Tumgik
#rot tw
dragonheart2497 · 2 years
Text
Tumblr media
9 - diamond
prompts list by @/ink-ghoul
i am. so hyped for vault hunters smp s3
290 notes · View notes
spectempt · 1 year
Text
Tumblr media
217 notes · View notes
starsstims · 6 months
Note
Hey! Unsure if requests are still open but...
Tumblr media
Stimboard for Mandrake from Epic (2013), mayhaps?
(I don't know what to add in terms of aesthetics, but as one says "The strongest thing imaginable is the imagination", so do whatever seems to fit...)
yes yes YESS i love this movie!! thank you for requesting!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Mandrake
🐦‍⬛ | 🪱 | 🪰
🥀 | 🌑 | 🌫️
🪳 | 🏹 | 🦇
9 notes · View notes
fluffle-writes · 1 year
Text
Night Raven Cemetery AU - Meet Heartslabyul!
Tumblr media
Part 2 of the Night Raven Cemetery AU. This stars the Heartslabyul squad, I hope you enjoy! And feel free to let me know what you think about the AU!
CW - Death - Death Mentions - Graphic Depictions of Violence - Descriptions of Rotting - Angst
Tumblr media
The Heartslabyul sector of the Cemetery houses vast fields of blooming, red roses and beautiful pathways and well-kept graves and tombstones. There's an emphasis on cleanliness and rule following in the area, and it's quickly learned that it's for one's own good that you follow such rules...
This area is a homage to the great rose Kingdom, the architecture of fountains and the abundant flowers throughout the gardens all sporting a sea of bright red not quite shaking the coldness that comes so naturally to places that hold so much death and sadness...
I wonder... Who may we meet in such a place...
Tumblr media
Riddle Rosehearts - Banshee
A fearsome spirit of a young man who roams the rose mazes that contain the graves of those hailing from the kingdom of Roses. He appears around the Cemetery in somewhat of a pattern, which only really differs during significant events or changes in weather. Regardless, his movements can be fairly predictable if you learn the rules that he follows, which result in him being easy to avoid or find depending on your goals.
One of the most important rules that all must follow is the rule that the mazes must remain silent between 9pm and 12pm every weekend. During this time, all that can be heard is the distraught screams and cries of a single voice - recognisable as that of the banshee. If anyone else is to speak during this time, then they'd better run unless they wish to lose their heads…
Riddle is most likely to attack people who are loud, even if their mannerisms are cheerful and kind hearted. It's always the loud ones who get on his nerves first, although the quickest way to get on his bad side is to break a nonsensical rule or argue against them, even if you didn't know the rule in the first place.
His aggression is easily settled by offerings of tarts or tea, as long as they are allowed at that time. He definitely favours sweets, despite denying that fact if it’s ever brought up while he’s around. Other ways to placate him include: Gifting him red roses (white will anger him further), playing with hedgehogs that may appear on your path, or even singing him the crocodile song!
Most, if not all, of his victims tried to tackle him alone. While he isn’t fast, he’s certainly swift and powerful in his judgement with a ‘punish now, speak later’ attitude. If they’re lucky, his victims may come out alive with bruises or cuts around their neck. However, in the case of someone breaking a particularly important rule (such as causing a ruckus during the three hour silence each night) their bodies are often found by ther coworkers the next day… They never do manage to figure out where the heads go, though...
The last thing most of his victims ever hear is his shrill cry of ‘OFF WITH YOUR HEAD!’
When he takes his visible form, he may often be covered in thorny roses, with blackened blood leaking from wherever the thorns appear to pierce skin. His clothing is regal, and holds an air of power despite their tattered state as if they had been torn by thorns akin to the ones coating his papery white skin. Records in the morgue state that his corpse was found entangled in thorns of rose bushes in the middle of winter, and he had died of hypothermia hours before he had been found.
Whenever he’s present, regardless of whether or not Riddle has made himself visible or is angry, there’s always an unsettling coldness that can be felt (particularly around one’s neck)
Once he grows close to a person, he may choose to follow them closely on some days. You’ll usually be able to tell that he’s there by the frigid air, even on sunny days.
Sometimes, albeit very rarely, you may be able to observe him from a distance. He’ll play and run through the rose bushes as he hadn’t been able to do as a child. Seeing his smile will bring a feeling of deep grief to the hearts of anyone that sees it - a deep-rooted feeling borne from his tragically early death.
His control over the spirits of the Rose Kingdom is born from his desperation to have some level of control after his death, with the three hours of silence enforced to allow him to cry out and mourn all who have died by his hand with only the silence of nightfall to accompany the harrowing sound.
Trey Clover - Poltergeist
Tumblr media
This poltergeist boasts an intimidating appearance, being fairly tall and often enshrouded by shadows with piercing eyes that follow you around. Weaker, smaller, or more mild-mannered people are most likely to spot him in their peripheral vision. Especially before the banshee approaches where they are or if they're unknowingly breaking one of his many rules. He's hard to find if you want to single him out, but there isn't much reason to actively attempt to avoid him unless he finds your behaviour particularly entertaining...
Trey is far more docile than some other spectres that stalk amongst the rose bushes of Heartslabyul - although that's not to say that he's completely harmless...
Those who may find treats unattended, or a spread of delectable tarts and pastries, and decide to help themselves may just earn his ire if he's not repaid for such casual thievery.
This particular poltergeist is a master of illusionary tricks. He'll drive his prey mad with sounds that they'll belive to be in their head, shadowy movements out the corners of their eyes, things swapping places and changing colours so subtly that they can't tell if it's actually happening or if they're making it all up in their heads...
Those who get it worst are the ones who are openly malicious. Be it disrespecting graves, talking ill of the dead, or mocking those weaker than themselves where he may be able to see - these victims are most likely to disappear the moment they're caught alone in the Rose gardens.
The only remains anyone's been able to find are scribbled out images of the missing person. These drawings - or 'doodles' if you will - are to be sent to the crematorium upon being found. We don't want a repeat of Clover Incident IV...
Of course, he may be reasoned with. He'll often offer those who have only toed the line of his temper chances to redeem themselves in the forms of hastily scribbled lists and rough drawings. Complete tasks and fetch items for him and he'll become far more docile than before...
It's odd how often the items he asks for are always cooking ingredients...
His visible form differs depending on how he feels towards the person he is visible to.
To strangers and enemies, he is a messy, writing mass of scribbles taking humanoid form that looks just a little bit wrong. Perhaps some parts of his torso bulge out a bit too far, perhaps his arms or neck are too long. The difference for these two groups are his eyes - a honey-like golden shine to a warm, curious gaze often meets newcomers... Whereas his enemies get the cold, withering stare tainted with a red all too close to the colour of blood...
Friends will see a truer form. A young boy will stand before them, still intimidatingly large in size, however part of that is attributed to what covers him. Swathes of herbs and greenery burst forth from him as vines wrap around his arms and clovers form a clover-shaped mark on his face... What was once enshrouded by the cloak of his powers is shown clearly to those he may trust. Just ignore the black ink that leaks from where the stems meet his skin. None who ask about it are ever met with a kind fate...
You'll know he's there when you pick up a scent floating on the wind. The smell of burnt pastries and charred herbs can be picked up on no matter how much he likes a person, choking those who stay around him for too long with the overwhelming scent.
He may sometimes be encountered in the main living quarters on the cemetery, mostly in the kitchen. You shouldn't use the oven or stove tops when he's around, as it can be garuntee that any attempt to turn on the device will result in the poltergeist immediately switching it back off and making the air hum until it feels as if your eardrums are about to implode. (Although this only seems to happen to people he grows fond of.)
Observing him from afar may show him in a new light, head turned up to look at clouds lazily rolling across the sky, or looking at each and every detail of a rose cupped in his hands as he takes a moment to drift into the calm that can settle over the cemetery when everything is quiet.
If a living person who he's fond of attracts the ire of Riddle, its likely that they may be seen together. Any time they've been spotted at such times, they've both fled from any witnesses. The person always dies the next day in the same, brutal way as all the others. Trey goes missing for up to six months after any of these occurrences.
Cater Diamond - Oni
Tumblr media
One of the more odd spirits found in the gardens of Heartslabyul. This spirit will often cause a ruckus in the presence of people - be they visitors or the usual Groundskeepers for the area. Several warnings have been issued to newer staff members to not record any acts of the Oni (or any spirits in general) as it seems that such attention may only encourage such behaviour. We're lucky that this particular Oni is far less violent that other spirits of the same type... Then again, it's not like he isn't dangerous. This is Night Raven Cemetery, after all...
Cater is the spirit in Heartslabyul that's most likely to cause a ruckus. Throwing around a red substance that we all like to hope is paint (but never test for fear that we may be wrong), pushing and shoving workers so they may stumble into rose bushes or fountains, and simply badgering anyone he feels like bothering for attention. These acts are always paired with cheeky laughter, although it's important to note that people who are subject to these pranks are usually not harmed too seriously.
Unlike what some may think, ignoring him is a one-way trip to a shitty time. Anyone who tries to turn their head and stay quiet whenever met by his pranks will have the treatment change from teasing, to overbearing, to relentless, to downright murderous.
Cater likes flashier tricks and pranks when it comes to messing with mortals. Anything that makes him stand out and makes people look at him! He's seen workers come and go - they're all temporary, ever-changing and he's unlikely to get attached as quickly as others seem to...
Ignore him enough and you'll soon learn that Cater doesn't quite limit himself on what may be too far with his little 'pranks' - pushing the boundaries over and over while seemingly no longer caring if he gets a satisfying reaction from his victims.
His tricks will morph into deadly 'accidents.' Knives being dropped down on someone from high up, toppled structures that land where they were standing just moments before. Even if they do start reacting at this point, and let's be honest who wouldn't, Cater isn't one to stop once he's finally able to have some fun.
A few workers have been landed in the infirmary due to his behaviour, and it's suspected that many of the 'accidents' around the Heartslabyul grounds are his doing - although there's no concrete evidence to support those suspicions...
His visible form is quite unique in the sense that... it's almost like there's multiple copies of the Oni in front of you - diamond markings on a sickly pale face as multiple forms merge together and mesh in and out of one-another. He's constantly shifting and moving, one moment towering over you with a cruel grin and another, looking up at you with eyes that look too sad, too human, too young.
His form is much more honest if he's fond of you - showing up in pictures with a peppy smile (even if the warping and twisting within the image is a thing of nightmares. At least he's happy!)
The scent that follows him is nauseating, as if someone tried to disguise the smell of diseased, rotting meat with candies and cakes that only festered and grew into an intoxicating stench of choking sweetness and disgusting rot. It's only too overwhelming when he's close enough to touch you, and it seems that he enjoys your struggles when he grapples onto you for the fun of it.
If you're sneaky enough, you may catch a glimpse of a moment that feels... almost personal. Just the young boy standing alone to look out to the distance, and humming a gentle, yet unrecognisable melody. It's likely the most human-looking form anyone will ever see from him. And the last thing they'll ever see.
He's the only notable Heartslabyul spirit that doesn't quite latch onto living companions. He simply acts as if his favourite little victim never existed as he moves onto the next one. He's never been observed becoming close to the living since the disappearance of that man who worked the gardens when he first took form...
Ace Trappola - Poltergeist
Tumblr media
This little shit is an avid trickster around the gardens, albeit far less dangerous and violent than the resident Oni. He's one of the newer spirits in the cemetery - having taken form within the last year compared so his 'seniors', some of which who have remained in the gardens for decades. Being one of the younger spirits makes him more volatile when someone attracts his ire, so it's advised that newer staff members avoid him when they can to avoid such issues.
Ace is a tricky ghost, managing to get close to people without them noticing his presence until he decides to make himself known - be it by shoving his hand into their back and sending a brief freezing sensation through their neck, poking their sides to make them flinch, or yelling suddenly when it's quiet to see them jump.
(He does have a tell for when he's nearby though, with the wind picking up and ruffling nearby plants and shrubbery in a way that it creates a sound almost akin to laughter.)
Similar to Cater, Ace craves the reactions of his prey (as is common among prankster type ghosts) and will also become more pushy if someone refuses to acknowledge him. However, Ace's differences start in how he approaches these particular people - instead seeing if they may react to him messing with other people nearby, or perhaps to other tricks and surprises he can muster up - instead of the desperate violence that the Oni's actions may develop into.
Instead, Ace's victims are often those who antagonise the poltergeist. Be it disrespecting graves while he's around, implying that he's powerless because he's young and can only pull juvenile pranks, or even going as far as to mention how nobody ever seems to come to visit him...
These people sign themselves up for a living hell the moment they cross these lines. And you'll know when it happens - when the wind picks up so much that you have to battle against it, and the coldness whips against your skin like daggers gliding across it.
His cold touches will become jabs of icy pain throughout their body leaving a lasting chill that they can't seem to shake for hours - as if they had been sat out in a blizzard with no forms of protection. The playful jabs to the side that once tickled slightly will feel like their sides had been gouged out with a blunt weapon, even when there's no wounds to be seen, the pain remaining for days. These victims may even find themselves waking up standing outside whenever it rains at night, soaked to the bone and likely to suffer from a cold the next day.
Most who are subject to this treatment don't actually die, instead being driven away from the island and quitting their jobs. Ace has already managed to drive away many employees of the cemetery, all of whom had been muttering about the pay not being worth that hell and rubbing at wounds that never even existed in the first place.
No deaths have been reported to have been caused by this spirit... However, its suspected that the disappearances of the cleaning crew who dumped that bucket of dirty water on Yuu may be caused by the poltergeist.
His visible form can be seen by anyone he decides to prank, being one of the more 'normal' looking ghosts in the cemetery - which van be attributed to the fact that he still clings to his old identity from when he was alive. There are still marks left by his death, of course. The ring around his neck where a viscous, black ink leaks from what looks like a wound (as if his head had been separated from his body at some point) is an example of such marks.
Befriending the poltergeist can actually end up being rather easy if you know what to do. If you take a pack or two of playing cards with you to the rose gardens, and chances are he'll seek you out himself. Playing games with him and sharing card tricks is the fastest, and best, way to befriend the spirit.
Don't be surprised if he chases off others who may want to join, it's a normal behaviour for younger ghosts to be possessive of mortals they grow fond of.
Befriending Ace will cause some changes around you - the constant soft breeze and feeling of eyes watching you constantly being the biggest changes. Its almost as if he has his eyes on you, even if he isn't visible...
He gets... Protective, to say the least...
If you see him from a distance, he may not notice you, and you'll be able to see him fiddling with whatever playing cards he's managed to snag from unsuspecting workers. He's often playing some sort of game or trying to get this one trick right that he's never quite managed to do...
Ignore the tears he keeps wiping away...
Out of all the spirits in this sector, he's the only one who will actively fight against the banshee to protect mortals, where others would usually back down or turn a cheek. The first time he failed to protect someone from Riddle, the hurricanes made it nearly impossible to work in the nearby areas of the cemetery. He's mellowed out now that he's grown used to the actions of the banshee, but issues may continue to arise if he gets as attached again.
Deuce Spade - Revenant
Tumblr media
Deuce is another young spirit, but a lot more melancholy and well behaved unless he's accompanied by the troublesome poltergeist Ace. It seems that most of the time, when encountered alone, the Revenant is docile, just silently observing. But his anger, when it rears it's ugly head, is explosive and destructive. The landscaping team has already had to rebuild a few pathways... Avoid talking to this one, but if you must, then remain kind and patient. else you may meet a grisly fate...
Deuce is well behaved and often trails after Ace or Trey, as he is the current youngest spirit within the Heartslabyul gardens. Whenever he causes issues, it's likely that Ace isn't too far away. you'll likely be jostled or shoved by the revenant - although when he's angry the aches can become bruises or breaks.
He seems to prefer kinder or sweeter members of staff - those who respect animals around the gardens and visitors who may be around. Delinquents are the one he's most likely to bother with nudges, that turn to pushes, that turn into shoves that are just slightly too close to the edge of a pond...
If they continue with callousness and mistreatment of others even after his warnings, he's much more likely to become more terribly violent and enraged. What once were shoves become a barrage of punches and kicks.
The worst injuries from this spirit were sustained by a gardener that threatened a bird's nest in one of the bushes in the gardens - the injuries made him unrecognisable if it hadn't been for his name badge. So don't harm any birds eggs unless you want your funeral to be closed casket ceremony...
Having him nearby makes your heart race and muscles tense, as if there's a lurking danger or a fight about to break out. The uncontrollable tenseness and discomfort as if your fight-or-flight response has taken hold of your being only intensifies with his anger.
His visible form is almost... Forgettable? You definitely feel like you see his face when you look at him, but when you look away, all you can recall is the colour of his eyes boring into you and the dark smudge dripping from one eye like blood... It's almost as if the memory of his face has faded so much that it's lost from his current appearance.
When he's angry, though, hair that was once midnight blue pales into a shocking pale blonde and becomes completely untamed, and the green of his eyes intensifies into an enraged gaze that makes it feel as if there's a crushing weight on top of you - with them being the only visible feature on his face.
Be kind to him, and be kind to the gardens, then you'll have a fairly docile spectre who may even manage to fend off other, more threatening spirits. (Although, he may learn the hard way just how strong Riddle is if you cross the most powerful ghost in the gardens. He may be loyal in defending you, but he is not all-powerful. let's make sure that's not a lesson that he has to learn any time soon.)
When he thinks he's alone, you may be able to spot him fiddling with a handful of flowers, weaving them together into flower crowns. And if he's fond enough of you, he'll probably even gift you one, with a soft murmur about how his mother taught him how to make them.
Tumblr media
38 notes · View notes
sporefound · 9 days
Text
nita asks you to go to the woods w her but she just brings u to a decomposing animal she found. she is excited about it.
5 notes · View notes
thebnha-auhoard · 6 months
Text
day 14: Just Hold On
tw: blood, Rot, Gore, Burning off a Limb, Description of Healing Quirk that requires Self Mutilation.
Both in Art and Ficlet
Tumblr media
He slowly but surely got everything together in this… frankly disgusting warehouse. Being the third day Izuku has insisted they keep on moving in erratic patterns. Honestly that kid was on the verge of paranoia if he hadn't seen the creatures sent after him.
Dabi hums as he cooks a quick meal, the kid coming back from his patrol in a bit then they would move. As he tossed the spice in he allowed a little flare like he did with 'yumi. Wait. Nope no no nope. He isn't going down that memory lane. 
Grabbing the latest trinket that shoto made -holy shit that kid made a flamethrower disguised as a Transformer Toy- he Cackles and toasts the bread. That kid had a hidden talent. 
Bang
Crash.
A yelp and groan
"Q?" Dabi's head whips around. Shit. The kids' heads whipped up. His eyes are red rimmed and mouth slightly open in breathy gasps. 
"D-Dabi"
"Oh kid wh-"
The stench of rot floods the warehouse
"Dabi. I- I found the root. I found out who is behind Nomu. All for one"
"Q. Q c'mon we gotta get you sitting. Dear kami you smell"
Izuku laughs and it scares Dabi. It's short and pained and matched so many of Dabi's own early manic laughs when he burned himself.
Dabi's Throat tightens and sees the kid's arm. It's almost gone. The bone itself is snapped. A maggot falls into the ground with Gruesome Rotting flesh. That. That was Quirk Made.
"I didn't know. He didn't tell me Dabi! That man! He had so many Quirks. Dabi it hurts!" Izuku falls into Dabi's arms as he rushes forward "burn it. burn it off!"
"Q! You need a hospital!"
"No"
Izuku's voice booms and he Bursts into rough sobbing
"He'll find me. He'll find me and make me a Doll Nomu like mom!"
"I'll be there! I'll protect you!"
Izuku grabs Dabi's  with a crooked hand from a Quirk he no longer has
"It's Rotting. My body will rot. Burn my arm. I would rather lose an arm then live in the agony he told me. I refuse to suffer by his hand."
Dabi grimaces. Heat rising in his hand. Izuku screams and Dabi pulls away.
"Q-"
"Ignore me"
Dabi winces and slams his hand into Izuku's shoulder
The screams echo and echo. And Dabi slowly burns flesh. Not his own for once.
Touya wants to fight. To look away. He wants to escape hurting his family.
"Hold on Q. Hold on for us. Shoto has more trinkets for you. Your mom would be disappointed if you met her in the afterlife so soon. Hold on Izuku."
Dabi wants nothing more to wipe his hands of this. To have never had these feelings of family with Izuku and his littlest brother Shoto. To have never felt more than burning hate. "Hold on." He whispers as the screams stop and Izuku's head falls back.
Dabi picks him up, and he creates the fallen rotting arm. Grabbing the bags he packed earlier he runs out and sets the warehouse ablaze.
"Hold on" dabi whispers as he sweeps into a underground clinic
"OI. WE GOT A QUIRKLESS HERE. HAD TA CAUTERIZE HIS ARM OFF. TELL THE DOC THAT DABI IS REDEEMING HIS LAST FAVOR"
A voice from his past makes him freeze "Doc ain't in. I'll take him." Dabi turns slowly. Natsuo. He's so big compared to the tiny kid he used to be. Dabi automatically checks his hair. Fuck. He had a shower.
"Yeah yeah. I won't tell. chill. Get the kid in here and sit."
Natsuo grunts. As Dabi sets Izuku down, he winces at the pained expression. Sitting, he looks at Natsuo and says, "take care of him."
"I will. How did you cauterize his arm off? This… is raw power. Quick too"
Dabi only flashes a blue flame with a dead look.
"Huh." Natsuo hums as he pulls off a chunk of skin and slaps it onto Izuku?!
"Wha-"
"Sit Touya. My Quirk. Scammed a guy for it"
Double fuck
@whumptober-archive
5 notes · View notes
mrdrhenwardhykle · 10 months
Text
I was in a silly goofy mood, so here’s a Bad End/Goons Dragon’s Lair AU +drawings c:
(Body horror, blood, rotting flesh, +kinda sad tw ig)
Idk, this may be set up like partially disorganized DND stats
Hollow:
Alrightly, so the first one we're talking about is more of a remake/redesign on an established character in the franchise. 'Hollow' is a character from the possibly non-canon 3D game, and is like the evil Dirk or something (idk-I tried to look into it, but looking at this game for too long makes me cringe)
Tumblr media
Yeah, this guy.
But instead of just being a recolor and a copy of whatever Space Ace did that one time, in my version he's just Dirk from an alternate timeline.
So basically, in this timeline either a. this follows one of the deaths where it doesn't fully show him die/just shows him fail and get stuck somewhere, or b. a timeline where Mordroc and his goons take another route and attack him all at once when he first enters
Anyways, Mordroc (with intention of getting another servant to his castle) gets to Dirk and places an amulet over his neck, explaining he just gave him the 'gift' of immortality; confusing Dirk, wondering why he just did that in the first place. In a turn of events Mordroc stands back and allows his goons to tear Dirk's eyes out and throw him in a random room.
With the amulet, the victim cannot remove it themselves- but have to rely one someone else taking it off for them. You can gain fatal injuries with the amulet and not die, but the injury will likely never heal (other than maybe bleeding stopping), and the one who wears the amulet will never have the pain ease.
'Hollow', as the inhabitants of the Dragon's Lair have come to name him, isn't inherently evil; nor has any forced villainy caused by the amulet, and is still just normal Dirk- but cannot hear or see, and is thriving off of desperation to leave the castle without adding anything else to his anguish. Having a good intuition at first, he has forced himself to concentrate enough so his instincts can help him 'survive'. But no matter who you may be, good or bad, Hollow takes no chances and swings first.
To survive, remember to be smooth and agile in your movements if you see freshly killed goons/knights, smell old blood and rotting flesh approaching, or hear a man crying, screaming in anguish, or calling out 'Daphne' or help. Remember that harming him only makes him more desperate and hostile. If you have his well being in mind, avoid harming him at all costs and just sneak and dodge- and barricade the nearest door if possible.
If you don't care and just need to get closer to saving the princess, just disarm him by cutting off his arms and/or legs but that's pretty cruel. It's actually frowned upon to do that and should only be the last resort.
You can actually befriend Hollow, and it's one of the most recommended routes (other than taking the amulet off yourself). To do this, you need to dodge his attacks, and reassure through some way of touch or presence to show you are a friend or to reassure that he's safe. Show though grabbing his hand or arm that you're going to be guiding him, and just stay in literal touch or out of range when enemies are near-and he should take care of the issue. If you are able to lead him out, let him know he's safe and comfortable before paying your debt by taking the amulet off.
It's unclear if you can save Hollow, as taking off the amulet will just let his fatal wounds catch up to him and instantly kill him (Aka the amulet keeps him alive). Asking most guides, they would just tell you that yanking the amulet off is the best you can do, as he's 'cheating' death and won't suffer any longer- but there may be a 1% in reversing it. That is, to begin the route; take Hollow out and find the best healing mange you can. It's hard to say if healing magic or medical attention can actually 100% help him out, as there's plenty of issues causing him anguish, and either magic or medical care can miss that. And that being said, it's likely difficult to find a good mange in the kingdom, and an even better mange to cure full blown missing eyeballs and other organs- and he might still live with difficulty. This isn't the most recommended route to deal with Hollow, but taking the chance is by no means frowned upon.
Any time Hollow gets close to the exit, a goon is sent to pull him back to another room to screw him up again. It's unknown if they would do this if he got close to the gold room. They've lost a few goons while doing this, but Mordroc insists in keeping him as a guard and a good selection to his 'collection' of knights.
Anyways, ignore the quality of my horrible colored pencil drawings
Tumblr media
The Banshee Princess:
After Dirk's 'failure' to save her, Daphne officially became another new 'toy' to Mordroc's collection. Mordroc basically went through the same ritual as seen in the second game, and casted the Banshee curse on her through marriage. The Banshee curse itself forms out of loss and grief, and being that Daphne was in a slightly different position of grief (Aka, no children or husband to lose-but rather just a whole kingdom and boyfriend((?)) ) her form composed into a different and lesser variation.
After she was let out of the bubble, she claimed Singe's room-even to the point of becoming to agitated with him to the point that she killed him by eating him from the inside-out while he was sleeping.
This rendition of the banshee is smaller and more agile like a lizard; and can be found mostly at the back end of the castle. She can crawl on walls, and uses that to her advantage to sneak on her prey. While she can attack goons, she mainly aims for and lives off of knights (as Mordroc won't announce her change to the kingdom and also won't bother to come close enough to feed her).
Her scream is loud and shrill enough that it instantly paralyzes her victims- however she only does this at a very close perimeter.
Look for signs of the Banshee once you enter this area. Keep alert if you feel like your eyes are making up something crawling on the wall beside you. Don't follow if you hear a woman's voice crying out anything like 'help me!', 'save me!', 'mom!' or 'Dirk!'.
Unlike Hollow, there's more of a chance to save Daphne from this fate (albeit she will revert back due to fatal injuries). The one and only cure is a kiss of true love (maybe where befriending Hollow comes in,, but you can try if you wanted to ig)- but the issue with that would be in getting her to remember who she was before so she could stop attacking. Memories are quite rare to get, but it's at least worth the try. Memories are also quite temporary, and she'll just quickly revert back to her animalistic instinct if you're not quick enough to communicate to her.
The ring is no longer there, and the deadline for the ring to enact the curse is long past due. She ripped it off herself while she still had a little bit of control at some point.
Tumblr media
Anyways, hope you enjoyed the random angst
:3
7 notes · View notes
caracello · 1 year
Text
i always tone it back as much as possible bc 1. its narsty and 2. mmy partner rly hates rot/parasite stuff but i fucking LOVEEE rot horror especially with fungus. igenuinely think the ant zombie fungus is one of the loveliest and perfectest things in the whole world
19 notes · View notes
square-opossums · 2 years
Text
Tumblr media
Inktober 19 FOWL
This was drawn before Ren’s final, I was really hoping for King Ren zombie arc :(
18 notes · View notes
Note
Andy, I hate to be the one to say it, but its pretty hard to get rid of us. We'll be there when you look, and if you try to chase us away, we'll be there when you /dont/ look.
Tumblr media Tumblr media Tumblr media Tumblr media
That easy smile of his fades in an instant as you speak to the prisoner - You can see Andy’s grip tighten on the handle of the axe.
Andy: “..That. As long as you don’t try anything like that.”
Tumblr media
Andy: “I would think you’d already know the answer, considering you already know our names.”
Andy narrows his gaze towards Peter, who shuffles backwards in response. It’s been said before, and it will be said again -
Something is terribly wrong here.
25 notes · View notes
dragonheart2497 · 2 years
Text
Tumblr media
2 - Soulmates
Also my entry for #LetterEDTIYS bc I've been working on this for a month now and restarted it 3 times and this is the best I can do rip
prompt list by @/ink-ghoul :]
92 notes · View notes
Text
Tumblr media
A rotting older man wearing a ripped hospital gown appears, floating slightly off the ground and facing a wall. - Liminal_ Survival Guide
The next entity on the list! I might make up Mork Borg stats for them too at some point, because although Liminal has no combat my game does with it being a blend of the two games afterall! Although I’m enjoying more spooky things I am getting the urge to do more cutesy Pépin art again already! 😅
3 notes · View notes
cloverpatches · 1 year
Text
I am waiting
Maybe, for something
I lay next to the freshly buried
My muscles are rotting
They don't see the holes
But it's alright
I won't remember their faces
My brain is only spores of mold
6 notes · View notes
catboy-joyfriend · 1 year
Text
hrg.
2 notes · View notes
rottingzodiac · 5 months
Text
TW: sui, ED
I'm realizing I'm not as nervous to OD again, I've been nervous of ODing again just because last time I started hallucinating the smell of a hospital, and I really hate hospitals, so I think I'm probably going to start ODing again in the next few months just because I'm starting to care less, and I mean I'm starting to care less just in general because before I wanted to reach my UGW before I died, but now I don't care as much
0 notes
mrdrhenwardhykle · 7 months
Note
Where’s your new profile pic from?
Thanks for asking
It’s the Lich from Fiona and Cake
Tumblr media Tumblr media
Also a character from Adventure Time and AT Distant lands.
5 notes · View notes