand, seeking more of that comforting feeling.
"It's alright. Rest now" the voice called again. Lulled by its words you stopped pushing against the strange heaviness, allowing your breath to slow and your body to relax, your mind leaving not long after.
Freya felt a smile cross her lips, as melancholy as it felt, as she stared down at the sleeping child. Her hand still held gently to their face as she carefully brushed her thumb against their cheek. She had learned after quite a while of their sounds that they seemed to calm their whining under her touch.
Only after they seemed to have fallen back to sleep did she stand once more, even if every fiber of her being called her back into their presence.
"Are they well?" the familiar voice of Kratos spoke behind her. She didn't jump as she had many times before, having grown used to his sudden appearances. She instead stood and went back to mixing her medicine, knowing that the child would need it upon waking.
"I managed to save their life," she quickly answered as her look grew grim once more, her eyes glancing back at the child that lay sleeping on the table.
"But not without a few consequences" she finished her words with an undertone of agitation, clearly unhappy with the outcome.
The wood of the floor creaked under the heavy foot of Kratos as he stepped closer. His eyes didn't stray from the child for even a second until he took a spot next to Freya.
"And what might those be?" Mimir asked. Upon hearing him speak Kratos removed him from his belt and placed him on the table so that he could more easily speak to them. Freya glanced up at him but seemed far more focused on grinding down the seeds in her bowl.
"I was unable to save three of their fingers, they were far too frostbitten. And while they remain asleep now, they are restless. The spell I used to save their life has some painful after-effects. Which is why we needed these," she motioned to her bowl as her movements became a little more aggressive, though not enough to warrant stopping her.
"Consequences are a given. They are lucky to live" Kratos spoke in some sort of attempt to calm her as he outstretched the final herbs she would need. She turned to meet his eye, her stare dark and burning. He didn't flinch. He didn't even stop staring at her. After a long moment she shook her head, taking the herb from him and continuing her task.
"You're lucky I even returned to this place" she mumbled with a slight sneer.
Silence reigned in a long pause, though that wasn't necessarily uncommon for them. After a few minutes though he left her side, instead turning his attention to the child in the bed. He hesitated, unsure if he should so much as go near the fragile being. Nevertheless, his concern soon pulled him forward and he approached the sleeping kid.
The first thing he noticed was the scars. Littered across their face in noticeable slashes and burns was a history he didn't yet know, but it was all but pretty. His eyes glanced back to Freya when he noticed this, wondering if this was what had her so on edge. Seeing a child with such harm done to them surely wasn't something she was comfortable with.
"The child...they hold many scars" he mentioned, her body tensing at his words.
"I noticed that" she replied, her hands further busying themselves. He was going to turn back to the child, hoping to maybe find some clue as to how they ended up on the ice of Midgard when Freya spoke again.
"They're Aesir" She commented, finally stopping her work to turn to him. He quickly turned his attention to her, his already hardened look narrowing at the comment.
"How did you learn this?" He asked, to which she nodded towards a nearby chair that held the outfit you had been wearing earlier. As torn as it was, Freya knew the design all too well.
"Their clothes. You only find quality like that with Aesir gods. Or at least, that was the case," she elaborated, taking the small bowl in her hand and bringing it to the fire. Mimir, having stayed quiet for a long while now as he clearly felt the tension in the room, finally decided to speak once again.
"Aesir gods? Are you sayin' the wee one's part of the Aesir?" He questioned, Freya nodding along with the words.
"Yes. That or they were somehow involved with them. I hadn't heard any mention of any Aesir gods having children before Ragnarök though. They usually make new family a big deal" Freya's agitation grew more clear the longer she talked, the venom of her words palpable. Both Kratos and Mimir thought on the words for a minute, unsure what any of this could mean. Freya poured her solution into the metal pot above the fire before beginning to mix it in.
"Should we speak to Sif about this?" Kratos suggested, the question giving Freya a slight pause before she shook her head.
"No. She's far too busy. Besides, she was always more concerned with her family than the matters of the Aesir. She wouldn't know" Freya continued her mixing, the two further thinking on the strangeness of the situation.
"Well if they're really part of the Aesir I'm sure she's bound ta have a clue at least. Wouldn't hurt ta talk to her," Mimir pushed, not letting the idea go. The room was quiet for a moment as Freya thought it over. After mixing a little longer she finally responded.
"Sure, she might know...but she isn't going to enjoy the intrusion" she reiterated as she took the pot from the flames, placing it on a metal rack to cool. Turning back to the two of them Freya's features held clear skepticism. She didn't seem to like the idea and the two of them were quickly picking that up.
"Well it seems like our best shot at finding the wee one's parents. I don' think we got much else ta go on" Mimir continued trying to convince her. Freya's eyes strayed from him, glancing back at the child that lay silently before looking back to the two.
"The last time I saw someone try to talk to Sif she nearly pulled their head off for getting in the way of her work. She's consumed with trying to rebuild her home and keeping the peace between the Aesir and the Vanier. Not to mention trying to keep Thrúd out of trouble. She's been a wreck since...well you both already know" Freya continued to explain her reasons for her hesitance. Yet even the thought of being attacked by Sif didn't drive Mimir away from his stance.
"But you two were friends weren't you? Surely she wouldn't be too harsh with ya, 'specially considerin' you're Vanir...worst-case scenario she just sends ya on your way-" Mimir's words suddenly stopped when a strange sound covered the room, causing Freya's eyes to widen as she quickly moved. Confused, Kratos turned to see the child.
Their eyebrows knitted as they tossed and turned in their spot, groaning in some sort of pain. It was only seconds later that Freya was at their side, trying to calm the clearly upset child with sweet shushes and comforting touches. A few seconds later the sounds stopped and the child found rest once more. She remained staring for a moment longer before finally turning over her shoulder to the two, both of them now very aware of her true reason for hesitance. The sudden silence made her aware of their knowing and, with a sigh, she stood.
"The child is still in need of help. They're going to be sick for a while. Finding their parents isn't a priority right now." She conveyed with a truer tone than before, her face twisted in concern. A bit of hesitance lingered, the two realizing the extent of Freya's concerns. After a while, Mimir finally spoke.
"Well I suppose you're right...but we can't put it off for too long. Their parents are probably worried sick" Mimir finally relented and Kratos agreed with a hum. Freya seemed to calm a little as they agreed.
"Would you wish for us to stay?" Kratos asked. The words seemed to catch Freya a little off guard, but she soon nodded.
"It would be best. I have business with the Valkyries in the morning" she agreed. Kratos gave a nod, knowing he had nothing else planned for the day anyway.
-
You were here again. The darkness, the numbness, the heavy weight. But something felt...different this time. The air that flowed through your lungs felt lighter, your body not as held in place. Noticing this you once again tried to fight against the pull of this unknown force and find yourself outside of this strange purgatory, to finally make some sort of full movement. And, to your utter surprise, you moved your arm.
It was then that a searing pain shot through your body, radiating from the core of your very being and singeing every nerve you had. You shot up, your eyes opening fully as you instantly began to scream in utter agony. Despite your eyes being open you could hardly begin to understand anything that was going on as you cried out, your balance shifting and your muscles stiff. You didn't hear the frantic footsteps, nor did you feel the pull of hands on you, gently grabbing and tugging to move you. You had no energy to stop them even if you did, your body feeling as weak as it had when you fell to the ice. Your mind could do nothing but focus on that pain, that white radiating feeling of suffering.
Something was raised to your lips and you once again didn't fight, not even as the warm liquid began to fall down your throat. Your body's instincts kicked in long enough to stop your crying and drink whatever this was without choking. After a few moments your adrenaline had pumped enough to allow your arms to push away whatever it was. Your head shook as the disgusting taste overtook your tongue. You went into a coughing fit not even a second after as you tried to rid yourself of that horrible taste. Suddenly though the pain racking through your body began to melt away, numbing in slow waves. As it did the world around you began to come into view along with the other sensations of the world. Such as the rolling tears down your face, the comfortable warmth against your skin, and your quick breaths that you tried rather poorly to calm. The next thing you felt was something rubbing slow circles on your back before whispered words met your ears.
"Shh shhh, It's alright child" a voice softly shushed, now allowing you to fully recognize the presence of someone else beside you. The instant you did your fluttering heart nearly stopped, your body quickly shifting in an attempt to get away, nearly falling off of whatever you were on as you did. Their hands grabbed you and your eyes tightly shut as they did, afraid of what they might do.
You were gently pulled back into your previous spot before the hands left you entirely. Slowly opening your eyes once more you came face to face with an utter stranger.
"Are you alright?" The strange woman asked. You stared silently at her, unsure of anything that was happening. You had remembered falling into the cold snow, tired and weak and now you were here...
Where was here exactly? And who was this stranger? And why did everything hurt so bad? Nothing made sense to you. So you gave no answer.
The lack of answer seemed to upset the woman, if only slightly. She continued to stare at you for a moment longer before.
BAM!
The sound immideatly frightened you and seemingly the woman as well. Your body flinched away and this time, without the woman's help, you fell. You didn't seem to stop once you'd fallen, using what little strength you had to shakingly try and stand. You made it only a few steps before you fell once more. You quickly turned around to face the sound, scooting away as you did so. You then found yourself locking eyes with a terrifying man.
Tall and scarred with eyes the color of a blazing fire. He wielded an ax that looked sharp enough to cut through bone and an all too eye-catching bright red tattoo that swirled around the left of his body.
Even more terrified than before you quickened your attempt to scoot away, hoping that the distance would keep you from him. Suddenly his eyes turned from you and towards the woman. You didn't dare turn your eyes from him though.
"I heard screaming" the man spoke, the sound deep enough to almost be physically felt. The woman quickly regained her composure as she stood and stared at the man with no fear in her stature.
"I told you there would be consequences" she reiterated, soon standing from her spot and quickly approaching you. You continued to back away but it wasn't long until you ran out of space, your back hitting a wall and panic consuming you.
"It's alright. We aren't going to hurt you" she spoke, trying to comfort you. It didn't seem to help as she continued to step closer. She stopped her movements upon noticing her approach was what was further frightening you. She didn't really know what to do at this point, something that showed in her hesitant stare and uncertain movements.
You, however, weren't paying attention to that. You were instead trying to figure out what was going on, trying to remember how you had gotten here, or maybe if you somehow knew these people-
A short glimpse at your hands froze every previous thought and motion, your eyes widening further as you realized a few of your fingers were missing. You felt your breath leave you, dread and terror consuming you as absolute shock ran through your system.
What happened to your hands?
Everything became a blurred mess, nothing made sense. Utterly overwhelmed and at a complete loss, you fainted.
Freya moved towards you the instant you went out, her worry apparent. Kratos stared at this scene with very little to add other than concern and confusion, which he kept rather hidden in his usual silence. Freya quickly returned you to your previous spot before letting out a held breath. Kratos finally moved, soon taking a spot next to Freya.
"What happened?" He asked as he glanced to the child.
"They woke up sooner than they were supposed to. The spell hadn't been able to fully settle. I thought it might happen, which is why I made that medicine earlier. I hadn't expected them to be up this though" Freya explained as she sat down.
Looking at her closely it was clear to see that she was beyond tired. From the slow movements to the quiet speech. The stress of this unexpected task was starting to get to her, which was all but a good sign. Yet the quiet remained, and the silence was all but comforting now.
Silence. It was always so quiet now. Too quiet. Too still.
"You should rest" Kratos finally spoke, her eyes snapping to him at the request. She was dumbfounded to find a serious look on his face, despite knowing full well that he never said anything he didn't mean.
"I-...This child is going to wake up again-"
"And I will handle it" he quickly answered back. She was further baffled by his commitment to his statement as she began to wonder if he had seen what she had.
"Kratos I can't just leave a sick child! What if the medicine wears?! Or- Or they panic again-"
"I will handle it" Kratos once again stood by his words, though there was a difference in it this time. Freya couldn't quite pin down the new strange quality to his tone. Determination? Worry? She didn't quite know. Either way, it instilled a lot more confidence in his capability. He seemed to think he could do this and she had no reason to doubt his assessment of his abilities. So, with another cautious stare, she slowly stood back up.
"Alright...but I will be checking back in the morning." She prefaced to which she earned nothing more than a nod of acknowledgment from him. With that she left for bed, too tired to argue further.
-
Slowly but surely your body began pushing you from sleep once again. Though, unlike your previous attempts, you no longer felt held down by unknown forces. In fact you couldn't feel anything other than a mild sting rushing through your body.
Despite being awake you didn't move for a few moments, almost afraid to do so. However your other bodily functions began to overcome that, such as hunger and thirst, so you eventually forced your eyes open. It seemed almost impossible but they did eventually open.
The world that met you was strange. Warm and dim yet not dark. Light poured gently through the windows, though it wasn't bright. It held a hue of early morning blue, a color that only barely lulled the dread growing within you.
You began to slowly sit up, your world falling blurry before slowly coming back into focus. Once it did you tried to take some deep breaths, hoping to escape the nervousness that grew upon realizing you had no clue where you were.
You hardly had time to do that though as your senses were filled with an absolutely mouthwatering smell. One that caused you to instantly salivate as your stomach rumbled. You tried to think about how long it had been since you had last eaten but instead found your memories quite jumbled. Your brain could barely focus on thinking when you felt nothing but hunger pull at you.
In fact, that hunger seemed to outweigh the nervousness coursing through you as you found yourself willing to stand to follow the smell. You hesitated for a short moment, part of you realizing you had no clue what was going on. But that soon left your mind as well. Everything left but a need to eat.
You were starving.
So you stood anyway, your legs wobbling as you barely caught yourself on a nearby chair. You stabilized yourself, taking breaths as you gained some strength in your legs. This part was never easy, but you weren't unfamiliar with it. Of holding on to something just to stand, of feeling weakness and exhaustion trying to pull you to the ground once more. But you shoved the weakness away. You shoved it deep down and buried it.
This wasn't a world for the weak.
You carefully let go of the chair, shoving away the fragility of your body as you tried to walk. You drifted with each step, almost losing your balance a few times as you did, but you walked all the same. Slowly you made your way closer and closer but abruptly stopped when the only thing that could override your hunger set it.
Fear
Why did the sudden fear rack through you? Well it might just have something to do with the truly terrifying man you saw mixing the source of the smell. Tall, scarred, and with a scowl that brought up more than a few bad memories. You ducked, quickly hiding behind whatever was closest to you.
Unfortunately your swiftness cost stealth, as seen by a cup you managed to knock over upon hiding behind a small table. The man promptly looked up from the pot, his bright amber eyes staring squarely in your direction. He stared for a short time before glancing at where you had once been laying. After that the harsh stare in his eyes calmed and he looked back to his food.
You had thought you had sufficiently hid yourself for a moment, though his voice quickly shot down that idea.
"You should be resting," he spoke, his voice more than matching his face. Gruff and deep with an almost damaged sense to it. As if used and worn over years.
Terror struck back through you like a lightning bolt as you froze. Silence reigned for a long while, the only sounds being him tending to the food. After a moment he moved the pot to which you quickly backed up in response.
"Are you hungry?" He asked, his voice slightly softer than just a second ago. His words greatly piqued your interest, so much so that you almost instinctively responded. Yet you stopped yourself, knowing that this situation could very well be dangerous. So you chose silence once more and hoped that by doing so he might just act as if you had disappeared
Such a thing would never happen of course, but your child-like mind allowed you to believe so.
Your silence didn't seem to bother him. Or more so his features didn't turn any scarier than they already were. He merely continued his actions unbothered by your presence as he grabbed a bowl and dealt out some of the food he had made.
His disregard confused you slightly. It was enough to dull your fear with a hint of deadly curiosity which in turn allowed your hunger to once again overtake them both. Your eyes glued to the bowl he was making as he continued not to look at you, instead putting the pot back over the fire. Afterward he walked away in a direction opposite to you.
"If you will not rest then you should eat," he voiced as he walked, soon leaving your vision altogether. You could still hear him, his large size not allowing for much of any quiet as he walked. He was far enough away now though that you felt safe to leave your hiding spot, even if you did so rather slowly. After peeking just a bit to make sure he wasn't anywhere near, you began to walk. You did so with very little grace, something anyone near was sure to hear as you stumbled into more than a few objects, but you did eventually make it to the table with food. You peeked out again, spotting him with his back turned as he focused on something else. With your eyes held on him for any sudden movements and your stomach practically begging for whatever was in the bowl, you climbed your way onto a chair. You had to sit on your knees just to reach the table, but that didn't bother you too much.
You stared at him a moment longer, as if waiting for him to turn and attack. When he didn't you reached for the spoon.
It was then that you were very swiftly and very horrifically reminded of your injuries from earlier. Wrapped in stained red bandages was the stump of what was supposed to be your middle finger. Looking to the other hand you found your index and pinky finger missing. Your throat tightened as you looked at the wounds, the terror of your current situation hitting you once more. What was weirder was the lack of pain as you looked at it. It felt almost entirely unreal, the shock of your body almost allowing you to believe that it truly was.
Despite the horrifying new sight and with truely no idea what you were supposed to do in this situation, you chose to ignore it. Because that's all you had been trained to do, that's the only recourse you had. To ignore it until it stopped, if it ever did.
You instead chose to focus on eating the meal, knowing that it could very well be the only one you eat for a long while. You cherished every bite as if you had never eaten a day in your life. You had been so hungry. So incredibly and indescribably hungry.
"Are you in any pain?" The man asked, slightly startling you from your meal. He didn't turn to look at you as he spoke, still busy with what he was doing. You found it almost comforting that he did so since it would allow you more time to get away if need be. Overtaken by the food, his vulnerable stance, and the overwhelming realization that your silence could potentially annoy and even possibly anger him, you decided to finally speak.
"No" was all you could really say, your voice frail and almost whisper-like. If it weren't for the silence it might even not have been heard. In response he gave a simple 'hm' and let you get back to eating.
Before you knew it the bowl was empty. As far as you were concerned you could have had ten more. Still, you weren't about to ask for anything more. That was the most food you'd had in months, you weren't about to push it.
Finally he turned to you, his movement immediately catching your eye. This time though since he was no longer hidden behind something he was able to make direct eye contact with you. To your dismay, it seemed to be something he had no problem doing. You, however, shrunk under the unmistakable power of his gaze.
"You need your bandages replaced" he commented, your eyes glancing at the bloodied bandages for only a split second before turning back to him. You quickly noticed the bandages he held in his hands and soon got what he was trying to say. You struggled to swallow with the sudden dryness of your throat, but you knew there was no other answer you could give that wouldn't have the potential to upset him. So you gave a slow and reluctant nod.
He then walked back over to the table, your heart beating ten times for every one of his slow steps. Once he was close he kneeled on the ground in front of you. You leaned away, your eyes fixated on every small movement he made, waiting for any of them to be suddenly violent. He remained slow and purposeful.
Once he was ready he held out his hand to you. As slow as the movement was, you still flinched. After realizing the gesture was harmless you calmed slightly, though you remained very significantly on edge.
You didn't move for a minute longer, waiting for an anger that never came. When silence was left and his features didn't falter from their calm yet intense stare, you finally held out your hand for him to bandage. And, to your relief, it hadn't been a trick to trap you as he did in fact move to re-bandage your wounds.
Your eyes avoided him entirely as he worked. You didn't know this stranger, nor what he wanted. So you were keen on keeping your edge of paranoia for the time being. Even though his help and silence calmed you down quite a lot.
He had only helped you thus far, but you knew better than to trust that.
"Do you have a name?" He asked, suddenly breaking the silence. You shrunk away at his voice, though with him wrapping your hands you weren't able to go too far. You once again calmed rather quickly, though your jumpiness was becoming very apparent.
Afraid that he might become upset with your silence you responded.
"Y/n'' you spoke, though the hesitance in telling him such a thing was very noticeable in the way the name paused slightly on your tongue. He nodded, another 'hm' leaving. Silence continued again, circling suffocatingly around the room. And suddenly thoughts plagued your mind. Questions of your own formed in your head and terrified you to the core. Questions that, being only a child, were bound to spill out.
"Where am I?" You finally asked your own question, though as you did the pure reality of what that question meant fell onto you as your voice cracked and tears unwillingly began to form. Where were you? What happened? Why were you hurt? You just wanted to go home, just be home- just home, just home, home, home-
A hand landed on your shoulder, snapping you back to reality almost immediately. Only then did you notice the wet trails that fell down your cheeks and the hiccups you tried and failed to hold back. However, you were more focused on the sudden contact, your head popping up to look at the hand before turning to the man in front of you. You had expected anger, maybe even a violent glint in his eyes. You were instead surprised to find the opposite written on his face. Soft and concerned, the intensity once held in them now fully calmed. It shocked you to see as the expression so foreign to you. Oddly enough though it did greatly calm you to his presence. It was a look you very rarely ever saw, let alone from someone you had initially thought of as utterly terrifying. No words were exchanged as your tears stopped and your breathing slowed again. You quickly went to wipe away the tears before looking away from him again.
"Sorry," Was all you could think to say. It got yet another hum from him, though you couldn't quite decipher what it meant this time. He removed his hand from your shoulder before speaking.
"You should rest. We can talk more when you are well" he spoke, though you more easily noticed the softness in it than before. You nodded, not looking to disagree with the stranger. So you tried to stand again, knowing you would have to walk back to the bed. You barely took a step when your body began to give out once more, your weight leaned more onto the chair than your legs. He quickly noticed this and, before you could make any protest, you were no longer on the ground.
You yelped at the sudden action, freezing as you quickly covered your head. It was only a few moments later, after a few of his heavy steps, that you were gently placed back down. Once his contact ceased you began to slowly open your eyes again, realizing that he had inflicted no pain. Suddenly you felt the warmth of a blanket placed on top of you as he had picked it up from where you had dropped it onto the floor. The comfort of it along with the warmth of everything around you and your full stomach began to make you feel the heavy weight of your eyelids as you fought to keep them open.
He gave one final 'hm' before walking away to attend to his own tasks. With nothing more to do and just too exhausted to push on, you laid your head back down, quickly wrapping the warm blanket around yourself. It was barely a second before you drifted back to sleep.
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inkskinned · 1 year
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the thing is there's like, a point of oversaturation for everything, and it's why so many things get dropped after a few minutes. and we act like millennials or gen z kids "have short attention spans" but... that's not quite it. it's more like - we did like it. you just ruined it.
capitalism sees product A having moderate success, and then everything has to come out with their "own version" of product A (which is often exactly the same). and they dump extreme amounts of money and environmental waste into each horrible simulacrum they trot out each season.
now it's not just tiktokkers making videos; it's that instagram and even fucking tumblr both think you want live feeds and video-first programming. and it helps them, because videos are easier to sneak native ads into. the books coming out all have to have 78 buzzwords in them for SEO, or otherwise they don't get published. they are making a live-action remake of moana. i haven't googled it, but there's probably another marvel or starwars something coming out, no matter when you're reading this post.
and we are like "hi, this clone of project A completely misses the point of the original. it is soulless and colorless and miserable." and the company nods and says "yes totally. here is a different clone, but special." and we look at clone 2 and we say "nope, this one is still flat and bad, y'all" and they're like "no, totally, we hear you," and then they make another clone but this time it's, like, a joyless prequel. and by the time they've successfully rolled out "clone 89", the market is incredibly oversaturated, and the consumer is blamed because the company isn't turning a profit.
and like - take even something digital like the tumblr "live streaming" function i just mentioned. that has to take up server space and some amount of carbon footprint; just so this brokenass blue hellsite can roll out a feature that literally none of its userbase actually wants. the thing that's the kicker here: even something that doesn't have a physical production plant still impacts the environment.
and it all just feels like it's rolling out of control because like, you watch companies pour hundreds of thousands of dollars into a remake of a remake of something nobody wants anymore and you're like, not able to afford eggs anymore. and you tell the company that really what you want is a good story about survival and they say "okay so you mean a YA white protagonist has some kind of 'spicy' love triangle" and you're like - hey man i think you're misunderstanding the point of storytelling but they've already printed 76 versions of "city of blood and magic" and "queen of diamond rule" and spent literally millions of dollars on the movie "Candy Crush Killer: Coming to Eat You".
it's like being stuck in a room with a clown that keeps telling the same joke over and over but it's worse every time. and that would be fine but he keeps fucking charging you 6.99. and you keep being like "no, i know it made me laugh the first time, but that's because it was different and new" and the clown is just aggressively sitting there saying "well! plenty of people like my jokes! the reason you're bored of this is because maybe there's something wrong with you!"
#this was much longer i had to cut it down for legibility#but i do want to say i am aware this post doesnt touch on human rights violations as a result of fast fashion#that is because it deserves its own post with a completely different tone#i am an environmental educator#so that's what i know the most about. it wouldn't be appropriate of me to mention off-hand the real and legitimate suffering#that people are going through#without doing my research and providing real ways to help#this is a vent post about a thing i'm watching happen; not a call to action. it would be INCREDIBLY demeaning#to all those affected by the fast fashion industry to pretend that a post like this could speak to their suffering#unfortunately one of the horrible things about latestage capitalism as an activist is that SO many things are linked to this#and i WANT to talk about all of them but it would be a book in its own right. in fact there ARE books about each level of this#and i encourage you to seek them out and read them!!! i am not an expert on that i am just a person on tumblr doing my favorite activity#(complaining)#and it's like - this is the individual versus the industry problem again right because im blaming myself#for being an expert on environmental disaster (which is fucking important) but not knowing EVERYTHING about fast fashion#i'm blaming myself for not covering the many layers of this incredibly complicated problem im pointing out#rather than being like. yeah so actually the fault here lies with the billion dollar industries actually.#my failure to be able to condense an incredibly immense problem that is BOOK-LENGTH into a single text post that i post for free#is not in ANY fucking way the same amount of harm as. you know. the ACTUAL COMPANIES doing this ACTUAL THING for ACTUAL MONEY.#anyway im gonna go donate money while i'm thinking about it. maybe you can too. we can both just agree - well i fuckin tried didn't i#which is more than their CEOs can say
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ochibrochi · 4 months
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i'm surprised on how quickly i warmed up to damian's 2021 redesign, but i wish they kept his combat boots! i feel like they're just as iconic as his hood-cape when it comes to his signature look 💔
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mayasaura · 1 month
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It really dawned on me watching episode 17, just how important this sequence of events is to Kabru and Laios' relationship, and how. Well. That's for a different post. I want to keep this one free of spoilers. (Certified Safe For Anime Only™)(There are spoilers for episode 17, tho. Obviously.)
Kabru's main concern has been, at least in part, revealed. He wants to figure out if Laios is capable of defeating the dungeon, and, if so, if Laios can be trusted with the power that might confer. The answer to his first question is simple. Yes. If anyone can defeat the dungeon, it's Laios.
The second question is where things get interesting. Can Laios be trusted with power?
In the aftermath of Laios' first fight with Toshiro, Kabru learns that while Laios has no particular respect for the law or conventional wisdom, he does have the humility to consider that his judgment might be flawed if he encounters conflict with someone he respects.
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That is the face of a man taking notes, and I think he's making a cautious mark in Laios' favor. Laios doesn't really understand Toshiro's opinion, but he's listening.
Then, in the fight with the Falin-Dragon chimera, Kabru voices dissent—disgust, even—with Laios and Marcille's priorities.
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You can practically see the Dragon Age style approval rating drop. Kabru disapproves. Minus fifteen hearts. If it had ended like this, I think Kabru would have lost all interest in Laios. Someone who would sacrifice a dozen lives out of sentiment can't be trusted.
Laios' response, and the way it builds on Kabru's earlier observation, is crucial.
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He listened. And even better, he didn't listen blindly. He applied critical thought to Kabru's argument. What Kabru hears from him isn't just "I'm sorry, you were right," but also, "I understand and respect your position and priorities, and here's a very good argument for why killing what I still consider to be my sister is not in our best interest."
He processed Kabru's criticism and came to his own conclusions, and he did it fast. Not only that, but he's right. Kabru hadn't considered the potential consequences of killing the chimera.
Laios proved in this one exchange that he 1) isn't blinded by either his pride or his prejudice, 2) has the strength of character to not just fall back and surrender to someone else's judgment when he's uncertain, and 3) is smart enough to tactically outhink Kabru.
This is why Kabru is so invested in Laios liking him that he forces himself to eat the harpy omlette. This is why Kabru takes Laios' hand and makes sure he knows he wants to see him again. He doesn't understand Laios, and he still has strong reservations about him. Laios' interest in monsters scares him. But Laios has proved to Kabru that he might be capable of being the person Kabru needs him to be.
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Top Ten Pictures Of The Moment He Won You Over (Taken Just Before Disaster).
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14dayswithyou · 1 month
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💖 Day 3.5 is now available! 💖
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For the last couple of months, only Server Boosters had access to the 3.5 update... Buuuuut now it's available for everyone to play in the 14DWY Discord — and soon itch.io once I'm happy with the QA and state of the game — so please don't feel pressured to join unless you want to!!
The full devlog + even more screenshots are under the cut ^^
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What's been added to the 3.5 version?
📺 Streamer Mode!
I've been told that it's difficult to stream and monetise age-restricted videos on YouTube and Twitch, so I added an option to remove the sexual content and strong language used in the demo.
Now y'all can invite Ren into your bed for cuddles without putting your streamer career on the line /silly /lh
This won't affect the 18+ rating or dark themes/elements of the game, however! Although Streamer Mode will prevent you from seeing any "gruesome" CGs in the future, most of the core elements of the game will still be tied to the choices and decisions you make. So you won't miss out on the overall experience by using streamer mode!!
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⚙️ Custom Pronouns!
It only took me one entire year to get around to it, but you can finally choose your own preferred pronouns (or use a set of pronouns instead)... At the cost of being able to change them mid-game ^^;
Since the original pronoun screen wouldn't update until a new scene was displayed, I temporarily disabled the feature. But once I find a workaround, I'll bring it back!
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💗 Choose how others perceive you!
You can now choose how the cast and narration perceive you! Originally, the narration was kept strictly gender-neutral (outside of pronouns and genitalia picked by the player), but this will soon change in future updates.
For more clarity: you don't get to choose the words specifically, but you can choose between masculine, feminine, and androgynous terms!
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📋 Separate top and bottom genitalia!
You can now choose your tatas and pps separately! >:3
Alongside that, you can also choose your preferred body type!
I removed the "both" genitalia option because a few players still assumed it was an obscure version of "intersex". That wasn't my intention and I don't want to mislead anyone, so I took it out for now ^^;
I also didn't want to include a screenshot of the new genitalia choices in action (because it's NSFW), so y'all get the same character menu screen for the nth time instead lmao
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📱 Relationship Screen Overhaul!
You can now change your own status for more immersion, and long-term Server Boosters will eventually be able to submit and use their own icon within the game as well!
Stalking finding your friends has now become easier by using "Buddy Maps"; a new app that allows you to see the location of all the cast members!
I want to offer players more incentive to check the relationship screen since they tend to miss the status updates, so hopefully this might help ;v;
It also says it "updates every few hours" so folks don't go overboard and check every 5 seconds to see where Ren is gdsghf (also keep in mind that he's a hacker lol)
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🖤 Additional Scenes Update!
Day 2 received a brand new CG!!!!! Originally, I planned on only adding a few CGs sporadically throughout the game, but it didn't feel right to leave Day 2 so... empty... so I added a brand new CG to (hopefully) make things feel more balanced and natural!
If you decline Teo's offer on Day 3, Leon will now call and try to convince you to reconsider. However, players are still allowed to decline, and if they do, they'll reach a dead end.
After listening to feedback on itch, I changed some of the dialogue during Days 1-3 to make it seem more consistent! They're only small changes though, so it's honestly not worth looking for sdgjssga
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🎶 Updated BGM and SFX!
I wanted to try out a different style of music to see if it fits the vibe of 14DWY more! The BGM features more acoustics to suit the "beachy" theme of Corland Bay, though I made a conscious effort to include piano elements as well to stay true to the original!!
I figured it'd be better to give players a live example before I make a poll (to see if they prefer the change or not) and publish it to Itch.
Some new SFX have also been added, though it's very minimal and honestly not that noticeable.
How to download and play the update?
(warning: clicking on the following links will open Discord!!) To download the Day 3.5 update, simply join the 14DWY Discord server, verify your age, and visit the "14dwy-updates" channel!
Alternatively, you can also wait until the update is publicly released on Itch to play it as well!! (It normally gets released shortly after a round of QA testing/getting feedback from the server, though I may release it earlier if I feel like it hehe ^^)
Enjoy!!
#14 days with you#14dwy#💖 — 14 days with queue.#🖤 — updates.#🖤 — spoilers.#I'm not gonna say much about my current doxxing situation because I've got it under control now + it's being handled privately#Plus I don't wanna give it/the people involved any unnecessary attention. I just wanna announce the update and Get Back To It™️#(''it'' bein the grind 💪 It never stops lmao /silly)#OG followers will also know that these topics aren't the vibe I normally have on this blog (or any of my accounts); so I don't think I'll—#—make ANOTHER public post about the situation and bring more attention to it (when I just want everything to be over and put to rest ^^;)#However I also don't want people to think that I'm... ignoring?? the situation entirely (because gettin doxxed is a very endangering thing)#So I DO want to quickly acknowledge it here and say that it's all currently handled + I'm safe and okay + this won't stop me from—#—continuing to work on 14DWY (and other future projects). I also don't want to give these awful people more power and incentive to continue#—this kind of pathetic behaviour; so the less attention and encouragement being shown will ultimately be better in the long run :3#Aaaaaanways!! 😮‍💨#My other accounts will be restored shortly and my askbox will be opened once I feel comfortable. I'll get around to following folks—#—again in my own time; so please don't feel offended if I unfollowed you during a moment of vulnerability and anxiety!!#This is all EXTREMELY overwhelming and scary for someone with SAD/AvPD; and I /gen can't handle seeing it all over my timeline ;v;#Sorry this got ranty and personal again hjdsgjsdh T_T I said I wouldn't say much; so I'll shut up now hehe#🖤 — shut up sai.
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collophora · 16 days
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Do yourself a favor and go read the entire fanfic work of @fanfoolishness
(In order: Under sun and shade, Blind Side, and Breathless (patching up is one of my fav too, I just had no cool sketch idea for it)
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expelliarmus · 8 months
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I don't believe in destiny, but if destiny exists, then it is heading for Donna Noble.
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asukachii · 8 months
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In the summer-like colors running down my cheeks
The words that curse you are stuck in the back of my throat
"Will we meet again?"
[black and white version]
(I don’t like putting watermarks so, PLEASE, if you want to post these gifs somewhere GIVE CREDITS! Also, don’t use them in edits/videos. Thanks~)
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kimtaegis · 12 hours
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JIN HUGS JIN HUGS! for @jinstronaut ♡
cr. namuspromised, dwellingsouls, 0613data
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robotclownindulgence · 6 months
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blackkatdraws2 · 5 days
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This little NPC is lost. The Narrator [Black] has come to guide her back to where she needs to be.
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I imagine Black would be a lot more tolerant toward his NPCs since they're basically just the Dungeons spawns, and by extension, his own creations.
[If you're familiar with manhwas / manhuas that features the dungeon / system genre, you'd be able to understand this AU a lot easier. The majority of my inspiration for worldbuilding came from those specific genres.]
[NOTE: 'Dungeon' is just another term for the Parable. Technically, Black owns a Dungeon and the Parable is just a small part of it. The Dungeon itself is much, much larger.]
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For context, the comic below references this post about the Dungeon's children/guard dogs.
[They're more like the immune system since all they do is make sure the (body) is safe.]
[The reason the Narrator [Black] considers them his children is that the Dungeon is feeding off his energy and in turn shares the 'nutrients' to the monsters it produces, which transforms them into an image that resembles his power.]
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And the old man below is Joseph!
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Joseph is NOT AN NPC! He is a person who exists outside of the Dungeon!
[There are two separate 'worlds' for this AU. Inside the Dungeon (where most of the game-like stuff is happening) and the world outside (pretty much their normal world.)] [There is a secret third world, and that's our world. Our reality.]
These characters are not actually important or anything, I just made them to make the AU feel more lively. To make a world that exists, you know?
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When the Narrator [Black] first established himself in their world, he found a growing problem with homelessness. Not understanding human norms or why this has become a problem in the first place, he offers (tricks) them into working for him as janitors for the Dungeon and they accept for the money.
Most of them left after they got paid, but Joseph was one of the people who stayed. He doesn't have anywhere else to go and has no ambitions in life. He just wishes to live a peaceful life with food and a roof over his head.
Joseph defaults to referring to the Narrator [Black] with feminine terms due to his appearance despite his voice. The Narrator [Black] is not the type to care for such terms anyway so he doesn't care how other people refer to him as long as there's respect.
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This post focuses more on the worldbuilding and background aspects of the AU! There are a lot more in store for the Blank Scripts AU, and I want to explore more on how the characters might interact with their surroundings and how this would work to make a world that makes sense.
It would be so cool if people made self-inserts or OCs for my AU actually. I'd love to see how you guys would work with my stuff. Play around with it like a barbie world for your little barbie dolls. Be canon compliant, be canon divergent, who cares, have fun.
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recklessmoss · 9 months
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Posting (& reposting) these little guys without the numbers since they are all sold by now! :)
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anominous-user · 7 days
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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[SKZ SONG CAMP] HOWL IN HARMONY ↳ ep.02 여름 왕자 ✗ lee know
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