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#roleplay tutorial
shins-rpc-sources · 1 year
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A USEFUL TIP WHEN USING BETA TEXT EDITOR
many of us seem to be struggling with a minor bug when it comes to typing out our responses on tumblr using the BTE. the biggest one i've come to notice is when we make our replies small. it's super common for the BTE to hardcore glitch and have the last couple of letters regular sized while the rest of the response is small. here is an example:
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam eros leo, feugiat sit amet massa at, dapibus consectetur massa. Aliquam eget metus nec dolor efficitur sodales faucibus interdum dolor. Maecenas mollis justo euismod varius dictum. Etiam scelerisque erat vitae est hendrerit, a maximus justo tempor.
idk about you but i find that to be pretty annoying but that's just me.
another problem is that, for some odd reason, we're not able to do a form of "indentation" when typing out our responses on here via the BTE. why? idk. i really don't. now when i say "indentation" i mean like how one does when writing a research paper for school or writing out a fanfic. you know ... something like this:
               Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aliquam eros leo, feugiat sit amet massa at, dapibus consectetur massa. Aliquam eget metus nec dolor efficitur sodales faucibus interdum dolor. Maecenas mollis justo euismod varius dictum. Etiam scelerisque erat vitae est hendrerit, a maximus justo tempor.
so what i honestly recommend doing is to just type all of your responses on Roleplay Formatter. the reason for this is because Roleplay Formatter is what many coders and graphic designers call WYSIWYG. for those of you wondering, WYSIWYG stands for What You See Is What You Get. this is very beneficial for those of us who code, do gfx, and whatnot because it helps us get a better idea on what to expect for the end result.
it's super easy to use and i honestly can't recommend it enough. really. and not only that but you can use hell of a lot more colors for your text through there than on here where you only get eight options to choose from. all you need is a website that gives you the color hex and you're golden. here's a couple of sites i recommend you using for getting color hexes:
encycolorpedia
color-hex
wikipedia ( a - f ) / ( g - m ) / ( n - z )
231 notes · View notes
sitharivendetta · 2 years
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𝖆 𝖙𝖚𝖙𝖔𝖗𝖎𝖆𝖑
girls, gays, theys; members of the roleplay community who prefer to use discord and love to use tupperbox. i am going to change your lives, for the better. sorry i have been meaning to do this for 19 years and keep forgetting. so. come along, buckle up, strap in. lets go. 
tupperbox.app
click this link. 
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hit login and its going to take you to another page. this page? she’s magic. she knows you. and she wants to help. 
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you are going to hit that big ‘ol purple authorize button down there and its going to take you to a page that is going to help save you time and make your life so much easier. 
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from this screen you can hit the blue button there that says +add to server. this will allow you to pick the servers that exist with this discord account through a dropdown box, and invite tupper to that server. 
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if you click this drop down arrow instead, you will get a couple options. tuppers, and log out. hit tuppers. trust the process. 
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i’m not showing you all of my crap its private fam, but here you have a + and = and then a + with a dropdown arrow. 
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hit that one. and then click that heckin add tupper button. this is where we make magic. do it.
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now you’ve got this. this is your new best friend. see it, like it, love it. 
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put a name here, however you want it to appear when you use this bot. for display purposes only i will be using a beloved childhood character. boom baby! 
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now in the next space you are going to go to the internet. tumblr, twitter, pinterest, google idc, wherever you want to go and find an icon you like. copy that thangs url. 
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dang that looks awesome. alright, now we’re going to set the trigger text that summons the magnificent bot to your server of choice. loooooookin goodddddd. 
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now. you can also set their birthday, add some notes, create groups, y’all can figure that out on your own but your next step from here is to hit the green button of amazement. you’ve now created your tupper. there is no copying and pasting text. no erasing and re-typing quotation marks. no trying to remember commands. 
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now go to discord. type that trigger command and then your text, like usual. 
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if everything is correct, you will now be spicing up the server! oh yeahhhhh! now. the only command i still use is tul!auto “Kuzco” #CHANNELNAME and that will set everything to automatically post any text, gifs or images that you add to that channel with the tupper of your choice. i hope this was helpful friends! 
fuck the patriarchy! be gay, do crimes, stay safe out there capital wasteland. 
/signingoff 
41 notes · View notes
rpclefairy · 1 year
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how to use xkit rewritten / trim reblogs on mobile:
updated for december 2022
this method is beta editor / npf compatible
my previous tutorial to trim posts technically still works, but as tumblr is discontinuing legacy posts that method is already outdated and unhelpful for people who have no other option than to use the beta editor.
but fear not! i've figured out how to use xkit rewritten on mobile and it's VERY easy.
install "firefox nightly for developers" OR "firefox beta for testers". must be one of these two, not regular firefox.
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go to settings, scroll down to the "about firefox" page at the end and then click on the logo 5 times until debug mode is enabled.
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back to settings and below add-ons you'll see the 'custom add-ons collections' option.
add 17683742 as the ID and name it 'tumblr' like so:
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the browser will give you a little pop up that the extension is being added and the app is being restarted.
now enter the app again, go to the add-ons section and xkit rewritten should be loaded there. i've included ublock in the collection so you can use both because you absolutely should.
on firefox beta you'll see the extension with a +, click on it to add it.
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now cut your replies the same way you do it on desktop with xkit rewritten!
save the post as a draft
click on the scissor button
it's done!
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please consider that this is experimental so not all of xkit rewritten's features will work on mobile. trim reblogs does work though!
i still recommend using my roleplay formatter for formatting your replies and then copy pasting the html on your reblog.
other useful links :
this post explains the differences between the two editors and why we're switching.
this post is a tutorial on how xkit rewritten's 'trim reblogs' feature works.
1K notes · View notes
mookymilksims · 12 days
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ULTIMATE Realistic Functional Shops Mods in The Sims 3 | Guide and Tutorial
youtube
Hey, everyone! Back again with another in depth tutorial. From my poll, a Functional shops guide was second popular to Family Gameplay.
This guide isn't going to be as long, hopefully! And we don't really have many mods, at least nowhere near as many for the other guides I've done. This guide is pretty simple, and I'll show you in the video how to get everything set up. I picked the systems that are the easiest to set up, it's a combination of other simmer's processes, with my own tweaks for added convenience. I mainly focus on Aesthetic and Functionality, as nothing should take away from your immersion in game. So I feel like I've done my best to come up with these easier systems. I've been playing like this for years so I'm super excited to show you all how to make literally any shop functional in the sims 3!
So what I'm going to offer are many ideas to maintain the consistency and look of your lot without losing functionality of that lot.
We are going to try and keep this guide simple and to the point. This guide will include:
Store objects and how to install them.
Modded Objects - For functional stores and Fashion stores.
How to set up Functional grocery stores.
How to set up functional stores in general, minus Fashion stores.
How to Set up functional Fashion stores.
Fashion Lots you'll want to make.
How to combine the Fashion stores with Consort Dress Code mod.
Miscellanous functional mod objects and cc sets you can buy for your stores.
Store Objects and How to install them:
The first thing we are going to need are the actual store objects. I recommend getting all of them from here.
I also use these few ones from Blam's EA Store.
Chocolate fountain
Pet shop
Then you want to get these store fixes here.
I'm going to show you how to install them it is super easy.
All the store objects should go into your mods folder.
I recommend merging everything and backing up the individual files on another drive.
All store mods should also go in your mods folder.
This is your Overrides folder if you're not using CCmagic.
If you are using CCmagic then this is your Packages folder.
Now copy the CCmerged file from your mods folder and paste that file in your Documents > Electronic Arts > The Sims 3 > DCBackup folder.
Never remove it.
This is where the data for the store objects are stored, without them your game will throw you a lot of errors when attempting to use those store objects.
That's it!
Now we can move on to the fun mods that change your game in powerful ways.
Modded Objects for Functional Stores and Fashion Stores
Ani's Savvier Seller - This is what you will use for 95% of functional stores in your game.
Ani's ITF Stands - This is what you will use for the remaining 5% of functional stores, to be able to shop for new outfits.
Ani's Shop for clothes (MUST Have either this mod or ITF stands, cannot have both) - This is an alternative option for those who do not have ITF. You cannot have both in your game.
Ani's Ration Box - For our functional Grocery stores. This mod adds a scripted object where when placed in your inventory and opened, 10 random ingredients will be placed in your inventory and the donation box will disappear. This mod is also working with custom ingredients as well. So you will always get a random assortment of items. The items are cheap in game so you can buy multiple in one shopping trip and get a random assortment of 100+ ingredients in your inventory.
Kwimi's Ration Box Overrides - Download this is you want to use EVERYTHING in the ATS3 Grocery set.
My edit to Kwimi's overrides - Download this is you want my edit of Kwimi's overrides. I hid all of the single objects from the ATS3 set, as it wouldn't make sense to put them in my builds. You can ONLY have either my edit or Kwimi's overrides, pick one or the other.
My collection file for functional shops mods - Download this if you want to be able to find all of the modded objects we will be discussing in this guide, including the bulk objects from ATS3 grocery store.
ATS3 Grocery store set - If you download the full set, then get Kwimi's overrides. If you only download the bulk objects (x3, x4, etc) then get my edit of Kwimi's overrides. https://aroundthesims3.com/objects/room_downtown_24.shtml https://aroundthesims3.com/objects/room_downtown_25.shtml
ATS3 Savvier Seller Sets - You can download whatever you want from these sets.
Consort Dress Code Mod - For more dynamic attire in town. https://modthesims.info/d/477049/dresscode-by-consort.html
Transmogrifier - Allows you to copy the script (function) of an object and paste it onto another object.
How to Set-Up Functional Grocery Stores
First, I have to show you how to set up Savvier seller in general. It works the same as Savvy Seller store content, so this won't be a huge learning curve for you guys!
Place down a savvier seller surface on a community lot. This should be a lot sims will want to visit so you can call this a hangout lot.
Then a counter with a savvier seller register.
Now place an object on the SS surface.
Now leave Build/Buy mode, and stay in Paused mode.
Now you ctrl-shift click the SS register, name it w/e you'd like.
Now ctrl-shift click the SS surface and link it to the register that you just named.
Then enable restock from inventory and restock from buy mode.
This allows all objects you place on the surface to be restocked from the build/buy mode catalogue. This still works when you hide the objects from the catalogue as well.
You can now set the open and close times, mark up or down prices, employee, owner, etc.
You do not have to set an owner. You can make a random townie the owner, or yourself if you want to own your own functional store. The money will go into your sims inventory after every purchase. We will get more into that later.
NOTE: That NRAAS register won't assign a sim to these registers, which means you have to manually pick one. This can cause issues if you don't want a townie to use it. So I recommend creating a household of 8 savvier seller YA sims, you don't need 8 stores in your game, but this makes it really easy to find those sims when manning the stations, without sacrificing townies you actually want to interact with and see around town. Just make their last names Savvy, for convenience.
The savvier seller mod alone makes basically everything in your game buyable.
Flower shops, Weed shops, Arcades with functional prizes, Museum gift shops, Art stores, Furniture stores, Candy Stores, a new kind of bakery (that sells custom food cupcakes, etc instead)!
When I say everything I mean everything!
So now that you've got your new functional shop systems installed, and you know how to generally set it up, I'm going to show you how to make a functional Grocery store.
I used to go into the RH buy everything from the store, and individually set them up one by one on shelves, make the inventory items restoackable from the inventory then start shopping.
This was such a long process, and also broke my immersion because I did not want to see a peice of shrimp on a random shelf in a grocery aisle!
So with Kwimi's genius idea, she created overrides for ATS3 grocery store items. To be used along side Ani's Ration box mod.
This mod gives you a random selection of 10 ingredients in game, whenever you open it, you'll get a random assortment. This mod is compatible with custom ingredients as well!
So now, I can set up these items on grocery shelves, which looks more realistic for my build, and actually add ingredients to my sims inventory, whenever I choose to open the boxes.
In the video I also show you that I transmogrify the savvier seller ATS3 shelves into the Flirtyghoul shelves converted by Martasimbook, and it worked.
However, as Kwimi noted herself, us simmers still like to shop for specific items instead of randomly hoping for the right ingredient without entering the RH.
I'm going to try to alleviate this issue.
Start with creating a Deli section, for just the meats.
A seafood section, for just the fish.
Then use the Store fruit and veggie stand object for the produce section.
Now you can place all the meats you can buy from the Grocery RH on the SS surfaces in the meat section. Do the same for the seafood section.
You don't need to do any set up for the produce stands. The object will randomly refill it's own inventory every day with new produce options!
Now, whatever else you miss you can just buy the remainder from the RH itself.
Personally, I like shopping for things at random, I don't necassarily want that to be user directed, unless there is a special event, like Thanksgiving, so I have to buy a roast.
I like to imagine that everything isn't going to be available to me with the donations boxes and produce stand because it's sold out or not in season, etc.
I also like to imagine that my sim is shopping for what THEY want specifically, just like the townies are, without it being user directed.
NOTE: Combined with my ULTIMATE Realistic Food overhaul, there are still hundreds if not thousands of recipes I can put together in game with the ingredients that are randomly bought.
However, I can still specifically shop for certain meats and seafood which is what I'll more than likely want for most of the custom recipes I put together in game.
Although, with the meshes it's implied the ingredient was in the food, so you don't actually need them.
So this makes grocery stores so much more fun and less stressful to set up in game. It's a way less tedious process.
The result leaves the lot itself looking very realistic, so I don't have to sacrifice Aesthetic for functionality.
Which is what I really care about.
The best part is you can make pantries actually functional in your sim's home. By placing what you bought on the shelves, as the ingredients won't go bad until AFTER you open the box and the food is placed in your inventory.
You can also add custom snacks and foods to a storage unit in the pantry as well and take out whatever your sim wants to eat in between meals for that day. Try finding a close pantry object, and transmogrifying it into a storage chest from WA. You should now be able to click on the pantry to place or remove custom food you've bought out and about!
How to set up Functional Stores in General
All links will be at the end of the Guide with the Misc Script objects & cc sets section!
Now I will tell you how to go about other kinds of Functional shops in game.
For flower shops, I want to recommend the flower arranging mod. You can set up savvier seller with the bouqets you make, as well as cc plants. So if you want to own a flower shop, you actually have something pretty interactive to do during the day while your customers shop.
For furniture stores, you mainly want to focus on the Savvier Seller rugs and shelves. Shelves for misc decor, and rugs for furniture like couches, beds, kitchen sets, etc.
However, it's important to note that when you have a lot of cc, this option isn't exactly reasonable, so I typically like to set up
bed and mattress stores
vase and decor stores
children furniture stores
Appliance stores
This is much more manageable if you're like me and have a lot of cc. It makes shopping a lot more fluid for being able to actually put those products in my home from the buy mode family inventory (which is where all objects that can't go into your inventory will go).
Everything else that I get from the catalogue or collection folder's can be tossed in as something I ordered online.
Pro tip: Consider using StudioPap's moving boxes in the room until you actually put the room together. I always use them when moving in or out, and changing a room around like a sim aging up and needing a more mature room. You could also use savvier seller to immersively sell what you're not going to use anymore in a yard sale. Alternatively, moving all items you want to sell to your family invetory then using NRAAS Consigner selling them at a consignment register! The yard sale can be set up in a big park instead of your home lot for convenience. I love seeing the boxes and re-decorating that part of the room. It adds a very dynamic roleplay feature to my gameplay!
For Electronics stores, with Arsils custom phones and backpacks, you can actually replace the cellphone you are using by following the guide in game. Use the ATS3 purse set alongside the mod for more functional cell phones to buy!
So when buying cellphones at something like an Apple store this can actually be functional. You can also set up more computers, laptops, TV's, and the store object ipad as well.
For specific niche stores, consider the Sewing and knitting mod, with the patch version for both to work in game. You can set up a really pretty etsy shop, and just like with the flower shop, you can actually work at the store location and have an active career. Showing some love to our small business simmers out there!
For functional book stores, instead of the rh, just buy the books from the RH and place them on savvier seller surfaces. To get the best look I use this table for it, and a pile of books using OMSP, to make it look like your sim is randomly selecting a book from the pile.
For weed shops, you can now use the buds that come with MD Vile ventures mod, and set them up on savvier seller surfaces to sell them like that instead.
For beach shops you can use Arsil's sunglasses, and Ani's ITF stands for custom bikini's. TS spray tan and sunscreen mod.
For food stores, like bakeries and coffeeshops, you can use custom food from various places and ATS3 custom drinks, specifically the coffee's and energy drinks. Just set them up on savvier seller shelves and enjoy.
You can even make much more specific shops as well, like smoothie shops, sandwhich shops.
Liqour stores using Dina Dine and ATS3 liqour sets.
Tea shops, with ATS3 and Ani's tea sets. Don't forget the store tea set, and modded tea set without the table!
Toy stores, using various cc toys, and fidget spinner. Olomaya crayons, puzzles and coloring books.
For Makeup stores, consider Arsil's Lipstick mod, (you can also put this in a fashion store).You can also use PJ's Deodarant mod in these stores. And cc functional perfumes (must have glass blowing store object, but if you've been following this guide then you already have it).
For car dealerships, add the savvier seller car spot object and set up as many cars as you'd like to buy from. I like making at least 2 car shops. 1 is an expensive car dealership. Another is a junkyard where you can buy the cheaper cars.
For Bike Shops, this can be actual bikes and/or mopeds and motorcycles. Just place them on a savvier seller rug and recolor it to your liking.
Pro-tip: You can also make a semi-functional car mechanic shop by Transmogrifying the fixer upper car into the current car you own either on the car mechanic lot or on your home lot. Then binding a custom car mechanic career to the EA science career so they will actually interact with the car on that lot.
Some more items you can add to Grocery stores, PJ Bubble Bath, PJ card stand, PJ pet bowl, Olomaya's smoking mod for the cigarrette's and vape.
For Pet stores, you can add PJ pet bowl items, and various pet toys and furniture that came in pets.
I don't typically place the Graham's pet shop register on these lots, I'll use a pet pantry for those, with deco animals in their crates to simulate where you'd actually be getting the animals from.
For Art supply stores, Consider PJ painting supplies, Lyralei journal, Zoeoe's scribbling pad fixed, cc art easels, UNI sketchbook, street art kits, crayons from Olomaya and Arsil. And the drafting tables that came with Ambitions.
For Music Stores, Consider the ATS3 music store set, and selling actual instruments.
For the Movie theater, Consider selling custom snacks. Adding the store popcorn machine. Selling action figure dolls to buy after viewing the movie. And a claw machine, to win prizes for your date!
For Sex Shops, consider adding passion condoms, and sex toys that come with the mod. I also include deco vibrators and dildo's, fleshlights, etc, as something you can buy from savvier seller, they aren't functional but they imply things. The passion mod altogether makes this implied action functional, so it works out fine.
For convenience stores, to make them more functional you can add the petrol system mod gas stations, and refill your gas at these stores, you can also sell Arsils bag of chips and these variations, and arsil's gum. With various custom snacks and foods to eat.
You can make asian themed convenience stores as well.
For Sports Shops, this is completely seperate from the Gym lot. Consider TS Yoga mats, Olomaya's Get pumped items, The chin-up bar from showtime. Arsil's excercise bike. Treadmill. Strength training. The various basegame throwable items like the football, more items from this ATS3 set. And the punching bags with the same WA martial arts object script. Also, sell olomaya's healthy snacks on this lot as well, these items boost your workout routines.
And well, you get the gist! You can virtually make any store idea you have in game functional. You could even transmogrify cc surfaces from savvier seller surfaces in game instead for a much more cohesive look to your build. Keep in mind, this may not always work, but for the most part it does, just wanted to throw that disclaimer out there!
How to Set up Functional Fashion stores
But what about fashion stores? How do we make those functional?
Using Ani's ITF stands.
These add very intuitive ITF stands to your game where you and townies (when changing the xml settings) can shop from.
NOTE: You do need ITF for this to work, however, if you don't have ITF, Ani's shop for clothes mod will do just the trick. It's not as extensive as the ITF stands, but you'll still be able to shop for new outfits on community lots. I also believe the Shop for clothes mod is compatible with NRAAS Dresser, but the ITF stands mod is not.
This is because the ITF stands mod replaces the plan outfit interaction from the dressers in game which breaks some key components of NRAAS Dresser. With both mods installed I also wasn't able to save my new outfits, either. So learn from my mistakes.
The ITF stands mod increases the amount of outfits you can have per category, which was my favorite feature of the NRAAS Dresser mod, so when I read extensively what both mods changed I realized I didn't even need NRAAS Dresser anymore, anyway. So I personally like to give my active household 7 everyday outfits. I just change their outfit using the dresser in the morning before they leave the house.
You can open up Ani's ITF stands mod using S3PE, right click the xml file, open it up in notepad, and set autonomy to true, then save. So now townies will autonomously shop for new outfits in your game. This isn't as intrusive as you think. In my game, they will replace their outfits. I also notice that when they are shopping from a pedestal the same age and gender as them they will wear the custom outfit I set for that mannequin. So it's a fun way to auto style your town without having to individually change all the townies outfits yourself, sometimes I still will do this, but I catch the townies that haven't shopped for clothes by themselves yet, so it cuts down this work for me by a lot!
Performance tip: So I want to tell you guys a pro-tip that I figured out in my own playtest of the fashion stores. I tried to set up custom outfits for every age and gender in a store and my game consistently crashed everytime I tried to go back in game and continue the build.
This is because all of those cc outfits for all genders and ages overloaded the lot.
But I was able to make stores for the elderly, both genders, without crashing. A store for YA and Adult men. Same for YA and Adult Women. A store for Teens, sometimes I make two stores for both genders or split one store up with both genders. A store for kids, both genders.
This allowed me to add at least 8-10 ITF stands with custom cc outfits on each of these lots without crashing. This also led me to more optimized lots as since I'm only focusing on one specific theme and age group, the lot could be a lot smaller. One day I might do speedbuilds on this and upload it to the community.
Alternatively, if you want to add all the age groups and genders on one lot, consider only adding one of each, the best theme for this build would be a thrift store, which I've made several times in game myself without crashing.
Fashion Lots you'll want to make (I keep these around 20 x 20 lot size, they can fit basically anywhere in my worlds with very little issues): Just set these lots as visitors allowed. It'll push all kinds of sims to these lots randomly through out the day.
It's important to note that I won't create fashion stores for every age and every gender, for every outfit category. I mainly focus on the outfits and age groups that would bother me the most. I revamp all of my households before starting my gameplay, so I've given everyone in my world a default cc outfit to start with. The attire for ages I don't create lots for either wouldn't bother me at all if it were missing, or the age group is more manageable in the world population where I can change their attire right then and there on the spot. My CAS runs pretty fast considering how much CAS cc I have so I don't mind this process at all.
Everyday Wear: You can make 4 outfits each of the either the age groups or genders without crashing on the lot for everyday wear.
A store for the elderly, both genders. 4 men, 4 women.
A store for the men, YA-A. 4 YA, 4 A.
A store for the women, YA-A.
A store for teens. You can either make one for each gender, which makes 2 stores and 8 outfits. Or 1 store for teens in general, 4 female teen and 4 male teen outfits.
A store for kids, both genders or 2 stores for each gender.
Athletic Wear:
Sports shop. YA-A, both genders, 2 each. I'll put these on the same lots where I sell all the scripted objects.
The other ages don't bother me.
Sleepwear:
A store for the elderly and kids, both genders. 2 outfits for Elderly Female, 2 for male. 2 for female kids, 2 for male.
A loungerie store, Victoria's secret. For female YA-A.
A Nike or sneaker store. For male YA-A.
Other ages don't bother me.
Formal Wear:
A wedding store. For male and female YA-A, 2 each.
Other ages don't bother me.
Swimwear:
Beach shops. YA-A, both genders, 2 each.
Kid's Beach shops. Both genders, 2 each. I also include functional pool floats to this store for more fun.
Other ages don't bother me.
Outerwear: will typically only get it's own fashion store for vacation worlds. I love creating themed outfits to the mannequins for vacation worlds. I'll show you how I do this in the next section.
How to combine the Fashion stores with Consort Dress Code mod
Once you enable the autonomous interaction in the xml's of Ani's mod, townies will autonomously buy outfits from the mannequins. The townies will replace their ONE and only outfit in that category.
They will not create more outfits like you the player would. This is great news for optimization as too many outfits for each category on every sim in the world would create lag, and it wouldn't even be neccassary since townies can't autonomously change their outfit numbers for each category, anyway (NRAAS Dresser does this but it caused lag, that's how I know).
So, when they do shop for that outfit on the mannequin, it's only going to be one outfit and you will see them in that outfit for the rest of the savefile or until they shop from another mannequin with a different outfit.
This is where I use the seasonal lot marker to my advantage.
I place down the ITF stands for every season, I DO NOT place the stands down on the default setting, the objects will obviously conflict.
This means all I have to do is create seasonal outfits on the mannequins each new season, and within a couple of sim days you'll start to see random townies walking around with these outfits on.
This is why breaking the fashion stores down by gender and age really matters.
As, the townies will be wearing a bunch of different cc outfits you set up in the store instead of, for example, all elderly women wearing the same exact outfit.
Because I also use the Consort dress code mod, I need to leave some slots open to get the most out of my roleplay.
The dress code mod will automatically change the sims outfits to the outfit number for the category, but you will have to set that outfit up.
It's a pretty lightweight script, you shouldn't feel it in your performance, assuming you've optimized your game altogether.
Basic outfit numbers by Category:
Everyday Wear: 7 outfits (Mon-Sun), Townies get 1.
Athletic wear: 2 outfits (basic workout, ballerina/dancer), Townies get 2 (if they enter lot with dress code script).
Sleepwear: 2 outfits (Basic pajamas, towel set, sometimes a 3rd one for sexy loungerie), Townies get 2 (if dress code script is present).
Formal Wear: 2 outfits ( Fancy event, Party outfit), Townies get 2 (if they enter lot with dress code script).
Swimwear: 1 outfit, Townies get 1 outfit. I just change the bathing suit after 1 sim year if I get bored of seeing it.
Outerwear: 3 outfits (Winter, Summer/Spring, Fall), Townies get 3 (if dress code is present).
Career wear: 2 (work and school if present), Townies get 2, 1 is their actual work outfit and the second is if I need it for something like school.
Consort Dress Code mod rules I follow:
Whenever I place the dress code script on a lot I stick to these rules to get the most cohersive experience.
Career attire outfit #2 For teens and Kids is their school uniform if I set that up.
Athletic attire outfit #3 For teens and Kids is their school workout uniform if I set that up.
(This is why I left Athletic attire slot 3 open above)
Protip: You can use MC to copy the outfits for every sim the same gender and age as the sim you selected to speed this process up for schools!
Athletic Attire Outfit #2 For YA+ for dance studio's.
Formal attire outfit #1 For Adults in their banquet, fancy restaraunt attire.
Formal attire outfit #2 For Adults in their party outfit for dance clubs.
Formal attire outfit #3 For everyone, this is for funerals. I throw a general party in formal attire on an open graveyard RH lot with the dress code script on it. This is why I leave this outfit slot open.
Sleepwear attire Outfit #2 For everyone, using ATS3 towel set. I will also set these up in my residential bathrooms.
So this is how I optimized it altogether which gave me more dynamic variety with NPC's changing their looks.
Now let's talk about outerwear for Vacation worlds.
Camping world fashion store, Outerwear slot 2
Beach town Fashion store, Outerwear Slot 2
Snow world Fashion Store, Outerwear slot 1
France or Monte Vista, romantic get away kind of worlds, Outerwear Slot 3.
I leave these as the outerwear outfit slots because it's more manageable and easy to change since I only use 3 outfits in this category.
That way I won't ruin the everyday wear I've already set up for my active sims when they return back home, and I can easily change their outerwear again since it's only 3 outfits.
I can also switch up between the outerwear and everyday outfits when I'm out with my sims. My months last 28 days in game, but I will turn off aging and seasons to extend that season for an extra month or 2. So by the time the new season comes around, I'm excited and ready to go shopping for my sims new season wardrobe!
I also will use the consort dress code mod on many of the community lots in those vacation worlds so that all townies will typically look the part. Most of the time this won't be necassary as I have again already revamped those townies to fit the aethstic of the world.
I set these up on community lots like coffee houses, dive bars, shopping strips, movie theater, etc. It just gives me another way to see my townies in different outfits. You can also do this in Homeworld.
The only vacation worlds I won't have to do this are the snow worlds, christmas themed worlds, as townies will autonously change into their snow attire when outside anyway.
So, instead I make sure my townies are wearing winter themed outfits for the inside of community lots to make sure the whole aesthetic fits together.
Miscellanious Script OBJS & CC sets
Functional scripted objs that were recommended in this tutorial:
Fidget spinner
PJ Deodarant
PJ Bubble bath
PJ Card stands
PJ Painting supplies
PJ Pet Bowls
TS Spray tan
TS sunscreen
TS Yoga Mats
Olomaya's activity table
Olomaya's Coloring Book
Olomaya smoking mod
Olomaya Get pumped
Olomaya Family snacks
Passion mod condoms and strap-ons (On LL needs registration and I can't link it since I have hate watchers. Sorry!)
Flower Arranging Mod
Knitting
Sewing (don't forget the patch)
Arsils custom phones and backpacks
arsil's lipstick
arsil's sunglasses
MD Vile Ventures (Can't link it, I have hate watchers, sorry!)
Ani's Tea mod
Tea Set without table
Lyrlei Journal
Zoeoe Scribbling pad fix
Petrol Station
Arsil's Gum
Arsil's Bag of chips and variations.
CC Sets that were recommended in this Tutorial:
cc Perfume
Moving Day boxes
ATS3 Custom Drinks
DD sandwhiches
DD Beer
ATS3 functional liqour bottles
ATS3 Tea sets
More Functional Toys
ATS3 Music Store set
Asian Themed Conveniene store set
ATS3 Produce Set
Functional cc gas stations for the Petrol Mod
ATS3 Towel Set
ATS3 Sports set
Punching Bag
ATS3 What's in my bag.
116 notes · View notes
psychosonly · 6 months
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PHOTOPEA TUTORIAL / PHOTO FILTER FOR SKIN TONES:
a tutorial on HOW TO BRING OUT SKIN TONES if an image is 'too gray' (faded) or has too much of one (likely over saturated) color! this technique can easily be applied to icons that already have a border ! just put your focus on the base image / icon ! this works on relatively anything, including poc and non-poc. WHAT YOU WILL NEED: photopea...and your desired your base image(for example, i'll be showcasing inconsistent or otherwise dark/faded scene lighting, like twilight and saw). DISCLAIMER: not all lighting/images are the same, nor are psd colorings. while some colorings may be designed to bring out reds/yellows(which is the filters we'll be using in this specific example), others may mute them and you may have to improvise with whatever color the psd you're using is designed to focus on. this is just a general idea, you will have to explore as you see fit. it's all going to depend on your personal taste !
by the end of this, you should be able to manage results like this !
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cool, huh?....anyway, on with the mechanics !
EXAMPLES:
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[ BEFORE PSD ] [ SYNOPSIS ]
#01 / LEFT IMAGE ABOVE: too much green, becomes muted with psd and doesn't show variety. #02 / RIGHT IMAGE ABOVE: the colors are very faded in this scene, and the pink focused psd in question made the image seem gray. we will start with EXAMPLE #01. i will be using the same PSD on both, a custom psd i made and focuses on reds/pinks.
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as you'll see above the PSD has now been applied...but now it's kinda boring :// (there's nothing wrong if you don't mind how it is above, everyone's got their aesthetic choice—HOWEVER, we're aiming to add skin tone...)
once you have your image open, you'll want to go to image>adjustments>photo filter; i went ahead highlighted it in yellow for easy finding !
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since this psd DOESN'T mute reds/yellows, (and those are usually the base of most/general skin tone combinations) i applied both a yellow and red filter. now, these colors i'll be using in this example, because they're in my default colors on the photo filter option—you can totally choose lighter or darker variants of these colors, or like i said, a different color altogether based on how the PSD you're using works. the toggle setting doesn't have to be exact to this example either—this is just what worked best on this image combined with the chosen PSD ! // RIGHT IMAGE IS THE FINAL RESULT AFTER APPLYING THE RED FILTER AFTER THE YELLOW.
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repetition
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this scene in particular is very faded, and the red feels a little blotchy/over saturated here...so i'll show you an EXTRA STEP you can use ! in saying this, you don't have to do exactly this; you can even choose to go ahead with selective color to fix your image, without doing the filters, if you find that suitable. but i'll be showing you the magic of selective color to balance out the red toned overlay.
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same concept as before, just a different selection: image>adjustments>selective color. think of selective colors as "balancing" the colors. it does have a toggle selection for each color, which is super helpful, including diminishing or adding white highlights. given the PSD colors, naturally, i'll be focusing on yellow and red.
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it's now got a general skin tone and red is not as blotchy !
[ FINAL RESULTS / CONSISTENCY WITH PSD APPLIED ]
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this is a great hack i use quite a bit, it's great for maintaining consistency in your icons when the lighting is working against you...hope this was comprehensible and helpful, happy editing !
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cupidzone · 6 months
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˚꒰ 🏹 DISCORD FORUMS TUTORIAL♡
i'm not sure if people have seen or tested out the forums on discord but i thought i'd make a tutorial on how i use it for roleplaying since i found it super fun and helpful for organization purposes!
so what are forums? discord describes it as "a space for organized discussions". much like threads, the discussions can be contained in one post which makes it easy to keep your topics in order. the part that i find most useful is that you can organize your post by tags and filter through them! now in order to get forums in your server, you will have to enable 'Community' on your server. so let's start!
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♡ . ) first thing you'll do is open your server setting. there will be an 'Enable Community' that you can click on and it will take you to a page like this
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♡ . ) once you click 'Get Started' it will take you through a series of questions and system settings. you will need at least one "default channel" where discord will send automated updates. this channel is necessary if you want to use forums.
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if you continue with the default settings, discord will automatically create two channels for you: one titled 'rules' and another titled 'moderators-only'. the announcements made whenever there's an update as mentioned above will be sent to the latter.
NOTE FROM CUPID ! i personally like to make a single channel titled something like 'updates' and keep it locked. this can be done before or after enabling community, you will just need to change the settings to go to the new channel first.
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♡ . ) once you have community enable, you're free to make all the forums you want! when you go to create a new channel, 'forums' will show up as an option like this
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for this example, i'm going to show how i set up my muses' profiles for 1x1 writing server like a roster, but you can also do this for single muse / threads / sms / etc.
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♡ . ) when you click into the forums channel you created, you will see a landing page like this. there are instructions on how to navigate the channel as well so feel free to read those as well! the first thing i like to do is create tags. you can open that setting by clicking either of these buttons.
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(navigate to the 'Tags' section and click 'Create Tag' if you need to) it will open a popup box like this. i like to create a tag for every muse that i want to add to my roster and you're able to add 20 tags!
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when you're finished, they will be listed as you see below. there are other options in forums settings that you can play around with including a 'default reaction' emoji, 'slowmode', layout and sorting option, age restriction and 'hide after inactivity'. all these are based on preference!
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♡ . ) once you've saved your setting changes, you can leave this page and are now able to make your posts by clicking 'New Post' on the upper right hand corner.
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this is where you're pretty much able to do whatever suits your style including formatting how you like and adding photos, all you need to make sure to do is add the corresponding tag to the post! once you're finished making it look how you want, you can click 'Post'
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they will appear in the channel like this!
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♡ . ) and by clicking on a post, you will be able to open it in a side view like this. if you want to see the post in full view, you will click the three dots in the upper right hand corner of the side view and then choose 'Open in Full View'.
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you're now able to add more messages within the post! for me, i like to add stats of my muses and headcanons that may be useful when i thread.
NOTE FROM CUPID ! one set back i found is that you are not able to use threads within a forum post so it may get a bit cluttered depending on what you send in a forum post. so if you are wanting multiple different sections for one topic, i suggest creating a forum instead. for example, if you are wanting to add musings, faceclaim pics, headcanons and stats all for one muse, i would create a single forum post just for that muse instead to avoid having important info getting lost!
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and that pretty much covers how i use forums for discord rp! i encourage you to play around with it to find a style and format that best works for you. and if you have any questions, you're more than welcome to send it to my inbox. happy writing everyone♡♡♡
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steadfvsthearts · 1 year
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TUTORIAL: staying logged in on multiple tumblr accounts using Firefox container tabs
As rpers, we are constantly looking for ways to be logged into several different tumblr accounts at the same time. While methods like sessionbox and creating new Chrome profiles are popular, I wanted to share this third option that I’ve been using for some time now : Firefox + container tabs !!
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The benefits of this method include being able to have multiple accounts open in a single window without re-logging back in and not needing to re-download xkit when you want to add a new muse. You can also have more than 10 stored containers and more than 5 open at the same time, all for free. I’ve also personally found this to be more reliable than sessionbox ( so far for me, this method has not broken at all and pretty much have never had to re-log back in ).
Detailed instructions below & please like/reblog if you found useful !!
written 03.20.23. ©
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Note: All these instructions are as if I just opened Firefox for the first time. Please also note that if you do not already use Firefox, you will have to add the xkit rewritten extension and set those preferences but you will only have to do that once no matter how many containers ( accounts added ) you make !
First, head to the menu in the upper right > settings
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Click on “themes & extensions” in the bottom left.
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Search for “containers” in the find more add-ons search bar.
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The desired extension should be the very first one that comes up: Firefox Multi-Account Containers. Click the extension and “add to Firefox.”
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Click “Add” & then “Okay”.
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The extension is now installed ! Head back to settings ( you may have to refresh or re-navigate to the page ). On the general settings page, scroll down a little to the “Tabs” section. Next to the “Enable Container Tabs” option, click settings.
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You will now see the default containers ! Now you can remove/change these containers to correspond to each of your muses by using “settings” and “add new container”. You can set the container tab name, color, and symbol.
Default view:
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Below is an example of what things might look like when changed to correspond to muses. You can have more containers than this, I just stopped here for this example --- there are also only 9 unique colors that help identify which container tab is open as shown further below, so logistically it can get a little more difficult to identify which tabs are open ( because they have the same color ), but technically nothing changes that is limiting.
Example view:
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Once last optional step: I recommend checking the box at the bottom “Select a container for each new tab.” What this means is when you open a new tabs, you will get a dropdown asking you to select which container it should go into, as shown below.
If you do not check this, every new tab will be “containerless” or you would have to right click on the new tab button to open a new tab in a specific container. Regardless of the setting, if you ctrl + click or right click on a link directly in a container tab, that link will automatically open in the same container.
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When you have multiple tabs open in different containers, you can tell the difference between different ones by the colored bar at the top as seen below. In this example, I can see the first tab ( blue = muse 1 ), second tab ( orange = muse 6 ), third tab ( purple = muse 8 ), and fourth tab ( green = muse 3 ).
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You can also always see which container you’re in by looking at the end of the address bar where the container name and symbol are shown in the respective container color ( below, I am on muse 6′s container tab ):
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This concludes the tutorial !! You will have to log into the respective Tumblr account in each tab initially, but after that you shouldn’t have to do log outs and relogins anymore.
If you have a lot of tumblr accounts and don’t want to constantly have them all open, I suggest checking out my tutorial here that describes how you can get tumblr notifications for multiple accounts to come into a private discord server !!
I hope you found this useful and please like/reblog if you did !!
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solariaheiress · 8 months
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₊˚‧︵‿꒰୨ COMO UTILIZAR O BOT “TUPPERBOX” ୧꒱‿︵‧˚₊
໒ ﹕Tupperbox é um bot que permite que você envie mensagens que parecem ter vindo de outros perfis. Para registrar um personagem, você sempre utilizará o comando:
“tul!register NOME DO PERSONAGEM comando:text”
Como por exemplo: “tul!register Kaspĭy kas:text”
໒ ﹕E assim, você irá registrar o seu personagem para uso.
₊˚‧︵‿꒰୨ COMO ADICIONAR UMA FOTO DE PERFIL ୧꒱‿︵‧˚₊
໒ ﹕Para adicionar um avatar, você vai adicionar o seguinte comando:
“tul!avatar Nome do Personagem + foto”
₊˚‧︵‿꒰୨ UTILIZANDO O BOT ୧꒱‿︵‧˚₊
໒ ﹕ Você apenas vai utilizar o comando:
“comando que você registrou: [ e o que o personagem vai dizer ]”
₊˚‧︵‿꒰୨ COMANDOS AVULSOS PARA COPIAR E COLAR ୧꒱‿︵‧˚₊
tul!register NOME comando:text
tul!avatar Nome do Personagem + foto
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devtheratwrites · 30 days
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tumblr i'm going to be so real; how do i get back into roleplay on here and other platforms after not using it for years. it feels like the art of commenting / dming someone randomly are dead
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shins-rpc-sources · 1 year
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COLOR TEXT TUTORIAL
so i made a tutorial in the past explaining how to do add color to your text on my previous blog @shinsources but unfortunately it's no longer active. and not only that but i found it a bit complicated so i'm gonna go ahead and remake it. the things you will need will be Beta Text Editor, Roleplay Formatter, and a website that provides you with color hexes. here are a couple that i recommend using:
encycolorpedia
color-hex
wikipedia ( a - f ) ( g - m ) ( n - z )
so the reason you have to use BTE is because colored text is only available in BTE and not LTE. and the reason i recommend you using Roleplay Formatter is because the number of options BTE supplies us with is ... uh ... limited, to put it bluntly. we literally only get eight colors which sucks. but whatever. eight is better than nothing i guess. idk.
anyways! let's get to the actual tutorial, yes? because it's relatively long i'mma throw everything under a READ MORE for simplicity's sake.
now all you have to do is type out your response on Roleplay Formatter, highlight the text you want to color, and then select color text font as shown down below.
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once you click on that the image on the top will pop up. i need you to do me a favor and click on more options which will trigger the image on the bottom to pop up.
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now obviously you're gonna want to pick out your color in advance because that'll make things 1,000,000 times easier in the long run. i'mma choose emerald green because that's what i use for my ulquiorra blog over @segnuda ( shameless self promo ). the color hex for emerald green is #50C878 for any of you wondering, fyi. you will do like i did in the image on the top and paste it in the second or bottom box. once you do that you click on okay and it will turn out like it does in the image on the bottom.
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now i recommend you going ham and doing anything fancy shmancy with your text — bold, italics, strikethrough, small font, etc. — because who doesn't like fancying up their writing, right? i decided to make my text small ( in which you click on Styles until you see Small and click on that ) and bold / italicize / underline the first line as seen in the image on the top. once you get everything to your likings click on Source as highlighted in the image on the bottom.
NOTE: don't pull a me and actually underline your stuff because i forgot that BTE doesn't support underline. it won't register it at all.
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once you've done that, you'll see something similar to the image similar to the one on the top. i need you to copy the whole entire source code via CTRL + C and then get onto tumblr followed by getting a text box open. i need you to do like i did in this tutorial here and completely backspace to where it goes from the middle image to the bottom image.
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once done, click on the settings widget in the top right corner and go from Rich text to HTML as seen in the top image. it'll now look something like the image in the middle. after you've done that, paste the code you just copied and it'll look a little something like the one on the bottom.
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when done you'll click on the settings widget again and go from HTML to Rich text. once done it'll look a little something like this!
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literally all you have to do now is add any icons you want and the whole nine yards then you're good to go! simple as that!
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consult-sherlockholmes · 10 months
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Can you teach your follower to create a mind palace? How does one create a mind palace in the first place?
Visualise a place, can be a house, a street, or in my case a palace. For you all a house would be a good place to start, like your own, because you are familiar with it so you don't have to make up your own layout (you can though if you want to but it will be a more difficult start), and map it out inside your head. Then save data inside it at certain areas that you can memorise easily like certain rooms or cupboards or fireplace et cetera. Connect the information to a place or an object to memorise it, for example I store my violin music at a music stand inside my palace, and then mentally walk around the palace retrieving that information by going to that location. Of course a prerequesite of a mind palace is to have a good visualisation ability and mental capacity. If you are unable to visualise a palace inside your head, you won't have the foundation for a mind palace.
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rpclefairy · 2 years
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updated tutorial on trimming posts on mobile
reply formatter mobile edition:
i’ve been trying to figure out a way to adjust the roleplay formatter to be used on mobile but unfortunately tumblr just does not render blog themes well on mobile browsers (my guess is to force people to use the app but i digress)
so i made a mobile friendly version with carrd. the only differences are the box size option and the night mode toggle, which the carrd version doesn’t have.
if you don’t use either of these you can use the carrd version on desktop as well, everything else is the same. for the purpose of this tutorial i’ll be using the carrd version as it is optimized for mobile screens.
if you can consider tipping my ko-fi or using my carrd referral code ( DPY34V1H ) to help me keep hosting the formatter ♡
this is a very easy level tutorial
even if you’re not comfortable with html!
this post may be long because of the screencaps, but the method itself is only a handful of clicks and it shouldn’t take you more than a minute.
this method technically works on any browser, but it works best on firefox as it is the only browser i’ve tested that keeps all formatting (bold, italics, color text, etc).
i encourage you to install firefox on your phone to at least cut replies, you could technically use the tumblr app to write and format your reply once you get the code of the trimmed reblog.
what you will need:
a mobile browser (can’t stress this enough i strongly suggest firefox, specially if you don’t want to have to manually add your partner’s formatting. it will make your life easier)
the mobile friendly reply formatter.
that’s it.
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tutorial:
step one:
first thing you’re going to do is copy this line of text:
?redirect_to=%2Fdashboard%3Frestore%3D1&avoid_redirect=1
time saving tip! depending on your device you may have a “pin” or “lock” option in your clipboard, use it so you can keep using it without looking for this post and copying it all over again.
if your device does not have a pin / lock option, you can create shortcuts assigning a short word or symbol and when you type it the saved line of text will be suggested.
here is a tutorial for android and ios.
step two:
save the post you want to trim as a draft.
you can do this on the app.
step three:
open your draft on your mobile browser. click to edit the address bar.
the url of this post will look like this : https://www.tumblr.com/edit/USERNAME/POSTNUMBER
now delete the part with your username and one of the brackets (either the first one or the last one, it doesn’t matter which one, just don’t leave 2 brackets.
then add “?redirect_to=%2Fdashboard%3Frestore%3D1&avoid_redirect=1" (without the quotes) at the end of the link, then click on the link and load the page
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thanks to this anon who figured the link trick out💗
step four:
select everything and copy
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then click on the x to remove the previous reblogs.
step five:
now go to the reply formatter here, click on the paste button and you’ll get a pop window.
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there tap your screen until you get the options “paste” and “paste as plain text”. use the regular “paste” option.
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step six:
select the blockquote text you want to delete trimming the reply like you would on desktop with editable reblogs.
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and that’s it ! you’re done.
from here you can either write and format everything on the formatter
or you can copy the html code from trimming the post and paste it on your trimmed draft on the app
ir order to do that, on step 4 add anything to the body of the post so you can save the post (it can be just a comma or a keymash)
then write + format everything on the app. just remember to switch the editor to html on the app!
bonus tip + tutorial: uploading icons
save your icons folder to your phone / google drive (and then save to your phone the icon you want to use)
on your browser (NOT THE APP) create a new post
upload your icon
switch the editor from rich text to html
copy everything, paste it in the source code of the formatter.
you’re done!
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384 notes · View notes
mookymilksims · 19 days
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ULTIMATE Realistic Family Gameplay Guide
youtube
Hello, everyone. I ran a poll on my channel for you all to decide on which realism guide you'd like to see next and Family Gameplay won. While I'm aware there are hundreds of family gameplay guides out there, and you'll probably have most of these mods already installed, what I think I can offer different are fixes to the EA code, and expansions on gameplay mechanics already included in the game, as well as a masterlist that has been extensively playtested for the last 6-7 years (still testing the newer mods though!). These mods have been run through Delphy's Dashboard, and have even caught conflicts and corrected that Delphy's couldn't catch.
We will break this guide down in simpler sections.
Children can series.
XML's, Tweaks, Tunings (Non-scripts). Special section for fixes.
Scripts and scripted objects.
This guide is also aimed at overall family play. I do not just think of new interactions for babies, toddlers, children, and teens. I also consider the parents. I've included mods for parents in different roleplay scenarios, as well as, single adults looking to create a family, so we will focus on some mods that can promote the family before the family is made.
I will also included a personal recommended list of lots you'd want to include in any world you play in for an ultimate family play experience.
Now that that's out of the way:
This can be followed alongside the youtube guide, we've got a lot of mods to get through so let's jump straight into it.
Children Can Series:
We will start with the most intricate install process. There are many children can mods. And many mods that conflict with each other. I caught all of them through Delphy's Dashboard, so you will only install the mods highlighted in this guide for the most optimal and conflict free experience. These mods are self explanatory but I'm going to explain why you want them at the end of this section.
CamKitty - Children can werewolf hunt.
kls77 - children can repair, tinker, and upgrade.
kls77 - children can time travel.
Bluegentsu - Children can use fortune cookie maker
Jonha - Children can use urinals.
Kap Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can call services can check skills can cut and trans gems and ingots can do laundry can get mail can make nectar can read skillbook music can use sketchbook
OEM Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can air guitar can chess can conjure apple no auto can feed cowplant (only if you have store cow plant) can hack can magic mirror can mermaid eat can microwave can neat trait clean house can photos-phonesmart can post forum can practice speech mirror can practice speech vanity dresser can solve hard problems
All of these mods enable features already in the game that children were unable to do. Each of these small mods brings back playability with children in very big ways. This also makes children much more independent so you won't always need an adult or teen around to take care of them. For example, children can now order pizza on the phone, or microwave food, instead of needing adults to always cook for them. You can roleplay more chores with children by allowing them to do laundry, this can also be roleplayed in a scenario where a parent isn't very consistent and the child has to be. This could create amazing stories for your gameplay. Without these mods, playing with children feels so much more restrictive. They feel like cute dolls you just send to school and forget about for a couple of hours. Allowing them more agency and free will for my gameplay allowed me to immerse myself more in their child years.
We are now going to focus on XML's, tweaks, and Tunings. These are all non scripts. This is also where I will include fixes. These are very lightweight mods that change what is already in the game and do not create gameplay lag.
Adoption Costs 5 k - I made adoption more expansive because I wanted to be able to feel this decision in game. Adoption isn't neccassarily free in real life. Between the paperwork, meetings, travel, and transitioning the children into your life this can obviously be very expensive. So this mod helps me roleplay this aspect of real life.
Arcade claw machine tweaks - Family fun center version. Arcades are extremely important for my family playthrough's, as it's one of the lots where I can put plenty of interactive objects for all ages. Including a little playpen for toddlers, that won't be out of place. This can also double as a traditional birthday party lot, with closed off rooms. From time to time I like to bring my families to these lots when I want them all to get out of the house together. So with this mod, it tweaks the prizes you can win from the claw machines, increasing your chances of winning a ton more stuff.
BlueGentsu
5% chance of teen mood swings - Makes the mood swings feel a lot more impactful when they happen instead of every other day. This is especially helpful for those who play on longer lifespans.
Skates - all enabled for pregnancy - does just as it says, pregnant sims should be allowed to have a little more fun.
No blowhorns noisemakers at Age ups - It's just annoying and buggy, so removing it altogether optimizes age transitions. This also makes the event seem a bit more realistic, while everyone just cheers and laughs instead.
Toddler's can turn off stereo - Combined with my NRAAS GoHere settings, which allows for inactive daycares to be possible, sometimes when a daycare staff puts your sims down to sleep, they won't turn off the stereo so you as the toddler will have to autonomously do it so they can peacefully take their nap.
Boarding school is expensive - Again, this is so the decision feels a lot more impactful in game. This can also be roleplayed as sending your child to private school when in a wealthy family, so the prices also make more sense for this.
Maid Costs 200 - As the title says maids will be slightly more expensive, this adds up everyday, and is for the purpose of this decision feeling more impactful. It didn't make sense for my poorer families to be able to afford a maid so this is a mod catered more towards upper middle class to wealthy families. I also combine maids with a butler as well, to give a more regal feel to the wealth your sims have obtained.
No Graduation - This is optional, if you use UC mod. This eliminates the graduation ceremony altogether, for those like myself who like to roleplay this event in game instead. By simply throwing a party on a fancy lot with formal attire.
Not just teens can prank call - Just made more sense to have this option available for everyone.
Student Services Booth mod unlocked - This can be used on High school lots as well. Especially when you turn on Summer Vacations, and send kids back to school the first day of Fall. Also, for roleplay Uni scouting events, so sim families can have a more immersive experience of browsing possible universities sims can be sent to.
More Festival Ticket Rewards - BG, SN, UNI version. Just like the claw machine this adds more rewards to win on festival lots. Makes working for the tickets more impactful.
No Auto tell ghost stories - This interaction has always annoyed me as it happens anywhere at any time. I like to plan activities almost like an itinerary when sending my sims to do longer events like vacations or simple camping trips in their homeworld. So specifically for camping, telling a ghost story with the family is a very fun activity to do at night before everyone goes to sleep around a campfire. It is where this interaction makes the most sense for me to use and leaves me excited to actually use it.
Studying is easier - I always thought the study rates of performance were super unbalanced. As I don't have sims study often when in Unni unless it makes sense for their character. And so this leaves an incentive to actually study during their free time outside of class as it brings more of a reward when it is done. However, the default rates of studying was too slow and easily took up all of my sims days. So I wanted to be able to study and be rewarded for that, while also having more time in my sims days to do things. So now I can study less often, throughout the week without the stress. I am including this in the family gameplay guide because your teens can actually study together in your homeworld which doesn't do anything for their school performance but does a lot of roleplaying study groups, since I have a homework mod that only takes 15 minutes to complete.
TwoFT Mama -
Auto Potty Training - does just as it says, this mostly helps townies, but for active households to do this on their own leaves you as the player feeling more immersed.
Better grades - Lowers the grade requirements making school a little easier. This is so while playing with UC it leaves teens and children more time to interact with each other outside of working on interactive objects.
Faster homework minutes - Reduces homework times to 15 minutes, saves up much more time in my child and teen sims days.
Fixes:
This is a smaller section for the non scripts, where I consider these mods to be complete fixes to existing EA gameplay that all the patch updates missed.
Auto Romance YA-Elder Propose going steady - This is a lightweight alternative to the NPC Romance script mod by YolkSims. While the mod was completely rebuilt from the ground up to be much more optimized, I went on a journey to find replacements to my current scripts folder that delivered what I was looking for. I found this mod. While this can go all the way up into Getting divorced. I stopped at going steady because with the Supreme AI mod sims can autonomously break up if they aren't on the best terms. This may also include divorcing, but so far it hasn't been too intrusive. Combined with the simler90 mod which includes attraction fixes, this makes romance a lot more fluid, performance friendly, autonomous, chaotic, but also predictable, aids in roleplaying, and is overall a great fix for townies and creating families with active households.
Read to sleep fix - A patch broke this interaction, so Danjaley fixes it. Without realizing it, you have another immersive gameplay mechanic for toddlers in the game. This interaction is very cute and I wouldn't believe it wasn't a mod, so I'm very happy this interaction was fixed.
Midlife Crisis Always - Adult life stages can be quite boring and monotonous. I play lifespans so long that when this event happens it's like a milestone for me. I think of it as a mini game, and try to fix everything that happens afterwards once my sim comes to their senses.
MissPat Better Playdates - Just as you may have saw in my Supreme AI playtest video, Townies will autonomously call and ask for playdates if both families have children and younger in their household. This was an EA feature, but it also got broken. This makes interacting with other families more immersive, and making children and toddlers friends much more realistic and natural in the game. For those who like to roleplay life long best friends in the game, especially.
TwoFtMama
Birthday Cakes don't catch fire - These fires are annoying and I use other mods that can cause chaotic fires randomly but REASONABLY in game.
No Curfew period - This is the only curfew remover mod that doesn't break changing clothes and dresser interactions in my game. I always thought the curfew mechanic in the game was a bit too much. Police officers wouldn't know where every single child or teen was at in the world. And sometimes, I like to take my teen and child sims out late for family events, teens on late dates, etc. With curfews enabled, police would still arrest them and bring them home, even though the parents were with them, then would have to wait for the parent to get all the way back home just to yell at them for being out late. This obviously made no sense. Combined with a punishment scripts mod, I can user direct punishments for things like this instead for a much more roleplaying and immersive experience.
Teens can take unpaid days off - This mod also made more sense and should've been included in EA features. Teens call off from work, and quite often might I add. So it helps me roleplay a more realistic teen lifestyle in game.
Now for the Final section we are going to focus on Scripts. Scripts typically do not conflict with each other but for this list some of them did. The compatibility patches and versions have been included so you don't have to worry. This is where most of you will probably already have these mods, but hopefully I introduce you to some bangers you never heard of before.
We are going to go by creator and then from A-Z for the misc scripts.
Arsil
Do Homework With - Adds the ability to do your homework with other sims the same age as your children and teens. This can make study groups more immersive, as getting homework done together will actually improve school performance the next day, but can be doubled with the UNI study together interaction the roleplay a longer study session period. These can be done in the home or the Library, which allows me to get more usage out of my Library lots and make a Kid/Teen section which is always fun.
Toddler Extra Activities - Adds a bunch of cute new interactions that toddlers can do like playing in puddles, mud, sand, eating snow, dancing, and even drawing on the walls if they have crayons in their inventory.
Arsil Futons - This is for more eastern themed family plays, but you can alternatively use these if you have a poor sim in the big city who can't even afford a bed. I typically transmogrify deco beds on the floor into this script object in game, you get a lot of creative and really fun gameplay out of this. But I wanted to toss this in here for my eastern simmers, if you don't already know about this, or you'd like to play an Asian household and make your gameplay a little more realistic. I'm definitely excited to rebuild my Korean themed Uni world I had before with these beds!
Arsil Napping Mats - These work exactly like the futons except for toddlers. It's honestly so cute. Outside of the crib and Olomaya's toddler beds, this is just another super cute way for Toddler's to fall asleep. The crib always seemed way too overbearing, and for those who roleplay toddlers aging but not yet into children, these other various options would serve you a lot better. Now for these mats specifically, I typically like using them in my inactive Daycare lots, but from time to time I'll use them in my active household's living rooms or play room, just in case I don't always feel like bringing the Toddler to another floor to fall asleep.
Arsil Low Dinner Table - Another really awesome mod for those who want to be able to roleplay better with eastern households. I always have so much fun with these tables and chairs, I've even converted some myself. One of my favorite general things to do is set the chair up in front of a TV and direct my sims to play video games. So they will be sitting on the floor and playing video games and it always looks super cute, so much nostalgia!
Arsil Limbo Mod - For the same reason I removed the autonomous ghost telling interaction, is why I use this limbo mod. Another activity for sims to do at various different parties. It's one of my favorite little events to host during a birthday party. It's seriously so cute!
FloTheory
Pay For This - Adds a mechanic where every time you change your baby and toddler diapers and give them a bottle of milk you will be charged 5 simoleons. It's such an awesome addition because when you think about it, diapers and milk should add up in real life. However, combined with the other mods in this guide, if you change their diapers and give them a bath using the store object, or give them a bath using The Sweet Simmer's mod, you won't pay for anything then. Which makes sense, sometimes you can roleplay already having diapers in supply. As well as Olomaya's toddler snacks and meals, you would shop for groceries and make the toddler whatever you have available in your fridge, but actually feeding the child those meals won't cost 5 simoleans because you already paid for the ingredients. So this interaction fixes the lack of realism with EA's diaper and bottle interaction. I find myself using all 3 mods at random, and it's always so fun.
Wedding Inactives - Adds the ability to have two sims in a relationship that your sims are friends with, to get engaged, and you can set their wedding party as well. This can give romantic stories with townies more user control. Since we are using tuning mods to make romance more autonomous, and stopped at going steady, eventually SP will push those sims to get married, but you can not only speed things up whenever you'd like, but you can also attend their wedding in the same way they attended yours! This gives the user another way to experience going to a party instead of hosting one like LN introduced. Idk about you guys but I love also feeling like a townie/NPC sometimes, it immerses me much further into my gameplay!
Weight Gain - Adds a random percentage of weight gain for pregnant sims during and after they give birth. Women's bodies are absolutley beautiful especially after giving birth, I always hear about those mommy curves that finally come in for so many women, while you can choose to go to the gym and work this mommy weight off, I imagine myself keeping it probably for most of my playthrough's. It's just always made sense that this should happen, our bodies can change forever after giving birth and so I'd like to roleplay that kind of wholesome realism in game, too.
GameFreak
Advice interaction - Adds a new social interaction with custom moodlets when you can ask for and give advice. There are several different kinds of advice you can give, with many random prompts, and a reasonably timed moodlet that you'll get after the interaction. While this can be applied to general gameplay mods, I'm including this in the family gameplay because there are just way too many roleplay oppurtunities you can have with this one. Siblings or parents giving romantic, career, etc advice. Friends, lovers, maybe a lover asking for romantic advice on how to sweep your sim off their feet? It adds a lot more roleplaying elements that can really help you the player put a story together. I've always had a gameplay style where I generally know what I'd like to happen but I go with the gameplay and can change the plot at will, so the gameplay has to reflect many more possibilities.
Smartphone Dating - Is a smaller mod that just adds the dating app from the computer onto your phone. I personally love to roleplay like this is Tinder for my sims. I always felt the dating app should also be available on sims phones like in real life, and it gives us some things to do when out and about or bored at home!
JunJay
Everyone Clip coupons - This, again, should've been available in the game already, it can be quite fun to shop smarter, even if you aren't poor per say but money is getting kind of tight. I know large families that do pretty well still love using coupons so I've included this mod.
Online Center - Adds a brand new scripting interaction to the PC which makes so much more sense. You can shop online for groceries, books, pets, relics, bots, consignment, potions, etc. You can check weekly events, which means you can disable the newspaper and still get those benefits. Read E-sim news. And probably my favorite, there is a new Simbook (Facebook) feature! Your sim will basically scan their timeline and comment on other townies simbook's, and you'll actually get slight relationship increases with random sims you already know, and you can even meet sims you haven't met already through this feature as well.
Study Skills Online - Adds another interaction to the online center where you can study any and all skills. Instead of having to go out and buy the things you can study them for free right from your pc at home. I typically use this interaction for my teen sims to improve their basic school skills as an extra layer of work for them to do for school. Outside of studying, creating books titled their class projects and etc.
Lizcandor
Potty Training - Adds a new interaction for toddlers to play in the toilet and use it instead of always using their potty training potty.
Independence GoHere Compatible - Adds the ability for toddler's to use stairs! Always exciting! But you'll have to keep an eye on those little rascals a bit more, which is always more realistic!
Mintbeehry
Mint Makeup - Adds a new interaction for children and toddler's to play with makeup. And some very silly makeup masks that will go over the kid's face when done. I used to play with my mom's makeup all the time so it brings back memories for me, I think it's a super cute interaction for you to experience with your sims families!
Fidget Spinner - Adds an interactive fidget spinner object that can go into your sims inventory and taken out and be played with for a couple seconds. I think these are super cute for kids to win at festivals and arcade lots so I included it as it can be combined with savvier seller mod to actually shop for it on these lots.
MonocoDoll
Remove Shoes - Another really great eastern culture gameplay mechanic or just for your more cleanly families with a mud room. Either way, you'll have plenty of fun with this mod installed for realism.
Government assistance - Adds just what it states for your sims. EBT, health insurance, Child support. It's super realistic and adds so much more depth and mechanic to your gameplay. You'll actually be able to roleplay your poor families without having to get creative. Make a side chick a baby mama to a wealthy sim who cheated on his wife, etc. Tell some crazy stories, this mod will certainly help you with all of those scenarios.
Olomaya
Hang out, Children and teens - Adds an interaction where children and teens sims will sit down on the ground and talk, laugh, etc. It increases their relationships, and can be quite a large group. I used to have the all ages version, but I think seeing teens and kids sit on the floor faired out much better in my gameplay than seeing adults. Pick which ever version you'd like, though.
Toddler Bed - Adds a functional single bed for toddlers to the game! I've planned to convert many sims 4 toddlers beds using this scripted object so we have some more variety, but for now the options available for it are so adorable. It's got one bug, where you can only enter the bed from the left side I believe, but other than that it's a much needed mod for more realism, especially for those toddlers that just turn 3 and 4 in your game.
Activity Table - Adds a crafting option, and serve snack option to the activity table. The crafting increases the painting skills but uses glitter as a prop instead. For toddler's and children, so they can both play and eat snacks at the table!
Coloring Book - Adds functional coloring books that are portable!
Smoking - Fixes Cmoney's smoking mod, optimizes the scripts, fixes the animations, adds a sitting animation, moodlets work much better, adds new custom moodlets. Also adds a vape. But most excited, this adds the ability for teens to buy fake ID's for tobacco products. I also use the fake ID's to roleplay my teen sims getting into bars and clubs. As they can actually order from the bar, I like to imagine they were able to slip passed security.
Student council - Adds a really fun almost mini-game interaction to a new student council option for teens in high school. And a new interactive board. It may not be everyone's flavor but it makes highschools a little more interactive outside of UC. See also PheobeJay's cheerleading mod for another interactive mechanic for teens and YA in UNI!
The Sweet Simmer
This is where most of you probably have these mods, so let's just do a basic checklist of all the mods you do or don't have.
Animation World
Children Can care for their little siblings
Family Kiss
Biggest Little Mod for Toddlers
Children and Toddlers can follow
Toys Are More Fun
Peek-A-Boo and Hug Toddlers
Toddlers can ride rocking rider
Replaced child hug
Toddlers can pick up easter eggs
Toddlers can sit on couches and chairs
Toddler can ask for things
Toddlers can catch butterflies and pick flowers
Outdoor activities for Toddlers
Toddlers can sit on sims laps
Toddlers can learn to walk alone
More Baby Interactions
More Toddler Interactions
Functional Baby Carrier
Pick Up Toddler Fixes
More Pregnancy Interactions
So obviously all of these mods MASSIVELY Overhaul family gameplay with babies, toddlers, and children in the game. Not only does it fix EA mechanics, but it also compliments and expands existing mechanics, and then adds even more. You'll probably never go back to regular family gameplay again after these mods. You might only have a couple so consider getting all of these mods listed above!
Twinsimming
Acne Mod - Adds acne to the game, and can randomly have break outs. This suits this theme mods list as puberty can be quite strange. This also effects adults though, and adults still get acne. I mean not me really but y'all be easy.
Dirty Laundry - Again, I think cleaning and have a family just goes hand in hand. This mod adds more custom moodlets the longer you go without washing your clothes. It's how it should've been in the game, to really incentivize you to get that laundry done.
Growing Pains - Is a great addition to family play. Whenever anything significant sad or angry happens to children and teens they will go through a time in their life that will deeply affect them (almost traumatize them in a way). Divorce and breakups, etc. It makes what story you tell with those sims more impactful on their lives.
New Scholarships - Adds new scholarships to the game, I also consider UNI to be an integrated part of Family life in the Sims 3. I love going off to Uni with my sims I watched grow up since birth. This mod just adds more ways they could get in to those Universities.
Tooth Fairy - Is a cute little mod that adds a tooth losing mechanic, it feels like it always should've been there. With custom moodlets that will make you know your kid sim is growing up.
Now we are going to move onto misc Family gameplay mods, these are from various creators where I don't have more than one of their mods installed!
All Adults carry - This is a mod that allows all adults to carry children. It was originally a feature in the sims 3 with the firefighter career, but Puddingface made it possible for all adults to pick up and carry kids. This adds another roleplay element, as sometimes I like to direct my parents to carry their rowdy kids to bed if they aren't listening and staying asleep.
Clean House for Everyone - This mod just makes the ability to clean the house for everyone. Originally this mechanic was only avilable for neat sims, but I find I have neat sims without the trait, and slobby sims who eventually wake up and want to get their house together. So it's a pretty convenient mod. The sims will autonomously be directed to every dirty object in the lot and clean it all up. This is pretty useful for those larger family homes who can't afford a maid or a butler or can, and you don't want to sacrifice a trait slot just to be able to clean your house.
Cherry Toddler interactions - This is another script mod that adds some pretty fun interactions into the game that combined with all the other scripted toddler interactions makes the game an abundance of choices you can do more with toddlers. Things like talking with another toddler, exploring around, having a bottle to themselves, and even eating pet food from their bowl.
Ferris Wheel - This adds a new scripted object ferris wheel, you can actually ride it. Combined with all the other store content geared towards festival lots (roller coaster, carousel) this is another really fun object for your family's to go crazy on in game. It adds a custom moodlet once you've finished and it's super cute.
Icarus Scolding - This adds a new scripted mechanic where you can user direct punishments to your child and teen sims now. This is what I meant earlier with the removal of the curfew mod. If you still want to catch your teens sneaking out it can actually make more sense. Now you can do all sorts of things for your stories and gameplay. Kid didn't clean up their room like you asked? Send them to the wall. Not doing their homework? Ground them from all electronics. You get it.
Lyralei Journal - Not quite like the other journal mod, your sims won't actually write anything to publish like with buzz's notebook mod. But they will get custom moodlets after writing a passage. I like to roleplay this as a diary for my sims and also sometimes extra homework for other classes they take. You'll get random whimsical prompts after they finish writing and you can only imagine what triggered that response from your sims (it's random so get creative). You can also hide the journal, and a new interaction where a sim can ask what you wrote. It's very cute and certainly worth the install.
Fairy Tale Books - adds more fairytale books to the game. Classic ones from real life. They are classified as children's books so you can read them to your kids at night. Makes a more relatable childhood experience for us simmers out there!
Mingos Option b - This adds basically an abortion pill to the game. You take it after suspecting your sim of being pregnant. While you can get an abortion for the enhanced hospitals mod this mod adds a CVS like experience where you can buy the pills from the grocery stores yourself or pretending you got a prescription to terminate a pregnancy. So it makes 2 ways you can get an abortion in game. I'm aware that some more mods that will eventually do this are currently being developed for the game, so this one might not stay in my mods folder after extensively reading through those future mods if or when it includes them. But for now, I think it's a great realistic addition for your gameplay.
Nona Breastfeed Baby - Adds the ability to breastfeed the baby. That's all. It's really cute and realistic, it's an older mod so you might not have heard of it.
I know I've already included a Lyralei mod but the Randomizer mod is a big game changer that shouldn't be ignored. It adds way too much random EA prompt mechanics that actually impact your gameplay and story. I've got all the modules. Things like combatting rumors. Giving Advice. Getting Sick. Power and water outages. Work and School related triggers and many many more.
Zoeoe Buzzler Scribbling Pad Fixed - This is an essential fix and script optimization to this older and most adored scribbling pad mod. This works like typing/writing on the pc except you'll write in the journal and it's portable so you can do it from anywhere. I love having my working and school sims get the most use out of this. You can also use this to replace the writing pc interaction if you're playing in an older time period that didn't have computers.
Ok! Awesome! So we got through all the family gameplay mods! Now when you stick around to the end of the video I can showcase to you what all of these mods combined are going to look like in your game! We won't get through everything because there are simply WAY too many scenarios to show and we would be here all day. So I'm just going to show you how a general gameplay session would go instead!
And just as promised I'm going to recommend you a list of lots you're going to want to have in any world to get the most out of your family gameplay!
The EP's we can combine in this Theme are Seasons, UNI (although this will be in another world entirely so don't worry about this one too much), Generations, Pets, Island Paradise, and Late Night. This is the ultimate pack arsenal combined that gives you so many more features and interaction for your Family gameplay. You do not have to disable all of the other packs, you're simply going to focus on the content and lots given by these EP's in the world you chose to play your family in. Also consider adding all of the premium store content you don't need the full sets, just the functional objects.
Arcade lot - For family events and date nights. Friends meetups.
1 Dive bar - for singles to meet and date nights. Friends meetups.
1 Sports bar - for guys nights or date nights. Bachelor parties. Friends meetups.
1 Dance club - for singles and date nights and girls nights. Bachelorette parties. Friends meetups.
1 Gym - Consider adding a playpen to a toddler/child care section for those busy parents. Friends meetups.
1 Library - Consider adding a toddler playpen section, a child and teen section for homework, and a computer lab. Friends meetups.
1 church - This can double as your opened Masoleum RH, and a pretty place to get married. Friends meetups.
1 functional Movie Theater - Does not need the Theater RH rug. Use the premium store content. For family events and date nights. Friends meetups.
1 Consignment store - With savvier seller objects to buy cc deco and furniture. I use this to roleplay changing around my bedrooms for when my sims age up. I don't put everything I have in the store obviously, but I do buy some things to include in the build.
1 Bistro - Open up the RH and use Ani's Business as Unusual set. For singles, family events, and date nights. Friends meetups.
1 Diner - Same as above, more afforable and relaxed eaterie. You don't have to open up every RH, but you should focus on the ones your active family will be working in and going to school. So for schools, that would be 1 elementary and 1 high school.
1 outdoor picnic/camping lot - For in home vacations, family events, and date nights. Friends meetups.
1-4 festival lot - Could be broken up into several throughout your town, one for each season. This makes these lots more optimized and you can decorate more cc into these seasonal themed lots without worrying about overloading the lot and crashing during season transitions. For family events, singles, date nights. Friends meetups.
1 Pool lot - For everyone, and parties.
1 Fancy banquet lot - Can double as an exclusive lounge, for wealthy family events and fancy parties, can also add casino objects.
1 big park - with a playground.
1 small park - with another playground and cat and dog park.
1 pet store - using store content.
1 pet clinic - Using ATS3 pet clinic set, Pet Vet career, and a second hospital RH combined with Pet diseases mod to make the lot functional, and also adding UC.
1 art gallery - consider adding an easel room for art class, a mini winery (for paint and sip date nights), and a savvier seller gift shop, to gift to your date or friends or for yourself.
1 Fishing spot, with rentable IP boats - For those fishing trips you'll take with your kids and make memories. You can also add this lot to your vacation worlds instead.
1 CoffeeHouse or Java Hut - For singles, Friends, dates during the day. Teens and parents.
1 Laundromat - For families without the laundry objects in their home.
1 Opened up Spa - With store and script objects combined for a more luxorious experience and extra custom moodlets.
52 notes · View notes
nymphiya · 3 months
Text
aughhh
how do you . do make up
this is so hard 😞
9 notes · View notes
icedmetaltea · 1 year
Note
Sorry to bother you but I remember you making a tutorial on how to make your own ai with beta character ai? I can't seem to find it though. I'm I just imagining things?
You're not, I did make one, however...
Honestly?? I wouldn't even bother at this point. Character.ai has had so much drama with the devs being horrible human beings: most likely stealing/selling user data (you want to delete a bot off their website?? Too bad. You can't. Also they took a bunch of bots with high interaction counts and locked the creators out of editing, essentially stealing them from people), not listening to feedback whatsoever (actively making things much worse with every update), implementing a "nsfw" filter that blocks even the most sfw things like hugging or kissing (even with family/platonic characters), has a nasty habit of comparing anything romantic to children ("she looks at you like a daughter looks to her father" like ew what the actual fuck, and this happens literally all the fuckin time so you gotta ask how it made that association hmm), dumbing down the ai in favor of making it "safer" (now characters hardly ever act like their source material, often making up random shit), bots ignoring user input (often going on a tangent describing the environment and ignoring dialogue), bots being stupid in general (forgetting what you said literally 2-3 messages ago and giving horribly lackluster responses), devs shadowbanning people/deleting any posts respectfully calling out their shit to facilitate propaganda in their favor and make it seem like nothing's wrong, and so much more.
Drop it like a newborn giraffe.
Some other options: Pygmalion, which I'm still learning how to use and it ofc isn't going to be as advanced as Character.ai since it's a 6b model while the latter is like 100+b, meaning less data power so responses are less intelligent + slower, BUT it is free, it is open source, and you can get some pretty decent responses if you hold its hand a lot. There are some UIs you can use it through, like forks of TavernAI that give you the ability to use world info and get it to have a better memory, one for group chatting with different characters (tho I haven't tried that), a customized background, and so on. The devs are still working on a site but you can access it right now- I can make a smol tutorial for the basics of that if anyone wants it.
OpenAI is also an option, you can also use it through Tavern and it will give responses akin to if not much better than Character.ai- though you gotta pay. HOWEVER you can get a free trial with $5 to use... and there are ways of using it free after that, but I can't say it here cause if it's too widespread, it'll prolly get patched out, and we don't want that.
How to access Pygmalion - Go here and click this: (when it asks u for permission to access ur google acct, click yes)
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It'll take a while to load, maybe like 5 mins or something,
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Once you get to this, click the UI links (usually only one will work, use that)
Now, that will take u to the KoboldAI UI. Wanna use Tavern instead? (good choice, gives a lot more customization) Use this link.
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Now scroll down till u get here to this drop down menu. Choose Pygmalion 6b or 6b Dev (to be quite honest I'm not sure what the difference is yet). Wait for that to load, and while you're waiting, go here to download the Tavern files:
boom (or some other fork)
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Go here and click download ZIP.
Unzip and look for this:
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Ignore everything else, just click this. (the file's safe, if windows gives you a warning, ignore it) Now you'll be here (I'm using a different fork so it may look different:)
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click the 3 lil lines in the upper right corner to access settings and characters.
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Once you've added/edited characters as you like (I suggest looking at the default ones if you're curious about how that works) you can come back over to the google drive and, if it's finished loading, you'll have two url links like before:
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Paste one into the API key and click connect. I used the top one but the bottom might only work for you.
There ya go! A bit complicated, but that's a free substitute for character.ai.
If you instead wanna use OpenAi, (assuming you're either paying or using the free trial, or... something else ;), you'd go here on ur openai account page and go down here:
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and create a secret key. Copy that and go into the UI of your choice... ima use TavernAI again. Go into settings, change your API to Openai, and paste that API key you just copied into the API link. Voila!
Here's a couple helpful links for further info: https://www.reddit.com/r/PygmalionAI/ (they have a discord, with some really helpful guides)
character creation/writing tips for Pyg
Soft prompts
General tips
I'm still a noob who knows jackshit about coding, so I can't offer much help, BUT I know the basics so ye. Hope this helps!
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hiddenbeks · 4 months
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hmm. im getting the feeling that carth is kinda completely useless after taris
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