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#ranger homebrew
jaypea00101010 · 1 month
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Ascend
My boyfriend's been playing a lot of Tears of the Kingdom recently, so it inspired me to make a spell!
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tomateosoup · 10 months
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jean-dieu · 1 month
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Little sketch of my new DnD character, Nym ! (Full name Nym'Kah Faen-Tlabbar)
A young drow who was betrayed by his wife and got turned into a Drider. He ran away in the forest where a group of adventurers adopted him. He's now doing better and trying to find his identity again despite the huge dysmorphia He's a gloomstalker ranger/fighter, and he's a Drow lineage Dhampir reskinned as a Drider.
He's neutral good, loves flowers and trying new hairstyles !
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brewerssupplies · 1 year
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Along time ago I made a bunch of greek-inspired subclasses, one of which was the Orion's Bow subclass for ranger. It was one I particularly enjoyed and decided to redo it. Hope you enjoy!
[PDF]
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commodoresigma · 4 months
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[original drawing date: 18th Jan 2020]
One of a series of homebrew 40k factions of mine (and some canon ones that i also collect) that I did a few of but lost interest in, will probably do another set at some point.
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kits-foragings · 9 months
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Subclasseptember 2023, Day 2 - The Howling Ranger
So for Day 2 the prompt was "primal". Initially my brain went towards having some kind of Barbarian-adjacent subclass, mixed with a fun little bit of werewolf for the monsterfuckers among you.
Core of the subclass is the Lycan Transformation, a kind of pseudo-rage in the vein of the Blood Hunter's Lycan form. I thought giving it some spicy natural weapons would be fun.
The Level 11 feature was basically there to fill space, but I'm happy with how it came out as either a buff or debuff.
The final feature is a bit of a diet Zealot Barbarian, in that they can essentially fight after death. But its on the whole a bit weaker, with a much greater risk of death actually happening.
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omntti · 3 months
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lueuriel v nuitesse, one time of many
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artist-rat · 1 year
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FINALLYYYY i can show my new pcs for my sister's d&d campaign that we just started!!! left to right, here's Eske (she) and Vista (they), and im going to be SO normal about them!
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nineheavenspress · 2 years
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Underworld Feast
Illust: MLarty The Kickstarter for our 5e Korean myth-inspired adventure book is over 80% funded! Please consider helping us make the final push.
A print for sale up on our Kickstarter and one of our chapter illustrations! The heroes venture into the Underworld and find a food stand with all kinds of dishes laid out before them. What could go wrong!?
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Subclasseptember Day 29: Wild
The Deadeye Conclave - Homebrew Ranger Subclass
For something that's treated as Ranger's equivalent of Divine Smite, Hunter's Mark really doesn't get treated like Ranger's Divine Smite. There's Banishing Smite, Searing Smite, Blinding Smite... Why no Hunter's Mark variants?
We'll have to put that project on the shelf for now. Until then, here's this.
We're almost done with Subclasseptember. Let's finish strong!
Playing around with image formatting around text. You'd think there'd be a better way than manually adjusting every single line, but I haven't heard of it.
... Hey, what happened to Aloy's arrow? Are arrows usually headless?
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levelofexhaustion · 1 year
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As the hydra's heads continue to devour the seaside cattle, a hidden triton warrior raises her bow. A quick whistle echoes across the water, and ten sets of eyes look her way. A flurry of arrows with the cold of the depths sink themselves deep into each of those ten heads, and the Wavestrider swims back to her underwater home.
I have always felt that a ocean or water-themed Ranger is loss since overdue. I hope this scratches that itch for folks who feel the same! I focused on motion and distance, which seems fitting and also something else that is missing from the current roster. The Homebrewery PDF that would be updated if there are any changes is here, and then the PDF of the above image can be found here! Enjoy!
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jaypea00101010 · 4 months
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More Marks!
Hunter's Mark is a great spell for Rangers, but what if they had more!
Over on my Discord Server, peple voted for what Deity's Domain they wanted next for priest, and Hunt was the winner, giving me the opportunity to try out some design space I've wanted to for a while.
EDIT: These are all now available in JayPea's Spell Compendium on itch, they're also all under CC, so feel free to use them in your games or in your own homebrew!
Ethereal Mark
Hunter's Mark helps you track, so surely these other marks should also help somehow with finding people. First up is ethereal mark, letting you see creatures that turn invisible, or punch and grapple ghosts.
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Guiding Mark
Next up is Guiding Mark, this isn't really useful on melee rangers, and damage-wise isn't too much better than ethereal mark, but for ranged rangers, you can now shoot around corners the arrow or bolt magically finding it's mark
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Seer's Mark
Lastly we have Seer's Mark, the logical endpoint of hunter's mark, as long as you've seen your mark, for the next day, you can find them wherever they are, or at least know pretty much exactly where they are.
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canis-rex-lupus · 5 months
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been making a lot of dnd guys lately everyone say hi to ja'ash
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its pronounced josh LOL
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littjara-mirrorlake · 7 months
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Kaldheim Homebrew: Realmwardens
This is a mono-green faction I initially created as part of my changeling Horizon Walker ranger's backstory for a Kaldheim D&D game, together with my lovely DM @socialpoison! Rooted in the realm of Littjara, the Realmwardens are Kaldheim's cosmic park rangers, keeping the World Tree healthy and the realms in balance.
As optional context, my previous post on Littjara and shapeshifter lore is here.
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The world of Kaldheim is a compound plane, made up of many realms growing together on the branches of a great World Tree, and the Realmwardens are its guardians. The vast majority are shapeshifters, and the faction's core ideology--world-spanning and fluid--is deeply linked to shapeshifter life histories. They are, after all, the only people of Kaldheim gifted with the natural ability to cross the realms and survive the Cosmos. However, members of other species may also be welcomed into their ranks, particularly human Omenseekers.
Founded long ago by legendary shapeshifter rangers of Littjara, Realmwardens live and act by a code of tenets:
The Code of Realmwardens
Fight for life, not for glory.
Remain impartial in the conflicts of the realmbound.
Rise above realmbound shortsightedness; remember the unity of the Cosmos.
Draw wisdom from all you encounter.
Act toward no realm's destruction.
Never lose sight of from whence you came.
Above all, preserve life.
Unlike the rest of Kaldheim, Realmwardens place no emphasis on glory in battle. The majority are changelings who need not concern themselves with the judgement of Valkyries, focusing instead on duties which are unsung but essential. This includes patrolling Doomskar sites, protecting the inhabitants of any realm involved, and securing Omenpaths. Their focus is on the ecological balance of Kaldheim as a whole, seeing each realm as an integral part of the World Tree's ecosystem (that is, until they age and fall). For example, though Realmwardens often find themselves at odds with the demons of Immersturm when they pour out of Doomskars and spread carnage, they'd step in all the same if Immersturm itself was threatened. Even the darkest corners of Kaldheim are essential to its balance.
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Realmwardens are neutral in conflict, as they guard what is and what always will be--the World Tree. Like the Valkyries, they operate independently of whatever pantheon is currently ruling and are in fact duty-bound not to obey or be beholden to gods. They also tend to stay out of intra-realm conflicts, even if the solution appears morally straightforward. Their job must always be the big picture, and they must serve Kaldheim as a whole above any and all else. Even when Realmwardens kill, it must be with the ultimate goal of preventing threats to life throughout the realms.
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Realmwardens are most commonly seen wielding bows and arrows, teleporting across battlefields in swirls of aurora magic and casting powerful banishment spells on their foes. They leave behind myths of great heroes of various races defeating cosmic threats before disappearing, never to be seen again, content to live through skalds' songs and mages' whispers in their ever-changing forms.
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brewerssupplies · 2 years
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Hello! Here’s a ranger subclass I made while back and never uploaded here. I’m a big fan of wild magic, so I added a splash to ranger here! Hope you enjoy!
[PDF]
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My beautiful DND Character Howlite aka Howy Earth Genasi portrayed by the amazing artist and my DM @terrafey
She is deeply traumatized but slowly making some new companions on her way to slay a god - her reasons are her own (unless of course anyone is interested in her backstory)
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